lkarch.org/pages/sm64/sm64.us.f3dex2e.js
2023-01-04 17:27:54 -05:00

13564 lines
418 KiB
JavaScript

// Copyright 2010 The Emscripten Authors. All rights reserved.
// Emscripten is available under two separate licenses, the MIT license and the
// University of Illinois/NCSA Open Source License. Both these licenses can be
// found in the LICENSE file.
// The Module object: Our interface to the outside world. We import
// and export values on it. There are various ways Module can be used:
// 1. Not defined. We create it here
// 2. A function parameter, function(Module) { ..generated code.. }
// 3. pre-run appended it, var Module = {}; ..generated code..
// 4. External script tag defines var Module.
// We need to check if Module already exists (e.g. case 3 above).
// Substitution will be replaced with actual code on later stage of the build,
// this way Closure Compiler will not mangle it (e.g. case 4. above).
// Note that if you want to run closure, and also to use Module
// after the generated code, you will need to define var Module = {};
// before the code. Then that object will be used in the code, and you
// can continue to use Module afterwards as well.
var Module = typeof Module !== "undefined" ? Module : {};
// --pre-jses are emitted after the Module integration code, so that they can
// refer to Module (if they choose; they can also define Module)
// {{PRE_JSES}}
// Sometimes an existing Module object exists with properties
// meant to overwrite the default module functionality. Here
// we collect those properties and reapply _after_ we configure
// the current environment's defaults to avoid having to be so
// defensive during initialization.
var moduleOverrides = {};
var key;
for (key in Module) {
if (Module.hasOwnProperty(key)) {
moduleOverrides[key] = Module[key];
}
}
var arguments_ = [];
var thisProgram = "./this.program";
var quit_ = function (status, toThrow) {
throw toThrow;
};
// Determine the runtime environment we are in. You can customize this by
// setting the ENVIRONMENT setting at compile time (see settings.js).
var ENVIRONMENT_IS_WEB = false;
var ENVIRONMENT_IS_WORKER = false;
var ENVIRONMENT_IS_NODE = false;
var ENVIRONMENT_IS_SHELL = false;
ENVIRONMENT_IS_WEB = typeof window === "object";
ENVIRONMENT_IS_WORKER = typeof importScripts === "function";
// N.b. Electron.js environment is simultaneously a NODE-environment, but
// also a web environment.
ENVIRONMENT_IS_NODE =
typeof process === "object" &&
typeof process.versions === "object" &&
typeof process.versions.node === "string";
ENVIRONMENT_IS_SHELL =
!ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
if (Module["ENVIRONMENT"]) {
throw new Error(
"Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)"
);
}
// `/` should be present at the end if `scriptDirectory` is not empty
var scriptDirectory = "";
function locateFile(path) {
if (Module["locateFile"]) {
return Module["locateFile"](path, scriptDirectory);
}
return scriptDirectory + path;
}
// Hooks that are implemented differently in different runtime environments.
var read_, readAsync, readBinary, setWindowTitle;
var nodeFS;
var nodePath;
if (ENVIRONMENT_IS_NODE) {
if (ENVIRONMENT_IS_WORKER) {
scriptDirectory = require("path").dirname(scriptDirectory) + "/";
} else {
scriptDirectory = __dirname + "/";
}
read_ = function shell_read(filename, binary) {
if (!nodeFS) nodeFS = require("fs");
if (!nodePath) nodePath = require("path");
filename = nodePath["normalize"](filename);
return nodeFS["readFileSync"](filename, binary ? null : "utf8");
};
readBinary = function readBinary(filename) {
var ret = read_(filename, true);
if (!ret.buffer) {
ret = new Uint8Array(ret);
}
assert(ret.buffer);
return ret;
};
if (process["argv"].length > 1) {
thisProgram = process["argv"][1].replace(/\\/g, "/");
}
arguments_ = process["argv"].slice(2);
if (typeof module !== "undefined") {
module["exports"] = Module;
}
process["on"]("uncaughtException", function (ex) {
// suppress ExitStatus exceptions from showing an error
if (!(ex instanceof ExitStatus)) {
throw ex;
}
});
process["on"]("unhandledRejection", abort);
quit_ = function (status) {
process["exit"](status);
};
Module["inspect"] = function () {
return "[Emscripten Module object]";
};
} else if (ENVIRONMENT_IS_SHELL) {
if (typeof read != "undefined") {
read_ = function shell_read(f) {
return read(f);
};
}
readBinary = function readBinary(f) {
var data;
if (typeof readbuffer === "function") {
return new Uint8Array(readbuffer(f));
}
data = read(f, "binary");
assert(typeof data === "object");
return data;
};
if (typeof scriptArgs != "undefined") {
arguments_ = scriptArgs;
} else if (typeof arguments != "undefined") {
arguments_ = arguments;
}
if (typeof quit === "function") {
quit_ = function (status) {
quit(status);
};
}
if (typeof print !== "undefined") {
// Prefer to use print/printErr where they exist, as they usually work better.
if (typeof console === "undefined") console = /** @type{!Console} */ ({});
console.log = /** @type{!function(this:Console, ...*): undefined} */ (
print
);
console.warn = console.error =
/** @type{!function(this:Console, ...*): undefined} */ (
typeof printErr !== "undefined" ? printErr : print
);
}
}
// Note that this includes Node.js workers when relevant (pthreads is enabled).
// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
// ENVIRONMENT_IS_NODE.
else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
if (ENVIRONMENT_IS_WORKER) {
// Check worker, not web, since window could be polyfilled
scriptDirectory = self.location.href;
} else if (document.currentScript) {
// web
scriptDirectory = document.currentScript.src;
}
// blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
// otherwise, slice off the final part of the url to find the script directory.
// if scriptDirectory does not contain a slash, lastIndexOf will return -1,
// and scriptDirectory will correctly be replaced with an empty string.
if (scriptDirectory.indexOf("blob:") !== 0) {
scriptDirectory = scriptDirectory.substr(
0,
scriptDirectory.lastIndexOf("/") + 1
);
} else {
scriptDirectory = "";
}
// Differentiate the Web Worker from the Node Worker case, as reading must
// be done differently.
{
read_ = function shell_read(url) {
var xhr = new XMLHttpRequest();
xhr.open("GET", url, false);
xhr.send(null);
return xhr.responseText;
};
if (ENVIRONMENT_IS_WORKER) {
readBinary = function readBinary(url) {
var xhr = new XMLHttpRequest();
xhr.open("GET", url, false);
xhr.responseType = "arraybuffer";
xhr.send(null);
return new Uint8Array(/** @type{!ArrayBuffer} */ (xhr.response));
};
}
readAsync = function readAsync(url, onload, onerror) {
var xhr = new XMLHttpRequest();
xhr.open("GET", url, true);
xhr.responseType = "arraybuffer";
xhr.onload = function xhr_onload() {
if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) {
// file URLs can return 0
onload(xhr.response);
return;
}
onerror();
};
xhr.onerror = onerror;
xhr.send(null);
};
}
setWindowTitle = function (title) {
document.title = title;
};
} else {
throw new Error("environment detection error");
}
// Set up the out() and err() hooks, which are how we can print to stdout or
// stderr, respectively.
var out = Module["print"] || console.log.bind(console);
var err = Module["printErr"] || console.warn.bind(console);
// Merge back in the overrides
for (key in moduleOverrides) {
if (moduleOverrides.hasOwnProperty(key)) {
Module[key] = moduleOverrides[key];
}
}
// Free the object hierarchy contained in the overrides, this lets the GC
// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
moduleOverrides = null;
// Emit code to handle expected values on the Module object. This applies Module.x
// to the proper local x. This has two benefits: first, we only emit it if it is
// expected to arrive, and second, by using a local everywhere else that can be
// minified.
if (Module["arguments"]) arguments_ = Module["arguments"];
if (!Object.getOwnPropertyDescriptor(Module, "arguments"))
Object.defineProperty(Module, "arguments", {
configurable: true,
get: function () {
abort("Module.arguments has been replaced with plain arguments_");
},
});
if (Module["thisProgram"]) thisProgram = Module["thisProgram"];
if (!Object.getOwnPropertyDescriptor(Module, "thisProgram"))
Object.defineProperty(Module, "thisProgram", {
configurable: true,
get: function () {
abort("Module.thisProgram has been replaced with plain thisProgram");
},
});
if (Module["quit"]) quit_ = Module["quit"];
if (!Object.getOwnPropertyDescriptor(Module, "quit"))
Object.defineProperty(Module, "quit", {
configurable: true,
get: function () {
abort("Module.quit has been replaced with plain quit_");
},
});
// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
// Assertions on removed incoming Module JS APIs.
assert(
typeof Module["memoryInitializerPrefixURL"] === "undefined",
"Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead"
);
assert(
typeof Module["pthreadMainPrefixURL"] === "undefined",
"Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead"
);
assert(
typeof Module["cdInitializerPrefixURL"] === "undefined",
"Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead"
);
assert(
typeof Module["filePackagePrefixURL"] === "undefined",
"Module.filePackagePrefixURL option was removed, use Module.locateFile instead"
);
assert(
typeof Module["read"] === "undefined",
"Module.read option was removed (modify read_ in JS)"
);
assert(
typeof Module["readAsync"] === "undefined",
"Module.readAsync option was removed (modify readAsync in JS)"
);
assert(
typeof Module["readBinary"] === "undefined",
"Module.readBinary option was removed (modify readBinary in JS)"
);
assert(
typeof Module["setWindowTitle"] === "undefined",
"Module.setWindowTitle option was removed (modify setWindowTitle in JS)"
);
assert(
typeof Module["TOTAL_MEMORY"] === "undefined",
"Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY"
);
if (!Object.getOwnPropertyDescriptor(Module, "read"))
Object.defineProperty(Module, "read", {
configurable: true,
get: function () {
abort("Module.read has been replaced with plain read_");
},
});
if (!Object.getOwnPropertyDescriptor(Module, "readAsync"))
Object.defineProperty(Module, "readAsync", {
configurable: true,
get: function () {
abort("Module.readAsync has been replaced with plain readAsync");
},
});
if (!Object.getOwnPropertyDescriptor(Module, "readBinary"))
Object.defineProperty(Module, "readBinary", {
configurable: true,
get: function () {
abort("Module.readBinary has been replaced with plain readBinary");
},
});
// TODO: add when SDL2 is fixed if (!Object.getOwnPropertyDescriptor(Module, 'setWindowTitle')) Object.defineProperty(Module, 'setWindowTitle', { configurable: true, get: function() { abort('Module.setWindowTitle has been replaced with plain setWindowTitle') } });
var IDBFS = "IDBFS is no longer included by default; build with -lidbfs.js";
var PROXYFS =
"PROXYFS is no longer included by default; build with -lproxyfs.js";
var WORKERFS =
"WORKERFS is no longer included by default; build with -lworkerfs.js";
var NODEFS = "NODEFS is no longer included by default; build with -lnodefs.js";
// TODO remove when SDL2 is fixed (also see above)
// Copyright 2017 The Emscripten Authors. All rights reserved.
// Emscripten is available under two separate licenses, the MIT license and the
// University of Illinois/NCSA Open Source License. Both these licenses can be
// found in the LICENSE file.
// {{PREAMBLE_ADDITIONS}}
var STACK_ALIGN = 16;
// stack management, and other functionality that is provided by the compiled code,
// should not be used before it is ready
/** @suppress{duplicate} */
var stackSave;
/** @suppress{duplicate} */
var stackRestore;
/** @suppress{duplicate} */
var stackAlloc;
stackSave =
stackRestore =
stackAlloc =
function () {
abort(
"cannot use the stack before compiled code is ready to run, and has provided stack access"
);
};
function staticAlloc(size) {
abort(
"staticAlloc is no longer available at runtime; instead, perform static allocations at compile time (using makeStaticAlloc)"
);
}
function dynamicAlloc(size) {
assert(DYNAMICTOP_PTR);
var ret = HEAP32[DYNAMICTOP_PTR >> 2];
var end = (ret + size + 15) & -16;
assert(
end <= HEAP8.length,
"failure to dynamicAlloc - memory growth etc. is not supported there, call malloc/sbrk directly"
);
HEAP32[DYNAMICTOP_PTR >> 2] = end;
return ret;
}
function alignMemory(size, factor) {
if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
return Math.ceil(size / factor) * factor;
}
function getNativeTypeSize(type) {
switch (type) {
case "i1":
case "i8":
return 1;
case "i16":
return 2;
case "i32":
return 4;
case "i64":
return 8;
case "float":
return 4;
case "double":
return 8;
default: {
if (type[type.length - 1] === "*") {
return 4; // A pointer
} else if (type[0] === "i") {
var bits = Number(type.substr(1));
assert(
bits % 8 === 0,
"getNativeTypeSize invalid bits " + bits + ", type " + type
);
return bits / 8;
} else {
return 0;
}
}
}
}
function warnOnce(text) {
if (!warnOnce.shown) warnOnce.shown = {};
if (!warnOnce.shown[text]) {
warnOnce.shown[text] = 1;
err(text);
}
}
// Wraps a JS function as a wasm function with a given signature.
function convertJsFunctionToWasm(func, sig) {
// If the type reflection proposal is available, use the new
// "WebAssembly.Function" constructor.
// Otherwise, construct a minimal wasm module importing the JS function and
// re-exporting it.
if (typeof WebAssembly.Function === "function") {
var typeNames = {
i: "i32",
j: "i64",
f: "f32",
d: "f64",
};
var type = {
parameters: [],
results: sig[0] == "v" ? [] : [typeNames[sig[0]]],
};
for (var i = 1; i < sig.length; ++i) {
type.parameters.push(typeNames[sig[i]]);
}
return new WebAssembly.Function(type, func);
}
// The module is static, with the exception of the type section, which is
// generated based on the signature passed in.
var typeSection = [
0x01, // id: section,
0x00, // length: 0 (placeholder)
0x01, // count: 1
0x60, // form: func
];
var sigRet = sig.slice(0, 1);
var sigParam = sig.slice(1);
var typeCodes = {
i: 0x7f, // i32
j: 0x7e, // i64
f: 0x7d, // f32
d: 0x7c, // f64
};
// Parameters, length + signatures
typeSection.push(sigParam.length);
for (var i = 0; i < sigParam.length; ++i) {
typeSection.push(typeCodes[sigParam[i]]);
}
// Return values, length + signatures
// With no multi-return in MVP, either 0 (void) or 1 (anything else)
if (sigRet == "v") {
typeSection.push(0x00);
} else {
typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
}
// Write the overall length of the type section back into the section header
// (excepting the 2 bytes for the section id and length)
typeSection[1] = typeSection.length - 2;
// Rest of the module is static
var bytes = new Uint8Array(
[
0x00,
0x61,
0x73,
0x6d, // magic ("\0asm")
0x01,
0x00,
0x00,
0x00, // version: 1
].concat(typeSection, [
0x02,
0x07, // import section
// (import "e" "f" (func 0 (type 0)))
0x01,
0x01,
0x65,
0x01,
0x66,
0x00,
0x00,
0x07,
0x05, // export section
// (export "f" (func 0 (type 0)))
0x01,
0x01,
0x66,
0x00,
0x00,
])
);
// We can compile this wasm module synchronously because it is very small.
// This accepts an import (at "e.f"), that it reroutes to an export (at "f")
var module = new WebAssembly.Module(bytes);
var instance = new WebAssembly.Instance(module, {
e: {
f: func,
},
});
var wrappedFunc = instance.exports["f"];
return wrappedFunc;
}
var freeTableIndexes = [];
// Add a wasm function to the table.
function addFunctionWasm(func, sig) {
var table = wasmTable;
var ret;
// Reuse a free index if there is one, otherwise grow.
if (freeTableIndexes.length) {
ret = freeTableIndexes.pop();
} else {
ret = table.length;
// Grow the table
try {
table.grow(1);
} catch (err) {
if (!(err instanceof RangeError)) {
throw err;
}
throw "Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.";
}
}
// Set the new value.
try {
// Attempting to call this with JS function will cause of table.set() to fail
table.set(ret, func);
} catch (err) {
if (!(err instanceof TypeError)) {
throw err;
}
assert(
typeof sig !== "undefined",
"Missing signature argument to addFunction"
);
var wrapped = convertJsFunctionToWasm(func, sig);
table.set(ret, wrapped);
}
return ret;
}
function removeFunctionWasm(index) {
freeTableIndexes.push(index);
}
// 'sig' parameter is required for the llvm backend but only when func is not
// already a WebAssembly function.
function addFunction(func, sig) {
assert(typeof func !== "undefined");
return addFunctionWasm(func, sig);
}
function removeFunction(index) {
removeFunctionWasm(index);
}
var funcWrappers = {};
function getFuncWrapper(func, sig) {
if (!func) return; // on null pointer, return undefined
assert(sig);
if (!funcWrappers[sig]) {
funcWrappers[sig] = {};
}
var sigCache = funcWrappers[sig];
if (!sigCache[func]) {
// optimize away arguments usage in common cases
if (sig.length === 1) {
sigCache[func] = function dynCall_wrapper() {
return dynCall(sig, func);
};
} else if (sig.length === 2) {
sigCache[func] = function dynCall_wrapper(arg) {
return dynCall(sig, func, [arg]);
};
} else {
// general case
sigCache[func] = function dynCall_wrapper() {
return dynCall(sig, func, Array.prototype.slice.call(arguments));
};
}
}
return sigCache[func];
}
function makeBigInt(low, high, unsigned) {
return unsigned
? +(low >>> 0) + +(high >>> 0) * 4294967296.0
: +(low >>> 0) + +(high | 0) * 4294967296.0;
}
/** @param {Array=} args */
function dynCall(sig, ptr, args) {
if (args && args.length) {
// j (64-bit integer) must be passed in as two numbers [low 32, high 32].
assert(args.length === sig.substring(1).replace(/j/g, "--").length);
assert(
"dynCall_" + sig in Module,
"bad function pointer type - no table for sig '" + sig + "'"
);
return Module["dynCall_" + sig].apply(null, [ptr].concat(args));
} else {
assert(sig.length == 1);
assert(
"dynCall_" + sig in Module,
"bad function pointer type - no table for sig '" + sig + "'"
);
return Module["dynCall_" + sig].call(null, ptr);
}
}
var tempRet0 = 0;
var setTempRet0 = function (value) {
tempRet0 = value;
};
var getTempRet0 = function () {
return tempRet0;
};
function getCompilerSetting(name) {
throw "You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work";
}
var Runtime = {
// helpful errors
getTempRet0: function () {
abort(
'getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."'
);
},
staticAlloc: function () {
abort(
'staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."'
);
},
stackAlloc: function () {
abort(
'stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."'
);
},
};
// The address globals begin at. Very low in memory, for code size and optimization opportunities.
// Above 0 is static memory, starting with globals.
// Then the stack.
// Then 'dynamic' memory for sbrk.
var GLOBAL_BASE = 1024;
// === Preamble library stuff ===
// Documentation for the public APIs defined in this file must be updated in:
// site/source/docs/api_reference/preamble.js.rst
// A prebuilt local version of the documentation is available at:
// site/build/text/docs/api_reference/preamble.js.txt
// You can also build docs locally as HTML or other formats in site/
// An online HTML version (which may be of a different version of Emscripten)
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
var wasmBinary;
if (Module["wasmBinary"]) wasmBinary = Module["wasmBinary"];
if (!Object.getOwnPropertyDescriptor(Module, "wasmBinary"))
Object.defineProperty(Module, "wasmBinary", {
configurable: true,
get: function () {
abort("Module.wasmBinary has been replaced with plain wasmBinary");
},
});
var noExitRuntime;
if (Module["noExitRuntime"]) noExitRuntime = Module["noExitRuntime"];
if (!Object.getOwnPropertyDescriptor(Module, "noExitRuntime"))
Object.defineProperty(Module, "noExitRuntime", {
configurable: true,
get: function () {
abort("Module.noExitRuntime has been replaced with plain noExitRuntime");
},
});
if (typeof WebAssembly !== "object") {
abort(
"No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead."
);
}
// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking.
// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties)
/** @param {number} ptr
@param {number} value
@param {string} type
@param {number|boolean=} noSafe */
function setValue(ptr, value, type, noSafe) {
type = type || "i8";
if (type.charAt(type.length - 1) === "*") type = "i32"; // pointers are 32-bit
switch (type) {
case "i1":
HEAP8[ptr >> 0] = value;
break;
case "i8":
HEAP8[ptr >> 0] = value;
break;
case "i16":
HEAP16[ptr >> 1] = value;
break;
case "i32":
HEAP32[ptr >> 2] = value;
break;
case "i64":
(tempI64 = [
value >>> 0,
((tempDouble = value),
+Math_abs(tempDouble) >= 1.0
? tempDouble > 0.0
? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) |
0) >>>
0
: ~~+Math_ceil(
(tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0
) >>> 0
: 0),
]),
(HEAP32[ptr >> 2] = tempI64[0]),
(HEAP32[(ptr + 4) >> 2] = tempI64[1]);
break;
case "float":
HEAPF32[ptr >> 2] = value;
break;
case "double":
HEAPF64[ptr >> 3] = value;
break;
default:
abort("invalid type for setValue: " + type);
}
}
/** @param {number} ptr
@param {string} type
@param {number|boolean=} noSafe */
function getValue(ptr, type, noSafe) {
type = type || "i8";
if (type.charAt(type.length - 1) === "*") type = "i32"; // pointers are 32-bit
switch (type) {
case "i1":
return HEAP8[ptr >> 0];
case "i8":
return HEAP8[ptr >> 0];
case "i16":
return HEAP16[ptr >> 1];
case "i32":
return HEAP32[ptr >> 2];
case "i64":
return HEAP32[ptr >> 2];
case "float":
return HEAPF32[ptr >> 2];
case "double":
return HEAPF64[ptr >> 3];
default:
abort("invalid type for getValue: " + type);
}
return null;
}
// Wasm globals
var wasmMemory;
// In fastcomp asm.js, we don't need a wasm Table at all.
