13564 lines
418 KiB
JavaScript
13564 lines
418 KiB
JavaScript
// Copyright 2010 The Emscripten Authors. All rights reserved.
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// Emscripten is available under two separate licenses, the MIT license and the
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// University of Illinois/NCSA Open Source License. Both these licenses can be
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// found in the LICENSE file.
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// The Module object: Our interface to the outside world. We import
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// and export values on it. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(Module) { ..generated code.. }
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to check if Module already exists (e.g. case 3 above).
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// Substitution will be replaced with actual code on later stage of the build,
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// this way Closure Compiler will not mangle it (e.g. case 4. above).
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// Note that if you want to run closure, and also to use Module
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// after the generated code, you will need to define var Module = {};
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// before the code. Then that object will be used in the code, and you
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// can continue to use Module afterwards as well.
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var Module = typeof Module !== "undefined" ? Module : {};
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// --pre-jses are emitted after the Module integration code, so that they can
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// refer to Module (if they choose; they can also define Module)
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// {{PRE_JSES}}
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// Sometimes an existing Module object exists with properties
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// meant to overwrite the default module functionality. Here
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// we collect those properties and reapply _after_ we configure
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// the current environment's defaults to avoid having to be so
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// defensive during initialization.
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var moduleOverrides = {};
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var key;
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for (key in Module) {
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if (Module.hasOwnProperty(key)) {
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moduleOverrides[key] = Module[key];
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}
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}
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var arguments_ = [];
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var thisProgram = "./this.program";
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var quit_ = function (status, toThrow) {
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throw toThrow;
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};
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// Determine the runtime environment we are in. You can customize this by
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// setting the ENVIRONMENT setting at compile time (see settings.js).
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var ENVIRONMENT_IS_WEB = false;
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var ENVIRONMENT_IS_WORKER = false;
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var ENVIRONMENT_IS_NODE = false;
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var ENVIRONMENT_IS_SHELL = false;
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ENVIRONMENT_IS_WEB = typeof window === "object";
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ENVIRONMENT_IS_WORKER = typeof importScripts === "function";
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// N.b. Electron.js environment is simultaneously a NODE-environment, but
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// also a web environment.
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ENVIRONMENT_IS_NODE =
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typeof process === "object" &&
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typeof process.versions === "object" &&
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typeof process.versions.node === "string";
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ENVIRONMENT_IS_SHELL =
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!ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
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if (Module["ENVIRONMENT"]) {
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throw new Error(
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"Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)"
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);
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}
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// `/` should be present at the end if `scriptDirectory` is not empty
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var scriptDirectory = "";
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function locateFile(path) {
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if (Module["locateFile"]) {
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return Module["locateFile"](path, scriptDirectory);
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}
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return scriptDirectory + path;
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}
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// Hooks that are implemented differently in different runtime environments.
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var read_, readAsync, readBinary, setWindowTitle;
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var nodeFS;
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var nodePath;
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if (ENVIRONMENT_IS_NODE) {
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if (ENVIRONMENT_IS_WORKER) {
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scriptDirectory = require("path").dirname(scriptDirectory) + "/";
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} else {
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scriptDirectory = __dirname + "/";
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}
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read_ = function shell_read(filename, binary) {
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if (!nodeFS) nodeFS = require("fs");
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if (!nodePath) nodePath = require("path");
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filename = nodePath["normalize"](filename);
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return nodeFS["readFileSync"](filename, binary ? null : "utf8");
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};
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readBinary = function readBinary(filename) {
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var ret = read_(filename, true);
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if (!ret.buffer) {
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ret = new Uint8Array(ret);
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}
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assert(ret.buffer);
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return ret;
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};
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if (process["argv"].length > 1) {
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thisProgram = process["argv"][1].replace(/\\/g, "/");
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}
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arguments_ = process["argv"].slice(2);
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if (typeof module !== "undefined") {
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module["exports"] = Module;
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}
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process["on"]("uncaughtException", function (ex) {
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// suppress ExitStatus exceptions from showing an error
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if (!(ex instanceof ExitStatus)) {
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throw ex;
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}
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});
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process["on"]("unhandledRejection", abort);
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quit_ = function (status) {
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process["exit"](status);
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};
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Module["inspect"] = function () {
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return "[Emscripten Module object]";
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};
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} else if (ENVIRONMENT_IS_SHELL) {
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if (typeof read != "undefined") {
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read_ = function shell_read(f) {
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return read(f);
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};
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}
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readBinary = function readBinary(f) {
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var data;
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if (typeof readbuffer === "function") {
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return new Uint8Array(readbuffer(f));
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}
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data = read(f, "binary");
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assert(typeof data === "object");
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return data;
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};
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if (typeof scriptArgs != "undefined") {
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arguments_ = scriptArgs;
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} else if (typeof arguments != "undefined") {
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arguments_ = arguments;
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}
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if (typeof quit === "function") {
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quit_ = function (status) {
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quit(status);
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};
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}
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if (typeof print !== "undefined") {
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// Prefer to use print/printErr where they exist, as they usually work better.
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if (typeof console === "undefined") console = /** @type{!Console} */ ({});
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console.log = /** @type{!function(this:Console, ...*): undefined} */ (
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print
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);
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console.warn = console.error =
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/** @type{!function(this:Console, ...*): undefined} */ (
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typeof printErr !== "undefined" ? printErr : print
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);
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}
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}
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// Note that this includes Node.js workers when relevant (pthreads is enabled).
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// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
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// ENVIRONMENT_IS_NODE.
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else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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if (ENVIRONMENT_IS_WORKER) {
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// Check worker, not web, since window could be polyfilled
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scriptDirectory = self.location.href;
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} else if (document.currentScript) {
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// web
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scriptDirectory = document.currentScript.src;
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}
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// blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
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// otherwise, slice off the final part of the url to find the script directory.
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// if scriptDirectory does not contain a slash, lastIndexOf will return -1,
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// and scriptDirectory will correctly be replaced with an empty string.
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if (scriptDirectory.indexOf("blob:") !== 0) {
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scriptDirectory = scriptDirectory.substr(
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0,
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scriptDirectory.lastIndexOf("/") + 1
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);
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} else {
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scriptDirectory = "";
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}
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// Differentiate the Web Worker from the Node Worker case, as reading must
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// be done differently.
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{
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read_ = function shell_read(url) {
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var xhr = new XMLHttpRequest();
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xhr.open("GET", url, false);
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xhr.send(null);
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return xhr.responseText;
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};
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if (ENVIRONMENT_IS_WORKER) {
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readBinary = function readBinary(url) {
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var xhr = new XMLHttpRequest();
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xhr.open("GET", url, false);
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xhr.responseType = "arraybuffer";
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xhr.send(null);
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return new Uint8Array(/** @type{!ArrayBuffer} */ (xhr.response));
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};
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}
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readAsync = function readAsync(url, onload, onerror) {
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var xhr = new XMLHttpRequest();
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xhr.open("GET", url, true);
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xhr.responseType = "arraybuffer";
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xhr.onload = function xhr_onload() {
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if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) {
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// file URLs can return 0
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onload(xhr.response);
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return;
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}
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onerror();
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};
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xhr.onerror = onerror;
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xhr.send(null);
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};
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}
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setWindowTitle = function (title) {
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document.title = title;
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};
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} else {
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throw new Error("environment detection error");
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}
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// Set up the out() and err() hooks, which are how we can print to stdout or
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// stderr, respectively.
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var out = Module["print"] || console.log.bind(console);
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var err = Module["printErr"] || console.warn.bind(console);
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// Merge back in the overrides
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for (key in moduleOverrides) {
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if (moduleOverrides.hasOwnProperty(key)) {
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Module[key] = moduleOverrides[key];
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}
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}
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// Free the object hierarchy contained in the overrides, this lets the GC
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// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
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moduleOverrides = null;
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// Emit code to handle expected values on the Module object. This applies Module.x
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// to the proper local x. This has two benefits: first, we only emit it if it is
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// expected to arrive, and second, by using a local everywhere else that can be
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// minified.
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if (Module["arguments"]) arguments_ = Module["arguments"];
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if (!Object.getOwnPropertyDescriptor(Module, "arguments"))
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Object.defineProperty(Module, "arguments", {
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configurable: true,
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get: function () {
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abort("Module.arguments has been replaced with plain arguments_");
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},
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});
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if (Module["thisProgram"]) thisProgram = Module["thisProgram"];
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if (!Object.getOwnPropertyDescriptor(Module, "thisProgram"))
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Object.defineProperty(Module, "thisProgram", {
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configurable: true,
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get: function () {
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abort("Module.thisProgram has been replaced with plain thisProgram");
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},
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});
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if (Module["quit"]) quit_ = Module["quit"];
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if (!Object.getOwnPropertyDescriptor(Module, "quit"))
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Object.defineProperty(Module, "quit", {
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configurable: true,
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get: function () {
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abort("Module.quit has been replaced with plain quit_");
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},
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});
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// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
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// Assertions on removed incoming Module JS APIs.
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assert(
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typeof Module["memoryInitializerPrefixURL"] === "undefined",
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"Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead"
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);
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assert(
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typeof Module["pthreadMainPrefixURL"] === "undefined",
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"Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead"
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);
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assert(
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typeof Module["cdInitializerPrefixURL"] === "undefined",
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"Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead"
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);
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assert(
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typeof Module["filePackagePrefixURL"] === "undefined",
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"Module.filePackagePrefixURL option was removed, use Module.locateFile instead"
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);
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assert(
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typeof Module["read"] === "undefined",
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"Module.read option was removed (modify read_ in JS)"
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);
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assert(
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typeof Module["readAsync"] === "undefined",
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"Module.readAsync option was removed (modify readAsync in JS)"
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);
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assert(
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typeof Module["readBinary"] === "undefined",
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"Module.readBinary option was removed (modify readBinary in JS)"
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);
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assert(
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typeof Module["setWindowTitle"] === "undefined",
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"Module.setWindowTitle option was removed (modify setWindowTitle in JS)"
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);
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assert(
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typeof Module["TOTAL_MEMORY"] === "undefined",
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"Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY"
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);
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if (!Object.getOwnPropertyDescriptor(Module, "read"))
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Object.defineProperty(Module, "read", {
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configurable: true,
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get: function () {
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abort("Module.read has been replaced with plain read_");
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},
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});
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if (!Object.getOwnPropertyDescriptor(Module, "readAsync"))
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Object.defineProperty(Module, "readAsync", {
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configurable: true,
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get: function () {
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abort("Module.readAsync has been replaced with plain readAsync");
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},
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});
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if (!Object.getOwnPropertyDescriptor(Module, "readBinary"))
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Object.defineProperty(Module, "readBinary", {
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configurable: true,
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get: function () {
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abort("Module.readBinary has been replaced with plain readBinary");
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},
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});
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// TODO: add when SDL2 is fixed if (!Object.getOwnPropertyDescriptor(Module, 'setWindowTitle')) Object.defineProperty(Module, 'setWindowTitle', { configurable: true, get: function() { abort('Module.setWindowTitle has been replaced with plain setWindowTitle') } });
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var IDBFS = "IDBFS is no longer included by default; build with -lidbfs.js";
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var PROXYFS =
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"PROXYFS is no longer included by default; build with -lproxyfs.js";
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var WORKERFS =
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"WORKERFS is no longer included by default; build with -lworkerfs.js";
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var NODEFS = "NODEFS is no longer included by default; build with -lnodefs.js";
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// TODO remove when SDL2 is fixed (also see above)
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// Copyright 2017 The Emscripten Authors. All rights reserved.
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// Emscripten is available under two separate licenses, the MIT license and the
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// University of Illinois/NCSA Open Source License. Both these licenses can be
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// found in the LICENSE file.
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// {{PREAMBLE_ADDITIONS}}
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var STACK_ALIGN = 16;
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// stack management, and other functionality that is provided by the compiled code,
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// should not be used before it is ready
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/** @suppress{duplicate} */
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var stackSave;
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/** @suppress{duplicate} */
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var stackRestore;
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/** @suppress{duplicate} */
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var stackAlloc;
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stackSave =
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stackRestore =
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stackAlloc =
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function () {
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abort(
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"cannot use the stack before compiled code is ready to run, and has provided stack access"
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);
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};
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function staticAlloc(size) {
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abort(
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"staticAlloc is no longer available at runtime; instead, perform static allocations at compile time (using makeStaticAlloc)"
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);
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}
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function dynamicAlloc(size) {
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assert(DYNAMICTOP_PTR);
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var ret = HEAP32[DYNAMICTOP_PTR >> 2];
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var end = (ret + size + 15) & -16;
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assert(
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end <= HEAP8.length,
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"failure to dynamicAlloc - memory growth etc. is not supported there, call malloc/sbrk directly"
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);
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HEAP32[DYNAMICTOP_PTR >> 2] = end;
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return ret;
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}
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function alignMemory(size, factor) {
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if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
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return Math.ceil(size / factor) * factor;
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}
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function getNativeTypeSize(type) {
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switch (type) {
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case "i1":
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case "i8":
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return 1;
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case "i16":
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return 2;
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case "i32":
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return 4;
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case "i64":
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return 8;
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case "float":
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return 4;
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case "double":
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return 8;
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default: {
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if (type[type.length - 1] === "*") {
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return 4; // A pointer
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} else if (type[0] === "i") {
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var bits = Number(type.substr(1));
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assert(
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bits % 8 === 0,
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"getNativeTypeSize invalid bits " + bits + ", type " + type
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);
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return bits / 8;
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} else {
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return 0;
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}
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}
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}
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}
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function warnOnce(text) {
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if (!warnOnce.shown) warnOnce.shown = {};
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if (!warnOnce.shown[text]) {
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warnOnce.shown[text] = 1;
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err(text);
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}
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}
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|
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// Wraps a JS function as a wasm function with a given signature.
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function convertJsFunctionToWasm(func, sig) {
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|
// If the type reflection proposal is available, use the new
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// "WebAssembly.Function" constructor.
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// Otherwise, construct a minimal wasm module importing the JS function and
|
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// re-exporting it.
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if (typeof WebAssembly.Function === "function") {
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var typeNames = {
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i: "i32",
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j: "i64",
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f: "f32",
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d: "f64",
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};
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var type = {
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parameters: [],
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results: sig[0] == "v" ? [] : [typeNames[sig[0]]],
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};
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for (var i = 1; i < sig.length; ++i) {
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type.parameters.push(typeNames[sig[i]]);
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}
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return new WebAssembly.Function(type, func);
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}
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// The module is static, with the exception of the type section, which is
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// generated based on the signature passed in.
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var typeSection = [
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0x01, // id: section,
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|
0x00, // length: 0 (placeholder)
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0x01, // count: 1
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0x60, // form: func
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];
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var sigRet = sig.slice(0, 1);
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var sigParam = sig.slice(1);
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var typeCodes = {
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i: 0x7f, // i32
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j: 0x7e, // i64
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f: 0x7d, // f32
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d: 0x7c, // f64
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};
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// Parameters, length + signatures
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typeSection.push(sigParam.length);
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for (var i = 0; i < sigParam.length; ++i) {
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typeSection.push(typeCodes[sigParam[i]]);
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}
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|
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// Return values, length + signatures
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// With no multi-return in MVP, either 0 (void) or 1 (anything else)
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if (sigRet == "v") {
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typeSection.push(0x00);
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} else {
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typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
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}
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|
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// Write the overall length of the type section back into the section header
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// (excepting the 2 bytes for the section id and length)
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typeSection[1] = typeSection.length - 2;
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// Rest of the module is static
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var bytes = new Uint8Array(
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[
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0x00,
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0x61,
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0x73,
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0x6d, // magic ("\0asm")
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0x01,
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0x00,
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0x00,
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0x00, // version: 1
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].concat(typeSection, [
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0x02,
|
|
0x07, // import section
|
|
// (import "e" "f" (func 0 (type 0)))
|
|
0x01,
|
|
0x01,
|
|
0x65,
|
|
0x01,
|
|
0x66,
|
|
0x00,
|
|
0x00,
|
|
0x07,
|
|
0x05, // export section
|
|
// (export "f" (func 0 (type 0)))
|
|
0x01,
|
|
0x01,
|
|
0x66,
|
|
0x00,
|
|
0x00,
|
|
])
|
|
);
|
|
|
|
// We can compile this wasm module synchronously because it is very small.
|
|
// This accepts an import (at "e.f"), that it reroutes to an export (at "f")
|
|
var module = new WebAssembly.Module(bytes);
|
|
var instance = new WebAssembly.Instance(module, {
|
|
e: {
|
|
f: func,
|
|
},
|
|
});
|
|
var wrappedFunc = instance.exports["f"];
|
|
return wrappedFunc;
|
|
}
|
|
|
|
var freeTableIndexes = [];
|
|
|
|
// Add a wasm function to the table.
|
|
function addFunctionWasm(func, sig) {
|
|
var table = wasmTable;
|
|
var ret;
|
|
// Reuse a free index if there is one, otherwise grow.
|
|
if (freeTableIndexes.length) {
|
|
ret = freeTableIndexes.pop();
|
|
} else {
|
|
ret = table.length;
|
|
// Grow the table
|
|
try {
|
|
table.grow(1);
|
|
} catch (err) {
|
|
if (!(err instanceof RangeError)) {
|
|
throw err;
|
|
}
|
|
throw "Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.";
|
|
}
|
|
}
|
|
|
|
// Set the new value.
|
|
try {
|
|
// Attempting to call this with JS function will cause of table.set() to fail
|
|
table.set(ret, func);
|
|
} catch (err) {
|
|
if (!(err instanceof TypeError)) {
|
|
throw err;
|
|
}
|
|
assert(
|
|
typeof sig !== "undefined",
|
|
"Missing signature argument to addFunction"
|
|
);
|
|
var wrapped = convertJsFunctionToWasm(func, sig);
|
|
table.set(ret, wrapped);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
function removeFunctionWasm(index) {
|
|
freeTableIndexes.push(index);
|
|
}
|
|
|
|
// 'sig' parameter is required for the llvm backend but only when func is not
|
|
// already a WebAssembly function.
|
|
function addFunction(func, sig) {
|
|
assert(typeof func !== "undefined");
|
|
|
|
return addFunctionWasm(func, sig);
|
|
}
|
|
|
|
function removeFunction(index) {
|
|
removeFunctionWasm(index);
|
|
}
|
|
|
|
var funcWrappers = {};
|
|
|
|
function getFuncWrapper(func, sig) {
|
|
if (!func) return; // on null pointer, return undefined
|
|
assert(sig);
|
|
if (!funcWrappers[sig]) {
|
|
funcWrappers[sig] = {};
|
|
}
|
|
var sigCache = funcWrappers[sig];
|
|
if (!sigCache[func]) {
|
|
// optimize away arguments usage in common cases
|
|
if (sig.length === 1) {
|
|
sigCache[func] = function dynCall_wrapper() {
|
|
return dynCall(sig, func);
|
|
};
|
|
} else if (sig.length === 2) {
|
|
sigCache[func] = function dynCall_wrapper(arg) {
|
|
return dynCall(sig, func, [arg]);
|
|
};
|
|
} else {
|
|
// general case
|
|
sigCache[func] = function dynCall_wrapper() {
|
|
return dynCall(sig, func, Array.prototype.slice.call(arguments));
|
|
};
|
|
}
|
|
}
|
|
return sigCache[func];
|
|
}
|
|
|
|
function makeBigInt(low, high, unsigned) {
|
|
return unsigned
|
|
? +(low >>> 0) + +(high >>> 0) * 4294967296.0
|
|
: +(low >>> 0) + +(high | 0) * 4294967296.0;
|
|
}
|
|
|
|
/** @param {Array=} args */
|
|
function dynCall(sig, ptr, args) {
|
|
if (args && args.length) {
|
|
// j (64-bit integer) must be passed in as two numbers [low 32, high 32].
|
|
assert(args.length === sig.substring(1).replace(/j/g, "--").length);
|
|
assert(
|
|
"dynCall_" + sig in Module,
|
|
"bad function pointer type - no table for sig '" + sig + "'"
|
|
);
|
|
return Module["dynCall_" + sig].apply(null, [ptr].concat(args));
|
|
} else {
|
|
assert(sig.length == 1);
|
|
assert(
|
|
"dynCall_" + sig in Module,
|
|
"bad function pointer type - no table for sig '" + sig + "'"
|
|
);
|
|
return Module["dynCall_" + sig].call(null, ptr);
|
|
}
|
|
}
|
|
|
|
var tempRet0 = 0;
|
|
|
|
var setTempRet0 = function (value) {
|
|
tempRet0 = value;
|
|
};
|
|
|
|
var getTempRet0 = function () {
|
|
return tempRet0;
|
|
};
|
|
|
|
function getCompilerSetting(name) {
|
|
throw "You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work";
|
|
}
|
|
|
|
var Runtime = {
|
|
// helpful errors
|
|
getTempRet0: function () {
|
|
abort(
|
|
'getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."'
|
|
);
|
|
},
|
|
staticAlloc: function () {
|
|
abort(
|
|
'staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."'
|
|
);
|
|
},
|
|
stackAlloc: function () {
|
|
abort(
|
|
'stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."'
|
|
);
|
|
},
|
|
};
|
|
|
|
// The address globals begin at. Very low in memory, for code size and optimization opportunities.
|
|
// Above 0 is static memory, starting with globals.
|
|
// Then the stack.
|
|
// Then 'dynamic' memory for sbrk.
|
|
var GLOBAL_BASE = 1024;
|
|
|
|
// === Preamble library stuff ===
|
|
|
|
// Documentation for the public APIs defined in this file must be updated in:
|
|
// site/source/docs/api_reference/preamble.js.rst
|
|
// A prebuilt local version of the documentation is available at:
|
|
// site/build/text/docs/api_reference/preamble.js.txt
|
|
// You can also build docs locally as HTML or other formats in site/
|
|
// An online HTML version (which may be of a different version of Emscripten)
|
|
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
|
|
|
|
var wasmBinary;
|
|
if (Module["wasmBinary"]) wasmBinary = Module["wasmBinary"];
|
|
if (!Object.getOwnPropertyDescriptor(Module, "wasmBinary"))
|
|
Object.defineProperty(Module, "wasmBinary", {
|
|
configurable: true,
|
|
get: function () {
|
|
abort("Module.wasmBinary has been replaced with plain wasmBinary");
|
|
},
|
|
});
|
|
var noExitRuntime;
|
|
if (Module["noExitRuntime"]) noExitRuntime = Module["noExitRuntime"];
|
|
if (!Object.getOwnPropertyDescriptor(Module, "noExitRuntime"))
|
|
Object.defineProperty(Module, "noExitRuntime", {
|
|
configurable: true,
|
|
get: function () {
|
|
abort("Module.noExitRuntime has been replaced with plain noExitRuntime");
|
|
},
|
|
});
|
|
|
|
if (typeof WebAssembly !== "object") {
|
|
abort(
|
|
"No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead."
|
|
);
|
|
}
|
|
|
|
// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking.
|
|
// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties)
|
|
|
|
/** @param {number} ptr
|
|
@param {number} value
|
|
@param {string} type
|
|
@param {number|boolean=} noSafe */
|
|
function setValue(ptr, value, type, noSafe) {
|
|
type = type || "i8";
|
|
if (type.charAt(type.length - 1) === "*") type = "i32"; // pointers are 32-bit
|
|
switch (type) {
|
|
case "i1":
|
|
HEAP8[ptr >> 0] = value;
|
|
break;
|
|
case "i8":
|
|
HEAP8[ptr >> 0] = value;
|
|
break;
|
|
case "i16":
|
|
HEAP16[ptr >> 1] = value;
|
|
break;
|
|
case "i32":
|
|
HEAP32[ptr >> 2] = value;
|
|
break;
|
|
case "i64":
|
|
(tempI64 = [
|
|
value >>> 0,
|
|
((tempDouble = value),
|
|
+Math_abs(tempDouble) >= 1.0
|
|
? tempDouble > 0.0
|
|
? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) |
|
|
0) >>>
|
|
0
|
|
: ~~+Math_ceil(
|
|
(tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0
|
|
) >>> 0
|
|
: 0),
|
|
]),
|
|
(HEAP32[ptr >> 2] = tempI64[0]),
|
|
(HEAP32[(ptr + 4) >> 2] = tempI64[1]);
|
|
break;
|
|
case "float":
|
|
HEAPF32[ptr >> 2] = value;
|
|
break;
|
|
case "double":
|
|
HEAPF64[ptr >> 3] = value;
|
|
break;
|
|
default:
|
|
abort("invalid type for setValue: " + type);
|
|
}
|
|
}
|
|
|
|
/** @param {number} ptr
|
|
@param {string} type
|
|
@param {number|boolean=} noSafe */
|
|
function getValue(ptr, type, noSafe) {
|
|
type = type || "i8";
|
|
if (type.charAt(type.length - 1) === "*") type = "i32"; // pointers are 32-bit
|
|
switch (type) {
|
|
case "i1":
|
|
return HEAP8[ptr >> 0];
|
|
case "i8":
|
|
return HEAP8[ptr >> 0];
|
|
case "i16":
|
|
return HEAP16[ptr >> 1];
|
|
case "i32":
|
|
return HEAP32[ptr >> 2];
|
|
case "i64":
|
|
return HEAP32[ptr >> 2];
|
|
case "float":
|
|
return HEAPF32[ptr >> 2];
|
|
case "double":
|
|
return HEAPF64[ptr >> 3];
|
|
default:
|
|
abort("invalid type for getValue: " + type);
|
|
}
|
|
return null;
|
|
}
|
|
|
|
// Wasm globals
|
|
|
|
var wasmMemory;
|
|
|
|
// In fastcomp asm.js, we don't need a wasm Table at all.
|
|
// In the wasm backend, we polyfill the WebAssembly object,
|
|
// so this creates a (non-native-wasm) table for us.
|
|
var wasmTable = new WebAssembly.Table({
|
|
initial: 1821,
|
|
maximum: 1821 + 0,
|
|
element: "anyfunc",
|
|
});
|
|
|
|
//========================================
|
|
// Runtime essentials
|
|
//========================================
|
|
|
|
// whether we are quitting the application. no code should run after this.
|
|
// set in exit() and abort()
|
|
var ABORT = false;
|
|
|
|
// set by exit() and abort(). Passed to 'onExit' handler.
|
|
// NOTE: This is also used as the process return code code in shell environments
|
|
// but only when noExitRuntime is false.
|
|
var EXITSTATUS = 0;
|
|
|
|
/** @type {function(*, string=)} */
|
|
function assert(condition, text) {
|
|
if (!condition) {
|
|
abort("Assertion failed: " + text);
|
|
}
|
|
}
|
|
|
|
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
|
|
function getCFunc(ident) {
|
|
var func = Module["_" + ident]; // closure exported function
|
|
assert(
|
|
func,
|
|
"Cannot call unknown function " + ident + ", make sure it is exported"
|
|
);
|
|
return func;
|
|
}
|
|
|
|
// C calling interface.
|
|
/** @param {Array=} argTypes
|
|
@param {Arguments|Array=} args
|
|
@param {Object=} opts */
|
|
function ccall(ident, returnType, argTypes, args, opts) {
|
|
// For fast lookup of conversion functions
|
|
var toC = {
|
|
string: function (str) {
|
|
var ret = 0;
|
|
if (str !== null && str !== undefined && str !== 0) {
|
|
// null string
|
|
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
|
|
var len = (str.length << 2) + 1;
|
|
ret = stackAlloc(len);
|
|
stringToUTF8(str, ret, len);
|
|
}
|
|
return ret;
|
|
},
|
|
array: function (arr) {
|
|
var ret = stackAlloc(arr.length);
|
|
writeArrayToMemory(arr, ret);
|
|
return ret;
|
|
},
|
|
};
|
|
|
|
function convertReturnValue(ret) {
|
|
if (returnType === "string") return UTF8ToString(ret);
|
|
if (returnType === "boolean") return Boolean(ret);
|
|
return ret;
|
|
}
|
|
|
|
var func = getCFunc(ident);
|
|
var cArgs = [];
|
|
var stack = 0;
|
|
assert(returnType !== "array", 'Return type should not be "array".');
|
|
if (args) {
|
|
for (var i = 0; i < args.length; i++) {
|
|
var converter = toC[argTypes[i]];
|
|
if (converter) {
|
|
if (stack === 0) stack = stackSave();
|
|
cArgs[i] = converter(args[i]);
|
|
} else {
|
|
cArgs[i] = args[i];
|
|
}
|
|
}
|
|
}
|
|
var ret = func.apply(null, cArgs);
|
|
|
|
ret = convertReturnValue(ret);
|
|
if (stack !== 0) stackRestore(stack);
|
|
return ret;
|
|
}
|
|
|
|
/** @param {Array=} argTypes
|
|
@param {Object=} opts */
|
|
function cwrap(ident, returnType, argTypes, opts) {
|
|
return function () {
|
|
return ccall(ident, returnType, argTypes, arguments, opts);
|
|
};
|
|
}
|
|
|
|
var ALLOC_NORMAL = 0; // Tries to use _malloc()
|
|
var ALLOC_STACK = 1; // Lives for the duration of the current function call
|
|
var ALLOC_DYNAMIC = 2; // Cannot be freed except through sbrk
|
|
var ALLOC_NONE = 3; // Do not allocate
|
|
|
|
// allocate(): This is for internal use. You can use it yourself as well, but the interface
|
|
// is a little tricky (see docs right below). The reason is that it is optimized
|
|
// for multiple syntaxes to save space in generated code. So you should
|
|
// normally not use allocate(), and instead allocate memory using _malloc(),
|
|
// initialize it with setValue(), and so forth.
|
|
// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
|
|
// in *bytes* (note that this is sometimes confusing: the next parameter does not
|
|
// affect this!)
|
|
// @types: Either an array of types, one for each byte (or 0 if no type at that position),
|
|
// or a single type which is used for the entire block. This only matters if there
|
|
// is initial data - if @slab is a number, then this does not matter at all and is
|
|
// ignored.
|
|
// @allocator: How to allocate memory, see ALLOC_*
|
|
/** @type {function((TypedArray|Array<number>|number), string, number, number=)} */
|
|
function allocate(slab, types, allocator, ptr) {
|
|
var zeroinit, size;
|
|
if (typeof slab === "number") {
|
|
zeroinit = true;
|
|
size = slab;
|
|
} else {
|
|
zeroinit = false;
|
|
size = slab.length;
|
|
}
|
|
|
|
var singleType = typeof types === "string" ? types : null;
|
|
|
|
var ret;
|
|
if (allocator == ALLOC_NONE) {
|
|
ret = ptr;
|
|
} else {
|
|
ret = [_malloc, stackAlloc, dynamicAlloc][allocator](
|
|
Math.max(size, singleType ? 1 : types.length)
|
|
);
|
|
}
|
|
|
|
if (zeroinit) {
|
|
var stop;
|
|
ptr = ret;
|
|
assert((ret & 3) == 0);
|
|
stop = ret + (size & ~3);
|
|
for (; ptr < stop; ptr += 4) {
|
|
HEAP32[ptr >> 2] = 0;
|
|
}
|
|
stop = ret + size;
|
|
while (ptr < stop) {
|
|
HEAP8[ptr++ >> 0] = 0;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
if (singleType === "i8") {
|
|
if (slab.subarray || slab.slice) {
|
|
HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret);
|
|
} else {
|
|
HEAPU8.set(new Uint8Array(slab), ret);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
var i = 0,
|
|
type,
|
|
typeSize,
|
|
previousType;
|
|
while (i < size) {
|
|
var curr = slab[i];
|
|
|
|
type = singleType || types[i];
|
|
if (type === 0) {
|
|
i++;
|
|
continue;
|
|
}
|
|
assert(type, "Must know what type to store in allocate!");
|
|
|
|
if (type == "i64") type = "i32"; // special case: we have one i32 here, and one i32 later
|
|
|
|
setValue(ret + i, curr, type);
|
|
|
|
// no need to look up size unless type changes, so cache it
|
|
if (previousType !== type) {
|
|
typeSize = getNativeTypeSize(type);
|
|
previousType = type;
|
|
}
|
|
i += typeSize;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
|
|
function getMemory(size) {
|
|
if (!runtimeInitialized) return dynamicAlloc(size);
|
|
return _malloc(size);
|
|
}
|
|
|
|
// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
var UTF8Decoder =
|
|
typeof TextDecoder !== "undefined" ? new TextDecoder("utf8") : undefined;
|
|
|
|
/**
|
|
* @param {number} idx
|
|
* @param {number=} maxBytesToRead
|
|
* @return {string}
|
|
*/
|
|
function UTF8ArrayToString(u8Array, idx, maxBytesToRead) {
|
|
var endIdx = idx + maxBytesToRead;
|
|
var endPtr = idx;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
|
// (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
|
|
while (u8Array[endPtr] && !(endPtr >= endIdx)) ++endPtr;
|
|
|
|
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
|
|
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
|
|
} else {
|
|
var str = "";
|
|
// If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
|
|
while (idx < endPtr) {
|
|
// For UTF8 byte structure, see:
|
|
// http://en.wikipedia.org/wiki/UTF-8#Description
|
|
// https://www.ietf.org/rfc/rfc2279.txt
|
|
// https://tools.ietf.org/html/rfc3629
|
|
var u0 = u8Array[idx++];
|
|
if (!(u0 & 0x80)) {
|
|
str += String.fromCharCode(u0);
|
|
continue;
|
|
}
|
|
var u1 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xe0) == 0xc0) {
|
|
str += String.fromCharCode(((u0 & 31) << 6) | u1);
|
|
continue;
|
|
}
|
|
var u2 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xf0) == 0xe0) {
|
|
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
|
|
} else {
|
|
if ((u0 & 0xf8) != 0xf0)
|
|
warnOnce(
|
|
"Invalid UTF-8 leading byte 0x" +
|
|
u0.toString(16) +
|
|
" encountered when deserializing a UTF-8 string on the asm.js/wasm heap to a JS string!"
|
|
);
|
|
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (u8Array[idx++] & 63);
|
|
}
|
|
|
|
if (u0 < 0x10000) {
|
|
str += String.fromCharCode(u0);
|
|
} else {
|
|
var ch = u0 - 0x10000;
|
|
str += String.fromCharCode(0xd800 | (ch >> 10), 0xdc00 | (ch & 0x3ff));
|
|
}
|
|
}
|
|
}
|
|
return str;
|
|
}
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
|
|
// copy of that string as a Javascript String object.
|
|
// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
|
|
// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
|
|
// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
|
|
// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
|
|
// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
|
|
// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
|
|
// throw JS JIT optimizations off, so it is worth to consider consistently using one
|
|
// style or the other.
|
|
/**
|
|
* @param {number} ptr
|
|
* @param {number=} maxBytesToRead
|
|
* @return {string}
|
|
*/
|
|
function UTF8ToString(ptr, maxBytesToRead) {
|
|
return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : "";
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
|
|
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
|
|
// outIdx: The starting offset in the array to begin the copying.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array.
|
|
// This count should include the null terminator,
|
|
// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
|
|
if (!(maxBytesToWrite > 0))
|
|
// Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
|
|
return 0;
|
|
|
|
var startIdx = outIdx;
|
|
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
|
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (u >= 0xd800 && u <= 0xdfff) {
|
|
var u1 = str.charCodeAt(++i);
|
|
u = (0x10000 + ((u & 0x3ff) << 10)) | (u1 & 0x3ff);
|
|
}
|
|
if (u <= 0x7f) {
|
|
if (outIdx >= endIdx) break;
|
|
outU8Array[outIdx++] = u;
|
|
} else if (u <= 0x7ff) {
|
|
if (outIdx + 1 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xc0 | (u >> 6);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else if (u <= 0xffff) {
|
|
if (outIdx + 2 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xe0 | (u >> 12);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else {
|
|
if (outIdx + 3 >= endIdx) break;
|
|
if (u >= 0x200000)
|
|
warnOnce(
|
|
"Invalid Unicode code point 0x" +
|
|
u.toString(16) +
|
|
" encountered when serializing a JS string to an UTF-8 string on the asm.js/wasm heap! (Valid unicode code points should be in range 0-0x1FFFFF)."
|
|
);
|
|
outU8Array[outIdx++] = 0xf0 | (u >> 18);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
}
|
|
}
|
|
// Null-terminate the pointer to the buffer.
|
|
outU8Array[outIdx] = 0;
|
|
return outIdx - startIdx;
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF8(str, outPtr, maxBytesToWrite) {
|
|
assert(
|
|
typeof maxBytesToWrite == "number",
|
|
"stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"
|
|
);
|
|
return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
|
|
function lengthBytesUTF8(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (u >= 0xd800 && u <= 0xdfff)
|
|
u = (0x10000 + ((u & 0x3ff) << 10)) | (str.charCodeAt(++i) & 0x3ff);
|
|
if (u <= 0x7f) ++len;
|
|
else if (u <= 0x7ff) len += 2;
|
|
else if (u <= 0xffff) len += 3;
|
|
else len += 4;
|
|
}
|
|
return len;
|
|
}
|
|
|
|
// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime.
|
|
|
|
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
function AsciiToString(ptr) {
|
|
var str = "";
|
|
while (1) {
|
|
var ch = HEAPU8[ptr++ >> 0];
|
|
if (!ch) return str;
|
|
str += String.fromCharCode(ch);
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
|
|
|
|
function stringToAscii(str, outPtr) {
|
|
return writeAsciiToMemory(str, outPtr, false);
|
|
}
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
var UTF16Decoder =
|
|
typeof TextDecoder !== "undefined" ? new TextDecoder("utf-16le") : undefined;
|
|
|
|
function UTF16ToString(ptr) {
|
|
assert(
|
|
ptr % 2 == 0,
|
|
"Pointer passed to UTF16ToString must be aligned to two bytes!"
|
|
);
|
|
var endPtr = ptr;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
|
var idx = endPtr >> 1;
|
|
while (HEAP16[idx]) ++idx;
|
|
endPtr = idx << 1;
|
|
|
|
if (endPtr - ptr > 32 && UTF16Decoder) {
|
|
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
|
|
} else {
|
|
var i = 0;
|
|
|
|
var str = "";
|
|
while (1) {
|
|
var codeUnit = HEAP16[(ptr + i * 2) >> 1];
|
|
if (codeUnit == 0) return str;
|
|
++i;
|
|
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
|
|
str += String.fromCharCode(codeUnit);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF16(str, outPtr, maxBytesToWrite) {
|
|
assert(
|
|
outPtr % 2 == 0,
|
|
"Pointer passed to stringToUTF16 must be aligned to two bytes!"
|
|
);
|
|
assert(
|
|
typeof maxBytesToWrite == "number",
|
|
"stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"
|
|
);
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
if (maxBytesToWrite === undefined) {
|
|
maxBytesToWrite = 0x7fffffff;
|
|
}
|
|
if (maxBytesToWrite < 2) return 0;
|
|
maxBytesToWrite -= 2; // Null terminator.
|
|
var startPtr = outPtr;
|
|
var numCharsToWrite =
|
|
maxBytesToWrite < str.length * 2 ? maxBytesToWrite / 2 : str.length;
|
|
for (var i = 0; i < numCharsToWrite; ++i) {
|
|
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
|
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
|
HEAP16[outPtr >> 1] = codeUnit;
|
|
outPtr += 2;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP16[outPtr >> 1] = 0;
|
|
return outPtr - startPtr;
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF16(str) {
|
|
return str.length * 2;
|
|
}
|
|
|
|
function UTF32ToString(ptr) {
|
|
assert(
|
|
ptr % 4 == 0,
|
|
"Pointer passed to UTF32ToString must be aligned to four bytes!"
|
|
);
|
|
var i = 0;
|
|
|
|
var str = "";
|
|
while (1) {
|
|
var utf32 = HEAP32[(ptr + i * 4) >> 2];
|
|
if (utf32 == 0) return str;
|
|
++i;
|
|
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
if (utf32 >= 0x10000) {
|
|
var ch = utf32 - 0x10000;
|
|
str += String.fromCharCode(0xd800 | (ch >> 10), 0xdc00 | (ch & 0x3ff));
|
|
} else {
|
|
str += String.fromCharCode(utf32);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF32(str, outPtr, maxBytesToWrite) {
|
|
assert(
|
|
outPtr % 4 == 0,
|
|
"Pointer passed to stringToUTF32 must be aligned to four bytes!"
|
|
);
|
|
assert(
|
|
typeof maxBytesToWrite == "number",
|
|
"stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"
|
|
);
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
if (maxBytesToWrite === undefined) {
|
|
maxBytesToWrite = 0x7fffffff;
|
|
}
|
|
if (maxBytesToWrite < 4) return 0;
|
|
var startPtr = outPtr;
|
|
var endPtr = startPtr + maxBytesToWrite - 4;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (codeUnit >= 0xd800 && codeUnit <= 0xdfff) {
|
|
var trailSurrogate = str.charCodeAt(++i);
|
|
codeUnit =
|
|
(0x10000 + ((codeUnit & 0x3ff) << 10)) | (trailSurrogate & 0x3ff);
|
|
}
|
|
HEAP32[outPtr >> 2] = codeUnit;
|
|
outPtr += 4;
|
|
if (outPtr + 4 > endPtr) break;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP32[outPtr >> 2] = 0;
|
|
return outPtr - startPtr;
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF32(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var codeUnit = str.charCodeAt(i);
|
|
if (codeUnit >= 0xd800 && codeUnit <= 0xdfff) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
|
|
len += 4;
|
|
}
|
|
|
|
return len;
|
|
}
|
|
|
|
// Allocate heap space for a JS string, and write it there.
|
|
// It is the responsibility of the caller to free() that memory.
|
|
function allocateUTF8(str) {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = _malloc(size);
|
|
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
|
|
return ret;
|
|
}
|
|
|
|
// Allocate stack space for a JS string, and write it there.
|
|
function allocateUTF8OnStack(str) {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = stackAlloc(size);
|
|
stringToUTF8Array(str, HEAP8, ret, size);
|
|
return ret;
|
|
}
|
|
|
|
// Deprecated: This function should not be called because it is unsafe and does not provide
|
|
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
|
|
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
|
|
// to be secure from out of bounds writes.
|
|
/** @deprecated
|
|
@param {boolean=} dontAddNull */
|
|
function writeStringToMemory(string, buffer, dontAddNull) {
|
|
warnOnce(
|
|
"writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!"
|
|
);
|
|
|
|
var /** @type {number} */ lastChar, /** @type {number} */ end;
|
|
if (dontAddNull) {
|
|
// stringToUTF8Array always appends null. If we don't want to do that, remember the
|
|
// character that existed at the location where the null will be placed, and restore
|
|
// that after the write (below).
|
|
end = buffer + lengthBytesUTF8(string);
|
|
lastChar = HEAP8[end];
|
|
}
|
|
stringToUTF8(string, buffer, Infinity);
|
|
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
|
|
}
|
|
|
|
function writeArrayToMemory(array, buffer) {
|
|
assert(
|
|
array.length >= 0,
|
|
"writeArrayToMemory array must have a length (should be an array or typed array)"
|
|
);
|
|
HEAP8.set(array, buffer);
|
|
}
|
|
|
|
/** @param {boolean=} dontAddNull */
|
|
function writeAsciiToMemory(str, buffer, dontAddNull) {
|
|
for (var i = 0; i < str.length; ++i) {
|
|
assert((str.charCodeAt(i) === str.charCodeAt(i)) & 0xff);
|
|
HEAP8[buffer++ >> 0] = str.charCodeAt(i);
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
if (!dontAddNull) HEAP8[buffer >> 0] = 0;
|
|
}
|
|
|
|
// Memory management
|
|
|
|
var PAGE_SIZE = 16384;
|
|
var WASM_PAGE_SIZE = 65536;
|
|
var ASMJS_PAGE_SIZE = 16777216;
|
|
|
|
function alignUp(x, multiple) {
|
|
if (x % multiple > 0) {
|
|
x += multiple - (x % multiple);
|
|
}
|
|
return x;
|
|
}
|
|
|
|
var HEAP,
|
|
/** @type {ArrayBuffer} */
|
|
buffer,
|
|
/** @type {Int8Array} */
|
|
HEAP8,
|
|
/** @type {Uint8Array} */
|
|
HEAPU8,
|
|
/** @type {Int16Array} */
|
|
HEAP16,
|
|
/** @type {Uint16Array} */
|
|
HEAPU16,
|
|
/** @type {Int32Array} */
|
|
HEAP32,
|
|
/** @type {Uint32Array} */
|
|
HEAPU32,
|
|
/** @type {Float32Array} */
|
|
HEAPF32,
|
|
/** @type {Float64Array} */
|
|
HEAPF64;
|
|
|
|
function updateGlobalBufferAndViews(buf) {
|
|
buffer = buf;
|
|
Module["HEAP8"] = HEAP8 = new Int8Array(buf);
|
|
Module["HEAP16"] = HEAP16 = new Int16Array(buf);
|
|
Module["HEAP32"] = HEAP32 = new Int32Array(buf);
|
|
Module["HEAPU8"] = HEAPU8 = new Uint8Array(buf);
|
|
Module["HEAPU16"] = HEAPU16 = new Uint16Array(buf);
|
|
Module["HEAPU32"] = HEAPU32 = new Uint32Array(buf);
|
|
Module["HEAPF32"] = HEAPF32 = new Float32Array(buf);
|
|
Module["HEAPF64"] = HEAPF64 = new Float64Array(buf);
|
|
}
|
|
|
|
var STATIC_BASE = 1024,
|
|
STACK_BASE = 19593120,
|
|
STACKTOP = STACK_BASE,
|
|
STACK_MAX = 14350240,
|
|
DYNAMIC_BASE = 19593120,
|
|
DYNAMICTOP_PTR = 14350080;
|
|
|
|
assert(STACK_BASE % 16 === 0, "stack must start aligned");
|
|
assert(DYNAMIC_BASE % 16 === 0, "heap must start aligned");
|
|
|
|
var TOTAL_STACK = 5242880;
|
|
if (Module["TOTAL_STACK"])
|
|
assert(
|
|
TOTAL_STACK === Module["TOTAL_STACK"],
|
|
"the stack size can no longer be determined at runtime"
|
|
);
|
|
|
|
var INITIAL_INITIAL_MEMORY = Module["INITIAL_MEMORY"] || 20971520;
|
|
if (!Object.getOwnPropertyDescriptor(Module, "INITIAL_MEMORY"))
|
|
Object.defineProperty(Module, "INITIAL_MEMORY", {
|
|
configurable: true,
|
|
get: function () {
|
|
abort(
|
|
"Module.INITIAL_MEMORY has been replaced with plain INITIAL_INITIAL_MEMORY"
|
|
);
|
|
},
|
|
});
|
|
|
|
assert(
|
|
INITIAL_INITIAL_MEMORY >= TOTAL_STACK,
|
|
"INITIAL_MEMORY should be larger than TOTAL_STACK, was " +
|
|
INITIAL_INITIAL_MEMORY +
|
|
"! (TOTAL_STACK=" +
|
|
TOTAL_STACK +
|
|
")"
|
|
);
|
|
|
|
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
|
|
assert(
|
|
typeof Int32Array !== "undefined" &&
|
|
typeof Float64Array !== "undefined" &&
|
|
Int32Array.prototype.subarray !== undefined &&
|
|
Int32Array.prototype.set !== undefined,
|
|
"JS engine does not provide full typed array support"
|
|
);
|
|
|
|
// In standalone mode, the wasm creates the memory, and the user can't provide it.
|
|
// In non-standalone/normal mode, we create the memory here.
|
|
|
|
// Create the main memory. (Note: this isn't used in STANDALONE_WASM mode since the wasm
|
|
// memory is created in the wasm, not in JS.)
|
|
|
|
if (Module["wasmMemory"]) {
|
|
wasmMemory = Module["wasmMemory"];
|
|
} else {
|
|
wasmMemory = new WebAssembly.Memory({
|
|
initial: INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE,
|
|
maximum: INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE,
|
|
});
|
|
}
|
|
|
|
if (wasmMemory) {
|
|
buffer = wasmMemory.buffer;
|
|
}
|
|
|
|
// If the user provides an incorrect length, just use that length instead rather than providing the user to
|
|
// specifically provide the memory length with Module['INITIAL_MEMORY'].
|
|
INITIAL_INITIAL_MEMORY = buffer.byteLength;
|
|
assert(INITIAL_INITIAL_MEMORY % WASM_PAGE_SIZE === 0);
|
|
updateGlobalBufferAndViews(buffer);
|
|
|
|
HEAP32[DYNAMICTOP_PTR >> 2] = DYNAMIC_BASE;
|
|
|
|
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
|
|
function writeStackCookie() {
|
|
assert((STACK_MAX & 3) == 0);
|
|
// The stack grows downwards
|
|
HEAPU32[(STACK_MAX >> 2) + 1] = 0x2135467;
|
|
HEAPU32[(STACK_MAX >> 2) + 2] = 0x89bacdfe;
|
|
// Also test the global address 0 for integrity.
|
|
// We don't do this with ASan because ASan does its own checks for this.
|
|
HEAP32[0] = 0x63736d65; /* 'emsc' */
|
|
}
|
|
|
|
function checkStackCookie() {
|
|
var cookie1 = HEAPU32[(STACK_MAX >> 2) + 1];
|
|
var cookie2 = HEAPU32[(STACK_MAX >> 2) + 2];
|
|
if (cookie1 != 0x2135467 || cookie2 != 0x89bacdfe) {
|
|
abort(
|
|
"Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x" +
|
|
cookie2.toString(16) +
|
|
" " +
|
|
cookie1.toString(16)
|
|
);
|
|
}
|
|
// Also test the global address 0 for integrity.
|
|
// We don't do this with ASan because ASan does its own checks for this.
|
|
if (HEAP32[0] !== 0x63736d65 /* 'emsc' */)
|
|
abort(
|
|
"Runtime error: The application has corrupted its heap memory area (address zero)!"
|
|
);
|
|
}
|
|
|
|
function abortStackOverflow(allocSize) {
|
|
abort(
|
|
"Stack overflow! Attempted to allocate " +
|
|
allocSize +
|
|
" bytes on the stack, but stack has only " +
|
|
(STACK_MAX - stackSave() + allocSize) +
|
|
" bytes available!"
|
|
);
|
|
}
|
|
|
|
// Endianness check (note: assumes compiler arch was little-endian)
|
|
(function () {
|
|
var h16 = new Int16Array(1);
|
|
var h8 = new Int8Array(h16.buffer);
|
|
h16[0] = 0x6373;
|
|
if (h8[0] !== 0x73 || h8[1] !== 0x63)
|
|
throw "Runtime error: expected the system to be little-endian!";
|
|
})();
|
|
|
|
function abortFnPtrError(ptr, sig) {
|
|
abort(
|
|
"Invalid function pointer " +
|
|
ptr +
|
|
" called with signature '" +
|
|
sig +
|
|
"'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this). Build with ASSERTIONS=2 for more info."
