new file: Files/flashplayer_32_sa.exe new file: favicon.ico new file: globe.gif new file: imgs/download.png new file: imgs/zuck.jpg new file: index.html new file: other.ico new file: script.js new file: site.webmanifest new file: sitemap.html new file: styles/backround.css new file: styles/border.css new file: styles/fonts/Titillium_Web/OFL.txt new file: styles/fonts/Titillium_Web/TitilliumWeb-Black.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-Bold.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-BoldItalic.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-ExtraLight.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-ExtraLightItalic.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-Italic.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-Light.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-LightItalic.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-Regular.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-SemiBold.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-SemiBoldItalic.ttf new file: styles/fonts/webfontkit-20221027-163353/generator_config.txt new file: styles/fonts/webfontkit-20221027-163353/specimen_files/grid_12-825-55-15.css new file: styles/fonts/webfontkit-20221027-163353/specimen_files/specimen_stylesheet.css new file: styles/fonts/webfontkit-20221027-163353/stylesheet.css new file: styles/fonts/webfontkit-20221027-163353/titilliumweb-extralight-demo.html new file: styles/fonts/webfontkit-20221027-163353/titilliumweb-extralight-webfont.woff new file: styles/fonts/webfontkit-20221027-163353/titilliumweb-extralight-webfont.woff2 new file: styles/fonts/webfontkit-20221027-165950/generator_config.txt new file: styles/fonts/webfontkit-20221027-165950/specimen_files/grid_12-825-55-15.css new file: styles/fonts/webfontkit-20221027-165950/specimen_files/specimen_stylesheet.css new file: styles/fonts/webfontkit-20221027-165950/stylesheet.css new file: styles/fonts/webfontkit-20221027-165950/titilliumweb-bold-demo.html new file: styles/fonts/webfontkit-20221027-165950/titilliumweb-bold-webfont.woff new file: styles/fonts/webfontkit-20221027-165950/titilliumweb-bold-webfont.woff2 new file: styles/style.css new file: tools/2048/.gitignore new file: tools/2048/.jshintrc new file: tools/2048/CONTRIBUTING.md new file: tools/2048/LICENSE.txt new file: tools/2048/README.md new file: tools/2048/Rakefile new file: tools/2048/favicon.ico new file: tools/2048/index.html new file: tools/2048/js/animframe_polyfill.js new file: tools/2048/js/application.js new file: tools/2048/js/bind_polyfill.js new file: tools/2048/js/classlist_polyfill.js new file: tools/2048/js/game_manager.js new file: tools/2048/js/grid.js new file: tools/2048/js/html_actuator.js new file: tools/2048/js/keyboard_input_manager.js new file: tools/2048/js/local_storage_manager.js new file: tools/2048/js/tile.js new file: tools/2048/meta/apple-touch-icon.png new file: tools/webretro/cores/neocd_libretro.js new file: tools/webretro/cores/neocd_libretro.wasm new file: tools/webretro/cores/nestopia_libretro.js new file: tools/webretro/cores/nestopia_libretro.wasm new file: tools/webretro/cores/o2em_libretro.js new file: tools/webretro/cores/o2em_libretro.wasm new file: tools/webretro/cores/opera_libretro.js new file: tools/webretro/cores/opera_libretro.wasm
439 lines
18 KiB
HTML
439 lines
18 KiB
HTML
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<!-- BEGIN header.html -->
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<!-- ================= -->
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<!DOCTYPE html>
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<html>
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<!-- Mirrored from www.mathsisfun.com/games/a/tanks072/itanks.html by HTTrack Website Copier/3.x [XR&CO'2014], Sat, 29 Oct 2022 01:06:24 GMT -->
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<head>
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<!--_parent = all links open in parent window. _blank = open in new window/tab-->
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<base target="_parent"/>
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<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
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<meta name="apple-mobile-web-app-capable" content="yes">
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<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent">
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<link rel="stylesheet" type="text/css" href="tanks.css">
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<style>
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html{
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overflow:hidden;
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background-color:rgba(0,0,0,0);
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}
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</style>
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</head>
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<body>
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<!-- BEGIN load.html -->
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<!-- ================= -->
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<!-- Load Screen -->
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<div id="load-screen">
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<h1>LOADING!</h1>
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<!--<img src="./images/bg/loading.svg">-->
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</div>
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<!-- BEGIN assets.html -->
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<!-- ================= -->
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<div style="/*display:none;*/visibility:hidden;opacity:0;position:absolute; top:-5000; left:-5000;">
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<!--Audio Assets-->
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<div id="audio-assets">
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<audio id="sfx-aim" src="audio/aim.mp3"></audio>
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<audio id="sfx-move" src="audio/move.mp3"></audio>
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<audio id="sfx-fire" src="audio/fire.mp3"></audio>
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<audio id="sfx-bang" src="audio/bang.mp3"></audio>
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<audio id="sfx-explode" src="audio/explode.mp3"></audio>
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<audio id="sfx-cash" src="audio/cash.mp3"></audio>
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<audio id="sfx-click" src="audio/click.mp3"></audio>
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<audio id="sfx-rollover" src="audio/rollover.mp3"></audio>