// In the wasm backend, we polyfill the WebAssembly object,
// so this creates a (non-native-wasm) table for us.
var wasmTable = new WebAssembly.Table({
initial: 1821,
maximum: 1821 + 0,
element: "anyfunc",
});
//========================================
// Runtime essentials
//========================================
// whether we are quitting the application. no code should run after this.
// set in exit() and abort()
var ABORT = false;
// set by exit() and abort(). Passed to 'onExit' handler.
// NOTE: This is also used as the process return code code in shell environments
// but only when noExitRuntime is false.
var EXITSTATUS = 0;
/** @type {function(*, string=)} */
function assert(condition, text) {
if (!condition) {
abort("Assertion failed: " + text);
}
}
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
function getCFunc(ident) {
var func = Module["_" + ident]; // closure exported function
assert(
func,
"Cannot call unknown function " + ident + ", make sure it is exported"
);
return func;
}
// C calling interface.
/** @param {Array=} argTypes
@param {Arguments|Array=} args
@param {Object=} opts */
function ccall(ident, returnType, argTypes, args, opts) {
// For fast lookup of conversion functions
var toC = {
string: function (str) {
var ret = 0;
if (str !== null && str !== undefined && str !== 0) {
// null string
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
var len = (str.length << 2) + 1;
ret = stackAlloc(len);
stringToUTF8(str, ret, len);
}
return ret;
},
array: function (arr) {
var ret = stackAlloc(arr.length);
writeArrayToMemory(arr, ret);
return ret;
},
};
function convertReturnValue(ret) {
if (returnType === "string") return UTF8ToString(ret);
if (returnType === "boolean") return Boolean(ret);
return ret;
}
var func = getCFunc(ident);
var cArgs = [];
var stack = 0;
assert(returnType !== "array", 'Return type should not be "array".');
if (args) {
for (var i = 0; i < args.length; i++) {
var converter = toC[argTypes[i]];
if (converter) {
if (stack === 0) stack = stackSave();
cArgs[i] = converter(args[i]);
} else {
cArgs[i] = args[i];
}
}
}
var ret = func.apply(null, cArgs);
ret = convertReturnValue(ret);
if (stack !== 0) stackRestore(stack);
return ret;
}
/** @param {Array=} argTypes
@param {Object=} opts */
function cwrap(ident, returnType, argTypes, opts) {
return function () {
return ccall(ident, returnType, argTypes, arguments, opts);
};
}
var ALLOC_NORMAL = 0; // Tries to use _malloc()
var ALLOC_STACK = 1; // Lives for the duration of the current function call
var ALLOC_DYNAMIC = 2; // Cannot be freed except through sbrk
var ALLOC_NONE = 3; // Do not allocate
// allocate(): This is for internal use. You can use it yourself as well, but the interface
// is a little tricky (see docs right below). The reason is that it is optimized
// for multiple syntaxes to save space in generated code. So you should
// normally not use allocate(), and instead allocate memory using _malloc(),
// initialize it with setValue(), and so forth.
// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
// in *bytes* (note that this is sometimes confusing: the next parameter does not
// affect this!)
// @types: Either an array of types, one for each byte (or 0 if no type at that position),
// or a single type which is used for the entire block. This only matters if there
// is initial data - if @slab is a number, then this does not matter at all and is
// ignored.
// @allocator: How to allocate memory, see ALLOC_*
/** @type {function((TypedArray|Array<number>|number), string, number, number=)} */
function allocate(slab, types, allocator, ptr) {
var zeroinit, size;
if (typeof slab === "number") {
zeroinit = true;
size = slab;
} else {
zeroinit = false;
size = slab.length;
}
var singleType = typeof types === "string" ? types : null;
var ret;
if (allocator == ALLOC_NONE) {
ret = ptr;
} else {
ret = [_malloc, stackAlloc, dynamicAlloc][allocator](
Math.max(size, singleType ? 1 : types.length)
);
}
if (zeroinit) {
var stop;
ptr = ret;
assert((ret & 3) == 0);
stop = ret + (size & ~3);
for (; ptr < stop; ptr += 4) {
HEAP32[ptr >> 2] = 0;
}
stop = ret + size;
while (ptr < stop) {
HEAP8[ptr++ >> 0] = 0;
}
return ret;
}
if (singleType === "i8") {
if (slab.subarray || slab.slice) {
HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret);
} else {
HEAPU8.set(new Uint8Array(slab), ret);
}
return ret;
}
var i = 0,
type,
typeSize,
previousType;
while (i < size) {
var curr = slab[i];
type = singleType || types[i];
if (type === 0) {
i++;
continue;
}
assert(type, "Must know what type to store in allocate!");
if (type == "i64") type = "i32"; // special case: we have one i32 here, and one i32 later
setValue(ret + i, curr, type);
// no need to look up size unless type changes, so cache it
if (previousType !== type) {
typeSize = getNativeTypeSize(type);
previousType = type;
}
i += typeSize;
}
return ret;
}
// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
function getMemory(size) {
if (!runtimeInitialized) return dynamicAlloc(size);
return _malloc(size);
}
// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
// a copy of that string as a Javascript String object.
var UTF8Decoder =
typeof TextDecoder !== "undefined" ? new TextDecoder("utf8") : undefined;
/**
* @param {number} idx
* @param {number=} maxBytesToRead
* @return {string}
*/
function UTF8ArrayToString(u8Array, idx, maxBytesToRead) {
var endIdx = idx + maxBytesToRead;
var endPtr = idx;
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
// (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
while (u8Array[endPtr] && !(endPtr >= endIdx)) ++endPtr;
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
} else {
var str = "";
// If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
while (idx < endPtr) {
// For UTF8 byte structure, see:
// http://en.wikipedia.org/wiki/UTF-8#Description
// https://www.ietf.org/rfc/rfc2279.txt
// https://tools.ietf.org/html/rfc3629
var u0 = u8Array[idx++];
if (!(u0 & 0x80)) {
str += String.fromCharCode(u0);
continue;
}
var u1 = u8Array[idx++] & 63;
if ((u0 & 0xe0) == 0xc0) {
str += String.fromCharCode(((u0 & 31) << 6) | u1);
continue;
}
var u2 = u8Array[idx++] & 63;
if ((u0 & 0xf0) == 0xe0) {
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
} else {
if ((u0 & 0xf8) != 0xf0)
warnOnce(
"Invalid UTF-8 leading byte 0x" +
u0.toString(16) +
" encountered when deserializing a UTF-8 string on the asm.js/wasm heap to a JS string!"
);
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (u8Array[idx++] & 63);
}
if (u0 < 0x10000) {
str += String.fromCharCode(u0);
} else {
var ch = u0 - 0x10000;
str += String.fromCharCode(0xd800 | (ch >> 10), 0xdc00 | (ch & 0x3ff));
}
}
}
return str;
}
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
// copy of that string as a Javascript String object.
// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
// throw JS JIT optimizations off, so it is worth to consider consistently using one
// style or the other.
/**
* @param {number} ptr
* @param {number=} maxBytesToRead
* @return {string}
*/
function UTF8ToString(ptr, maxBytesToRead) {
return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : "";
}
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
// outIdx: The starting offset in the array to begin the copying.
// maxBytesToWrite: The maximum number of bytes this function can write to the array.
// This count should include the null terminator,
// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
if (!(maxBytesToWrite > 0))
// Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
return 0;
var startIdx = outIdx;
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xd800 && u <= 0xdfff) {
var u1 = str.charCodeAt(++i);
u = (0x10000 + ((u & 0x3ff) << 10)) | (u1 & 0x3ff);
}
if (u <= 0x7f) {
if (outIdx >= endIdx) break;
outU8Array[outIdx++] = u;
} else if (u <= 0x7ff) {
if (outIdx + 1 >= endIdx) break;
outU8Array[outIdx++] = 0xc0 | (u >> 6);
outU8Array[outIdx++] = 0x80 | (u & 63);
} else if (u <= 0xffff) {
if (outIdx + 2 >= endIdx) break;
outU8Array[outIdx++] = 0xe0 | (u >> 12);
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
outU8Array[outIdx++] = 0x80 | (u & 63);
} else {
if (outIdx + 3 >= endIdx) break;
if (u >= 0x200000)
warnOnce(
"Invalid Unicode code point 0x" +
u.toString(16) +
" encountered when serializing a JS string to an UTF-8 string on the asm.js/wasm heap! (Valid unicode code points should be in range 0-0x1FFFFF)."
);
outU8Array[outIdx++] = 0xf0 | (u >> 18);
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
outU8Array[outIdx++] = 0x80 | (u & 63);
}
}
// Null-terminate the pointer to the buffer.
outU8Array[outIdx] = 0;
return outIdx - startIdx;
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF8(str, outPtr, maxBytesToWrite) {
assert(
typeof maxBytesToWrite == "number",
"stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"
);
return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF8(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var u = str.charCodeAt(i); // possibly a lead surrogate
if (u >= 0xd800 && u <= 0xdfff)
u = (0x10000 + ((u & 0x3ff) << 10)) | (str.charCodeAt(++i) & 0x3ff);
if (u <= 0x7f) ++len;
else if (u <= 0x7ff) len += 2;
else if (u <= 0xffff) len += 3;
else len += 4;
}
return len;
}
// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime.
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
function AsciiToString(ptr) {
var str = "";
while (1) {
var ch = HEAPU8[ptr++ >> 0];
if (!ch) return str;
str += String.fromCharCode(ch);
}
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
function stringToAscii(str, outPtr) {
return writeAsciiToMemory(str, outPtr, false);
}
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
// a copy of that string as a Javascript String object.
var UTF16Decoder =
typeof TextDecoder !== "undefined" ? new TextDecoder("utf-16le") : undefined;
function UTF16ToString(ptr) {
assert(
ptr % 2 == 0,
"Pointer passed to UTF16ToString must be aligned to two bytes!"
);
var endPtr = ptr;
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
var idx = endPtr >> 1;
while (HEAP16[idx]) ++idx;
endPtr = idx << 1;
if (endPtr - ptr > 32 && UTF16Decoder) {
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
} else {
var i = 0;
var str = "";
while (1) {
var codeUnit = HEAP16[(ptr + i * 2) >> 1];
if (codeUnit == 0) return str;
++i;
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
str += String.fromCharCode(codeUnit);
}
}
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outPtr: Byte address in Emscripten HEAP where to write the string to.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF16(str, outPtr, maxBytesToWrite) {
assert(
outPtr % 2 == 0,
"Pointer passed to stringToUTF16 must be aligned to two bytes!"
);
assert(
typeof maxBytesToWrite == "number",
"stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"
);
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
if (maxBytesToWrite === undefined) {
maxBytesToWrite = 0x7fffffff;
}
if (maxBytesToWrite < 2) return 0;
maxBytesToWrite -= 2; // Null terminator.
var startPtr = outPtr;
var numCharsToWrite =
maxBytesToWrite < str.length * 2 ? maxBytesToWrite / 2 : str.length;
for (var i = 0; i < numCharsToWrite; ++i) {
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
HEAP16[outPtr >> 1] = codeUnit;
outPtr += 2;
}
// Null-terminate the pointer to the HEAP.
HEAP16[outPtr >> 1] = 0;
return outPtr - startPtr;
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF16(str) {
return str.length * 2;
}
function UTF32ToString(ptr) {
assert(
ptr % 4 == 0,
"Pointer passed to UTF32ToString must be aligned to four bytes!"
);
var i = 0;
var str = "";
while (1) {
var utf32 = HEAP32[(ptr + i * 4) >> 2];
if (utf32 == 0) return str;
++i;
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
// See http://unicode.org/faq/utf_bom.html#utf16-3
if (utf32 >= 0x10000) {
var ch = utf32 - 0x10000;
str += String.fromCharCode(0xd800 | (ch >> 10), 0xdc00 | (ch & 0x3ff));
} else {
str += String.fromCharCode(utf32);
}
}
}
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
// Parameters:
// str: the Javascript string to copy.
// outPtr: Byte address in Emscripten HEAP where to write the string to.
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
// Returns the number of bytes written, EXCLUDING the null terminator.
function stringToUTF32(str, outPtr, maxBytesToWrite) {
assert(
outPtr % 4 == 0,
"Pointer passed to stringToUTF32 must be aligned to four bytes!"
);
assert(
typeof maxBytesToWrite == "number",
"stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!"
);
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
if (maxBytesToWrite === undefined) {
maxBytesToWrite = 0x7fffffff;
}
if (maxBytesToWrite < 4) return 0;
var startPtr = outPtr;
var endPtr = startPtr + maxBytesToWrite - 4;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
if (codeUnit >= 0xd800 && codeUnit <= 0xdfff) {
var trailSurrogate = str.charCodeAt(++i);
codeUnit =
(0x10000 + ((codeUnit & 0x3ff) << 10)) | (trailSurrogate & 0x3ff);
}
HEAP32[outPtr >> 2] = codeUnit;
outPtr += 4;
if (outPtr + 4 > endPtr) break;
}
// Null-terminate the pointer to the HEAP.
HEAP32[outPtr >> 2] = 0;
return outPtr - startPtr;
}
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
function lengthBytesUTF32(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
// See http://unicode.org/faq/utf_bom.html#utf16-3
var codeUnit = str.charCodeAt(i);
if (codeUnit >= 0xd800 && codeUnit <= 0xdfff) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
len += 4;
}
return len;
}
// Allocate heap space for a JS string, and write it there.
// It is the responsibility of the caller to free() that memory.
function allocateUTF8(str) {
var size = lengthBytesUTF8(str) + 1;
var ret = _malloc(size);
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
return ret;
}
// Allocate stack space for a JS string, and write it there.
function allocateUTF8OnStack(str) {
var size = lengthBytesUTF8(str) + 1;
var ret = stackAlloc(size);
stringToUTF8Array(str, HEAP8, ret, size);
return ret;
}
// Deprecated: This function should not be called because it is unsafe and does not provide
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
// to be secure from out of bounds writes.
/** @deprecated
@param {boolean=} dontAddNull */
function writeStringToMemory(string, buffer, dontAddNull) {
warnOnce(
"writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!"
);
var /** @type {number} */ lastChar, /** @type {number} */ end;
if (dontAddNull) {
// stringToUTF8Array always appends null. If we don't want to do that, remember the
// character that existed at the location where the null will be placed, and restore
// that after the write (below).
end = buffer + lengthBytesUTF8(string);
lastChar = HEAP8[end];
}
stringToUTF8(string, buffer, Infinity);
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
}
function writeArrayToMemory(array, buffer) {
assert(
array.length >= 0,
"writeArrayToMemory array must have a length (should be an array or typed array)"
);
HEAP8.set(array, buffer);
}
/** @param {boolean=} dontAddNull */
function writeAsciiToMemory(str, buffer, dontAddNull) {
for (var i = 0; i < str.length; ++i) {
assert((str.charCodeAt(i) === str.charCodeAt(i)) & 0xff);
HEAP8[buffer++ >> 0] = str.charCodeAt(i);
}
// Null-terminate the pointer to the HEAP.
if (!dontAddNull) HEAP8[buffer >> 0] = 0;
}
// Memory management
var PAGE_SIZE = 16384;
var WASM_PAGE_SIZE = 65536;
var ASMJS_PAGE_SIZE = 16777216;
function alignUp(x, multiple) {
if (x % multiple > 0) {
x += multiple - (x % multiple);
}
return x;
}
var HEAP,
/** @type {ArrayBuffer} */
buffer,
/** @type {Int8Array} */
HEAP8,
/** @type {Uint8Array} */
HEAPU8,
/** @type {Int16Array} */
HEAP16,
/** @type {Uint16Array} */
HEAPU16,
/** @type {Int32Array} */
HEAP32,
/** @type {Uint32Array} */
HEAPU32,
/** @type {Float32Array} */
HEAPF32,
/** @type {Float64Array} */
HEAPF64;
function updateGlobalBufferAndViews(buf) {
buffer = buf;
Module["HEAP8"] = HEAP8 = new Int8Array(buf);
Module["HEAP16"] = HEAP16 = new Int16Array(buf);
Module["HEAP32"] = HEAP32 = new Int32Array(buf);
Module["HEAPU8"] = HEAPU8 = new Uint8Array(buf);
Module["HEAPU16"] = HEAPU16 = new Uint16Array(buf);
Module["HEAPU32"] = HEAPU32 = new Uint32Array(buf);
Module["HEAPF32"] = HEAPF32 = new Float32Array(buf);
Module["HEAPF64"] = HEAPF64 = new Float64Array(buf);
}
var STATIC_BASE = 1024,
STACK_BASE = 19593120,
STACKTOP = STACK_BASE,
STACK_MAX = 14350240,
DYNAMIC_BASE = 19593120,
DYNAMICTOP_PTR = 14350080;
assert(STACK_BASE % 16 === 0, "stack must start aligned");
assert(DYNAMIC_BASE % 16 === 0, "heap must start aligned");
var TOTAL_STACK = 5242880;
if (Module["TOTAL_STACK"])
assert(
TOTAL_STACK === Module["TOTAL_STACK"],
"the stack size can no longer be determined at runtime"
);
var INITIAL_INITIAL_MEMORY = Module["INITIAL_MEMORY"] || 20971520;
if (!Object.getOwnPropertyDescriptor(Module, "INITIAL_MEMORY"))
Object.defineProperty(Module, "INITIAL_MEMORY", {
configurable: true,
get: function () {
abort(
"Module.INITIAL_MEMORY has been replaced with plain INITIAL_INITIAL_MEMORY"
);
},
});
assert(
INITIAL_INITIAL_MEMORY >= TOTAL_STACK,
"INITIAL_MEMORY should be larger than TOTAL_STACK, was " +
INITIAL_INITIAL_MEMORY +
"! (TOTAL_STACK=" +
TOTAL_STACK +
")"
);
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
assert(
typeof Int32Array !== "undefined" &&
typeof Float64Array !== "undefined" &&
Int32Array.prototype.subarray !== undefined &&
Int32Array.prototype.set !== undefined,
"JS engine does not provide full typed array support"
);
// In standalone mode, the wasm creates the memory, and the user can't provide it.
// In non-standalone/normal mode, we create the memory here.
// Create the main memory. (Note: this isn't used in STANDALONE_WASM mode since the wasm
// memory is created in the wasm, not in JS.)
if (Module["wasmMemory"]) {
wasmMemory = Module["wasmMemory"];
} else {
wasmMemory = new WebAssembly.Memory({
initial: INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE,
maximum: INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE,
});
}
if (wasmMemory) {
buffer = wasmMemory.buffer;
}
// If the user provides an incorrect length, just use that length instead rather than providing the user to
// specifically provide the memory length with Module['INITIAL_MEMORY'].
INITIAL_INITIAL_MEMORY = buffer.byteLength;
assert(INITIAL_INITIAL_MEMORY % WASM_PAGE_SIZE === 0);
updateGlobalBufferAndViews(buffer);
HEAP32[DYNAMICTOP_PTR >> 2] = DYNAMIC_BASE;
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
function writeStackCookie() {
assert((STACK_MAX & 3) == 0);
// The stack grows downwards
HEAPU32[(STACK_MAX >> 2) + 1] = 0x2135467;
HEAPU32[(STACK_MAX >> 2) + 2] = 0x89bacdfe;
// Also test the global address 0 for integrity.
// We don't do this with ASan because ASan does its own checks for this.
HEAP32[0] = 0x63736d65; /* 'emsc' */
}
function checkStackCookie() {
var cookie1 = HEAPU32[(STACK_MAX >> 2) + 1];
var cookie2 = HEAPU32[(STACK_MAX >> 2) + 2];
if (cookie1 != 0x2135467 || cookie2 != 0x89bacdfe) {
abort(
"Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x" +
cookie2.toString(16) +
" " +
cookie1.toString(16)
);
}
// Also test the global address 0 for integrity.
// We don't do this with ASan because ASan does its own checks for this.
if (HEAP32[0] !== 0x63736d65 /* 'emsc' */)
abort(
"Runtime error: The application has corrupted its heap memory area (address zero)!"
);
}
function abortStackOverflow(allocSize) {
abort(
"Stack overflow! Attempted to allocate " +
allocSize +
" bytes on the stack, but stack has only " +
(STACK_MAX - stackSave() + allocSize) +
" bytes available!"
);
}
// Endianness check (note: assumes compiler arch was little-endian)
(function () {
var h16 = new Int16Array(1);
var h8 = new Int8Array(h16.buffer);
h16[0] = 0x6373;
if (h8[0] !== 0x73 || h8[1] !== 0x63)
throw "Runtime error: expected the system to be little-endian!";
})();
function abortFnPtrError(ptr, sig) {
abort(
"Invalid function pointer " +
ptr +
" called with signature '" +
sig +
"'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this). Build with ASSERTIONS=2 for more info."