|
|
);
|
|
}
|
|
|
|
function callRuntimeCallbacks(callbacks) {
|
|
while (callbacks.length > 0) {
|
|
var callback = callbacks.shift();
|
|
if (typeof callback == "function") {
|
|
callback();
|
|
continue;
|
|
}
|
|
var func = callback.func;
|
|
if (typeof func === "number") {
|
|
if (callback.arg === undefined) {
|
|
Module["dynCall_v"](func);
|
|
} else {
|
|
Module["dynCall_vi"](func, callback.arg);
|
|
}
|
|
} else {
|
|
func(callback.arg === undefined ? null : callback.arg);
|
|
}
|
|
}
|
|
}
|
|
|
|
var __ATPRERUN__ = []; // functions called before the runtime is initialized
|
|
var __ATINIT__ = []; // functions called during startup
|
|
var __ATMAIN__ = []; // functions called when main() is to be run
|
|
var __ATEXIT__ = []; // functions called during shutdown
|
|
var __ATPOSTRUN__ = []; // functions called after the main() is called
|
|
|
|
var runtimeInitialized = false;
|
|
var runtimeExited = false;
|
|
|
|
function preRun() {
|
|
if (Module["preRun"]) {
|
|
if (typeof Module["preRun"] == "function")
|
|
Module["preRun"] = [Module["preRun"]];
|
|
while (Module["preRun"].length) {
|
|
addOnPreRun(Module["preRun"].shift());
|
|
}
|
|
}
|
|
|
|
callRuntimeCallbacks(__ATPRERUN__);
|
|
}
|
|
|
|
function initRuntime() {
|
|
checkStackCookie();
|
|
assert(!runtimeInitialized);
|
|
runtimeInitialized = true;
|
|
if (!Module["noFSInit"] && !FS.init.initialized) FS.init();
|
|
TTY.init();
|
|
callRuntimeCallbacks(__ATINIT__);
|
|
}
|
|
|
|
function preMain() {
|
|
checkStackCookie();
|
|
FS.ignorePermissions = false;
|
|
callRuntimeCallbacks(__ATMAIN__);
|
|
}
|
|
|
|
function exitRuntime() {
|
|
checkStackCookie();
|
|
runtimeExited = true;
|
|
}
|
|
|
|
function postRun() {
|
|
checkStackCookie();
|
|
|
|
if (Module["postRun"]) {
|
|
if (typeof Module["postRun"] == "function")
|
|
Module["postRun"] = [Module["postRun"]];
|
|
while (Module["postRun"].length) {
|
|
addOnPostRun(Module["postRun"].shift());
|
|
}
|
|
}
|
|
|
|
callRuntimeCallbacks(__ATPOSTRUN__);
|
|
}
|
|
|
|
function addOnPreRun(cb) {
|
|
__ATPRERUN__.unshift(cb);
|
|
}
|
|
|
|
function addOnInit(cb) {
|
|
__ATINIT__.unshift(cb);
|
|
}
|
|
|
|
function addOnPreMain(cb) {
|
|
__ATMAIN__.unshift(cb);
|
|
}
|
|
|
|
function addOnExit(cb) {}
|
|
|
|
function addOnPostRun(cb) {
|
|
__ATPOSTRUN__.unshift(cb);
|
|
}
|
|
|
|
/** @param {number|boolean=} ignore */
|
|
function unSign(value, bits, ignore) {
|
|
if (value >= 0) {
|
|
return value;
|
|
}
|
|
return bits <= 32
|
|
? 2 * Math.abs(1 << (bits - 1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
|
|
: Math.pow(2, bits) + value;
|
|
}
|
|
/** @param {number|boolean=} ignore */
|
|
function reSign(value, bits, ignore) {
|
|
if (value <= 0) {
|
|
return value;
|
|
}
|
|
var half =
|
|
bits <= 32
|
|
? Math.abs(1 << (bits - 1)) // abs is needed if bits == 32
|
|
: Math.pow(2, bits - 1);
|
|
if (value >= half && (bits <= 32 || value > half)) {
|
|
// for huge values, we can hit the precision limit and always get true here. so don't do that
|
|
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
|
|
// TODO: In i64 mode 1, resign the two parts separately and safely
|
|
value = -2 * half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
|
|
}
|
|
return value;
|
|
}
|
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
|
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
|
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
|
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
|
|
|
|
assert(
|
|
Math.imul,
|
|
"This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill"
|
|
);
|
|
assert(
|
|
Math.fround,
|
|
"This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill"
|
|
);
|
|
assert(
|
|
Math.clz32,
|
|
"This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill"
|
|
);
|
|
assert(
|
|
Math.trunc,
|
|
"This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill"
|
|
);
|
|
|
|
var Math_abs = Math.abs;
|
|
var Math_cos = Math.cos;
|
|
var Math_sin = Math.sin;
|
|
var Math_tan = Math.tan;
|
|
var Math_acos = Math.acos;
|
|
var Math_asin = Math.asin;
|
|
var Math_atan = Math.atan;
|
|
var Math_atan2 = Math.atan2;
|
|
var Math_exp = Math.exp;
|
|
var Math_log = Math.log;
|
|
var Math_sqrt = Math.sqrt;
|
|
var Math_ceil = Math.ceil;
|
|
var Math_floor = Math.floor;
|
|
var Math_pow = Math.pow;
|
|
var Math_imul = Math.imul;
|
|
var Math_fround = Math.fround;
|
|
var Math_round = Math.round;
|
|
var Math_min = Math.min;
|
|
var Math_max = Math.max;
|
|
var Math_clz32 = Math.clz32;
|
|
var Math_trunc = Math.trunc;
|
|
|
|
// A counter of dependencies for calling run(). If we need to
|
|
// do asynchronous work before running, increment this and
|
|
// decrement it. Incrementing must happen in a place like
|
|
// Module.preRun (used by emcc to add file preloading).
|
|
// Note that you can add dependencies in preRun, even though
|
|
// it happens right before run - run will be postponed until
|
|
// the dependencies are met.
|
|
var runDependencies = 0;
|
|
var runDependencyWatcher = null;
|
|
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
|
|
var runDependencyTracking = {};
|
|
|
|
function getUniqueRunDependency(id) {
|
|
var orig = id;
|
|
while (1) {
|
|
if (!runDependencyTracking[id]) return id;
|
|
id = orig + Math.random();
|
|
}
|
|
}
|
|
|
|
function addRunDependency(id) {
|
|
runDependencies++;
|
|
|
|
if (Module["monitorRunDependencies"]) {
|
|
Module["monitorRunDependencies"](runDependencies);
|
|
}
|
|
|
|
if (id) {
|
|
assert(!runDependencyTracking[id]);
|
|
runDependencyTracking[id] = 1;
|
|
if (runDependencyWatcher === null && typeof setInterval !== "undefined") {
|
|
// Check for missing dependencies every few seconds
|
|
runDependencyWatcher = setInterval(function () {
|
|
if (ABORT) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
return;
|
|
}
|
|
var shown = false;
|
|
for (var dep in runDependencyTracking) {
|
|
if (!shown) {
|
|
shown = true;
|
|
err("still waiting on run dependencies:");
|
|
}
|
|
err("dependency: " + dep);
|
|
}
|
|
if (shown) {
|
|
err("(end of list)");
|
|
}
|
|
}, 10000);
|
|
}
|
|
} else {
|
|
err("warning: run dependency added without ID");
|
|
}
|
|
}
|
|
|
|
function removeRunDependency(id) {
|
|
runDependencies--;
|
|
|
|
if (Module["monitorRunDependencies"]) {
|
|
Module["monitorRunDependencies"](runDependencies);
|
|
}
|
|
|
|
if (id) {
|
|
assert(runDependencyTracking[id]);
|
|
delete runDependencyTracking[id];
|
|
} else {
|
|
err("warning: run dependency removed without ID");
|
|
}
|
|
if (runDependencies == 0) {
|
|
if (runDependencyWatcher !== null) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
}
|
|
if (dependenciesFulfilled) {
|
|
var callback = dependenciesFulfilled;
|
|
dependenciesFulfilled = null;
|
|
callback(); // can add another dependenciesFulfilled
|
|
}
|
|
}
|
|
}
|
|
|
|
Module["preloadedImages"] = {}; // maps url to image data
|
|
Module["preloadedAudios"] = {}; // maps url to audio data
|
|
|
|
/** @param {string|number=} what */
|
|
function abort(what) {
|
|
if (Module["onAbort"]) {
|
|
Module["onAbort"](what);
|
|
}
|
|
|
|
what += "";
|
|
out(what);
|
|
err(what);
|
|
|
|
ABORT = true;
|
|
EXITSTATUS = 1;
|
|
|
|
var output = "abort(" + what + ") at " + stackTrace();
|
|
what = output;
|
|
|
|
// Throw a wasm runtime error, because a JS error might be seen as a foreign
|
|
// exception, which means we'd run destructors on it. We need the error to
|
|
// simply make the program stop.
|
|
throw new WebAssembly.RuntimeError(what);
|
|
}
|
|
|
|
var memoryInitializer = null;
|
|
|
|
// Copyright 2017 The Emscripten Authors. All rights reserved.
|
|
// Emscripten is available under two separate licenses, the MIT license and the
|
|
// University of Illinois/NCSA Open Source License. Both these licenses can be
|
|
// found in the LICENSE file.
|
|
|
|
// Prefix of data URIs emitted by SINGLE_FILE and related options.
|
|
var dataURIPrefix = "data:application/octet-stream;base64,";
|
|
|
|
// Indicates whether filename is a base64 data URI.
|
|
function isDataURI(filename) {
|
|
return String.prototype.startsWith
|
|
? filename.startsWith(dataURIPrefix)
|
|
: filename.indexOf(dataURIPrefix) === 0;
|
|
}
|
|
|
|
var wasmBinaryFile = "sm64.us.f3dex2e.wasm";
|
|
if (!isDataURI(wasmBinaryFile)) {
|
|
wasmBinaryFile = locateFile(wasmBinaryFile);
|
|
}
|
|
|
|
function getBinary() {
|
|
try {
|
|
if (wasmBinary) {
|
|
return new Uint8Array(wasmBinary);
|
|
}
|
|
|
|
if (readBinary) {
|
|
return readBinary(wasmBinaryFile);
|
|
} else {
|
|
throw "both async and sync fetching of the wasm failed";
|
|
}
|
|
} catch (err) {
|
|
abort(err);
|
|
}
|
|
}
|
|
|
|
function getBinaryPromise() {
|
|
// if we don't have the binary yet, and have the Fetch api, use that
|
|
// in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web
|
|
if (
|
|
!wasmBinary &&
|
|
(ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) &&
|
|
typeof fetch === "function"
|
|
) {
|
|
return fetch(wasmBinaryFile, { credentials: "same-origin" })
|
|
.then(function (response) {
|
|
if (!response["ok"]) {
|
|
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
|
|
}
|
|
return response["arrayBuffer"]();
|
|
})
|
|
.catch(function () {
|
|
return getBinary();
|
|
});
|
|
}
|
|
// Otherwise, getBinary should be able to get it synchronously
|
|
return new Promise(function (resolve, reject) {
|
|
resolve(getBinary());
|
|
});
|
|
}
|
|
|
|
// Create the wasm instance.
|
|
// Receives the wasm imports, returns the exports.
|
|
function createWasm() {
|
|
// prepare imports
|
|
var info = {
|
|
env: asmLibraryArg,
|
|
wasi_snapshot_preview1: asmLibraryArg,
|
|
};
|
|
// Load the wasm module and create an instance of using native support in the JS engine.
|
|
// handle a generated wasm instance, receiving its exports and
|
|
// performing other necessary setup
|
|
/** @param {WebAssembly.Module=} module*/
|
|
function receiveInstance(instance, module) {
|
|
var exports = instance.exports;
|
|
Module["asm"] = exports;
|
|
removeRunDependency("wasm-instantiate");
|
|
}
|
|
// we can't run yet (except in a pthread, where we have a custom sync instantiator)
|
|
addRunDependency("wasm-instantiate");
|
|
|
|
// Async compilation can be confusing when an error on the page overwrites Module
|
|
// (for example, if the order of elements is wrong, and the one defining Module is
|
|
// later), so we save Module and check it later.
|
|
var trueModule = Module;
|
|
function receiveInstantiatedSource(output) {
|
|
// 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
|
|
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
|
|
assert(
|
|
Module === trueModule,
|
|
"the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?"
|
|
);
|
|
trueModule = null;
|
|
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
|
|
// When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
|
|
receiveInstance(output["instance"]);
|
|
}
|
|
|
|
function instantiateArrayBuffer(receiver) {
|
|
return getBinaryPromise()
|
|
.then(function (binary) {
|
|
return WebAssembly.instantiate(binary, info);
|
|
})
|
|
.then(receiver, function (reason) {
|
|
err("failed to asynchronously prepare wasm: " + reason);
|
|
abort(reason);
|
|
});
|
|
}
|
|
|
|
// Prefer streaming instantiation if available.
|
|
function instantiateAsync() {
|
|
if (
|
|
!wasmBinary &&
|
|
typeof WebAssembly.instantiateStreaming === "function" &&
|
|
!isDataURI(wasmBinaryFile) &&
|
|
typeof fetch === "function"
|
|
) {
|
|
fetch(wasmBinaryFile, { credentials: "same-origin" }).then(function (
|
|
response
|
|
) {
|
|
var result = WebAssembly.instantiateStreaming(response, info);
|
|
return result.then(receiveInstantiatedSource, function (reason) {
|
|
// We expect the most common failure cause to be a bad MIME type for the binary,
|
|
// in which case falling back to ArrayBuffer instantiation should work.
|
|
err("wasm streaming compile failed: " + reason);
|
|
err("falling back to ArrayBuffer instantiation");
|
|
instantiateArrayBuffer(receiveInstantiatedSource);
|
|
});
|
|
});
|
|
} else {
|
|
return instantiateArrayBuffer(receiveInstantiatedSource);
|
|
}
|
|
}
|
|
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
|
|
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
|
|
// to any other async startup actions they are performing.
|
|
if (Module["instantiateWasm"]) {
|
|
try {
|
|
var exports = Module["instantiateWasm"](info, receiveInstance);
|
|
return exports;
|
|
} catch (e) {
|
|
err("Module.instantiateWasm callback failed with error: " + e);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
instantiateAsync();
|
|
return {}; // no exports yet; we'll fill them in later
|
|
}
|
|
|
|
// Globals used by JS i64 conversions
|
|
var tempDouble;
|
|
var tempI64;
|
|
|
|
// === Body ===
|
|
|
|
var ASM_CONSTS = {
|
|
3069901: function ($0) {
|
|
requestAnimationFrame(function (time) {
|
|
dynCall("vd", $0, [time]);
|
|
});
|
|
},
|
|
3069970: function ($0) {
|
|
var s = localStorage.sm64_save_file;
|
|
if (s && s.length === 684) {
|
|
try {
|
|
var binary = atob(s);
|
|
if (binary.length === 512) {
|
|
for (var i = 0; i < 512; i++) {
|
|
HEAPU8[$0 + i] = binary.charCodeAt(i);
|
|
}
|
|
return 1;
|
|
}
|
|
} catch (e) {}
|
|
}
|
|
return 0;
|
|
},
|
|
3070210: function ($0) {
|
|
var str = "";
|
|
for (var i = 0; i < 512; i++) {
|
|
str += String.fromCharCode(HEAPU8[$0 + i]);
|
|
}
|
|
localStorage.sm64_save_file = btoa(str);
|
|
},
|
|
8775252: function ($0, $1, $2) {
|
|
var w = $0;
|
|
var h = $1;
|
|
var pixels = $2;
|
|
if (!Module["SDL2"]) Module["SDL2"] = {};
|
|
var SDL2 = Module["SDL2"];
|
|
if (SDL2.ctxCanvas !== Module["canvas"]) {
|
|
SDL2.ctx = Module["createContext"](Module["canvas"], false, true);
|
|
SDL2.ctxCanvas = Module["canvas"];
|
|
}
|
|
if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) {
|
|
SDL2.image = SDL2.ctx.createImageData(w, h);
|
|
SDL2.w = w;
|
|
SDL2.h = h;
|
|
SDL2.imageCtx = SDL2.ctx;
|
|
}
|
|
var data = SDL2.image.data;
|
|
var src = pixels >> 2;
|
|
var dst = 0;
|
|
var num;
|
|
if (
|
|
typeof CanvasPixelArray !== "undefined" &&
|
|
data instanceof CanvasPixelArray
|
|
) {
|
|
num = data.length;
|
|
while (dst < num) {
|
|
var val = HEAP32[src];
|
|
data[dst] = val & 0xff;
|
|
data[dst + 1] = (val >> 8) & 0xff;
|
|
data[dst + 2] = (val >> 16) & 0xff;
|
|
data[dst + 3] = 0xff;
|
|
src++;
|
|
dst += 4;
|
|
}
|
|
} else {
|
|
if (SDL2.data32Data !== data) {
|
|
SDL2.data32 = new Int32Array(data.buffer);
|
|
SDL2.data8 = new Uint8Array(data.buffer);
|
|
}
|
|
var data32 = SDL2.data32;
|
|
num = data32.length;
|
|
data32.set(HEAP32.subarray(src, src + num));
|
|
var data8 = SDL2.data8;
|
|
var i = 3;
|
|
var j = i + 4 * num;
|
|
if (num % 8 == 0) {
|
|
while (i < j) {
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
}
|
|
} else {
|
|
while (i < j) {
|
|
data8[i] = 0xff;
|
|
i = (i + 4) | 0;
|
|
}
|
|
}
|
|
}
|
|
SDL2.ctx.putImageData(SDL2.image, 0, 0);
|
|
return 0;
|
|
},
|
|
8776707: function ($0, $1, $2, $3, $4) {
|
|
var w = $0;
|
|
var h = $1;
|
|
var hot_x = $2;
|
|
var hot_y = $3;
|
|
var pixels = $4;
|
|
var canvas = document.createElement("canvas");
|
|
canvas.width = w;
|
|
canvas.height = h;
|
|
var ctx = canvas.getContext("2d");
|
|
var image = ctx.createImageData(w, h);
|
|
var data = image.data;
|
|
var src = pixels >> 2;
|
|
var dst = 0;
|
|
var num;
|
|
if (
|
|
typeof CanvasPixelArray !== "undefined" &&
|
|
data instanceof CanvasPixelArray
|
|
) {
|
|
num = data.length;
|
|
while (dst < num) {
|
|
var val = HEAP32[src];
|
|
data[dst] = val & 0xff;
|
|
data[dst + 1] = (val >> 8) & 0xff;
|
|
data[dst + 2] = (val >> 16) & 0xff;
|
|
data[dst + 3] = (val >> 24) & 0xff;
|
|
src++;
|
|
dst += 4;
|
|
}
|
|
} else {
|
|
var data32 = new Int32Array(data.buffer);
|
|
num = data32.length;
|
|
data32.set(HEAP32.subarray(src, src + num));
|
|
}
|
|
ctx.putImageData(image, 0, 0);
|
|
var url =
|
|
hot_x === 0 && hot_y === 0
|
|
? "url(" + canvas.toDataURL() + "), auto"
|
|
: "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto";
|
|
var urlBuf = _malloc(url.length + 1);
|
|
stringToUTF8(url, urlBuf, url.length + 1);
|
|
return urlBuf;
|
|
},
|
|
8777696: function ($0) {
|
|
if (Module["canvas"]) {
|
|
Module["canvas"].style["cursor"] = UTF8ToString($0);
|
|
}
|
|
return 0;
|
|
},
|
|
8777789: function () {
|
|
if (Module["canvas"]) {
|
|
Module["canvas"].style["cursor"] = "none";
|
|
}
|
|
},
|
|
8779014: function () {
|
|
return screen.width;
|
|
},
|
|
8779041: function () {
|
|
return screen.height;
|
|
},
|
|
8779069: function () {
|
|
return window.innerWidth;
|
|
},
|
|
8779101: function () {
|
|
return window.innerHeight;
|
|
},
|
|
8779179: function ($0) {
|
|
if (typeof Module["setWindowTitle"] !== "undefined") {
|
|
Module["setWindowTitle"](UTF8ToString($0));
|
|
}
|
|
return 0;
|
|
},
|
|
8779333: function () {
|
|
if (typeof AudioContext !== "undefined") {
|
|
return 1;
|
|
} else if (typeof webkitAudioContext !== "undefined") {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
},
|
|
8779499: function () {
|
|
if (
|
|
typeof navigator.mediaDevices !== "undefined" &&
|
|
typeof navigator.mediaDevices.getUserMedia !== "undefined"
|
|
) {
|
|
return 1;
|
|
} else if (typeof navigator.webkitGetUserMedia !== "undefined") {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
},
|
|
8779725: function ($0) {
|
|
if (typeof Module["SDL2"] === "undefined") {
|
|
Module["SDL2"] = {};
|
|
}
|
|
var SDL2 = Module["SDL2"];
|
|
if (!$0) {
|
|
SDL2.audio = {};
|
|
} else {
|
|
SDL2.capture = {};
|
|
}
|
|
if (!SDL2.audioContext) {
|
|
if (typeof AudioContext !== "undefined") {
|
|
SDL2.audioContext = new AudioContext();
|
|
} else if (typeof webkitAudioContext !== "undefined") {
|
|
SDL2.audioContext = new webkitAudioContext();
|
|
}
|
|
}
|
|
return SDL2.audioContext === undefined ? -1 : 0;
|
|
},
|
|
8780208: function () {
|
|
var SDL2 = Module["SDL2"];
|
|
return SDL2.audioContext.sampleRate;
|
|
},
|
|
8780278: function ($0, $1, $2, $3) {
|
|
var SDL2 = Module["SDL2"];
|
|
var have_microphone = function (stream) {
|
|
if (SDL2.capture.silenceTimer !== undefined) {
|
|
clearTimeout(SDL2.capture.silenceTimer);
|
|
SDL2.capture.silenceTimer = undefined;
|
|
}
|
|
SDL2.capture.mediaStreamNode =
|
|
SDL2.audioContext.createMediaStreamSource(stream);
|
|
SDL2.capture.scriptProcessorNode =
|
|
SDL2.audioContext.createScriptProcessor($1, $0, 1);
|
|
SDL2.capture.scriptProcessorNode.onaudioprocess = function (
|
|
audioProcessingEvent
|
|
) {
|
|
if (SDL2 === undefined || SDL2.capture === undefined) {
|
|
return;
|
|
}
|
|
audioProcessingEvent.outputBuffer.getChannelData(0).fill(0.0);
|
|
SDL2.capture.currentCaptureBuffer = audioProcessingEvent.inputBuffer;
|
|
dynCall("vi", $2, [$3]);
|
|
};
|
|
SDL2.capture.mediaStreamNode.connect(SDL2.capture.scriptProcessorNode);
|
|
SDL2.capture.scriptProcessorNode.connect(SDL2.audioContext.destination);
|
|
SDL2.capture.stream = stream;
|
|
};
|
|
var no_microphone = function (error) {};
|
|
SDL2.capture.silenceBuffer = SDL2.audioContext.createBuffer(
|
|
$0,
|
|
$1,
|
|
SDL2.audioContext.sampleRate
|
|
);
|
|
SDL2.capture.silenceBuffer.getChannelData(0).fill(0.0);
|
|
var silence_callback = function () {
|
|
SDL2.capture.currentCaptureBuffer = SDL2.capture.silenceBuffer;
|
|
dynCall("vi", $2, [$3]);
|
|
};
|
|
SDL2.capture.silenceTimer = setTimeout(
|
|
silence_callback,
|
|
($1 / SDL2.audioContext.sampleRate) * 1000
|
|
);
|
|
if (
|
|
navigator.mediaDevices !== undefined &&
|
|
navigator.mediaDevices.getUserMedia !== undefined
|
|
) {
|
|
navigator.mediaDevices
|
|
.getUserMedia({ audio: true, video: false })
|
|
.then(have_microphone)
|
|
.catch(no_microphone);
|
|
} else if (navigator.webkitGetUserMedia !== undefined) {
|
|
navigator.webkitGetUserMedia(
|
|
{ audio: true, video: false },
|
|
have_microphone,
|
|
no_microphone
|
|
);
|
|
}
|
|
},
|
|
8781930: function ($0, $1, $2, $3) {
|
|
var SDL2 = Module["SDL2"];
|
|
SDL2.audio.scriptProcessorNode = SDL2.audioContext["createScriptProcessor"](
|
|
$1,
|
|
0,
|
|
$0
|
|
);
|
|
SDL2.audio.scriptProcessorNode["onaudioprocess"] = function (e) {
|
|
if (SDL2 === undefined || SDL2.audio === undefined) {
|
|
return;
|
|
}
|
|
SDL2.audio.currentOutputBuffer = e["outputBuffer"];
|
|
dynCall("vi", $2, [$3]);
|
|
};
|
|
SDL2.audio.scriptProcessorNode["connect"](SDL2.audioContext["destination"]);
|
|
},
|
|
8782340: function ($0, $1) {
|
|
var SDL2 = Module["SDL2"];
|
|
var numChannels = SDL2.capture.currentCaptureBuffer.numberOfChannels;
|
|
for (var c = 0; c < numChannels; ++c) {
|
|
var channelData = SDL2.capture.currentCaptureBuffer.getChannelData(c);
|
|
if (channelData.length != $1) {
|
|
throw (
|
|
"Web Audio capture buffer length mismatch! Destination size: " +
|
|
channelData.length +
|
|
" samples vs expected " +
|
|
$1 +
|
|
" samples!"
|
|
);
|
|
}
|
|
if (numChannels == 1) {
|
|
for (var j = 0; j < $1; ++j) {
|
|
setValue($0 + j * 4, channelData[j], "float");
|
|
}
|
|
} else {
|
|
for (var j = 0; j < $1; ++j) {
|
|
setValue($0 + (j * numChannels + c) * 4, channelData[j], "float");
|
|
}
|
|
}
|
|
}
|
|
},
|
|
8782945: function ($0, $1) {
|
|
var SDL2 = Module["SDL2"];
|
|
var numChannels = SDL2.audio.currentOutputBuffer["numberOfChannels"];
|
|
for (var c = 0; c < numChannels; ++c) {
|
|
var channelData = SDL2.audio.currentOutputBuffer["getChannelData"](c);
|
|
if (channelData.length != $1) {
|
|
throw (
|
|
"Web Audio output buffer length mismatch! Destination size: " +
|
|
channelData.length +
|
|
" samples vs expected " +
|
|
$1 +
|
|
" samples!"
|
|
);
|
|
}
|
|
for (var j = 0; j < $1; ++j) {
|
|
channelData[j] = HEAPF32[($0 + ((j * numChannels + c) << 2)) >> 2];
|
|
}
|
|
}
|
|
},
|
|
8783425: function ($0) {
|
|
var SDL2 = Module["SDL2"];
|
|
if ($0) {
|
|
if (SDL2.capture.silenceTimer !== undefined) {
|
|
clearTimeout(SDL2.capture.silenceTimer);
|
|
}
|
|
if (SDL2.capture.stream !== undefined) {
|
|
var tracks = SDL2.capture.stream.getAudioTracks();
|
|
for (var i = 0; i < tracks.length; i++) {
|
|
SDL2.capture.stream.removeTrack(tracks[i]);
|
|
}
|
|
SDL2.capture.stream = undefined;
|
|
}
|
|
if (SDL2.capture.scriptProcessorNode !== undefined) {
|
|
SDL2.capture.scriptProcessorNode.onaudioprocess = function (
|
|
audioProcessingEvent
|
|
) {};
|
|
SDL2.capture.scriptProcessorNode.disconnect();
|
|
SDL2.capture.scriptProcessorNode = undefined;
|
|
}
|
|
if (SDL2.capture.mediaStreamNode !== undefined) {
|
|
SDL2.capture.mediaStreamNode.disconnect();
|
|
SDL2.capture.mediaStreamNode = undefined;
|
|
}
|
|
if (SDL2.capture.silenceBuffer !== undefined) {
|
|
SDL2.capture.silenceBuffer = undefined;
|
|
}
|
|
SDL2.capture = undefined;
|
|
} else {
|
|
if (SDL2.audio.scriptProcessorNode != undefined) {
|
|
SDL2.audio.scriptProcessorNode.disconnect();
|
|
SDL2.audio.scriptProcessorNode = undefined;
|
|
}
|
|
SDL2.audio = undefined;
|
|
}
|
|
if (
|
|
SDL2.audioContext !== undefined &&
|
|
SDL2.audio === undefined &&
|
|
SDL2.capture === undefined
|
|
) {
|
|
SDL2.audioContext.close();
|
|
SDL2.audioContext = undefined;
|
|
}
|
|
},
|
|
};
|
|
|
|
function _emscripten_asm_const_iii(code, sigPtr, argbuf) {
|
|
var args = readAsmConstArgs(sigPtr, argbuf);
|
|
return ASM_CONSTS[code].apply(null, args);
|
|
}
|
|
|
|
// STATICTOP = STATIC_BASE + 14349216;
|
|
/* global initializers */ __ATINIT__.push({
|
|
func: function () {
|
|
___wasm_call_ctors();
|
|
},
|
|
});
|
|
|
|
/* no memory initializer */
|
|
// {{PRE_LIBRARY}}
|
|
|
|
function demangle(func) {
|
|
warnOnce(
|
|
"warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling"
|
|
);
|
|
return func;
|
|
}
|
|
|
|
function demangleAll(text) {
|
|
var regex = /\b_Z[\w\d_]+/g;
|
|
return text.replace(regex, function (x) {
|
|
var y = demangle(x);
|
|
return x === y ? x : y + " [" + x + "]";
|
|
});
|
|
}
|
|
|
|
function jsStackTrace() {
|
|
var err = new Error();
|
|
if (!err.stack) {
|
|
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
|
|
// so try that as a special-case.
|
|
try {
|
|
throw new Error();
|
|
} catch (e) {
|
|
err = e;
|
|
}
|
|
if (!err.stack) {
|
|
return "(no stack trace available)";
|
|
}
|
|
}
|
|
return err.stack.toString();
|
|
}
|
|
|
|
function stackTrace() {
|
|
var js = jsStackTrace();
|
|
if (Module["extraStackTrace"]) js += "\n" + Module["extraStackTrace"]();
|
|
return demangleAll(js);
|
|
}
|
|
|
|
function ___assert_fail(condition, filename, line, func) {
|
|
abort(
|
|
"Assertion failed: " +
|
|
UTF8ToString(condition) +
|
|
", at: " +
|
|
[
|
|
filename ? UTF8ToString(filename) : "unknown filename",
|
|
line,
|
|
func ? UTF8ToString(func) : "unknown function",
|
|
]
|
|
);
|
|
}
|
|
|
|
function ___handle_stack_overflow() {
|
|
abort("stack overflow");
|
|
}
|
|
|
|
function ___setErrNo(value) {
|
|
if (Module["___errno_location"])
|
|
HEAP32[Module["___errno_location"]() >> 2] = value;
|
|
else err("failed to set errno from JS");
|
|
return value;
|
|
}
|
|
|
|
var PATH = {
|
|
splitPath: function (filename) {
|
|
var splitPathRe =
|
|
/^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
|
|
return splitPathRe.exec(filename).slice(1);
|
|
},
|
|
normalizeArray: function (parts, allowAboveRoot) {
|
|
// if the path tries to go above the root, `up` ends up > 0
|
|
var up = 0;
|
|
for (var i = parts.length - 1; i >= 0; i--) {
|
|
var last = parts[i];
|
|
if (last === ".") {
|
|
parts.splice(i, 1);
|
|
} else if (last === "..") {
|
|
parts.splice(i, 1);
|
|
up++;
|
|
} else if (up) {
|
|
parts.splice(i, 1);
|
|
up--;
|
|
}
|
|
}
|
|
// if the path is allowed to go above the root, restore leading ..s
|
|
if (allowAboveRoot) {
|
|
for (; up; up--) {
|
|
parts.unshift("..");
|
|
}
|
|
}
|
|
return parts;
|
|
},
|
|
normalize: function (path) {
|
|
var isAbsolute = path.charAt(0) === "/",
|
|
trailingSlash = path.substr(-1) === "/";
|
|
// Normalize the path
|
|
path = PATH.normalizeArray(
|
|
path.split("/").filter(function (p) {
|
|
return !!p;
|
|
}),
|
|
!isAbsolute
|
|
).join("/");
|
|
if (!path && !isAbsolute) {
|
|
path = ".";
|
|
}
|
|
if (path && trailingSlash) {
|
|
path += "/";
|
|
}
|
|
return (isAbsolute ? "/" : "") + path;
|
|
},
|
|
dirname: function (path) {
|
|
var result = PATH.splitPath(path),
|
|
root = result[0],
|
|
dir = result[1];
|
|
if (!root && !dir) {
|
|
// No dirname whatsoever
|
|
return ".";
|
|
}
|
|
if (dir) {
|
|
// It has a dirname, strip trailing slash
|
|
dir = dir.substr(0, dir.length - 1);
|
|
}
|
|
return root + dir;
|
|
},
|
|
basename: function (path) {
|
|
// EMSCRIPTEN return '/'' for '/', not an empty string
|
|
if (path === "/") return "/";
|
|
var lastSlash = path.lastIndexOf("/");
|
|
if (lastSlash === -1) return path;
|
|
return path.substr(lastSlash + 1);
|
|
},
|
|
extname: function (path) {
|
|
return PATH.splitPath(path)[3];
|
|
},
|
|
join: function () {
|
|
var paths = Array.prototype.slice.call(arguments, 0);
|
|
return PATH.normalize(paths.join("/"));
|
|
},
|
|
join2: function (l, r) {
|
|
return PATH.normalize(l + "/" + r);
|
|
},
|
|
};
|
|
|
|
var PATH_FS = {
|
|
resolve: function () {
|
|
var resolvedPath = "",
|
|
resolvedAbsolute = false;
|
|
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
|
|
var path = i >= 0 ? arguments[i] : FS.cwd();
|
|
// Skip empty and invalid entries
|
|
if (typeof path !== "string") {
|
|
throw new TypeError("Arguments to path.resolve must be strings");
|
|
} else if (!path) {
|
|
return ""; // an invalid portion invalidates the whole thing
|
|
}
|
|
resolvedPath = path + "/" + resolvedPath;
|
|
resolvedAbsolute = path.charAt(0) === "/";
|
|
}
|
|
// At this point the path should be resolved to a full absolute path, but
|
|
// handle relative paths to be safe (might happen when process.cwd() fails)
|
|
resolvedPath = PATH.normalizeArray(
|
|
resolvedPath.split("/").filter(function (p) {
|
|
return !!p;
|
|
}),
|
|
!resolvedAbsolute
|
|
).join("/");
|
|
return (resolvedAbsolute ? "/" : "") + resolvedPath || ".";
|
|
},
|
|
relative: function (from, to) {
|
|
from = PATH_FS.resolve(from).substr(1);
|
|
to = PATH_FS.resolve(to).substr(1);
|
|
function trim(arr) {
|
|
var start = 0;
|
|
for (; start < arr.length; start++) {
|
|
if (arr[start] !== "") break;
|
|
}
|
|
var end = arr.length - 1;
|
|
for (; end >= 0; end--) {
|
|
if (arr[end] !== "") break;
|
|
}
|
|
if (start > end) return [];
|
|
return arr.slice(start, end - start + 1);
|
|
}
|
|
var fromParts = trim(from.split("/"));
|
|
var toParts = trim(to.split("/"));
|
|
var length = Math.min(fromParts.length, toParts.length);
|
|
var samePartsLength = length;
|
|
for (var i = 0; i < length; i++) {
|
|
if (fromParts[i] !== toParts[i]) {
|
|
samePartsLength = i;
|
|
break;
|
|
}
|
|
}
|
|
var outputParts = [];
|
|
for (var i = samePartsLength; i < fromParts.length; i++) {
|
|
outputParts.push("..");
|
|
}
|
|
outputParts = outputParts.concat(toParts.slice(samePartsLength));
|
|
return outputParts.join("/");
|
|
},
|
|
};
|
|
|
|
var TTY = {
|
|
ttys: [],
|
|
init: function () {
|
|
// https://github.com/emscripten-core/emscripten/pull/1555
|
|
// if (ENVIRONMENT_IS_NODE) {
|
|
// // currently, FS.init does not distinguish if process.stdin is a file or TTY
|
|
// // device, it always assumes it's a TTY device. because of this, we're forcing
|
|
// // process.stdin to UTF8 encoding to at least make stdin reading compatible
|
|
// // with text files until FS.init can be refactored.
|
|
// process['stdin']['setEncoding']('utf8');
|
|
// }
|
|
},
|
|
shutdown: function () {
|
|
// https://github.com/emscripten-core/emscripten/pull/1555
|
|
// if (ENVIRONMENT_IS_NODE) {
|
|
// // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
|
|
// // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
|
|
// // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
|
|
// // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
|
|
// // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
|
|
// process['stdin']['pause']();
|
|
// }
|
|
},
|
|
register: function (dev, ops) {
|
|
TTY.ttys[dev] = { input: [], output: [], ops: ops };
|
|
FS.registerDevice(dev, TTY.stream_ops);
|
|
},
|
|
stream_ops: {
|
|
open: function (stream) {
|
|
var tty = TTY.ttys[stream.node.rdev];
|
|
if (!tty) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
stream.tty = tty;
|
|
stream.seekable = false;
|
|
},
|
|
close: function (stream) {
|
|
// flush any pending line data
|
|
stream.tty.ops.flush(stream.tty);
|
|
},
|
|
flush: function (stream) {
|
|
stream.tty.ops.flush(stream.tty);
|
|
},
|
|
read: function (stream, buffer, offset, length, pos /* ignored */) {
|
|
if (!stream.tty || !stream.tty.ops.get_char) {
|
|
throw new FS.ErrnoError(60);
|
|
}
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = stream.tty.ops.get_char(stream.tty);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(6);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset + i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return bytesRead;
|
|
},
|
|
write: function (stream, buffer, offset, length, pos) {
|
|
if (!stream.tty || !stream.tty.ops.put_char) {
|
|
throw new FS.ErrnoError(60);
|
|
}
|
|
try {
|
|
for (var i = 0; i < length; i++) {
|
|
stream.tty.ops.put_char(stream.tty, buffer[offset + i]);
|
|
}
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (length) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return i;
|
|
},
|
|
},
|
|
default_tty_ops: {
|
|
get_char: function (tty) {
|
|
if (!tty.input.length) {
|
|
var result = null;
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
// we will read data by chunks of BUFSIZE
|
|
var BUFSIZE = 256;
|
|
var buf = Buffer.alloc ? Buffer.alloc(BUFSIZE) : new Buffer(BUFSIZE);
|
|
var bytesRead = 0;
|
|
|
|
try {
|
|
bytesRead = nodeFS.readSync(
|
|
process.stdin.fd,
|
|
buf,
|
|
0,
|
|
BUFSIZE,
|
|
null
|
|
);
|
|
} catch (e) {
|
|
// Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes,
|
|
// reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0.
|
|
if (e.toString().indexOf("EOF") != -1) bytesRead = 0;
|
|
else throw e;
|
|
}
|
|
|
|
if (bytesRead > 0) {
|
|
result = buf.slice(0, bytesRead).toString("utf-8");
|
|
} else {
|
|
result = null;
|
|
}
|
|
} else if (
|
|
typeof window != "undefined" &&
|
|
typeof window.prompt == "function"
|
|
) {
|
|
// Browser.
|
|
result = window.prompt("Input: "); // returns null on cancel
|
|
if (result !== null) {
|
|
result += "\n";
|
|
}
|
|
} else if (typeof readline == "function") {
|
|
// Command line.
|
|
result = readline();
|
|
if (result !== null) {
|
|
result += "\n";
|
|
}
|
|
}
|
|
if (!result) {
|
|
return null;
|
|
}
|
|
tty.input = intArrayFromString(result, true);
|
|
}
|
|
return tty.input.shift();
|
|
},
|
|
put_char: function (tty, val) {
|
|
if (val === null || val === 10) {
|
|
out(UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
|
|
}
|
|
},
|
|
flush: function (tty) {
|
|
if (tty.output && tty.output.length > 0) {
|
|
out(UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
}
|
|
},
|
|
},
|
|
default_tty1_ops: {
|
|
put_char: function (tty, val) {
|
|
if (val === null || val === 10) {
|
|
err(UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val);
|
|
}
|
|
},
|
|
flush: function (tty) {
|
|
if (tty.output && tty.output.length > 0) {
|
|
err(UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
}
|
|
},
|
|
},
|
|
};
|
|
|
|
var MEMFS = {
|
|
ops_table: null,
|
|
mount: function (mount) {
|
|
return MEMFS.createNode(null, "/", 16384 | 511 /* 0777 */, 0);
|
|
},
|
|
createNode: function (parent, name, mode, dev) {
|
|
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
|
|
// no supported
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (!MEMFS.ops_table) {
|
|
MEMFS.ops_table = {
|
|
dir: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
lookup: MEMFS.node_ops.lookup,
|
|
mknod: MEMFS.node_ops.mknod,
|
|
rename: MEMFS.node_ops.rename,
|
|
unlink: MEMFS.node_ops.unlink,
|
|
rmdir: MEMFS.node_ops.rmdir,
|
|
readdir: MEMFS.node_ops.readdir,
|
|
symlink: MEMFS.node_ops.symlink,
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek,
|
|
},
|
|
},
|
|
file: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek,
|
|
read: MEMFS.stream_ops.read,
|
|
write: MEMFS.stream_ops.write,
|
|
allocate: MEMFS.stream_ops.allocate,
|
|
mmap: MEMFS.stream_ops.mmap,
|
|
msync: MEMFS.stream_ops.msync,
|
|
},
|
|
},
|
|
link: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
readlink: MEMFS.node_ops.readlink,
|
|
},
|
|
stream: {},
|
|
},
|
|
chrdev: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
},
|
|
stream: FS.chrdev_stream_ops,
|
|
},
|
|
};
|
|
}
|
|
var node = FS.createNode(parent, name, mode, dev);
|
|
if (FS.isDir(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.dir.node;
|
|
node.stream_ops = MEMFS.ops_table.dir.stream;
|
|
node.contents = {};
|
|
} else if (FS.isFile(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.file.node;
|
|
node.stream_ops = MEMFS.ops_table.file.stream;
|
|
node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
|
|
// When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
|
|
// for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
|
|
// penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
|
|
node.contents = null;
|
|
} else if (FS.isLink(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.link.node;
|
|
node.stream_ops = MEMFS.ops_table.link.stream;
|
|
} else if (FS.isChrdev(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.chrdev.node;
|
|
node.stream_ops = MEMFS.ops_table.chrdev.stream;
|
|
}
|
|
node.timestamp = Date.now();
|
|
// add the new node to the parent
|
|
if (parent) {
|
|
parent.contents[name] = node;
|
|
}
|
|
return node;
|
|
},
|
|
getFileDataAsRegularArray: function (node) {
|
|
if (node.contents && node.contents.subarray) {
|
|
var arr = [];
|
|
for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
|
|
return arr; // Returns a copy of the original data.
|
|
}
|
|
return node.contents; // No-op, the file contents are already in a JS array. Return as-is.
|
|
},
|
|
getFileDataAsTypedArray: function (node) {
|
|
if (!node.contents) return new Uint8Array(0);
|
|
if (node.contents.subarray)
|
|
return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
|
|
return new Uint8Array(node.contents);
|
|
},
|
|
expandFileStorage: function (node, newCapacity) {
|
|
var prevCapacity = node.contents ? node.contents.length : 0;
|
|
if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
|
|
// Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
|
|
// For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
|
|
// avoid overshooting the allocation cap by a very large margin.
|
|
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
|
|
newCapacity = Math.max(
|
|
newCapacity,
|
|
(prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0
|
|
);
|
|
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(newCapacity); // Allocate new storage.
|
|
if (node.usedBytes > 0)
|
|
node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
|
|
return;
|
|
},
|
|
resizeFileStorage: function (node, newSize) {
|
|
if (node.usedBytes == newSize) return;
|
|
if (newSize == 0) {
|
|
node.contents = null; // Fully decommit when requesting a resize to zero.
|
|
node.usedBytes = 0;
|
|
return;
|
|
}
|
|
if (!node.contents || node.contents.subarray) {
|
|
// Resize a typed array if that is being used as the backing store.
