13 lines
490 B
JavaScript
13 lines
490 B
JavaScript
var Doodle = Doodle || {};
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Doodle.game = new Phaser.Game(640, 960, Phaser.AUTO);
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Doodle.game.state.add('Boot', Doodle.BootState);
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Doodle.game.state.add('Preload', Doodle.PreloadState);
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Doodle.game.state.add('Game', Doodle.GameState);
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Doodle.game.state.add('Menu', Doodle.MenuState);
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Doodle.game.state.add('Settings', Doodle.SettingsState);
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Doodle.game.state.add('Calibrate', Doodle.CalibrateState);
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Doodle.game.state.add('Scores', Doodle.ScoresState);
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Doodle.game.state.start('Boot');
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