);
}
function callRuntimeCallbacks(callbacks) {
while (callbacks.length > 0) {
var callback = callbacks.shift();
if (typeof callback == "function") {
callback();
continue;
}
var func = callback.func;
if (typeof func === "number") {
if (callback.arg === undefined) {
Module["dynCall_v"](func);
} else {
Module["dynCall_vi"](func, callback.arg);
}
} else {
func(callback.arg === undefined ? null : callback.arg);
}
}
}
var __ATPRERUN__ = []; // functions called before the runtime is initialized
var __ATINIT__ = []; // functions called during startup
var __ATMAIN__ = []; // functions called when main() is to be run
var __ATEXIT__ = []; // functions called during shutdown
var __ATPOSTRUN__ = []; // functions called after the main() is called
var runtimeInitialized = false;
var runtimeExited = false;
function preRun() {
if (Module["preRun"]) {
if (typeof Module["preRun"] == "function")
Module["preRun"] = [Module["preRun"]];
while (Module["preRun"].length) {
addOnPreRun(Module["preRun"].shift());
}
}
callRuntimeCallbacks(__ATPRERUN__);
}
function initRuntime() {
checkStackCookie();
assert(!runtimeInitialized);
runtimeInitialized = true;
if (!Module["noFSInit"] && !FS.init.initialized) FS.init();
TTY.init();
callRuntimeCallbacks(__ATINIT__);
}
function preMain() {
checkStackCookie();
FS.ignorePermissions = false;
callRuntimeCallbacks(__ATMAIN__);
}
function exitRuntime() {
checkStackCookie();
runtimeExited = true;
}
function postRun() {
checkStackCookie();
if (Module["postRun"]) {
if (typeof Module["postRun"] == "function")
Module["postRun"] = [Module["postRun"]];
while (Module["postRun"].length) {
addOnPostRun(Module["postRun"].shift());
}
}
callRuntimeCallbacks(__ATPOSTRUN__);
}
function addOnPreRun(cb) {
__ATPRERUN__.unshift(cb);
}
function addOnInit(cb) {
__ATINIT__.unshift(cb);
}
function addOnPreMain(cb) {
__ATMAIN__.unshift(cb);
}
function addOnExit(cb) {}
function addOnPostRun(cb) {
__ATPOSTRUN__.unshift(cb);
}
/** @param {number|boolean=} ignore */
function unSign(value, bits, ignore) {
if (value >= 0) {
return value;
}
return bits <= 32
? 2 * Math.abs(1 << (bits - 1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
: Math.pow(2, bits) + value;
}
/** @param {number|boolean=} ignore */
function reSign(value, bits, ignore) {
if (value <= 0) {
return value;
}
var half =
bits <= 32
? Math.abs(1 << (bits - 1)) // abs is needed if bits == 32
: Math.pow(2, bits - 1);
if (value >= half && (bits <= 32 || value > half)) {
// for huge values, we can hit the precision limit and always get true here. so don't do that
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
// TODO: In i64 mode 1, resign the two parts separately and safely
value = -2 * half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
}
return value;
}
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
assert(
Math.imul,
"This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill"
);
assert(
Math.fround,
"This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill"
);
assert(
Math.clz32,
"This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill"
);
assert(
Math.trunc,
"This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill"
);
var Math_abs = Math.abs;
var Math_cos = Math.cos;
var Math_sin = Math.sin;
var Math_tan = Math.tan;
var Math_acos = Math.acos;
var Math_asin = Math.asin;
var Math_atan = Math.atan;
var Math_atan2 = Math.atan2;
var Math_exp = Math.exp;
var Math_log = Math.log;
var Math_sqrt = Math.sqrt;
var Math_ceil = Math.ceil;
var Math_floor = Math.floor;
var Math_pow = Math.pow;
var Math_imul = Math.imul;
var Math_fround = Math.fround;
var Math_round = Math.round;
var Math_min = Math.min;
var Math_max = Math.max;
var Math_clz32 = Math.clz32;
var Math_trunc = Math.trunc;
// A counter of dependencies for calling run(). If we need to
// do asynchronous work before running, increment this and
// decrement it. Incrementing must happen in a place like
// Module.preRun (used by emcc to add file preloading).
// Note that you can add dependencies in preRun, even though
// it happens right before run - run will be postponed until
// the dependencies are met.
var runDependencies = 0;
var runDependencyWatcher = null;
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
var runDependencyTracking = {};
function getUniqueRunDependency(id) {
var orig = id;
while (1) {
if (!runDependencyTracking[id]) return id;
id = orig + Math.random();
}
}
function addRunDependency(id) {
runDependencies++;
if (Module["monitorRunDependencies"]) {
Module["monitorRunDependencies"](runDependencies);
}
if (id) {
assert(!runDependencyTracking[id]);
runDependencyTracking[id] = 1;
if (runDependencyWatcher === null && typeof setInterval !== "undefined") {
// Check for missing dependencies every few seconds
runDependencyWatcher = setInterval(function () {
if (ABORT) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
return;
}
var shown = false;
for (var dep in runDependencyTracking) {
if (!shown) {
shown = true;
err("still waiting on run dependencies:");
}
err("dependency: " + dep);
}
if (shown) {
err("(end of list)");
}
}, 10000);
}
} else {
err("warning: run dependency added without ID");
}
}
function removeRunDependency(id) {
runDependencies--;
if (Module["monitorRunDependencies"]) {
Module["monitorRunDependencies"](runDependencies);
}
if (id) {
assert(runDependencyTracking[id]);
delete runDependencyTracking[id];
} else {
err("warning: run dependency removed without ID");
}
if (runDependencies == 0) {
if (runDependencyWatcher !== null) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
}
if (dependenciesFulfilled) {
var callback = dependenciesFulfilled;
dependenciesFulfilled = null;
callback(); // can add another dependenciesFulfilled
}
}
}
Module["preloadedImages"] = {}; // maps url to image data
Module["preloadedAudios"] = {}; // maps url to audio data
/** @param {string|number=} what */
function abort(what) {
if (Module["onAbort"]) {
Module["onAbort"](what);
}
what += "";
out(what);
err(what);
ABORT = true;
EXITSTATUS = 1;
var output = "abort(" + what + ") at " + stackTrace();
what = output;
// Throw a wasm runtime error, because a JS error might be seen as a foreign
// exception, which means we'd run destructors on it. We need the error to
// simply make the program stop.
throw new WebAssembly.RuntimeError(what);
}
var memoryInitializer = null;
// Copyright 2017 The Emscripten Authors. All rights reserved.
// Emscripten is available under two separate licenses, the MIT license and the
// University of Illinois/NCSA Open Source License. Both these licenses can be
// found in the LICENSE file.
// Prefix of data URIs emitted by SINGLE_FILE and related options.
var dataURIPrefix = "data:application/octet-stream;base64,";
// Indicates whether filename is a base64 data URI.
function isDataURI(filename) {
return String.prototype.startsWith
? filename.startsWith(dataURIPrefix)
: filename.indexOf(dataURIPrefix) === 0;
}
var wasmBinaryFile = "sm64.us.f3dex2e.wasm";
if (!isDataURI(wasmBinaryFile)) {
wasmBinaryFile = locateFile(wasmBinaryFile);
}
function getBinary() {
try {
if (wasmBinary) {
return new Uint8Array(wasmBinary);
}
if (readBinary) {
return readBinary(wasmBinaryFile);
} else {
throw "both async and sync fetching of the wasm failed";
}
} catch (err) {
abort(err);
}
}
function getBinaryPromise() {
// if we don't have the binary yet, and have the Fetch api, use that
// in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web
if (
!wasmBinary &&
(ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) &&
typeof fetch === "function"
) {
return fetch(wasmBinaryFile, { credentials: "same-origin" })
.then(function (response) {
if (!response["ok"]) {
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
}
return response["arrayBuffer"]();
})
.catch(function () {
return getBinary();
});
}
// Otherwise, getBinary should be able to get it synchronously
return new Promise(function (resolve, reject) {
resolve(getBinary());
});
}
// Create the wasm instance.
// Receives the wasm imports, returns the exports.
function createWasm() {
// prepare imports
var info = {
env: asmLibraryArg,
wasi_snapshot_preview1: asmLibraryArg,
};
// Load the wasm module and create an instance of using native support in the JS engine.
// handle a generated wasm instance, receiving its exports and
// performing other necessary setup
/** @param {WebAssembly.Module=} module*/
function receiveInstance(instance, module) {
var exports = instance.exports;
Module["asm"] = exports;
removeRunDependency("wasm-instantiate");
}
// we can't run yet (except in a pthread, where we have a custom sync instantiator)
addRunDependency("wasm-instantiate");
// Async compilation can be confusing when an error on the page overwrites Module
// (for example, if the order of elements is wrong, and the one defining Module is
// later), so we save Module and check it later.
var trueModule = Module;
function receiveInstantiatedSource(output) {
// 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
assert(
Module === trueModule,
"the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?"
);
trueModule = null;
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
// When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
receiveInstance(output["instance"]);
}
function instantiateArrayBuffer(receiver) {
return getBinaryPromise()
.then(function (binary) {
return WebAssembly.instantiate(binary, info);
})
.then(receiver, function (reason) {
err("failed to asynchronously prepare wasm: " + reason);
abort(reason);
});
}
// Prefer streaming instantiation if available.
function instantiateAsync() {
if (
!wasmBinary &&
typeof WebAssembly.instantiateStreaming === "function" &&
!isDataURI(wasmBinaryFile) &&
typeof fetch === "function"
) {
fetch(wasmBinaryFile, { credentials: "same-origin" }).then(function (
response
) {
var result = WebAssembly.instantiateStreaming(response, info);
return result.then(receiveInstantiatedSource, function (reason) {
// We expect the most common failure cause to be a bad MIME type for the binary,
// in which case falling back to ArrayBuffer instantiation should work.
err("wasm streaming compile failed: " + reason);
err("falling back to ArrayBuffer instantiation");
instantiateArrayBuffer(receiveInstantiatedSource);
});
});
} else {
return instantiateArrayBuffer(receiveInstantiatedSource);
}
}
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
// to any other async startup actions they are performing.
if (Module["instantiateWasm"]) {
try {
var exports = Module["instantiateWasm"](info, receiveInstance);
return exports;
} catch (e) {
err("Module.instantiateWasm callback failed with error: " + e);
return false;
}
}
instantiateAsync();
return {}; // no exports yet; we'll fill them in later
}
// Globals used by JS i64 conversions
var tempDouble;
var tempI64;
// === Body ===
var ASM_CONSTS = {
3069901: function ($0) {
requestAnimationFrame(function (time) {
dynCall("vd", $0, [time]);
});
},
3069970: function ($0) {
var s = localStorage.sm64_save_file;
if (s && s.length === 684) {
try {
var binary = atob(s);
if (binary.length === 512) {
for (var i = 0; i < 512; i++) {
HEAPU8[$0 + i] = binary.charCodeAt(i);
}
return 1;
}
} catch (e) {}
}
return 0;
},
3070210: function ($0) {
var str = "";
for (var i = 0; i < 512; i++) {
str += String.fromCharCode(HEAPU8[$0 + i]);
}
localStorage.sm64_save_file = btoa(str);
},
8775252: function ($0, $1, $2) {
var w = $0;
var h = $1;
var pixels = $2;
if (!Module["SDL2"]) Module["SDL2"] = {};
var SDL2 = Module["SDL2"];
if (SDL2.ctxCanvas !== Module["canvas"]) {
SDL2.ctx = Module["createContext"](Module["canvas"], false, true);
SDL2.ctxCanvas = Module["canvas"];
}
if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) {
SDL2.image = SDL2.ctx.createImageData(w, h);
SDL2.w = w;
SDL2.h = h;
SDL2.imageCtx = SDL2.ctx;
}
var data = SDL2.image.data;
var src = pixels >> 2;
var dst = 0;
var num;
if (
typeof CanvasPixelArray !== "undefined" &&
data instanceof CanvasPixelArray
) {
num = data.length;
while (dst < num) {
var val = HEAP32[src];
data[dst] = val & 0xff;
data[dst + 1] = (val >> 8) & 0xff;
data[dst + 2] = (val >> 16) & 0xff;
data[dst + 3] = 0xff;
src++;
dst += 4;
}
} else {
if (SDL2.data32Data !== data) {
SDL2.data32 = new Int32Array(data.buffer);
SDL2.data8 = new Uint8Array(data.buffer);
}
var data32 = SDL2.data32;
num = data32.length;
data32.set(HEAP32.subarray(src, src + num));
var data8 = SDL2.data8;
var i = 3;
var j = i + 4 * num;
if (num % 8 == 0) {
while (i < j) {
data8[i] = 0xff;
i = (i + 4) | 0;
data8[i] = 0xff;
i = (i + 4) | 0;
data8[i] = 0xff;
i = (i + 4) | 0;
data8[i] = 0xff;
i = (i + 4) | 0;
data8[i] = 0xff;
i = (i + 4) | 0;
data8[i] = 0xff;
i = (i + 4) | 0;
data8[i] = 0xff;
i = (i + 4) | 0;
data8[i] = 0xff;
i = (i + 4) | 0;
}
} else {
while (i < j) {
data8[i] = 0xff;
i = (i + 4) | 0;
}
}
}
SDL2.ctx.putImageData(SDL2.image, 0, 0);
return 0;
},
8776707: function ($0, $1, $2, $3, $4) {
var w = $0;
var h = $1;
var hot_x = $2;
var hot_y = $3;
var pixels = $4;
var canvas = document.createElement("canvas");
canvas.width = w;
canvas.height = h;
var ctx = canvas.getContext("2d");
var image = ctx.createImageData(w, h);
var data = image.data;
var src = pixels >> 2;
var dst = 0;
var num;
if (
typeof CanvasPixelArray !== "undefined" &&
data instanceof CanvasPixelArray
) {
num = data.length;
while (dst < num) {
var val = HEAP32[src];
data[dst] = val & 0xff;
data[dst + 1] = (val >> 8) & 0xff;
data[dst + 2] = (val >> 16) & 0xff;
data[dst + 3] = (val >> 24) & 0xff;
src++;
dst += 4;
}
} else {
var data32 = new Int32Array(data.buffer);
num = data32.length;
data32.set(HEAP32.subarray(src, src + num));
}
ctx.putImageData(image, 0, 0);
var url =
hot_x === 0 && hot_y === 0
? "url(" + canvas.toDataURL() + "), auto"
: "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto";
var urlBuf = _malloc(url.length + 1);
stringToUTF8(url, urlBuf, url.length + 1);
return urlBuf;
},
8777696: function ($0) {
if (Module["canvas"]) {
Module["canvas"].style["cursor"] = UTF8ToString($0);
}
return 0;
},
8777789: function () {
if (Module["canvas"]) {
Module["canvas"].style["cursor"] = "none";
}
},
8779014: function () {
return screen.width;
},
8779041: function () {
return screen.height;
},
8779069: function () {
return window.innerWidth;
},
8779101: function () {
return window.innerHeight;
},
8779179: function ($0) {
if (typeof Module["setWindowTitle"] !== "undefined") {
Module["setWindowTitle"](UTF8ToString($0));
}
return 0;
},
8779333: function () {
if (typeof AudioContext !== "undefined") {
return 1;
} else if (typeof webkitAudioContext !== "undefined") {
return 1;
}
return 0;
},
8779499: function () {
if (
typeof navigator.mediaDevices !== "undefined" &&
typeof navigator.mediaDevices.getUserMedia !== "undefined"
) {
return 1;
} else if (typeof navigator.webkitGetUserMedia !== "undefined") {
return 1;
}
return 0;
},
8779725: function ($0) {
if (typeof Module["SDL2"] === "undefined") {
Module["SDL2"] = {};
}
var SDL2 = Module["SDL2"];
if (!$0) {
SDL2.audio = {};
} else {
SDL2.capture = {};
}
if (!SDL2.audioContext) {
if (typeof AudioContext !== "undefined") {
SDL2.audioContext = new AudioContext();
} else if (typeof webkitAudioContext !== "undefined") {
SDL2.audioContext = new webkitAudioContext();
}
}
return SDL2.audioContext === undefined ? -1 : 0;
},
8780208: function () {
var SDL2 = Module["SDL2"];
return SDL2.audioContext.sampleRate;
},
8780278: function ($0, $1, $2, $3) {
var SDL2 = Module["SDL2"];
var have_microphone = function (stream) {
if (SDL2.capture.silenceTimer !== undefined) {
clearTimeout(SDL2.capture.silenceTimer);
SDL2.capture.silenceTimer = undefined;
}
SDL2.capture.mediaStreamNode =
SDL2.audioContext.createMediaStreamSource(stream);
SDL2.capture.scriptProcessorNode =
SDL2.audioContext.createScriptProcessor($1, $0, 1);
SDL2.capture.scriptProcessorNode.onaudioprocess = function (
audioProcessingEvent
) {
if (SDL2 === undefined || SDL2.capture === undefined) {
return;
}
audioProcessingEvent.outputBuffer.getChannelData(0).fill(0.0);
SDL2.capture.currentCaptureBuffer = audioProcessingEvent.inputBuffer;
dynCall("vi", $2, [$3]);
};
SDL2.capture.mediaStreamNode.connect(SDL2.capture.scriptProcessorNode);
SDL2.capture.scriptProcessorNode.connect(SDL2.audioContext.destination);
SDL2.capture.stream = stream;
};
var no_microphone = function (error) {};
SDL2.capture.silenceBuffer = SDL2.audioContext.createBuffer(
$0,
$1,
SDL2.audioContext.sampleRate
);
SDL2.capture.silenceBuffer.getChannelData(0).fill(0.0);
var silence_callback = function () {
SDL2.capture.currentCaptureBuffer = SDL2.capture.silenceBuffer;
dynCall("vi", $2, [$3]);
};
SDL2.capture.silenceTimer = setTimeout(
silence_callback,
($1 / SDL2.audioContext.sampleRate) * 1000
);
if (
navigator.mediaDevices !== undefined &&
navigator.mediaDevices.getUserMedia !== undefined
) {
navigator.mediaDevices
.getUserMedia({ audio: true, video: false })
.then(have_microphone)
.catch(no_microphone);
} else if (navigator.webkitGetUserMedia !== undefined) {
navigator.webkitGetUserMedia(
{ audio: true, video: false },
have_microphone,
no_microphone
);
}
},
8781930: function ($0, $1, $2, $3) {
var SDL2 = Module["SDL2"];
SDL2.audio.scriptProcessorNode = SDL2.audioContext["createScriptProcessor"](
$1,
0,
$0
);
SDL2.audio.scriptProcessorNode["onaudioprocess"] = function (e) {
if (SDL2 === undefined || SDL2.audio === undefined) {
return;
}
SDL2.audio.currentOutputBuffer = e["outputBuffer"];
dynCall("vi", $2, [$3]);
};
SDL2.audio.scriptProcessorNode["connect"](SDL2.audioContext["destination"]);
},
8782340: function ($0, $1) {
var SDL2 = Module["SDL2"];
var numChannels = SDL2.capture.currentCaptureBuffer.numberOfChannels;
for (var c = 0; c < numChannels; ++c) {
var channelData = SDL2.capture.currentCaptureBuffer.getChannelData(c);
if (channelData.length != $1) {
throw (
"Web Audio capture buffer length mismatch! Destination size: " +
channelData.length +
" samples vs expected " +
$1 +
" samples!"
);
}
if (numChannels == 1) {
for (var j = 0; j < $1; ++j) {
setValue($0 + j * 4, channelData[j], "float");
}
} else {
for (var j = 0; j < $1; ++j) {
setValue($0 + (j * numChannels + c) * 4, channelData[j], "float");
}
}
}
},
8782945: function ($0, $1) {
var SDL2 = Module["SDL2"];
var numChannels = SDL2.audio.currentOutputBuffer["numberOfChannels"];
for (var c = 0; c < numChannels; ++c) {
var channelData = SDL2.audio.currentOutputBuffer["getChannelData"](c);
if (channelData.length != $1) {
throw (
"Web Audio output buffer length mismatch! Destination size: " +
channelData.length +
" samples vs expected " +
$1 +
" samples!"