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(newSize); // Allocate new storage.
|
|
if (oldContents) {
|
|
node.contents.set(
|
|
oldContents.subarray(0, Math.min(newSize, node.usedBytes))
|
|
); // Copy old data over to the new storage.
|
|
}
|
|
node.usedBytes = newSize;
|
|
return;
|
|
}
|
|
// Backing with a JS array.
|
|
if (!node.contents) node.contents = [];
|
|
if (node.contents.length > newSize) node.contents.length = newSize;
|
|
else while (node.contents.length < newSize) node.contents.push(0);
|
|
node.usedBytes = newSize;
|
|
},
|
|
node_ops: {
|
|
getattr: function (node) {
|
|
var attr = {};
|
|
// device numbers reuse inode numbers.
|
|
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
|
|
attr.ino = node.id;
|
|
attr.mode = node.mode;
|
|
attr.nlink = 1;
|
|
attr.uid = 0;
|
|
attr.gid = 0;
|
|
attr.rdev = node.rdev;
|
|
if (FS.isDir(node.mode)) {
|
|
attr.size = 4096;
|
|
} else if (FS.isFile(node.mode)) {
|
|
attr.size = node.usedBytes;
|
|
} else if (FS.isLink(node.mode)) {
|
|
attr.size = node.link.length;
|
|
} else {
|
|
attr.size = 0;
|
|
}
|
|
attr.atime = new Date(node.timestamp);
|
|
attr.mtime = new Date(node.timestamp);
|
|
attr.ctime = new Date(node.timestamp);
|
|
// NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
|
|
// but this is not required by the standard.
|
|
attr.blksize = 4096;
|
|
attr.blocks = Math.ceil(attr.size / attr.blksize);
|
|
return attr;
|
|
},
|
|
setattr: function (node, attr) {
|
|
if (attr.mode !== undefined) {
|
|
node.mode = attr.mode;
|
|
}
|
|
if (attr.timestamp !== undefined) {
|
|
node.timestamp = attr.timestamp;
|
|
}
|
|
if (attr.size !== undefined) {
|
|
MEMFS.resizeFileStorage(node, attr.size);
|
|
}
|
|
},
|
|
lookup: function (parent, name) {
|
|
throw FS.genericErrors[44];
|
|
},
|
|
mknod: function (parent, name, mode, dev) {
|
|
return MEMFS.createNode(parent, name, mode, dev);
|
|
},
|
|
rename: function (old_node, new_dir, new_name) {
|
|
// if we're overwriting a directory at new_name, make sure it's empty.
|
|
if (FS.isDir(old_node.mode)) {
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {}
|
|
if (new_node) {
|
|
for (var i in new_node.contents) {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
}
|
|
}
|
|
// do the internal rewiring
|
|
delete old_node.parent.contents[old_node.name];
|
|
old_node.name = new_name;
|
|
new_dir.contents[new_name] = old_node;
|
|
old_node.parent = new_dir;
|
|
},
|
|
unlink: function (parent, name) {
|
|
delete parent.contents[name];
|
|
},
|
|
rmdir: function (parent, name) {
|
|
var node = FS.lookupNode(parent, name);
|
|
for (var i in node.contents) {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
delete parent.contents[name];
|
|
},
|
|
readdir: function (node) {
|
|
var entries = [".", ".."];
|
|
for (var key in node.contents) {
|
|
if (!node.contents.hasOwnProperty(key)) {
|
|
continue;
|
|
}
|
|
entries.push(key);
|
|
}
|
|
return entries;
|
|
},
|
|
symlink: function (parent, newname, oldpath) {
|
|
var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
|
|
node.link = oldpath;
|
|
return node;
|
|
},
|
|
readlink: function (node) {
|
|
if (!FS.isLink(node.mode)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return node.link;
|
|
},
|
|
},
|
|
stream_ops: {
|
|
read: function (stream, buffer, offset, length, position) {
|
|
var contents = stream.node.contents;
|
|
if (position >= stream.node.usedBytes) return 0;
|
|
var size = Math.min(stream.node.usedBytes - position, length);
|
|
assert(size >= 0);
|
|
if (size > 8 && contents.subarray) {
|
|
// non-trivial, and typed array
|
|
buffer.set(contents.subarray(position, position + size), offset);
|
|
} else {
|
|
for (var i = 0; i < size; i++)
|
|
buffer[offset + i] = contents[position + i];
|
|
}
|
|
return size;
|
|
},
|
|
write: function (stream, buffer, offset, length, position, canOwn) {
|
|
// The data buffer should be a typed array view
|
|
assert(!(buffer instanceof ArrayBuffer));
|
|
|
|
if (!length) return 0;
|
|
var node = stream.node;
|
|
node.timestamp = Date.now();
|
|
|
|
if (buffer.subarray && (!node.contents || node.contents.subarray)) {
|
|
// This write is from a typed array to a typed array?
|
|
if (canOwn) {
|
|
assert(
|
|
position === 0,
|
|
"canOwn must imply no weird position inside the file"
|
|
);
|
|
node.contents = buffer.subarray(offset, offset + length);
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (node.usedBytes === 0 && position === 0) {
|
|
// If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
|
|
node.contents = buffer.slice(offset, offset + length);
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (position + length <= node.usedBytes) {
|
|
// Writing to an already allocated and used subrange of the file?
|
|
node.contents.set(buffer.subarray(offset, offset + length), position);
|
|
return length;
|
|
}
|
|
}
|
|
|
|
// Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
|
|
MEMFS.expandFileStorage(node, position + length);
|
|
if (node.contents.subarray && buffer.subarray)
|
|
node.contents.set(
|
|
buffer.subarray(offset, offset + length),
|
|
position
|
|
); // Use typed array write if available.
|
|
else {
|
|
for (var i = 0; i < length; i++) {
|
|
node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
|
|
}
|
|
}
|
|
node.usedBytes = Math.max(node.usedBytes, position + length);
|
|
return length;
|
|
},
|
|
llseek: function (stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) {
|
|
position += stream.position;
|
|
} else if (whence === 2) {
|
|
if (FS.isFile(stream.node.mode)) {
|
|
position += stream.node.usedBytes;
|
|
}
|
|
}
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return position;
|
|
},
|
|
allocate: function (stream, offset, length) {
|
|
MEMFS.expandFileStorage(stream.node, offset + length);
|
|
stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
|
|
},
|
|
mmap: function (stream, buffer, offset, length, position, prot, flags) {
|
|
// The data buffer should be a typed array view
|
|
assert(!(buffer instanceof ArrayBuffer));
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
var ptr;
|
|
var allocated;
|
|
var contents = stream.node.contents;
|
|
// Only make a new copy when MAP_PRIVATE is specified.
|
|
if (!(flags & 2) && contents.buffer === buffer.buffer) {
|
|
// We can't emulate MAP_SHARED when the file is not backed by the buffer
|
|
// we're mapping to (e.g. the HEAP buffer).
|
|
allocated = false;
|
|
ptr = contents.byteOffset;
|
|
} else {
|
|
// Try to avoid unnecessary slices.
|
|
if (position > 0 || position + length < contents.length) {
|
|
if (contents.subarray) {
|
|
contents = contents.subarray(position, position + length);
|
|
} else {
|
|
contents = Array.prototype.slice.call(
|
|
contents,
|
|
position,
|
|
position + length
|
|
);
|
|
}
|
|
}
|
|
allocated = true;
|
|
// malloc() can lead to growing the heap. If targeting the heap, we need to
|
|
// re-acquire the heap buffer object in case growth had occurred.
|
|
var fromHeap = buffer.buffer == HEAP8.buffer;
|
|
ptr = _malloc(length);
|
|
if (!ptr) {
|
|
throw new FS.ErrnoError(48);
|
|
}
|
|
(fromHeap ? HEAP8 : buffer).set(contents, ptr);
|
|
}
|
|
return { ptr: ptr, allocated: allocated };
|
|
},
|
|
msync: function (stream, buffer, offset, length, mmapFlags) {
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
if (mmapFlags & 2) {
|
|
// MAP_PRIVATE calls need not to be synced back to underlying fs
|
|
return 0;
|
|
}
|
|
|
|
var bytesWritten = MEMFS.stream_ops.write(
|
|
stream,
|
|
buffer,
|
|
0,
|
|
length,
|
|
offset,
|
|
false
|
|
);
|
|
// should we check if bytesWritten and length are the same?
|
|
return 0;
|
|
},
|
|
},
|
|
};
|
|
|
|
var ERRNO_MESSAGES = {
|
|
0: "Success",
|
|
1: "Arg list too long",
|
|
2: "Permission denied",
|
|
3: "Address already in use",
|
|
4: "Address not available",
|
|
5: "Address family not supported by protocol family",
|
|
6: "No more processes",
|
|
7: "Socket already connected",
|
|
8: "Bad file number",
|
|
9: "Trying to read unreadable message",
|
|
10: "Mount device busy",
|
|
11: "Operation canceled",
|
|
12: "No children",
|
|
13: "Connection aborted",
|
|
14: "Connection refused",
|
|
15: "Connection reset by peer",
|
|
16: "File locking deadlock error",
|
|
17: "Destination address required",
|
|
18: "Math arg out of domain of func",
|
|
19: "Quota exceeded",
|
|
20: "File exists",
|
|
21: "Bad address",
|
|
22: "File too large",
|
|
23: "Host is unreachable",
|
|
24: "Identifier removed",
|
|
25: "Illegal byte sequence",
|
|
26: "Connection already in progress",
|
|
27: "Interrupted system call",
|
|
28: "Invalid argument",
|
|
29: "I/O error",
|
|
30: "Socket is already connected",
|
|
31: "Is a directory",
|
|
32: "Too many symbolic links",
|
|
33: "Too many open files",
|
|
34: "Too many links",
|
|
35: "Message too long",
|
|
36: "Multihop attempted",
|
|
37: "File or path name too long",
|
|
38: "Network interface is not configured",
|
|
39: "Connection reset by network",
|
|
40: "Network is unreachable",
|
|
41: "Too many open files in system",
|
|
42: "No buffer space available",
|
|
43: "No such device",
|
|
44: "No such file or directory",
|
|
45: "Exec format error",
|
|
46: "No record locks available",
|
|
47: "The link has been severed",
|
|
48: "Not enough core",
|
|
49: "No message of desired type",
|
|
50: "Protocol not available",
|
|
51: "No space left on device",
|
|
52: "Function not implemented",
|
|
53: "Socket is not connected",
|
|
54: "Not a directory",
|
|
55: "Directory not empty",
|
|
56: "State not recoverable",
|
|
57: "Socket operation on non-socket",
|
|
59: "Not a typewriter",
|
|
60: "No such device or address",
|
|
61: "Value too large for defined data type",
|
|
62: "Previous owner died",
|
|
63: "Not super-user",
|
|
64: "Broken pipe",
|
|
65: "Protocol error",
|
|
66: "Unknown protocol",
|
|
67: "Protocol wrong type for socket",
|
|
68: "Math result not representable",
|
|
69: "Read only file system",
|
|
70: "Illegal seek",
|
|
71: "No such process",
|
|
72: "Stale file handle",
|
|
73: "Connection timed out",
|
|
74: "Text file busy",
|
|
75: "Cross-device link",
|
|
100: "Device not a stream",
|
|
101: "Bad font file fmt",
|
|
102: "Invalid slot",
|
|
103: "Invalid request code",
|
|
104: "No anode",
|
|
105: "Block device required",
|
|
106: "Channel number out of range",
|
|
107: "Level 3 halted",
|
|
108: "Level 3 reset",
|
|
109: "Link number out of range",
|
|
110: "Protocol driver not attached",
|
|
111: "No CSI structure available",
|
|
112: "Level 2 halted",
|
|
113: "Invalid exchange",
|
|
114: "Invalid request descriptor",
|
|
115: "Exchange full",
|
|
116: "No data (for no delay io)",
|
|
117: "Timer expired",
|
|
118: "Out of streams resources",
|
|
119: "Machine is not on the network",
|
|
120: "Package not installed",
|
|
121: "The object is remote",
|
|
122: "Advertise error",
|
|
123: "Srmount error",
|
|
124: "Communication error on send",
|
|
125: "Cross mount point (not really error)",
|
|
126: "Given log. name not unique",
|
|
127: "f.d. invalid for this operation",
|
|
128: "Remote address changed",
|
|
129: "Can access a needed shared lib",
|
|
130: "Accessing a corrupted shared lib",
|
|
131: ".lib section in a.out corrupted",
|
|
132: "Attempting to link in too many libs",
|
|
133: "Attempting to exec a shared library",
|
|
135: "Streams pipe error",
|
|
136: "Too many users",
|
|
137: "Socket type not supported",
|
|
138: "Not supported",
|
|
139: "Protocol family not supported",
|
|
140: "Can't send after socket shutdown",
|
|
141: "Too many references",
|
|
142: "Host is down",
|
|
148: "No medium (in tape drive)",
|
|
156: "Level 2 not synchronized",
|
|
};
|
|
|
|
var ERRNO_CODES = {
|
|
EPERM: 63,
|
|
ENOENT: 44,
|
|
ESRCH: 71,
|
|
EINTR: 27,
|
|
EIO: 29,
|
|
ENXIO: 60,
|
|
E2BIG: 1,
|
|
ENOEXEC: 45,
|
|
EBADF: 8,
|
|
ECHILD: 12,
|
|
EAGAIN: 6,
|
|
EWOULDBLOCK: 6,
|
|
ENOMEM: 48,
|
|
EACCES: 2,
|
|
EFAULT: 21,
|
|
ENOTBLK: 105,
|
|
EBUSY: 10,
|
|
EEXIST: 20,
|
|
EXDEV: 75,
|
|
ENODEV: 43,
|
|
ENOTDIR: 54,
|
|
EISDIR: 31,
|
|
EINVAL: 28,
|
|
ENFILE: 41,
|
|
EMFILE: 33,
|
|
ENOTTY: 59,
|
|
ETXTBSY: 74,
|
|
EFBIG: 22,
|
|
ENOSPC: 51,
|
|
ESPIPE: 70,
|
|
EROFS: 69,
|
|
EMLINK: 34,
|
|
EPIPE: 64,
|
|
EDOM: 18,
|
|
ERANGE: 68,
|
|
ENOMSG: 49,
|
|
EIDRM: 24,
|
|
ECHRNG: 106,
|
|
EL2NSYNC: 156,
|
|
EL3HLT: 107,
|
|
EL3RST: 108,
|
|
ELNRNG: 109,
|
|
EUNATCH: 110,
|
|
ENOCSI: 111,
|
|
EL2HLT: 112,
|
|
EDEADLK: 16,
|
|
ENOLCK: 46,
|
|
EBADE: 113,
|
|
EBADR: 114,
|
|
EXFULL: 115,
|
|
ENOANO: 104,
|
|
EBADRQC: 103,
|
|
EBADSLT: 102,
|
|
EDEADLOCK: 16,
|
|
EBFONT: 101,
|
|
ENOSTR: 100,
|
|
ENODATA: 116,
|
|
ETIME: 117,
|
|
ENOSR: 118,
|
|
ENONET: 119,
|
|
ENOPKG: 120,
|
|
EREMOTE: 121,
|
|
ENOLINK: 47,
|
|
EADV: 122,
|
|
ESRMNT: 123,
|
|
ECOMM: 124,
|
|
EPROTO: 65,
|
|
EMULTIHOP: 36,
|
|
EDOTDOT: 125,
|
|
EBADMSG: 9,
|
|
ENOTUNIQ: 126,
|
|
EBADFD: 127,
|
|
EREMCHG: 128,
|
|
ELIBACC: 129,
|
|
ELIBBAD: 130,
|
|
ELIBSCN: 131,
|
|
ELIBMAX: 132,
|
|
ELIBEXEC: 133,
|
|
ENOSYS: 52,
|
|
ENOTEMPTY: 55,
|
|
ENAMETOOLONG: 37,
|
|
ELOOP: 32,
|
|
EOPNOTSUPP: 138,
|
|
EPFNOSUPPORT: 139,
|
|
ECONNRESET: 15,
|
|
ENOBUFS: 42,
|
|
EAFNOSUPPORT: 5,
|
|
EPROTOTYPE: 67,
|
|
ENOTSOCK: 57,
|
|
ENOPROTOOPT: 50,
|
|
ESHUTDOWN: 140,
|
|
ECONNREFUSED: 14,
|
|
EADDRINUSE: 3,
|
|
ECONNABORTED: 13,
|
|
ENETUNREACH: 40,
|
|
ENETDOWN: 38,
|
|
ETIMEDOUT: 73,
|
|
EHOSTDOWN: 142,
|
|
EHOSTUNREACH: 23,
|
|
EINPROGRESS: 26,
|
|
EALREADY: 7,
|
|
EDESTADDRREQ: 17,
|
|
EMSGSIZE: 35,
|
|
EPROTONOSUPPORT: 66,
|
|
ESOCKTNOSUPPORT: 137,
|
|
EADDRNOTAVAIL: 4,
|
|
ENETRESET: 39,
|
|
EISCONN: 30,
|
|
ENOTCONN: 53,
|
|
ETOOMANYREFS: 141,
|
|
EUSERS: 136,
|
|
EDQUOT: 19,
|
|
ESTALE: 72,
|
|
ENOTSUP: 138,
|
|
ENOMEDIUM: 148,
|
|
EILSEQ: 25,
|
|
EOVERFLOW: 61,
|
|
ECANCELED: 11,
|
|
ENOTRECOVERABLE: 56,
|
|
EOWNERDEAD: 62,
|
|
ESTRPIPE: 135,
|
|
};
|
|
var FS = {
|
|
root: null,
|
|
mounts: [],
|
|
devices: {},
|
|
streams: [],
|
|
nextInode: 1,
|
|
nameTable: null,
|
|
currentPath: "/",
|
|
initialized: false,
|
|
ignorePermissions: true,
|
|
trackingDelegate: {},
|
|
tracking: { openFlags: { READ: 1, WRITE: 2 } },
|
|
ErrnoError: null,
|
|
genericErrors: {},
|
|
filesystems: null,
|
|
syncFSRequests: 0,
|
|
handleFSError: function (e) {
|
|
if (!(e instanceof FS.ErrnoError)) throw e + " : " + stackTrace();
|
|
return ___setErrNo(e.errno);
|
|
},
|
|
lookupPath: function (path, opts) {
|
|
path = PATH_FS.resolve(FS.cwd(), path);
|
|
opts = opts || {};
|
|
|
|
if (!path) return { path: "", node: null };
|
|
|
|
var defaults = {
|
|
follow_mount: true,
|
|
recurse_count: 0,
|
|
};
|
|
for (var key in defaults) {
|
|
if (opts[key] === undefined) {
|
|
opts[key] = defaults[key];
|
|
}
|
|
}
|
|
|
|
if (opts.recurse_count > 8) {
|
|
// max recursive lookup of 8
|
|
throw new FS.ErrnoError(32);
|
|
}
|
|
|
|
// split the path
|
|
var parts = PATH.normalizeArray(
|
|
path.split("/").filter(function (p) {
|
|
return !!p;
|
|
}),
|
|
false
|
|
);
|
|
|
|
// start at the root
|
|
var current = FS.root;
|
|
var current_path = "/";
|
|
|
|
for (var i = 0; i < parts.length; i++) {
|
|
var islast = i === parts.length - 1;
|
|
if (islast && opts.parent) {
|
|
// stop resolving
|
|
break;
|
|
}
|
|
|
|
current = FS.lookupNode(current, parts[i]);
|
|
current_path = PATH.join2(current_path, parts[i]);
|
|
|
|
// jump to the mount's root node if this is a mountpoint
|
|
if (FS.isMountpoint(current)) {
|
|
if (!islast || (islast && opts.follow_mount)) {
|
|
current = current.mounted.root;
|
|
}
|
|
}
|
|
|
|
// by default, lookupPath will not follow a symlink if it is the final path component.
|
|
// setting opts.follow = true will override this behavior.
|
|
if (!islast || opts.follow) {
|
|
var count = 0;
|
|
while (FS.isLink(current.mode)) {
|
|
var link = FS.readlink(current_path);
|
|
current_path = PATH_FS.resolve(PATH.dirname(current_path), link);
|
|
|
|
var lookup = FS.lookupPath(current_path, {
|
|
recurse_count: opts.recurse_count,
|
|
});
|
|
current = lookup.node;
|
|
|
|
if (count++ > 40) {
|
|
// limit max consecutive symlinks to 40 (SYMLOOP_MAX).
|
|
throw new FS.ErrnoError(32);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return { path: current_path, node: current };
|
|
},
|
|
getPath: function (node) {
|
|
var path;
|
|
while (true) {
|
|
if (FS.isRoot(node)) {
|
|
var mount = node.mount.mountpoint;
|
|
if (!path) return mount;
|
|
return mount[mount.length - 1] !== "/"
|
|
? mount + "/" + path
|
|
: mount + path;
|
|
}
|
|
path = path ? node.name + "/" + path : node.name;
|
|
node = node.parent;
|
|
}
|
|
},
|
|
hashName: function (parentid, name) {
|
|
var hash = 0;
|
|
|
|
for (var i = 0; i < name.length; i++) {
|
|
hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
|
|
}
|
|
return ((parentid + hash) >>> 0) % FS.nameTable.length;
|
|
},
|
|
hashAddNode: function (node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
node.name_next = FS.nameTable[hash];
|
|
FS.nameTable[hash] = node;
|
|
},
|
|
hashRemoveNode: function (node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
if (FS.nameTable[hash] === node) {
|
|
FS.nameTable[hash] = node.name_next;
|
|
} else {
|
|
var current = FS.nameTable[hash];
|
|
while (current) {
|
|
if (current.name_next === node) {
|
|
current.name_next = node.name_next;
|
|
break;
|
|
}
|
|
current = current.name_next;
|
|
}
|
|
}
|
|
},
|
|
lookupNode: function (parent, name) {
|
|
var errCode = FS.mayLookup(parent);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode, parent);
|
|
}
|
|
var hash = FS.hashName(parent.id, name);
|
|
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
|
|
var nodeName = node.name;
|
|
if (node.parent.id === parent.id && nodeName === name) {
|
|
return node;
|
|
}
|
|
}
|
|
// if we failed to find it in the cache, call into the VFS
|
|
return FS.lookup(parent, name);
|
|
},
|
|
createNode: function (parent, name, mode, rdev) {
|
|
var node = new FS.FSNode(parent, name, mode, rdev);
|
|
|
|
FS.hashAddNode(node);
|
|
|
|
return node;
|
|
},
|
|
destroyNode: function (node) {
|
|
FS.hashRemoveNode(node);
|
|
},
|
|
isRoot: function (node) {
|
|
return node === node.parent;
|
|
},
|
|
isMountpoint: function (node) {
|
|
return !!node.mounted;
|
|
},
|
|
isFile: function (mode) {
|
|
return (mode & 61440) === 32768;
|
|
},
|
|
isDir: function (mode) {
|
|
return (mode & 61440) === 16384;
|
|
},
|
|
isLink: function (mode) {
|
|
return (mode & 61440) === 40960;
|
|
},
|
|
isChrdev: function (mode) {
|
|
return (mode & 61440) === 8192;
|
|
},
|
|
isBlkdev: function (mode) {
|
|
return (mode & 61440) === 24576;
|
|
},
|
|
isFIFO: function (mode) {
|
|
return (mode & 61440) === 4096;
|
|
},
|
|
isSocket: function (mode) {
|
|
return (mode & 49152) === 49152;
|
|
},
|
|
flagModes: {
|
|
r: 0,
|
|
rs: 1052672,
|
|
"r+": 2,
|
|
w: 577,
|
|
wx: 705,
|
|
xw: 705,
|
|
"w+": 578,
|
|
"wx+": 706,
|
|
"xw+": 706,
|
|
a: 1089,
|
|
ax: 1217,
|
|
xa: 1217,
|
|
"a+": 1090,
|
|
"ax+": 1218,
|
|
"xa+": 1218,
|
|
},
|
|
modeStringToFlags: function (str) {
|
|
var flags = FS.flagModes[str];
|
|
if (typeof flags === "undefined") {
|
|
throw new Error("Unknown file open mode: " + str);
|
|
}
|
|
return flags;
|
|
},
|
|
flagsToPermissionString: function (flag) {
|
|
var perms = ["r", "w", "rw"][flag & 3];
|
|
if (flag & 512) {
|
|
perms += "w";
|
|
}
|
|
return perms;
|
|
},
|
|
nodePermissions: function (node, perms) {
|
|
if (FS.ignorePermissions) {
|
|
return 0;
|
|
}
|
|
// return 0 if any user, group or owner bits are set.
|
|
if (perms.indexOf("r") !== -1 && !(node.mode & 292)) {
|
|
return 2;
|
|
} else if (perms.indexOf("w") !== -1 && !(node.mode & 146)) {
|
|
return 2;
|
|
} else if (perms.indexOf("x") !== -1 && !(node.mode & 73)) {
|
|
return 2;
|
|
}
|
|
return 0;
|
|
},
|
|
mayLookup: function (dir) {
|
|
var errCode = FS.nodePermissions(dir, "x");
|
|
if (errCode) return errCode;
|
|
if (!dir.node_ops.lookup) return 2;
|
|
return 0;
|
|
},
|
|
mayCreate: function (dir, name) {
|
|
try {
|
|
var node = FS.lookupNode(dir, name);
|
|
return 20;
|
|
} catch (e) {}
|
|
return FS.nodePermissions(dir, "wx");
|
|
},
|
|
mayDelete: function (dir, name, isdir) {
|
|
var node;
|
|
try {
|
|
node = FS.lookupNode(dir, name);
|
|
} catch (e) {
|
|
return e.errno;
|
|
}
|
|
var errCode = FS.nodePermissions(dir, "wx");
|
|
if (errCode) {
|
|
return errCode;
|
|
}
|
|
if (isdir) {
|
|
if (!FS.isDir(node.mode)) {
|
|
return 54;
|
|
}
|
|
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
|
|
return 10;
|
|
}
|
|
} else {
|
|
if (FS.isDir(node.mode)) {
|
|
return 31;
|
|
}
|
|
}
|
|
return 0;
|
|
},
|
|
mayOpen: function (node, flags) {
|
|
if (!node) {
|
|
return 44;
|
|
}
|
|
if (FS.isLink(node.mode)) {
|
|
return 32;
|
|
} else if (FS.isDir(node.mode)) {
|
|
if (
|
|
FS.flagsToPermissionString(flags) !== "r" || // opening for write
|
|
flags & 512
|
|
) {
|
|
// TODO: check for O_SEARCH? (== search for dir only)
|
|
return 31;
|
|
}
|
|
}
|
|
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
|
|
},
|
|
MAX_OPEN_FDS: 4096,
|
|
nextfd: function (fd_start, fd_end) {
|
|
fd_start = fd_start || 0;
|
|
fd_end = fd_end || FS.MAX_OPEN_FDS;
|
|
for (var fd = fd_start; fd <= fd_end; fd++) {
|
|
if (!FS.streams[fd]) {
|
|
return fd;
|
|
}
|
|
}
|
|
throw new FS.ErrnoError(33);
|
|
},
|
|
getStream: function (fd) {
|
|
return FS.streams[fd];
|
|
},
|
|
createStream: function (stream, fd_start, fd_end) {
|
|
if (!FS.FSStream) {
|
|
FS.FSStream = /** @constructor */ function () {};
|
|
FS.FSStream.prototype = {
|
|
object: {
|
|
get: function () {
|
|
return this.node;
|
|
},
|
|
set: function (val) {
|
|
this.node = val;
|
|
},
|
|
},
|
|
isRead: {
|
|
get: function () {
|
|
return (this.flags & 2097155) !== 1;
|
|
},
|
|
},
|
|
isWrite: {
|
|
get: function () {
|
|
return (this.flags & 2097155) !== 0;
|
|
},
|
|
},
|
|
isAppend: {
|
|
get: function () {
|
|
return this.flags & 1024;
|
|
},
|
|
},
|
|
};
|
|
}
|
|
// clone it, so we can return an instance of FSStream
|
|
var newStream = new FS.FSStream();
|
|
for (var p in stream) {
|
|
newStream[p] = stream[p];
|
|
}
|
|
stream = newStream;
|
|
var fd = FS.nextfd(fd_start, fd_end);
|
|
stream.fd = fd;
|
|
FS.streams[fd] = stream;
|
|
return stream;
|
|
},
|
|
closeStream: function (fd) {
|
|
FS.streams[fd] = null;
|
|
},
|
|
chrdev_stream_ops: {
|
|
open: function (stream) {
|
|
var device = FS.getDevice(stream.node.rdev);
|
|
// override node's stream ops with the device's
|
|
stream.stream_ops = device.stream_ops;
|
|
// forward the open call
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
},
|
|
llseek: function () {
|
|
throw new FS.ErrnoError(70);
|
|
},
|
|
},
|
|
major: function (dev) {
|
|
return dev >> 8;
|
|
},
|
|
minor: function (dev) {
|
|
return dev & 0xff;
|
|
},
|
|
makedev: function (ma, mi) {
|
|
return (ma << 8) | mi;
|
|
},
|
|
registerDevice: function (dev, ops) {
|
|
FS.devices[dev] = { stream_ops: ops };
|
|
},
|
|
getDevice: function (dev) {
|
|
return FS.devices[dev];
|
|
},
|
|
getMounts: function (mount) {
|
|
var mounts = [];
|
|
var check = [mount];
|
|
|
|
while (check.length) {
|
|
var m = check.pop();
|
|
|
|
mounts.push(m);
|
|
|
|
check.push.apply(check, m.mounts);
|
|
}
|
|
|
|
return mounts;
|
|
},
|
|
syncfs: function (populate, callback) {
|
|
if (typeof populate === "function") {
|
|
callback = populate;
|
|
populate = false;
|
|
}
|
|
|
|
FS.syncFSRequests++;
|
|
|
|
if (FS.syncFSRequests > 1) {
|
|
err(
|
|
"warning: " +
|
|
FS.syncFSRequests +
|
|
" FS.syncfs operations in flight at once, probably just doing extra work"
|
|
);
|
|
}
|
|
|
|
var mounts = FS.getMounts(FS.root.mount);
|
|
var completed = 0;
|
|
|
|
function doCallback(errCode) {
|
|
assert(FS.syncFSRequests > 0);
|
|
FS.syncFSRequests--;
|
|
return callback(errCode);
|
|
}
|
|
|
|
function done(errCode) {
|
|
if (errCode) {
|
|
if (!done.errored) {
|
|
done.errored = true;
|
|
return doCallback(errCode);
|
|
}
|
|
return;
|
|
}
|
|
if (++completed >= mounts.length) {
|
|
doCallback(null);
|
|
}
|
|
}
|
|
|
|
// sync all mounts
|
|
mounts.forEach(function (mount) {
|
|
if (!mount.type.syncfs) {
|
|
return done(null);
|
|
}
|
|
mount.type.syncfs(mount, populate, done);
|
|
});
|
|
},
|
|
mount: function (type, opts, mountpoint) {
|
|
if (typeof type === "string") {
|
|
// The filesystem was not included, and instead we have an error
|
|
// message stored in the variable.
|
|
throw type;
|
|
}
|
|
var root = mountpoint === "/";
|
|
var pseudo = !mountpoint;
|
|
var node;
|
|
|
|
if (root && FS.root) {
|
|
throw new FS.ErrnoError(10);
|
|
} else if (!root && !pseudo) {
|
|
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
|
|
|
|
mountpoint = lookup.path; // use the absolute path
|
|
node = lookup.node;
|
|
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
|
|
if (!FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
}
|
|
|
|
var mount = {
|
|
type: type,
|
|
opts: opts,
|
|
mountpoint: mountpoint,
|
|
mounts: [],
|
|
};
|
|
|
|
// create a root node for the fs
|
|
var mountRoot = type.mount(mount);
|
|
mountRoot.mount = mount;
|
|
mount.root = mountRoot;
|
|
|
|
if (root) {
|
|
FS.root = mountRoot;
|
|
} else if (node) {
|
|
// set as a mountpoint
|
|
node.mounted = mount;
|
|
|
|
// add the new mount to the current mount's children
|
|
if (node.mount) {
|
|
node.mount.mounts.push(mount);
|
|
}
|
|
}
|
|
|
|
return mountRoot;
|
|
},
|
|
unmount: function (mountpoint) {
|
|
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
|
|
|
|
if (!FS.isMountpoint(lookup.node)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
|
|
// destroy the nodes for this mount, and all its child mounts
|
|
var node = lookup.node;
|
|
var mount = node.mounted;
|
|
var mounts = FS.getMounts(mount);
|
|
|
|
Object.keys(FS.nameTable).forEach(function (hash) {
|
|
var current = FS.nameTable[hash];
|
|
|
|
while (current) {
|
|
var next = current.name_next;
|
|
|
|
if (mounts.indexOf(current.mount) !== -1) {
|
|
FS.destroyNode(current);
|
|
}
|
|
|
|
current = next;
|
|
}
|
|
});
|
|
|
|
// no longer a mountpoint
|
|
node.mounted = null;
|
|
|
|
// remove this mount from the child mounts
|
|
var idx = node.mount.mounts.indexOf(mount);
|
|
assert(idx !== -1);
|
|
node.mount.mounts.splice(idx, 1);
|
|
},
|
|
lookup: function (parent, name) {
|
|
return parent.node_ops.lookup(parent, name);
|
|
},
|
|
mknod: function (path, mode, dev) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
if (!name || name === "." || name === "..") {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var errCode = FS.mayCreate(parent, name);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.mknod) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
return parent.node_ops.mknod(parent, name, mode, dev);
|
|
},
|
|
create: function (path, mode) {
|
|
mode = mode !== undefined ? mode : 438 /* 0666 */;
|
|
mode &= 4095;
|
|
mode |= 32768;
|
|
return FS.mknod(path, mode, 0);
|
|
},
|
|
mkdir: function (path, mode) {
|
|
mode = mode !== undefined ? mode : 511 /* 0777 */;
|
|
mode &= 511 | 512;
|
|
mode |= 16384;
|
|
return FS.mknod(path, mode, 0);
|
|
},
|
|
mkdirTree: function (path, mode) {
|
|
var dirs = path.split("/");
|
|
var d = "";
|
|
for (var i = 0; i < dirs.length; ++i) {
|
|
if (!dirs[i]) continue;
|
|
d += "/" + dirs[i];
|
|
try {
|
|
FS.mkdir(d, mode);
|
|
} catch (e) {
|
|
if (e.errno != 20) throw e;
|
|
}
|
|
}
|
|
},
|
|
mkdev: function (path, mode, dev) {
|
|
if (typeof dev === "undefined") {
|
|
dev = mode;
|
|
mode = 438 /* 0666 */;
|
|
}
|
|
mode |= 8192;
|
|
return FS.mknod(path, mode, dev);
|
|
},
|
|
symlink: function (oldpath, newpath) {
|
|
if (!PATH_FS.resolve(oldpath)) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
var lookup = FS.lookupPath(newpath, { parent: true });
|
|
var parent = lookup.node;
|
|
if (!parent) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
var newname = PATH.basename(newpath);
|
|
var errCode = FS.mayCreate(parent, newname);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.symlink) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
return parent.node_ops.symlink(parent, newname, oldpath);
|
|
},
|
|
rename: function (old_path, new_path) {
|
|
var old_dirname = PATH.dirname(old_path);
|
|
var new_dirname = PATH.dirname(new_path);
|
|
var old_name = PATH.basename(old_path);
|
|
var new_name = PATH.basename(new_path);
|
|
// parents must exist
|
|
var lookup, old_dir, new_dir;
|
|
try {
|
|
lookup = FS.lookupPath(old_path, { parent: true });
|
|
old_dir = lookup.node;
|
|
lookup = FS.lookupPath(new_path, { parent: true });
|
|
new_dir = lookup.node;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
if (!old_dir || !new_dir) throw new FS.ErrnoError(44);
|
|
// need to be part of the same mount
|
|
if (old_dir.mount !== new_dir.mount) {
|
|
throw new FS.ErrnoError(75);
|
|
}
|
|
// source must exist
|
|
var old_node = FS.lookupNode(old_dir, old_name);
|
|
// old path should not be an ancestor of the new path
|
|
var relative = PATH_FS.relative(old_path, new_dirname);
|
|
if (relative.charAt(0) !== ".") {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
// new path should not be an ancestor of the old path
|
|
relative = PATH_FS.relative(new_path, old_dirname);
|
|
if (relative.charAt(0) !== ".") {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
// see if the new path already exists
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {
|
|
// not fatal
|
|
}
|
|
// early out if nothing needs to change
|
|
if (old_node === new_node) {
|
|
return;
|
|
}
|
|
// we'll need to delete the old entry
|
|
var isdir = FS.isDir(old_node.mode);
|
|
var errCode = FS.mayDelete(old_dir, old_name, isdir);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
// need delete permissions if we'll be overwriting.
|
|
// need create permissions if new doesn't already exist.
|
|
errCode = new_node
|
|
? FS.mayDelete(new_dir, new_name, isdir)
|
|
: FS.mayCreate(new_dir, new_name);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!old_dir.node_ops.rename) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
// if we are going to change the parent, check write permissions
|
|
if (new_dir !== old_dir) {
|
|
errCode = FS.nodePermissions(old_dir, "w");
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["willMovePath"]) {
|
|
FS.trackingDelegate["willMovePath"](old_path, new_path);
|
|
}
|
|
} catch (e) {
|
|
err(
|
|
"FS.trackingDelegate['willMovePath']('" +
|
|
old_path +
|
|
"', '" +
|
|
new_path +
|
|
"') threw an exception: " +
|
|
e.message
|
|
);
|
|
}
|
|
// remove the node from the lookup hash
|
|
FS.hashRemoveNode(old_node);
|
|
// do the underlying fs rename
|
|
try {
|
|
old_dir.node_ops.rename(old_node, new_dir, new_name);
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
// add the node back to the hash (in case node_ops.rename
|
|
// changed its name)
|
|
FS.hashAddNode(old_node);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["onMovePath"])
|
|
FS.trackingDelegate["onMovePath"](old_path, new_path);
|
|
} catch (e) {
|
|
err(
|
|
"FS.trackingDelegate['onMovePath']('" +
|
|
old_path +
|
|
"', '" +
|
|
new_path +
|
|
"') threw an exception: " +
|
|
e.message
|
|
);
|
|
}
|
|
},
|
|
rmdir: function (path) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var errCode = FS.mayDelete(parent, name, true);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.rmdir) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["willDeletePath"]) {
|
|
FS.trackingDelegate["willDeletePath"](path);
|
|
}
|
|
} catch (e) {
|
|
err(
|
|
"FS.trackingDelegate['willDeletePath']('" +
|
|
path +
|
|
"') threw an exception: " +
|
|
e.message
|
|
);
|
|
}
|
|
parent.node_ops.rmdir(parent, name);
|
|
FS.destroyNode(node);
|
|
try {
|
|
if (FS.trackingDelegate["onDeletePath"])
|
|
FS.trackingDelegate["onDeletePath"](path);
|
|
} catch (e) {
|
|
err(
|
|
"FS.trackingDelegate['onDeletePath']('" +
|
|
path +
|
|
"') threw an exception: " +
|
|
e.message
|
|
);
|
|
}
|
|
},
|
|
readdir: function (path) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
var node = lookup.node;
|
|
if (!node.node_ops.readdir) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
return node.node_ops.readdir(node);
|
|
},
|
|
unlink: function (path) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var errCode = FS.mayDelete(parent, name, false);
|
|
if (errCode) {
|
|
// According to POSIX, we should map EISDIR to EPERM, but
|
|
// we instead do what Linux does (and we must, as we use
|
|
// the musl linux libc).
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.unlink) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["willDeletePath"]) {
|
|
FS.trackingDelegate["willDeletePath"](path);
|
|
}
|
|
} catch (e) {
|
|
err(
|
|
"FS.trackingDelegate['willDeletePath']('" +
|
|
path +
|
|
"') threw an exception: " +
|
|
e.message
|
|
);
|
|
}
|
|
parent.node_ops.unlink(parent, name);
|
|
FS.destroyNode(node);
|
|
try {
|
|
if (FS.trackingDelegate["onDeletePath"])
|
|
FS.trackingDelegate["onDeletePath"](path);
|
|
} catch (e) {
|
|
err(
|
|
"FS.trackingDelegate['onDeletePath']('" +
|
|
path +
|
|
"') threw an exception: " +
|
|
e.message
|
|
);
|
|
}
|
|
},
|
|
readlink: function (path) {
|
|
var lookup = FS.lookupPath(path);
|
|
var link = lookup.node;
|
|
if (!link) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
if (!link.node_ops.readlink) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return PATH_FS.resolve(
|
|
FS.getPath(link.parent),
|
|
link.node_ops.readlink(link)
|
|
);
|
|
},
|
|
stat: function (path, dontFollow) {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
var node = lookup.node;
|
|
if (!node) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
if (!node.node_ops.getattr) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
return node.node_ops.getattr(node);
|
|
},
|
|
lstat: function (path) {
|
|
return FS.stat(path, true);
|
|
},
|
|
chmod: function (path, mode, dontFollow) {
|
|
var node;
|
|
if (typeof path === "string") {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
mode: (mode & 4095) | (node.mode & ~4095),
|
|
timestamp: Date.now(),
|
|
});
|
|
},
|
|
lchmod: function (path, mode) {
|
|
FS.chmod(path, mode, true);
|
|
},
|
|
fchmod: function (fd, mode) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
FS.chmod(stream.node, mode);
|
|
},
|
|
chown: function (path, uid, gid, dontFollow) {
|
|
var node;
|
|
if (typeof path === "string") {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
timestamp: Date.now(),
|
|
// we ignore the uid / gid for now
|
|
});
|
|
},
|
|
lchown: function (path, uid, gid) {
|
|
FS.chown(path, uid, gid, true);
|
|
},
|
|
fchown: function (fd, uid, gid) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
FS.chown(stream.node, uid, gid);
|
|
},
|
|
truncate: function (path, len) {
|
|
if (len < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var node;
|
|
if (typeof path === "string") {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!FS.isFile(node.mode)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var errCode = FS.nodePermissions(node, "w");
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
size: len,
|
|
timestamp: Date.now(),
|
|
});
|
|
},
|
|
ftruncate: function (fd, len) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
FS.truncate(stream.node, len);
|
|
},
|
|
utime: function (path, atime, mtime) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
var node = lookup.node;
|
|
node.node_ops.setattr(node, {
|
|
timestamp: Math.max(atime, mtime),
|
|
});
|
|
},
|
|
open: function (path, flags, mode, fd_start, fd_end) {
|
|
if (path === "") {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
flags = typeof flags === "string" ? FS.modeStringToFlags(flags) : flags;
|
|
mode = typeof mode === "undefined" ? 438 /* 0666 */ : mode;
|
|
if (flags & 64) {
|
|
mode = (mode & 4095) | 32768;
|
|
} else {
|
|
mode = 0;
|
|
}
|
|
var node;
|
|
if (typeof path === "object") {
|
|
node = path;
|
|
} else {
|
|
path = PATH.normalize(path);
|
|
try {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !(flags & 131072),
|
|
});
|
|
node = lookup.node;
|
|
} catch (e) {
|
|
// ignore
|
|
}
|
|
}
|
|
// perhaps we need to create the node
|
|
var created = false;
|
|
if (flags & 64) {
|
|
if (node) {
|
|
// if O_CREAT and O_EXCL are set, error out if the node already exists
|
|
if (flags & 128) {
|
|
throw new FS.ErrnoError(20);
|
|
}
|
|
} else {
|
|
// node doesn't exist, try to create it
|
|
node = FS.mknod(path, mode, 0);
|
|
created = true;
|
|
}
|
|
}
|
|
if (!node) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
// can't truncate a device
|
|
if (FS.isChrdev(node.mode)) {
|
|
flags &= ~512;
|
|
}
|
|
// if asked only for a directory, then this must be one
|
|
if (flags & 65536 && !FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
// check permissions, if this is not a file we just created now (it is ok to
|
|
// create and write to a file with read-only permissions; it is read-only
|
|
// for later use)
|
|
if (!created) {
|
|
var errCode = FS.mayOpen(node, flags);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
}
|
|
// do truncation if necessary
|
|
if (flags & 512) {
|
|
FS.truncate(node, 0);
|
|
}
|
|
// we've already handled these, don't pass down to the underlying vfs
|
|
flags &= ~(128 | 512);
|
|
|
|
// register the stream with the filesystem
|
|
var stream = FS.createStream(
|
|
{
|
|
node: node,
|
|
path: FS.getPath(node), // we want the absolute path to the node
|
|
flags: flags,
|
|
seekable: true,
|
|
position: 0,
|
|
stream_ops: node.stream_ops,
|
|
// used by the file family libc calls (fopen, fwrite, ferror, etc.)
|
|
ungotten: [],
|
|
error: false,
|
|
},
|
|
fd_start,
|
|
fd_end
|
|
);
|
|
// call the new stream's open function
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
if (Module["logReadFiles"] && !(flags & 1)) {
|
|
if (!FS.readFiles) FS.readFiles = {};
|
|
if (!(path in FS.readFiles)) {
|
|
FS.readFiles[path] = 1;
|
|
err("FS.trackingDelegate error on read file: " + path);
|
|
}
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["onOpenFile"]) {
|
|
var trackingFlags = 0;
|
|
if ((flags & 2097155) !== 1) {
|
|
trackingFlags |= FS.tracking.openFlags.READ;
|
|
}
|
|
if ((flags & 2097155) !== 0) {
|
|
trackingFlags |= FS.tracking.openFlags.WRITE;
|
|
}
|
|
FS.trackingDelegate["onOpenFile"](path, trackingFlags);
|
|
}
|
|
} catch (e) {
|
|
err(
|
|
"FS.trackingDelegate['onOpenFile']('" +
|
|
path +
|
|
"', flags) threw an exception: " +
|
|
e.message
|
|
);
|
|
}
|
|
return stream;
|
|
},
|
|
close: function (stream) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (stream.getdents) stream.getdents = null; // free readdir state
|
|
try {
|
|
if (stream.stream_ops.close) {
|
|
stream.stream_ops.close(stream);
|
|
}
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
FS.closeStream(stream.fd);
|
|
}
|
|
stream.fd = null;
|
|
},
|
|
isClosed: function (stream) {
|
|
return stream.fd === null;
|
|
},
|
|
llseek: function (stream, offset, whence) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (!stream.seekable || !stream.stream_ops.llseek) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
if (whence != 0 && whence != 1 && whence != 2) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
stream.position = stream.stream_ops.llseek(stream, offset, whence);
|
|
stream.ungotten = [];
|
|
return stream.position;
|
|
},
|
|
read: function (stream, buffer, offset, length, position) {
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!stream.stream_ops.read) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var seeking = typeof position !== "undefined";
|
|
if (!seeking) {
|
|
position = stream.position;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
var bytesRead = stream.stream_ops.read(
|
|
stream,
|
|
buffer,
|
|
offset,
|
|
length,
|
|
position
|
|
);
|
|
if (!seeking) stream.position += bytesRead;
|
|
return bytesRead;
|
|
},
|
|
write: function (stream, buffer, offset, length, position, canOwn) {
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!stream.stream_ops.write) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (stream.flags & 1024) {
|
|
// seek to the end before writing in append mode
|
|
FS.llseek(stream, 0, 2);
|
|
}
|
|
var seeking = typeof position !== "undefined";
|
|
if (!seeking) {
|
|
position = stream.position;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
var bytesWritten = stream.stream_ops.write(
|
|
stream,
|
|
buffer,
|
|
offset,
|
|
length,
|
|
position,
|
|
canOwn
|
|
);
|
|
if (!seeking) stream.position += bytesWritten;
|
|
try {
|
|
if (stream.path && FS.trackingDelegate["onWriteToFile"])
|
|
FS.trackingDelegate["onWriteToFile"](stream.path);
|
|
} catch (e) {
|
|
err(
|
|
"FS.trackingDelegate['onWriteToFile']('" +
|
|
stream.path +
|
|
"') threw an exception: " +
|
|
e.message
|
|
);
|
|
}
|
|
return bytesWritten;
|
|
},
|
|
allocate: function (stream, offset, length) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (offset < 0 || length <= 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
if (!stream.stream_ops.allocate) {
|
|
throw new FS.ErrnoError(138);
|
|
}
|
|
stream.stream_ops.allocate(stream, offset, length);
|
|
},
|
|
mmap: function (stream, buffer, offset, length, position, prot, flags) {
|
|
// User requests writing to file (prot & PROT_WRITE != 0).
|
|
// Checking if we have permissions to write to the file unless
|
|
// MAP_PRIVATE flag is set. According to POSIX spec it is possible
|
|
// to write to file opened in read-only mode with MAP_PRIVATE flag,
|
|
// as all modifications will be visible only in the memory of
|
|
// the current process.
|
|
if (
|
|
(prot & 2) !== 0 &&
|
|
(flags & 2) === 0 &&
|
|
(stream.flags & 2097155) !== 2
|
|
) {
|
|
throw new FS.ErrnoError(2);
|
|
}
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(2);
|
|
}
|
|
if (!stream.stream_ops.mmap) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
return stream.stream_ops.mmap(
|
|
stream,
|
|
buffer,
|
|
offset,
|
|
length,
|
|
position,
|
|
prot,
|
|
flags
|
|
);
|
|
},
|
|
msync: function (stream, buffer, offset, length, mmapFlags) {
|
|
if (!stream || !stream.stream_ops.msync) {
|
|
return 0;
|
|
}
|
|
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
|
|
},
|
|
munmap: function (stream) {
|
|
return 0;
|
|
},
|
|
ioctl: function (stream, cmd, arg) {
|
|
if (!stream.stream_ops.ioctl) {
|
|
throw new FS.ErrnoError(59);
|
|
}
|
|
return stream.stream_ops.ioctl(stream, cmd, arg);
|
|
},
|
|
readFile: function (path, opts) {
|
|
opts = opts || {};
|
|
opts.flags = opts.flags || "r";
|
|
opts.encoding = opts.encoding || "binary";
|
|
if (opts.encoding !== "utf8" && opts.encoding !== "binary") {
|
|
throw new Error('Invalid encoding type "' + opts.encoding + '"');
|
|
}
|
|
var ret;
|
|
var stream = FS.open(path, opts.flags);
|
|
var stat = FS.stat(path);
|
|
var length = stat.size;
|
|
var buf = new Uint8Array(length);
|
|
FS.read(stream, buf, 0, length, 0);
|
|
if (opts.encoding === "utf8") {
|
|
ret = UTF8ArrayToString(buf, 0);
|
|
} else if (opts.encoding === "binary") {
|
|
ret = buf;
|
|
}
|
|
FS.close(stream);
|
|
return ret;
|
|
},
|
|
writeFile: function (path, data, opts) {
|
|
opts = opts || {};
|
|
opts.flags = opts.flags || "w";
|
|
var stream = FS.open(path, opts.flags, opts.mode);
|
|
if (typeof data === "string") {
|
|
var buf = new Uint8Array(lengthBytesUTF8(data) + 1);
|
|
var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
|
|
FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
|
|
} else if (ArrayBuffer.isView(data)) {
|
|
FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
|
|
} else {
|
|
throw new Error("Unsupported data type");
|
|
}
|
|
FS.close(stream);
|
|
},
|
|
cwd: function () {
|
|
return FS.currentPath;
|
|
},
|
|
chdir: function (path) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
if (lookup.node === null) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
if (!FS.isDir(lookup.node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
var errCode = FS.nodePermissions(lookup.node, "x");
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
FS.currentPath = lookup.path;
|
|
},
|
|
createDefaultDirectories: function () {
|
|
FS.mkdir("/tmp");
|
|
FS.mkdir("/home");
|
|
FS.mkdir("/home/web_user");
|
|
},
|
|
createDefaultDevices: function () {
|
|
// create /dev
|
|
FS.mkdir("/dev");
|
|
// setup /dev/null
|
|
FS.registerDevice(FS.makedev(1, 3), {
|
|
read: function () {
|
|
return 0;
|
|
},
|
|
write: function (stream, buffer, offset, length, pos) {
|
|
return length;
|
|
},
|
|
});
|
|
FS.mkdev("/dev/null", FS.makedev(1, 3));
|
|
// setup /dev/tty and /dev/tty1
|
|
// stderr needs to print output using Module['printErr']
|
|
// so we register a second tty just for it.
|
|
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
|
|
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
|
|
FS.mkdev("/dev/tty", FS.makedev(5, 0));
|
|
FS.mkdev("/dev/tty1", FS.makedev(6, 0));
|
|
// setup /dev/[u]random
|
|
var random_device;
|
|
if (
|
|
typeof crypto === "object" &&
|
|
typeof crypto["getRandomValues"] === "function"
|
|
) {
|
|
// for modern web browsers
|
|
var randomBuffer = new Uint8Array(1);
|
|
random_device = function () {
|
|
crypto.getRandomValues(randomBuffer);
|
|
return randomBuffer[0];
|
|
};
|
|
} else if (ENVIRONMENT_IS_NODE) {
|
|
// for nodejs with or without crypto support included
|
|
try {
|
|
var crypto_module = require("crypto");
|
|
// nodejs has crypto support
|
|
random_device = function () {
|
|
return crypto_module["randomBytes"](1)[0];
|
|
};
|
|
} catch (e) {
|
|
// nodejs doesn't have crypto support
|
|
}
|
|
} else {
|
|
}
|
|
if (!random_device) {
|
|
// we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096
|
|
random_device = function () {
|
|
abort(
|
|
"no cryptographic support found for random_device. consider polyfilling it if you want to use something insecure like Math.random(), e.g. put this in a --pre-js: var crypto = { getRandomValues: function(array) { for (var i = 0; i < array.length; i++) array[i] = (Math.random()*256)|0 } };"
|
|
);
|
|
};
|
|
}
|
|
FS.createDevice("/dev", "random", random_device);
|
|
FS.createDevice("/dev", "urandom", random_device);
|
|
// we're not going to emulate the actual shm device,
|
|
// just create the tmp dirs that reside in it commonly
|
|
FS.mkdir("/dev/shm");
|
|
FS.mkdir("/dev/shm/tmp");
|
|
},
|
|
createSpecialDirectories: function () {
|
|
// create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname)
|
|
FS.mkdir("/proc");
|
|
FS.mkdir("/proc/self");
|
|
FS.mkdir("/proc/self/fd");
|
|
FS.mount(
|
|
{
|
|
mount: function () {
|
|
var node = FS.createNode(
|
|
"/proc/self",
|
|
"fd",
|
|
16384 | 511 /* 0777 */,
|
|
73
|
|
);
|
|
node.node_ops = {
|
|
lookup: function (parent, name) {
|
|
var fd = +name;
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) throw new FS.ErrnoError(8);
|
|
var ret = {
|
|
parent: null,
|
|
mount: { mountpoint: "fake" },
|
|
node_ops: {
|
|
readlink: function () {
|
|
return stream.path;
|
|
},
|
|
},
|
|
};
|
|
ret.parent = ret; // make it look like a simple root node
|
|
return ret;
|
|
},
|
|
};
|
|
return node;
|
|
},
|
|
},
|
|
{},
|
|
"/proc/self/fd"
|
|
);
|
|
},
|
|
createStandardStreams: function () {
|
|
// TODO deprecate the old functionality of a single
|
|
// input / output callback and that utilizes FS.createDevice
|
|
// and instead require a unique set of stream ops
|
|
|
|
// by default, we symlink the standard streams to the
|
|
// default tty devices. however, if the standard streams
|
|
// have been overwritten we create a unique device for
|
|
// them instead.
|
|
if (Module["stdin"]) {
|
|
FS.createDevice("/dev", "stdin", Module["stdin"]);
|
|
} else {
|
|
FS.symlink("/dev/tty", "/dev/stdin");
|
|
}
|
|
if (Module["stdout"]) {
|
|
FS.createDevice("/dev", "stdout", null, Module["stdout"]);
|
|
} else {
|
|
FS.symlink("/dev/tty", "/dev/stdout");
|
|
}
|
|
if (Module["stderr"]) {
|
|
FS.createDevice("/dev", "stderr", null, Module["stderr"]);
|
|
} else {
|
|
FS.symlink("/dev/tty1", "/dev/stderr");
|
|
}
|
|
|
|
// open default streams for the stdin, stdout and stderr devices
|
|
var stdin = FS.open("/dev/stdin", "r");
|
|
var stdout = FS.open("/dev/stdout", "w");
|
|
var stderr = FS.open("/dev/stderr", "w");
|
|
assert(stdin.fd === 0, "invalid handle for stdin (" + stdin.fd + ")");
|
|
assert(stdout.fd === 1, "invalid handle for stdout (" + stdout.fd + ")");
|
|
assert(stderr.fd === 2, "invalid handle for stderr (" + stderr.fd + ")");
|
|
},
|
|
ensureErrnoError: function () {
|
|
if (FS.ErrnoError) return;
|
|
FS.ErrnoError = /** @this{Object} */ function ErrnoError(errno, node) {
|
|
this.node = node;
|
|
this.setErrno = /** @this{Object} */ function (errno) {
|
|
this.errno = errno;
|
|
for (var key in ERRNO_CODES) {
|
|
if (ERRNO_CODES[key] === errno) {
|
|
this.code = key;
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
this.setErrno(errno);
|
|
this.message = ERRNO_MESSAGES[errno];
|
|
|
|
// Try to get a maximally helpful stack trace. On Node.js, getting Error.stack
|
|
// now ensures it shows what we want.
|
|
if (this.stack) {
|
|
// Define the stack property for Node.js 4, which otherwise errors on the next line.
