2023-01-04 17:27:54 -05:00

13 lines
490 B
JavaScript

var Doodle = Doodle || {};
Doodle.game = new Phaser.Game(640, 960, Phaser.AUTO);
Doodle.game.state.add('Boot', Doodle.BootState);
Doodle.game.state.add('Preload', Doodle.PreloadState);
Doodle.game.state.add('Game', Doodle.GameState);
Doodle.game.state.add('Menu', Doodle.MenuState);
Doodle.game.state.add('Settings', Doodle.SettingsState);
Doodle.game.state.add('Calibrate', Doodle.CalibrateState);
Doodle.game.state.add('Scores', Doodle.ScoresState);
Doodle.game.state.start('Boot');