);
}
for (var j = 0; j < $1; ++j) {
channelData[j] = HEAPF32[($0 + ((j * numChannels + c) << 2)) >> 2];
}
}
},
8783425: function ($0) {
var SDL2 = Module["SDL2"];
if ($0) {
if (SDL2.capture.silenceTimer !== undefined) {
clearTimeout(SDL2.capture.silenceTimer);
}
if (SDL2.capture.stream !== undefined) {
var tracks = SDL2.capture.stream.getAudioTracks();
for (var i = 0; i < tracks.length; i++) {
SDL2.capture.stream.removeTrack(tracks[i]);
}
SDL2.capture.stream = undefined;
}
if (SDL2.capture.scriptProcessorNode !== undefined) {
SDL2.capture.scriptProcessorNode.onaudioprocess = function (
audioProcessingEvent
) {};
SDL2.capture.scriptProcessorNode.disconnect();
SDL2.capture.scriptProcessorNode = undefined;
}
if (SDL2.capture.mediaStreamNode !== undefined) {
SDL2.capture.mediaStreamNode.disconnect();
SDL2.capture.mediaStreamNode = undefined;
}
if (SDL2.capture.silenceBuffer !== undefined) {
SDL2.capture.silenceBuffer = undefined;
}
SDL2.capture = undefined;
} else {
if (SDL2.audio.scriptProcessorNode != undefined) {
SDL2.audio.scriptProcessorNode.disconnect();
SDL2.audio.scriptProcessorNode = undefined;
}
SDL2.audio = undefined;
}
if (
SDL2.audioContext !== undefined &&
SDL2.audio === undefined &&
SDL2.capture === undefined
) {
SDL2.audioContext.close();
SDL2.audioContext = undefined;
}
},
};
function _emscripten_asm_const_iii(code, sigPtr, argbuf) {
var args = readAsmConstArgs(sigPtr, argbuf);
return ASM_CONSTS[code].apply(null, args);
}
// STATICTOP = STATIC_BASE + 14349216;
/* global initializers */ __ATINIT__.push({
func: function () {
___wasm_call_ctors();
},
});
/* no memory initializer */
// {{PRE_LIBRARY}}
function demangle(func) {
warnOnce(
"warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling"
);
return func;
}
function demangleAll(text) {
var regex = /\b_Z[\w\d_]+/g;
return text.replace(regex, function (x) {
var y = demangle(x);
return x === y ? x : y + " [" + x + "]";
});
}
function jsStackTrace() {
var err = new Error();
if (!err.stack) {
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
// so try that as a special-case.
try {
throw new Error();
} catch (e) {
err = e;
}
if (!err.stack) {
return "(no stack trace available)";
}
}
return err.stack.toString();
}
function stackTrace() {
var js = jsStackTrace();
if (Module["extraStackTrace"]) js += "\n" + Module["extraStackTrace"]();
return demangleAll(js);
}
function ___assert_fail(condition, filename, line, func) {
abort(
"Assertion failed: " +
UTF8ToString(condition) +
", at: " +
[
filename ? UTF8ToString(filename) : "unknown filename",
line,
func ? UTF8ToString(func) : "unknown function",
]
);
}
function ___handle_stack_overflow() {
abort("stack overflow");
}
function ___setErrNo(value) {
if (Module["___errno_location"])
HEAP32[Module["___errno_location"]() >> 2] = value;
else err("failed to set errno from JS");
return value;
}
var PATH = {
splitPath: function (filename) {
var splitPathRe =
/^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
return splitPathRe.exec(filename).slice(1);
},
normalizeArray: function (parts, allowAboveRoot) {
// if the path tries to go above the root, `up` ends up > 0
var up = 0;
for (var i = parts.length - 1; i >= 0; i--) {
var last = parts[i];
if (last === ".") {
parts.splice(i, 1);
} else if (last === "..") {
parts.splice(i, 1);
up++;
} else if (up) {
parts.splice(i, 1);
up--;
}
}
// if the path is allowed to go above the root, restore leading ..s
if (allowAboveRoot) {
for (; up; up--) {
parts.unshift("..");
}
}
return parts;
},
normalize: function (path) {
var isAbsolute = path.charAt(0) === "/",
trailingSlash = path.substr(-1) === "/";
// Normalize the path
path = PATH.normalizeArray(
path.split("/").filter(function (p) {
return !!p;
}),
!isAbsolute
).join("/");
if (!path && !isAbsolute) {
path = ".";
}
if (path && trailingSlash) {
path += "/";
}
return (isAbsolute ? "/" : "") + path;
},
dirname: function (path) {
var result = PATH.splitPath(path),
root = result[0],
dir = result[1];
if (!root && !dir) {
// No dirname whatsoever
return ".";
}
if (dir) {
// It has a dirname, strip trailing slash
dir = dir.substr(0, dir.length - 1);
}
return root + dir;
},
basename: function (path) {
// EMSCRIPTEN return '/'' for '/', not an empty string
if (path === "/") return "/";
var lastSlash = path.lastIndexOf("/");
if (lastSlash === -1) return path;
return path.substr(lastSlash + 1);
},
extname: function (path) {
return PATH.splitPath(path)[3];
},
join: function () {
var paths = Array.prototype.slice.call(arguments, 0);
return PATH.normalize(paths.join("/"));
},
join2: function (l, r) {
return PATH.normalize(l + "/" + r);
},
};
var PATH_FS = {
resolve: function () {
var resolvedPath = "",
resolvedAbsolute = false;
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
var path = i >= 0 ? arguments[i] : FS.cwd();
// Skip empty and invalid entries
if (typeof path !== "string") {
throw new TypeError("Arguments to path.resolve must be strings");
} else if (!path) {
return ""; // an invalid portion invalidates the whole thing
}
resolvedPath = path + "/" + resolvedPath;
resolvedAbsolute = path.charAt(0) === "/";
}
// At this point the path should be resolved to a full absolute path, but
// handle relative paths to be safe (might happen when process.cwd() fails)
resolvedPath = PATH.normalizeArray(
resolvedPath.split("/").filter(function (p) {
return !!p;
}),
!resolvedAbsolute
).join("/");
return (resolvedAbsolute ? "/" : "") + resolvedPath || ".";
},
relative: function (from, to) {
from = PATH_FS.resolve(from).substr(1);
to = PATH_FS.resolve(to).substr(1);
function trim(arr) {
var start = 0;
for (; start < arr.length; start++) {
if (arr[start] !== "") break;
}
var end = arr.length - 1;
for (; end >= 0; end--) {
if (arr[end] !== "") break;
}
if (start > end) return [];
return arr.slice(start, end - start + 1);
}
var fromParts = trim(from.split("/"));
var toParts = trim(to.split("/"));
var length = Math.min(fromParts.length, toParts.length);
var samePartsLength = length;
for (var i = 0; i < length; i++) {
if (fromParts[i] !== toParts[i]) {
samePartsLength = i;
break;
}
}
var outputParts = [];
for (var i = samePartsLength; i < fromParts.length; i++) {
outputParts.push("..");
}
outputParts = outputParts.concat(toParts.slice(samePartsLength));
return outputParts.join("/");
},
};
var TTY = {
ttys: [],
init: function () {
// https://github.com/emscripten-core/emscripten/pull/1555
// if (ENVIRONMENT_IS_NODE) {
// // currently, FS.init does not distinguish if process.stdin is a file or TTY
// // device, it always assumes it's a TTY device. because of this, we're forcing
// // process.stdin to UTF8 encoding to at least make stdin reading compatible
// // with text files until FS.init can be refactored.
// process['stdin']['setEncoding']('utf8');
// }
},
shutdown: function () {
// https://github.com/emscripten-core/emscripten/pull/1555
// if (ENVIRONMENT_IS_NODE) {
// // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
// // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
// // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
// // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
// // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
// process['stdin']['pause']();
// }
},
register: function (dev, ops) {
TTY.ttys[dev] = { input: [], output: [], ops: ops };
FS.registerDevice(dev, TTY.stream_ops);
},
stream_ops: {
open: function (stream) {
var tty = TTY.ttys[stream.node.rdev];
if (!tty) {
throw new FS.ErrnoError(43);
}
stream.tty = tty;
stream.seekable = false;
},
close: function (stream) {
// flush any pending line data
stream.tty.ops.flush(stream.tty);
},
flush: function (stream) {
stream.tty.ops.flush(stream.tty);
},
read: function (stream, buffer, offset, length, pos /* ignored */) {
if (!stream.tty || !stream.tty.ops.get_char) {
throw new FS.ErrnoError(60);
}
var bytesRead = 0;
for (var i = 0; i < length; i++) {
var result;
try {
result = stream.tty.ops.get_char(stream.tty);
} catch (e) {
throw new FS.ErrnoError(29);
}
if (result === undefined && bytesRead === 0) {
throw new FS.ErrnoError(6);
}
if (result === null || result === undefined) break;
bytesRead++;
buffer[offset + i] = result;
}
if (bytesRead) {
stream.node.timestamp = Date.now();
}
return bytesRead;
},
write: function (stream, buffer, offset, length, pos) {
if (!stream.tty || !stream.tty.ops.put_char) {
throw new FS.ErrnoError(60);
}
try {
for (var i = 0; i < length; i++) {
stream.tty.ops.put_char(stream.tty, buffer[offset + i]);
}
} catch (e) {
throw new FS.ErrnoError(29);
}
if (length) {
stream.node.timestamp = Date.now();
}
return i;
},
},
default_tty_ops: {
get_char: function (tty) {
if (!tty.input.length) {
var result = null;
if (ENVIRONMENT_IS_NODE) {
// we will read data by chunks of BUFSIZE
var BUFSIZE = 256;
var buf = Buffer.alloc ? Buffer.alloc(BUFSIZE) : new Buffer(BUFSIZE);
var bytesRead = 0;
try {
bytesRead = nodeFS.readSync(
process.stdin.fd,
buf,
0,
BUFSIZE,
null
);
} catch (e) {
// Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes,
// reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0.
if (e.toString().indexOf("EOF") != -1) bytesRead = 0;
else throw e;
}
if (bytesRead > 0) {
result = buf.slice(0, bytesRead).toString("utf-8");
} else {
result = null;
}
} else if (
typeof window != "undefined" &&
typeof window.prompt == "function"
) {
// Browser.
result = window.prompt("Input: "); // returns null on cancel
if (result !== null) {
result += "\n";
}
} else if (typeof readline == "function") {
// Command line.
result = readline();
if (result !== null) {
result += "\n";
}
}
if (!result) {
return null;
}
tty.input = intArrayFromString(result, true);
}
return tty.input.shift();
},
put_char: function (tty, val) {
if (val === null || val === 10) {
out(UTF8ArrayToString(tty.output, 0));
tty.output = [];
} else {
if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
}
},
flush: function (tty) {
if (tty.output && tty.output.length > 0) {
out(UTF8ArrayToString(tty.output, 0));
tty.output = [];
}
},
},
default_tty1_ops: {
put_char: function (tty, val) {
if (val === null || val === 10) {
err(UTF8ArrayToString(tty.output, 0));
tty.output = [];
} else {
if (val != 0) tty.output.push(val);
}
},
flush: function (tty) {
if (tty.output && tty.output.length > 0) {
err(UTF8ArrayToString(tty.output, 0));
tty.output = [];
}
},
},
};
var MEMFS = {
ops_table: null,
mount: function (mount) {
return MEMFS.createNode(null, "/", 16384 | 511 /* 0777 */, 0);
},
createNode: function (parent, name, mode, dev) {
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
// no supported
throw new FS.ErrnoError(63);
}
if (!MEMFS.ops_table) {
MEMFS.ops_table = {
dir: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr,
lookup: MEMFS.node_ops.lookup,
mknod: MEMFS.node_ops.mknod,
rename: MEMFS.node_ops.rename,
unlink: MEMFS.node_ops.unlink,
rmdir: MEMFS.node_ops.rmdir,
readdir: MEMFS.node_ops.readdir,
symlink: MEMFS.node_ops.symlink,
},
stream: {
llseek: MEMFS.stream_ops.llseek,
},
},
file: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr,
},
stream: {
llseek: MEMFS.stream_ops.llseek,
read: MEMFS.stream_ops.read,
write: MEMFS.stream_ops.write,
allocate: MEMFS.stream_ops.allocate,
mmap: MEMFS.stream_ops.mmap,
msync: MEMFS.stream_ops.msync,
},
},
link: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr,
readlink: MEMFS.node_ops.readlink,
},
stream: {},
},
chrdev: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr,
},
stream: FS.chrdev_stream_ops,
},
};
}
var node = FS.createNode(parent, name, mode, dev);
if (FS.isDir(node.mode)) {
node.node_ops = MEMFS.ops_table.dir.node;
node.stream_ops = MEMFS.ops_table.dir.stream;
node.contents = {};
} else if (FS.isFile(node.mode)) {
node.node_ops = MEMFS.ops_table.file.node;
node.stream_ops = MEMFS.ops_table.file.stream;
node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
// When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
// for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
// penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
node.contents = null;
} else if (FS.isLink(node.mode)) {
node.node_ops = MEMFS.ops_table.link.node;
node.stream_ops = MEMFS.ops_table.link.stream;
} else if (FS.isChrdev(node.mode)) {
node.node_ops = MEMFS.ops_table.chrdev.node;
node.stream_ops = MEMFS.ops_table.chrdev.stream;
}
node.timestamp = Date.now();
// add the new node to the parent
if (parent) {
parent.contents[name] = node;
}
return node;
},
getFileDataAsRegularArray: function (node) {
if (node.contents && node.contents.subarray) {
var arr = [];
for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
return arr; // Returns a copy of the original data.
}
return node.contents; // No-op, the file contents are already in a JS array. Return as-is.
},
getFileDataAsTypedArray: function (node) {
if (!node.contents) return new Uint8Array(0);
if (node.contents.subarray)
return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
return new Uint8Array(node.contents);
},
expandFileStorage: function (node, newCapacity) {
var prevCapacity = node.contents ? node.contents.length : 0;
if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
// Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
// For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
// avoid overshooting the allocation cap by a very large margin.
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
newCapacity = Math.max(
newCapacity,
(prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0
);
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
var oldContents = node.contents;
node.contents = new Uint8Array(newCapacity); // Allocate new storage.
if (node.usedBytes > 0)
node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
return;
},
resizeFileStorage: function (node, newSize) {
if (node.usedBytes == newSize) return;
if (newSize == 0) {
node.contents = null; // Fully decommit when requesting a resize to zero.
node.usedBytes = 0;
return;
}
if (!node.contents || node.contents.subarray) {
// Resize a typed array if that is being used as the backing store.
var oldContents = node.contents;
node.contents = new Uint8Array(newSize); // Allocate new storage.
if (oldContents) {
node.contents.set(
oldContents.subarray(0, Math.min(newSize, node.usedBytes))
); // Copy old data over to the new storage.
}
node.usedBytes = newSize;
return;
}
// Backing with a JS array.
if (!node.contents) node.contents = [];
if (node.contents.length > newSize) node.contents.length = newSize;
else while (node.contents.length < newSize) node.contents.push(0);
node.usedBytes = newSize;
},
node_ops: {
getattr: function (node) {
var attr = {};
// device numbers reuse inode numbers.
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
attr.ino = node.id;
attr.mode = node.mode;
attr.nlink = 1;
attr.uid = 0;
attr.gid = 0;
attr.rdev = node.rdev;
if (FS.isDir(node.mode)) {
attr.size = 4096;
} else if (FS.isFile(node.mode)) {
attr.size = node.usedBytes;
} else if (FS.isLink(node.mode)) {
attr.size = node.link.length;
} else {
attr.size = 0;
}
attr.atime = new Date(node.timestamp);
attr.mtime = new Date(node.timestamp);
attr.ctime = new Date(node.timestamp);
// NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
// but this is not required by the standard.
attr.blksize = 4096;
attr.blocks = Math.ceil(attr.size / attr.blksize);
return attr;
},
setattr: function (node, attr) {
if (attr.mode !== undefined) {
node.mode = attr.mode;
}
if (attr.timestamp !== undefined) {
node.timestamp = attr.timestamp;
}
if (attr.size !== undefined) {
MEMFS.resizeFileStorage(node, attr.size);
}
},
lookup: function (parent, name) {
throw FS.genericErrors[44];
},
mknod: function (parent, name, mode, dev) {
return MEMFS.createNode(parent, name, mode, dev);
},
rename: function (old_node, new_dir, new_name) {
// if we're overwriting a directory at new_name, make sure it's empty.
if (FS.isDir(old_node.mode)) {
var new_node;
try {
new_node = FS.lookupNode(new_dir, new_name);
} catch (e) {}
if (new_node) {
for (var i in new_node.contents) {
throw new FS.ErrnoError(55);
}
}
}
// do the internal rewiring
delete old_node.parent.contents[old_node.name];
old_node.name = new_name;
new_dir.contents[new_name] = old_node;
old_node.parent = new_dir;
},
unlink: function (parent, name) {
delete parent.contents[name];
},
rmdir: function (parent, name) {
var node = FS.lookupNode(parent, name);
for (var i in node.contents) {
throw new FS.ErrnoError(55);
}
delete parent.contents[name];
},
readdir: function (node) {
var entries = [".", ".."];
for (var key in node.contents) {
if (!node.contents.hasOwnProperty(key)) {
continue;
}
entries.push(key);
}
return entries;
},
symlink: function (parent, newname, oldpath) {
var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
node.link = oldpath;
return node;
},
readlink: function (node) {
if (!FS.isLink(node.mode)) {
throw new FS.ErrnoError(28);
}
return node.link;
},
},
stream_ops: {
read: function (stream, buffer, offset, length, position) {
var contents = stream.node.contents;
if (position >= stream.node.usedBytes) return 0;
var size = Math.min(stream.node.usedBytes - position, length);
assert(size >= 0);
if (size > 8 && contents.subarray) {
// non-trivial, and typed array
buffer.set(contents.subarray(position, position + size), offset);
} else {
for (var i = 0; i < size; i++)
buffer[offset + i] = contents[position + i];
}
return size;
},
write: function (stream, buffer, offset, length, position, canOwn) {
// The data buffer should be a typed array view
assert(!(buffer instanceof ArrayBuffer));
if (!length) return 0;
var node = stream.node;
node.timestamp = Date.now();
if (buffer.subarray && (!node.contents || node.contents.subarray)) {
// This write is from a typed array to a typed array?
if (canOwn) {
assert(
position === 0,
"canOwn must imply no weird position inside the file"
);
node.contents = buffer.subarray(offset, offset + length);
node.usedBytes = length;
return length;
} else if (node.usedBytes === 0 && position === 0) {
// If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
node.contents = buffer.slice(offset, offset + length);
node.usedBytes = length;
return length;
} else if (position + length <= node.usedBytes) {
// Writing to an already allocated and used subrange of the file?
node.contents.set(buffer.subarray(offset, offset + length), position);
return length;
}
}
// Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
MEMFS.expandFileStorage(node, position + length);
if (node.contents.subarray && buffer.subarray)
node.contents.set(
buffer.subarray(offset, offset + length),
position
); // Use typed array write if available.
else {
for (var i = 0; i < length; i++) {
node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
}
}
node.usedBytes = Math.max(node.usedBytes, position + length);
return length;
},
llseek: function (stream, offset, whence) {
var position = offset;
if (whence === 1) {
position += stream.position;
} else if (whence === 2) {
if (FS.isFile(stream.node.mode)) {
position += stream.node.usedBytes;
}
}
if (position < 0) {
throw new FS.ErrnoError(28);
}
return position;
},
allocate: function (stream, offset, length) {
MEMFS.expandFileStorage(stream.node, offset + length);
stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
},
mmap: function (stream, buffer, offset, length, position, prot, flags) {
// The data buffer should be a typed array view
assert(!(buffer instanceof ArrayBuffer));
if (!FS.isFile(stream.node.mode)) {
throw new FS.ErrnoError(43);
}
var ptr;
var allocated;
var contents = stream.node.contents;
// Only make a new copy when MAP_PRIVATE is specified.
if (!(flags & 2) && contents.buffer === buffer.buffer) {
// We can't emulate MAP_SHARED when the file is not backed by the buffer
// we're mapping to (e.g. the HEAP buffer).
allocated = false;
ptr = contents.byteOffset;
} else {
// Try to avoid unnecessary slices.
if (position > 0 || position + length < contents.length) {
if (contents.subarray) {
contents = contents.subarray(position, position + length);
} else {
contents = Array.prototype.slice.call(
contents,
position,
position + length
);
}
}
allocated = true;
// malloc() can lead to growing the heap. If targeting the heap, we need to
// re-acquire the heap buffer object in case growth had occurred.
var fromHeap = buffer.buffer == HEAP8.buffer;
ptr = _malloc(length);
if (!ptr) {
throw new FS.ErrnoError(48);
}
(fromHeap ? HEAP8 : buffer).set(contents, ptr);
}
return { ptr: ptr, allocated: allocated };
},
msync: function (stream, buffer, offset, length, mmapFlags) {
if (!FS.isFile(stream.node.mode)) {
throw new FS.ErrnoError(43);
}
if (mmapFlags & 2) {
// MAP_PRIVATE calls need not to be synced back to underlying fs
return 0;
}
var bytesWritten = MEMFS.stream_ops.write(
stream,
buffer,
0,
length,
offset,
false
);
// should we check if bytesWritten and length are the same?