|
|
Object.defineProperty(this, "stack", {
|
|
value: new Error().stack,
|
|
writable: true,
|
|
});
|
|
this.stack = demangleAll(this.stack);
|
|
}
|
|
};
|
|
FS.ErrnoError.prototype = new Error();
|
|
FS.ErrnoError.prototype.constructor = FS.ErrnoError;
|
|
// Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info)
|
|
[44].forEach(function (code) {
|
|
FS.genericErrors[code] = new FS.ErrnoError(code);
|
|
FS.genericErrors[code].stack = "<generic error, no stack>";
|
|
});
|
|
},
|
|
staticInit: function () {
|
|
FS.ensureErrnoError();
|
|
|
|
FS.nameTable = new Array(4096);
|
|
|
|
FS.mount(MEMFS, {}, "/");
|
|
|
|
FS.createDefaultDirectories();
|
|
FS.createDefaultDevices();
|
|
FS.createSpecialDirectories();
|
|
|
|
FS.filesystems = {
|
|
MEMFS: MEMFS,
|
|
};
|
|
},
|
|
init: function (input, output, error) {
|
|
assert(
|
|
!FS.init.initialized,
|
|
"FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)"
|
|
);
|
|
FS.init.initialized = true;
|
|
|
|
FS.ensureErrnoError();
|
|
|
|
// Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
|
|
Module["stdin"] = input || Module["stdin"];
|
|
Module["stdout"] = output || Module["stdout"];
|
|
Module["stderr"] = error || Module["stderr"];
|
|
|
|
FS.createStandardStreams();
|
|
},
|
|
quit: function () {
|
|
FS.init.initialized = false;
|
|
// force-flush all streams, so we get musl std streams printed out
|
|
var fflush = Module["_fflush"];
|
|
if (fflush) fflush(0);
|
|
// close all of our streams
|
|
for (var i = 0; i < FS.streams.length; i++) {
|
|
var stream = FS.streams[i];
|
|
if (!stream) {
|
|
continue;
|
|
}
|
|
FS.close(stream);
|
|
}
|
|
},
|
|
getMode: function (canRead, canWrite) {
|
|
var mode = 0;
|
|
if (canRead) mode |= 292 | 73;
|
|
if (canWrite) mode |= 146;
|
|
return mode;
|
|
},
|
|
joinPath: function (parts, forceRelative) {
|
|
var path = PATH.join.apply(null, parts);
|
|
if (forceRelative && path[0] == "/") path = path.substr(1);
|
|
return path;
|
|
},
|
|
absolutePath: function (relative, base) {
|
|
return PATH_FS.resolve(base, relative);
|
|
},
|
|
standardizePath: function (path) {
|
|
return PATH.normalize(path);
|
|
},
|
|
findObject: function (path, dontResolveLastLink) {
|
|
var ret = FS.analyzePath(path, dontResolveLastLink);
|
|
if (ret.exists) {
|
|
return ret.object;
|
|
} else {
|
|
___setErrNo(ret.error);
|
|
return null;
|
|
}
|
|
},
|
|
analyzePath: function (path, dontResolveLastLink) {
|
|
// operate from within the context of the symlink's target
|
|
try {
|
|
var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
|
|
path = lookup.path;
|
|
} catch (e) {}
|
|
var ret = {
|
|
isRoot: false,
|
|
exists: false,
|
|
error: 0,
|
|
name: null,
|
|
path: null,
|
|
object: null,
|
|
parentExists: false,
|
|
parentPath: null,
|
|
parentObject: null,
|
|
};
|
|
try {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
ret.parentExists = true;
|
|
ret.parentPath = lookup.path;
|
|
ret.parentObject = lookup.node;
|
|
ret.name = PATH.basename(path);
|
|
lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
|
|
ret.exists = true;
|
|
ret.path = lookup.path;
|
|
ret.object = lookup.node;
|
|
ret.name = lookup.node.name;
|
|
ret.isRoot = lookup.path === "/";
|
|
} catch (e) {
|
|
ret.error = e.errno;
|
|
}
|
|
return ret;
|
|
},
|
|
createFolder: function (parent, name, canRead, canWrite) {
|
|
var path = PATH.join2(
|
|
typeof parent === "string" ? parent : FS.getPath(parent),
|
|
name
|
|
);
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
return FS.mkdir(path, mode);
|
|
},
|
|
createPath: function (parent, path, canRead, canWrite) {
|
|
parent = typeof parent === "string" ? parent : FS.getPath(parent);
|
|
var parts = path.split("/").reverse();
|
|
while (parts.length) {
|
|
var part = parts.pop();
|
|
if (!part) continue;
|
|
var current = PATH.join2(parent, part);
|
|
try {
|
|
FS.mkdir(current);
|
|
} catch (e) {
|
|
// ignore EEXIST
|
|
}
|
|
parent = current;
|
|
}
|
|
return current;
|
|
},
|
|
createFile: function (parent, name, properties, canRead, canWrite) {
|
|
var path = PATH.join2(
|
|
typeof parent === "string" ? parent : FS.getPath(parent),
|
|
name
|
|
);
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
return FS.create(path, mode);
|
|
},
|
|
createDataFile: function (parent, name, data, canRead, canWrite, canOwn) {
|
|
var path = name
|
|
? PATH.join2(
|
|
typeof parent === "string" ? parent : FS.getPath(parent),
|
|
name
|
|
)
|
|
: parent;
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
var node = FS.create(path, mode);
|
|
if (data) {
|
|
if (typeof data === "string") {
|
|
var arr = new Array(data.length);
|
|
for (var i = 0, len = data.length; i < len; ++i)
|
|
arr[i] = data.charCodeAt(i);
|
|
data = arr;
|
|
}
|
|
// make sure we can write to the file
|
|
FS.chmod(node, mode | 146);
|
|
var stream = FS.open(node, "w");
|
|
FS.write(stream, data, 0, data.length, 0, canOwn);
|
|
FS.close(stream);
|
|
FS.chmod(node, mode);
|
|
}
|
|
return node;
|
|
},
|
|
createDevice: function (parent, name, input, output) {
|
|
var path = PATH.join2(
|
|
typeof parent === "string" ? parent : FS.getPath(parent),
|
|
name
|
|
);
|
|
var mode = FS.getMode(!!input, !!output);
|
|
if (!FS.createDevice.major) FS.createDevice.major = 64;
|
|
var dev = FS.makedev(FS.createDevice.major++, 0);
|
|
// Create a fake device that a set of stream ops to emulate
|
|
// the old behavior.
|
|
FS.registerDevice(dev, {
|
|
open: function (stream) {
|
|
stream.seekable = false;
|
|
},
|
|
close: function (stream) {
|
|
// flush any pending line data
|
|
if (output && output.buffer && output.buffer.length) {
|
|
output(10);
|
|
}
|
|
},
|
|
read: function (stream, buffer, offset, length, pos /* ignored */) {
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = input();
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(6);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset + i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return bytesRead;
|
|
},
|
|
write: function (stream, buffer, offset, length, pos) {
|
|
for (var i = 0; i < length; i++) {
|
|
try {
|
|
output(buffer[offset + i]);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
}
|
|
if (length) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return i;
|
|
},
|
|
});
|
|
return FS.mkdev(path, mode, dev);
|
|
},
|
|
createLink: function (parent, name, target, canRead, canWrite) {
|
|
var path = PATH.join2(
|
|
typeof parent === "string" ? parent : FS.getPath(parent),
|
|
name
|
|
);
|
|
return FS.symlink(target, path);
|
|
},
|
|
forceLoadFile: function (obj) {
|
|
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
|
|
var success = true;
|
|
if (typeof XMLHttpRequest !== "undefined") {
|
|
throw new Error(
|
|
"Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."
|
|
);
|
|
} else if (read_) {
|
|
// Command-line.
|
|
try {
|
|
// WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as
|
|
// read() will try to parse UTF8.
|
|
obj.contents = intArrayFromString(read_(obj.url), true);
|
|
obj.usedBytes = obj.contents.length;
|
|
} catch (e) {
|
|
success = false;
|
|
}
|
|
} else {
|
|
throw new Error("Cannot load without read() or XMLHttpRequest.");
|
|
}
|
|
if (!success) ___setErrNo(29);
|
|
return success;
|
|
},
|
|
createLazyFile: function (parent, name, url, canRead, canWrite) {
|
|
// Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse.
|
|
/** @constructor */
|
|
function LazyUint8Array() {
|
|
this.lengthKnown = false;
|
|
this.chunks = []; // Loaded chunks. Index is the chunk number
|
|
}
|
|
LazyUint8Array.prototype.get =
|
|
/** @this{Object} */ function LazyUint8Array_get(idx) {
|
|
if (idx > this.length - 1 || idx < 0) {
|
|
return undefined;
|
|
}
|
|
var chunkOffset = idx % this.chunkSize;
|
|
var chunkNum = (idx / this.chunkSize) | 0;
|
|
return this.getter(chunkNum)[chunkOffset];
|
|
};
|
|
LazyUint8Array.prototype.setDataGetter =
|
|
function LazyUint8Array_setDataGetter(getter) {
|
|
this.getter = getter;
|
|
};
|
|
LazyUint8Array.prototype.cacheLength =
|
|
function LazyUint8Array_cacheLength() {
|
|
// Find length
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.open("HEAD", url, false);
|
|
xhr.send(null);
|
|
if (!((xhr.status >= 200 && xhr.status < 300) || xhr.status === 304))
|
|
throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
var datalength = Number(xhr.getResponseHeader("Content-length"));
|
|
var header;
|
|
var hasByteServing =
|
|
(header = xhr.getResponseHeader("Accept-Ranges")) &&
|
|
header === "bytes";
|
|
var usesGzip =
|
|
(header = xhr.getResponseHeader("Content-Encoding")) &&
|
|
header === "gzip";
|
|
|
|
var chunkSize = 1024 * 1024; // Chunk size in bytes
|
|
|
|
if (!hasByteServing) chunkSize = datalength;
|
|
|
|
// Function to get a range from the remote URL.
|
|
var doXHR = function (from, to) {
|
|
if (from > to)
|
|
throw new Error(
|
|
"invalid range (" + from + ", " + to + ") or no bytes requested!"
|
|
);
|
|
if (to > datalength - 1)
|
|
throw new Error(
|
|
"only " + datalength + " bytes available! programmer error!"
|
|
);
|
|
|
|
// TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.open("GET", url, false);
|
|
if (datalength !== chunkSize)
|
|
xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
|
|
|
|
// Some hints to the browser that we want binary data.
|
|
if (typeof Uint8Array != "undefined")
|
|
xhr.responseType = "arraybuffer";
|
|
if (xhr.overrideMimeType) {
|
|
xhr.overrideMimeType("text/plain; charset=x-user-defined");
|
|
}
|
|
|
|
xhr.send(null);
|
|
if (!((xhr.status >= 200 && xhr.status < 300) || xhr.status === 304))
|
|
throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
if (xhr.response !== undefined) {
|
|
return new Uint8Array(
|
|
/** @type{Array<number>} */ (xhr.response || [])
|
|
);
|
|
} else {
|
|
return intArrayFromString(xhr.responseText || "", true);
|
|
}
|
|
};
|
|
var lazyArray = this;
|
|
lazyArray.setDataGetter(function (chunkNum) {
|
|
var start = chunkNum * chunkSize;
|
|
var end = (chunkNum + 1) * chunkSize - 1; // including this byte
|
|
end = Math.min(end, datalength - 1); // if datalength-1 is selected, this is the last block
|
|
if (typeof lazyArray.chunks[chunkNum] === "undefined") {
|
|
lazyArray.chunks[chunkNum] = doXHR(start, end);
|
|
}
|
|
if (typeof lazyArray.chunks[chunkNum] === "undefined")
|
|
throw new Error("doXHR failed!");
|
|
return lazyArray.chunks[chunkNum];
|
|
});
|
|
|
|
if (usesGzip || !datalength) {
|
|
// if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
|
|
chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file
|
|
datalength = this.getter(0).length;
|
|
chunkSize = datalength;
|
|
out(
|
|
"LazyFiles on gzip forces download of the whole file when length is accessed"
|
|
);
|
|
}
|
|
|
|
this._length = datalength;
|
|
this._chunkSize = chunkSize;
|
|
this.lengthKnown = true;
|
|
};
|
|
if (typeof XMLHttpRequest !== "undefined") {
|
|
if (!ENVIRONMENT_IS_WORKER)
|
|
throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc";
|
|
var lazyArray = new LazyUint8Array();
|
|
Object.defineProperties(lazyArray, {
|
|
length: {
|
|
get: /** @this{Object} */ function () {
|
|
if (!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._length;
|
|
},
|
|
},
|
|
chunkSize: {
|
|
get: /** @this{Object} */ function () {
|
|
if (!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._chunkSize;
|
|
},
|
|
},
|
|
});
|
|
|
|
var properties = { isDevice: false, contents: lazyArray };
|
|
} else {
|
|
var properties = { isDevice: false, url: url };
|
|
}
|
|
|
|
var node = FS.createFile(parent, name, properties, canRead, canWrite);
|
|
// This is a total hack, but I want to get this lazy file code out of the
|
|
// core of MEMFS. If we want to keep this lazy file concept I feel it should
|
|
// be its own thin LAZYFS proxying calls to MEMFS.
|
|
if (properties.contents) {
|
|
node.contents = properties.contents;
|
|
} else if (properties.url) {
|
|
node.contents = null;
|
|
node.url = properties.url;
|
|
}
|
|
// Add a function that defers querying the file size until it is asked the first time.
|
|
Object.defineProperties(node, {
|
|
usedBytes: {
|
|
get: /** @this {FSNode} */ function () {
|
|
return this.contents.length;
|
|
},
|
|
},
|
|
});
|
|
// override each stream op with one that tries to force load the lazy file first
|
|
var stream_ops = {};
|
|
var keys = Object.keys(node.stream_ops);
|
|
keys.forEach(function (key) {
|
|
var fn = node.stream_ops[key];
|
|
stream_ops[key] = function forceLoadLazyFile() {
|
|
if (!FS.forceLoadFile(node)) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
return fn.apply(null, arguments);
|
|
};
|
|
});
|
|
// use a custom read function
|
|
stream_ops.read = function stream_ops_read(
|
|
stream,
|
|
buffer,
|
|
offset,
|
|
length,
|
|
position
|
|
) {
|
|
if (!FS.forceLoadFile(node)) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
var contents = stream.node.contents;
|
|
if (position >= contents.length) return 0;
|
|
var size = Math.min(contents.length - position, length);
|
|
assert(size >= 0);
|
|
if (contents.slice) {
|
|
// normal array
|
|
for (var i = 0; i < size; i++) {
|
|
buffer[offset + i] = contents[position + i];
|
|
}
|
|
} else {
|
|
for (var i = 0; i < size; i++) {
|
|
// LazyUint8Array from sync binary XHR
|
|
buffer[offset + i] = contents.get(position + i);
|
|
}
|
|
}
|
|
return size;
|
|
};
|
|
node.stream_ops = stream_ops;
|
|
return node;
|
|
},
|
|
createPreloadedFile: function (
|
|
parent,
|
|
name,
|
|
url,
|
|
canRead,
|
|
canWrite,
|
|
onload,
|
|
onerror,
|
|
dontCreateFile,
|
|
canOwn,
|
|
preFinish
|
|
) {
|
|
Browser.init(); // XXX perhaps this method should move onto Browser?
|
|
// TODO we should allow people to just pass in a complete filename instead
|
|
// of parent and name being that we just join them anyways
|
|
var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent;
|
|
var dep = getUniqueRunDependency("cp " + fullname); // might have several active requests for the same fullname
|
|
function processData(byteArray) {
|
|
function finish(byteArray) {
|
|
if (preFinish) preFinish();
|
|
if (!dontCreateFile) {
|
|
FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
|
|
}
|
|
if (onload) onload();
|
|
removeRunDependency(dep);
|
|
}
|
|
var handled = false;
|
|
Module["preloadPlugins"].forEach(function (plugin) {
|
|
if (handled) return;
|
|
if (plugin["canHandle"](fullname)) {
|
|
plugin["handle"](byteArray, fullname, finish, function () {
|
|
if (onerror) onerror();
|
|
removeRunDependency(dep);
|
|
});
|
|
handled = true;
|
|
}
|
|
});
|
|
if (!handled) finish(byteArray);
|
|
}
|
|
addRunDependency(dep);
|
|
if (typeof url == "string") {
|
|
Browser.asyncLoad(
|
|
url,
|
|
function (byteArray) {
|
|
processData(byteArray);
|
|
},
|
|
onerror
|
|
);
|
|
} else {
|
|
processData(url);
|
|
}
|
|
},
|
|
indexedDB: function () {
|
|
return (
|
|
window.indexedDB ||
|
|
window.mozIndexedDB ||
|
|
window.webkitIndexedDB ||
|
|
window.msIndexedDB
|
|
);
|
|
},
|
|
DB_NAME: function () {
|
|
return "EM_FS_" + window.location.pathname;
|
|
},
|
|
DB_VERSION: 20,
|
|
DB_STORE_NAME: "FILE_DATA",
|
|
saveFilesToDB: function (paths, onload, onerror) {
|
|
onload = onload || function () {};
|
|
onerror = onerror || function () {};
|
|
var indexedDB = FS.indexedDB();
|
|
try {
|
|
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
|
|
} catch (e) {
|
|
return onerror(e);
|
|
}
|
|
openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
|
|
out("creating db");
|
|
var db = openRequest.result;
|
|
db.createObjectStore(FS.DB_STORE_NAME);
|
|
};
|
|
openRequest.onsuccess = function openRequest_onsuccess() {
|
|
var db = openRequest.result;
|
|
var transaction = db.transaction([FS.DB_STORE_NAME], "readwrite");
|
|
var files = transaction.objectStore(FS.DB_STORE_NAME);
|
|
var ok = 0,
|
|
fail = 0,
|
|
total = paths.length;
|
|
function finish() {
|
|
if (fail == 0) onload();
|
|
else onerror();
|
|
}
|
|
paths.forEach(function (path) {
|
|
var putRequest = files.put(FS.analyzePath(path).object.contents, path);
|
|
putRequest.onsuccess = function putRequest_onsuccess() {
|
|
ok++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
putRequest.onerror = function putRequest_onerror() {
|
|
fail++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
});
|
|
transaction.onerror = onerror;
|
|
};
|
|
openRequest.onerror = onerror;
|
|
},
|
|
loadFilesFromDB: function (paths, onload, onerror) {
|
|
onload = onload || function () {};
|
|
onerror = onerror || function () {};
|
|
var indexedDB = FS.indexedDB();
|
|
try {
|
|
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
|
|
} catch (e) {
|
|
return onerror(e);
|
|
}
|
|
openRequest.onupgradeneeded = onerror; // no database to load from
|
|
openRequest.onsuccess = function openRequest_onsuccess() {
|
|
var db = openRequest.result;
|
|
try {
|
|
var transaction = db.transaction([FS.DB_STORE_NAME], "readonly");
|
|
} catch (e) {
|
|
onerror(e);
|
|
return;
|
|
}
|
|
var files = transaction.objectStore(FS.DB_STORE_NAME);
|
|
var ok = 0,
|
|
fail = 0,
|
|
total = paths.length;
|
|
function finish() {
|
|
if (fail == 0) onload();
|
|
else onerror();
|
|
}
|
|
paths.forEach(function (path) {
|
|
var getRequest = files.get(path);
|
|
getRequest.onsuccess = function getRequest_onsuccess() {
|
|
if (FS.analyzePath(path).exists) {
|
|
FS.unlink(path);
|
|
}
|
|
FS.createDataFile(
|
|
PATH.dirname(path),
|
|
PATH.basename(path),
|
|
getRequest.result,
|
|
true,
|
|
true,
|
|
true
|
|
);
|
|
ok++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
getRequest.onerror = function getRequest_onerror() {
|
|
fail++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
});
|
|
transaction.onerror = onerror;
|
|
};
|
|
openRequest.onerror = onerror;
|
|
},
|
|
};
|
|
var SYSCALLS = {
|
|
mappings: {},
|
|
DEFAULT_POLLMASK: 5,
|
|
umask: 511,
|
|
calculateAt: function (dirfd, path) {
|
|
if (path[0] !== "/") {
|
|
// relative path
|
|
var dir;
|
|
if (dirfd === -100) {
|
|
dir = FS.cwd();
|
|
} else {
|
|
var dirstream = FS.getStream(dirfd);
|
|
if (!dirstream) throw new FS.ErrnoError(8);
|
|
dir = dirstream.path;
|
|
}
|
|
path = PATH.join2(dir, path);
|
|
}
|
|
return path;
|
|
},
|
|
doStat: function (func, path, buf) {
|
|
try {
|
|
var stat = func(path);
|
|
} catch (e) {
|
|
if (
|
|
e &&
|
|
e.node &&
|
|
PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))
|
|
) {
|
|
// an error occurred while trying to look up the path; we should just report ENOTDIR
|
|
return -54;
|
|
}
|
|
throw e;
|
|
}
|
|
HEAP32[buf >> 2] = stat.dev;
|
|
HEAP32[(buf + 4) >> 2] = 0;
|
|
HEAP32[(buf + 8) >> 2] = stat.ino;
|
|
HEAP32[(buf + 12) >> 2] = stat.mode;
|
|
HEAP32[(buf + 16) >> 2] = stat.nlink;
|
|
HEAP32[(buf + 20) >> 2] = stat.uid;
|
|
HEAP32[(buf + 24) >> 2] = stat.gid;
|
|
HEAP32[(buf + 28) >> 2] = stat.rdev;
|
|
HEAP32[(buf + 32) >> 2] = 0;
|
|
(tempI64 = [
|
|
stat.size >>> 0,
|
|
((tempDouble = stat.size),
|
|
+Math_abs(tempDouble) >= 1.0
|
|
? tempDouble > 0.0
|
|
? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) |
|
|
0) >>>
|
|
0
|
|
: ~~+Math_ceil(
|
|
(tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0
|
|
) >>> 0
|
|
: 0),
|
|
]),
|
|
(HEAP32[(buf + 40) >> 2] = tempI64[0]),
|
|
(HEAP32[(buf + 44) >> 2] = tempI64[1]);
|
|
HEAP32[(buf + 48) >> 2] = 4096;
|
|
HEAP32[(buf + 52) >> 2] = stat.blocks;
|
|
HEAP32[(buf + 56) >> 2] = (stat.atime.getTime() / 1000) | 0;
|
|
HEAP32[(buf + 60) >> 2] = 0;
|
|
HEAP32[(buf + 64) >> 2] = (stat.mtime.getTime() / 1000) | 0;
|
|
HEAP32[(buf + 68) >> 2] = 0;
|
|
HEAP32[(buf + 72) >> 2] = (stat.ctime.getTime() / 1000) | 0;
|
|
HEAP32[(buf + 76) >> 2] = 0;
|
|
(tempI64 = [
|
|
stat.ino >>> 0,
|
|
((tempDouble = stat.ino),
|
|
+Math_abs(tempDouble) >= 1.0
|
|
? tempDouble > 0.0
|
|
? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) |
|
|
0) >>>
|
|
0
|
|
: ~~+Math_ceil(
|
|
(tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0
|
|
) >>> 0
|
|
: 0),
|
|
]),
|
|
(HEAP32[(buf + 80) >> 2] = tempI64[0]),
|
|
(HEAP32[(buf + 84) >> 2] = tempI64[1]);
|
|
return 0;
|
|
},
|
|
doMsync: function (addr, stream, len, flags, offset) {
|
|
var buffer = HEAPU8.slice(addr, addr + len);
|
|
FS.msync(stream, buffer, offset, len, flags);
|
|
},
|
|
doMkdir: function (path, mode) {
|
|
// remove a trailing slash, if one - /a/b/ has basename of '', but
|
|
// we want to create b in the context of this function
|
|
path = PATH.normalize(path);
|
|
if (path[path.length - 1] === "/") path = path.substr(0, path.length - 1);
|
|
FS.mkdir(path, mode, 0);
|
|
return 0;
|
|
},
|
|
doMknod: function (path, mode, dev) {
|
|
// we don't want this in the JS API as it uses mknod to create all nodes.
|
|
switch (mode & 61440) {
|
|
case 32768:
|
|
case 8192:
|
|
case 24576:
|
|
case 4096:
|
|
case 49152:
|
|
break;
|
|
default:
|
|
return -28;
|
|
}
|
|
FS.mknod(path, mode, dev);
|
|
return 0;
|
|
},
|
|
doReadlink: function (path, buf, bufsize) {
|
|
if (bufsize <= 0) return -28;
|
|
var ret = FS.readlink(path);
|
|
|
|
var len = Math.min(bufsize, lengthBytesUTF8(ret));
|
|
var endChar = HEAP8[buf + len];
|
|
stringToUTF8(ret, buf, bufsize + 1);
|
|
// readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!)
|
|
// stringToUTF8() always appends a null byte, so restore the character under the null byte after the write.
|
|
HEAP8[buf + len] = endChar;
|
|
|
|
return len;
|
|
},
|
|
doAccess: function (path, amode) {
|
|
if (amode & ~7) {
|
|
// need a valid mode
|
|
return -28;
|
|
}
|
|
var node;
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
node = lookup.node;
|
|
if (!node) {
|
|
return -44;
|
|
}
|
|
var perms = "";
|
|
if (amode & 4) perms += "r";
|
|
if (amode & 2) perms += "w";
|
|
if (amode & 1) perms += "x";
|
|
if (
|
|
perms /* otherwise, they've just passed F_OK */ &&
|
|
FS.nodePermissions(node, perms)
|
|
) {
|
|
return -2;
|
|
}
|
|
return 0;
|
|
},
|
|
doDup: function (path, flags, suggestFD) {
|
|
var suggest = FS.getStream(suggestFD);
|
|
if (suggest) FS.close(suggest);
|
|
return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
|
|
},
|
|
doReadv: function (stream, iov, iovcnt, offset) {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[(iov + i * 8) >> 2];
|
|
var len = HEAP32[(iov + (i * 8 + 4)) >> 2];
|
|
var curr = FS.read(stream, HEAP8, ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
if (curr < len) break; // nothing more to read
|
|
}
|
|
return ret;
|
|
},
|
|
doWritev: function (stream, iov, iovcnt, offset) {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[(iov + i * 8) >> 2];
|
|
var len = HEAP32[(iov + (i * 8 + 4)) >> 2];
|
|
var curr = FS.write(stream, HEAP8, ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
}
|
|
return ret;
|
|
},
|
|
varargs: undefined,
|
|
get: function () {
|
|
assert(SYSCALLS.varargs != undefined);
|
|
SYSCALLS.varargs += 4;
|
|
var ret = HEAP32[(SYSCALLS.varargs - 4) >> 2];
|
|
return ret;
|
|
},
|
|
getStr: function (ptr) {
|
|
var ret = UTF8ToString(ptr);
|
|
return ret;
|
|
},
|
|
getStreamFromFD: function (fd) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) throw new FS.ErrnoError(8);
|
|
return stream;
|
|
},
|
|
get64: function (low, high) {
|
|
if (low >= 0) assert(high === 0);
|
|
else assert(high === -1);
|
|
return low;
|
|
},
|
|
};
|
|
function ___syscall221(fd, cmd, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
// fcntl64
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
switch (cmd) {
|
|
case 0: {
|
|
var arg = SYSCALLS.get();
|
|
if (arg < 0) {
|
|
return -28;
|
|
}
|
|
var newStream;
|
|
newStream = FS.open(stream.path, stream.flags, 0, arg);
|
|
return newStream.fd;
|
|
}
|
|
case 1:
|
|
case 2:
|
|
return 0; // FD_CLOEXEC makes no sense for a single process.
|
|
case 3:
|
|
return stream.flags;
|
|
case 4: {
|
|
var arg = SYSCALLS.get();
|
|
stream.flags |= arg;
|
|
return 0;
|
|
}
|
|
case 12: /* case 12: Currently in musl F_GETLK64 has same value as F_GETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ {
|
|
var arg = SYSCALLS.get();
|
|
var offset = 0;
|
|
// We're always unlocked.
|
|
HEAP16[(arg + offset) >> 1] = 2;
|
|
return 0;
|
|
}
|
|
case 13:
|
|
case 14:
|
|
/* case 13: Currently in musl F_SETLK64 has same value as F_SETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
|
|
/* case 14: Currently in musl F_SETLKW64 has same value as F_SETLKW, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
|
|
|
|
return 0; // Pretend that the locking is successful.
|
|
case 16:
|
|
case 8:
|
|
return -28; // These are for sockets. We don't have them fully implemented yet.
|
|
case 9:
|
|
// musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves.
|
|
___setErrNo(28);
|
|
return -1;
|
|
default: {
|
|
return -28;
|
|
}
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall5(path, flags, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
// open
|
|
var pathname = SYSCALLS.getStr(path);
|
|
var mode = SYSCALLS.get();
|
|
var stream = FS.open(pathname, flags, mode);
|
|
return stream.fd;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall54(fd, op, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
// ioctl
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
switch (op) {
|
|
case 21509:
|
|
case 21505: {
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
case 21510:
|
|
case 21511:
|
|
case 21512:
|
|
case 21506:
|
|
case 21507:
|
|
case 21508: {
|
|
if (!stream.tty) return -59;
|
|
return 0; // no-op, not actually adjusting terminal settings
|
|
}
|
|
case 21519: {
|
|
if (!stream.tty) return -59;
|
|
var argp = SYSCALLS.get();
|
|
HEAP32[argp >> 2] = 0;
|
|
return 0;
|
|
}
|
|
case 21520: {
|
|
if (!stream.tty) return -59;
|
|
return -28; // not supported
|
|
}
|
|
case 21531: {
|
|
var argp = SYSCALLS.get();
|
|
return FS.ioctl(stream, op, argp);
|
|
}
|
|
case 21523: {
|
|
// TODO: in theory we should write to the winsize struct that gets
|
|
// passed in, but for now musl doesn't read anything on it
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
case 21524: {
|
|
// TODO: technically, this ioctl call should change the window size.
|
|
// but, since emscripten doesn't have any concept of a terminal window
|
|
// yet, we'll just silently throw it away as we do TIOCGWINSZ
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
default:
|
|
abort("bad ioctl syscall " + op);
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _abort() {
|
|
abort();
|
|
}
|
|
|
|
function _atexit(func, arg) {
|
|
warnOnce(
|
|
"atexit() called, but EXIT_RUNTIME is not set, so atexits() will not be called. set EXIT_RUNTIME to 1 (see the FAQ)"
|
|
);
|
|
__ATEXIT__.unshift({ func: func, arg: arg });
|
|
}
|
|
|
|
var _emscripten_get_now;
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
_emscripten_get_now = function () {
|
|
var t = process["hrtime"]();
|
|
return t[0] * 1e3 + t[1] / 1e6;
|
|
};
|
|
} else if (typeof dateNow !== "undefined") {
|
|
_emscripten_get_now = dateNow;
|
|
} else
|
|
_emscripten_get_now = function () {
|
|
return performance.now();
|
|
};
|
|
|
|
var _emscripten_get_now_is_monotonic = true;
|
|
function _clock_gettime(clk_id, tp) {
|
|
// int clock_gettime(clockid_t clk_id, struct timespec *tp);
|
|
var now;
|
|
if (clk_id === 0) {
|
|
now = Date.now();
|
|
} else if (
|
|
(clk_id === 1 || clk_id === 4) &&
|
|
_emscripten_get_now_is_monotonic
|
|
) {
|
|
now = _emscripten_get_now();
|
|
} else {
|
|
___setErrNo(28);
|
|
return -1;
|
|
}
|
|
HEAP32[tp >> 2] = (now / 1000) | 0; // seconds
|
|
HEAP32[(tp + 4) >> 2] = ((now % 1000) * 1000 * 1000) | 0; // nanoseconds
|
|
return 0;
|
|
}
|
|
|
|
function _dlclose(handle) {
|
|
abort(
|
|
"To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking"
|
|
);
|
|
}
|
|
|
|
function _dlerror() {
|
|
abort(
|
|
"To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking"
|
|
);
|
|
}
|
|
|
|
function _dlsym(handle, symbol) {
|
|
abort(
|
|
"To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking"
|
|
);
|
|
}
|
|
|
|
function _emscripten_set_main_loop_timing(mode, value) {
|
|
Browser.mainLoop.timingMode = mode;
|
|
Browser.mainLoop.timingValue = value;
|
|
|
|
if (!Browser.mainLoop.func) {
|
|
console.error(
|
|
"emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up."
|
|
);
|
|
return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
|
|
}
|
|
|
|
if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
|
|
Browser.mainLoop.scheduler =
|
|
function Browser_mainLoop_scheduler_setTimeout() {
|
|
var timeUntilNextTick =
|
|
Math.max(
|
|
0,
|
|
Browser.mainLoop.tickStartTime + value - _emscripten_get_now()
|
|
) | 0;
|
|
setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
|
|
};
|
|
Browser.mainLoop.method = "timeout";
|
|
} else if (mode == 1 /*EM_TIMING_RAF*/) {
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
|
|
Browser.requestAnimationFrame(Browser.mainLoop.runner);
|
|
};
|
|
Browser.mainLoop.method = "rAF";
|
|
} else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
|
|
if (typeof setImmediate === "undefined") {
|
|
// Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
|
|
var setImmediates = [];
|
|
var emscriptenMainLoopMessageId = "setimmediate";
|
|
var Browser_setImmediate_messageHandler = function (event) {
|
|
// When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events,
|
|
// so check for both cases.
|
|
if (
|
|
event.data === emscriptenMainLoopMessageId ||
|
|
event.data.target === emscriptenMainLoopMessageId
|
|
) {
|
|
event.stopPropagation();
|
|
setImmediates.shift()();
|
|
}
|
|
};
|
|
addEventListener("message", Browser_setImmediate_messageHandler, true);
|
|
setImmediate = /** @type{function(function(): ?, ...?): number} */ (
|
|
function Browser_emulated_setImmediate(func) {
|
|
setImmediates.push(func);
|
|
if (ENVIRONMENT_IS_WORKER) {
|
|
if (Module["setImmediates"] === undefined)
|
|
Module["setImmediates"] = [];
|
|
Module["setImmediates"].push(func);
|
|
postMessage({ target: emscriptenMainLoopMessageId }); // In --proxy-to-worker, route the message via proxyClient.js
|
|
} else postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
|
|
}
|
|
);
|
|
}
|
|
Browser.mainLoop.scheduler =
|
|
function Browser_mainLoop_scheduler_setImmediate() {
|
|
setImmediate(Browser.mainLoop.runner);
|
|
};
|
|
Browser.mainLoop.method = "immediate";
|
|
}
|
|
return 0;
|
|
} /** @param {number|boolean=} noSetTiming */
|
|
function _emscripten_set_main_loop(
|
|
func,
|
|
fps,
|
|
simulateInfiniteLoop,
|
|
arg,
|
|
noSetTiming
|
|
) {
|
|
noExitRuntime = true;
|
|
|
|
assert(
|
|
!Browser.mainLoop.func,
|
|
"emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters."
|
|
);
|
|
|
|
Browser.mainLoop.func = func;
|
|
Browser.mainLoop.arg = arg;
|
|
|
|
var browserIterationFunc;
|
|
if (typeof arg !== "undefined") {
|
|
browserIterationFunc = function () {
|
|
Module["dynCall_vi"](func, arg);
|
|
};
|
|
} else {
|
|
browserIterationFunc = function () {
|
|
Module["dynCall_v"](func);
|
|
};
|
|
}
|
|
|
|
var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
|
|
|
|
Browser.mainLoop.runner = function Browser_mainLoop_runner() {
|
|
if (ABORT) return;
|
|
if (Browser.mainLoop.queue.length > 0) {
|
|
var start = Date.now();
|
|
var blocker = Browser.mainLoop.queue.shift();
|
|
blocker.func(blocker.arg);
|
|
if (Browser.mainLoop.remainingBlockers) {
|
|
var remaining = Browser.mainLoop.remainingBlockers;
|
|
var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining);
|
|
if (blocker.counted) {
|
|
Browser.mainLoop.remainingBlockers = next;
|
|
} else {
|
|
// not counted, but move the progress along a tiny bit
|
|
next = next + 0.5; // do not steal all the next one's progress
|
|
Browser.mainLoop.remainingBlockers = (8 * remaining + next) / 9;
|
|
}
|
|
}
|
|
console.log(
|
|
'main loop blocker "' +
|
|
blocker.name +
|
|
'" took ' +
|
|
(Date.now() - start) +
|
|
" ms"
|
|
); //, left: ' + Browser.mainLoop.remainingBlockers);
|
|
Browser.mainLoop.updateStatus();
|
|
|
|
// catches pause/resume main loop from blocker execution
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
setTimeout(Browser.mainLoop.runner, 0);
|
|
return;
|
|
}
|
|
|
|
// catch pauses from non-main loop sources
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
// Implement very basic swap interval control
|
|
Browser.mainLoop.currentFrameNumber =
|
|
(Browser.mainLoop.currentFrameNumber + 1) | 0;
|
|
if (
|
|
Browser.mainLoop.timingMode == 1 /*EM_TIMING_RAF*/ &&
|
|
Browser.mainLoop.timingValue > 1 &&
|
|
Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0
|
|
) {
|
|
// Not the scheduled time to render this frame - skip.
|
|
Browser.mainLoop.scheduler();
|
|
return;
|
|
} else if (Browser.mainLoop.timingMode == 0 /*EM_TIMING_SETTIMEOUT*/) {
|
|
Browser.mainLoop.tickStartTime = _emscripten_get_now();
|
|
}
|
|
|
|
// Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
|
|
// VBO double-buffering and reduce GPU stalls.
|
|
|
|
if (Browser.mainLoop.method === "timeout" && Module.ctx) {
|
|
warnOnce(
|
|
"Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!"
|
|
);
|
|
Browser.mainLoop.method = ""; // just warn once per call to set main loop
|
|
}
|
|
|
|
Browser.mainLoop.runIter(browserIterationFunc);
|
|
|
|
checkStackCookie();
|
|
|
|
// catch pauses from the main loop itself
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
// Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
|
|
// to queue the newest produced audio samples.
|
|
// TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
|
|
// do not need to be hardcoded into this function, but can be more generic.
|
|
if (typeof SDL === "object" && SDL.audio && SDL.audio.queueNewAudioData)
|
|
SDL.audio.queueNewAudioData();
|
|
|
|
Browser.mainLoop.scheduler();
|
|
};
|
|
|
|
if (!noSetTiming) {
|
|
if (fps && fps > 0)
|
|
_emscripten_set_main_loop_timing(
|
|
0 /*EM_TIMING_SETTIMEOUT*/,
|
|
1000.0 / fps
|
|
);
|
|
else _emscripten_set_main_loop_timing(1 /*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
|
|
|
|
Browser.mainLoop.scheduler();
|
|
}
|
|
|
|
if (simulateInfiniteLoop) {
|
|
throw "unwind";
|
|
}
|
|
}
|
|
var Browser = {
|
|
mainLoop: {
|
|
scheduler: null,
|
|
method: "",
|
|
currentlyRunningMainloop: 0,
|
|
func: null,
|
|
arg: 0,
|
|
timingMode: 0,
|
|
timingValue: 0,
|
|
currentFrameNumber: 0,
|
|
queue: [],
|
|
pause: function () {
|
|
Browser.mainLoop.scheduler = null;
|
|
Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
|
|
},
|
|
resume: function () {
|
|
Browser.mainLoop.currentlyRunningMainloop++;
|
|
var timingMode = Browser.mainLoop.timingMode;
|
|
var timingValue = Browser.mainLoop.timingValue;
|
|
var func = Browser.mainLoop.func;
|
|
Browser.mainLoop.func = null;
|
|
_emscripten_set_main_loop(
|
|
func,
|
|
0,
|
|
false,
|
|
Browser.mainLoop.arg,
|
|
true /* do not set timing and call scheduler, we will do it on the next lines */
|
|
);
|
|
_emscripten_set_main_loop_timing(timingMode, timingValue);
|
|
Browser.mainLoop.scheduler();
|
|
},
|
|
updateStatus: function () {
|
|
if (Module["setStatus"]) {
|
|
var message = Module["statusMessage"] || "Please wait...";
|
|
var remaining = Browser.mainLoop.remainingBlockers;
|
|
var expected = Browser.mainLoop.expectedBlockers;
|
|
if (remaining) {
|
|
if (remaining < expected) {
|
|
Module["setStatus"](
|
|
message + " (" + (expected - remaining) + "/" + expected + ")"
|
|
);
|
|
} else {
|
|
Module["setStatus"](message);
|
|
}
|
|
} else {
|
|
Module["setStatus"]("");
|
|
}
|
|
}
|
|
},
|
|
runIter: function (func) {
|
|
if (ABORT) return;
|
|
if (Module["preMainLoop"]) {
|
|
var preRet = Module["preMainLoop"]();
|
|
if (preRet === false) {
|
|
return; // |return false| skips a frame
|
|
}
|
|
}
|
|
try {
|
|
func();
|
|
} catch (e) {
|
|
if (e instanceof ExitStatus) {
|
|
return;
|
|
} else {
|
|
if (e && typeof e === "object" && e.stack)
|
|
err("exception thrown: " + [e, e.stack]);
|
|
throw e;
|
|
}
|
|
}
|
|
if (Module["postMainLoop"]) Module["postMainLoop"]();
|
|
},
|
|
},
|
|
isFullscreen: false,
|
|
pointerLock: false,
|
|
moduleContextCreatedCallbacks: [],
|
|
workers: [],
|
|
init: function () {
|
|
if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
|
|
|
|
if (Browser.initted) return;
|
|
Browser.initted = true;
|
|
|
|
try {
|
|
new Blob();
|
|
Browser.hasBlobConstructor = true;
|
|
} catch (e) {
|
|
Browser.hasBlobConstructor = false;
|
|
console.log(
|
|
"warning: no blob constructor, cannot create blobs with mimetypes"
|
|
);
|
|
}
|
|
Browser.BlobBuilder =
|
|
typeof MozBlobBuilder != "undefined"
|
|
? MozBlobBuilder
|
|
: typeof WebKitBlobBuilder != "undefined"
|
|
? WebKitBlobBuilder
|
|
: !Browser.hasBlobConstructor
|
|
? console.log("warning: no BlobBuilder")
|
|
: null;
|
|
Browser.URLObject =
|
|
typeof window != "undefined"
|
|
? window.URL
|
|
? window.URL
|
|
: window.webkitURL
|
|
: undefined;
|
|
if (!Module.noImageDecoding && typeof Browser.URLObject === "undefined") {
|
|
console.log(
|
|
"warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."
|
|
);
|
|
Module.noImageDecoding = true;
|
|
}
|
|
|
|
// Support for plugins that can process preloaded files. You can add more of these to
|
|
// your app by creating and appending to Module.preloadPlugins.
|
|
//
|
|
// Each plugin is asked if it can handle a file based on the file's name. If it can,
|
|
// it is given the file's raw data. When it is done, it calls a callback with the file's
|
|
// (possibly modified) data. For example, a plugin might decompress a file, or it
|
|
// might create some side data structure for use later (like an Image element, etc.).
|
|
|
|
var imagePlugin = {};
|
|
imagePlugin["canHandle"] = function imagePlugin_canHandle(name) {
|
|
return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
|
|
};
|
|
imagePlugin["handle"] = function imagePlugin_handle(
|
|
byteArray,
|
|
name,
|
|
onload,
|
|
onerror
|
|
) {
|
|
var b = null;
|
|
if (Browser.hasBlobConstructor) {
|
|
try {
|
|
b = new Blob([byteArray], { type: Browser.getMimetype(name) });
|
|
if (b.size !== byteArray.length) {
|
|
// Safari bug #118630
|
|
// Safari's Blob can only take an ArrayBuffer
|
|
b = new Blob([new Uint8Array(byteArray).buffer], {
|
|
type: Browser.getMimetype(name),
|
|
});
|
|
}
|
|
} catch (e) {
|
|
warnOnce(
|
|
"Blob constructor present but fails: " +
|
|
e +
|
|
"; falling back to blob builder"
|
|
);
|
|
}
|
|
}
|
|
if (!b) {
|
|
var bb = new Browser.BlobBuilder();
|
|
bb.append(new Uint8Array(byteArray).buffer); // we need to pass a buffer, and must copy the array to get the right data range
|
|
b = bb.getBlob();
|
|
}
|
|
var url = Browser.URLObject.createObjectURL(b);
|
|
assert(
|
|
typeof url == "string",
|
|
"createObjectURL must return a url as a string"
|
|
);
|
|
var img = new Image();
|
|
img.onload = function img_onload() {
|
|
assert(img.complete, "Image " + name + " could not be decoded");
|
|
var canvas = document.createElement("canvas");
|
|
canvas.width = img.width;
|
|
canvas.height = img.height;
|
|
var ctx = canvas.getContext("2d");
|
|
ctx.drawImage(img, 0, 0);
|
|
Module["preloadedImages"][name] = canvas;
|
|
Browser.URLObject.revokeObjectURL(url);
|
|
if (onload) onload(byteArray);
|
|
};
|
|
img.onerror = function img_onerror(event) {
|
|
console.log("Image " + url + " could not be decoded");
|
|
if (onerror) onerror();
|
|
};
|
|
img.src = url;
|
|
};
|
|
Module["preloadPlugins"].push(imagePlugin);
|
|
|
|
var audioPlugin = {};
|
|
audioPlugin["canHandle"] = function audioPlugin_canHandle(name) {
|
|
return (
|
|
!Module.noAudioDecoding &&
|
|
name.substr(-4) in { ".ogg": 1, ".wav": 1, ".mp3": 1 }
|
|
);
|
|
};
|
|
audioPlugin["handle"] = function audioPlugin_handle(
|
|
byteArray,
|
|
name,
|
|
onload,
|
|
onerror
|
|
) {
|
|
var done = false;
|
|
function finish(audio) {
|
|
if (done) return;
|
|
done = true;
|
|
Module["preloadedAudios"][name] = audio;
|
|
if (onload) onload(byteArray);
|
|
}
|
|
function fail() {
|
|
if (done) return;
|
|
done = true;
|
|
Module["preloadedAudios"][name] = new Audio(); // empty shim
|
|
if (onerror) onerror();
|
|
}
|
|
if (Browser.hasBlobConstructor) {
|
|
try {
|
|
var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
|
|
} catch (e) {
|
|
return fail();
|
|
}
|
|
var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
|
|
assert(
|
|
typeof url == "string",
|
|
"createObjectURL must return a url as a string"
|
|
);
|
|
var audio = new Audio();
|
|
audio.addEventListener(
|
|
"canplaythrough",
|
|
function () {
|
|
finish(audio);
|
|
},
|
|
false
|
|
); // use addEventListener due to chromium bug 124926
|
|
audio.onerror = function audio_onerror(event) {
|
|
if (done) return;
|
|
console.log(
|
|
"warning: browser could not fully decode audio " +
|
|
name +
|
|
", trying slower base64 approach"
|
|
);
|
|
function encode64(data) {
|
|
var BASE =
|
|
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
|
var PAD = "=";
|
|
var ret = "";
|
|
var leftchar = 0;
|
|
var leftbits = 0;
|
|
for (var i = 0; i < data.length; i++) {
|
|
leftchar = (leftchar << 8) | data[i];
|
|
leftbits += 8;
|
|
while (leftbits >= 6) {
|
|
var curr = (leftchar >> (leftbits - 6)) & 0x3f;
|
|
leftbits -= 6;
|
|
ret += BASE[curr];
|
|
}
|
|
}
|
|
if (leftbits == 2) {
|
|
ret += BASE[(leftchar & 3) << 4];
|
|
ret += PAD + PAD;
|
|
} else if (leftbits == 4) {
|
|
ret += BASE[(leftchar & 0xf) << 2];
|
|
ret += PAD;
|
|
}
|
|
return ret;
|
|
}
|
|
audio.src =
|
|
"data:audio/x-" +
|
|
name.substr(-3) +
|
|
";base64," +
|
|
encode64(byteArray);
|
|
finish(audio); // we don't wait for confirmation this worked - but it's worth trying
|
|
};
|
|
audio.src = url;
|
|
// workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
|
|
Browser.safeSetTimeout(function () {
|
|
finish(audio); // try to use it even though it is not necessarily ready to play
|
|
}, 10000);
|
|
} else {
|
|
return fail();
|
|
}
|
|
};
|
|
Module["preloadPlugins"].push(audioPlugin);
|
|
|
|
// Canvas event setup
|
|
|
|
function pointerLockChange() {
|
|
Browser.pointerLock =
|
|
document["pointerLockElement"] === Module["canvas"] ||
|
|
document["mozPointerLockElement"] === Module["canvas"] ||
|
|
document["webkitPointerLockElement"] === Module["canvas"] ||
|
|
document["msPointerLockElement"] === Module["canvas"];
|
|
}
|
|
var canvas = Module["canvas"];
|
|
if (canvas) {
|
|
// forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
|
|
// Module['forcedAspectRatio'] = 4 / 3;
|
|
|
|
canvas.requestPointerLock =
|
|
canvas["requestPointerLock"] ||
|
|
canvas["mozRequestPointerLock"] ||
|
|
canvas["webkitRequestPointerLock"] ||
|
|
canvas["msRequestPointerLock"] ||
|
|
function () {};
|
|
canvas.exitPointerLock =
|
|
document["exitPointerLock"] ||
|
|
document["mozExitPointerLock"] ||
|
|
document["webkitExitPointerLock"] ||
|
|
document["msExitPointerLock"] ||
|
|
function () {}; // no-op if function does not exist
|
|
canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
|
|
|
|
document.addEventListener("pointerlockchange", pointerLockChange, false);
|
|
document.addEventListener(
|
|
"mozpointerlockchange",
|
|
pointerLockChange,
|
|
false
|
|
);
|
|
document.addEventListener(
|
|
"webkitpointerlockchange",
|
|
pointerLockChange,
|
|
false
|
|
);
|
|
document.addEventListener(
|
|
"mspointerlockchange",
|
|
pointerLockChange,
|
|
false
|
|
);
|
|
|
|
if (Module["elementPointerLock"]) {
|
|
canvas.addEventListener(
|
|
"click",
|
|
function (ev) {
|
|
if (!Browser.pointerLock && Module["canvas"].requestPointerLock) {
|
|
Module["canvas"].requestPointerLock();
|
|
ev.preventDefault();
|
|
}
|
|
},
|
|
false
|
|
);
|
|
}
|
|
}
|
|
},
|
|
createContext: function (
|
|
canvas,
|
|
useWebGL,
|
|
setInModule,
|
|
webGLContextAttributes
|
|
) {
|
|
if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
|
|
|
|
var ctx;
|
|
var contextHandle;
|
|
if (useWebGL) {
|
|
// For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
|
|
var contextAttributes = {
|
|
antialias: false,
|
|
alpha: false,
|
|
majorVersion: 1,
|
|
};
|
|
|
|
if (webGLContextAttributes) {
|
|
for (var attribute in webGLContextAttributes) {
|
|
contextAttributes[attribute] = webGLContextAttributes[attribute];
|
|
}
|
|
}
|
|
|
|
// This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not
|
|
// actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function
|
|
// Browser.createContext() should not even be emitted.