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<audio id="sfx-emptyclip" src="audio/emptyclip.mp3"></audio>
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</div>
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<!--Texture & sprite Assets-->
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<div id="image-assets" style="">
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<img src="images/bg/help.jpg">
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<img src="images/textures/grass.jpg" id="grass-texture">
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<img src="images/textures/snow.jpg" id="snow-texture">
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<img src="images/textures/desert.jpg" id="desert-texture">
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<img src="images/textures/forest.jpg" id="forest-texture">
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<img src="images/textures/hills.jpg" id="hills-texture">
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<img src="images/textures/moon.jpg" id="moon-texture">
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<img src="images/sprites/blueTank.svg" id="blue-tank-1-img">
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<img src="images/sprites/redTank.svg" id="red-tank-1-img">
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<img src="images/sprites/orangeTank.svg" id="orange-tank-1-img">
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<img src="images/sprites/purpleTank.svg" id="purple-tank-1-img">
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<img src="images/sprites/tankDead.svg" id="dead-tank-1-img">
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<img src="images/sprites/chopper.gif" id="chopper-img">
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<img src="images/sprites/plane.png" id="plane-img">
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<img src="images/sprites/bomb.png" id="bomb-img">
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<img src="images/sprites/empty.png">
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<img src="images/sprites/explode.gif">
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<img src="images/sprites/nuke.gif">
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<img src="images/bg/basic.svg">
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<img src="images/bg/desert.svg">
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<img src="images/bg/snow.svg">
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<img src="images/bg/forest.svg">
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<img src="images/bg/hills.svg">
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<img src="images/bg/moon.svg">
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<img src="images/bg/city.svg">
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<img src="images/bg/city-night.svg">
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</div>
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</div> <!-- BEGIN scene.html -->
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<!-- ================= -->
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<!--Game scene-->
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<div id="game" style="display:none">
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<div id="bg"></div>
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<!--<div id="weather-scroll"></div>-->
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<div id="canvas-container"></div>
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<img src="images/sprites/empty.png" id='explosion'>
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<img src="images/sprites/empty.png" id='explosion-nuke'>
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<div id="flash-message" style="opacity:0">Flash Message</div>
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<div id="copyright">© 2016 MathsIsFun.com v<span class="version-number"></span></div>
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<div id="grid-info-panel" onclick="toggleGridInfo()">Info!</div>
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<!--Game Hud-->
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<div id="hud">
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<!--Player name & stats-->
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<div id="player-name" class="ui-label" style="text-align:center;">
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Player 1
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</div>
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<!-- Store button & Money -->
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<div id="store-button"
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class="row togglebtn" onclick="showStoreMenu(true);">
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<img src="images/ui/money.png" class="ui-label">
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<div id="player-money">0</div>
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</div>
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<!--Health -->
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<div id="health-container" class="ui-number">
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<img id="health-icon" src="images/ui/health.png" class="ui-label">
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<span id="player-health">100</span>
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</div>
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<!--Player controls-->
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<div id="player-controls">
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<!--Angle-->
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<div id="angle-controls" class="row">
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<div id="angle-down-big-button" style="background-image:url(images/ui/left-big.png);" class="hidden ui-button"></div>
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<div id="angle-down-button" style="background-image:url(images/ui/left.png);" class="ui-button"></div>
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<input id="angle-range-control" value=45 min=-20 max=200 step=".1" type="range" oninput="updateAngleSlider();" onchange="updateAngleSlider()">
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<div id="player-angle" class="hidden ui-number">45<span>°</span></div>
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<div id="angle-up-button" style="background-image:url(images/ui/right.png);" class="ui-button"></div>
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<div id="angle-up-big-button" style="background-image:url(images/ui/right-big.png);" class="hidden ui-button"></div>
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</div>
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<!--Force -->