return 0;
},
},
};
var ERRNO_MESSAGES = {
0: "Success",
1: "Arg list too long",
2: "Permission denied",
3: "Address already in use",
4: "Address not available",
5: "Address family not supported by protocol family",
6: "No more processes",
7: "Socket already connected",
8: "Bad file number",
9: "Trying to read unreadable message",
10: "Mount device busy",
11: "Operation canceled",
12: "No children",
13: "Connection aborted",
14: "Connection refused",
15: "Connection reset by peer",
16: "File locking deadlock error",
17: "Destination address required",
18: "Math arg out of domain of func",
19: "Quota exceeded",
20: "File exists",
21: "Bad address",
22: "File too large",
23: "Host is unreachable",
24: "Identifier removed",
25: "Illegal byte sequence",
26: "Connection already in progress",
27: "Interrupted system call",
28: "Invalid argument",
29: "I/O error",
30: "Socket is already connected",
31: "Is a directory",
32: "Too many symbolic links",
33: "Too many open files",
34: "Too many links",
35: "Message too long",
36: "Multihop attempted",
37: "File or path name too long",
38: "Network interface is not configured",
39: "Connection reset by network",
40: "Network is unreachable",
41: "Too many open files in system",
42: "No buffer space available",
43: "No such device",
44: "No such file or directory",
45: "Exec format error",
46: "No record locks available",
47: "The link has been severed",
48: "Not enough core",
49: "No message of desired type",
50: "Protocol not available",
51: "No space left on device",
52: "Function not implemented",
53: "Socket is not connected",
54: "Not a directory",
55: "Directory not empty",
56: "State not recoverable",
57: "Socket operation on non-socket",
59: "Not a typewriter",
60: "No such device or address",
61: "Value too large for defined data type",
62: "Previous owner died",
63: "Not super-user",
64: "Broken pipe",
65: "Protocol error",
66: "Unknown protocol",
67: "Protocol wrong type for socket",
68: "Math result not representable",
69: "Read only file system",
70: "Illegal seek",
71: "No such process",
72: "Stale file handle",
73: "Connection timed out",
74: "Text file busy",
75: "Cross-device link",
100: "Device not a stream",
101: "Bad font file fmt",
102: "Invalid slot",
103: "Invalid request code",
104: "No anode",
105: "Block device required",
106: "Channel number out of range",
107: "Level 3 halted",
108: "Level 3 reset",
109: "Link number out of range",
110: "Protocol driver not attached",
111: "No CSI structure available",
112: "Level 2 halted",
113: "Invalid exchange",
114: "Invalid request descriptor",
115: "Exchange full",
116: "No data (for no delay io)",
117: "Timer expired",
118: "Out of streams resources",
119: "Machine is not on the network",
120: "Package not installed",
121: "The object is remote",
122: "Advertise error",
123: "Srmount error",
124: "Communication error on send",
125: "Cross mount point (not really error)",
126: "Given log. name not unique",
127: "f.d. invalid for this operation",
128: "Remote address changed",
129: "Can access a needed shared lib",
130: "Accessing a corrupted shared lib",
131: ".lib section in a.out corrupted",
132: "Attempting to link in too many libs",
133: "Attempting to exec a shared library",
135: "Streams pipe error",
136: "Too many users",
137: "Socket type not supported",
138: "Not supported",
139: "Protocol family not supported",
140: "Can't send after socket shutdown",
141: "Too many references",
142: "Host is down",
148: "No medium (in tape drive)",
156: "Level 2 not synchronized",
};
var ERRNO_CODES = {
EPERM: 63,
ENOENT: 44,
ESRCH: 71,
EINTR: 27,
EIO: 29,
ENXIO: 60,
E2BIG: 1,
ENOEXEC: 45,
EBADF: 8,
ECHILD: 12,
EAGAIN: 6,
EWOULDBLOCK: 6,
ENOMEM: 48,
EACCES: 2,
EFAULT: 21,
ENOTBLK: 105,
EBUSY: 10,
EEXIST: 20,
EXDEV: 75,
ENODEV: 43,
ENOTDIR: 54,
EISDIR: 31,
EINVAL: 28,
ENFILE: 41,
EMFILE: 33,
ENOTTY: 59,
ETXTBSY: 74,
EFBIG: 22,
ENOSPC: 51,
ESPIPE: 70,
EROFS: 69,
EMLINK: 34,
EPIPE: 64,
EDOM: 18,
ERANGE: 68,
ENOMSG: 49,
EIDRM: 24,
ECHRNG: 106,
EL2NSYNC: 156,
EL3HLT: 107,
EL3RST: 108,
ELNRNG: 109,
EUNATCH: 110,
ENOCSI: 111,
EL2HLT: 112,
EDEADLK: 16,
ENOLCK: 46,
EBADE: 113,
EBADR: 114,
EXFULL: 115,
ENOANO: 104,
EBADRQC: 103,
EBADSLT: 102,
EDEADLOCK: 16,
EBFONT: 101,
ENOSTR: 100,
ENODATA: 116,
ETIME: 117,
ENOSR: 118,
ENONET: 119,
ENOPKG: 120,
EREMOTE: 121,
ENOLINK: 47,
EADV: 122,
ESRMNT: 123,
ECOMM: 124,
EPROTO: 65,
EMULTIHOP: 36,
EDOTDOT: 125,
EBADMSG: 9,
ENOTUNIQ: 126,
EBADFD: 127,
EREMCHG: 128,
ELIBACC: 129,
ELIBBAD: 130,
ELIBSCN: 131,
ELIBMAX: 132,
ELIBEXEC: 133,
ENOSYS: 52,
ENOTEMPTY: 55,
ENAMETOOLONG: 37,
ELOOP: 32,
EOPNOTSUPP: 138,
EPFNOSUPPORT: 139,
ECONNRESET: 15,
ENOBUFS: 42,
EAFNOSUPPORT: 5,
EPROTOTYPE: 67,
ENOTSOCK: 57,
ENOPROTOOPT: 50,
ESHUTDOWN: 140,
ECONNREFUSED: 14,
EADDRINUSE: 3,
ECONNABORTED: 13,
ENETUNREACH: 40,
ENETDOWN: 38,
ETIMEDOUT: 73,
EHOSTDOWN: 142,
EHOSTUNREACH: 23,
EINPROGRESS: 26,
EALREADY: 7,
EDESTADDRREQ: 17,
EMSGSIZE: 35,
EPROTONOSUPPORT: 66,
ESOCKTNOSUPPORT: 137,
EADDRNOTAVAIL: 4,
ENETRESET: 39,
EISCONN: 30,
ENOTCONN: 53,
ETOOMANYREFS: 141,
EUSERS: 136,
EDQUOT: 19,
ESTALE: 72,
ENOTSUP: 138,
ENOMEDIUM: 148,
EILSEQ: 25,
EOVERFLOW: 61,
ECANCELED: 11,
ENOTRECOVERABLE: 56,
EOWNERDEAD: 62,
ESTRPIPE: 135,
};
var FS = {
root: null,
mounts: [],
devices: {},
streams: [],
nextInode: 1,
nameTable: null,
currentPath: "/",
initialized: false,
ignorePermissions: true,
trackingDelegate: {},
tracking: { openFlags: { READ: 1, WRITE: 2 } },
ErrnoError: null,
genericErrors: {},
filesystems: null,
syncFSRequests: 0,
handleFSError: function (e) {
if (!(e instanceof FS.ErrnoError)) throw e + " : " + stackTrace();
return ___setErrNo(e.errno);
},
lookupPath: function (path, opts) {
path = PATH_FS.resolve(FS.cwd(), path);
opts = opts || {};
if (!path) return { path: "", node: null };
var defaults = {
follow_mount: true,
recurse_count: 0,
};
for (var key in defaults) {
if (opts[key] === undefined) {
opts[key] = defaults[key];
}
}
if (opts.recurse_count > 8) {
// max recursive lookup of 8
throw new FS.ErrnoError(32);
}
// split the path
var parts = PATH.normalizeArray(
path.split("/").filter(function (p) {
return !!p;
}),
false
);
// start at the root
var current = FS.root;
var current_path = "/";
for (var i = 0; i < parts.length; i++) {
var islast = i === parts.length - 1;
if (islast && opts.parent) {
// stop resolving
break;
}
current = FS.lookupNode(current, parts[i]);
current_path = PATH.join2(current_path, parts[i]);
// jump to the mount's root node if this is a mountpoint
if (FS.isMountpoint(current)) {
if (!islast || (islast && opts.follow_mount)) {
current = current.mounted.root;
}
}
// by default, lookupPath will not follow a symlink if it is the final path component.
// setting opts.follow = true will override this behavior.
if (!islast || opts.follow) {
var count = 0;
while (FS.isLink(current.mode)) {
var link = FS.readlink(current_path);
current_path = PATH_FS.resolve(PATH.dirname(current_path), link);
var lookup = FS.lookupPath(current_path, {
recurse_count: opts.recurse_count,
});
current = lookup.node;
if (count++ > 40) {
// limit max consecutive symlinks to 40 (SYMLOOP_MAX).
throw new FS.ErrnoError(32);
}
}
}
}
return { path: current_path, node: current };
},
getPath: function (node) {
var path;
while (true) {
if (FS.isRoot(node)) {
var mount = node.mount.mountpoint;
if (!path) return mount;
return mount[mount.length - 1] !== "/"
? mount + "/" + path
: mount + path;
}
path = path ? node.name + "/" + path : node.name;
node = node.parent;
}
},
hashName: function (parentid, name) {
var hash = 0;
for (var i = 0; i < name.length; i++) {
hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
}
return ((parentid + hash) >>> 0) % FS.nameTable.length;
},
hashAddNode: function (node) {
var hash = FS.hashName(node.parent.id, node.name);
node.name_next = FS.nameTable[hash];
FS.nameTable[hash] = node;
},
hashRemoveNode: function (node) {
var hash = FS.hashName(node.parent.id, node.name);
if (FS.nameTable[hash] === node) {
FS.nameTable[hash] = node.name_next;
} else {
var current = FS.nameTable[hash];
while (current) {
if (current.name_next === node) {
current.name_next = node.name_next;
break;
}
current = current.name_next;
}
}
},
lookupNode: function (parent, name) {
var errCode = FS.mayLookup(parent);
if (errCode) {
throw new FS.ErrnoError(errCode, parent);
}
var hash = FS.hashName(parent.id, name);
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
var nodeName = node.name;
if (node.parent.id === parent.id && nodeName === name) {
return node;
}
}
// if we failed to find it in the cache, call into the VFS
return FS.lookup(parent, name);
},
createNode: function (parent, name, mode, rdev) {
var node = new FS.FSNode(parent, name, mode, rdev);
FS.hashAddNode(node);
return node;
},
destroyNode: function (node) {
FS.hashRemoveNode(node);
},
isRoot: function (node) {
return node === node.parent;
},
isMountpoint: function (node) {
return !!node.mounted;
},
isFile: function (mode) {
return (mode & 61440) === 32768;
},
isDir: function (mode) {
return (mode & 61440) === 16384;
},
isLink: function (mode) {
return (mode & 61440) === 40960;
},
isChrdev: function (mode) {
return (mode & 61440) === 8192;
},
isBlkdev: function (mode) {
return (mode & 61440) === 24576;
},
isFIFO: function (mode) {
return (mode & 61440) === 4096;
},
isSocket: function (mode) {
return (mode & 49152) === 49152;
},
flagModes: {
r: 0,
rs: 1052672,
"r+": 2,
w: 577,
wx: 705,
xw: 705,
"w+": 578,
"wx+": 706,
"xw+": 706,
a: 1089,
ax: 1217,
xa: 1217,
"a+": 1090,
"ax+": 1218,
"xa+": 1218,
},
modeStringToFlags: function (str) {
var flags = FS.flagModes[str];
if (typeof flags === "undefined") {
throw new Error("Unknown file open mode: " + str);
}
return flags;
},
flagsToPermissionString: function (flag) {
var perms = ["r", "w", "rw"][flag & 3];
if (flag & 512) {
perms += "w";
}
return perms;
},
nodePermissions: function (node, perms) {
if (FS.ignorePermissions) {
return 0;
}
// return 0 if any user, group or owner bits are set.
if (perms.indexOf("r") !== -1 && !(node.mode & 292)) {
return 2;
} else if (perms.indexOf("w") !== -1 && !(node.mode & 146)) {
return 2;
} else if (perms.indexOf("x") !== -1 && !(node.mode & 73)) {
return 2;
}
return 0;
},
mayLookup: function (dir) {
var errCode = FS.nodePermissions(dir, "x");
if (errCode) return errCode;
if (!dir.node_ops.lookup) return 2;
return 0;
},
mayCreate: function (dir, name) {
try {
var node = FS.lookupNode(dir, name);
return 20;
} catch (e) {}
return FS.nodePermissions(dir, "wx");
},
mayDelete: function (dir, name, isdir) {
var node;
try {
node = FS.lookupNode(dir, name);
} catch (e) {
return e.errno;
}
var errCode = FS.nodePermissions(dir, "wx");
if (errCode) {
return errCode;
}
if (isdir) {
if (!FS.isDir(node.mode)) {
return 54;
}
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
return 10;
}
} else {
if (FS.isDir(node.mode)) {
return 31;
}
}
return 0;
},
mayOpen: function (node, flags) {
if (!node) {
return 44;
}
if (FS.isLink(node.mode)) {
return 32;
} else if (FS.isDir(node.mode)) {
if (
FS.flagsToPermissionString(flags) !== "r" || // opening for write
flags & 512
) {
// TODO: check for O_SEARCH? (== search for dir only)
return 31;
}
}
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
},
MAX_OPEN_FDS: 4096,
nextfd: function (fd_start, fd_end) {
fd_start = fd_start || 0;
fd_end = fd_end || FS.MAX_OPEN_FDS;
for (var fd = fd_start; fd <= fd_end; fd++) {
if (!FS.streams[fd]) {
return fd;
}
}
throw new FS.ErrnoError(33);
},
getStream: function (fd) {
return FS.streams[fd];
},
createStream: function (stream, fd_start, fd_end) {
if (!FS.FSStream) {
FS.FSStream = /** @constructor */ function () {};
FS.FSStream.prototype = {
object: {
get: function () {
return this.node;
},
set: function (val) {
this.node = val;
},
},
isRead: {
get: function () {
return (this.flags & 2097155) !== 1;
},
},
isWrite: {
get: function () {
return (this.flags & 2097155) !== 0;
},
},
isAppend: {
get: function () {
return this.flags & 1024;
},
},
};
}
// clone it, so we can return an instance of FSStream
var newStream = new FS.FSStream();
for (var p in stream) {
newStream[p] = stream[p];
}
stream = newStream;
var fd = FS.nextfd(fd_start, fd_end);
stream.fd = fd;
FS.streams[fd] = stream;
return stream;
},
closeStream: function (fd) {
FS.streams[fd] = null;
},
chrdev_stream_ops: {
open: function (stream) {
var device = FS.getDevice(stream.node.rdev);
// override node's stream ops with the device's
stream.stream_ops = device.stream_ops;
// forward the open call
if (stream.stream_ops.open) {
stream.stream_ops.open(stream);
}
},
llseek: function () {
throw new FS.ErrnoError(70);
},
},
major: function (dev) {
return dev >> 8;
},
minor: function (dev) {
return dev & 0xff;
},
makedev: function (ma, mi) {
return (ma << 8) | mi;
},
registerDevice: function (dev, ops) {
FS.devices[dev] = { stream_ops: ops };
},
getDevice: function (dev) {
return FS.devices[dev];
},
getMounts: function (mount) {
var mounts = [];
var check = [mount];
while (check.length) {
var m = check.pop();
mounts.push(m);
check.push.apply(check, m.mounts);
}
return mounts;
},
syncfs: function (populate, callback) {
if (typeof populate === "function") {
callback = populate;
populate = false;
}
FS.syncFSRequests++;
if (FS.syncFSRequests > 1) {
err(
"warning: " +
FS.syncFSRequests +
" FS.syncfs operations in flight at once, probably just doing extra work"
);
}
var mounts = FS.getMounts(FS.root.mount);
var completed = 0;
function doCallback(errCode) {
assert(FS.syncFSRequests > 0);
FS.syncFSRequests--;
return callback(errCode);
}
function done(errCode) {
if (errCode) {
if (!done.errored) {
done.errored = true;
return doCallback(errCode);
}
return;
}
if (++completed >= mounts.length) {
doCallback(null);
}
}
// sync all mounts
mounts.forEach(function (mount) {
if (!mount.type.syncfs) {
return done(null);
}
mount.type.syncfs(mount, populate, done);
});
},
mount: function (type, opts, mountpoint) {
if (typeof type === "string") {
// The filesystem was not included, and instead we have an error
// message stored in the variable.
throw type;
}
var root = mountpoint === "/";
var pseudo = !mountpoint;
var node;
if (root && FS.root) {
throw new FS.ErrnoError(10);
} else if (!root && !pseudo) {
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
mountpoint = lookup.path; // use the absolute path
node = lookup.node;
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(10);
}
if (!FS.isDir(node.mode)) {
throw new FS.ErrnoError(54);
}
}
var mount = {
type: type,
opts: opts,
mountpoint: mountpoint,
mounts: [],
};
// create a root node for the fs
var mountRoot = type.mount(mount);
mountRoot.mount = mount;
mount.root = mountRoot;
if (root) {
FS.root = mountRoot;
} else if (node) {
// set as a mountpoint
node.mounted = mount;
// add the new mount to the current mount's children
if (node.mount) {
node.mount.mounts.push(mount);
}
}
return mountRoot;
},
unmount: function (mountpoint) {
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
if (!FS.isMountpoint(lookup.node)) {
throw new FS.ErrnoError(28);
}
// destroy the nodes for this mount, and all its child mounts
var node = lookup.node;
var mount = node.mounted;
var mounts = FS.getMounts(mount);
Object.keys(FS.nameTable).forEach(function (hash) {
var current = FS.nameTable[hash];
while (current) {
var next = current.name_next;
if (mounts.indexOf(current.mount) !== -1) {
FS.destroyNode(current);
}
current = next;
}
});
// no longer a mountpoint
node.mounted = null;
// remove this mount from the child mounts
var idx = node.mount.mounts.indexOf(mount);
assert(idx !== -1);
node.mount.mounts.splice(idx, 1);
},
lookup: function (parent, name) {
return parent.node_ops.lookup(parent, name);
},
mknod: function (path, mode, dev) {
var lookup = FS.lookupPath(path, { parent: true });
var parent = lookup.node;
var name = PATH.basename(path);
if (!name || name === "." || name === "..") {
throw new FS.ErrnoError(28);
}
var errCode = FS.mayCreate(parent, name);
if (errCode) {
throw new FS.ErrnoError(errCode);
}
if (!parent.node_ops.mknod) {
throw new FS.ErrnoError(63);
}
return parent.node_ops.mknod(parent, name, mode, dev);
},
create: function (path, mode) {
mode = mode !== undefined ? mode : 438 /* 0666 */;
mode &= 4095;
mode |= 32768;
return FS.mknod(path, mode, 0);
},
mkdir: function (path, mode) {
mode = mode !== undefined ? mode : 511 /* 0777 */;
mode &= 511 | 512;
mode |= 16384;
return FS.mknod(path, mode, 0);
},
mkdirTree: function (path, mode) {
var dirs = path.split("/");
var d = "";
for (var i = 0; i < dirs.length; ++i) {
if (!dirs[i]) continue;
d += "/" + dirs[i];
try {
FS.mkdir(d, mode);
} catch (e) {
if (e.errno != 20) throw e;
}
}
},
mkdev: function (path, mode, dev) {
if (typeof dev === "undefined") {
dev = mode;
mode = 438 /* 0666 */;
}
mode |= 8192;
return FS.mknod(path, mode, dev);
},
symlink: function (oldpath, newpath) {
if (!PATH_FS.resolve(oldpath)) {
throw new FS.ErrnoError(44);
}
var lookup = FS.lookupPath(newpath, { parent: true });
var parent = lookup.node;
if (!parent) {
throw new FS.ErrnoError(44);
}
var newname = PATH.basename(newpath);
var errCode = FS.mayCreate(parent, newname);
if (errCode) {
throw new FS.ErrnoError(errCode);
}
if (!parent.node_ops.symlink) {
throw new FS.ErrnoError(63);
}
return parent.node_ops.symlink(parent, newname, oldpath);
},
rename: function (old_path, new_path) {
var old_dirname = PATH.dirname(old_path);
var new_dirname = PATH.dirname(new_path);
var old_name = PATH.basename(old_path);
var new_name = PATH.basename(new_path);
// parents must exist
var lookup, old_dir, new_dir;
try {
lookup = FS.lookupPath(old_path, { parent: true });
old_dir = lookup.node;
lookup = FS.lookupPath(new_path, { parent: true });
new_dir = lookup.node;
} catch (e) {
throw new FS.ErrnoError(10);
}
if (!old_dir || !new_dir) throw new FS.ErrnoError(44);
// need to be part of the same mount
if (old_dir.mount !== new_dir.mount) {
throw new FS.ErrnoError(75);
}
// source must exist
var old_node = FS.lookupNode(old_dir, old_name);
// old path should not be an ancestor of the new path
var relative = PATH_FS.relative(old_path, new_dirname);
if (relative.charAt(0) !== ".") {
throw new FS.ErrnoError(28);
}
// new path should not be an ancestor of the old path
relative = PATH_FS.relative(new_path, old_dirname);
if (relative.charAt(0) !== ".") {
throw new FS.ErrnoError(55);
}
// see if the new path already exists
var new_node;
try {
new_node = FS.lookupNode(new_dir, new_name);
} catch (e) {
// not fatal
}
// early out if nothing needs to change
if (old_node === new_node) {
return;
}
// we'll need to delete the old entry
var isdir = FS.isDir(old_node.mode);
var errCode = FS.mayDelete(old_dir, old_name, isdir);
if (errCode) {
throw new FS.ErrnoError(errCode);
}
// need delete permissions if we'll be overwriting.