|
|
if (typeof GL !== "undefined") {
|
|
contextHandle = GL.createContext(canvas, contextAttributes);
|
|
if (contextHandle) {
|
|
ctx = GL.getContext(contextHandle).GLctx;
|
|
}
|
|
}
|
|
} else {
|
|
ctx = canvas.getContext("2d");
|
|
}
|
|
|
|
if (!ctx) return null;
|
|
|
|
if (setInModule) {
|
|
if (!useWebGL)
|
|
assert(
|
|
typeof GLctx === "undefined",
|
|
"cannot set in module if GLctx is used, but we are a non-GL context that would replace it"
|
|
);
|
|
|
|
Module.ctx = ctx;
|
|
if (useWebGL) GL.makeContextCurrent(contextHandle);
|
|
Module.useWebGL = useWebGL;
|
|
Browser.moduleContextCreatedCallbacks.forEach(function (callback) {
|
|
callback();
|
|
});
|
|
Browser.init();
|
|
}
|
|
return ctx;
|
|
},
|
|
destroyContext: function (canvas, useWebGL, setInModule) {},
|
|
fullscreenHandlersInstalled: false,
|
|
lockPointer: undefined,
|
|
resizeCanvas: undefined,
|
|
requestFullscreen: function (lockPointer, resizeCanvas) {
|
|
Browser.lockPointer = lockPointer;
|
|
Browser.resizeCanvas = resizeCanvas;
|
|
if (typeof Browser.lockPointer === "undefined") Browser.lockPointer = true;
|
|
if (typeof Browser.resizeCanvas === "undefined")
|
|
Browser.resizeCanvas = false;
|
|
|
|
var canvas = Module["canvas"];
|
|
function fullscreenChange() {
|
|
Browser.isFullscreen = false;
|
|
var canvasContainer = canvas.parentNode;
|
|
if (
|
|
(document["fullscreenElement"] ||
|
|
document["mozFullScreenElement"] ||
|
|
document["msFullscreenElement"] ||
|
|
document["webkitFullscreenElement"] ||
|
|
document["webkitCurrentFullScreenElement"]) === canvasContainer
|
|
) {
|
|
canvas.exitFullscreen = Browser.exitFullscreen;
|
|
if (Browser.lockPointer) canvas.requestPointerLock();
|
|
Browser.isFullscreen = true;
|
|
if (Browser.resizeCanvas) {
|
|
Browser.setFullscreenCanvasSize();
|
|
} else {
|
|
Browser.updateCanvasDimensions(canvas);
|
|
}
|
|
} else {
|
|
// remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
|
|
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
|
|
canvasContainer.parentNode.removeChild(canvasContainer);
|
|
|
|
if (Browser.resizeCanvas) {
|
|
Browser.setWindowedCanvasSize();
|
|
} else {
|
|
Browser.updateCanvasDimensions(canvas);
|
|
}
|
|
}
|
|
if (Module["onFullScreen"]) Module["onFullScreen"](Browser.isFullscreen);
|
|
if (Module["onFullscreen"]) Module["onFullscreen"](Browser.isFullscreen);
|
|
}
|
|
|
|
if (!Browser.fullscreenHandlersInstalled) {
|
|
Browser.fullscreenHandlersInstalled = true;
|
|
document.addEventListener("fullscreenchange", fullscreenChange, false);
|
|
document.addEventListener("mozfullscreenchange", fullscreenChange, false);
|
|
document.addEventListener(
|
|
"webkitfullscreenchange",
|
|
fullscreenChange,
|
|
false
|
|
);
|
|
document.addEventListener("MSFullscreenChange", fullscreenChange, false);
|
|
}
|
|
|
|
// create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
|
|
var canvasContainer = document.createElement("div");
|
|
canvas.parentNode.insertBefore(canvasContainer, canvas);
|
|
canvasContainer.appendChild(canvas);
|
|
|
|
// use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
|
|
canvasContainer.requestFullscreen =
|
|
canvasContainer["requestFullscreen"] ||
|
|
canvasContainer["mozRequestFullScreen"] ||
|
|
canvasContainer["msRequestFullscreen"] ||
|
|
(canvasContainer["webkitRequestFullscreen"]
|
|
? function () {
|
|
canvasContainer["webkitRequestFullscreen"](
|
|
Element["ALLOW_KEYBOARD_INPUT"]
|
|
);
|
|
}
|
|
: null) ||
|
|
(canvasContainer["webkitRequestFullScreen"]
|
|
? function () {
|
|
canvasContainer["webkitRequestFullScreen"](
|
|
Element["ALLOW_KEYBOARD_INPUT"]
|
|
);
|
|
}
|
|
: null);
|
|
|
|
canvasContainer.requestFullscreen();
|
|
},
|
|
requestFullScreen: function () {
|
|
abort(
|
|
"Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)"
|
|
);
|
|
},
|
|
exitFullscreen: function () {
|
|
// This is workaround for chrome. Trying to exit from fullscreen
|
|
// not in fullscreen state will cause "TypeError: Document not active"
|
|
// in chrome. See https://github.com/emscripten-core/emscripten/pull/8236
|
|
if (!Browser.isFullscreen) {
|
|
return false;
|
|
}
|
|
|
|
var CFS =
|
|
document["exitFullscreen"] ||
|
|
document["cancelFullScreen"] ||
|
|
document["mozCancelFullScreen"] ||
|
|
document["msExitFullscreen"] ||
|
|
document["webkitCancelFullScreen"] ||
|
|
function () {};
|
|
CFS.apply(document, []);
|
|
return true;
|
|
},
|
|
nextRAF: 0,
|
|
fakeRequestAnimationFrame: function (func) {
|
|
// try to keep 60fps between calls to here
|
|
var now = Date.now();
|
|
if (Browser.nextRAF === 0) {
|
|
Browser.nextRAF = now + 1000 / 60;
|
|
} else {
|
|
while (now + 2 >= Browser.nextRAF) {
|
|
// fudge a little, to avoid timer jitter causing us to do lots of delay:0
|
|
Browser.nextRAF += 1000 / 60;
|
|
}
|
|
}
|
|
var delay = Math.max(Browser.nextRAF - now, 0);
|
|
setTimeout(func, delay);
|
|
},
|
|
requestAnimationFrame: function (func) {
|
|
if (typeof requestAnimationFrame === "function") {
|
|
requestAnimationFrame(func);
|
|
return;
|
|
}
|
|
var RAF = Browser.fakeRequestAnimationFrame;
|
|
RAF(func);
|
|
},
|
|
safeCallback: function (func) {
|
|
return function () {
|
|
if (!ABORT) return func.apply(null, arguments);
|
|
};
|
|
},
|
|
allowAsyncCallbacks: true,
|
|
queuedAsyncCallbacks: [],
|
|
pauseAsyncCallbacks: function () {
|
|
Browser.allowAsyncCallbacks = false;
|
|
},
|
|
resumeAsyncCallbacks: function () {
|
|
// marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
|
|
Browser.allowAsyncCallbacks = true;
|
|
if (Browser.queuedAsyncCallbacks.length > 0) {
|
|
var callbacks = Browser.queuedAsyncCallbacks;
|
|
Browser.queuedAsyncCallbacks = [];
|
|
callbacks.forEach(function (func) {
|
|
func();
|
|
});
|
|
}
|
|
},
|
|
safeRequestAnimationFrame: function (func) {
|
|
return Browser.requestAnimationFrame(function () {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} else {
|
|
Browser.queuedAsyncCallbacks.push(func);
|
|
}
|
|
});
|
|
},
|
|
safeSetTimeout: function (func, timeout) {
|
|
noExitRuntime = true;
|
|
return setTimeout(function () {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} else {
|
|
Browser.queuedAsyncCallbacks.push(func);
|
|
}
|
|
}, timeout);
|
|
},
|
|
safeSetInterval: function (func, timeout) {
|
|
noExitRuntime = true;
|
|
return setInterval(function () {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} // drop it on the floor otherwise, next interval will kick in
|
|
}, timeout);
|
|
},
|
|
getMimetype: function (name) {
|
|
return {
|
|
jpg: "image/jpeg",
|
|
jpeg: "image/jpeg",
|
|
png: "image/png",
|
|
bmp: "image/bmp",
|
|
ogg: "audio/ogg",
|
|
wav: "audio/wav",
|
|
mp3: "audio/mpeg",
|
|
}[name.substr(name.lastIndexOf(".") + 1)];
|
|
},
|
|
getUserMedia: function (func) {
|
|
if (!window.getUserMedia) {
|
|
window.getUserMedia =
|
|
navigator["getUserMedia"] || navigator["mozGetUserMedia"];
|
|
}
|
|
window.getUserMedia(func);
|
|
},
|
|
getMovementX: function (event) {
|
|
return (
|
|
event["movementX"] ||
|
|
event["mozMovementX"] ||
|
|
event["webkitMovementX"] ||
|
|
0
|
|
);
|
|
},
|
|
getMovementY: function (event) {
|
|
return (
|
|
event["movementY"] ||
|
|
event["mozMovementY"] ||
|
|
event["webkitMovementY"] ||
|
|
0
|
|
);
|
|
},
|
|
getMouseWheelDelta: function (event) {
|
|
var delta = 0;
|
|
switch (event.type) {
|
|
case "DOMMouseScroll":
|
|
// 3 lines make up a step
|
|
delta = event.detail / 3;
|
|
break;
|
|
case "mousewheel":
|
|
// 120 units make up a step
|
|
delta = event.wheelDelta / 120;
|
|
break;
|
|
case "wheel":
|
|
delta = event.deltaY;
|
|
switch (event.deltaMode) {
|
|
case 0:
|
|
// DOM_DELTA_PIXEL: 100 pixels make up a step
|
|
delta /= 100;
|
|
break;
|
|
case 1:
|
|
// DOM_DELTA_LINE: 3 lines make up a step
|
|
delta /= 3;
|
|
break;
|
|
case 2:
|
|
// DOM_DELTA_PAGE: A page makes up 80 steps
|
|
delta *= 80;
|
|
break;
|
|
default:
|
|
throw "unrecognized mouse wheel delta mode: " + event.deltaMode;
|
|
}
|
|
break;
|
|
default:
|
|
throw "unrecognized mouse wheel event: " + event.type;
|
|
}
|
|
return delta;
|
|
},
|
|
mouseX: 0,
|
|
mouseY: 0,
|
|
mouseMovementX: 0,
|
|
mouseMovementY: 0,
|
|
touches: {},
|
|
lastTouches: {},
|
|
calculateMouseEvent: function (event) {
|
|
// event should be mousemove, mousedown or mouseup
|
|
if (Browser.pointerLock) {
|
|
// When the pointer is locked, calculate the coordinates
|
|
// based on the movement of the mouse.
|
|
// Workaround for Firefox bug 764498
|
|
if (event.type != "mousemove" && "mozMovementX" in event) {
|
|
Browser.mouseMovementX = Browser.mouseMovementY = 0;
|
|
} else {
|
|
Browser.mouseMovementX = Browser.getMovementX(event);
|
|
Browser.mouseMovementY = Browser.getMovementY(event);
|
|
}
|
|
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
|
|
Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
|
|
} else {
|
|
// just add the mouse delta to the current absolut mouse position
|
|
// FIXME: ideally this should be clamped against the canvas size and zero
|
|
Browser.mouseX += Browser.mouseMovementX;
|
|
Browser.mouseY += Browser.mouseMovementY;
|
|
}
|
|
} else {
|
|
// Otherwise, calculate the movement based on the changes
|
|
// in the coordinates.
|
|
var rect = Module["canvas"].getBoundingClientRect();
|
|
var cw = Module["canvas"].width;
|
|
var ch = Module["canvas"].height;
|
|
|
|
// Neither .scrollX or .pageXOffset are defined in a spec, but
|
|
// we prefer .scrollX because it is currently in a spec draft.
|
|
// (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
|
|
var scrollX =
|
|
typeof window.scrollX !== "undefined"
|
|
? window.scrollX
|
|
: window.pageXOffset;
|
|
var scrollY =
|
|
typeof window.scrollY !== "undefined"
|
|
? window.scrollY
|
|
: window.pageYOffset;
|
|
// If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
|
|
// and we have no viable fallback.
|
|
assert(
|
|
typeof scrollX !== "undefined" && typeof scrollY !== "undefined",
|
|
"Unable to retrieve scroll position, mouse positions likely broken."
|
|
);
|
|
|
|
if (
|
|
event.type === "touchstart" ||
|
|
event.type === "touchend" ||
|
|
event.type === "touchmove"
|
|
) {
|
|
var touch = event.touch;
|
|
if (touch === undefined) {
|
|
return; // the "touch" property is only defined in SDL
|
|
}
|
|
var adjustedX = touch.pageX - (scrollX + rect.left);
|
|
var adjustedY = touch.pageY - (scrollY + rect.top);
|
|
|
|
adjustedX = adjustedX * (cw / rect.width);
|
|
adjustedY = adjustedY * (ch / rect.height);
|
|
|
|
var coords = { x: adjustedX, y: adjustedY };
|
|
|
|
if (event.type === "touchstart") {
|
|
Browser.lastTouches[touch.identifier] = coords;
|
|
Browser.touches[touch.identifier] = coords;
|
|
} else if (event.type === "touchend" || event.type === "touchmove") {
|
|
var last = Browser.touches[touch.identifier];
|
|
if (!last) last = coords;
|
|
Browser.lastTouches[touch.identifier] = last;
|
|
Browser.touches[touch.identifier] = coords;
|
|
}
|
|
return;
|
|
}
|
|
|
|
var x = event.pageX - (scrollX + rect.left);
|
|
var y = event.pageY - (scrollY + rect.top);
|
|
|
|
// the canvas might be CSS-scaled compared to its backbuffer;
|
|
// SDL-using content will want mouse coordinates in terms
|
|
// of backbuffer units.
|
|
x = x * (cw / rect.width);
|
|
y = y * (ch / rect.height);
|
|
|
|
Browser.mouseMovementX = x - Browser.mouseX;
|
|
Browser.mouseMovementY = y - Browser.mouseY;
|
|
Browser.mouseX = x;
|
|
Browser.mouseY = y;
|
|
}
|
|
},
|
|
asyncLoad: function (url, onload, onerror, noRunDep) {
|
|
var dep = !noRunDep ? getUniqueRunDependency("al " + url) : "";
|
|
readAsync(
|
|
url,
|
|
function (arrayBuffer) {
|
|
assert(
|
|
arrayBuffer,
|
|
'Loading data file "' + url + '" failed (no arrayBuffer).'
|
|
);
|
|
onload(new Uint8Array(arrayBuffer));
|
|
if (dep) removeRunDependency(dep);
|
|
},
|
|
function (event) {
|
|
if (onerror) {
|
|
onerror();
|
|
} else {
|
|
throw 'Loading data file "' + url + '" failed.';
|
|
}
|
|
}
|
|
);
|
|
if (dep) addRunDependency(dep);
|
|
},
|
|
resizeListeners: [],
|
|
updateResizeListeners: function () {
|
|
var canvas = Module["canvas"];
|
|
Browser.resizeListeners.forEach(function (listener) {
|
|
listener(canvas.width, canvas.height);
|
|
});
|
|
},
|
|
setCanvasSize: function (width, height, noUpdates) {
|
|
var canvas = Module["canvas"];
|
|
Browser.updateCanvasDimensions(canvas, width, height);
|
|
if (!noUpdates) Browser.updateResizeListeners();
|
|
},
|
|
windowedWidth: 0,
|
|
windowedHeight: 0,
|
|
setFullscreenCanvasSize: function () {
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[SDL.screen >> 2];
|
|
flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
|
|
HEAP32[SDL.screen >> 2] = flags;
|
|
}
|
|
Browser.updateCanvasDimensions(Module["canvas"]);
|
|
Browser.updateResizeListeners();
|
|
},
|
|
setWindowedCanvasSize: function () {
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[SDL.screen >> 2];
|
|
flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
|
|
HEAP32[SDL.screen >> 2] = flags;
|
|
}
|
|
Browser.updateCanvasDimensions(Module["canvas"]);
|
|
Browser.updateResizeListeners();
|
|
},
|
|
updateCanvasDimensions: function (canvas, wNative, hNative) {
|
|
if (wNative && hNative) {
|
|
canvas.widthNative = wNative;
|
|
canvas.heightNative = hNative;
|
|
} else {
|
|
wNative = canvas.widthNative;
|
|
hNative = canvas.heightNative;
|
|
}
|
|
var w = wNative;
|
|
var h = hNative;
|
|
if (Module["forcedAspectRatio"] && Module["forcedAspectRatio"] > 0) {
|
|
if (w / h < Module["forcedAspectRatio"]) {
|
|
w = Math.round(h * Module["forcedAspectRatio"]);
|
|
} else {
|
|
h = Math.round(w / Module["forcedAspectRatio"]);
|
|
}
|
|
}
|
|
if (
|
|
(document["fullscreenElement"] ||
|
|
document["mozFullScreenElement"] ||
|
|
document["msFullscreenElement"] ||
|
|
document["webkitFullscreenElement"] ||
|
|
document["webkitCurrentFullScreenElement"]) === canvas.parentNode &&
|
|
typeof screen != "undefined"
|
|
) {
|
|
var factor = Math.min(screen.width / w, screen.height / h);
|
|
w = Math.round(w * factor);
|
|
h = Math.round(h * factor);
|
|
}
|
|
if (Browser.resizeCanvas) {
|
|
if (canvas.width != w) canvas.width = w;
|
|
if (canvas.height != h) canvas.height = h;
|
|
if (typeof canvas.style != "undefined") {
|
|
canvas.style.removeProperty("width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
} else {
|
|
if (canvas.width != wNative) canvas.width = wNative;
|
|
if (canvas.height != hNative) canvas.height = hNative;
|
|
if (typeof canvas.style != "undefined") {
|
|
if (w != wNative || h != hNative) {
|
|
canvas.style.setProperty("width", w + "px", "important");
|
|
canvas.style.setProperty("height", h + "px", "important");
|
|
} else {
|
|
canvas.style.removeProperty("width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
}
|
|
}
|
|
},
|
|
wgetRequests: {},
|
|
nextWgetRequestHandle: 0,
|
|
getNextWgetRequestHandle: function () {
|
|
var handle = Browser.nextWgetRequestHandle;
|
|
Browser.nextWgetRequestHandle++;
|
|
return handle;
|
|
},
|
|
};
|
|
var EGL = {
|
|
errorCode: 12288,
|
|
defaultDisplayInitialized: false,
|
|
currentContext: 0,
|
|
currentReadSurface: 0,
|
|
currentDrawSurface: 0,
|
|
contextAttributes: {
|
|
alpha: false,
|
|
depth: false,
|
|
stencil: false,
|
|
antialias: false,
|
|
},
|
|
stringCache: {},
|
|
setErrorCode: function (code) {
|
|
EGL.errorCode = code;
|
|
},
|
|
chooseConfig: function (
|
|
display,
|
|
attribList,
|
|
config,
|
|
config_size,
|
|
numConfigs
|
|
) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
|
|
if (attribList) {
|
|
// read attribList if it is non-null
|
|
for (;;) {
|
|
var param = HEAP32[attribList >> 2];
|
|
if (param == 0x3021 /*EGL_ALPHA_SIZE*/) {
|
|
var alphaSize = HEAP32[(attribList + 4) >> 2];
|
|
EGL.contextAttributes.alpha = alphaSize > 0;
|
|
} else if (param == 0x3025 /*EGL_DEPTH_SIZE*/) {
|
|
var depthSize = HEAP32[(attribList + 4) >> 2];
|
|
EGL.contextAttributes.depth = depthSize > 0;
|
|
} else if (param == 0x3026 /*EGL_STENCIL_SIZE*/) {
|
|
var stencilSize = HEAP32[(attribList + 4) >> 2];
|
|
EGL.contextAttributes.stencil = stencilSize > 0;
|
|
} else if (param == 0x3031 /*EGL_SAMPLES*/) {
|
|
var samples = HEAP32[(attribList + 4) >> 2];
|
|
EGL.contextAttributes.antialias = samples > 0;
|
|
} else if (param == 0x3032 /*EGL_SAMPLE_BUFFERS*/) {
|
|
var samples = HEAP32[(attribList + 4) >> 2];
|
|
EGL.contextAttributes.antialias = samples == 1;
|
|
} else if (param == 0x3100 /*EGL_CONTEXT_PRIORITY_LEVEL_IMG*/) {
|
|
var requestedPriority = HEAP32[(attribList + 4) >> 2];
|
|
EGL.contextAttributes.lowLatency =
|
|
requestedPriority != 0x3103 /*EGL_CONTEXT_PRIORITY_LOW_IMG*/;
|
|
} else if (param == 0x3038 /*EGL_NONE*/) {
|
|
break;
|
|
}
|
|
attribList += 8;
|
|
}
|
|
}
|
|
|
|
if ((!config || !config_size) && !numConfigs) {
|
|
EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */);
|
|
return 0;
|
|
}
|
|
if (numConfigs) {
|
|
HEAP32[numConfigs >> 2] = 1; // Total number of supported configs: 1.
|
|
}
|
|
if (config && config_size > 0) {
|
|
HEAP32[config >> 2] = 62002;
|
|
}
|
|
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
},
|
|
};
|
|
function _eglBindAPI(api) {
|
|
if (api == 0x30a0 /* EGL_OPENGL_ES_API */) {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
} else {
|
|
// if (api == 0x30A1 /* EGL_OPENVG_API */ || api == 0x30A2 /* EGL_OPENGL_API */) {
|
|
EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _eglChooseConfig(
|
|
display,
|
|
attrib_list,
|
|
configs,
|
|
config_size,
|
|
numConfigs
|
|
) {
|
|
return EGL.chooseConfig(
|
|
display,
|
|
attrib_list,
|
|
configs,
|
|
config_size,
|
|
numConfigs
|
|
);
|
|
}
|
|
|
|
function __webgl_acquireInstancedArraysExtension(ctx) {
|
|
// Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension("ANGLE_instanced_arrays");
|
|
if (ext) {
|
|
ctx["vertexAttribDivisor"] = function (index, divisor) {
|
|
ext["vertexAttribDivisorANGLE"](index, divisor);
|
|
};
|
|
ctx["drawArraysInstanced"] = function (mode, first, count, primcount) {
|
|
ext["drawArraysInstancedANGLE"](mode, first, count, primcount);
|
|
};
|
|
ctx["drawElementsInstanced"] = function (
|
|
mode,
|
|
count,
|
|
type,
|
|
indices,
|
|
primcount
|
|
) {
|
|
ext["drawElementsInstancedANGLE"](mode, count, type, indices, primcount);
|
|
};
|
|
}
|
|
}
|
|
|
|
function __webgl_acquireVertexArrayObjectExtension(ctx) {
|
|
// Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension("OES_vertex_array_object");
|
|
if (ext) {
|
|
ctx["createVertexArray"] = function () {
|
|
return ext["createVertexArrayOES"]();
|
|
};
|
|
ctx["deleteVertexArray"] = function (vao) {
|
|
ext["deleteVertexArrayOES"](vao);
|
|
};
|
|
ctx["bindVertexArray"] = function (vao) {
|
|
ext["bindVertexArrayOES"](vao);
|
|
};
|
|
ctx["isVertexArray"] = function (vao) {
|
|
return ext["isVertexArrayOES"](vao);
|
|
};
|
|
}
|
|
}
|
|
|
|
function __webgl_acquireDrawBuffersExtension(ctx) {
|
|
// Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension("WEBGL_draw_buffers");
|
|
if (ext) {
|
|
ctx["drawBuffers"] = function (n, bufs) {
|
|
ext["drawBuffersWEBGL"](n, bufs);
|
|
};
|
|
}
|
|
}
|
|
var GL = {
|
|
counter: 1,
|
|
lastError: 0,
|
|
buffers: [],
|
|
mappedBuffers: {},
|
|
programs: [],
|
|
framebuffers: [],
|
|
renderbuffers: [],
|
|
textures: [],
|
|
uniforms: [],
|
|
shaders: [],
|
|
vaos: [],
|
|
contexts: {},
|
|
currentContext: null,
|
|
offscreenCanvases: {},
|
|
timerQueriesEXT: [],
|
|
programInfos: {},
|
|
stringCache: {},
|
|
unpackAlignment: 4,
|
|
init: function () {
|
|
var miniTempFloatBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
|
|
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
|
|
GL.miniTempBufferFloatViews[i] = miniTempFloatBuffer.subarray(0, i + 1);
|
|
}
|
|
|
|
var miniTempIntBuffer = new Int32Array(GL.MINI_TEMP_BUFFER_SIZE);
|
|
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
|
|
GL.miniTempBufferIntViews[i] = miniTempIntBuffer.subarray(0, i + 1);
|
|
}
|
|
},
|
|
recordError: function recordError(errorCode) {
|
|
if (!GL.lastError) {
|
|
GL.lastError = errorCode;
|
|
}
|
|
},
|
|
getNewId: function (table) {
|
|
var ret = GL.counter++;
|
|
for (var i = table.length; i < ret; i++) {
|
|
table[i] = null;
|
|
}
|
|
return ret;
|
|
},
|
|
MINI_TEMP_BUFFER_SIZE: 256,
|
|
miniTempBufferFloatViews: [0],
|
|
miniTempBufferIntViews: [0],
|
|
getSource: function (shader, count, string, length) {
|
|
var source = "";
|
|
for (var i = 0; i < count; ++i) {
|
|
var len = length ? HEAP32[(length + i * 4) >> 2] : -1;
|
|
source += UTF8ToString(
|
|
HEAP32[(string + i * 4) >> 2],
|
|
len < 0 ? undefined : len
|
|
);
|
|
}
|
|
return source;
|
|
},
|
|
createContext: function (canvas, webGLContextAttributes) {
|
|
var ctx = canvas.getContext("webgl", webGLContextAttributes);
|
|
// https://caniuse.com/#feat=webgl
|
|
|
|
if (!ctx) return 0;
|
|
|
|
var handle = GL.registerContext(ctx, webGLContextAttributes);
|
|
|
|
return handle;
|
|
},
|
|
registerContext: function (ctx, webGLContextAttributes) {
|
|
var handle = _malloc(8); // Make space on the heap to store GL context attributes that need to be accessible as shared between threads.
|
|
var context = {
|
|
handle: handle,
|
|
attributes: webGLContextAttributes,
|
|
version: webGLContextAttributes.majorVersion,
|
|
GLctx: ctx,
|
|
};
|
|
|
|
// Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
|
|
if (ctx.canvas) ctx.canvas.GLctxObject = context;
|
|
GL.contexts[handle] = context;
|
|
if (
|
|
typeof webGLContextAttributes.enableExtensionsByDefault === "undefined" ||
|
|
webGLContextAttributes.enableExtensionsByDefault
|
|
) {
|
|
GL.initExtensions(context);
|
|
}
|
|
|
|
return handle;
|
|
},
|
|
makeContextCurrent: function (contextHandle) {
|
|
GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object.
|
|
Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object.
|
|
return !(contextHandle && !GLctx);
|
|
},
|
|
getContext: function (contextHandle) {
|
|
return GL.contexts[contextHandle];
|
|
},
|
|
deleteContext: function (contextHandle) {
|
|
if (GL.currentContext === GL.contexts[contextHandle])
|
|
GL.currentContext = null;
|
|
if (typeof JSEvents === "object")
|
|
JSEvents.removeAllHandlersOnTarget(
|
|
GL.contexts[contextHandle].GLctx.canvas
|
|
); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
|
|
if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas)
|
|
GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
|
|
_free(GL.contexts[contextHandle].handle);
|
|
GL.contexts[contextHandle] = null;
|
|
},
|
|
initExtensions: function (context) {
|
|
// If this function is called without a specific context object, init the extensions of the currently active context.
|
|
if (!context) context = GL.currentContext;
|
|
|
|
if (context.initExtensionsDone) return;
|
|
context.initExtensionsDone = true;
|
|
|
|
var GLctx = context.GLctx;
|
|
|
|
// Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
|
|
|
|
if (context.version < 2) {
|
|
__webgl_acquireInstancedArraysExtension(GLctx);
|
|
__webgl_acquireVertexArrayObjectExtension(GLctx);
|
|
__webgl_acquireDrawBuffersExtension(GLctx);
|
|
}
|
|
|
|
GLctx.disjointTimerQueryExt = GLctx.getExtension(
|
|
"EXT_disjoint_timer_query"
|
|
);
|
|
|
|
// These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
|
|
// should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
|
|
// As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
|
|
// here, as long as they don't produce a performance impact for users that might not be using those extensions.
|
|
// E.g. debugging-related extensions should probably be off by default.
|
|
var automaticallyEnabledExtensions = [
|
|
// Khronos ratified WebGL extensions ordered by number (no debug extensions):
|
|
"OES_texture_float",
|
|
"OES_texture_half_float",
|
|
"OES_standard_derivatives",
|
|
"OES_vertex_array_object",
|
|
"WEBGL_compressed_texture_s3tc",
|
|
"WEBGL_depth_texture",
|
|
"OES_element_index_uint",
|
|
"EXT_texture_filter_anisotropic",
|
|
"EXT_frag_depth",
|
|
"WEBGL_draw_buffers",
|
|
"ANGLE_instanced_arrays",
|
|
"OES_texture_float_linear",
|
|
"OES_texture_half_float_linear",
|
|
"EXT_blend_minmax",
|
|
"EXT_shader_texture_lod",
|
|
"EXT_texture_norm16",
|
|
// Community approved WebGL extensions ordered by number:
|
|
"WEBGL_compressed_texture_pvrtc",
|
|
"EXT_color_buffer_half_float",
|
|
"WEBGL_color_buffer_float",
|
|
"EXT_sRGB",
|
|
"WEBGL_compressed_texture_etc1",
|
|
"EXT_disjoint_timer_query",
|
|
"WEBGL_compressed_texture_etc",
|
|
"WEBGL_compressed_texture_astc",
|
|
"EXT_color_buffer_float",
|
|
"WEBGL_compressed_texture_s3tc_srgb",
|
|
"EXT_disjoint_timer_query_webgl2",
|
|
// Old style prefixed forms of extensions (but still currently used on e.g. iPhone Xs as
|
|
// tested on iOS 12.4.1):
|
|
"WEBKIT_WEBGL_compressed_texture_pvrtc",
|
|
];
|
|
|
|
function shouldEnableAutomatically(extension) {
|
|
var ret = false;
|
|
automaticallyEnabledExtensions.forEach(function (include) {
|
|
if (extension.indexOf(include) != -1) {
|
|
ret = true;
|
|
}
|
|
});
|
|
return ret;
|
|
}
|
|
|
|
var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
|
exts.forEach(function (ext) {
|
|
if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
|
|
GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
|
|
}
|
|
});
|
|
},
|
|
populateUniformTable: function (program) {
|
|
var p = GL.programs[program];
|
|
var ptable = (GL.programInfos[program] = {
|
|
uniforms: {},
|
|
maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
|
|
maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
|
|
maxUniformBlockNameLength: -1, // Lazily computed as well
|
|
});
|
|
|
|
var utable = ptable.uniforms;
|
|
// A program's uniform table maps the string name of an uniform to an integer location of that uniform.
|
|
// The global GL.uniforms map maps integer locations to WebGLUniformLocations.
|
|
var numUniforms = GLctx.getProgramParameter(
|
|
p,
|
|
0x8b86 /*GL_ACTIVE_UNIFORMS*/
|
|
);
|
|
for (var i = 0; i < numUniforms; ++i) {
|
|
var u = GLctx.getActiveUniform(p, i);
|
|
|
|
var name = u.name;
|
|
ptable.maxUniformLength = Math.max(
|
|
ptable.maxUniformLength,
|
|
name.length + 1
|
|
);
|
|
|
|
// If we are dealing with an array, e.g. vec4 foo[3], strip off the array index part to canonicalize that "foo", "foo[]",
|
|
// and "foo[0]" will mean the same. Loop below will populate foo[1] and foo[2].
|
|
if (name.slice(-1) == "]") {
|
|
name = name.slice(0, name.lastIndexOf("["));
|
|
}
|
|
|
|
// Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
|
|
// only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
|
|
// Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
|
|
var loc = GLctx.getUniformLocation(p, name);
|
|
if (loc) {
|
|
var id = GL.getNewId(GL.uniforms);
|
|
utable[name] = [u.size, id];
|
|
GL.uniforms[id] = loc;
|
|
|
|
for (var j = 1; j < u.size; ++j) {
|
|
var n = name + "[" + j + "]";
|
|
loc = GLctx.getUniformLocation(p, n);
|
|
id = GL.getNewId(GL.uniforms);
|
|
|
|
GL.uniforms[id] = loc;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
};
|
|
function _eglCreateContext(display, config, hmm, contextAttribs) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
|
|
// EGL 1.4 spec says default EGL_CONTEXT_CLIENT_VERSION is GLES1, but this is not supported by Emscripten.
|
|
// So user must pass EGL_CONTEXT_CLIENT_VERSION == 2 to initialize EGL.
|
|
var glesContextVersion = 1;
|
|
for (;;) {
|
|
var param = HEAP32[contextAttribs >> 2];
|
|
if (param == 0x3098 /*EGL_CONTEXT_CLIENT_VERSION*/) {
|
|
glesContextVersion = HEAP32[(contextAttribs + 4) >> 2];
|
|
} else if (param == 0x3038 /*EGL_NONE*/) {
|
|
break;
|
|
} else {
|
|
/* EGL1.4 specifies only EGL_CONTEXT_CLIENT_VERSION as supported attribute */
|
|
EGL.setErrorCode(0x3004 /*EGL_BAD_ATTRIBUTE*/);
|
|
return 0;
|
|
}
|
|
contextAttribs += 8;
|
|
}
|
|
if (glesContextVersion != 2) {
|
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
|
return 0; /* EGL_NO_CONTEXT */
|
|
}
|
|
|
|
EGL.contextAttributes.majorVersion = glesContextVersion - 1; // WebGL 1 is GLES 2, WebGL2 is GLES3
|
|
EGL.contextAttributes.minorVersion = 0;
|
|
|
|
EGL.context = GL.createContext(Module["canvas"], EGL.contextAttributes);
|
|
|
|
if (EGL.context != 0) {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
|
|
// Run callbacks so that GL emulation works
|
|
GL.makeContextCurrent(EGL.context);
|
|
Module.useWebGL = true;
|
|
Browser.moduleContextCreatedCallbacks.forEach(function (callback) {
|
|
callback();
|
|
});
|
|
|
|
// Note: This function only creates a context, but it shall not make it active.
|
|
GL.makeContextCurrent(null);
|
|
return 62004; // Magic ID for Emscripten EGLContext
|
|
} else {
|
|
EGL.setErrorCode(0x3009 /* EGL_BAD_MATCH */); // By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set.
|
|
return 0; /* EGL_NO_CONTEXT */
|
|
}
|
|
}
|
|
|
|
function _eglCreateWindowSurface(display, config, win, attrib_list) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (
|
|
config !=
|
|
62002 /* Magic ID for the only EGLConfig supported by Emscripten */
|
|
) {
|
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
|
return 0;
|
|
}
|
|
// TODO: Examine attrib_list! Parameters that can be present there are:
|
|
// - EGL_RENDER_BUFFER (must be EGL_BACK_BUFFER)
|
|
// - EGL_VG_COLORSPACE (can't be set)
|
|
// - EGL_VG_ALPHA_FORMAT (can't be set)
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 62006; /* Magic ID for Emscripten 'default surface' */
|
|
}
|
|
|
|
function _eglDestroyContext(display, context) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (context != 62004 /* Magic ID for Emscripten EGLContext */) {
|
|
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
|
|
return 0;
|
|
}
|
|
|
|
GL.deleteContext(EGL.context);
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
if (EGL.currentContext == context) {
|
|
EGL.currentContext = 0;
|
|
}
|
|
return 1 /* EGL_TRUE */;
|
|
}
|
|
|
|
function _eglDestroySurface(display, surface) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (
|
|
surface !=
|
|
62006 /* Magic ID for the only EGLSurface supported by Emscripten */
|
|
) {
|
|
EGL.setErrorCode(0x300d /* EGL_BAD_SURFACE */);
|
|
return 1;
|
|
}
|
|
if (EGL.currentReadSurface == surface) {
|
|
EGL.currentReadSurface = 0;
|
|
}
|
|
if (EGL.currentDrawSurface == surface) {
|
|
EGL.currentDrawSurface = 0;
|
|
}
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1; /* Magic ID for Emscripten 'default surface' */
|
|
}
|
|
|
|
function _eglGetConfigAttrib(display, config, attribute, value) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (
|
|
config !=
|
|
62002 /* Magic ID for the only EGLConfig supported by Emscripten */
|
|
) {
|
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
|
return 0;
|
|
}
|
|
if (!value) {
|
|
EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */);
|
|
return 0;
|
|
}
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
switch (attribute) {
|
|
case 0x3020: // EGL_BUFFER_SIZE
|
|
HEAP32[value >> 2] = EGL.contextAttributes.alpha ? 32 : 24;
|
|
return 1;
|
|
case 0x3021: // EGL_ALPHA_SIZE
|
|
HEAP32[value >> 2] = EGL.contextAttributes.alpha ? 8 : 0;
|
|
return 1;
|
|
case 0x3022: // EGL_BLUE_SIZE
|
|
HEAP32[value >> 2] = 8;
|
|
return 1;
|
|
case 0x3023: // EGL_GREEN_SIZE
|
|
HEAP32[value >> 2] = 8;
|
|
return 1;
|
|
case 0x3024: // EGL_RED_SIZE
|
|
HEAP32[value >> 2] = 8;
|
|
return 1;
|
|
case 0x3025: // EGL_DEPTH_SIZE
|
|
HEAP32[value >> 2] = EGL.contextAttributes.depth ? 24 : 0;
|
|
return 1;
|
|
case 0x3026: // EGL_STENCIL_SIZE
|
|
HEAP32[value >> 2] = EGL.contextAttributes.stencil ? 8 : 0;
|
|
return 1;
|
|
case 0x3027: // EGL_CONFIG_CAVEAT
|
|
// We can return here one of EGL_NONE (0x3038), EGL_SLOW_CONFIG (0x3050) or EGL_NON_CONFORMANT_CONFIG (0x3051).
|
|
HEAP32[value >> 2] = 0x3038;
|
|
return 1;
|
|
case 0x3028: // EGL_CONFIG_ID
|
|
HEAP32[value >> 2] = 62002;
|
|
return 1;
|
|
case 0x3029: // EGL_LEVEL
|
|
HEAP32[value >> 2] = 0;
|
|
return 1;
|
|
case 0x302a: // EGL_MAX_PBUFFER_HEIGHT
|
|
HEAP32[value >> 2] = 4096;
|
|
return 1;
|
|
case 0x302b: // EGL_MAX_PBUFFER_PIXELS
|
|
HEAP32[value >> 2] = 16777216;
|
|
return 1;
|
|
case 0x302c: // EGL_MAX_PBUFFER_WIDTH
|
|
HEAP32[value >> 2] = 4096;
|
|
return 1;
|
|
case 0x302d: // EGL_NATIVE_RENDERABLE
|
|
HEAP32[value >> 2] = 0;
|
|
return 1;
|
|
case 0x302e: // EGL_NATIVE_VISUAL_ID
|
|
HEAP32[value >> 2] = 0;
|
|
return 1;
|
|
case 0x302f: // EGL_NATIVE_VISUAL_TYPE
|
|
HEAP32[value >> 2] = 0x3038;
|
|
return 1;
|
|
case 0x3031: // EGL_SAMPLES
|
|
HEAP32[value >> 2] = EGL.contextAttributes.antialias ? 4 : 0;
|
|
return 1;
|
|
case 0x3032: // EGL_SAMPLE_BUFFERS
|
|
HEAP32[value >> 2] = EGL.contextAttributes.antialias ? 1 : 0;
|
|
return 1;
|
|
case 0x3033: // EGL_SURFACE_TYPE
|
|
HEAP32[value >> 2] = 0x4;
|
|
return 1;
|
|
case 0x3034: // EGL_TRANSPARENT_TYPE
|
|
// If this returns EGL_TRANSPARENT_RGB (0x3052), transparency is used through color-keying. No such thing applies to Emscripten canvas.
|
|
HEAP32[value >> 2] = 0x3038;
|
|
return 1;
|
|
case 0x3035: // EGL_TRANSPARENT_BLUE_VALUE
|
|
case 0x3036: // EGL_TRANSPARENT_GREEN_VALUE
|
|
case 0x3037: // EGL_TRANSPARENT_RED_VALUE
|
|
// "If EGL_TRANSPARENT_TYPE is EGL_NONE, then the values for EGL_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_GREEN_VALUE, and EGL_TRANSPARENT_BLUE_VALUE are undefined."
|
|
HEAP32[value >> 2] = -1;
|
|
return 1;
|
|
case 0x3039: // EGL_BIND_TO_TEXTURE_RGB
|
|
case 0x303a: // EGL_BIND_TO_TEXTURE_RGBA
|
|
HEAP32[value >> 2] = 0;
|
|
return 1;
|
|
case 0x303b: // EGL_MIN_SWAP_INTERVAL
|
|
HEAP32[value >> 2] = 0;
|
|
return 1;
|
|
case 0x303c: // EGL_MAX_SWAP_INTERVAL
|
|
HEAP32[value >> 2] = 1;
|
|
return 1;
|
|
case 0x303d: // EGL_LUMINANCE_SIZE
|
|
case 0x303e: // EGL_ALPHA_MASK_SIZE
|
|
HEAP32[value >> 2] = 0;
|
|
return 1;
|
|
case 0x303f: // EGL_COLOR_BUFFER_TYPE
|
|
// EGL has two types of buffers: EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER.
|
|
HEAP32[value >> 2] = 0x308e;
|
|
return 1;
|
|
case 0x3040: // EGL_RENDERABLE_TYPE
|
|
// A bit combination of EGL_OPENGL_ES_BIT,EGL_OPENVG_BIT,EGL_OPENGL_ES2_BIT and EGL_OPENGL_BIT.
|
|
HEAP32[value >> 2] = 0x4;
|
|
return 1;
|
|
case 0x3042: // EGL_CONFORMANT
|
|
// "EGL_CONFORMANT is a mask indicating if a client API context created with respect to the corresponding EGLConfig will pass the required conformance tests for that API."
|
|
HEAP32[value >> 2] = 0;
|
|
return 1;
|
|
default:
|
|
EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _eglGetDisplay(nativeDisplayType) {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
// Note: As a 'conformant' implementation of EGL, we would prefer to init here only if the user
|
|
// calls this function with EGL_DEFAULT_DISPLAY. Other display IDs would be preferred to be unsupported
|
|
// and EGL_NO_DISPLAY returned. Uncomment the following code lines to do this.
|
|
// Instead, an alternative route has been preferred, namely that the Emscripten EGL implementation
|
|
// "emulates" X11, and eglGetDisplay is expected to accept/receive a pointer to an X11 Display object.
|
|
// Therefore, be lax and allow anything to be passed in, and return the magic handle to our default EGLDisplay object.
|
|
|
|
// if (nativeDisplayType == 0 /* EGL_DEFAULT_DISPLAY */) {
|
|
return 62000; // Magic ID for Emscripten 'default display'
|
|
// }
|
|
// else
|
|
// return 0; // EGL_NO_DISPLAY
|
|
}
|
|
|
|
function _eglGetError() {
|
|
return EGL.errorCode;
|
|
}
|
|
|
|
function _eglGetProcAddress(name_) {
|
|
return _emscripten_GetProcAddress(name_);
|
|
}
|
|
|
|
function _eglInitialize(display, majorVersion, minorVersion) {
|
|
if (display == 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
if (majorVersion) {
|
|
HEAP32[majorVersion >> 2] = 1; // Advertise EGL Major version: '1'
|
|
}
|
|
if (minorVersion) {
|
|
HEAP32[minorVersion >> 2] = 4; // Advertise EGL Minor version: '4'
|
|
}
|
|
EGL.defaultDisplayInitialized = true;
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
} else {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _eglMakeCurrent(display, draw, read, context) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0 /* EGL_FALSE */;
|
|
}
|
|
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
|
|
if (
|
|
context != 0 &&
|
|
context != 62004 /* Magic ID for Emscripten EGLContext */
|
|
) {
|
|
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
|
|
return 0;
|
|
}
|
|
if (
|
|
(read != 0 && read != 62006) ||
|
|
(draw != 0 && draw != 62006) /* Magic ID for Emscripten 'default surface' */
|
|
) {
|
|
EGL.setErrorCode(0x300d /* EGL_BAD_SURFACE */);
|
|
return 0;
|
|
}
|
|
|
|
GL.makeContextCurrent(context ? EGL.context : null);
|
|
|
|
EGL.currentContext = context;
|
|
EGL.currentDrawSurface = draw;
|
|
EGL.currentReadSurface = read;
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1 /* EGL_TRUE */;
|
|
}
|
|
|
|
function _eglQueryString(display, name) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
if (EGL.stringCache[name]) return EGL.stringCache[name];
|
|
var ret;
|
|
switch (name) {
|
|
case 0x3053 /* EGL_VENDOR */:
|
|
ret = allocateUTF8("Emscripten");
|
|
break;
|
|
case 0x3054 /* EGL_VERSION */:
|
|
ret = allocateUTF8("1.4 Emscripten EGL");
|
|
break;
|
|
case 0x3055 /* EGL_EXTENSIONS */:
|
|
ret = allocateUTF8("");
|
|
break; // Currently not supporting any EGL extensions.
|
|
case 0x308d /* EGL_CLIENT_APIS */:
|
|
ret = allocateUTF8("OpenGL_ES");
|
|
break;
|
|
default:
|
|
EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */);
|
|
return 0;
|
|
}
|
|
EGL.stringCache[name] = ret;
|
|
return ret;
|
|
}
|
|
|
|
function _eglSwapBuffers() {
|
|
if (!EGL.defaultDisplayInitialized) {
|
|
EGL.setErrorCode(0x3001 /* EGL_NOT_INITIALIZED */);
|
|
} else if (!Module.ctx) {
|
|
EGL.setErrorCode(0x3002 /* EGL_BAD_ACCESS */);
|
|
} else if (Module.ctx.isContextLost()) {
|
|
EGL.setErrorCode(0x300e /* EGL_CONTEXT_LOST */);
|
|
} else {
|
|
// According to documentation this does an implicit flush.
|
|
// Due to discussion at https://github.com/emscripten-core/emscripten/pull/1871
|
|
// the flush was removed since this _may_ result in slowing code down.
|
|
//_glFlush();
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1 /* EGL_TRUE */;
|
|
}
|
|
return 0 /* EGL_FALSE */;
|
|
}
|
|
|
|
function _eglSwapInterval(display, interval) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (interval == 0)
|
|
_emscripten_set_main_loop_timing(0 /*EM_TIMING_SETTIMEOUT*/, 0);
|
|
else _emscripten_set_main_loop_timing(1 /*EM_TIMING_RAF*/, interval);
|
|
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}
|
|
|
|
function _eglTerminate(display) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
EGL.currentContext = 0;
|
|
EGL.currentReadSurface = 0;
|
|
EGL.currentDrawSurface = 0;
|
|
EGL.defaultDisplayInitialized = false;
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}
|
|
|
|
function _eglWaitClient() {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}
|
|
function _eglWaitGL() {
|
|
return _eglWaitClient();
|
|
}
|
|
|
|
function _eglWaitNative(nativeEngineId) {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}
|
|
|
|
var JSEvents = {
|
|
keyEvent: 0,
|
|
mouseEvent: 0,
|
|
wheelEvent: 0,
|
|
uiEvent: 0,
|
|
focusEvent: 0,
|
|
deviceOrientationEvent: 0,
|
|
deviceMotionEvent: 0,
|
|
fullscreenChangeEvent: 0,
|
|
pointerlockChangeEvent: 0,
|
|
visibilityChangeEvent: 0,
|
|
touchEvent: 0,
|
|
previousFullscreenElement: null,
|
|
previousScreenX: null,
|
|
previousScreenY: null,
|
|
removeEventListenersRegistered: false,
|
|
removeAllEventListeners: function () {
|
|
for (var i = JSEvents.eventHandlers.length - 1; i >= 0; --i) {
|
|
JSEvents._removeHandler(i);
|
|
}
|
|
JSEvents.eventHandlers = [];
|
|
JSEvents.deferredCalls = [];
|
|
},
|
|
registerRemoveEventListeners: function () {
|
|
if (!JSEvents.removeEventListenersRegistered) {
|
|
__ATEXIT__.push(JSEvents.removeAllEventListeners);
|
|
JSEvents.removeEventListenersRegistered = true;
|
|
}
|
|
},
|
|
deferredCalls: [],
|
|
deferCall: function (targetFunction, precedence, argsList) {
|
|
function arraysHaveEqualContent(arrA, arrB) {
|
|
if (arrA.length != arrB.length) return false;
|
|
|
|
for (var i in arrA) {
|
|
if (arrA[i] != arrB[i]) return false;
|
|
}
|
|
return true;
|
|
}
|
|
// Test if the given call was already queued, and if so, don't add it again.
|
|
for (var i in JSEvents.deferredCalls) {
|
|
var call = JSEvents.deferredCalls[i];
|
|
if (
|
|
call.targetFunction == targetFunction &&
|
|
arraysHaveEqualContent(call.argsList, argsList)
|
|
) {
|
|
return;
|
|
}
|
|
}
|
|
JSEvents.deferredCalls.push({
|
|
targetFunction: targetFunction,
|
|
precedence: precedence,
|
|
argsList: argsList,
|
|
});
|
|
|
|
JSEvents.deferredCalls.sort(function (x, y) {
|
|
return x.precedence < y.precedence;
|
|
});
|
|
},
|
|
removeDeferredCalls: function (targetFunction) {
|
|
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
|
if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
|
|
JSEvents.deferredCalls.splice(i, 1);
|
|
--i;
|
|
}
|
|
}
|
|
},
|
|
canPerformEventHandlerRequests: function () {
|
|
return (
|
|
JSEvents.inEventHandler &&
|
|
JSEvents.currentEventHandler.allowsDeferredCalls
|
|
);
|
|
},
|
|
runDeferredCalls: function () {
|
|
if (!JSEvents.canPerformEventHandlerRequests()) {
|
|
return;
|
|
}
|
|
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
|
var call = JSEvents.deferredCalls[i];
|
|
JSEvents.deferredCalls.splice(i, 1);
|
|
--i;
|
|
call.targetFunction.apply(null, call.argsList);
|
|
}
|
|
},
|
|
inEventHandler: 0,
|
|
currentEventHandler: null,
|
|
eventHandlers: [],
|
|
removeAllHandlersOnTarget: function (target, eventTypeString) {
|
|
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (
|
|
JSEvents.eventHandlers[i].target == target &&
|
|
(!eventTypeString ||
|
|
eventTypeString == JSEvents.eventHandlers[i].eventTypeString)
|
|
) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
},
|
|
_removeHandler: function (i) {
|
|
var h = JSEvents.eventHandlers[i];
|
|
h.target.removeEventListener(
|
|
h.eventTypeString,
|
|
h.eventListenerFunc,
|
|
h.useCapture
|
|
);
|
|
JSEvents.eventHandlers.splice(i, 1);
|
|
},
|
|
registerOrRemoveHandler: function (eventHandler) {
|
|
var jsEventHandler = function jsEventHandler(event) {
|
|
// Increment nesting count for the event handler.