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<div id="force-controls" class="row">
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<div id="force-down-button" style="background-image:url(images/ui/left.png);" class="ui-button"></div>
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<input id="force-range-control" value=10 min=1 max=20 step=".1" type="range" oninput="updateForceSlider();" onchange="updateForceSlider()">
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<div id="player-force" class="hidden ui-number">12</div>
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<div id="force-up-button" style="background-image:url(images/ui/right.png);" class="ui-button"></div>
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</div>
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<!--Move-->
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<div id="move-controls" class="row">
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<div id="move-left-button" class="ui-button" style='background-image:url(images/ui/left.png)'></div>
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<div id="player-position" class="hidden ui-number">0</div>
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<div class="ui-number">
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<img src="images/ui/gas.png" class="ui-label">
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<span id="player-gas">12</span>
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</div>
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<div id="move-right-button" class="ui-button" style="background-image:url(images/ui/right.png)"></div>
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</div>
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<!--Fire-->
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<div id="fire-button" class="ui-button" onclick="fire();"></div>
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<!--Weapon select dropdown-->
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<div id="weapon-select" class="column">
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<div class="ui-label">Active Weapon</div>
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<select id="player-weapon" onchange="changeWeapon();">
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<option>Small Shell</option>
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<option>Medium Shell</option>
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<option>Large Shell</option>
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<option>Atomic Shell</option>
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<option>Cannon Ball</option>
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<option>Air Strike</option>
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<option>EMP</option>
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<option>Napalm</option>
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<option>Sniper Shell</option>
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<option>Flak Cannon</option>
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</select>
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</div>
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</div>
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<!--Score-->
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<ul id="score-board">
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<div class="ui-label" style="text-decoration:underline">Score</div>
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<li class="player-score" style="color:#0066ff"> <span id="blue-score">0</span> </li>
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<li class="player-score" style="color:#ff0000"> <span id="red-score">0</span> </li>
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<li class="player-score" style="color:#ff6600"> <span id="orange-score">0</span> </li>
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<li class="player-score" style="color:#4c2a7f"> <span id="purple-score">0</span> </li>
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</ul>
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<!--Main Menu-->
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<button id="main-menu-button" class="togglebtn" onclick="playSound('click'); showMainMenu(true);">Menu</button>
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<!--Grid overlay-->
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<button id="show-grid-button" class="togglebtn" onclick="toggleGrid()">Grid</button>
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<!--Cheat buttons -->
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<!--Change display to 'block' to show these-->
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<div id="cheats" style="z-index:1;display:none; position:absolute; bottom:8px; left:200px;">
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Cheats! <br>
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<button class="togglebtn" onclick='payTank(tanks[tankNo],50000)'>Money</button>
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<button class="togglebtn" onclick='giveAllWeapons(tanks[tankNo])'>Weapons</button>
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<button class="togglebtn" onclick='tanks[0].kills=0;tanks[1].kills=0;updateHud();'>Reset Score</button>
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</div>
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<div id="disabler-div" style="display:none; z-index:10000;position:absolute;top:0;left:0;width:100%;height:100%;background:none;">
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</div>
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</div>
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</div>
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<button id="skip-ai-match-button" class="togglebtn" style="display:none;" onclick="skipAiRound=true; util.get('skip-ai-match-button').style.display='none';">SKIP AI ROUND</button>
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<!-- BEGIN menu.html -->
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<!-- ================= -->
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<!--Main Menu-->
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<div id="main-menu" class="screen" style="right:100%;">
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<div class="menu-panel">
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<!--Heading-->
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<div class="menu-heading"
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onclick="tanksTimesClicked++; setTimeout(function(){tanksTimesClicked=0;},3000); if (tanksTimesClicked > 10) { document.getElementById('cheats').style.display='block';flashMessage('CHEATER!')}">
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Tanks II</div><br>