// need create permissions if new doesn't already exist.
errCode = new_node
? FS.mayDelete(new_dir, new_name, isdir)
: FS.mayCreate(new_dir, new_name);
if (errCode) {
throw new FS.ErrnoError(errCode);
}
if (!old_dir.node_ops.rename) {
throw new FS.ErrnoError(63);
}
if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
throw new FS.ErrnoError(10);
}
// if we are going to change the parent, check write permissions
if (new_dir !== old_dir) {
errCode = FS.nodePermissions(old_dir, "w");
if (errCode) {
throw new FS.ErrnoError(errCode);
}
}
try {
if (FS.trackingDelegate["willMovePath"]) {
FS.trackingDelegate["willMovePath"](old_path, new_path);
}
} catch (e) {
err(
"FS.trackingDelegate['willMovePath']('" +
old_path +
"', '" +
new_path +
"') threw an exception: " +
e.message
);
}
// remove the node from the lookup hash
FS.hashRemoveNode(old_node);
// do the underlying fs rename
try {
old_dir.node_ops.rename(old_node, new_dir, new_name);
} catch (e) {
throw e;
} finally {
// add the node back to the hash (in case node_ops.rename
// changed its name)
FS.hashAddNode(old_node);
}
try {
if (FS.trackingDelegate["onMovePath"])
FS.trackingDelegate["onMovePath"](old_path, new_path);
} catch (e) {
err(
"FS.trackingDelegate['onMovePath']('" +
old_path +
"', '" +
new_path +
"') threw an exception: " +
e.message
);
}
},
rmdir: function (path) {
var lookup = FS.lookupPath(path, { parent: true });
var parent = lookup.node;
var name = PATH.basename(path);
var node = FS.lookupNode(parent, name);
var errCode = FS.mayDelete(parent, name, true);
if (errCode) {
throw new FS.ErrnoError(errCode);
}
if (!parent.node_ops.rmdir) {
throw new FS.ErrnoError(63);
}
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(10);
}
try {
if (FS.trackingDelegate["willDeletePath"]) {
FS.trackingDelegate["willDeletePath"](path);
}
} catch (e) {
err(
"FS.trackingDelegate['willDeletePath']('" +
path +
"') threw an exception: " +
e.message
);
}
parent.node_ops.rmdir(parent, name);
FS.destroyNode(node);
try {
if (FS.trackingDelegate["onDeletePath"])
FS.trackingDelegate["onDeletePath"](path);
} catch (e) {
err(
"FS.trackingDelegate['onDeletePath']('" +
path +
"') threw an exception: " +
e.message
);
}
},
readdir: function (path) {
var lookup = FS.lookupPath(path, { follow: true });
var node = lookup.node;
if (!node.node_ops.readdir) {
throw new FS.ErrnoError(54);
}
return node.node_ops.readdir(node);
},
unlink: function (path) {
var lookup = FS.lookupPath(path, { parent: true });
var parent = lookup.node;
var name = PATH.basename(path);
var node = FS.lookupNode(parent, name);
var errCode = FS.mayDelete(parent, name, false);
if (errCode) {
// According to POSIX, we should map EISDIR to EPERM, but
// we instead do what Linux does (and we must, as we use
// the musl linux libc).
throw new FS.ErrnoError(errCode);
}
if (!parent.node_ops.unlink) {
throw new FS.ErrnoError(63);
}
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(10);
}
try {
if (FS.trackingDelegate["willDeletePath"]) {
FS.trackingDelegate["willDeletePath"](path);
}
} catch (e) {
err(
"FS.trackingDelegate['willDeletePath']('" +
path +
"') threw an exception: " +
e.message
);
}
parent.node_ops.unlink(parent, name);
FS.destroyNode(node);
try {
if (FS.trackingDelegate["onDeletePath"])
FS.trackingDelegate["onDeletePath"](path);
} catch (e) {
err(
"FS.trackingDelegate['onDeletePath']('" +
path +
"') threw an exception: " +
e.message
);
}
},
readlink: function (path) {
var lookup = FS.lookupPath(path);
var link = lookup.node;
if (!link) {
throw new FS.ErrnoError(44);
}
if (!link.node_ops.readlink) {
throw new FS.ErrnoError(28);
}
return PATH_FS.resolve(
FS.getPath(link.parent),
link.node_ops.readlink(link)
);
},
stat: function (path, dontFollow) {
var lookup = FS.lookupPath(path, { follow: !dontFollow });
var node = lookup.node;
if (!node) {
throw new FS.ErrnoError(44);
}
if (!node.node_ops.getattr) {
throw new FS.ErrnoError(63);
}
return node.node_ops.getattr(node);
},
lstat: function (path) {
return FS.stat(path, true);
},
chmod: function (path, mode, dontFollow) {
var node;
if (typeof path === "string") {
var lookup = FS.lookupPath(path, { follow: !dontFollow });
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(63);
}
node.node_ops.setattr(node, {
mode: (mode & 4095) | (node.mode & ~4095),
timestamp: Date.now(),
});
},
lchmod: function (path, mode) {
FS.chmod(path, mode, true);
},
fchmod: function (fd, mode) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(8);
}
FS.chmod(stream.node, mode);
},
chown: function (path, uid, gid, dontFollow) {
var node;
if (typeof path === "string") {
var lookup = FS.lookupPath(path, { follow: !dontFollow });
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(63);
}
node.node_ops.setattr(node, {
timestamp: Date.now(),
// we ignore the uid / gid for now
});
},
lchown: function (path, uid, gid) {
FS.chown(path, uid, gid, true);
},
fchown: function (fd, uid, gid) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(8);
}
FS.chown(stream.node, uid, gid);
},
truncate: function (path, len) {
if (len < 0) {
throw new FS.ErrnoError(28);
}
var node;
if (typeof path === "string") {
var lookup = FS.lookupPath(path, { follow: true });
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(63);
}
if (FS.isDir(node.mode)) {
throw new FS.ErrnoError(31);
}
if (!FS.isFile(node.mode)) {
throw new FS.ErrnoError(28);
}
var errCode = FS.nodePermissions(node, "w");
if (errCode) {
throw new FS.ErrnoError(errCode);
}
node.node_ops.setattr(node, {
size: len,
timestamp: Date.now(),
});
},
ftruncate: function (fd, len) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(8);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(28);
}
FS.truncate(stream.node, len);
},
utime: function (path, atime, mtime) {
var lookup = FS.lookupPath(path, { follow: true });
var node = lookup.node;
node.node_ops.setattr(node, {
timestamp: Math.max(atime, mtime),
});
},
open: function (path, flags, mode, fd_start, fd_end) {
if (path === "") {
throw new FS.ErrnoError(44);
}
flags = typeof flags === "string" ? FS.modeStringToFlags(flags) : flags;
mode = typeof mode === "undefined" ? 438 /* 0666 */ : mode;
if (flags & 64) {
mode = (mode & 4095) | 32768;
} else {
mode = 0;
}
var node;
if (typeof path === "object") {
node = path;
} else {
path = PATH.normalize(path);
try {
var lookup = FS.lookupPath(path, {
follow: !(flags & 131072),
});
node = lookup.node;
} catch (e) {
// ignore
}
}
// perhaps we need to create the node
var created = false;
if (flags & 64) {
if (node) {
// if O_CREAT and O_EXCL are set, error out if the node already exists
if (flags & 128) {
throw new FS.ErrnoError(20);
}
} else {
// node doesn't exist, try to create it
node = FS.mknod(path, mode, 0);
created = true;
}
}
if (!node) {
throw new FS.ErrnoError(44);
}
// can't truncate a device
if (FS.isChrdev(node.mode)) {
flags &= ~512;
}
// if asked only for a directory, then this must be one
if (flags & 65536 && !FS.isDir(node.mode)) {
throw new FS.ErrnoError(54);
}
// check permissions, if this is not a file we just created now (it is ok to
// create and write to a file with read-only permissions; it is read-only
// for later use)
if (!created) {
var errCode = FS.mayOpen(node, flags);
if (errCode) {
throw new FS.ErrnoError(errCode);
}
}
// do truncation if necessary
if (flags & 512) {
FS.truncate(node, 0);
}
// we've already handled these, don't pass down to the underlying vfs
flags &= ~(128 | 512);
// register the stream with the filesystem
var stream = FS.createStream(
{
node: node,
path: FS.getPath(node), // we want the absolute path to the node
flags: flags,
seekable: true,
position: 0,
stream_ops: node.stream_ops,
// used by the file family libc calls (fopen, fwrite, ferror, etc.)
ungotten: [],
error: false,
},
fd_start,
fd_end
);
// call the new stream's open function
if (stream.stream_ops.open) {
stream.stream_ops.open(stream);
}
if (Module["logReadFiles"] && !(flags & 1)) {
if (!FS.readFiles) FS.readFiles = {};
if (!(path in FS.readFiles)) {
FS.readFiles[path] = 1;
err("FS.trackingDelegate error on read file: " + path);
}
}
try {
if (FS.trackingDelegate["onOpenFile"]) {
var trackingFlags = 0;
if ((flags & 2097155) !== 1) {
trackingFlags |= FS.tracking.openFlags.READ;
}
if ((flags & 2097155) !== 0) {
trackingFlags |= FS.tracking.openFlags.WRITE;
}
FS.trackingDelegate["onOpenFile"](path, trackingFlags);
}
} catch (e) {
err(
"FS.trackingDelegate['onOpenFile']('" +
path +
"', flags) threw an exception: " +
e.message
);
}
return stream;
},
close: function (stream) {
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(8);
}
if (stream.getdents) stream.getdents = null; // free readdir state
try {
if (stream.stream_ops.close) {
stream.stream_ops.close(stream);
}
} catch (e) {
throw e;
} finally {
FS.closeStream(stream.fd);
}
stream.fd = null;
},
isClosed: function (stream) {
return stream.fd === null;
},
llseek: function (stream, offset, whence) {
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(8);
}
if (!stream.seekable || !stream.stream_ops.llseek) {
throw new FS.ErrnoError(70);
}
if (whence != 0 && whence != 1 && whence != 2) {
throw new FS.ErrnoError(28);
}
stream.position = stream.stream_ops.llseek(stream, offset, whence);
stream.ungotten = [];
return stream.position;
},
read: function (stream, buffer, offset, length, position) {
if (length < 0 || position < 0) {
throw new FS.ErrnoError(28);
}
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(8);
}
if ((stream.flags & 2097155) === 1) {
throw new FS.ErrnoError(8);
}
if (FS.isDir(stream.node.mode)) {
throw new FS.ErrnoError(31);
}
if (!stream.stream_ops.read) {
throw new FS.ErrnoError(28);
}
var seeking = typeof position !== "undefined";
if (!seeking) {
position = stream.position;
} else if (!stream.seekable) {
throw new FS.ErrnoError(70);
}
var bytesRead = stream.stream_ops.read(
stream,
buffer,
offset,
length,
position
);
if (!seeking) stream.position += bytesRead;
return bytesRead;
},
write: function (stream, buffer, offset, length, position, canOwn) {
if (length < 0 || position < 0) {
throw new FS.ErrnoError(28);
}
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(8);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(8);
}
if (FS.isDir(stream.node.mode)) {
throw new FS.ErrnoError(31);
}
if (!stream.stream_ops.write) {
throw new FS.ErrnoError(28);
}
if (stream.flags & 1024) {
// seek to the end before writing in append mode
FS.llseek(stream, 0, 2);
}
var seeking = typeof position !== "undefined";
if (!seeking) {
position = stream.position;
} else if (!stream.seekable) {
throw new FS.ErrnoError(70);
}
var bytesWritten = stream.stream_ops.write(
stream,
buffer,
offset,
length,
position,
canOwn
);
if (!seeking) stream.position += bytesWritten;
try {
if (stream.path && FS.trackingDelegate["onWriteToFile"])
FS.trackingDelegate["onWriteToFile"](stream.path);
} catch (e) {
err(
"FS.trackingDelegate['onWriteToFile']('" +
stream.path +
"') threw an exception: " +
e.message
);
}
return bytesWritten;
},
allocate: function (stream, offset, length) {
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(8);
}
if (offset < 0 || length <= 0) {
throw new FS.ErrnoError(28);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(8);
}
if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
throw new FS.ErrnoError(43);
}
if (!stream.stream_ops.allocate) {
throw new FS.ErrnoError(138);
}
stream.stream_ops.allocate(stream, offset, length);
},
mmap: function (stream, buffer, offset, length, position, prot, flags) {
// User requests writing to file (prot & PROT_WRITE != 0).
// Checking if we have permissions to write to the file unless
// MAP_PRIVATE flag is set. According to POSIX spec it is possible
// to write to file opened in read-only mode with MAP_PRIVATE flag,
// as all modifications will be visible only in the memory of
// the current process.
if (
(prot & 2) !== 0 &&
(flags & 2) === 0 &&
(stream.flags & 2097155) !== 2
) {
throw new FS.ErrnoError(2);
}
if ((stream.flags & 2097155) === 1) {
throw new FS.ErrnoError(2);
}
if (!stream.stream_ops.mmap) {
throw new FS.ErrnoError(43);
}
return stream.stream_ops.mmap(
stream,
buffer,
offset,
length,
position,
prot,
flags
);
},
msync: function (stream, buffer, offset, length, mmapFlags) {
if (!stream || !stream.stream_ops.msync) {
return 0;
}
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
},
munmap: function (stream) {
return 0;
},
ioctl: function (stream, cmd, arg) {
if (!stream.stream_ops.ioctl) {
throw new FS.ErrnoError(59);
}
return stream.stream_ops.ioctl(stream, cmd, arg);
},
readFile: function (path, opts) {
opts = opts || {};
opts.flags = opts.flags || "r";
opts.encoding = opts.encoding || "binary";
if (opts.encoding !== "utf8" && opts.encoding !== "binary") {
throw new Error('Invalid encoding type "' + opts.encoding + '"');
}
var ret;
var stream = FS.open(path, opts.flags);
var stat = FS.stat(path);
var length = stat.size;
var buf = new Uint8Array(length);
FS.read(stream, buf, 0, length, 0);
if (opts.encoding === "utf8") {
ret = UTF8ArrayToString(buf, 0);
} else if (opts.encoding === "binary") {
ret = buf;
}
FS.close(stream);
return ret;
},
writeFile: function (path, data, opts) {
opts = opts || {};
opts.flags = opts.flags || "w";
var stream = FS.open(path, opts.flags, opts.mode);
if (typeof data === "string") {
var buf = new Uint8Array(lengthBytesUTF8(data) + 1);
var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
} else if (ArrayBuffer.isView(data)) {
FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
} else {
throw new Error("Unsupported data type");
}
FS.close(stream);
},
cwd: function () {
return FS.currentPath;
},
chdir: function (path) {
var lookup = FS.lookupPath(path, { follow: true });
if (lookup.node === null) {
throw new FS.ErrnoError(44);
}
if (!FS.isDir(lookup.node.mode)) {
throw new FS.ErrnoError(54);
}
var errCode = FS.nodePermissions(lookup.node, "x");
if (errCode) {
throw new FS.ErrnoError(errCode);
}
FS.currentPath = lookup.path;
},
createDefaultDirectories: function () {
FS.mkdir("/tmp");
FS.mkdir("/home");
FS.mkdir("/home/web_user");
},
createDefaultDevices: function () {
// create /dev
FS.mkdir("/dev");
// setup /dev/null
FS.registerDevice(FS.makedev(1, 3), {
read: function () {
return 0;
},
write: function (stream, buffer, offset, length, pos) {
return length;
},
});
FS.mkdev("/dev/null", FS.makedev(1, 3));
// setup /dev/tty and /dev/tty1
// stderr needs to print output using Module['printErr']
// so we register a second tty just for it.
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
FS.mkdev("/dev/tty", FS.makedev(5, 0));
FS.mkdev("/dev/tty1", FS.makedev(6, 0));
// setup /dev/[u]random
var random_device;
if (
typeof crypto === "object" &&
typeof crypto["getRandomValues"] === "function"
) {
// for modern web browsers
var randomBuffer = new Uint8Array(1);
random_device = function () {
crypto.getRandomValues(randomBuffer);
return randomBuffer[0];
};
} else if (ENVIRONMENT_IS_NODE) {
// for nodejs with or without crypto support included
try {
var crypto_module = require("crypto");
// nodejs has crypto support
random_device = function () {
return crypto_module["randomBytes"](1)[0];
};
} catch (e) {
// nodejs doesn't have crypto support
}
} else {
}
if (!random_device) {
// we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096
random_device = function () {
abort(
"no cryptographic support found for random_device. consider polyfilling it if you want to use something insecure like Math.random(), e.g. put this in a --pre-js: var crypto = { getRandomValues: function(array) { for (var i = 0; i < array.length; i++) array[i] = (Math.random()*256)|0 } };"
);
};
}
FS.createDevice("/dev", "random", random_device);
FS.createDevice("/dev", "urandom", random_device);
// we're not going to emulate the actual shm device,
// just create the tmp dirs that reside in it commonly
FS.mkdir("/dev/shm");
FS.mkdir("/dev/shm/tmp");
},
createSpecialDirectories: function () {
// create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname)
FS.mkdir("/proc");
FS.mkdir("/proc/self");
FS.mkdir("/proc/self/fd");
FS.mount(
{
mount: function () {
var node = FS.createNode(
"/proc/self",
"fd",
16384 | 511 /* 0777 */,
73
);
node.node_ops = {
lookup: function (parent, name) {
var fd = +name;
var stream = FS.getStream(fd);
if (!stream) throw new FS.ErrnoError(8);
var ret = {
parent: null,
mount: { mountpoint: "fake" },
node_ops: {
readlink: function () {
return stream.path;
},
},
};
ret.parent = ret; // make it look like a simple root node
return ret;
},
};
return node;
},
},
{},
"/proc/self/fd"
);
},
createStandardStreams: function () {
// TODO deprecate the old functionality of a single
// input / output callback and that utilizes FS.createDevice
// and instead require a unique set of stream ops
// by default, we symlink the standard streams to the
// default tty devices. however, if the standard streams
// have been overwritten we create a unique device for
// them instead.
if (Module["stdin"]) {
FS.createDevice("/dev", "stdin", Module["stdin"]);
} else {
FS.symlink("/dev/tty", "/dev/stdin");
}
if (Module["stdout"]) {
FS.createDevice("/dev", "stdout", null, Module["stdout"]);
} else {
FS.symlink("/dev/tty", "/dev/stdout");
}
if (Module["stderr"]) {
FS.createDevice("/dev", "stderr", null, Module["stderr"]);
} else {
FS.symlink("/dev/tty1", "/dev/stderr");
}
// open default streams for the stdin, stdout and stderr devices
var stdin = FS.open("/dev/stdin", "r");
var stdout = FS.open("/dev/stdout", "w");
var stderr = FS.open("/dev/stderr", "w");
assert(stdin.fd === 0, "invalid handle for stdin (" + stdin.fd + ")");
assert(stdout.fd === 1, "invalid handle for stdout (" + stdout.fd + ")");
assert(stderr.fd === 2, "invalid handle for stderr (" + stderr.fd + ")");
},
ensureErrnoError: function () {
if (FS.ErrnoError) return;
FS.ErrnoError = /** @this{Object} */ function ErrnoError(errno, node) {
this.node = node;
this.setErrno = /** @this{Object} */ function (errno) {
this.errno = errno;
for (var key in ERRNO_CODES) {
if (ERRNO_CODES[key] === errno) {
this.code = key;
break;
}
}
};
this.setErrno(errno);
this.message = ERRNO_MESSAGES[errno];
// Try to get a maximally helpful stack trace. On Node.js, getting Error.stack
// now ensures it shows what we want.
if (this.stack) {
// Define the stack property for Node.js 4, which otherwise errors on the next line.