|
|
++JSEvents.inEventHandler;
|
|
JSEvents.currentEventHandler = eventHandler;
|
|
// Process any old deferred calls the user has placed.
|
|
JSEvents.runDeferredCalls();
|
|
// Process the actual event, calls back to user C code handler.
|
|
eventHandler.handlerFunc(event);
|
|
// Process any new deferred calls that were placed right now from this event handler.
|
|
JSEvents.runDeferredCalls();
|
|
// Out of event handler - restore nesting count.
|
|
--JSEvents.inEventHandler;
|
|
};
|
|
|
|
if (eventHandler.callbackfunc) {
|
|
eventHandler.eventListenerFunc = jsEventHandler;
|
|
eventHandler.target.addEventListener(
|
|
eventHandler.eventTypeString,
|
|
jsEventHandler,
|
|
eventHandler.useCapture
|
|
);
|
|
JSEvents.eventHandlers.push(eventHandler);
|
|
JSEvents.registerRemoveEventListeners();
|
|
} else {
|
|
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (
|
|
JSEvents.eventHandlers[i].target == eventHandler.target &&
|
|
JSEvents.eventHandlers[i].eventTypeString ==
|
|
eventHandler.eventTypeString
|
|
) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
}
|
|
},
|
|
getNodeNameForTarget: function (target) {
|
|
if (!target) return "";
|
|
if (target == window) return "#window";
|
|
if (target == screen) return "#screen";
|
|
return target && target.nodeName ? target.nodeName : "";
|
|
},
|
|
fullscreenEnabled: function () {
|
|
return (
|
|
document.fullscreenEnabled ||
|
|
// Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled.
|
|
// TODO: If Safari at some point ships with unprefixed version, update the version check above.
|
|
document.webkitFullscreenEnabled
|
|
);
|
|
},
|
|
};
|
|
|
|
var __currentFullscreenStrategy = {};
|
|
|
|
function __maybeCStringToJsString(cString) {
|
|
return cString === cString + 0 ? UTF8ToString(cString) : cString;
|
|
}
|
|
|
|
var __specialEventTargets = [
|
|
0,
|
|
typeof document !== "undefined" ? document : 0,
|
|
typeof window !== "undefined" ? window : 0,
|
|
];
|
|
function __findEventTarget(target) {
|
|
var domElement =
|
|
__specialEventTargets[target] ||
|
|
(typeof document !== "undefined"
|
|
? document.querySelector(__maybeCStringToJsString(target))
|
|
: undefined);
|
|
return domElement;
|
|
}
|
|
function __findCanvasEventTarget(target) {
|
|
return __findEventTarget(target);
|
|
}
|
|
function _emscripten_get_canvas_element_size(target, width, height) {
|
|
var canvas = __findCanvasEventTarget(target);
|
|
if (!canvas) return -4;
|
|
HEAP32[width >> 2] = canvas.width;
|
|
HEAP32[height >> 2] = canvas.height;
|
|
}
|
|
function __get_canvas_element_size(target) {
|
|
var stackTop = stackSave();
|
|
var w = stackAlloc(8);
|
|
var h = w + 4;
|
|
|
|
var targetInt = stackAlloc(target.id.length + 1);
|
|
stringToUTF8(target.id, targetInt, target.id.length + 1);
|
|
var ret = _emscripten_get_canvas_element_size(targetInt, w, h);
|
|
var size = [HEAP32[w >> 2], HEAP32[h >> 2]];
|
|
stackRestore(stackTop);
|
|
return size;
|
|
}
|
|
|
|
function _emscripten_set_canvas_element_size(target, width, height) {
|
|
var canvas = __findCanvasEventTarget(target);
|
|
if (!canvas) return -4;
|
|
canvas.width = width;
|
|
canvas.height = height;
|
|
return 0;
|
|
}
|
|
function __set_canvas_element_size(target, width, height) {
|
|
if (!target.controlTransferredOffscreen) {
|
|
target.width = width;
|
|
target.height = height;
|
|
} else {
|
|
// This function is being called from high-level JavaScript code instead of asm.js/Wasm,
|
|
// and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call.
|
|
var stackTop = stackSave();
|
|
var targetInt = stackAlloc(target.id.length + 1);
|
|
stringToUTF8(target.id, targetInt, target.id.length + 1);
|
|
_emscripten_set_canvas_element_size(targetInt, width, height);
|
|
stackRestore(stackTop);
|
|
}
|
|
}
|
|
function __registerRestoreOldStyle(canvas) {
|
|
var canvasSize = __get_canvas_element_size(canvas);
|
|
var oldWidth = canvasSize[0];
|
|
var oldHeight = canvasSize[1];
|
|
var oldCssWidth = canvas.style.width;
|
|
var oldCssHeight = canvas.style.height;
|
|
var oldBackgroundColor = canvas.style.backgroundColor; // Chrome reads color from here.
|
|
var oldDocumentBackgroundColor = document.body.style.backgroundColor; // IE11 reads color from here.
|
|
// Firefox always has black background color.
|
|
var oldPaddingLeft = canvas.style.paddingLeft; // Chrome, FF, Safari
|
|
var oldPaddingRight = canvas.style.paddingRight;
|
|
var oldPaddingTop = canvas.style.paddingTop;
|
|
var oldPaddingBottom = canvas.style.paddingBottom;
|
|
var oldMarginLeft = canvas.style.marginLeft; // IE11
|
|
var oldMarginRight = canvas.style.marginRight;
|
|
var oldMarginTop = canvas.style.marginTop;
|
|
var oldMarginBottom = canvas.style.marginBottom;
|
|
var oldDocumentBodyMargin = document.body.style.margin;
|
|
var oldDocumentOverflow = document.documentElement.style.overflow; // Chrome, Firefox
|
|
var oldDocumentScroll = document.body.scroll; // IE
|
|
var oldImageRendering = canvas.style.imageRendering;
|
|
|
|
function restoreOldStyle() {
|
|
var fullscreenElement =
|
|
document.fullscreenElement ||
|
|
document.webkitFullscreenElement ||
|
|
document.msFullscreenElement;
|
|
if (!fullscreenElement) {
|
|
document.removeEventListener("fullscreenchange", restoreOldStyle);
|
|
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
document.removeEventListener("webkitfullscreenchange", restoreOldStyle);
|
|
|
|
__set_canvas_element_size(canvas, oldWidth, oldHeight);
|
|
|
|
canvas.style.width = oldCssWidth;
|
|
canvas.style.height = oldCssHeight;
|
|
canvas.style.backgroundColor = oldBackgroundColor; // Chrome
|
|
// IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color
|
|
// before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user
|
|
// had explicitly set so subsequent fullscreen transitions would not set background color properly.
|
|
if (!oldDocumentBackgroundColor)
|
|
document.body.style.backgroundColor = "white";
|
|
document.body.style.backgroundColor = oldDocumentBackgroundColor; // IE11
|
|
canvas.style.paddingLeft = oldPaddingLeft; // Chrome, FF, Safari
|
|
canvas.style.paddingRight = oldPaddingRight;
|
|
canvas.style.paddingTop = oldPaddingTop;
|
|
canvas.style.paddingBottom = oldPaddingBottom;
|
|
canvas.style.marginLeft = oldMarginLeft; // IE11
|
|
canvas.style.marginRight = oldMarginRight;
|
|
canvas.style.marginTop = oldMarginTop;
|
|
canvas.style.marginBottom = oldMarginBottom;
|
|
document.body.style.margin = oldDocumentBodyMargin;
|
|
document.documentElement.style.overflow = oldDocumentOverflow; // Chrome, Firefox
|
|
document.body.scroll = oldDocumentScroll; // IE
|
|
canvas.style.imageRendering = oldImageRendering;
|
|
if (canvas.GLctxObject)
|
|
canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight);
|
|
|
|
if (__currentFullscreenStrategy.canvasResizedCallback) {
|
|
dynCall_iiii(
|
|
__currentFullscreenStrategy.canvasResizedCallback,
|
|
37,
|
|
0,
|
|
__currentFullscreenStrategy.canvasResizedCallbackUserData
|
|
);
|
|
}
|
|
}
|
|
}
|
|
document.addEventListener("fullscreenchange", restoreOldStyle);
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
document.addEventListener("webkitfullscreenchange", restoreOldStyle);
|
|
return restoreOldStyle;
|
|
}
|
|
|
|
function __setLetterbox(element, topBottom, leftRight) {
|
|
// Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode.
|
|
element.style.paddingLeft = element.style.paddingRight = leftRight + "px";
|
|
element.style.paddingTop = element.style.paddingBottom = topBottom + "px";
|
|
}
|
|
|
|
function __getBoundingClientRect(e) {
|
|
return __specialEventTargets.indexOf(e) < 0
|
|
? e.getBoundingClientRect()
|
|
: { left: 0, top: 0 };
|
|
}
|
|
function _JSEvents_resizeCanvasForFullscreen(target, strategy) {
|
|
var restoreOldStyle = __registerRestoreOldStyle(target);
|
|
var cssWidth = strategy.softFullscreen ? innerWidth : screen.width;
|
|
var cssHeight = strategy.softFullscreen ? innerHeight : screen.height;
|
|
var rect = __getBoundingClientRect(target);
|
|
var windowedCssWidth = rect.width;
|
|
var windowedCssHeight = rect.height;
|
|
var canvasSize = __get_canvas_element_size(target);
|
|
var windowedRttWidth = canvasSize[0];
|
|
var windowedRttHeight = canvasSize[1];
|
|
|
|
if (strategy.scaleMode == 3) {
|
|
__setLetterbox(
|
|
target,
|
|
(cssHeight - windowedCssHeight) / 2,
|
|
(cssWidth - windowedCssWidth) / 2
|
|
);
|
|
cssWidth = windowedCssWidth;
|
|
cssHeight = windowedCssHeight;
|
|
} else if (strategy.scaleMode == 2) {
|
|
if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) {
|
|
var desiredCssHeight = (windowedRttHeight * cssWidth) / windowedRttWidth;
|
|
__setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
|
|
cssHeight = desiredCssHeight;
|
|
} else {
|
|
var desiredCssWidth = (windowedRttWidth * cssHeight) / windowedRttHeight;
|
|
__setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
|
|
cssWidth = desiredCssWidth;
|
|
}
|
|
}
|
|
|
|
// If we are adding padding, must choose a background color or otherwise Chrome will give the
|
|
// padding a default white color. Do it only if user has not customized their own background color.
|
|
if (!target.style.backgroundColor) target.style.backgroundColor = "black";
|
|
// IE11 does the same, but requires the color to be set in the document body.
|
|
if (!document.body.style.backgroundColor)
|
|
document.body.style.backgroundColor = "black"; // IE11
|
|
// Firefox always shows black letterboxes independent of style color.
|
|
|
|
target.style.width = cssWidth + "px";
|
|
target.style.height = cssHeight + "px";
|
|
|
|
if (strategy.filteringMode == 1) {
|
|
target.style.imageRendering = "optimizeSpeed";
|
|
target.style.imageRendering = "-moz-crisp-edges";
|
|
target.style.imageRendering = "-o-crisp-edges";
|
|
target.style.imageRendering = "-webkit-optimize-contrast";
|
|
target.style.imageRendering = "optimize-contrast";
|
|
target.style.imageRendering = "crisp-edges";
|
|
target.style.imageRendering = "pixelated";
|
|
}
|
|
|
|
var dpiScale = strategy.canvasResolutionScaleMode == 2 ? devicePixelRatio : 1;
|
|
if (strategy.canvasResolutionScaleMode != 0) {
|
|
var newWidth = (cssWidth * dpiScale) | 0;
|
|
var newHeight = (cssHeight * dpiScale) | 0;
|
|
__set_canvas_element_size(target, newWidth, newHeight);
|
|
if (target.GLctxObject)
|
|
target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight);
|
|
}
|
|
return restoreOldStyle;
|
|
}
|
|
function _JSEvents_requestFullscreen(target, strategy) {
|
|
// EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
|
|
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
|
|
_JSEvents_resizeCanvasForFullscreen(target, strategy);
|
|
}
|
|
|
|
if (target.requestFullscreen) {
|
|
target.requestFullscreen();
|
|
} else if (target.webkitRequestFullscreen) {
|
|
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
|
|
} else {
|
|
return JSEvents.fullscreenEnabled() ? -3 : -1;
|
|
}
|
|
|
|
if (strategy.canvasResizedCallback) {
|
|
dynCall_iiii(
|
|
strategy.canvasResizedCallback,
|
|
37,
|
|
0,
|
|
strategy.canvasResizedCallbackUserData
|
|
);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
function _emscripten_exit_fullscreen() {
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
// Make sure no queued up calls will fire after this.
|
|
JSEvents.removeDeferredCalls(_JSEvents_requestFullscreen);
|
|
|
|
var d = __specialEventTargets[1];
|
|
if (d.exitFullscreen) {
|
|
d.fullscreenElement && d.exitFullscreen();
|
|
} else if (d.webkitExitFullscreen) {
|
|
d.webkitFullscreenElement && d.webkitExitFullscreen();
|
|
} else {
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
function __requestPointerLock(target) {
|
|
if (target.requestPointerLock) {
|
|
target.requestPointerLock();
|
|
} else if (target.msRequestPointerLock) {
|
|
target.msRequestPointerLock();
|
|
} else {
|
|
// document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
|
|
// or if the whole browser just doesn't support the feature.
|
|
if (
|
|
document.body.requestPointerLock ||
|
|
document.body.msRequestPointerLock
|
|
) {
|
|
return -3;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
function _emscripten_exit_pointerlock() {
|
|
// Make sure no queued up calls will fire after this.
|
|
JSEvents.removeDeferredCalls(__requestPointerLock);
|
|
|
|
if (document.exitPointerLock) {
|
|
document.exitPointerLock();
|
|
} else if (document.msExitPointerLock) {
|
|
document.msExitPointerLock();
|
|
} else {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_get_device_pixel_ratio() {
|
|
return (typeof devicePixelRatio === "number" && devicePixelRatio) || 1.0;
|
|
}
|
|
|
|
function _emscripten_get_element_css_size(target, width, height) {
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
|
|
var rect = __getBoundingClientRect(target);
|
|
HEAPF64[width >> 3] = rect.width;
|
|
HEAPF64[height >> 3] = rect.height;
|
|
|
|
return 0;
|
|
}
|
|
|
|
function __fillGamepadEventData(eventStruct, e) {
|
|
HEAPF64[eventStruct >> 3] = e.timestamp;
|
|
for (var i = 0; i < e.axes.length; ++i) {
|
|
HEAPF64[(eventStruct + i * 8 + 16) >> 3] = e.axes[i];
|
|
}
|
|
for (var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof e.buttons[i] === "object") {
|
|
HEAPF64[(eventStruct + i * 8 + 528) >> 3] = e.buttons[i].value;
|
|
} else {
|
|
HEAPF64[(eventStruct + i * 8 + 528) >> 3] = e.buttons[i];
|
|
}
|
|
}
|
|
for (var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof e.buttons[i] === "object") {
|
|
HEAP32[(eventStruct + i * 4 + 1040) >> 2] = e.buttons[i].pressed;
|
|
} else {
|
|
// Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it:
|
|
/** @suppress {checkTypes} */
|
|
HEAP32[(eventStruct + i * 4 + 1040) >> 2] = e.buttons[i] == 1;
|
|
}
|
|
}
|
|
HEAP32[(eventStruct + 1296) >> 2] = e.connected;
|
|
HEAP32[(eventStruct + 1300) >> 2] = e.index;
|
|
HEAP32[(eventStruct + 8) >> 2] = e.axes.length;
|
|
HEAP32[(eventStruct + 12) >> 2] = e.buttons.length;
|
|
stringToUTF8(e.id, eventStruct + 1304, 64);
|
|
stringToUTF8(e.mapping, eventStruct + 1368, 64);
|
|
}
|
|
function _emscripten_get_gamepad_status(index, gamepadState) {
|
|
if (!JSEvents.lastGamepadState)
|
|
throw "emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!";
|
|
|
|
// INVALID_PARAM is returned on a Gamepad index that never was there.
|
|
if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
|
|
|
|
// NO_DATA is returned on a Gamepad index that was removed.
|
|
// For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
|
|
// This is because gamepads must keep their original position in the array.
|
|
// For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
|
|
if (!JSEvents.lastGamepadState[index]) return -7;
|
|
|
|
__fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_get_num_gamepads() {
|
|
if (!JSEvents.lastGamepadState)
|
|
throw "emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!";
|
|
// N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS.
|
|
// Otherwise the following line will throw an exception.
|
|
return JSEvents.lastGamepadState.length;
|
|
}
|
|
|
|
function _emscripten_get_sbrk_ptr() {
|
|
return 14350080;
|
|
}
|
|
|
|
function _emscripten_glActiveTexture(x0) {
|
|
GLctx["activeTexture"](x0);
|
|
}
|
|
|
|
function _emscripten_glAttachShader(program, shader) {
|
|
GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
|
|
}
|
|
|
|
function _emscripten_glBeginQueryEXT(target, id) {
|
|
GLctx.disjointTimerQueryExt["beginQueryEXT"](target, GL.timerQueriesEXT[id]);
|
|
}
|
|
|
|
function _emscripten_glBindAttribLocation(program, index, name) {
|
|
GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name));
|
|
}
|
|
|
|
function _emscripten_glBindBuffer(target, buffer) {
|
|
GLctx.bindBuffer(target, GL.buffers[buffer]);
|
|
}
|
|
|
|
function _emscripten_glBindFramebuffer(target, framebuffer) {
|
|
GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]);
|
|
}
|
|
|
|
function _emscripten_glBindRenderbuffer(target, renderbuffer) {
|
|
GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
|
|
}
|
|
|
|
function _emscripten_glBindTexture(target, texture) {
|
|
GLctx.bindTexture(target, GL.textures[texture]);
|
|
}
|
|
|
|
function _emscripten_glBindVertexArrayOES(vao) {
|
|
GLctx["bindVertexArray"](GL.vaos[vao]);
|
|
}
|
|
|
|
function _emscripten_glBlendColor(x0, x1, x2, x3) {
|
|
GLctx["blendColor"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_glBlendEquation(x0) {
|
|
GLctx["blendEquation"](x0);
|
|
}
|
|
|
|
function _emscripten_glBlendEquationSeparate(x0, x1) {
|
|
GLctx["blendEquationSeparate"](x0, x1);
|
|
}
|
|
|
|
function _emscripten_glBlendFunc(x0, x1) {
|
|
GLctx["blendFunc"](x0, x1);
|
|
}
|
|
|
|
function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) {
|
|
GLctx["blendFuncSeparate"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_glBufferData(target, size, data, usage) {
|
|
// N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
|
|
// randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
|
|
GLctx.bufferData(
|
|
target,
|
|
data ? HEAPU8.subarray(data, data + size) : size,
|
|
usage
|
|
);
|
|
}
|
|
|
|
function _emscripten_glBufferSubData(target, offset, size, data) {
|
|
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size));
|
|
}
|
|
|
|
function _emscripten_glCheckFramebufferStatus(x0) {
|
|
return GLctx["checkFramebufferStatus"](x0);
|
|
}
|
|
|
|
function _emscripten_glClear(x0) {
|
|
GLctx["clear"](x0);
|
|
}
|
|
|
|
function _emscripten_glClearColor(x0, x1, x2, x3) {
|
|
GLctx["clearColor"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_glClearDepthf(x0) {
|
|
GLctx["clearDepth"](x0);
|
|
}
|
|
|
|
function _emscripten_glClearStencil(x0) {
|
|
GLctx["clearStencil"](x0);
|
|
}
|
|
|
|
function _emscripten_glColorMask(red, green, blue, alpha) {
|
|
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
|
|
}
|
|
|
|
function _emscripten_glCompileShader(shader) {
|
|
GLctx.compileShader(GL.shaders[shader]);
|
|
}
|
|
|
|
function _emscripten_glCompressedTexImage2D(
|
|
target,
|
|
level,
|
|
internalFormat,
|
|
width,
|
|
height,
|
|
border,
|
|
imageSize,
|
|
data
|
|
) {
|
|
GLctx["compressedTexImage2D"](
|
|
target,
|
|
level,
|
|
internalFormat,
|
|
width,
|
|
height,
|
|
border,
|
|
data ? HEAPU8.subarray(data, data + imageSize) : null
|
|
);
|
|
}
|
|
|
|
function _emscripten_glCompressedTexSubImage2D(
|
|
target,
|
|
level,
|
|
xoffset,
|
|
yoffset,
|
|
width,
|
|
height,
|
|
format,
|
|
imageSize,
|
|
data
|
|
) {
|
|
GLctx["compressedTexSubImage2D"](
|
|
target,
|
|
level,
|
|
xoffset,
|
|
yoffset,
|
|
width,
|
|
height,
|
|
format,
|
|
data ? HEAPU8.subarray(data, data + imageSize) : null
|
|
);
|
|
}
|
|
|
|
function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
|
|
GLctx["copyTexImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
|
|
}
|
|
|
|
function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
|
|
GLctx["copyTexSubImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
|
|
}
|
|
|
|
function _emscripten_glCreateProgram() {
|
|
var id = GL.getNewId(GL.programs);
|
|
var program = GLctx.createProgram();
|
|
program.name = id;
|
|
GL.programs[id] = program;
|
|
return id;
|
|
}
|
|
|
|
function _emscripten_glCreateShader(shaderType) {
|
|
var id = GL.getNewId(GL.shaders);
|
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
return id;
|
|
}
|
|
|
|
function _emscripten_glCullFace(x0) {
|
|
GLctx["cullFace"](x0);
|
|
}
|
|
|
|
function _emscripten_glDeleteBuffers(n, buffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(buffers + i * 4) >> 2];
|
|
var buffer = GL.buffers[id];
|
|
|
|
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
|
|
// correspond to existing buffer objects."
|
|
if (!buffer) continue;
|
|
|
|
GLctx.deleteBuffer(buffer);
|
|
buffer.name = 0;
|
|
GL.buffers[id] = null;
|
|
|
|
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
|
|
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteFramebuffers(n, framebuffers) {
|
|
for (var i = 0; i < n; ++i) {
|
|
var id = HEAP32[(framebuffers + i * 4) >> 2];
|
|
var framebuffer = GL.framebuffers[id];
|
|
if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
|
|
GLctx.deleteFramebuffer(framebuffer);
|
|
framebuffer.name = 0;
|
|
GL.framebuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteProgram(id) {
|
|
if (!id) return;
|
|
var program = GL.programs[id];
|
|
if (!program) {
|
|
// glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteProgram(program);
|
|
program.name = 0;
|
|
GL.programs[id] = null;
|
|
GL.programInfos[id] = null;
|
|
}
|
|
|
|
function _emscripten_glDeleteQueriesEXT(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(ids + i * 4) >> 2];
|
|
var query = GL.timerQueriesEXT[id];
|
|
if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
|
|
GLctx.disjointTimerQueryExt["deleteQueryEXT"](query);
|
|
GL.timerQueriesEXT[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(renderbuffers + i * 4) >> 2];
|
|
var renderbuffer = GL.renderbuffers[id];
|
|
if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
|
|
GLctx.deleteRenderbuffer(renderbuffer);
|
|
renderbuffer.name = 0;
|
|
GL.renderbuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteShader(id) {
|
|
if (!id) return;
|
|
var shader = GL.shaders[id];
|
|
if (!shader) {
|
|
// glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteShader(shader);
|
|
GL.shaders[id] = null;
|
|
}
|
|
|
|
function _emscripten_glDeleteTextures(n, textures) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(textures + i * 4) >> 2];
|
|
var texture = GL.textures[id];
|
|
if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
|
|
GLctx.deleteTexture(texture);
|
|
texture.name = 0;
|
|
GL.textures[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteVertexArraysOES(n, vaos) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(vaos + i * 4) >> 2];
|
|
GLctx["deleteVertexArray"](GL.vaos[id]);
|
|
GL.vaos[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDepthFunc(x0) {
|
|
GLctx["depthFunc"](x0);
|
|
}
|
|
|
|
function _emscripten_glDepthMask(flag) {
|
|
GLctx.depthMask(!!flag);
|
|
}
|
|
|
|
function _emscripten_glDepthRangef(x0, x1) {
|
|
GLctx["depthRange"](x0, x1);
|
|
}
|
|
|
|
function _emscripten_glDetachShader(program, shader) {
|
|
GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
|
|
}
|
|
|
|
function _emscripten_glDisable(x0) {
|
|
GLctx["disable"](x0);
|
|
}
|
|
|
|
function _emscripten_glDisableVertexAttribArray(index) {
|
|
GLctx.disableVertexAttribArray(index);
|
|
}
|
|
|
|
function _emscripten_glDrawArrays(mode, first, count) {
|
|
GLctx.drawArrays(mode, first, count);
|
|
}
|
|
|
|
function _emscripten_glDrawArraysInstancedANGLE(mode, first, count, primcount) {
|
|
GLctx["drawArraysInstanced"](mode, first, count, primcount);
|
|
}
|
|
|
|
var __tempFixedLengthArray = [];
|
|
function _emscripten_glDrawBuffersWEBGL(n, bufs) {
|
|
var bufArray = __tempFixedLengthArray[n];
|
|
for (var i = 0; i < n; i++) {
|
|
bufArray[i] = HEAP32[(bufs + i * 4) >> 2];
|
|
}
|
|
|
|
GLctx["drawBuffers"](bufArray);
|
|
}
|
|
|
|
function _emscripten_glDrawElements(mode, count, type, indices) {
|
|
GLctx.drawElements(mode, count, type, indices);
|
|
}
|
|
|
|
function _emscripten_glDrawElementsInstancedANGLE(
|
|
mode,
|
|
count,
|
|
type,
|
|
indices,
|
|
primcount
|
|
) {
|
|
GLctx["drawElementsInstanced"](mode, count, type, indices, primcount);
|
|
}
|
|
|
|
function _emscripten_glEnable(x0) {
|
|
GLctx["enable"](x0);
|
|
}
|
|
|
|
function _emscripten_glEnableVertexAttribArray(index) {
|
|
GLctx.enableVertexAttribArray(index);
|
|
}
|
|
|
|
function _emscripten_glEndQueryEXT(target) {
|
|
GLctx.disjointTimerQueryExt["endQueryEXT"](target);
|
|
}
|
|
|
|
function _emscripten_glFinish() {
|
|
GLctx["finish"]();
|
|
}
|
|
|
|
function _emscripten_glFlush() {
|
|
GLctx["flush"]();
|
|
}
|
|
|
|
function _emscripten_glFramebufferRenderbuffer(
|
|
target,
|
|
attachment,
|
|
renderbuffertarget,
|
|
renderbuffer
|
|
) {
|
|
GLctx.framebufferRenderbuffer(
|
|
target,
|
|
attachment,
|
|
renderbuffertarget,
|
|
GL.renderbuffers[renderbuffer]
|
|
);
|
|
}
|
|
|
|
function _emscripten_glFramebufferTexture2D(
|
|
target,
|
|
attachment,
|
|
textarget,
|
|
texture,
|
|
level
|
|
) {
|
|
GLctx.framebufferTexture2D(
|
|
target,
|
|
attachment,
|
|
textarget,
|
|
GL.textures[texture],
|
|
level
|
|
);
|
|
}
|
|
|
|
function _emscripten_glFrontFace(x0) {
|
|
GLctx["frontFace"](x0);
|
|
}
|
|
|
|
function __glGenObject(n, buffers, createFunction, objectTable) {
|
|
for (var i = 0; i < n; i++) {
|
|
var buffer = GLctx[createFunction]();
|
|
var id = buffer && GL.getNewId(objectTable);
|
|
if (buffer) {
|
|
buffer.name = id;
|
|
objectTable[id] = buffer;
|
|
} else {
|
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
|
|
}
|
|
HEAP32[(buffers + i * 4) >> 2] = id;
|
|
}
|
|
}
|
|
function _emscripten_glGenBuffers(n, buffers) {
|
|
__glGenObject(n, buffers, "createBuffer", GL.buffers);
|
|
}
|
|
|
|
function _emscripten_glGenFramebuffers(n, ids) {
|
|
__glGenObject(n, ids, "createFramebuffer", GL.framebuffers);
|
|
}
|
|
|
|
function _emscripten_glGenQueriesEXT(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var query = GLctx.disjointTimerQueryExt["createQueryEXT"]();
|
|
if (!query) {
|
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
|
|
while (i < n) HEAP32[(ids + i++ * 4) >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.timerQueriesEXT);
|
|
query.name = id;
|
|
GL.timerQueriesEXT[id] = query;
|
|
HEAP32[(ids + i * 4) >> 2] = id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGenRenderbuffers(n, renderbuffers) {
|
|
__glGenObject(n, renderbuffers, "createRenderbuffer", GL.renderbuffers);
|
|
}
|
|
|
|
function _emscripten_glGenTextures(n, textures) {
|
|
__glGenObject(n, textures, "createTexture", GL.textures);
|
|
}
|
|
|
|
function _emscripten_glGenVertexArraysOES(n, arrays) {
|
|
__glGenObject(n, arrays, "createVertexArray", GL.vaos);
|
|
}
|
|
|
|
function _emscripten_glGenerateMipmap(x0) {
|
|
GLctx["generateMipmap"](x0);
|
|
}
|
|
|
|
function _emscripten_glGetActiveAttrib(
|
|
program,
|
|
index,
|
|
bufSize,
|
|
length,
|
|
size,
|
|
type,
|
|
name
|
|
) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveAttrib(program, index);
|
|
if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
|
|
|
|
var numBytesWrittenExclNull =
|
|
bufSize > 0 && name ? stringToUTF8(info.name, name, bufSize) : 0;
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
if (size) HEAP32[size >> 2] = info.size;
|
|
if (type) HEAP32[type >> 2] = info.type;
|
|
}
|
|
|
|
function _emscripten_glGetActiveUniform(
|
|
program,
|
|
index,
|
|
bufSize,
|
|
length,
|
|
size,
|
|
type,
|
|
name
|
|
) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveUniform(program, index);
|
|
if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
|
|
|
|
var numBytesWrittenExclNull =
|
|
bufSize > 0 && name ? stringToUTF8(info.name, name, bufSize) : 0;
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
if (size) HEAP32[size >> 2] = info.size;
|
|
if (type) HEAP32[type >> 2] = info.type;
|
|
}
|
|
|
|
function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
|
|
var result = GLctx.getAttachedShaders(GL.programs[program]);
|
|
var len = result.length;
|
|
if (len > maxCount) {
|
|
len = maxCount;
|
|
}
|
|
HEAP32[count >> 2] = len;
|
|
for (var i = 0; i < len; ++i) {
|
|
var id = GL.shaders.indexOf(result[i]);
|
|
HEAP32[(shaders + i * 4) >> 2] = id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGetAttribLocation(program, name) {
|
|
return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
|
|
}
|
|
|
|
function readI53FromI64(ptr) {
|
|
return HEAPU32[ptr >> 2] + HEAP32[(ptr + 4) >> 2] * 4294967296;
|
|
}
|
|
|
|
function readI53FromU64(ptr) {
|
|
return HEAPU32[ptr >> 2] + HEAPU32[(ptr + 4) >> 2] * 4294967296;
|
|
}
|
|
function writeI53ToI64(ptr, num) {
|
|
HEAPU32[ptr >> 2] = num;
|
|
HEAPU32[(ptr + 4) >> 2] = (num - HEAPU32[ptr >> 2]) / 4294967296;
|
|
var deserialized = num >= 0 ? readI53FromU64(ptr) : readI53FromI64(ptr);
|
|
if (deserialized != num)
|
|
warnOnce(
|
|
"writeI53ToI64() out of range: serialized JS Number " +
|
|
num +
|
|
" to Wasm heap as bytes lo=0x" +
|
|
HEAPU32[ptr >> 2].toString(16) +
|
|
", hi=0x" +
|
|
HEAPU32[(ptr + 4) >> 2].toString(16) +
|
|
", which deserializes back to " +
|
|
deserialized +
|
|
" instead!"
|
|
);
|
|
}
|
|
function emscriptenWebGLGet(name_, p, type) {
|
|
// Guard against user passing a null pointer.
|
|
// Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
|
|
// Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
|
|
// better to report an error instead of doing anything random.
|
|
if (!p) {
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var ret = undefined;
|
|
switch (
|
|
name_ // Handle a few trivial GLES values
|
|
) {
|
|
case 0x8dfa: // GL_SHADER_COMPILER
|
|
ret = 1;
|
|
break;
|
|
case 0x8df8: // GL_SHADER_BINARY_FORMATS
|
|
if (type != 0 && type != 1) {
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
}
|
|
return; // Do not write anything to the out pointer, since no binary formats are supported.
|
|
case 0x8df9: // GL_NUM_SHADER_BINARY_FORMATS
|
|
ret = 0;
|
|
break;
|
|
case 0x86a2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
|
|
// WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
|
|
// so implement it ourselves to allow C++ GLES2 code get the length.
|
|
var formats = GLctx.getParameter(
|
|
0x86a3 /*GL_COMPRESSED_TEXTURE_FORMATS*/
|
|
);
|
|
ret = formats ? formats.length : 0;
|
|
break;
|
|
}
|
|
|
|
if (ret === undefined) {
|
|
var result = GLctx.getParameter(name_);
|
|
switch (typeof result) {
|
|
case "number":
|
|
ret = result;
|
|
break;
|
|
case "boolean":
|
|
ret = result ? 1 : 0;
|
|
break;
|
|
case "string":
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
return;
|
|
case "object":
|
|
if (result === null) {
|
|
// null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
|
|
// can mean an invalid name_, which we need to report as an error
|
|
switch (name_) {
|
|
case 0x8894: // ARRAY_BUFFER_BINDING
|
|
case 0x8b8d: // CURRENT_PROGRAM
|
|
case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
|
|
case 0x8ca6: // FRAMEBUFFER_BINDING
|
|
case 0x8ca7: // RENDERBUFFER_BINDING
|
|
case 0x8069: // TEXTURE_BINDING_2D
|
|
case 0x85b5: // WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES
|
|
case 0x8514: {
|
|
// TEXTURE_BINDING_CUBE_MAP
|
|
ret = 0;
|
|
break;
|
|
}
|
|
default: {
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
}
|
|
} else if (
|
|
result instanceof Float32Array ||
|
|
result instanceof Uint32Array ||
|
|
result instanceof Int32Array ||
|
|
result instanceof Array
|
|
) {
|
|
for (var i = 0; i < result.length; ++i) {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[(p + i * 4) >> 2] = result[i];
|
|
break;
|
|
case 2:
|
|
HEAPF32[(p + i * 4) >> 2] = result[i];
|
|
break;
|
|
case 4:
|
|
HEAP8[(p + i) >> 0] = result[i] ? 1 : 0;
|
|
break;
|
|
}
|
|
}
|
|
return;
|
|
} else {
|
|
try {
|
|
ret = result.name | 0;
|
|
} catch (e) {
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
err(
|
|
"GL_INVALID_ENUM in glGet" +
|
|
type +
|
|
"v: Unknown object returned from WebGL getParameter(" +
|
|
name_ +
|
|
")! (error: " +
|
|
e +
|
|
")"
|
|
);
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
default: // GL_INVALID_ENUM
|
|
GL.recordError(0x500);
|
|
err(
|
|
"GL_INVALID_ENUM in glGet" +
|
|
type +
|
|
"v: Native code calling glGet" +
|
|
type +
|
|
"v(" +
|
|
name_ +
|
|
") and it returns " +
|
|
result +
|
|
" of type " +
|
|
typeof result +
|
|
"!"
|
|
);
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (type) {
|
|
case 1:
|
|
writeI53ToI64(p, ret);
|
|
break;
|
|
case 0:
|
|
HEAP32[p >> 2] = ret;
|
|
break;
|
|
case 2:
|
|
HEAPF32[p >> 2] = ret;
|
|
break;
|
|
case 4:
|
|
HEAP8[p >> 0] = ret ? 1 : 0;
|
|
break;
|
|
}
|
|
}
|
|
function _emscripten_glGetBooleanv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 4);
|
|
}
|
|
|
|
function _emscripten_glGetBufferParameteriv(target, value, data) {
|
|
if (!data) {
|
|
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
|
|
// if data == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[data >> 2] = GLctx.getBufferParameter(target, value);
|
|
}
|
|
|
|
function _emscripten_glGetError() {
|
|
var error = GLctx.getError() || GL.lastError;
|
|
GL.lastError = 0 /*GL_NO_ERROR*/;
|
|
return error;
|
|
}
|
|
|
|
function _emscripten_glGetFloatv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 2);
|
|
}
|
|
|
|
function _emscripten_glGetFramebufferAttachmentParameteriv(
|
|
target,
|
|
attachment,
|
|
pname,
|
|
params
|
|
) {
|
|
var result = GLctx.getFramebufferAttachmentParameter(
|
|
target,
|
|
attachment,
|
|
pname
|
|
);
|
|
if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) {
|
|
result = result.name | 0;
|
|
}
|
|
HEAP32[params >> 2] = result;
|
|
}
|
|
|
|
function _emscripten_glGetIntegerv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 0);
|
|
}
|
|
|
|
function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = "(unknown error)";
|
|
var numBytesWrittenExclNull =
|
|
maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
}
|
|
|
|
function _emscripten_glGetProgramiv(program, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
|
|
if (program >= GL.counter) {
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
|
|
var ptable = GL.programInfos[program];
|
|
if (!ptable) {
|
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
|
|
return;
|
|
}
|
|
|
|
if (pname == 0x8b84) {
|
|
// GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = "(unknown error)";
|
|
HEAP32[p >> 2] = log.length + 1;
|
|
} else if (pname == 0x8b87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
|
|
HEAP32[p >> 2] = ptable.maxUniformLength;
|
|
} else if (pname == 0x8b8a /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
|
|
if (ptable.maxAttributeLength == -1) {
|
|
program = GL.programs[program];
|
|
var numAttribs = GLctx.getProgramParameter(
|
|
program,
|
|
0x8b89 /*GL_ACTIVE_ATTRIBUTES*/
|
|
);
|
|
ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
|
|
for (var i = 0; i < numAttribs; ++i) {
|
|
var activeAttrib = GLctx.getActiveAttrib(program, i);
|
|
ptable.maxAttributeLength = Math.max(
|
|
ptable.maxAttributeLength,
|
|
activeAttrib.name.length + 1
|
|
);
|
|
}
|
|
}
|
|
HEAP32[p >> 2] = ptable.maxAttributeLength;
|
|
} else if (pname == 0x8a35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
|
|
if (ptable.maxUniformBlockNameLength == -1) {
|
|
program = GL.programs[program];
|
|
var numBlocks = GLctx.getProgramParameter(
|
|
program,
|
|
0x8a36 /*GL_ACTIVE_UNIFORM_BLOCKS*/
|
|
);
|
|
ptable.maxUniformBlockNameLength = 0;
|
|
for (var i = 0; i < numBlocks; ++i) {
|
|
var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
|
|
ptable.maxUniformBlockNameLength = Math.max(
|
|
ptable.maxUniformBlockNameLength,
|
|
activeBlockName.length + 1
|
|
);
|
|
}
|
|
}
|
|
HEAP32[p >> 2] = ptable.maxUniformBlockNameLength;
|
|
} else {
|
|
HEAP32[p >> 2] = GLctx.getProgramParameter(GL.programs[program], pname);
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGetQueryObjecti64vEXT(id, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var query = GL.timerQueriesEXT[id];
|
|
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
var ret;
|
|
if (typeof param == "boolean") {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
writeI53ToI64(params, ret);
|
|
}
|
|
|
|
function _emscripten_glGetQueryObjectivEXT(id, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var query = GL.timerQueriesEXT[id];
|
|
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
var ret;
|
|
if (typeof param == "boolean") {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
HEAP32[params >> 2] = ret;
|
|
}
|
|
|
|
function _emscripten_glGetQueryObjectui64vEXT(id, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var query = GL.timerQueriesEXT[id];
|
|
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
var ret;
|
|
if (typeof param == "boolean") {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
writeI53ToI64(params, ret);
|
|
}
|
|
|
|
function _emscripten_glGetQueryObjectuivEXT(id, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var query = GL.timerQueriesEXT[id];
|
|
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
|
|
var ret;
|
|
if (typeof param == "boolean") {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
HEAP32[params >> 2] = ret;
|
|
}
|
|
|
|
function _emscripten_glGetQueryivEXT(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[params >> 2] = GLctx.disjointTimerQueryExt["getQueryEXT"](
|
|
target,
|
|
pname
|
|
);
|
|
}
|
|
|
|
function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname);
|
|
}
|
|
|
|
function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = "(unknown error)";
|
|
var numBytesWrittenExclNull =
|
|
maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
}
|
|
|
|
function _emscripten_glGetShaderPrecisionFormat(
|
|
shaderType,
|
|
precisionType,
|
|
range,
|
|
precision
|
|
) {
|
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
|
HEAP32[range >> 2] = result.rangeMin;
|
|
HEAP32[(range + 4) >> 2] = result.rangeMax;
|
|
HEAP32[precision >> 2] = result.precision;
|
|
}
|
|
|
|
function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
|
|
var result = GLctx.getShaderSource(GL.shaders[shader]);
|
|
if (!result) return; // If an error occurs, nothing will be written to length or source.
|
|
var numBytesWrittenExclNull =
|
|
bufSize > 0 && source ? stringToUTF8(result, source, bufSize) : 0;
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
}
|
|
|
|
function _emscripten_glGetShaderiv(shader, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
if (pname == 0x8b84) {
|
|
// GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = "(unknown error)";
|
|
HEAP32[p >> 2] = log.length + 1;
|
|
} else if (pname == 0x8b88) {
|
|
// GL_SHADER_SOURCE_LENGTH
|
|
var source = GLctx.getShaderSource(GL.shaders[shader]);
|
|
var sourceLength =
|
|
source === null || source.length == 0 ? 0 : source.length + 1;
|
|
HEAP32[p >> 2] = sourceLength;
|
|
} else {
|
|
HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
}
|
|
}
|
|
|
|
function stringToNewUTF8(jsString) {
|
|
var length = lengthBytesUTF8(jsString) + 1;
|
|
var cString = _malloc(length);
|
|
stringToUTF8(jsString, cString, length);
|
|
return cString;
|
|
}
|
|
function _emscripten_glGetString(name_) {
|
|
if (GL.stringCache[name_]) return GL.stringCache[name_];
|
|
var ret;
|
|
switch (name_) {
|
|
case 0x1f03 /* GL_EXTENSIONS */:
|
|
var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
|
exts = exts.concat(
|
|
exts.map(function (e) {
|
|
return "GL_" + e;
|
|
})
|
|
);
|
|
ret = stringToNewUTF8(exts.join(" "));
|
|
break;
|
|
case 0x1f00 /* GL_VENDOR */:
|
|
case 0x1f01 /* GL_RENDERER */:
|
|
case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
|
|
case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
|
|
var s = GLctx.getParameter(name_);
|
|
if (!s) {
|
|
GL.recordError(0x500 /*GL_INVALID_ENUM*/);
|
|
}
|
|
ret = stringToNewUTF8(s);
|
|
break;
|
|
|
|
case 0x1f02 /* GL_VERSION */:
|
|
var glVersion = GLctx.getParameter(0x1f02 /*GL_VERSION*/);
|
|
// return GLES version string corresponding to the version of the WebGL context
|
|
{
|
|
glVersion = "OpenGL ES 2.0 (" + glVersion + ")";
|
|
}
|
|
ret = stringToNewUTF8(glVersion);
|
|
break;
|
|
case 0x8b8c /* GL_SHADING_LANGUAGE_VERSION */:
|
|
var glslVersion = GLctx.getParameter(
|
|
0x8b8c /*GL_SHADING_LANGUAGE_VERSION*/
|
|
);
|
|
// extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
|
|
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
|
|
var ver_num = glslVersion.match(ver_re);
|
|
if (ver_num !== null) {
|
|
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0"; // ensure minor version has 2 digits
|
|
glslVersion =
|
|
"OpenGL ES GLSL ES " + ver_num[1] + " (" + glslVersion + ")";
|
|
}
|
|
ret = stringToNewUTF8(glslVersion);
|
|
break;
|
|
default:
|
|
GL.recordError(0x500 /*GL_INVALID_ENUM*/);
|
|
return 0;
|
|
}
|
|
GL.stringCache[name_] = ret;
|
|
return ret;
|
|
}
|
|
|
|
function _emscripten_glGetTexParameterfv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAPF32[params >> 2] = GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
function _emscripten_glGetTexParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[params >> 2] = GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
function jstoi_q(str) {
|
|
// TODO: If issues below are resolved, add a suitable suppression or remove this comment.
|
|
return parseInt(
|
|
str,
|
|
undefined /* https://github.com/google/closure-compiler/issues/3230 / https://github.com/google/closure-compiler/issues/3548 */
|
|
);
|
|
}
|
|
function _emscripten_glGetUniformLocation(program, name) {
|
|
name = UTF8ToString(name);
|
|
|
|
var arrayIndex = 0;
|
|
// If user passed an array accessor "[index]", parse the array index off the accessor.
|
|
if (name[name.length - 1] == "]") {
|
|
var leftBrace = name.lastIndexOf("[");
|
|
arrayIndex =
|
|
name[leftBrace + 1] != "]" ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]"
|
|
name = name.slice(0, leftBrace);
|
|
}
|
|
|
|
var uniformInfo =
|
|
GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
|
|
if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) {
|
|
// Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
|
|
return uniformInfo[1] + arrayIndex;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
/** @suppress{checkTypes} */
|
|
function emscriptenWebGLGetUniform(program, location, params, type) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
|
|
if (typeof data == "number" || typeof data == "boolean") {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[params >> 2] = data;
|
|
break;
|
|
case 2:
|
|
HEAPF32[params >> 2] = data;
|
|
break;
|
|
default:
|
|
throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[(params + i * 4) >> 2] = data[i];
|
|
break;
|
|
case 2:
|
|
HEAPF32[(params + i * 4) >> 2] = data[i];
|
|
break;
|
|
default:
|
|
throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
function _emscripten_glGetUniformfv(program, location, params) {
|
|
emscriptenWebGLGetUniform(program, location, params, 2);
|
|
}
|
|
|
|
function _emscripten_glGetUniformiv(program, location, params) {
|
|
emscriptenWebGLGetUniform(program, location, params, 0);
|
|
}
|
|
|
|
function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
|
|
if (!pointer) {
|
|
// GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
|
|
// if pointer == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[pointer >> 2] = GLctx.getVertexAttribOffset(index, pname);
|
|
}
|
|
|
|
/** @suppress{checkTypes} */
|
|
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var data = GLctx.getVertexAttrib(index, pname);
|
|
if (pname == 0x889f /*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
|
|
HEAP32[params >> 2] = data["name"];
|
|
} else if (typeof data == "number" || typeof data == "boolean") {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[params >> 2] = data;
|
|
break;
|
|
case 2:
|
|
HEAPF32[params >> 2] = data;
|
|
break;
|
|
case 5:
|
|
HEAP32[params >> 2] = Math.fround(data);
|
|
break;
|
|
default:
|
|
throw (
|
|
"internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type
|
|
);
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case 0:
|
|
HEAP32[(params + i * 4) >> 2] = data[i];
|
|
break;
|
|
case 2:
|
|
HEAPF32[(params + i * 4) >> 2] = data[i];
|
|
break;
|
|
case 5:
|
|
HEAP32[(params + i * 4) >> 2] = Math.fround(data[i]);
|
|
break;
|
|
default:
|
|
throw (
|
|
"internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
function _emscripten_glGetVertexAttribfv(index, pname, params) {
|
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 2);
|
|
}
|
|
|
|
function _emscripten_glGetVertexAttribiv(index, pname, params) {
|
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 5);
|
|
}
|
|
|
|
function _emscripten_glHint(x0, x1) {
|
|
GLctx["hint"](x0, x1);
|
|
}
|
|
|
|
function _emscripten_glIsBuffer(buffer) {
|
|
var b = GL.buffers[buffer];
|
|
if (!b) return 0;
|
|
return GLctx.isBuffer(b);
|
|
}
|
|
|
|
function _emscripten_glIsEnabled(x0) {
|
|
return GLctx["isEnabled"](x0);
|
|
}
|
|
|
|
function _emscripten_glIsFramebuffer(framebuffer) {
|
|
var fb = GL.framebuffers[framebuffer];
|
|
if (!fb) return 0;
|
|
return GLctx.isFramebuffer(fb);
|
|
}
|
|
|
|
function _emscripten_glIsProgram(program) {
|
|
program = GL.programs[program];
|
|
if (!program) return 0;
|
|
return GLctx.isProgram(program);
|
|
}
|
|
|
|
function _emscripten_glIsQueryEXT(id) {
|
|
var query = GL.timerQueriesEXT[id];
|
|
if (!query) return 0;
|
|
return GLctx.disjointTimerQueryExt["isQueryEXT"](query);
|
|
}
|
|
|
|
function _emscripten_glIsRenderbuffer(renderbuffer) {
|
|
var rb = GL.renderbuffers[renderbuffer];
|
|
if (!rb) return 0;
|
|
return GLctx.isRenderbuffer(rb);
|
|
}
|
|
|
|
function _emscripten_glIsShader(shader) {
|
|
var s = GL.shaders[shader];
|
|
if (!s) return 0;
|
|
return GLctx.isShader(s);
|
|
}
|
|
|
|
function _emscripten_glIsTexture(id) {
|
|
var texture = GL.textures[id];
|
|
if (!texture) return 0;
|
|
return GLctx.isTexture(texture);
|
|
}
|
|
|
|
function _emscripten_glIsVertexArrayOES(array) {
|
|
var vao = GL.vaos[array];
|
|
if (!vao) return 0;
|
|
return GLctx["isVertexArray"](vao);
|
|
}
|
|
|
|
function _emscripten_glLineWidth(x0) {
|
|
GLctx["lineWidth"](x0);
|
|
}
|
|
|
|
function _emscripten_glLinkProgram(program) {
|
|
GLctx.linkProgram(GL.programs[program]);
|
|
GL.populateUniformTable(program);
|
|
}
|
|
|
|
function _emscripten_glPixelStorei(pname, param) {
|
|
if (pname == 0xcf5 /* GL_UNPACK_ALIGNMENT */) {
|
|
GL.unpackAlignment = param;
|
|
}
|
|
GLctx.pixelStorei(pname, param);
|
|
}
|
|
|
|
function _emscripten_glPolygonOffset(x0, x1) {
|
|
GLctx["polygonOffset"](x0, x1);
|
|
}
|
|
|
|
function _emscripten_glQueryCounterEXT(id, target) {
|
|
GLctx.disjointTimerQueryExt["queryCounterEXT"](
|
|
GL.timerQueriesEXT[id],
|
|
target
|
|
);
|
|
}
|
|
|
|
function __computeUnpackAlignedImageSize(
|
|
width,
|
|
height,
|
|
sizePerPixel,
|
|
alignment
|
|
) {
|
|
function roundedToNextMultipleOf(x, y) {
|
|
return (x + y - 1) & -y;
|
|
}
|
|
var plainRowSize = width * sizePerPixel;
|
|
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
|
|
return height * alignedRowSize;
|
|
}
|
|
|
|
function __colorChannelsInGlTextureFormat(format) {
|
|
// Micro-optimizations for size: map format to size by subtracting smallest enum value (0x1902) from all values first.