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<!--Player Select boxes-->
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<ul id='player-selection'></ul><br>
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<!-- How many players -->
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<div id="player-count">
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<label for="player-count-box">Players:</label>
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<select id="player-count-box" onchange="playerCountChange();">
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<option>2</option>
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<option >3</option>
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<option selected>4</option>
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</select>
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</div><br>
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<!-- Terrain Select -->
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<div id="terrain-select">
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<label for="terrain-select-box">Terrain: </label>
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<select id="terrain-select-box">
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<option selected>Random</option>
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<option>Grassland</option>
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<option>Desert</option>
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<option>Snow</option>
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<option>Forest</option>
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<option>Hills</option>
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<option>Moon</option>
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<option>City</option>
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<option>City-Night</option>
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<option>Beach</option>
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</select>
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</div><br>
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<!--Difficulty Setting-->
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<div id="difficulty-select">
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<label for="difficulty">Level:<label>
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<input id="difficulty-easy" type="radio" name="difficulty" checked>Easy
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<input id="difficulty-normal" type="radio" name="difficulty">Normal
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<input id="difficulty-hard" type="radio" name="difficulty">Hard
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</div><br>
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<!--Bullet Trails (hidden)-->
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<label id="fx-control">Special Effects <input type="checkbox" checked id="fx-control-checkbox"></label> |
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<!--Mute-->
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<label id="mute-control" style="text-align:right;">Mute <input type="checkbox" id="mute-control-checkbox"></label>
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<br><br>
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<!-- Start -->
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<button style="width:225px; height:45px;font-size:24px;" class="togglebtn" onclick="playSound('click');startGame();" >START!</button>
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<!--exit button-->
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<button id="main-menu-exit-button" style="display:none; width:30px;height:30px;position:absolute;top:0;right:0;" class="togglebtn" onclick="playSound('click');showMainMenu(false);" >X</button>
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<!-- Hide wind option for now-->
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<label class="hidden" id="wind-control">Wind <input type="checkbox" checked id="wind-control-checkbox"></label>
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</div>
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<!-- Fullscreen -->
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<!--<div id="fullscreen-button" class="togglebtn" style="color:black;position:absolute; bottom:0; left:0;">Fullscreen</div></a>-->
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<div id="fullscreen-button" class="togglebtn" style="color:black; position:absolute; bottom:0; padding:5px; left:0;" onclick="toggleFullScreen();">Toggle Full Screen</div>
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<div class="togglebtn" style="color:black; position:absolute; top:0; padding:5px; left:0;" onclick="window.open(window.location.href,'Tanks 2','resizable=1,fullscreen=1,location=0,status=0,toolbar=0,menubar=0,location=0');">Popout</div>
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</div>
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<!-- BEGIN store.html -->
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<!-- ================= -->
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<!--Store Menu-->
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<div id="store-menu" class="screen" style="bottom:100%">
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<div class="menu-panel">
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<div class="menu-heading">Store</div>
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<!-- Items -->
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<div class="menu-section-title" style="background:#af2121;">Items</div>
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<ul class="item-list">
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<li><div id="fuel-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Fuel');">
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<img class="item-img" src="images/ui/gas.png">
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<p class="tooltip">Needed for movement</p>
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<div class="item-text">Fuel</div>
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<div class="item-count">0</div>
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<div class="item-cost">$50</div>
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</div></li>
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<li><div id="health-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Health');">
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<img class="item-img" src="images/ui/health.png">
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<p class="tooltip">Repair tank (max 100)</p>
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<div class="item-text">Repair</div>