Object.defineProperty(this, "stack", {
value: new Error().stack,
writable: true,
});
this.stack = demangleAll(this.stack);
}
};
FS.ErrnoError.prototype = new Error();
FS.ErrnoError.prototype.constructor = FS.ErrnoError;
// Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info)
[44].forEach(function (code) {
FS.genericErrors[code] = new FS.ErrnoError(code);
FS.genericErrors[code].stack = "<generic error, no stack>";
});
},
staticInit: function () {
FS.ensureErrnoError();
FS.nameTable = new Array(4096);
FS.mount(MEMFS, {}, "/");
FS.createDefaultDirectories();
FS.createDefaultDevices();
FS.createSpecialDirectories();
FS.filesystems = {
MEMFS: MEMFS,
};
},
init: function (input, output, error) {
assert(
!FS.init.initialized,
"FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)"
);
FS.init.initialized = true;
FS.ensureErrnoError();
// Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
Module["stdin"] = input || Module["stdin"];
Module["stdout"] = output || Module["stdout"];
Module["stderr"] = error || Module["stderr"];
FS.createStandardStreams();
},
quit: function () {
FS.init.initialized = false;
// force-flush all streams, so we get musl std streams printed out
var fflush = Module["_fflush"];
if (fflush) fflush(0);
// close all of our streams
for (var i = 0; i < FS.streams.length; i++) {
var stream = FS.streams[i];
if (!stream) {
continue;
}
FS.close(stream);
}
},
getMode: function (canRead, canWrite) {
var mode = 0;
if (canRead) mode |= 292 | 73;
if (canWrite) mode |= 146;
return mode;
},
joinPath: function (parts, forceRelative) {
var path = PATH.join.apply(null, parts);
if (forceRelative && path[0] == "/") path = path.substr(1);
return path;
},
absolutePath: function (relative, base) {
return PATH_FS.resolve(base, relative);
},
standardizePath: function (path) {
return PATH.normalize(path);
},
findObject: function (path, dontResolveLastLink) {
var ret = FS.analyzePath(path, dontResolveLastLink);
if (ret.exists) {
return ret.object;
} else {
___setErrNo(ret.error);
return null;
}
},
analyzePath: function (path, dontResolveLastLink) {
// operate from within the context of the symlink's target
try {
var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
path = lookup.path;
} catch (e) {}
var ret = {
isRoot: false,
exists: false,
error: 0,
name: null,
path: null,
object: null,
parentExists: false,
parentPath: null,
parentObject: null,
};
try {
var lookup = FS.lookupPath(path, { parent: true });
ret.parentExists = true;
ret.parentPath = lookup.path;
ret.parentObject = lookup.node;
ret.name = PATH.basename(path);
lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
ret.exists = true;
ret.path = lookup.path;
ret.object = lookup.node;
ret.name = lookup.node.name;
ret.isRoot = lookup.path === "/";
} catch (e) {
ret.error = e.errno;
}
return ret;
},
createFolder: function (parent, name, canRead, canWrite) {
var path = PATH.join2(
typeof parent === "string" ? parent : FS.getPath(parent),
name
);
var mode = FS.getMode(canRead, canWrite);
return FS.mkdir(path, mode);
},
createPath: function (parent, path, canRead, canWrite) {
parent = typeof parent === "string" ? parent : FS.getPath(parent);
var parts = path.split("/").reverse();
while (parts.length) {
var part = parts.pop();
if (!part) continue;
var current = PATH.join2(parent, part);
try {
FS.mkdir(current);
} catch (e) {
// ignore EEXIST
}
parent = current;
}
return current;
},
createFile: function (parent, name, properties, canRead, canWrite) {
var path = PATH.join2(
typeof parent === "string" ? parent : FS.getPath(parent),
name
);
var mode = FS.getMode(canRead, canWrite);
return FS.create(path, mode);
},
createDataFile: function (parent, name, data, canRead, canWrite, canOwn) {
var path = name
? PATH.join2(
typeof parent === "string" ? parent : FS.getPath(parent),
name
)
: parent;
var mode = FS.getMode(canRead, canWrite);
var node = FS.create(path, mode);
if (data) {
if (typeof data === "string") {
var arr = new Array(data.length);
for (var i = 0, len = data.length; i < len; ++i)
arr[i] = data.charCodeAt(i);
data = arr;
}
// make sure we can write to the file
FS.chmod(node, mode | 146);
var stream = FS.open(node, "w");
FS.write(stream, data, 0, data.length, 0, canOwn);
FS.close(stream);
FS.chmod(node, mode);
}
return node;
},
createDevice: function (parent, name, input, output) {
var path = PATH.join2(
typeof parent === "string" ? parent : FS.getPath(parent),
name
);
var mode = FS.getMode(!!input, !!output);
if (!FS.createDevice.major) FS.createDevice.major = 64;
var dev = FS.makedev(FS.createDevice.major++, 0);
// Create a fake device that a set of stream ops to emulate
// the old behavior.
FS.registerDevice(dev, {
open: function (stream) {
stream.seekable = false;
},
close: function (stream) {
// flush any pending line data
if (output && output.buffer && output.buffer.length) {
output(10);
}
},
read: function (stream, buffer, offset, length, pos /* ignored */) {
var bytesRead = 0;
for (var i = 0; i < length; i++) {
var result;
try {
result = input();
} catch (e) {
throw new FS.ErrnoError(29);
}
if (result === undefined && bytesRead === 0) {
throw new FS.ErrnoError(6);
}
if (result === null || result === undefined) break;
bytesRead++;
buffer[offset + i] = result;
}
if (bytesRead) {
stream.node.timestamp = Date.now();
}
return bytesRead;
},
write: function (stream, buffer, offset, length, pos) {
for (var i = 0; i < length; i++) {
try {
output(buffer[offset + i]);
} catch (e) {
throw new FS.ErrnoError(29);
}
}
if (length) {
stream.node.timestamp = Date.now();
}
return i;
},
});
return FS.mkdev(path, mode, dev);
},
createLink: function (parent, name, target, canRead, canWrite) {
var path = PATH.join2(
typeof parent === "string" ? parent : FS.getPath(parent),
name
);
return FS.symlink(target, path);
},
forceLoadFile: function (obj) {
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
var success = true;
if (typeof XMLHttpRequest !== "undefined") {
throw new Error(
"Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."
);
} else if (read_) {
// Command-line.
try {
// WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as
// read() will try to parse UTF8.
obj.contents = intArrayFromString(read_(obj.url), true);
obj.usedBytes = obj.contents.length;
} catch (e) {
success = false;
}
} else {
throw new Error("Cannot load without read() or XMLHttpRequest.");
}
if (!success) ___setErrNo(29);
return success;
},
createLazyFile: function (parent, name, url, canRead, canWrite) {
// Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse.
/** @constructor */
function LazyUint8Array() {
this.lengthKnown = false;
this.chunks = []; // Loaded chunks. Index is the chunk number
}
LazyUint8Array.prototype.get =
/** @this{Object} */ function LazyUint8Array_get(idx) {
if (idx > this.length - 1 || idx < 0) {
return undefined;
}
var chunkOffset = idx % this.chunkSize;
var chunkNum = (idx / this.chunkSize) | 0;
return this.getter(chunkNum)[chunkOffset];
};
LazyUint8Array.prototype.setDataGetter =
function LazyUint8Array_setDataGetter(getter) {
this.getter = getter;
};
LazyUint8Array.prototype.cacheLength =
function LazyUint8Array_cacheLength() {
// Find length
var xhr = new XMLHttpRequest();
xhr.open("HEAD", url, false);
xhr.send(null);
if (!((xhr.status >= 200 && xhr.status < 300) || xhr.status === 304))
throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
var datalength = Number(xhr.getResponseHeader("Content-length"));
var header;
var hasByteServing =
(header = xhr.getResponseHeader("Accept-Ranges")) &&
header === "bytes";
var usesGzip =
(header = xhr.getResponseHeader("Content-Encoding")) &&
header === "gzip";
var chunkSize = 1024 * 1024; // Chunk size in bytes
if (!hasByteServing) chunkSize = datalength;
// Function to get a range from the remote URL.
var doXHR = function (from, to) {
if (from > to)
throw new Error(
"invalid range (" + from + ", " + to + ") or no bytes requested!"
);
if (to > datalength - 1)
throw new Error(
"only " + datalength + " bytes available! programmer error!"
);
// TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
var xhr = new XMLHttpRequest();
xhr.open("GET", url, false);
if (datalength !== chunkSize)
xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
// Some hints to the browser that we want binary data.
if (typeof Uint8Array != "undefined")
xhr.responseType = "arraybuffer";
if (xhr.overrideMimeType) {
xhr.overrideMimeType("text/plain; charset=x-user-defined");
}
xhr.send(null);
if (!((xhr.status >= 200 && xhr.status < 300) || xhr.status === 304))
throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
if (xhr.response !== undefined) {
return new Uint8Array(
/** @type{Array<number>} */ (xhr.response || [])
);
} else {
return intArrayFromString(xhr.responseText || "", true);
}
};
var lazyArray = this;
lazyArray.setDataGetter(function (chunkNum) {
var start = chunkNum * chunkSize;
var end = (chunkNum + 1) * chunkSize - 1; // including this byte
end = Math.min(end, datalength - 1); // if datalength-1 is selected, this is the last block
if (typeof lazyArray.chunks[chunkNum] === "undefined") {
lazyArray.chunks[chunkNum] = doXHR(start, end);
}
if (typeof lazyArray.chunks[chunkNum] === "undefined")
throw new Error("doXHR failed!");
return lazyArray.chunks[chunkNum];
});
if (usesGzip || !datalength) {
// if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file
datalength = this.getter(0).length;
chunkSize = datalength;
out(
"LazyFiles on gzip forces download of the whole file when length is accessed"
);
}
this._length = datalength;
this._chunkSize = chunkSize;
this.lengthKnown = true;
};
if (typeof XMLHttpRequest !== "undefined") {
if (!ENVIRONMENT_IS_WORKER)
throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc";
var lazyArray = new LazyUint8Array();
Object.defineProperties(lazyArray, {
length: {
get: /** @this{Object} */ function () {
if (!this.lengthKnown) {
this.cacheLength();
}
return this._length;
},
},
chunkSize: {
get: /** @this{Object} */ function () {
if (!this.lengthKnown) {
this.cacheLength();
}
return this._chunkSize;
},
},
});
var properties = { isDevice: false, contents: lazyArray };
} else {
var properties = { isDevice: false, url: url };
}
var node = FS.createFile(parent, name, properties, canRead, canWrite);
// This is a total hack, but I want to get this lazy file code out of the
// core of MEMFS. If we want to keep this lazy file concept I feel it should
// be its own thin LAZYFS proxying calls to MEMFS.
if (properties.contents) {
node.contents = properties.contents;
} else if (properties.url) {
node.contents = null;
node.url = properties.url;
}
// Add a function that defers querying the file size until it is asked the first time.
Object.defineProperties(node, {
usedBytes: {
get: /** @this {FSNode} */ function () {
return this.contents.length;
},
},
});
// override each stream op with one that tries to force load the lazy file first
var stream_ops = {};
var keys = Object.keys(node.stream_ops);
keys.forEach(function (key) {
var fn = node.stream_ops[key];
stream_ops[key] = function forceLoadLazyFile() {
if (!FS.forceLoadFile(node)) {
throw new FS.ErrnoError(29);
}
return fn.apply(null, arguments);
};
});
// use a custom read function
stream_ops.read = function stream_ops_read(
stream,
buffer,
offset,
length,
position
) {
if (!FS.forceLoadFile(node)) {
throw new FS.ErrnoError(29);
}
var contents = stream.node.contents;
if (position >= contents.length) return 0;
var size = Math.min(contents.length - position, length);
assert(size >= 0);
if (contents.slice) {
// normal array
for (var i = 0; i < size; i++) {
buffer[offset + i] = contents[position + i];
}
} else {
for (var i = 0; i < size; i++) {
// LazyUint8Array from sync binary XHR
buffer[offset + i] = contents.get(position + i);
}
}
return size;
};
node.stream_ops = stream_ops;
return node;
},
createPreloadedFile: function (
parent,
name,
url,
canRead,
canWrite,
onload,
onerror,
dontCreateFile,
canOwn,
preFinish
) {
Browser.init(); // XXX perhaps this method should move onto Browser?
// TODO we should allow people to just pass in a complete filename instead
// of parent and name being that we just join them anyways
var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent;
var dep = getUniqueRunDependency("cp " + fullname); // might have several active requests for the same fullname
function processData(byteArray) {
function finish(byteArray) {
if (preFinish) preFinish();
if (!dontCreateFile) {
FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
}
if (onload) onload();
removeRunDependency(dep);
}
var handled = false;
Module["preloadPlugins"].forEach(function (plugin) {
if (handled) return;
if (plugin["canHandle"](fullname)) {
plugin["handle"](byteArray, fullname, finish, function () {
if (onerror) onerror();
removeRunDependency(dep);
});
handled = true;
}
});
if (!handled) finish(byteArray);
}
addRunDependency(dep);
if (typeof url == "string") {
Browser.asyncLoad(
url,
function (byteArray) {
processData(byteArray);
},
onerror
);
} else {
processData(url);
}
},
indexedDB: function () {
return (
window.indexedDB ||
window.mozIndexedDB ||
window.webkitIndexedDB ||
window.msIndexedDB
);
},
DB_NAME: function () {
return "EM_FS_" + window.location.pathname;
},
DB_VERSION: 20,
DB_STORE_NAME: "FILE_DATA",
saveFilesToDB: function (paths, onload, onerror) {
onload = onload || function () {};
onerror = onerror || function () {};
var indexedDB = FS.indexedDB();
try {
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
} catch (e) {
return onerror(e);
}
openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
out("creating db");
var db = openRequest.result;
db.createObjectStore(FS.DB_STORE_NAME);
};
openRequest.onsuccess = function openRequest_onsuccess() {
var db = openRequest.result;
var transaction = db.transaction([FS.DB_STORE_NAME], "readwrite");
var files = transaction.objectStore(FS.DB_STORE_NAME);
var ok = 0,
fail = 0,
total = paths.length;
function finish() {
if (fail == 0) onload();
else onerror();
}
paths.forEach(function (path) {
var putRequest = files.put(FS.analyzePath(path).object.contents, path);
putRequest.onsuccess = function putRequest_onsuccess() {
ok++;
if (ok + fail == total) finish();
};
putRequest.onerror = function putRequest_onerror() {
fail++;
if (ok + fail == total) finish();
};
});
transaction.onerror = onerror;
};
openRequest.onerror = onerror;
},
loadFilesFromDB: function (paths, onload, onerror) {
onload = onload || function () {};
onerror = onerror || function () {};
var indexedDB = FS.indexedDB();
try {
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
} catch (e) {
return onerror(e);
}
openRequest.onupgradeneeded = onerror; // no database to load from
openRequest.onsuccess = function openRequest_onsuccess() {
var db = openRequest.result;
try {
var transaction = db.transaction([FS.DB_STORE_NAME], "readonly");
} catch (e) {
onerror(e);
return;
}
var files = transaction.objectStore(FS.DB_STORE_NAME);
var ok = 0,
fail = 0,
total = paths.length;
function finish() {
if (fail == 0) onload();
else onerror();
}
paths.forEach(function (path) {
var getRequest = files.get(path);
getRequest.onsuccess = function getRequest_onsuccess() {
if (FS.analyzePath(path).exists) {
FS.unlink(path);
}
FS.createDataFile(
PATH.dirname(path),
PATH.basename(path),
getRequest.result,
true,
true,
true
);
ok++;
if (ok + fail == total) finish();
};
getRequest.onerror = function getRequest_onerror() {
fail++;
if (ok + fail == total) finish();
};
});
transaction.onerror = onerror;
};
openRequest.onerror = onerror;
},
};
var SYSCALLS = {
mappings: {},
DEFAULT_POLLMASK: 5,
umask: 511,
calculateAt: function (dirfd, path) {
if (path[0] !== "/") {
// relative path
var dir;
if (dirfd === -100) {
dir = FS.cwd();
} else {
var dirstream = FS.getStream(dirfd);
if (!dirstream) throw new FS.ErrnoError(8);
dir = dirstream.path;
}
path = PATH.join2(dir, path);
}
return path;
},
doStat: function (func, path, buf) {
try {
var stat = func(path);
} catch (e) {
if (
e &&
e.node &&
PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))
) {
// an error occurred while trying to look up the path; we should just report ENOTDIR
return -54;
}
throw e;
}
HEAP32[buf >> 2] = stat.dev;
HEAP32[(buf + 4) >> 2] = 0;
HEAP32[(buf + 8) >> 2] = stat.ino;
HEAP32[(buf + 12) >> 2] = stat.mode;
HEAP32[(buf + 16) >> 2] = stat.nlink;
HEAP32[(buf + 20) >> 2] = stat.uid;
HEAP32[(buf + 24) >> 2] = stat.gid;
HEAP32[(buf + 28) >> 2] = stat.rdev;
HEAP32[(buf + 32) >> 2] = 0;
(tempI64 = [
stat.size >>> 0,
((tempDouble = stat.size),
+Math_abs(tempDouble) >= 1.0
? tempDouble > 0.0
? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) |
0) >>>
0
: ~~+Math_ceil(
(tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0
) >>> 0
: 0),
]),
(HEAP32[(buf + 40) >> 2] = tempI64[0]),
(HEAP32[(buf + 44) >> 2] = tempI64[1]);
HEAP32[(buf + 48) >> 2] = 4096;
HEAP32[(buf + 52) >> 2] = stat.blocks;
HEAP32[(buf + 56) >> 2] = (stat.atime.getTime() / 1000) | 0;
HEAP32[(buf + 60) >> 2] = 0;
HEAP32[(buf + 64) >> 2] = (stat.mtime.getTime() / 1000) | 0;
HEAP32[(buf + 68) >> 2] = 0;
HEAP32[(buf + 72) >> 2] = (stat.ctime.getTime() / 1000) | 0;
HEAP32[(buf + 76) >> 2] = 0;
(tempI64 = [
stat.ino >>> 0,
((tempDouble = stat.ino),
+Math_abs(tempDouble) >= 1.0
? tempDouble > 0.0
? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) |
0) >>>
0
: ~~+Math_ceil(
(tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0
) >>> 0
: 0),
]),
(HEAP32[(buf + 80) >> 2] = tempI64[0]),
(HEAP32[(buf + 84) >> 2] = tempI64[1]);
return 0;
},
doMsync: function (addr, stream, len, flags, offset) {
var buffer = HEAPU8.slice(addr, addr + len);
FS.msync(stream, buffer, offset, len, flags);
},
doMkdir: function (path, mode) {
// remove a trailing slash, if one - /a/b/ has basename of '', but
// we want to create b in the context of this function
path = PATH.normalize(path);
if (path[path.length - 1] === "/") path = path.substr(0, path.length - 1);
FS.mkdir(path, mode, 0);
return 0;
},
doMknod: function (path, mode, dev) {
// we don't want this in the JS API as it uses mknod to create all nodes.
switch (mode & 61440) {
case 32768:
case 8192:
case 24576:
case 4096:
case 49152:
break;
default:
return -28;
}
FS.mknod(path, mode, dev);
return 0;
},
doReadlink: function (path, buf, bufsize) {
if (bufsize <= 0) return -28;
var ret = FS.readlink(path);
var len = Math.min(bufsize, lengthBytesUTF8(ret));
var endChar = HEAP8[buf + len];
stringToUTF8(ret, buf, bufsize + 1);
// readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!)
// stringToUTF8() always appends a null byte, so restore the character under the null byte after the write.
HEAP8[buf + len] = endChar;
return len;
},
doAccess: function (path, amode) {
if (amode & ~7) {
// need a valid mode
return -28;
}
var node;
var lookup = FS.lookupPath(path, { follow: true });
node = lookup.node;
if (!node) {
return -44;
}
var perms = "";
if (amode & 4) perms += "r";
if (amode & 2) perms += "w";
if (amode & 1) perms += "x";
if (
perms /* otherwise, they've just passed F_OK */ &&
FS.nodePermissions(node, perms)
) {
return -2;
}
return 0;
},
doDup: function (path, flags, suggestFD) {
var suggest = FS.getStream(suggestFD);
if (suggest) FS.close(suggest);
return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
},
doReadv: function (stream, iov, iovcnt, offset) {
var ret = 0;
for (var i = 0; i < iovcnt; i++) {
var ptr = HEAP32[(iov + i * 8) >> 2];
var len = HEAP32[(iov + (i * 8 + 4)) >> 2];
var curr = FS.read(stream, HEAP8, ptr, len, offset);
if (curr < 0) return -1;
ret += curr;
if (curr < len) break; // nothing more to read
}
return ret;
},
doWritev: function (stream, iov, iovcnt, offset) {
var ret = 0;
for (var i = 0; i < iovcnt; i++) {
var ptr = HEAP32[(iov + i * 8) >> 2];
var len = HEAP32[(iov + (i * 8 + 4)) >> 2];
var curr = FS.write(stream, HEAP8, ptr, len, offset);
if (curr < 0) return -1;
ret += curr;
}
return ret;
},
varargs: undefined,
get: function () {
assert(SYSCALLS.varargs != undefined);
SYSCALLS.varargs += 4;
var ret = HEAP32[(SYSCALLS.varargs - 4) >> 2];
return ret;
},
getStr: function (ptr) {
var ret = UTF8ToString(ptr);
return ret;
},
getStreamFromFD: function (fd) {
var stream = FS.getStream(fd);
if (!stream) throw new FS.ErrnoError(8);
return stream;
},
get64: function (low, high) {
if (low >= 0) assert(high === 0);
else assert(high === -1);
return low;
},
};
function ___syscall221(fd, cmd, varargs) {
SYSCALLS.varargs = varargs;
try {
// fcntl64
var stream = SYSCALLS.getStreamFromFD(fd);
switch (cmd) {
case 0: {
var arg = SYSCALLS.get();
if (arg < 0) {
return -28;
}
var newStream;
newStream = FS.open(stream.path, stream.flags, 0, arg);
return newStream.fd;
}
case 1:
case 2:
return 0; // FD_CLOEXEC makes no sense for a single process.
case 3:
return stream.flags;
case 4: {
var arg = SYSCALLS.get();
stream.flags |= arg;
return 0;
}
case 12: /* case 12: Currently in musl F_GETLK64 has same value as F_GETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ {
var arg = SYSCALLS.get();
var offset = 0;
// We're always unlocked.
HEAP16[(arg + offset) >> 1] = 2;
return 0;
}
case 13:
case 14:
/* case 13: Currently in musl F_SETLK64 has same value as F_SETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
/* case 14: Currently in musl F_SETLKW64 has same value as F_SETLKW, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
return 0; // Pretend that the locking is successful.
case 16:
case 8:
return -28; // These are for sockets. We don't have them fully implemented yet.
case 9:
// musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves.