|
|
// Also omit the most common size value (1) from the list, which is assumed by formats not on the list.
|
|
var colorChannels = {
|
|
// 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1,
|
|
// 0x1906 /* GL_ALPHA */ - 0x1902: 1,
|
|
5: 3,
|
|
6: 4,
|
|
// 0x1909 /* GL_LUMINANCE */ - 0x1902: 1,
|
|
8: 2,
|
|
29502: 3,
|
|
29504: 4,
|
|
};
|
|
return colorChannels[format - 0x1902] || 1;
|
|
}
|
|
|
|
function __heapObjectForWebGLType(type) {
|
|
// Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare
|
|
// smaller values for the heap, for shorter generated code size.
|
|
// Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16.
|
|
// (since most types are HEAPU16)
|
|
type -= 0x1400;
|
|
|
|
if (type == 1) return HEAPU8;
|
|
|
|
if (type == 4) return HEAP32;
|
|
|
|
if (type == 6) return HEAPF32;
|
|
|
|
if (type == 5 || type == 28922) return HEAPU32;
|
|
|
|
return HEAPU16;
|
|
}
|
|
|
|
function __heapAccessShiftForWebGLHeap(heap) {
|
|
return 31 - Math.clz32(heap.BYTES_PER_ELEMENT);
|
|
}
|
|
function emscriptenWebGLGetTexPixelData(
|
|
type,
|
|
format,
|
|
width,
|
|
height,
|
|
pixels,
|
|
internalFormat
|
|
) {
|
|
var heap = __heapObjectForWebGLType(type);
|
|
var shift = __heapAccessShiftForWebGLHeap(heap);
|
|
var byteSize = 1 << shift;
|
|
var sizePerPixel = __colorChannelsInGlTextureFormat(format) * byteSize;
|
|
var bytes = __computeUnpackAlignedImageSize(
|
|
width,
|
|
height,
|
|
sizePerPixel,
|
|
GL.unpackAlignment
|
|
);
|
|
return heap.subarray(pixels >> shift, (pixels + bytes) >> shift);
|
|
}
|
|
function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
|
|
var pixelData = emscriptenWebGLGetTexPixelData(
|
|
type,
|
|
format,
|
|
width,
|
|
height,
|
|
pixels,
|
|
format
|
|
);
|
|
if (!pixelData) {
|
|
GL.recordError(0x500 /*GL_INVALID_ENUM*/);
|
|
return;
|
|
}
|
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
|
}
|
|
|
|
function _emscripten_glReleaseShaderCompiler() {
|
|
// NOP (as allowed by GLES 2.0 spec)
|
|
}
|
|
|
|
function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) {
|
|
GLctx["renderbufferStorage"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_glSampleCoverage(value, invert) {
|
|
GLctx.sampleCoverage(value, !!invert);
|
|
}
|
|
|
|
function _emscripten_glScissor(x0, x1, x2, x3) {
|
|
GLctx["scissor"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_glShaderBinary() {
|
|
GL.recordError(0x500 /*GL_INVALID_ENUM*/);
|
|
}
|
|
|
|
function _emscripten_glShaderSource(shader, count, string, length) {
|
|
var source = GL.getSource(shader, count, string, length);
|
|
|
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
}
|
|
|
|
function _emscripten_glStencilFunc(x0, x1, x2) {
|
|
GLctx["stencilFunc"](x0, x1, x2);
|
|
}
|
|
|
|
function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) {
|
|
GLctx["stencilFuncSeparate"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_glStencilMask(x0) {
|
|
GLctx["stencilMask"](x0);
|
|
}
|
|
|
|
function _emscripten_glStencilMaskSeparate(x0, x1) {
|
|
GLctx["stencilMaskSeparate"](x0, x1);
|
|
}
|
|
|
|
function _emscripten_glStencilOp(x0, x1, x2) {
|
|
GLctx["stencilOp"](x0, x1, x2);
|
|
}
|
|
|
|
function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) {
|
|
GLctx["stencilOpSeparate"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_glTexImage2D(
|
|
target,
|
|
level,
|
|
internalFormat,
|
|
width,
|
|
height,
|
|
border,
|
|
format,
|
|
type,
|
|
pixels
|
|
) {
|
|
GLctx.texImage2D(
|
|
target,
|
|
level,
|
|
internalFormat,
|
|
width,
|
|
height,
|
|
border,
|
|
format,
|
|
type,
|
|
pixels
|
|
? emscriptenWebGLGetTexPixelData(
|
|
type,
|
|
format,
|
|
width,
|
|
height,
|
|
pixels,
|
|
internalFormat
|
|
)
|
|
: null
|
|
);
|
|
}
|
|
|
|
function _emscripten_glTexParameterf(x0, x1, x2) {
|
|
GLctx["texParameterf"](x0, x1, x2);
|
|
}
|
|
|
|
function _emscripten_glTexParameterfv(target, pname, params) {
|
|
var param = HEAPF32[params >> 2];
|
|
GLctx.texParameterf(target, pname, param);
|
|
}
|
|
|
|
function _emscripten_glTexParameteri(x0, x1, x2) {
|
|
GLctx["texParameteri"](x0, x1, x2);
|
|
}
|
|
|
|
function _emscripten_glTexParameteriv(target, pname, params) {
|
|
var param = HEAP32[params >> 2];
|
|
GLctx.texParameteri(target, pname, param);
|
|
}
|
|
|
|
function _emscripten_glTexSubImage2D(
|
|
target,
|
|
level,
|
|
xoffset,
|
|
yoffset,
|
|
width,
|
|
height,
|
|
format,
|
|
type,
|
|
pixels
|
|
) {
|
|
var pixelData = null;
|
|
if (pixels)
|
|
pixelData = emscriptenWebGLGetTexPixelData(
|
|
type,
|
|
format,
|
|
width,
|
|
height,
|
|
pixels,
|
|
0
|
|
);
|
|
GLctx.texSubImage2D(
|
|
target,
|
|
level,
|
|
xoffset,
|
|
yoffset,
|
|
width,
|
|
height,
|
|
format,
|
|
type,
|
|
pixelData
|
|
);
|
|
}
|
|
|
|
function _emscripten_glUniform1f(location, v0) {
|
|
GLctx.uniform1f(GL.uniforms[location], v0);
|
|
}
|
|
|
|
function _emscripten_glUniform1fv(location, count, value) {
|
|
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[count - 1];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAPF32[(value + 4 * i) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray(value >> 2, (value + count * 4) >> 2);
|
|
}
|
|
GLctx.uniform1fv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform1i(location, v0) {
|
|
GLctx.uniform1i(GL.uniforms[location], v0);
|
|
}
|
|
|
|
function _emscripten_glUniform1iv(location, count, value) {
|
|
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferIntViews[count - 1];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAP32[(value + 4 * i) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAP32.subarray(value >> 2, (value + count * 4) >> 2);
|
|
}
|
|
GLctx.uniform1iv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform2f(location, v0, v1) {
|
|
GLctx.uniform2f(GL.uniforms[location], v0, v1);
|
|
}
|
|
|
|
function _emscripten_glUniform2fv(location, count, value) {
|
|
if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[2 * count - 1];
|
|
for (var i = 0; i < 2 * count; i += 2) {
|
|
view[i] = HEAPF32[(value + 4 * i) >> 2];
|
|
view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray(value >> 2, (value + count * 8) >> 2);
|
|
}
|
|
GLctx.uniform2fv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform2i(location, v0, v1) {
|
|
GLctx.uniform2i(GL.uniforms[location], v0, v1);
|
|
}
|
|
|
|
function _emscripten_glUniform2iv(location, count, value) {
|
|
if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferIntViews[2 * count - 1];
|
|
for (var i = 0; i < 2 * count; i += 2) {
|
|
view[i] = HEAP32[(value + 4 * i) >> 2];
|
|
view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAP32.subarray(value >> 2, (value + count * 8) >> 2);
|
|
}
|
|
GLctx.uniform2iv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform3f(location, v0, v1, v2) {
|
|
GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
|
|
}
|
|
|
|
function _emscripten_glUniform3fv(location, count, value) {
|
|
if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[3 * count - 1];
|
|
for (var i = 0; i < 3 * count; i += 3) {
|
|
view[i] = HEAPF32[(value + 4 * i) >> 2];
|
|
view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2];
|
|
view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray(value >> 2, (value + count * 12) >> 2);
|
|
}
|
|
GLctx.uniform3fv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform3i(location, v0, v1, v2) {
|
|
GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
|
|
}
|
|
|
|
function _emscripten_glUniform3iv(location, count, value) {
|
|
if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferIntViews[3 * count - 1];
|
|
for (var i = 0; i < 3 * count; i += 3) {
|
|
view[i] = HEAP32[(value + 4 * i) >> 2];
|
|
view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2];
|
|
view[i + 2] = HEAP32[(value + (4 * i + 8)) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAP32.subarray(value >> 2, (value + count * 12) >> 2);
|
|
}
|
|
GLctx.uniform3iv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
|
|
GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
|
|
}
|
|
|
|
function _emscripten_glUniform4fv(location, count, value) {
|
|
if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[4 * count - 1];
|
|
// hoist the heap out of the loop for size and for pthreads+growth.
|
|
var heap = HEAPF32;
|
|
value >>= 2;
|
|
for (var i = 0; i < 4 * count; i += 4) {
|
|
var dst = value + i;
|
|
view[i] = heap[dst];
|
|
view[i + 1] = heap[dst + 1];
|
|
view[i + 2] = heap[dst + 2];
|
|
view[i + 3] = heap[dst + 3];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray(value >> 2, (value + count * 16) >> 2);
|
|
}
|
|
GLctx.uniform4fv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
|
|
GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
|
|
}
|
|
|
|
function _emscripten_glUniform4iv(location, count, value) {
|
|
if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferIntViews[4 * count - 1];
|
|
for (var i = 0; i < 4 * count; i += 4) {
|
|
view[i] = HEAP32[(value + 4 * i) >> 2];
|
|
view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2];
|
|
view[i + 2] = HEAP32[(value + (4 * i + 8)) >> 2];
|
|
view[i + 3] = HEAP32[(value + (4 * i + 12)) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAP32.subarray(value >> 2, (value + count * 16) >> 2);
|
|
}
|
|
GLctx.uniform4iv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
|
|
if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[4 * count - 1];
|
|
for (var i = 0; i < 4 * count; i += 4) {
|
|
view[i] = HEAPF32[(value + 4 * i) >> 2];
|
|
view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2];
|
|
view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2];
|
|
view[i + 3] = HEAPF32[(value + (4 * i + 12)) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray(value >> 2, (value + count * 16) >> 2);
|
|
}
|
|
GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
|
|
if (9 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[9 * count - 1];
|
|
for (var i = 0; i < 9 * count; i += 9) {
|
|
view[i] = HEAPF32[(value + 4 * i) >> 2];
|
|
view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2];
|
|
view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2];
|
|
view[i + 3] = HEAPF32[(value + (4 * i + 12)) >> 2];
|
|
view[i + 4] = HEAPF32[(value + (4 * i + 16)) >> 2];
|
|
view[i + 5] = HEAPF32[(value + (4 * i + 20)) >> 2];
|
|
view[i + 6] = HEAPF32[(value + (4 * i + 24)) >> 2];
|
|
view[i + 7] = HEAPF32[(value + (4 * i + 28)) >> 2];
|
|
view[i + 8] = HEAPF32[(value + (4 * i + 32)) >> 2];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray(value >> 2, (value + count * 36) >> 2);
|
|
}
|
|
GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
|
|
if (16 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[16 * count - 1];
|
|
// hoist the heap out of the loop for size and for pthreads+growth.
|
|
var heap = HEAPF32;
|
|
value >>= 2;
|
|
for (var i = 0; i < 16 * count; i += 16) {
|
|
var dst = value + i;
|
|
view[i] = heap[dst];
|
|
view[i + 1] = heap[dst + 1];
|
|
view[i + 2] = heap[dst + 2];
|
|
view[i + 3] = heap[dst + 3];
|
|
view[i + 4] = heap[dst + 4];
|
|
view[i + 5] = heap[dst + 5];
|
|
view[i + 6] = heap[dst + 6];
|
|
view[i + 7] = heap[dst + 7];
|
|
view[i + 8] = heap[dst + 8];
|
|
view[i + 9] = heap[dst + 9];
|
|
view[i + 10] = heap[dst + 10];
|
|
view[i + 11] = heap[dst + 11];
|
|
view[i + 12] = heap[dst + 12];
|
|
view[i + 13] = heap[dst + 13];
|
|
view[i + 14] = heap[dst + 14];
|
|
view[i + 15] = heap[dst + 15];
|
|
}
|
|
} else {
|
|
var view = HEAPF32.subarray(value >> 2, (value + count * 64) >> 2);
|
|
}
|
|
GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glUseProgram(program) {
|
|
GLctx.useProgram(GL.programs[program]);
|
|
}
|
|
|
|
function _emscripten_glValidateProgram(program) {
|
|
GLctx.validateProgram(GL.programs[program]);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib1f(x0, x1) {
|
|
GLctx["vertexAttrib1f"](x0, x1);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib1fv(index, v) {
|
|
GLctx.vertexAttrib1f(index, HEAPF32[v >> 2]);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib2f(x0, x1, x2) {
|
|
GLctx["vertexAttrib2f"](x0, x1, x2);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib2fv(index, v) {
|
|
GLctx.vertexAttrib2f(index, HEAPF32[v >> 2], HEAPF32[(v + 4) >> 2]);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) {
|
|
GLctx["vertexAttrib3f"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib3fv(index, v) {
|
|
GLctx.vertexAttrib3f(
|
|
index,
|
|
HEAPF32[v >> 2],
|
|
HEAPF32[(v + 4) >> 2],
|
|
HEAPF32[(v + 8) >> 2]
|
|
);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) {
|
|
GLctx["vertexAttrib4f"](x0, x1, x2, x3, x4);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib4fv(index, v) {
|
|
GLctx.vertexAttrib4f(
|
|
index,
|
|
HEAPF32[v >> 2],
|
|
HEAPF32[(v + 4) >> 2],
|
|
HEAPF32[(v + 8) >> 2],
|
|
HEAPF32[(v + 12) >> 2]
|
|
);
|
|
}
|
|
|
|
function _emscripten_glVertexAttribDivisorANGLE(index, divisor) {
|
|
GLctx["vertexAttribDivisor"](index, divisor);
|
|
}
|
|
|
|
function _emscripten_glVertexAttribPointer(
|
|
index,
|
|
size,
|
|
type,
|
|
normalized,
|
|
stride,
|
|
ptr
|
|
) {
|
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
}
|
|
|
|
function _emscripten_glViewport(x0, x1, x2, x3) {
|
|
GLctx["viewport"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _emscripten_has_asyncify() {
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_memcpy_big(dest, src, num) {
|
|
HEAPU8.copyWithin(dest, src, src + num);
|
|
}
|
|
|
|
function __emscripten_do_request_fullscreen(target, strategy) {
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
|
|
if (!target.requestFullscreen && !target.webkitRequestFullscreen) {
|
|
return -3;
|
|
}
|
|
|
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
|
|
|
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
|
|
if (!canPerformRequests) {
|
|
if (strategy.deferUntilInEventHandler) {
|
|
JSEvents.deferCall(
|
|
_JSEvents_requestFullscreen,
|
|
1 /* priority over pointer lock */,
|
|
[target, strategy]
|
|
);
|
|
return 1;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
|
|
return _JSEvents_requestFullscreen(target, strategy);
|
|
}
|
|
function _emscripten_request_fullscreen_strategy(
|
|
target,
|
|
deferUntilInEventHandler,
|
|
fullscreenStrategy
|
|
) {
|
|
var strategy = {
|
|
scaleMode: HEAP32[fullscreenStrategy >> 2],
|
|
canvasResolutionScaleMode: HEAP32[(fullscreenStrategy + 4) >> 2],
|
|
filteringMode: HEAP32[(fullscreenStrategy + 8) >> 2],
|
|
deferUntilInEventHandler: deferUntilInEventHandler,
|
|
canvasResizedCallback: HEAP32[(fullscreenStrategy + 12) >> 2],
|
|
canvasResizedCallbackUserData: HEAP32[(fullscreenStrategy + 16) >> 2],
|
|
};
|
|
__currentFullscreenStrategy = strategy;
|
|
|
|
return __emscripten_do_request_fullscreen(target, strategy);
|
|
}
|
|
|
|
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
if (!target.requestPointerLock && !target.msRequestPointerLock) {
|
|
return -1;
|
|
}
|
|
|
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
|
|
|
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
|
|
if (!canPerformRequests) {
|
|
if (deferUntilInEventHandler) {
|
|
JSEvents.deferCall(
|
|
__requestPointerLock,
|
|
2 /* priority below fullscreen */,
|
|
[target]
|
|
);
|
|
return 1;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
|
|
return __requestPointerLock(target);
|
|
}
|
|
|
|
function _emscripten_get_heap_size() {
|
|
return HEAPU8.length;
|
|
}
|
|
|
|
function abortOnCannotGrowMemory(requestedSize) {
|
|
abort(
|
|
"Cannot enlarge memory arrays to size " +
|
|
requestedSize +
|
|
" bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value " +
|
|
HEAP8.length +
|
|
", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 "
|
|
);
|
|
}
|
|
function _emscripten_resize_heap(requestedSize) {
|
|
abortOnCannotGrowMemory(requestedSize);
|
|
}
|
|
|
|
function _emscripten_sample_gamepad_data() {
|
|
return (JSEvents.lastGamepadState = navigator.getGamepads
|
|
? navigator.getGamepads()
|
|
: navigator.webkitGetGamepads
|
|
? navigator.webkitGetGamepads()
|
|
: null)
|
|
? 0
|
|
: -1;
|
|
}
|
|
|
|
function __registerBeforeUnloadEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString
|
|
) {
|
|
var beforeUnloadEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
// Note: This is always called on the main browser thread, since it needs synchronously return a value!
|
|
var confirmationMessage = dynCall_iiii(
|
|
callbackfunc,
|
|
eventTypeId,
|
|
0,
|
|
userData
|
|
);
|
|
|
|
if (confirmationMessage) {
|
|
confirmationMessage = UTF8ToString(confirmationMessage);
|
|
}
|
|
if (confirmationMessage) {
|
|
e.preventDefault();
|
|
e.returnValue = confirmationMessage;
|
|
return confirmationMessage;
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: __findEventTarget(target),
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: beforeUnloadEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_beforeunload_callback_on_thread(
|
|
userData,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
if (typeof onbeforeunload === "undefined") return -1;
|
|
// beforeunload callback can only be registered on the main browser thread, because the page will go away immediately after returning from the handler,
|
|
// and there is no time to start proxying it anywhere.
|
|
if (targetThread !== 1) return -5;
|
|
__registerBeforeUnloadEventCallback(
|
|
2,
|
|
userData,
|
|
true,
|
|
callbackfunc,
|
|
28,
|
|
"beforeunload"
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __registerFocusEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc(256);
|
|
|
|
var focusEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
var nodeName = JSEvents.getNodeNameForTarget(e.target);
|
|
var id = e.target.id ? e.target.id : "";
|
|
|
|
var focusEvent = JSEvents.focusEvent;
|
|
stringToUTF8(nodeName, focusEvent + 0, 128);
|
|
stringToUTF8(id, focusEvent + 128, 128);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, focusEvent, userData))
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: __findEventTarget(target),
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: focusEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_blur_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerFocusEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
12,
|
|
"blur",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_element_css_size(target, width, height) {
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
|
|
target.style.width = width + "px";
|
|
target.style.height = height + "px";
|
|
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_focus_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerFocusEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
13,
|
|
"focus",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __fillFullscreenChangeEventData(eventStruct) {
|
|
var fullscreenElement =
|
|
document.fullscreenElement ||
|
|
document.mozFullScreenElement ||
|
|
document.webkitFullscreenElement ||
|
|
document.msFullscreenElement;
|
|
var isFullscreen = !!fullscreenElement;
|
|
/** @suppress{checkTypes} */
|
|
HEAP32[eventStruct >> 2] = isFullscreen;
|
|
HEAP32[(eventStruct + 4) >> 2] = JSEvents.fullscreenEnabled();
|
|
// If transitioning to fullscreen, report info about the element that is now fullscreen.
|
|
// If transitioning to windowed mode, report info about the element that just was fullscreen.
|
|
var reportedElement = isFullscreen
|
|
? fullscreenElement
|
|
: JSEvents.previousFullscreenElement;
|
|
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
|
|
var id = reportedElement && reportedElement.id ? reportedElement.id : "";
|
|
stringToUTF8(nodeName, eventStruct + 8, 128);
|
|
stringToUTF8(id, eventStruct + 136, 128);
|
|
HEAP32[(eventStruct + 264) >> 2] = reportedElement
|
|
? reportedElement.clientWidth
|
|
: 0;
|
|
HEAP32[(eventStruct + 268) >> 2] = reportedElement
|
|
? reportedElement.clientHeight
|
|
: 0;
|
|
HEAP32[(eventStruct + 272) >> 2] = screen.width;
|
|
HEAP32[(eventStruct + 276) >> 2] = screen.height;
|
|
if (isFullscreen) {
|
|
JSEvents.previousFullscreenElement = fullscreenElement;
|
|
}
|
|
}
|
|
function __registerFullscreenChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.fullscreenChangeEvent)
|
|
JSEvents.fullscreenChangeEvent = _malloc(280);
|
|
|
|
var fullscreenChangeEventhandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent;
|
|
|
|
__fillFullscreenChangeEventData(fullscreenChangeEvent);
|
|
|
|
if (
|
|
dynCall_iiii(callbackfunc, eventTypeId, fullscreenChangeEvent, userData)
|
|
)
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: fullscreenChangeEventhandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_fullscreenchange_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
__registerFullscreenChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
19,
|
|
"fullscreenchange",
|
|
targetThread
|
|
);
|
|
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
__registerFullscreenChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
19,
|
|
"webkitfullscreenchange",
|
|
targetThread
|
|
);
|
|
|
|
return 0;
|
|
}
|
|
|
|
function __registerGamepadEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc(1432);
|
|
|
|
var gamepadEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
var gamepadEvent = JSEvents.gamepadEvent;
|
|
__fillGamepadEventData(gamepadEvent, e["gamepad"]);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, gamepadEvent, userData))
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: __findEventTarget(target),
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: gamepadEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_gamepadconnected_callback_on_thread(
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
|
|
__registerGamepadEventCallback(
|
|
2,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
26,
|
|
"gamepadconnected",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_gamepaddisconnected_callback_on_thread(
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
|
|
__registerGamepadEventCallback(
|
|
2,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
27,
|
|
"gamepaddisconnected",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __registerKeyEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc(164);
|
|
|
|
var keyEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
var keyEventData = JSEvents.keyEvent;
|
|
stringToUTF8(e.key ? e.key : "", keyEventData + 0, 32);
|
|
stringToUTF8(e.code ? e.code : "", keyEventData + 32, 32);
|
|
HEAP32[(keyEventData + 64) >> 2] = e.location;
|
|
HEAP32[(keyEventData + 68) >> 2] = e.ctrlKey;
|
|
HEAP32[(keyEventData + 72) >> 2] = e.shiftKey;
|
|
HEAP32[(keyEventData + 76) >> 2] = e.altKey;
|
|
HEAP32[(keyEventData + 80) >> 2] = e.metaKey;
|
|
HEAP32[(keyEventData + 84) >> 2] = e.repeat;
|
|
stringToUTF8(e.locale ? e.locale : "", keyEventData + 88, 32);
|
|
stringToUTF8(e.char ? e.char : "", keyEventData + 120, 32);
|
|
HEAP32[(keyEventData + 152) >> 2] = e.charCode;
|
|
HEAP32[(keyEventData + 156) >> 2] = e.keyCode;
|
|
HEAP32[(keyEventData + 160) >> 2] = e.which;
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, keyEventData, userData))
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: __findEventTarget(target),
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: keyEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_keydown_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerKeyEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
2,
|
|
"keydown",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_keypress_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerKeyEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
1,
|
|
"keypress",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_keyup_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerKeyEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
3,
|
|
"keyup",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __fillMouseEventData(eventStruct, e, target) {
|
|
HEAP32[eventStruct >> 2] = e.screenX;
|
|
HEAP32[(eventStruct + 4) >> 2] = e.screenY;
|
|
HEAP32[(eventStruct + 8) >> 2] = e.clientX;
|
|
HEAP32[(eventStruct + 12) >> 2] = e.clientY;
|
|
HEAP32[(eventStruct + 16) >> 2] = e.ctrlKey;
|
|
HEAP32[(eventStruct + 20) >> 2] = e.shiftKey;
|
|
HEAP32[(eventStruct + 24) >> 2] = e.altKey;
|
|
HEAP32[(eventStruct + 28) >> 2] = e.metaKey;
|
|
HEAP16[(eventStruct + 32) >> 1] = e.button;
|
|
HEAP16[(eventStruct + 34) >> 1] = e.buttons;
|
|
var movementX = e["movementX"] || e.screenX - JSEvents.previousScreenX;
|
|
var movementY = e["movementY"] || e.screenY - JSEvents.previousScreenY;
|
|
HEAP32[(eventStruct + 36) >> 2] = movementX;
|
|
HEAP32[(eventStruct + 40) >> 2] = movementY;
|
|
|
|
var rect = __getBoundingClientRect(target);
|
|
HEAP32[(eventStruct + 44) >> 2] = e.clientX - rect.left;
|
|
HEAP32[(eventStruct + 48) >> 2] = e.clientY - rect.top;
|
|
|
|
// wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
|
|
// https://github.com/emscripten-core/emscripten/pull/4997
|
|
// https://bugs.chromium.org/p/chromium/issues/detail?id=699956
|
|
if (e.type !== "wheel" && e.type !== "mousewheel") {
|
|
JSEvents.previousScreenX = e.screenX;
|
|
JSEvents.previousScreenY = e.screenY;
|
|
}
|
|
}
|
|
function __registerMouseEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc(64);
|
|
target = __findEventTarget(target);
|
|
|
|
var mouseEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
// TODO: Make this access thread safe, or this could update live while app is reading it.
|
|
__fillMouseEventData(JSEvents.mouseEvent, e, target);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, JSEvents.mouseEvent, userData))
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls:
|
|
eventTypeString != "mousemove" &&
|
|
eventTypeString != "mouseenter" &&
|
|
eventTypeString != "mouseleave", // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: mouseEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_mousedown_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerMouseEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
5,
|
|
"mousedown",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mouseenter_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerMouseEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
33,
|
|
"mouseenter",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mouseleave_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerMouseEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
34,
|
|
"mouseleave",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mousemove_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerMouseEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
8,
|
|
"mousemove",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mouseup_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerMouseEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
6,
|
|
"mouseup",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __fillPointerlockChangeEventData(eventStruct) {
|
|
var pointerLockElement =
|
|
document.pointerLockElement ||
|
|
document.mozPointerLockElement ||
|
|
document.webkitPointerLockElement ||
|
|
document.msPointerLockElement;
|
|
var isPointerlocked = !!pointerLockElement;
|
|
/** @suppress {checkTypes} */
|
|
HEAP32[eventStruct >> 2] = isPointerlocked;
|
|
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
|
|
var id =
|
|
pointerLockElement && pointerLockElement.id ? pointerLockElement.id : "";
|
|
stringToUTF8(nodeName, eventStruct + 4, 128);
|
|
stringToUTF8(id, eventStruct + 132, 128);
|
|
}
|
|
function __registerPointerlockChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.pointerlockChangeEvent)
|
|
JSEvents.pointerlockChangeEvent = _malloc(260);
|
|
|
|
var pointerlockChangeEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent;
|
|
__fillPointerlockChangeEventData(pointerlockChangeEvent);
|
|
|
|
if (
|
|
dynCall_iiii(callbackfunc, eventTypeId, pointerlockChangeEvent, userData)
|
|
)
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: pointerlockChangeEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
} /** @suppress {missingProperties} */
|
|
function _emscripten_set_pointerlockchange_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
// TODO: Currently not supported in pthreads or in --proxy-to-worker mode. (In pthreads mode, document object is not defined)
|
|
if (
|
|
!document ||
|
|
!document.body ||
|
|
(!document.body.requestPointerLock &&
|
|
!document.body.mozRequestPointerLock &&
|
|
!document.body.webkitRequestPointerLock &&
|
|
!document.body.msRequestPointerLock)
|
|
) {
|
|
return -1;
|
|
}
|
|
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
__registerPointerlockChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
20,
|
|
"pointerlockchange",
|
|
targetThread
|
|
);
|
|
__registerPointerlockChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
20,
|
|
"mozpointerlockchange",
|
|
targetThread
|
|
);
|
|
__registerPointerlockChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
20,
|
|
"webkitpointerlockchange",
|
|
targetThread
|
|
);
|
|
__registerPointerlockChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
20,
|
|
"mspointerlockchange",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __registerUiEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc(36);
|
|
|
|
target = __findEventTarget(target);
|
|
|
|
var uiEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
if (e.target != target) {
|
|
// Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
|
|
// was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
|
|
// message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
|
|
// causing a new scroll, etc..
|
|
return;
|
|
}
|
|
var uiEvent = JSEvents.uiEvent;
|
|
var b = document.body; // Take document.body to a variable, Closure compiler does not outline access to it on its own.
|
|
HEAP32[uiEvent >> 2] = e.detail;
|
|
HEAP32[(uiEvent + 4) >> 2] = b.clientWidth;
|
|
HEAP32[(uiEvent + 8) >> 2] = b.clientHeight;
|
|
HEAP32[(uiEvent + 12) >> 2] = innerWidth;
|
|
HEAP32[(uiEvent + 16) >> 2] = innerHeight;
|
|
HEAP32[(uiEvent + 20) >> 2] = outerWidth;
|
|
HEAP32[(uiEvent + 24) >> 2] = outerHeight;
|
|
HEAP32[(uiEvent + 28) >> 2] = pageXOffset;
|
|
HEAP32[(uiEvent + 32) >> 2] = pageYOffset;
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, uiEvent, userData))
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: uiEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_resize_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerUiEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
10,
|
|
"resize",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __registerTouchEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc(1684);
|
|
|
|
target = __findEventTarget(target);
|
|
|
|
var touchEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
var touches = {};
|
|
for (var i = 0; i < e.touches.length; ++i) {
|
|
var touch = e.touches[i];
|
|
touch.changed = false;
|
|
touches[touch.identifier] = touch;
|
|
}
|
|
for (var i = 0; i < e.changedTouches.length; ++i) {
|
|
var touch = e.changedTouches[i];
|
|
touches[touch.identifier] = touch;
|
|
touch.changed = true;
|
|
}
|
|
for (var i = 0; i < e.targetTouches.length; ++i) {
|
|
var touch = e.targetTouches[i];
|
|
touches[touch.identifier].onTarget = true;
|
|
}
|
|
|
|
var touchEvent = JSEvents.touchEvent;
|
|
var ptr = touchEvent;
|
|
HEAP32[(ptr + 4) >> 2] = e.ctrlKey;
|
|
HEAP32[(ptr + 8) >> 2] = e.shiftKey;
|
|
HEAP32[(ptr + 12) >> 2] = e.altKey;
|
|
HEAP32[(ptr + 16) >> 2] = e.metaKey;
|
|
ptr += 20; // Advance to the start of the touch array.
|
|
var targetRect = __getBoundingClientRect(target);
|
|
var numTouches = 0;
|
|
for (var i in touches) {
|
|
var t = touches[i];
|
|
HEAP32[ptr >> 2] = t.identifier;
|
|
HEAP32[(ptr + 4) >> 2] = t.screenX;
|
|
HEAP32[(ptr + 8) >> 2] = t.screenY;
|
|
HEAP32[(ptr + 12) >> 2] = t.clientX;
|
|
HEAP32[(ptr + 16) >> 2] = t.clientY;
|
|
HEAP32[(ptr + 20) >> 2] = t.pageX;
|
|
HEAP32[(ptr + 24) >> 2] = t.pageY;
|
|
HEAP32[(ptr + 28) >> 2] = t.changed;
|
|
HEAP32[(ptr + 32) >> 2] = t.onTarget;
|
|
HEAP32[(ptr + 36) >> 2] = t.clientX - targetRect.left;
|
|
HEAP32[(ptr + 40) >> 2] = t.clientY - targetRect.top;
|
|
|
|
ptr += 52;
|
|
|
|
if (++numTouches >= 32) {
|
|
break;
|
|
}
|
|
}
|
|
HEAP32[touchEvent >> 2] = numTouches;
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, touchEvent, userData))
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls:
|
|
eventTypeString == "touchstart" || eventTypeString == "touchend",
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: touchEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_touchcancel_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerTouchEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
25,
|
|
"touchcancel",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_touchend_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerTouchEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
23,
|
|
"touchend",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_touchmove_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerTouchEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
24,
|
|
"touchmove",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_touchstart_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
__registerTouchEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
22,
|
|
"touchstart",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __fillVisibilityChangeEventData(eventStruct) {
|
|
var visibilityStates = ["hidden", "visible", "prerender", "unloaded"];
|
|
var visibilityState = visibilityStates.indexOf(document.visibilityState);
|
|
|
|
// Assigning a boolean to HEAP32 with expected type coercion.
|
|
/** @suppress {checkTypes} */
|
|
HEAP32[eventStruct >> 2] = document.hidden;
|
|
HEAP32[(eventStruct + 4) >> 2] = visibilityState;
|
|
}
|
|
function __registerVisibilityChangeEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.visibilityChangeEvent)
|
|
JSEvents.visibilityChangeEvent = _malloc(8);
|
|
|
|
var visibilityChangeEventHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
|
|
var visibilityChangeEvent = JSEvents.visibilityChangeEvent;
|
|
|
|
__fillVisibilityChangeEventData(visibilityChangeEvent);
|
|
|
|
if (
|
|
dynCall_iiii(callbackfunc, eventTypeId, visibilityChangeEvent, userData)
|
|
)
|
|
e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: visibilityChangeEventHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_visibilitychange_callback_on_thread(
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
if (!__specialEventTargets[1]) {
|
|
return -4;
|
|
}
|
|
__registerVisibilityChangeEventCallback(
|
|
__specialEventTargets[1],
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
21,
|
|
"visibilitychange",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
}
|
|
|
|
function __registerWheelEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
eventTypeId,
|
|
eventTypeString,
|
|
targetThread
|
|
) {
|
|
if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc(96);
|
|
|
|
// The DOM Level 3 events spec event 'wheel'
|
|
var wheelHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
var wheelEvent = JSEvents.wheelEvent;
|
|
__fillMouseEventData(wheelEvent, e, target);
|
|
HEAPF64[(wheelEvent + 64) >> 3] = e["deltaX"];
|
|
HEAPF64[(wheelEvent + 72) >> 3] = e["deltaY"];
|
|
HEAPF64[(wheelEvent + 80) >> 3] = e["deltaZ"];
|
|
HEAP32[(wheelEvent + 88) >> 2] = e["deltaMode"];
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, wheelEvent, userData))
|
|
e.preventDefault();
|
|
};
|
|
// The 'mousewheel' event as implemented in Safari 6.0.5
|
|
var mouseWheelHandlerFunc = function (ev) {
|
|
var e = ev || event;
|
|
__fillMouseEventData(JSEvents.wheelEvent, e, target);
|
|
HEAPF64[(JSEvents.wheelEvent + 64) >> 3] = e["wheelDeltaX"] || 0;
|
|
/* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */
|
|
var wheelDeltaY = -(e["wheelDeltaY"] || e["wheelDelta"]);
|
|
HEAPF64[(JSEvents.wheelEvent + 72) >> 3] = wheelDeltaY;
|
|
HEAPF64[(JSEvents.wheelEvent + 80) >> 3] = 0 /* Not available */;
|
|
HEAP32[(JSEvents.wheelEvent + 88) >> 2] = 0 /* DOM_DELTA_PIXEL */;
|
|
var shouldCancel = dynCall_iiii(
|
|
callbackfunc,
|
|
eventTypeId,
|
|
JSEvents.wheelEvent,
|
|
userData
|
|
);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc:
|
|
eventTypeString == "wheel" ? wheelHandlerFunc : mouseWheelHandlerFunc,
|
|
useCapture: useCapture,
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}
|
|
function _emscripten_set_wheel_callback_on_thread(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
targetThread
|
|
) {
|
|
target = __findEventTarget(target);
|
|
if (typeof target.onwheel !== "undefined") {
|
|
__registerWheelEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
9,
|
|
"wheel",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
} else if (typeof target.onmousewheel !== "undefined") {
|
|
__registerWheelEventCallback(
|
|
target,
|
|
userData,
|
|
useCapture,
|
|
callbackfunc,
|
|
9,
|
|
"mousewheel",
|
|
targetThread
|
|
);
|
|
return 0;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _emscripten_sleep() {
|
|
throw "Please compile your program with async support in order to use asynchronous operations like emscripten_sleep";
|
|
}
|
|
|
|
var ENV = {};
|
|
|
|
function __getExecutableName() {
|
|
return thisProgram || "./this.program";
|
|
}
|
|
function _emscripten_get_environ() {
|
|
if (!_emscripten_get_environ.strings) {
|
|
// Default values.
|
|
var env = {
|
|
USER: "web_user",
|
|
LOGNAME: "web_user",
|
|
PATH: "/",
|
|
PWD: "/",
|
|
HOME: "/home/web_user",
|
|
// Browser language detection #8751
|
|
LANG:
|
|
(
|
|
(typeof navigator === "object" &&
|
|
navigator.languages &&
|
|
navigator.languages[0]) ||
|
|
"C"
|
|
).replace("-", "_") + ".UTF-8",
|
|
_: __getExecutableName(),
|
|
};
|
|
// Apply the user-provided values, if any.
|
|
for (var x in ENV) {
|
|
env[x] = ENV[x];
|
|
}
|
|
var strings = [];
|
|
for (var x in env) {
|
|
strings.push(x + "=" + env[x]);
|
|
}
|
|
_emscripten_get_environ.strings = strings;
|
|
}
|
|
return _emscripten_get_environ.strings;
|
|
}
|
|
function _environ_get(__environ, environ_buf) {
|
|
var strings = _emscripten_get_environ();
|
|
var bufSize = 0;
|
|
strings.forEach(function (string, i) {
|
|
var ptr = environ_buf + bufSize;
|
|
HEAP32[(__environ + i * 4) >> 2] = ptr;
|
|
writeAsciiToMemory(string, ptr);
|
|
bufSize += string.length + 1;
|
|
});
|
|
return 0;
|
|
}
|
|
|
|
function _environ_sizes_get(penviron_count, penviron_buf_size) {
|
|
var strings = _emscripten_get_environ();
|
|
HEAP32[penviron_count >> 2] = strings.length;
|
|
var bufSize = 0;
|
|
strings.forEach(function (string) {
|
|
bufSize += string.length + 1;
|
|
});
|
|
HEAP32[penviron_buf_size >> 2] = bufSize;
|
|
return 0;
|
|
}
|
|
|
|
function _exit(status) {
|
|
// void _exit(int status);
|
|
// http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
|
|
exit(status);
|
|
}
|
|
|
|
function _fd_close(fd) {
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
FS.close(stream);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _fd_read(fd, iov, iovcnt, pnum) {
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
var num = SYSCALLS.doReadv(stream, iov, iovcnt);
|
|
HEAP32[pnum >> 2] = num;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _fd_seek(fd, offset_low, offset_high, whence, newOffset) {
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
var HIGH_OFFSET = 0x100000000; // 2^32
|
|
// use an unsigned operator on low and shift high by 32-bits
|
|
var offset = offset_high * HIGH_OFFSET + (offset_low >>> 0);
|
|
|
|
var DOUBLE_LIMIT = 0x20000000000000; // 2^53
|
|
// we also check for equality since DOUBLE_LIMIT + 1 == DOUBLE_LIMIT
|
|
if (offset <= -DOUBLE_LIMIT || offset >= DOUBLE_LIMIT) {
|
|
return -61;
|
|
}
|
|
|
|
FS.llseek(stream, offset, whence);
|
|
(tempI64 = [
|
|
stream.position >>> 0,
|
|
((tempDouble = stream.position),
|
|
+Math_abs(tempDouble) >= 1.0
|
|
? tempDouble > 0.0
|
|
? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) |
|
|
0) >>>
|
|
0
|
|
: ~~+Math_ceil(
|
|
(tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0
|
|
) >>> 0
|
|
: 0),
|
|
]),
|
|
(HEAP32[newOffset >> 2] = tempI64[0]),
|
|
(HEAP32[(newOffset + 4) >> 2] = tempI64[1]);
|
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _fd_write(fd, iov, iovcnt, pnum) {
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
var num = SYSCALLS.doWritev(stream, iov, iovcnt);
|
|
HEAP32[pnum >> 2] = num;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _gettimeofday(ptr) {
|
|
var now = Date.now();
|
|
HEAP32[ptr >> 2] = (now / 1000) | 0; // seconds
|
|
HEAP32[(ptr + 4) >> 2] = ((now % 1000) * 1000) | 0; // microseconds
|
|
return 0;
|
|
}
|
|
|
|
function _glActiveTexture(x0) {
|
|
GLctx["activeTexture"](x0);
|
|
}
|
|
|
|
function _glAttachShader(program, shader) {
|
|
GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
|
|
}
|
|
|
|
function _glBindBuffer(target, buffer) {
|
|
GLctx.bindBuffer(target, GL.buffers[buffer]);
|
|
}
|
|
|
|
function _glBindTexture(target, texture) {
|
|
GLctx.bindTexture(target, GL.textures[texture]);
|
|
}
|
|
|
|
function _glBlendFunc(x0, x1) {
|
|
GLctx["blendFunc"](x0, x1);
|
|
}
|
|
|
|
function _glBufferData(target, size, data, usage) {
|
|
// N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
|
|
// randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
|
|
GLctx.bufferData(
|
|
target,
|
|
data ? HEAPU8.subarray(data, data + size) : size,
|
|
usage
|
|
);
|
|
}
|
|
|
|
function _glClear(x0) {
|
|
GLctx["clear"](x0);
|
|
}
|
|
|
|
function _glClearColor(x0, x1, x2, x3) {
|
|
GLctx["clearColor"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _glCompileShader(shader) {
|
|
GLctx.compileShader(GL.shaders[shader]);
|
|
}
|
|
|
|
function _glCreateProgram() {
|
|
var id = GL.getNewId(GL.programs);
|
|
var program = GLctx.createProgram();
|
|
program.name = id;
|
|
GL.programs[id] = program;
|
|
return id;
|
|
}
|
|
|
|
function _glCreateShader(shaderType) {
|
|
var id = GL.getNewId(GL.shaders);
|
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
return id;
|
|
}
|
|
|
|
function _glDepthFunc(x0) {
|
|
GLctx["depthFunc"](x0);
|
|
}
|
|
|
|
function _glDepthMask(flag) {
|
|
GLctx.depthMask(!!flag);
|
|
}
|
|
|
|
function _glDisable(x0) {
|
|
GLctx["disable"](x0);
|
|
}
|
|
|
|
function _glDisableVertexAttribArray(index) {
|
|
GLctx.disableVertexAttribArray(index);
|
|
}
|
|
|
|
function _glDrawArrays(mode, first, count) {
|
|
GLctx.drawArrays(mode, first, count);
|
|
}
|
|
|
|
function _glEnable(x0) {
|
|
GLctx["enable"](x0);
|
|
}
|
|
|
|
function _glEnableVertexAttribArray(index) {
|
|
GLctx.enableVertexAttribArray(index);
|
|
}
|
|
|
|
function _glGenBuffers(n, buffers) {
|
|
__glGenObject(n, buffers, "createBuffer", GL.buffers);
|
|
}
|
|
|
|
function _glGenTextures(n, textures) {
|
|
__glGenObject(n, textures, "createTexture", GL.textures);
|
|
}
|
|
|
|
function _glGetAttribLocation(program, name) {
|
|
return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
|
|
}
|
|
|
|
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = "(unknown error)";
|
|
var numBytesWrittenExclNull =
|
|
maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
}
|
|
|
|
function _glGetShaderiv(shader, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
if (pname == 0x8b84) {
|
|
// GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = "(unknown error)";
|
|
HEAP32[p >> 2] = log.length + 1;
|
|
} else if (pname == 0x8b88) {
|
|
// GL_SHADER_SOURCE_LENGTH
|
|
var source = GLctx.getShaderSource(GL.shaders[shader]);
|
|
var sourceLength =
|
|
source === null || source.length == 0 ? 0 : source.length + 1;
|
|
HEAP32[p >> 2] = sourceLength;
|
|
} else {
|
|
HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
}
|
|
}
|
|
|
|
function _glGetUniformLocation(program, name) {
|
|
name = UTF8ToString(name);
|
|
|
|
var arrayIndex = 0;
|
|
// If user passed an array accessor "[index]", parse the array index off the accessor.
|
|
if (name[name.length - 1] == "]") {
|
|
var leftBrace = name.lastIndexOf("[");
|
|
arrayIndex =
|
|
name[leftBrace + 1] != "]" ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]"
|
|
name = name.slice(0, leftBrace);
|
|
}
|
|
|
|
var uniformInfo =
|
|
GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
|
|
if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) {
|
|
// Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
|
|
return uniformInfo[1] + arrayIndex;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _glLinkProgram(program) {
|
|
GLctx.linkProgram(GL.programs[program]);
|
|
GL.populateUniformTable(program);
|
|
}
|
|
|
|
function _glPolygonOffset(x0, x1) {
|
|
GLctx["polygonOffset"](x0, x1);
|
|
}
|
|
|
|
function _glScissor(x0, x1, x2, x3) {
|
|
GLctx["scissor"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _glShaderSource(shader, count, string, length) {
|
|
var source = GL.getSource(shader, count, string, length);
|
|
|
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
}
|
|
|
|
function _glTexImage2D(
|
|
target,
|
|
level,
|
|
internalFormat,
|
|
width,
|
|
height,
|
|
border,
|
|
format,
|
|
type,
|
|
pixels
|
|
) {
|
|
GLctx.texImage2D(
|
|
target,
|
|
level,
|
|
internalFormat,
|
|
width,
|
|
height,
|
|
border,
|
|
format,
|
|
type,
|
|
pixels
|
|
? emscriptenWebGLGetTexPixelData(
|
|
type,
|
|
format,
|
|
width,
|
|
height,
|
|
pixels,
|
|
internalFormat
|
|
)
|
|
: null
|
|
);
|
|
}
|
|
|
|
function _glTexParameteri(x0, x1, x2) {
|
|
GLctx["texParameteri"](x0, x1, x2);
|
|
}
|
|
|
|
function _glUniform1i(location, v0) {
|
|
GLctx.uniform1i(GL.uniforms[location], v0);
|
|
}
|
|
|
|
function _glUseProgram(program) {
|
|
GLctx.useProgram(GL.programs[program]);
|
|
}
|
|
|
|
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
|
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
}
|
|
|
|
function _glViewport(x0, x1, x2, x3) {
|
|
GLctx["viewport"](x0, x1, x2, x3);
|
|
}
|
|
|
|
function _usleep(useconds) {
|
|
// int usleep(useconds_t useconds);
|
|
// http://pubs.opengroup.org/onlinepubs/000095399/functions/usleep.html
|
|
// We're single-threaded, so use a busy loop. Super-ugly.
|
|
var start = _emscripten_get_now();
|
|
while (_emscripten_get_now() - start < useconds / 1000) {
|
|
// Do nothing.