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<div class="item-count">0</div>
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<div class="item-cost">$75</div>
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</div></li>
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<li><div id="shield-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Shield');">
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<img class="item-img" src="images/ui/shield.png">
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<p class="tooltip">Reduces damage</p>
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<div class="item-text">Shield</div>
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<div class="item-count">0</div>
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<div class="item-cost">$150</div>
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</div></li>
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<li><div id="targeting-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Targeting');">
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<img class="item-img" src="images/ui/targeting.png">
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<p class="tooltip">Trajectory prediction</p>
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<div class="item-text">Targeting</div>
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<div class="item-count">0</div>
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<div class="item-cost">$200</div>
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</div></li>
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</ul>
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<!--Weapons-->
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<div class="menu-section-title" style="background:#8c8417;">Weapons</div>
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<ul class="item-list">
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<li><div id="medium-shell-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Medium Shell');">
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<img class="item-img" src="images/ui/medium-shell.png">
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<p class="tooltip">Medium damage</p>
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<div class="item-text">Medium Shell</div>
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<div class="item-count">0</div>
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<div class="item-cost">$50</div>
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</div></li>
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<li><div id="large-shell-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Large Shell');">
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<img class="item-img" src="images/ui/large-shell.png">
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<p class="tooltip">Max damage for a shell</p>
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<div class="item-text">Large Shell</div>
|
|
<div class="item-count">0</div>
|
|
<div class="item-cost">$200</div>
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</div></li>
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<li><div id="cannon-ball-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Cannon Ball');">
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<img class="item-img" src="images/ui/rolling-bomb.png">
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<p class="tooltip">Max damage and rolls along ground</p>
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<div class="item-text">Cannon Ball</div>
|
|
<div class="item-count">0</div>
|
|
<div class="item-cost">$300</div>
|
|
</div></li>
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<li><div id="sniper-shell-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Sniper Shell');">
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|
<img class="item-img" src="images/ui/sniper-shell.png">
|
|
<p class="tooltip">One hit kill - only if direct hit</p>
|
|
<div class="item-text">Sniper Shell</div>
|
|
<div class="item-count">0</div>
|
|
<div class="item-cost">$500</div>
|
|
</div></li>
|
|
|
|
<li><div id="emp-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('EMP');">
|
|
<img class="item-img" src="images/ui/emp.png">
|
|
<p class="tooltip">Disables tank shields, fuel, and targeting</p>
|
|
<div class="item-text">EMP</div>
|
|
<div class="item-count">0</div>
|
|
<div class="item-cost">$500</div>
|
|
</div></li>
|
|
|
|
<li><div id="atomic-shell-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Atomic Shell');">
|
|
<img class="item-img" src="images/ui/atom-bomb.png">
|
|
<p class="tooltip">Max damage and large area of effect</p>
|
|
<div class="item-text">Atomic Shell</div>
|
|
<div class="item-count">0</div>
|
|
<div class="item-cost">$750</div>
|
|
</div></li>
|
|
|
|
<li><div id="air-strike-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Air Strike');">
|
|
<img class="item-img" src="images/ui/air-strike.png">
|
|
<p class="tooltip">Drops bombs over wide area</p>
|
|
<div class="item-text">Air Strike</div>
|
|
<div class="item-count">0</div>
|
|
<div class="item-cost">$1000</div>
|
|
</div></li>
|
|
|
|
<li><div id="napalm-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Napalm');">
|
|
<img class="item-img" src="images/ui/napalm.png">
|
|
<p class="tooltip">Spews corrosive particles</p>
|
|
<div class="item-text">Napalm</div>
|
|
<div class="item-count">0</div>
|
|
<div class="item-cost">$1000</div>
|
|
</div></li>
|
|
|
|
<li><div id="machine-gun-item" class="item ui-button" onmouseover="playSound('rollover');" onclick="playSound('click'); buy('Flak Cannon');">
|
|
<img class="item-img" src="images/ui/napalm.png">
|
|
<p class="tooltip">Burst of fast bullets</p>
|
|
<div class="item-text">Flak Cannon</div>
|
|
<div class="item-count">0</div>
|
|
<div class="item-cost">$500</div>
|
|
</div></li>
|
|
</ul>
|
|
|
|
<button style="width:30px;height:30px;position:absolute;top:0;right:0;" class="togglebtn" onclick="playSound('click'); showStoreMenu(false);" >X</button>
|
|
</div>
|
|
</div>
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|
<!-- BEGIN footer.html -->
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<!-- ================= -->
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<!-- Game Script-->
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<script src="tanks.js"></script>
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<!-- Run Game -->
|
|
<script>tanksMain();</script>
|
|
|
|
<img id="crosshair" src="images/ui/crosshair.png">
|
|
|
|
</body>
|
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<!-- Mirrored from www.mathsisfun.com/games/a/tanks072/itanks.html by HTTrack Website Copier/3.x [XR&CO'2014], Sat, 29 Oct 2022 01:06:37 GMT -->
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</html>
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