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<title>Go Game</title>
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<div class="catLinks4"><a class="catLink" href="index.html">Games Index</a><a class="catLink" href="games-puzzle-html5.html">Puzzle Games</a><a class="catLink" href="games-elementary-html5.html">Elementary Games</a><a class="catLink" href="games-number-html5.html">Number Games</a><a class="catLink" href="games-strategy-html5.html">Strategy Games</a></div>
<h1 class="center">Go Game</h1>
<div class="center">The Ancient Game of Go</div><br>
<div class="script" style="height: 600px; ">../games/images/go.js</div>
<div style="padding: 20px 18px 4px 4px;">(Experimental: we are looking for people to test out a version of Go where you can play remote players. First you register/login, then invite someone else to play. Test it out <a href="user.html">here</a>.)<br>
<br>
If you can encircle your opponent's stones you gain territory (and points).<br>
<br>
A stone (or group of stones) is encircled when all places above, below, left and right are opposing stones (or board edge).<br>
<br>
Try this ... place stones in this pattern:<br>
<img src="images/go-surround1.jpg" height="127" width="126"><br>
Now place a black stone on the right:<br>
<img src="images/go-surround2.jpg" height="125" width="124"><br>
The white stone gets captured! And black gets a boost in points.<br>
<br>
Also: you can't place a stone on top of another, or in a spot where it would be encircled straight away.<br>
<h2>Winning</h2><br>
The players decide when to end! The winner is whoever has the highest score.<br>
<h2>No Computer Player (Yet)</h2><br>
Go is very hard for computers, there are hundreds of possible moves each turn. For the computer to think a few turns ahead could need billions or trillions of calculations. We could try to make one if you want, <a href="../contact.html">just ask</a>!<br>
<br>
Go is also called "weiqi" (pronounced "way-e-chee")<br>
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