|
|
}
|
|
}
|
|
function _nanosleep(rqtp, rmtp) {
|
|
// int nanosleep(const struct timespec *rqtp, struct timespec *rmtp);
|
|
if (rqtp === 0) {
|
|
___setErrNo(28);
|
|
return -1;
|
|
}
|
|
var seconds = HEAP32[rqtp >> 2];
|
|
var nanoseconds = HEAP32[(rqtp + 4) >> 2];
|
|
if (nanoseconds < 0 || nanoseconds > 999999999 || seconds < 0) {
|
|
___setErrNo(28);
|
|
return -1;
|
|
}
|
|
if (rmtp !== 0) {
|
|
HEAP32[rmtp >> 2] = 0;
|
|
HEAP32[(rmtp + 4) >> 2] = 0;
|
|
}
|
|
return _usleep(seconds * 1e6 + nanoseconds / 1000);
|
|
}
|
|
|
|
function _setTempRet0($i) {
|
|
setTempRet0($i | 0);
|
|
}
|
|
|
|
function _sigaction(signum, act, oldact) {
|
|
//int sigaction(int signum, const struct sigaction *act, struct sigaction *oldact);
|
|
err("Calling stub instead of sigaction()");
|
|
return 0;
|
|
}
|
|
|
|
var __sigalrm_handler = 0;
|
|
function _signal(sig, func) {
|
|
if (sig == 14 /*SIGALRM*/) {
|
|
__sigalrm_handler = func;
|
|
} else {
|
|
err("Calling stub instead of signal()");
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function readAsmConstArgs(sigPtr, buf) {
|
|
if (!readAsmConstArgs.array) {
|
|
readAsmConstArgs.array = [];
|
|
}
|
|
var args = readAsmConstArgs.array;
|
|
args.length = 0;
|
|
var ch;
|
|
while ((ch = HEAPU8[sigPtr++])) {
|
|
if (ch === 100 /*'d'*/ || ch === 102 /*'f'*/) {
|
|
buf = (buf + 7) & ~7;
|
|
args.push(HEAPF64[buf >> 3]);
|
|
buf += 8;
|
|
} else if (ch === 105 /*'i'*/) {
|
|
buf = (buf + 3) & ~3;
|
|
args.push(HEAP32[buf >> 2]);
|
|
buf += 4;
|
|
} else abort("unexpected char in asm const signature " + ch);
|
|
}
|
|
return args;
|
|
}
|
|
var FSNode = /** @constructor */ function (parent, name, mode, rdev) {
|
|
if (!parent) {
|
|
parent = this; // root node sets parent to itself
|
|
}
|
|
this.parent = parent;
|
|
this.mount = parent.mount;
|
|
this.mounted = null;
|
|
this.id = FS.nextInode++;
|
|
this.name = name;
|
|
this.mode = mode;
|
|
this.node_ops = {};
|
|
this.stream_ops = {};
|
|
this.rdev = rdev;
|
|
};
|
|
var readMode = 292 /*292*/ | 73; /*73*/
|
|
var writeMode = 146; /*146*/
|
|
Object.defineProperties(FSNode.prototype, {
|
|
read: {
|
|
get: /** @this{FSNode} */ function () {
|
|
return (this.mode & readMode) === readMode;
|
|
},
|
|
set: /** @this{FSNode} */ function (val) {
|
|
val ? (this.mode |= readMode) : (this.mode &= ~readMode);
|
|
},
|
|
},
|
|
write: {
|
|
get: /** @this{FSNode} */ function () {
|
|
return (this.mode & writeMode) === writeMode;
|
|
},
|
|
set: /** @this{FSNode} */ function (val) {
|
|
val ? (this.mode |= writeMode) : (this.mode &= ~writeMode);
|
|
},
|
|
},
|
|
isFolder: {
|
|
get: /** @this{FSNode} */ function () {
|
|
return FS.isDir(this.mode);
|
|
},
|
|
},
|
|
isDevice: {
|
|
get: /** @this{FSNode} */ function () {
|
|
return FS.isChrdev(this.mode);
|
|
},
|
|
},
|
|
});
|
|
FS.FSNode = FSNode;
|
|
FS.staticInit();
|
|
Module["requestFullscreen"] = function Module_requestFullscreen(
|
|
lockPointer,
|
|
resizeCanvas
|
|
) {
|
|
Browser.requestFullscreen(lockPointer, resizeCanvas);
|
|
};
|
|
Module["requestFullScreen"] = function Module_requestFullScreen() {
|
|
Browser.requestFullScreen();
|
|
};
|
|
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) {
|
|
Browser.requestAnimationFrame(func);
|
|
};
|
|
Module["setCanvasSize"] = function Module_setCanvasSize(
|
|
width,
|
|
height,
|
|
noUpdates
|
|
) {
|
|
Browser.setCanvasSize(width, height, noUpdates);
|
|
};
|
|
Module["pauseMainLoop"] = function Module_pauseMainLoop() {
|
|
Browser.mainLoop.pause();
|
|
};
|
|
Module["resumeMainLoop"] = function Module_resumeMainLoop() {
|
|
Browser.mainLoop.resume();
|
|
};
|
|
Module["getUserMedia"] = function Module_getUserMedia() {
|
|
Browser.getUserMedia();
|
|
};
|
|
Module["createContext"] = function Module_createContext(
|
|
canvas,
|
|
useWebGL,
|
|
setInModule,
|
|
webGLContextAttributes
|
|
) {
|
|
return Browser.createContext(
|
|
canvas,
|
|
useWebGL,
|
|
setInModule,
|
|
webGLContextAttributes
|
|
);
|
|
};
|
|
var GLctx;
|
|
GL.init();
|
|
for (var i = 0; i < 32; i++) __tempFixedLengthArray.push(new Array(i));
|
|
var ASSERTIONS = true;
|
|
|
|
// Copyright 2017 The Emscripten Authors. All rights reserved.
|
|
// Emscripten is available under two separate licenses, the MIT license and the
|
|
// University of Illinois/NCSA Open Source License. Both these licenses can be
|
|
// found in the LICENSE file.
|
|
|
|
/** @type {function(string, boolean=, number=)} */
|
|
function intArrayFromString(stringy, dontAddNull, length) {
|
|
var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1;
|
|
var u8array = new Array(len);
|
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
|
|
if (dontAddNull) u8array.length = numBytesWritten;
|
|
return u8array;
|
|
}
|
|
|
|
function intArrayToString(array) {
|
|
var ret = [];
|
|
for (var i = 0; i < array.length; i++) {
|
|
var chr = array[i];
|
|
if (chr > 0xff) {
|
|
if (ASSERTIONS) {
|
|
assert(
|
|
false,
|
|
"Character code " +
|
|
chr +
|
|
" (" +
|
|
String.fromCharCode(chr) +
|
|
") at offset " +
|
|
i +
|
|
" not in 0x00-0xFF."
|
|
);
|
|
}
|
|
chr &= 0xff;
|
|
}
|
|
ret.push(String.fromCharCode(chr));
|
|
}
|
|
return ret.join("");
|
|
}
|
|
|
|
var asmGlobalArg = {};
|
|
var asmLibraryArg = {
|
|
__assert_fail: ___assert_fail,
|
|
__handle_stack_overflow: ___handle_stack_overflow,
|
|
__syscall221: ___syscall221,
|
|
__syscall5: ___syscall5,
|
|
__syscall54: ___syscall54,
|
|
abort: _abort,
|
|
atexit: _atexit,
|
|
clock_gettime: _clock_gettime,
|
|
dlclose: _dlclose,
|
|
dlerror: _dlerror,
|
|
dlsym: _dlsym,
|
|
eglBindAPI: _eglBindAPI,
|
|
eglChooseConfig: _eglChooseConfig,
|
|
eglCreateContext: _eglCreateContext,
|
|
eglCreateWindowSurface: _eglCreateWindowSurface,
|
|
eglDestroyContext: _eglDestroyContext,
|
|
eglDestroySurface: _eglDestroySurface,
|
|
eglGetConfigAttrib: _eglGetConfigAttrib,
|
|
eglGetDisplay: _eglGetDisplay,
|
|
eglGetError: _eglGetError,
|
|
eglGetProcAddress: _eglGetProcAddress,
|
|
eglInitialize: _eglInitialize,
|
|
eglMakeCurrent: _eglMakeCurrent,
|
|
eglQueryString: _eglQueryString,
|
|
eglSwapBuffers: _eglSwapBuffers,
|
|
eglSwapInterval: _eglSwapInterval,
|
|
eglTerminate: _eglTerminate,
|
|
eglWaitGL: _eglWaitGL,
|
|
eglWaitNative: _eglWaitNative,
|
|
emscripten_asm_const_iii: _emscripten_asm_const_iii,
|
|
emscripten_exit_fullscreen: _emscripten_exit_fullscreen,
|
|
emscripten_exit_pointerlock: _emscripten_exit_pointerlock,
|
|
emscripten_get_device_pixel_ratio: _emscripten_get_device_pixel_ratio,
|
|
emscripten_get_element_css_size: _emscripten_get_element_css_size,
|
|
emscripten_get_gamepad_status: _emscripten_get_gamepad_status,
|
|
emscripten_get_num_gamepads: _emscripten_get_num_gamepads,
|
|
emscripten_get_sbrk_ptr: _emscripten_get_sbrk_ptr,
|
|
emscripten_glActiveTexture: _emscripten_glActiveTexture,
|
|
emscripten_glAttachShader: _emscripten_glAttachShader,
|
|
emscripten_glBeginQueryEXT: _emscripten_glBeginQueryEXT,
|
|
emscripten_glBindAttribLocation: _emscripten_glBindAttribLocation,
|
|
emscripten_glBindBuffer: _emscripten_glBindBuffer,
|
|
emscripten_glBindFramebuffer: _emscripten_glBindFramebuffer,
|
|
emscripten_glBindRenderbuffer: _emscripten_glBindRenderbuffer,
|
|
emscripten_glBindTexture: _emscripten_glBindTexture,
|
|
emscripten_glBindVertexArrayOES: _emscripten_glBindVertexArrayOES,
|
|
emscripten_glBlendColor: _emscripten_glBlendColor,
|
|
emscripten_glBlendEquation: _emscripten_glBlendEquation,
|
|
emscripten_glBlendEquationSeparate: _emscripten_glBlendEquationSeparate,
|
|
emscripten_glBlendFunc: _emscripten_glBlendFunc,
|
|
emscripten_glBlendFuncSeparate: _emscripten_glBlendFuncSeparate,
|
|
emscripten_glBufferData: _emscripten_glBufferData,
|
|
emscripten_glBufferSubData: _emscripten_glBufferSubData,
|
|
emscripten_glCheckFramebufferStatus: _emscripten_glCheckFramebufferStatus,
|
|
emscripten_glClear: _emscripten_glClear,
|
|
emscripten_glClearColor: _emscripten_glClearColor,
|
|
emscripten_glClearDepthf: _emscripten_glClearDepthf,
|
|
emscripten_glClearStencil: _emscripten_glClearStencil,
|
|
emscripten_glColorMask: _emscripten_glColorMask,
|
|
emscripten_glCompileShader: _emscripten_glCompileShader,
|
|
emscripten_glCompressedTexImage2D: _emscripten_glCompressedTexImage2D,
|
|
emscripten_glCompressedTexSubImage2D: _emscripten_glCompressedTexSubImage2D,
|
|
emscripten_glCopyTexImage2D: _emscripten_glCopyTexImage2D,
|
|
emscripten_glCopyTexSubImage2D: _emscripten_glCopyTexSubImage2D,
|
|
emscripten_glCreateProgram: _emscripten_glCreateProgram,
|
|
emscripten_glCreateShader: _emscripten_glCreateShader,
|
|
emscripten_glCullFace: _emscripten_glCullFace,
|
|
emscripten_glDeleteBuffers: _emscripten_glDeleteBuffers,
|
|
emscripten_glDeleteFramebuffers: _emscripten_glDeleteFramebuffers,
|
|
emscripten_glDeleteProgram: _emscripten_glDeleteProgram,
|
|
emscripten_glDeleteQueriesEXT: _emscripten_glDeleteQueriesEXT,
|
|
emscripten_glDeleteRenderbuffers: _emscripten_glDeleteRenderbuffers,
|
|
emscripten_glDeleteShader: _emscripten_glDeleteShader,
|
|
emscripten_glDeleteTextures: _emscripten_glDeleteTextures,
|
|
emscripten_glDeleteVertexArraysOES: _emscripten_glDeleteVertexArraysOES,
|
|
emscripten_glDepthFunc: _emscripten_glDepthFunc,
|
|
emscripten_glDepthMask: _emscripten_glDepthMask,
|
|
emscripten_glDepthRangef: _emscripten_glDepthRangef,
|
|
emscripten_glDetachShader: _emscripten_glDetachShader,
|
|
emscripten_glDisable: _emscripten_glDisable,
|
|
emscripten_glDisableVertexAttribArray: _emscripten_glDisableVertexAttribArray,
|
|
emscripten_glDrawArrays: _emscripten_glDrawArrays,
|
|
emscripten_glDrawArraysInstancedANGLE: _emscripten_glDrawArraysInstancedANGLE,
|
|
emscripten_glDrawBuffersWEBGL: _emscripten_glDrawBuffersWEBGL,
|
|
emscripten_glDrawElements: _emscripten_glDrawElements,
|
|
emscripten_glDrawElementsInstancedANGLE:
|
|
_emscripten_glDrawElementsInstancedANGLE,
|
|
emscripten_glEnable: _emscripten_glEnable,
|
|
emscripten_glEnableVertexAttribArray: _emscripten_glEnableVertexAttribArray,
|
|
emscripten_glEndQueryEXT: _emscripten_glEndQueryEXT,
|
|
emscripten_glFinish: _emscripten_glFinish,
|
|
emscripten_glFlush: _emscripten_glFlush,
|
|
emscripten_glFramebufferRenderbuffer: _emscripten_glFramebufferRenderbuffer,
|
|
emscripten_glFramebufferTexture2D: _emscripten_glFramebufferTexture2D,
|
|
emscripten_glFrontFace: _emscripten_glFrontFace,
|
|
emscripten_glGenBuffers: _emscripten_glGenBuffers,
|
|
emscripten_glGenFramebuffers: _emscripten_glGenFramebuffers,
|
|
emscripten_glGenQueriesEXT: _emscripten_glGenQueriesEXT,
|
|
emscripten_glGenRenderbuffers: _emscripten_glGenRenderbuffers,
|
|
emscripten_glGenTextures: _emscripten_glGenTextures,
|
|
emscripten_glGenVertexArraysOES: _emscripten_glGenVertexArraysOES,
|
|
emscripten_glGenerateMipmap: _emscripten_glGenerateMipmap,
|
|
emscripten_glGetActiveAttrib: _emscripten_glGetActiveAttrib,
|
|
emscripten_glGetActiveUniform: _emscripten_glGetActiveUniform,
|
|
emscripten_glGetAttachedShaders: _emscripten_glGetAttachedShaders,
|
|
emscripten_glGetAttribLocation: _emscripten_glGetAttribLocation,
|
|
emscripten_glGetBooleanv: _emscripten_glGetBooleanv,
|
|
emscripten_glGetBufferParameteriv: _emscripten_glGetBufferParameteriv,
|
|
emscripten_glGetError: _emscripten_glGetError,
|
|
emscripten_glGetFloatv: _emscripten_glGetFloatv,
|
|
emscripten_glGetFramebufferAttachmentParameteriv:
|
|
_emscripten_glGetFramebufferAttachmentParameteriv,
|
|
emscripten_glGetIntegerv: _emscripten_glGetIntegerv,
|
|
emscripten_glGetProgramInfoLog: _emscripten_glGetProgramInfoLog,
|
|
emscripten_glGetProgramiv: _emscripten_glGetProgramiv,
|
|
emscripten_glGetQueryObjecti64vEXT: _emscripten_glGetQueryObjecti64vEXT,
|
|
emscripten_glGetQueryObjectivEXT: _emscripten_glGetQueryObjectivEXT,
|
|
emscripten_glGetQueryObjectui64vEXT: _emscripten_glGetQueryObjectui64vEXT,
|
|
emscripten_glGetQueryObjectuivEXT: _emscripten_glGetQueryObjectuivEXT,
|
|
emscripten_glGetQueryivEXT: _emscripten_glGetQueryivEXT,
|
|
emscripten_glGetRenderbufferParameteriv:
|
|
_emscripten_glGetRenderbufferParameteriv,
|
|
emscripten_glGetShaderInfoLog: _emscripten_glGetShaderInfoLog,
|
|
emscripten_glGetShaderPrecisionFormat: _emscripten_glGetShaderPrecisionFormat,
|
|
emscripten_glGetShaderSource: _emscripten_glGetShaderSource,
|
|
emscripten_glGetShaderiv: _emscripten_glGetShaderiv,
|
|
emscripten_glGetString: _emscripten_glGetString,
|
|
emscripten_glGetTexParameterfv: _emscripten_glGetTexParameterfv,
|
|
emscripten_glGetTexParameteriv: _emscripten_glGetTexParameteriv,
|
|
emscripten_glGetUniformLocation: _emscripten_glGetUniformLocation,
|
|
emscripten_glGetUniformfv: _emscripten_glGetUniformfv,
|
|
emscripten_glGetUniformiv: _emscripten_glGetUniformiv,
|
|
emscripten_glGetVertexAttribPointerv: _emscripten_glGetVertexAttribPointerv,
|
|
emscripten_glGetVertexAttribfv: _emscripten_glGetVertexAttribfv,
|
|
emscripten_glGetVertexAttribiv: _emscripten_glGetVertexAttribiv,
|
|
emscripten_glHint: _emscripten_glHint,
|
|
emscripten_glIsBuffer: _emscripten_glIsBuffer,
|
|
emscripten_glIsEnabled: _emscripten_glIsEnabled,
|
|
emscripten_glIsFramebuffer: _emscripten_glIsFramebuffer,
|
|
emscripten_glIsProgram: _emscripten_glIsProgram,
|
|
emscripten_glIsQueryEXT: _emscripten_glIsQueryEXT,
|
|
emscripten_glIsRenderbuffer: _emscripten_glIsRenderbuffer,
|
|
emscripten_glIsShader: _emscripten_glIsShader,
|
|
emscripten_glIsTexture: _emscripten_glIsTexture,
|
|
emscripten_glIsVertexArrayOES: _emscripten_glIsVertexArrayOES,
|
|
emscripten_glLineWidth: _emscripten_glLineWidth,
|
|
emscripten_glLinkProgram: _emscripten_glLinkProgram,
|
|
emscripten_glPixelStorei: _emscripten_glPixelStorei,
|
|
emscripten_glPolygonOffset: _emscripten_glPolygonOffset,
|
|
emscripten_glQueryCounterEXT: _emscripten_glQueryCounterEXT,
|
|
emscripten_glReadPixels: _emscripten_glReadPixels,
|
|
emscripten_glReleaseShaderCompiler: _emscripten_glReleaseShaderCompiler,
|
|
emscripten_glRenderbufferStorage: _emscripten_glRenderbufferStorage,
|
|
emscripten_glSampleCoverage: _emscripten_glSampleCoverage,
|
|
emscripten_glScissor: _emscripten_glScissor,
|
|
emscripten_glShaderBinary: _emscripten_glShaderBinary,
|
|
emscripten_glShaderSource: _emscripten_glShaderSource,
|
|
emscripten_glStencilFunc: _emscripten_glStencilFunc,
|
|
emscripten_glStencilFuncSeparate: _emscripten_glStencilFuncSeparate,
|
|
emscripten_glStencilMask: _emscripten_glStencilMask,
|
|
emscripten_glStencilMaskSeparate: _emscripten_glStencilMaskSeparate,
|
|
emscripten_glStencilOp: _emscripten_glStencilOp,
|
|
emscripten_glStencilOpSeparate: _emscripten_glStencilOpSeparate,
|
|
emscripten_glTexImage2D: _emscripten_glTexImage2D,
|
|
emscripten_glTexParameterf: _emscripten_glTexParameterf,
|
|
emscripten_glTexParameterfv: _emscripten_glTexParameterfv,
|
|
emscripten_glTexParameteri: _emscripten_glTexParameteri,
|
|
emscripten_glTexParameteriv: _emscripten_glTexParameteriv,
|
|
emscripten_glTexSubImage2D: _emscripten_glTexSubImage2D,
|
|
emscripten_glUniform1f: _emscripten_glUniform1f,
|
|
emscripten_glUniform1fv: _emscripten_glUniform1fv,
|
|
emscripten_glUniform1i: _emscripten_glUniform1i,
|
|
emscripten_glUniform1iv: _emscripten_glUniform1iv,
|
|
emscripten_glUniform2f: _emscripten_glUniform2f,
|
|
emscripten_glUniform2fv: _emscripten_glUniform2fv,
|
|
emscripten_glUniform2i: _emscripten_glUniform2i,
|
|
emscripten_glUniform2iv: _emscripten_glUniform2iv,
|
|
emscripten_glUniform3f: _emscripten_glUniform3f,
|
|
emscripten_glUniform3fv: _emscripten_glUniform3fv,
|
|
emscripten_glUniform3i: _emscripten_glUniform3i,
|
|
emscripten_glUniform3iv: _emscripten_glUniform3iv,
|
|
emscripten_glUniform4f: _emscripten_glUniform4f,
|
|
emscripten_glUniform4fv: _emscripten_glUniform4fv,
|
|
emscripten_glUniform4i: _emscripten_glUniform4i,
|
|
emscripten_glUniform4iv: _emscripten_glUniform4iv,
|
|
emscripten_glUniformMatrix2fv: _emscripten_glUniformMatrix2fv,
|
|
emscripten_glUniformMatrix3fv: _emscripten_glUniformMatrix3fv,
|
|
emscripten_glUniformMatrix4fv: _emscripten_glUniformMatrix4fv,
|
|
emscripten_glUseProgram: _emscripten_glUseProgram,
|
|
emscripten_glValidateProgram: _emscripten_glValidateProgram,
|
|
emscripten_glVertexAttrib1f: _emscripten_glVertexAttrib1f,
|
|
emscripten_glVertexAttrib1fv: _emscripten_glVertexAttrib1fv,
|
|
emscripten_glVertexAttrib2f: _emscripten_glVertexAttrib2f,
|
|
emscripten_glVertexAttrib2fv: _emscripten_glVertexAttrib2fv,
|
|
emscripten_glVertexAttrib3f: _emscripten_glVertexAttrib3f,
|
|
emscripten_glVertexAttrib3fv: _emscripten_glVertexAttrib3fv,
|
|
emscripten_glVertexAttrib4f: _emscripten_glVertexAttrib4f,
|
|
emscripten_glVertexAttrib4fv: _emscripten_glVertexAttrib4fv,
|
|
emscripten_glVertexAttribDivisorANGLE: _emscripten_glVertexAttribDivisorANGLE,
|
|
emscripten_glVertexAttribPointer: _emscripten_glVertexAttribPointer,
|
|
emscripten_glViewport: _emscripten_glViewport,
|
|
emscripten_has_asyncify: _emscripten_has_asyncify,
|
|
emscripten_memcpy_big: _emscripten_memcpy_big,
|
|
emscripten_request_fullscreen_strategy:
|
|
_emscripten_request_fullscreen_strategy,
|
|
emscripten_request_pointerlock: _emscripten_request_pointerlock,
|
|
emscripten_resize_heap: _emscripten_resize_heap,
|
|
emscripten_sample_gamepad_data: _emscripten_sample_gamepad_data,
|
|
emscripten_set_beforeunload_callback_on_thread:
|
|
_emscripten_set_beforeunload_callback_on_thread,
|
|
emscripten_set_blur_callback_on_thread:
|
|
_emscripten_set_blur_callback_on_thread,
|
|
emscripten_set_canvas_element_size: _emscripten_set_canvas_element_size,
|
|
emscripten_set_element_css_size: _emscripten_set_element_css_size,
|
|
emscripten_set_focus_callback_on_thread:
|
|
_emscripten_set_focus_callback_on_thread,
|
|
emscripten_set_fullscreenchange_callback_on_thread:
|
|
_emscripten_set_fullscreenchange_callback_on_thread,
|
|
emscripten_set_gamepadconnected_callback_on_thread:
|
|
_emscripten_set_gamepadconnected_callback_on_thread,
|
|
emscripten_set_gamepaddisconnected_callback_on_thread:
|
|
_emscripten_set_gamepaddisconnected_callback_on_thread,
|
|
emscripten_set_keydown_callback_on_thread:
|
|
_emscripten_set_keydown_callback_on_thread,
|
|
emscripten_set_keypress_callback_on_thread:
|
|
_emscripten_set_keypress_callback_on_thread,
|
|
emscripten_set_keyup_callback_on_thread:
|
|
_emscripten_set_keyup_callback_on_thread,
|
|
emscripten_set_main_loop: _emscripten_set_main_loop,
|
|
emscripten_set_mousedown_callback_on_thread:
|
|
_emscripten_set_mousedown_callback_on_thread,
|
|
emscripten_set_mouseenter_callback_on_thread:
|
|
_emscripten_set_mouseenter_callback_on_thread,
|
|
emscripten_set_mouseleave_callback_on_thread:
|
|
_emscripten_set_mouseleave_callback_on_thread,
|
|
emscripten_set_mousemove_callback_on_thread:
|
|
_emscripten_set_mousemove_callback_on_thread,
|
|
emscripten_set_mouseup_callback_on_thread:
|
|
_emscripten_set_mouseup_callback_on_thread,
|
|
emscripten_set_pointerlockchange_callback_on_thread:
|
|
_emscripten_set_pointerlockchange_callback_on_thread,
|
|
emscripten_set_resize_callback_on_thread:
|
|
_emscripten_set_resize_callback_on_thread,
|
|
emscripten_set_touchcancel_callback_on_thread:
|
|
_emscripten_set_touchcancel_callback_on_thread,
|
|
emscripten_set_touchend_callback_on_thread:
|
|
_emscripten_set_touchend_callback_on_thread,
|
|
emscripten_set_touchmove_callback_on_thread:
|
|
_emscripten_set_touchmove_callback_on_thread,
|
|
emscripten_set_touchstart_callback_on_thread:
|
|
_emscripten_set_touchstart_callback_on_thread,
|
|
emscripten_set_visibilitychange_callback_on_thread:
|
|
_emscripten_set_visibilitychange_callback_on_thread,
|
|
emscripten_set_wheel_callback_on_thread:
|
|
_emscripten_set_wheel_callback_on_thread,
|
|
emscripten_sleep: _emscripten_sleep,
|
|
environ_get: _environ_get,
|
|
environ_sizes_get: _environ_sizes_get,
|
|
exit: _exit,
|
|
fd_close: _fd_close,
|
|
fd_read: _fd_read,
|
|
fd_seek: _fd_seek,
|
|
fd_write: _fd_write,
|
|
gettimeofday: _gettimeofday,
|
|
glActiveTexture: _glActiveTexture,
|
|
glAttachShader: _glAttachShader,
|
|
glBindBuffer: _glBindBuffer,
|
|
glBindTexture: _glBindTexture,
|
|
glBlendFunc: _glBlendFunc,
|
|
glBufferData: _glBufferData,
|
|
glClear: _glClear,
|
|
glClearColor: _glClearColor,
|
|
glCompileShader: _glCompileShader,
|
|
glCreateProgram: _glCreateProgram,
|
|
glCreateShader: _glCreateShader,
|
|
glDepthFunc: _glDepthFunc,
|
|
glDepthMask: _glDepthMask,
|
|
glDisable: _glDisable,
|
|
glDisableVertexAttribArray: _glDisableVertexAttribArray,
|
|
glDrawArrays: _glDrawArrays,
|
|
glEnable: _glEnable,
|
|
glEnableVertexAttribArray: _glEnableVertexAttribArray,
|
|
glGenBuffers: _glGenBuffers,
|
|
glGenTextures: _glGenTextures,
|
|
glGetAttribLocation: _glGetAttribLocation,
|
|
glGetShaderInfoLog: _glGetShaderInfoLog,
|
|
glGetShaderiv: _glGetShaderiv,
|
|
glGetUniformLocation: _glGetUniformLocation,
|
|
glLinkProgram: _glLinkProgram,
|
|
glPolygonOffset: _glPolygonOffset,
|
|
glScissor: _glScissor,
|
|
glShaderSource: _glShaderSource,
|
|
glTexImage2D: _glTexImage2D,
|
|
glTexParameteri: _glTexParameteri,
|
|
glUniform1i: _glUniform1i,
|
|
glUseProgram: _glUseProgram,
|
|
glVertexAttribPointer: _glVertexAttribPointer,
|
|
glViewport: _glViewport,
|
|
memory: wasmMemory,
|
|
nanosleep: _nanosleep,
|
|
setTempRet0: _setTempRet0,
|
|
sigaction: _sigaction,
|
|
signal: _signal,
|
|
table: wasmTable,
|
|
};
|
|
var asm = createWasm();
|
|
Module["asm"] = asm;
|
|
/** @type {function(...*):?} */
|
|
var ___wasm_call_ctors = (Module["___wasm_call_ctors"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["__wasm_call_ctors"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var _memcpy = (Module["_memcpy"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["memcpy"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var _memset = (Module["_memset"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["memset"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var _malloc = (Module["_malloc"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["malloc"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var _free = (Module["_free"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["free"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var _main = (Module["_main"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["main"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var _strstr = (Module["_strstr"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["strstr"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var ___errno_location = (Module["___errno_location"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["__errno_location"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var _fflush = (Module["_fflush"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["fflush"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var _emscripten_GetProcAddress = (Module["_emscripten_GetProcAddress"] =
|
|
function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["emscripten_GetProcAddress"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var ___set_stack_limit = (Module["___set_stack_limit"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["__set_stack_limit"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var stackSave = (Module["stackSave"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["stackSave"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var stackAlloc = (Module["stackAlloc"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["stackAlloc"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var stackRestore = (Module["stackRestore"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["stackRestore"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var __growWasmMemory = (Module["__growWasmMemory"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["__growWasmMemory"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_i = (Module["dynCall_i"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_i"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_v = (Module["dynCall_v"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_v"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiii = (Module["dynCall_iiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vi = (Module["dynCall_vi"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vi"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iii = (Module["dynCall_iii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vd = (Module["dynCall_vd"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vd"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_ii = (Module["dynCall_ii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_ii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viii = (Module["dynCall_viii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vii = (Module["dynCall_vii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiii = (Module["dynCall_viiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_d = (Module["dynCall_d"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_d"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiii = (Module["dynCall_iiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiii = (Module["dynCall_iiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_jiji = (Module["dynCall_jiji"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_jiji"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_ji = (Module["dynCall_ji"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_ji"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiidii = (Module["dynCall_iiiiidii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iiiiidii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiiiiiii = (Module["dynCall_iiiiiiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiiiiii = (Module["dynCall_iiiiiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiiii = (Module["dynCall_viiiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiiiiiiii = (Module["dynCall_viiiiiiiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiiiii = (Module["dynCall_iiiiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iidiiii = (Module["dynCall_iidiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_iidiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiii = (Module["dynCall_viiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vffff = (Module["dynCall_vffff"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vffff"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vf = (Module["dynCall_vf"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vf"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiiiii = (Module["dynCall_viiiiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiiiiii = (Module["dynCall_viiiiiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vff = (Module["dynCall_vff"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vff"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vfi = (Module["dynCall_vfi"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vfi"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viif = (Module["dynCall_viif"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viif"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vif = (Module["dynCall_vif"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vif"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viff = (Module["dynCall_viff"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viff"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vifff = (Module["dynCall_vifff"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_vifff"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viffff = (Module["dynCall_viffff"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viffff"].apply(null, arguments);
|
|
});
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiii = (Module["dynCall_viiiiii"] = function () {
|
|
assert(
|
|
runtimeInitialized,
|
|
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
|
|
);
|
|
assert(
|
|
!runtimeExited,
|
|
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
|
|
);
|
|
return Module["asm"]["dynCall_viiiiii"].apply(null, arguments);
|
|
});
|
|
|
|
// === Auto-generated postamble setup entry stuff ===
|
|
|
|
Module["asm"] = asm;
|
|
|
|
if (!Object.getOwnPropertyDescriptor(Module, "intArrayFromString"))
|
|
Module["intArrayFromString"] = function () {
|
|
abort(
|
|
"'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "intArrayToString"))
|
|
Module["intArrayToString"] = function () {
|
|
abort(
|
|
"'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ccall"))
|
|
Module["ccall"] = function () {
|
|
abort(
|
|
"'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "cwrap"))
|
|
Module["cwrap"] = function () {
|
|
abort(
|
|
"'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "setValue"))
|
|
Module["setValue"] = function () {
|
|
abort(
|
|
"'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getValue"))
|
|
Module["getValue"] = function () {
|
|
abort(
|
|
"'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "allocate"))
|
|
Module["allocate"] = function () {
|
|
abort(
|
|
"'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getMemory"))
|
|
Module["getMemory"] = function () {
|
|
abort(
|
|
"'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UTF8ArrayToString"))
|
|
Module["UTF8ArrayToString"] = function () {
|
|
abort(
|
|
"'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UTF8ToString"))
|
|
Module["UTF8ToString"] = function () {
|
|
abort(
|
|
"'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8Array"))
|
|
Module["stringToUTF8Array"] = function () {
|
|
abort(
|
|
"'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8"))
|
|
Module["stringToUTF8"] = function () {
|
|
abort(
|
|
"'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF8"))
|
|
Module["lengthBytesUTF8"] = function () {
|
|
abort(
|
|
"'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackTrace"))
|
|
Module["stackTrace"] = function () {
|
|
abort(
|
|
"'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnPreRun"))
|
|
Module["addOnPreRun"] = function () {
|
|
abort(
|
|
"'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnInit"))
|
|
Module["addOnInit"] = function () {
|
|
abort(
|
|
"'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnPreMain"))
|
|
Module["addOnPreMain"] = function () {
|
|
abort(
|
|
"'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnExit"))
|
|
Module["addOnExit"] = function () {
|
|
abort(
|
|
"'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnPostRun"))
|
|
Module["addOnPostRun"] = function () {
|
|
abort(
|
|
"'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeStringToMemory"))
|
|
Module["writeStringToMemory"] = function () {
|
|
abort(
|
|
"'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeArrayToMemory"))
|
|
Module["writeArrayToMemory"] = function () {
|
|
abort(
|
|
"'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeAsciiToMemory"))
|
|
Module["writeAsciiToMemory"] = function () {
|
|
abort(
|
|
"'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addRunDependency"))
|
|
Module["addRunDependency"] = function () {
|
|
abort(
|
|
"'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "removeRunDependency"))
|
|
Module["removeRunDependency"] = function () {
|
|
abort(
|
|
"'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createFolder"))
|
|
Module["FS_createFolder"] = function () {
|
|
abort(
|
|
"'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createPath"))
|
|
Module["FS_createPath"] = function () {
|
|
abort(
|
|
"'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createDataFile"))
|
|
Module["FS_createDataFile"] = function () {
|
|
abort(
|
|
"'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createPreloadedFile"))
|
|
Module["FS_createPreloadedFile"] = function () {
|
|
abort(
|
|
"'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createLazyFile"))
|
|
Module["FS_createLazyFile"] = function () {
|
|
abort(
|
|
"'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createLink"))
|
|
Module["FS_createLink"] = function () {
|
|
abort(
|
|
"'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createDevice"))
|
|
Module["FS_createDevice"] = function () {
|
|
abort(
|
|
"'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_unlink"))
|
|
Module["FS_unlink"] = function () {
|
|
abort(
|
|
"'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "dynamicAlloc"))
|
|
Module["dynamicAlloc"] = function () {
|
|
abort(
|
|
"'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "loadDynamicLibrary"))
|
|
Module["loadDynamicLibrary"] = function () {
|
|
abort(
|
|
"'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "loadWebAssemblyModule"))
|
|
Module["loadWebAssemblyModule"] = function () {
|
|
abort(
|
|
"'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getLEB"))
|
|
Module["getLEB"] = function () {
|
|
abort(
|
|
"'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getFunctionTables"))
|
|
Module["getFunctionTables"] = function () {
|
|
abort(
|
|
"'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "alignFunctionTables"))
|
|
Module["alignFunctionTables"] = function () {
|
|
abort(
|
|
"'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "registerFunctions"))
|
|
Module["registerFunctions"] = function () {
|
|
abort(
|
|
"'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addFunction"))
|
|
Module["addFunction"] = function () {
|
|
abort(
|
|
"'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "removeFunction"))
|
|
Module["removeFunction"] = function () {
|
|
abort(
|
|
"'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper"))
|
|
Module["getFuncWrapper"] = function () {
|
|
abort(
|
|
"'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "prettyPrint"))
|
|
Module["prettyPrint"] = function () {
|
|
abort(
|
|
"'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "makeBigInt"))
|
|
Module["makeBigInt"] = function () {
|
|
abort(
|
|
"'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "dynCall"))
|
|
Module["dynCall"] = function () {
|
|
abort(
|
|
"'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getCompilerSetting"))
|
|
Module["getCompilerSetting"] = function () {
|
|
abort(
|
|
"'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "print"))
|
|
Module["print"] = function () {
|
|
abort(
|
|
"'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "printErr"))
|
|
Module["printErr"] = function () {
|
|
abort(
|
|
"'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getTempRet0"))
|
|
Module["getTempRet0"] = function () {
|
|
abort(
|
|
"'getTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "setTempRet0"))
|
|
Module["setTempRet0"] = function () {
|
|
abort(
|
|
"'setTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
Module["callMain"] = callMain;
|
|
if (!Object.getOwnPropertyDescriptor(Module, "abort"))
|
|
Module["abort"] = function () {
|
|
abort(
|
|
"'abort' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToNewUTF8"))
|
|
Module["stringToNewUTF8"] = function () {
|
|
abort(
|
|
"'stringToNewUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "abortOnCannotGrowMemory"))
|
|
Module["abortOnCannotGrowMemory"] = function () {
|
|
abort(
|
|
"'abortOnCannotGrowMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscripten_realloc_buffer"))
|
|
Module["emscripten_realloc_buffer"] = function () {
|
|
abort(
|
|
"'emscripten_realloc_buffer' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ENV"))
|
|
Module["ENV"] = function () {
|
|
abort(
|
|
"'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "setjmpId"))
|
|
Module["setjmpId"] = function () {
|
|
abort(
|
|
"'setjmpId' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_CODES"))
|
|
Module["ERRNO_CODES"] = function () {
|
|
abort(
|
|
"'ERRNO_CODES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_MESSAGES"))
|
|
Module["ERRNO_MESSAGES"] = function () {
|
|
abort(
|
|
"'ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "DNS"))
|
|
Module["DNS"] = function () {
|
|
abort(
|
|
"'DNS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GAI_ERRNO_MESSAGES"))
|
|
Module["GAI_ERRNO_MESSAGES"] = function () {
|
|
abort(
|
|
"'GAI_ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "Protocols"))
|
|
Module["Protocols"] = function () {
|
|
abort(
|
|
"'Protocols' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "Sockets"))
|
|
Module["Sockets"] = function () {
|
|
abort(
|
|
"'Sockets' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UNWIND_CACHE"))
|
|
Module["UNWIND_CACHE"] = function () {
|
|
abort(
|
|
"'UNWIND_CACHE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgs"))
|
|
Module["readAsmConstArgs"] = function () {
|
|
abort(
|
|
"'readAsmConstArgs' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "jstoi_q"))
|
|
Module["jstoi_q"] = function () {
|
|
abort(
|
|
"'jstoi_q' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "jstoi_s"))
|
|
Module["jstoi_s"] = function () {
|
|
abort(
|
|
"'jstoi_s' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "PATH"))
|
|
Module["PATH"] = function () {
|
|
abort(
|
|
"'PATH' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "PATH_FS"))
|
|
Module["PATH_FS"] = function () {
|
|
abort(
|
|
"'PATH_FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "SYSCALLS"))
|
|
Module["SYSCALLS"] = function () {
|
|
abort(
|
|
"'SYSCALLS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "syscallMmap2"))
|
|
Module["syscallMmap2"] = function () {
|
|
abort(
|
|
"'syscallMmap2' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "syscallMunmap"))
|
|
Module["syscallMunmap"] = function () {
|
|
abort(
|
|
"'syscallMunmap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "JSEvents"))
|
|
Module["JSEvents"] = function () {
|
|
abort(
|
|
"'JSEvents' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "demangle"))
|
|
Module["demangle"] = function () {
|
|
abort(
|
|
"'demangle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "demangleAll"))
|
|
Module["demangleAll"] = function () {
|
|
abort(
|
|
"'demangleAll' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "jsStackTrace"))
|
|
Module["jsStackTrace"] = function () {
|
|
abort(
|
|
"'jsStackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackTrace"))
|
|
Module["stackTrace"] = function () {
|
|
abort(
|
|
"'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64"))
|
|
Module["writeI53ToI64"] = function () {
|
|
abort(
|
|
"'writeI53ToI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Clamped"))
|
|
Module["writeI53ToI64Clamped"] = function () {
|
|
abort(
|
|
"'writeI53ToI64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Signaling"))
|
|
Module["writeI53ToI64Signaling"] = function () {
|
|
abort(
|
|
"'writeI53ToI64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Clamped"))
|
|
Module["writeI53ToU64Clamped"] = function () {
|
|
abort(
|
|
"'writeI53ToU64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Signaling"))
|
|
Module["writeI53ToU64Signaling"] = function () {
|
|
abort(
|
|
"'writeI53ToU64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "readI53FromI64"))
|
|
Module["readI53FromI64"] = function () {
|
|
abort(
|
|
"'readI53FromI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "readI53FromU64"))
|
|
Module["readI53FromU64"] = function () {
|
|
abort(
|
|
"'readI53FromU64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "convertI32PairToI53"))
|
|
Module["convertI32PairToI53"] = function () {
|
|
abort(
|
|
"'convertI32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "convertU32PairToI53"))
|
|
Module["convertU32PairToI53"] = function () {
|
|
abort(
|
|
"'convertU32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "Browser"))
|
|
Module["Browser"] = function () {
|
|
abort(
|
|
"'Browser' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS"))
|
|
Module["FS"] = function () {
|
|
abort(
|
|
"'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "MEMFS"))
|
|
Module["MEMFS"] = function () {
|
|
abort(
|
|
"'MEMFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "TTY"))
|
|
Module["TTY"] = function () {
|
|
abort(
|
|
"'TTY' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "PIPEFS"))
|
|
Module["PIPEFS"] = function () {
|
|
abort(
|
|
"'PIPEFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "SOCKFS"))
|
|
Module["SOCKFS"] = function () {
|
|
abort(
|
|
"'SOCKFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GL"))
|
|
Module["GL"] = function () {
|
|
abort(
|
|
"'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGet"))
|
|
Module["emscriptenWebGLGet"] = function () {
|
|
abort(
|
|
"'emscriptenWebGLGet' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetTexPixelData"))
|
|
Module["emscriptenWebGLGetTexPixelData"] = function () {
|
|
abort(
|
|
"'emscriptenWebGLGetTexPixelData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetUniform"))
|
|
Module["emscriptenWebGLGetUniform"] = function () {
|
|
abort(
|
|
"'emscriptenWebGLGetUniform' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetVertexAttrib"))
|
|
Module["emscriptenWebGLGetVertexAttrib"] = function () {
|
|
abort(
|
|
"'emscriptenWebGLGetVertexAttrib' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "AL"))
|
|
Module["AL"] = function () {
|
|
abort(
|
|
"'AL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "SDL"))
|
|
Module["SDL"] = function () {
|
|
abort(
|
|
"'SDL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "SDL_gfx"))
|
|
Module["SDL_gfx"] = function () {
|
|
abort(
|
|
"'SDL_gfx' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GLUT"))
|
|
Module["GLUT"] = function () {
|
|
abort(
|
|
"'GLUT' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "EGL"))
|
|
Module["EGL"] = function () {
|
|
abort(
|
|
"'EGL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GLFW_Window"))
|
|
Module["GLFW_Window"] = function () {
|
|
abort(
|
|
"'GLFW_Window' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GLFW"))
|
|
Module["GLFW"] = function () {
|
|
abort(
|
|
"'GLFW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GLEW"))
|
|
Module["GLEW"] = function () {
|
|
abort(
|
|
"'GLEW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "IDBStore"))
|
|
Module["IDBStore"] = function () {
|
|
abort(
|
|
"'IDBStore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "runAndAbortIfError"))
|
|
Module["runAndAbortIfError"] = function () {
|
|
abort(
|
|
"'runAndAbortIfError' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "warnOnce"))
|
|
Module["warnOnce"] = function () {
|
|
abort(
|
|
"'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackSave"))
|
|
Module["stackSave"] = function () {
|
|
abort(
|
|
"'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackRestore"))
|
|
Module["stackRestore"] = function () {
|
|
abort(
|
|
"'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackAlloc"))
|
|
Module["stackAlloc"] = function () {
|
|
abort(
|
|
"'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "AsciiToString"))
|
|
Module["AsciiToString"] = function () {
|
|
abort(
|
|
"'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToAscii"))
|
|
Module["stringToAscii"] = function () {
|
|
abort(
|
|
"'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UTF16ToString"))
|
|
Module["UTF16ToString"] = function () {
|
|
abort(
|
|
"'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF16"))
|
|
Module["stringToUTF16"] = function () {
|
|
abort(
|
|
"'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF16"))
|
|
Module["lengthBytesUTF16"] = function () {
|
|
abort(
|
|
"'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UTF32ToString"))
|
|
Module["UTF32ToString"] = function () {
|
|
abort(
|
|
"'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF32"))
|
|
Module["stringToUTF32"] = function () {
|
|
abort(
|
|
"'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF32"))
|
|
Module["lengthBytesUTF32"] = function () {
|
|
abort(
|
|
"'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8"))
|
|
Module["allocateUTF8"] = function () {
|
|
abort(
|
|
"'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8OnStack"))
|
|
Module["allocateUTF8OnStack"] = function () {
|
|
abort(
|
|
"'allocateUTF8OnStack' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
};
|
|
Module["writeStackCookie"] = writeStackCookie;
|
|
Module["checkStackCookie"] = checkStackCookie;
|
|
Module["abortStackOverflow"] = abortStackOverflow;
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NORMAL"))
|
|
Object.defineProperty(Module, "ALLOC_NORMAL", {
|
|
configurable: true,
|
|
get: function () {
|
|
abort(
|
|
"'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
},
|
|
});
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_STACK"))
|
|
Object.defineProperty(Module, "ALLOC_STACK", {
|
|
configurable: true,
|
|
get: function () {
|
|
abort(
|
|
"'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
},
|
|
});
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_DYNAMIC"))
|
|
Object.defineProperty(Module, "ALLOC_DYNAMIC", {
|
|
configurable: true,
|
|
get: function () {
|
|
abort(
|
|
"'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
},
|
|
});
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NONE"))
|
|
Object.defineProperty(Module, "ALLOC_NONE", {
|
|
configurable: true,
|
|
get: function () {
|
|
abort(
|
|
"'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
|
|
);
|
|
},
|
|
});
|
|
|
|
var calledRun;
|
|
|
|
/**
|
|
* @constructor
|
|
* @this {ExitStatus}
|
|
*/
|
|
function ExitStatus(status) {
|
|
this.name = "ExitStatus";
|
|
this.message = "Program terminated with exit(" + status + ")";
|
|
this.status = status;
|
|
}
|
|
|
|
var calledMain = false;
|
|
|
|
dependenciesFulfilled = function runCaller() {
|
|
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
|
|
if (!calledRun) run();
|
|
if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
|
|
};
|
|
|
|
function callMain(args) {
|
|
assert(
|
|
runDependencies == 0,
|
|
'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])'
|
|
);
|
|
assert(
|
|
__ATPRERUN__.length == 0,
|
|
"cannot call main when preRun functions remain to be called"
|
|
);
|
|
|
|
var entryFunction = Module["_main"];
|
|
|
|
args = args || [];
|
|
|
|
var argc = args.length + 1;
|
|
var argv = stackAlloc((argc + 1) * 4);
|
|
HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram);
|
|
for (var i = 1; i < argc; i++) {
|
|
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
|
|
}
|
|
HEAP32[(argv >> 2) + argc] = 0;
|
|
|
|
try {
|
|
Module["___set_stack_limit"](STACK_MAX);
|
|
|
|
var ret = entryFunction(argc, argv);
|
|
|
|
// In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as execution is asynchronously handed
|
|
// off to a pthread.
|
|
// if we're not running an evented main loop, it's time to exit
|
|
exit(ret, /* implicit = */ true);
|
|
} catch (e) {
|
|
if (e instanceof ExitStatus) {
|
|
// exit() throws this once it's done to make sure execution
|
|
// has been stopped completely
|
|
return;
|
|
} else if (e == "unwind") {
|
|
// running an evented main loop, don't immediately exit
|
|
noExitRuntime = true;
|
|
return;
|
|
} else {
|
|
var toLog = e;
|
|
if (e && typeof e === "object" && e.stack) {
|
|
toLog = [e, e.stack];
|
|
}
|
|
err("exception thrown: " + toLog);
|
|
quit_(1, e);
|
|
}
|
|
} finally {
|
|
calledMain = true;
|
|
}
|
|
}
|
|
|
|
/** @type {function(Array=)} */
|
|
function run(args) {
|
|
args = args || arguments_;
|
|
|
|
if (runDependencies > 0) {
|
|
return;
|
|
}
|
|
|
|
writeStackCookie();
|
|
|
|
preRun();
|
|
|
|
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
|
|
|
|
function doRun() {
|
|
// run may have just been called through dependencies being fulfilled just in this very frame,
|
|
// or while the async setStatus time below was happening
|
|
if (calledRun) return;
|
|
calledRun = true;
|
|
Module["calledRun"] = true;
|
|
|
|
if (ABORT) return;
|
|
|
|
initRuntime();
|
|
|
|
preMain();
|
|
|
|
if (Module["onRuntimeInitialized"]) Module["onRuntimeInitialized"]();
|
|
|
|
if (shouldRunNow) callMain(args);
|
|
|
|
postRun();
|
|
}
|
|
|
|
if (Module["setStatus"]) {
|
|
Module["setStatus"]("Running...");
|
|
setTimeout(function () {
|
|
setTimeout(function () {
|
|
Module["setStatus"]("");
|
|
}, 1);
|
|
doRun();
|
|
}, 1);
|
|
} else {
|
|
doRun();
|
|
}
|
|
checkStackCookie();
|
|
}
|
|
Module["run"] = run;
|
|
|
|
function checkUnflushedContent() {
|
|
// Compiler settings do not allow exiting the runtime, so flushing
|
|
// the streams is not possible. but in ASSERTIONS mode we check
|
|
// if there was something to flush, and if so tell the user they
|
|
// should request that the runtime be exitable.
|
|
// Normally we would not even include flush() at all, but in ASSERTIONS
|
|
// builds we do so just for this check, and here we see if there is any
|
|
// content to flush, that is, we check if there would have been
|
|
// something a non-ASSERTIONS build would have not seen.
|
|
// How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
|
|
// mode (which has its own special function for this; otherwise, all
|
|
// the code is inside libc)
|
|
var print = out;
|
|
var printErr = err;
|
|
var has = false;
|
|
out = err = function (x) {
|
|
has = true;
|
|
};
|
|
try {
|
|
// it doesn't matter if it fails
|
|
var flush = Module["_fflush"];
|
|
if (flush) flush(0);
|
|
// also flush in the JS FS layer
|
|
["stdout", "stderr"].forEach(function (name) {
|
|
var info = FS.analyzePath("/dev/" + name);
|
|
if (!info) return;
|
|
var stream = info.object;
|
|
var rdev = stream.rdev;
|
|
var tty = TTY.ttys[rdev];
|
|
if (tty && tty.output && tty.output.length) {
|
|
has = true;
|
|
}
|
|
});
|
|
} catch (e) {}
|
|
out = print;
|
|
err = printErr;
|
|
if (has) {
|
|
warnOnce(
|
|
"stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc."
|
|
);
|
|
}
|
|
}
|
|
|
|
/** @param {boolean|number=} implicit */
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|
function exit(status, implicit) {
|
|
checkUnflushedContent();
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|
|
|
// if this is just main exit-ing implicitly, and the status is 0, then we
|
|
// don't need to do anything here and can just leave. if the status is
|
|
// non-zero, though, then we need to report it.
|
|
// (we may have warned about this earlier, if a situation justifies doing so)
|
|
if (implicit && noExitRuntime && status === 0) {
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|
return;
|
|
}
|
|
|
|
if (noExitRuntime) {
|
|
// if exit() was called, we may warn the user if the runtime isn't actually being shut down
|
|
if (!implicit) {
|
|
err(
|
|
"program exited (with status: " +
|
|
status +
|
|
"), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)"
|
|
);
|
|
}
|
|
} else {
|
|
ABORT = true;
|
|
EXITSTATUS = status;
|
|
|
|
exitRuntime();
|
|
|
|
if (Module["onExit"]) Module["onExit"](status);
|
|
}
|
|
|
|
quit_(status, new ExitStatus(status));
|
|
}
|
|
|
|
if (Module["preInit"]) {
|
|
if (typeof Module["preInit"] == "function")
|
|
Module["preInit"] = [Module["preInit"]];
|
|
while (Module["preInit"].length > 0) {
|
|
Module["preInit"].pop()();
|
|
}
|
|
}
|
|
|
|
// shouldRunNow refers to calling main(), not run().
|
|
var shouldRunNow = true;
|
|
|
|
if (Module["noInitialRun"]) shouldRunNow = false;
|
|
|
|
noExitRuntime = true;
|
|
|
|
run();
|
|
|
|
// {{MODULE_ADDITIONS}}
|