___setErrNo(28);
return -1;
default: {
return -28;
}
}
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall5(path, flags, varargs) {
SYSCALLS.varargs = varargs;
try {
// open
var pathname = SYSCALLS.getStr(path);
var mode = SYSCALLS.get();
var stream = FS.open(pathname, flags, mode);
return stream.fd;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall54(fd, op, varargs) {
SYSCALLS.varargs = varargs;
try {
// ioctl
var stream = SYSCALLS.getStreamFromFD(fd);
switch (op) {
case 21509:
case 21505: {
if (!stream.tty) return -59;
return 0;
}
case 21510:
case 21511:
case 21512:
case 21506:
case 21507:
case 21508: {
if (!stream.tty) return -59;
return 0; // no-op, not actually adjusting terminal settings
}
case 21519: {
if (!stream.tty) return -59;
var argp = SYSCALLS.get();
HEAP32[argp >> 2] = 0;
return 0;
}
case 21520: {
if (!stream.tty) return -59;
return -28; // not supported
}
case 21531: {
var argp = SYSCALLS.get();
return FS.ioctl(stream, op, argp);
}
case 21523: {
// TODO: in theory we should write to the winsize struct that gets
// passed in, but for now musl doesn't read anything on it
if (!stream.tty) return -59;
return 0;
}
case 21524: {
// TODO: technically, this ioctl call should change the window size.
// but, since emscripten doesn't have any concept of a terminal window
// yet, we'll just silently throw it away as we do TIOCGWINSZ
if (!stream.tty) return -59;
return 0;
}
default:
abort("bad ioctl syscall " + op);
}
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function _abort() {
abort();
}
function _atexit(func, arg) {
warnOnce(
"atexit() called, but EXIT_RUNTIME is not set, so atexits() will not be called. set EXIT_RUNTIME to 1 (see the FAQ)"
);
__ATEXIT__.unshift({ func: func, arg: arg });
}
var _emscripten_get_now;
if (ENVIRONMENT_IS_NODE) {
_emscripten_get_now = function () {
var t = process["hrtime"]();
return t[0] * 1e3 + t[1] / 1e6;
};
} else if (typeof dateNow !== "undefined") {
_emscripten_get_now = dateNow;
} else
_emscripten_get_now = function () {
return performance.now();
};
var _emscripten_get_now_is_monotonic = true;
function _clock_gettime(clk_id, tp) {
// int clock_gettime(clockid_t clk_id, struct timespec *tp);
var now;
if (clk_id === 0) {
now = Date.now();
} else if (
(clk_id === 1 || clk_id === 4) &&
_emscripten_get_now_is_monotonic
) {
now = _emscripten_get_now();
} else {
___setErrNo(28);
return -1;
}
HEAP32[tp >> 2] = (now / 1000) | 0; // seconds
HEAP32[(tp + 4) >> 2] = ((now % 1000) * 1000 * 1000) | 0; // nanoseconds
return 0;
}
function _dlclose(handle) {
abort(
"To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking"
);
}
function _dlerror() {
abort(
"To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking"
);
}
function _dlsym(handle, symbol) {
abort(
"To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking"
);
}
function _emscripten_set_main_loop_timing(mode, value) {
Browser.mainLoop.timingMode = mode;
Browser.mainLoop.timingValue = value;
if (!Browser.mainLoop.func) {
console.error(
"emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up."
);
return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
}
if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
Browser.mainLoop.scheduler =
function Browser_mainLoop_scheduler_setTimeout() {
var timeUntilNextTick =
Math.max(
0,
Browser.mainLoop.tickStartTime + value - _emscripten_get_now()
) | 0;
setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
};
Browser.mainLoop.method = "timeout";
} else if (mode == 1 /*EM_TIMING_RAF*/) {
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
Browser.requestAnimationFrame(Browser.mainLoop.runner);
};
Browser.mainLoop.method = "rAF";
} else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
if (typeof setImmediate === "undefined") {
// Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
var setImmediates = [];
var emscriptenMainLoopMessageId = "setimmediate";
var Browser_setImmediate_messageHandler = function (event) {
// When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events,
// so check for both cases.
if (
event.data === emscriptenMainLoopMessageId ||
event.data.target === emscriptenMainLoopMessageId
) {
event.stopPropagation();
setImmediates.shift()();
}
};
addEventListener("message", Browser_setImmediate_messageHandler, true);
setImmediate = /** @type{function(function(): ?, ...?): number} */ (
function Browser_emulated_setImmediate(func) {
setImmediates.push(func);
if (ENVIRONMENT_IS_WORKER) {
if (Module["setImmediates"] === undefined)
Module["setImmediates"] = [];
Module["setImmediates"].push(func);
postMessage({ target: emscriptenMainLoopMessageId }); // In --proxy-to-worker, route the message via proxyClient.js
} else postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
}
);
}
Browser.mainLoop.scheduler =
function Browser_mainLoop_scheduler_setImmediate() {
setImmediate(Browser.mainLoop.runner);
};
Browser.mainLoop.method = "immediate";
}
return 0;
} /** @param {number|boolean=} noSetTiming */
function _emscripten_set_main_loop(
func,
fps,
simulateInfiniteLoop,
arg,
noSetTiming
) {
noExitRuntime = true;
assert(
!Browser.mainLoop.func,
"emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters."
);
Browser.mainLoop.func = func;
Browser.mainLoop.arg = arg;
var browserIterationFunc;
if (typeof arg !== "undefined") {
browserIterationFunc = function () {
Module["dynCall_vi"](func, arg);
};
} else {
browserIterationFunc = function () {
Module["dynCall_v"](func);
};
}
var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
Browser.mainLoop.runner = function Browser_mainLoop_runner() {
if (ABORT) return;
if (Browser.mainLoop.queue.length > 0) {
var start = Date.now();
var blocker = Browser.mainLoop.queue.shift();
blocker.func(blocker.arg);
if (Browser.mainLoop.remainingBlockers) {
var remaining = Browser.mainLoop.remainingBlockers;
var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining);
if (blocker.counted) {
Browser.mainLoop.remainingBlockers = next;
} else {
// not counted, but move the progress along a tiny bit
next = next + 0.5; // do not steal all the next one's progress
Browser.mainLoop.remainingBlockers = (8 * remaining + next) / 9;
}
}
console.log(
'main loop blocker "' +
blocker.name +
'" took ' +
(Date.now() - start) +
" ms"
); //, left: ' + Browser.mainLoop.remainingBlockers);
Browser.mainLoop.updateStatus();
// catches pause/resume main loop from blocker execution
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
setTimeout(Browser.mainLoop.runner, 0);
return;
}
// catch pauses from non-main loop sources
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
// Implement very basic swap interval control
Browser.mainLoop.currentFrameNumber =
(Browser.mainLoop.currentFrameNumber + 1) | 0;
if (
Browser.mainLoop.timingMode == 1 /*EM_TIMING_RAF*/ &&
Browser.mainLoop.timingValue > 1 &&
Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0
) {
// Not the scheduled time to render this frame - skip.
Browser.mainLoop.scheduler();
return;
} else if (Browser.mainLoop.timingMode == 0 /*EM_TIMING_SETTIMEOUT*/) {
Browser.mainLoop.tickStartTime = _emscripten_get_now();
}
// Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
// VBO double-buffering and reduce GPU stalls.
if (Browser.mainLoop.method === "timeout" && Module.ctx) {
warnOnce(
"Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!"
);
Browser.mainLoop.method = ""; // just warn once per call to set main loop
}
Browser.mainLoop.runIter(browserIterationFunc);
checkStackCookie();
// catch pauses from the main loop itself
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
// Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
// to queue the newest produced audio samples.
// TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
// do not need to be hardcoded into this function, but can be more generic.
if (typeof SDL === "object" && SDL.audio && SDL.audio.queueNewAudioData)
SDL.audio.queueNewAudioData();
Browser.mainLoop.scheduler();
};
if (!noSetTiming) {
if (fps && fps > 0)
_emscripten_set_main_loop_timing(
0 /*EM_TIMING_SETTIMEOUT*/,
1000.0 / fps
);
else _emscripten_set_main_loop_timing(1 /*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
Browser.mainLoop.scheduler();
}
if (simulateInfiniteLoop) {
throw "unwind";
}
}
var Browser = {
mainLoop: {
scheduler: null,
method: "",
currentlyRunningMainloop: 0,
func: null,
arg: 0,
timingMode: 0,
timingValue: 0,
currentFrameNumber: 0,
queue: [],
pause: function () {
Browser.mainLoop.scheduler = null;
Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
},
resume: function () {
Browser.mainLoop.currentlyRunningMainloop++;
var timingMode = Browser.mainLoop.timingMode;
var timingValue = Browser.mainLoop.timingValue;
var func = Browser.mainLoop.func;
Browser.mainLoop.func = null;
_emscripten_set_main_loop(
func,
0,
false,
Browser.mainLoop.arg,
true /* do not set timing and call scheduler, we will do it on the next lines */
);
_emscripten_set_main_loop_timing(timingMode, timingValue);
Browser.mainLoop.scheduler();
},
updateStatus: function () {
if (Module["setStatus"]) {
var message = Module["statusMessage"] || "Please wait...";
var remaining = Browser.mainLoop.remainingBlockers;
var expected = Browser.mainLoop.expectedBlockers;
if (remaining) {
if (remaining < expected) {
Module["setStatus"](
message + " (" + (expected - remaining) + "/" + expected + ")"
);
} else {
Module["setStatus"](message);
}
} else {
Module["setStatus"]("");
}
}
},
runIter: function (func) {
if (ABORT) return;
if (Module["preMainLoop"]) {
var preRet = Module["preMainLoop"]();
if (preRet === false) {
return; // |return false| skips a frame
}
}
try {
func();
} catch (e) {
if (e instanceof ExitStatus) {
return;
} else {
if (e && typeof e === "object" && e.stack)
err("exception thrown: " + [e, e.stack]);
throw e;
}
}
if (Module["postMainLoop"]) Module["postMainLoop"]();
},
},
isFullscreen: false,
pointerLock: false,
moduleContextCreatedCallbacks: [],
workers: [],
init: function () {
if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
if (Browser.initted) return;
Browser.initted = true;
try {
new Blob();
Browser.hasBlobConstructor = true;
} catch (e) {
Browser.hasBlobConstructor = false;
console.log(
"warning: no blob constructor, cannot create blobs with mimetypes"
);
}
Browser.BlobBuilder =
typeof MozBlobBuilder != "undefined"
? MozBlobBuilder
: typeof WebKitBlobBuilder != "undefined"
? WebKitBlobBuilder
: !Browser.hasBlobConstructor
? console.log("warning: no BlobBuilder")
: null;
Browser.URLObject =
typeof window != "undefined"
? window.URL
? window.URL
: window.webkitURL
: undefined;
if (!Module.noImageDecoding && typeof Browser.URLObject === "undefined") {
console.log(
"warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."
);
Module.noImageDecoding = true;
}
// Support for plugins that can process preloaded files. You can add more of these to
// your app by creating and appending to Module.preloadPlugins.
//
// Each plugin is asked if it can handle a file based on the file's name. If it can,
// it is given the file's raw data. When it is done, it calls a callback with the file's
// (possibly modified) data. For example, a plugin might decompress a file, or it
// might create some side data structure for use later (like an Image element, etc.).
var imagePlugin = {};
imagePlugin["canHandle"] = function imagePlugin_canHandle(name) {
return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
};
imagePlugin["handle"] = function imagePlugin_handle(
byteArray,
name,
onload,
onerror
) {
var b = null;
if (Browser.hasBlobConstructor) {
try {
b = new Blob([byteArray], { type: Browser.getMimetype(name) });
if (b.size !== byteArray.length) {
// Safari bug #118630
// Safari's Blob can only take an ArrayBuffer
b = new Blob([new Uint8Array(byteArray).buffer], {
type: Browser.getMimetype(name),
});
}
} catch (e) {
warnOnce(
"Blob constructor present but fails: " +
e +
"; falling back to blob builder"
);
}
}
if (!b) {
var bb = new Browser.BlobBuilder();
bb.append(new Uint8Array(byteArray).buffer); // we need to pass a buffer, and must copy the array to get the right data range
b = bb.getBlob();
}
var url = Browser.URLObject.createObjectURL(b);
assert(
typeof url == "string",
"createObjectURL must return a url as a string"
);
var img = new Image();
img.onload = function img_onload() {
assert(img.complete, "Image " + name + " could not be decoded");
var canvas = document.createElement("canvas");
canvas.width = img.width;
canvas.height = img.height;
var ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
Module["preloadedImages"][name] = canvas;
Browser.URLObject.revokeObjectURL(url);
if (onload) onload(byteArray);
};
img.onerror = function img_onerror(event) {
console.log("Image " + url + " could not be decoded");
if (onerror) onerror();
};
img.src = url;
};
Module["preloadPlugins"].push(imagePlugin);
var audioPlugin = {};
audioPlugin["canHandle"] = function audioPlugin_canHandle(name) {
return (
!Module.noAudioDecoding &&
name.substr(-4) in { ".ogg": 1, ".wav": 1, ".mp3": 1 }
);
};
audioPlugin["handle"] = function audioPlugin_handle(
byteArray,
name,
onload,
onerror
) {
var done = false;
function finish(audio) {
if (done) return;
done = true;
Module["preloadedAudios"][name] = audio;
if (onload) onload(byteArray);
}
function fail() {
if (done) return;
done = true;
Module["preloadedAudios"][name] = new Audio(); // empty shim
if (onerror) onerror();
}
if (Browser.hasBlobConstructor) {
try {
var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
} catch (e) {
return fail();
}
var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
assert(
typeof url == "string",
"createObjectURL must return a url as a string"
);
var audio = new Audio();
audio.addEventListener(
"canplaythrough",
function () {
finish(audio);
},
false
); // use addEventListener due to chromium bug 124926
audio.onerror = function audio_onerror(event) {
if (done) return;
console.log(
"warning: browser could not fully decode audio " +
name +
", trying slower base64 approach"
);
function encode64(data) {
var BASE =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var PAD = "=";
var ret = "";
var leftchar = 0;
var leftbits = 0;
for (var i = 0; i < data.length; i++) {
leftchar = (leftchar << 8) | data[i];
leftbits += 8;
while (leftbits >= 6) {
var curr = (leftchar >> (leftbits - 6)) & 0x3f;
leftbits -= 6;
ret += BASE[curr];
}
}
if (leftbits == 2) {
ret += BASE[(leftchar & 3) << 4];
ret += PAD + PAD;
} else if (leftbits == 4) {
ret += BASE[(leftchar & 0xf) << 2];
ret += PAD;
}
return ret;
}
audio.src =
"data:audio/x-" +
name.substr(-3) +
";base64," +
encode64(byteArray);
finish(audio); // we don't wait for confirmation this worked - but it's worth trying
};
audio.src = url;
// workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
Browser.safeSetTimeout(function () {
finish(audio); // try to use it even though it is not necessarily ready to play
}, 10000);
} else {
return fail();
}
};
Module["preloadPlugins"].push(audioPlugin);
// Canvas event setup
function pointerLockChange() {
Browser.pointerLock =
document["pointerLockElement"] === Module["canvas"] ||
document["mozPointerLockElement"] === Module["canvas"] ||
document["webkitPointerLockElement"] === Module["canvas"] ||
document["msPointerLockElement"] === Module["canvas"];
}
var canvas = Module["canvas"];
if (canvas) {
// forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
// Module['forcedAspectRatio'] = 4 / 3;
canvas.requestPointerLock =
canvas["requestPointerLock"] ||
canvas["mozRequestPointerLock"] ||
canvas["webkitRequestPointerLock"] ||
canvas["msRequestPointerLock"] ||
function () {};
canvas.exitPointerLock =
document["exitPointerLock"] ||
document["mozExitPointerLock"] ||
document["webkitExitPointerLock"] ||
document["msExitPointerLock"] ||
function () {}; // no-op if function does not exist
canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
document.addEventListener("pointerlockchange", pointerLockChange, false);
document.addEventListener(
"mozpointerlockchange",
pointerLockChange,
false
);
document.addEventListener(
"webkitpointerlockchange",
pointerLockChange,
false
);
document.addEventListener(
"mspointerlockchange",
pointerLockChange,
false
);
if (Module["elementPointerLock"]) {
canvas.addEventListener(
"click",
function (ev) {
if (!Browser.pointerLock && Module["canvas"].requestPointerLock) {
Module["canvas"].requestPointerLock();
ev.preventDefault();
}
},
false
);
}
}
},
createContext: function (
canvas,
useWebGL,
setInModule,
webGLContextAttributes
) {
if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
var ctx;
var contextHandle;
if (useWebGL) {
// For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
var contextAttributes = {
antialias: false,
alpha: false,
majorVersion: 1,
};
if (webGLContextAttributes) {
for (var attribute in webGLContextAttributes) {
contextAttributes[attribute] = webGLContextAttributes[attribute];
}
}
// This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not
// actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function
// Browser.createContext() should not even be emitted.
if (typeof GL !== "undefined") {
contextHandle = GL.createContext(canvas, contextAttributes);
if (contextHandle) {
ctx = GL.getContext(contextHandle).GLctx;
}
}
} else {
ctx = canvas.getContext("2d");
}
if (!ctx) return null;
if (setInModule) {
if (!useWebGL)
assert(
typeof GLctx === "undefined",
"cannot set in module if GLctx is used, but we are a non-GL context that would replace it"
);
Module.ctx = ctx;
if (useWebGL) GL.makeContextCurrent(contextHandle);
Module.useWebGL = useWebGL;
Browser.moduleContextCreatedCallbacks.forEach(function (callback) {
callback();
});
Browser.init();
}
return ctx;
},
destroyContext: function (canvas, useWebGL, setInModule) {},
fullscreenHandlersInstalled: false,
lockPointer: undefined,
resizeCanvas: undefined,
requestFullscreen: function (lockPointer, resizeCanvas) {
Browser.lockPointer = lockPointer;
Browser.resizeCanvas = resizeCanvas;
if (typeof Browser.lockPointer === "undefined") Browser.lockPointer = true;
if (typeof Browser.resizeCanvas === "undefined")
Browser.resizeCanvas = false;
var canvas = Module["canvas"];
function fullscreenChange() {
Browser.isFullscreen = false;
var canvasContainer = canvas.parentNode;
if (
(document["fullscreenElement"] ||
document["mozFullScreenElement"] ||
document["msFullscreenElement"] ||
document["webkitFullscreenElement"] ||
document["webkitCurrentFullScreenElement"]) === canvasContainer
) {
canvas.exitFullscreen = Browser.exitFullscreen;
if (Browser.lockPointer) canvas.requestPointerLock();
Browser.isFullscreen = true;
if (Browser.resizeCanvas) {
Browser.setFullscreenCanvasSize();
} else {
Browser.updateCanvasDimensions(canvas);
}
} else {
// remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
canvasContainer.parentNode.removeChild(canvasContainer);
if (Browser.resizeCanvas) {
Browser.setWindowedCanvasSize();
} else {
Browser.updateCanvasDimensions(canvas);
}
}
if (Module["onFullScreen"]) Module["onFullScreen"](Browser.isFullscreen);
if (Module["onFullscreen"]) Module["onFullscreen"](Browser.isFullscreen);
}
if (!Browser.fullscreenHandlersInstalled) {
Browser.fullscreenHandlersInstalled = true;
document.addEventListener("fullscreenchange", fullscreenChange, false);
document.addEventListener("mozfullscreenchange", fullscreenChange, false);
document.addEventListener(
"webkitfullscreenchange",
fullscreenChange,
false
);
document.addEventListener("MSFullscreenChange", fullscreenChange, false);
}
// create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
var canvasContainer = document.createElement("div");
canvas.parentNode.insertBefore(canvasContainer, canvas);
canvasContainer.appendChild(canvas);
// use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
canvasContainer.requestFullscreen =
canvasContainer["requestFullscreen"] ||
canvasContainer["mozRequestFullScreen"] ||
canvasContainer["msRequestFullscreen"] ||
(canvasContainer["webkitRequestFullscreen"]
? function () {
canvasContainer["webkitRequestFullscreen"](
Element["ALLOW_KEYBOARD_INPUT"]
);
}
: null) ||
(canvasContainer["webkitRequestFullScreen"]
? function () {
canvasContainer["webkitRequestFullScreen"](
Element["ALLOW_KEYBOARD_INPUT"]
);
}
: null);
canvasContainer.requestFullscreen();
},
requestFullScreen: function () {
abort(
"Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)"
);
},
exitFullscreen: function () {
// This is workaround for chrome. Trying to exit from fullscreen
// not in fullscreen state will cause "TypeError: Document not active"
// in chrome. See https://github.com/emscripten-core/emscripten/pull/8236
if (!Browser.isFullscreen) {
return false;
}
var CFS =
document["exitFullscreen"] ||
document["cancelFullScreen"] ||
document["mozCancelFullScreen"] ||
document["msExitFullscreen"] ||
document["webkitCancelFullScreen"] ||
function () {};
CFS.apply(document, []);
return true;
},
nextRAF: 0,
fakeRequestAnimationFrame: function (func) {
// try to keep 60fps between calls to here
var now = Date.now();
if (Browser.nextRAF === 0) {
Browser.nextRAF = now + 1000 / 60;
} else {
while (now + 2 >= Browser.nextRAF) {
// fudge a little, to avoid timer jitter causing us to do lots of delay:0
Browser.nextRAF += 1000 / 60;
}
}
var delay = Math.max(Browser.nextRAF - now, 0);
setTimeout(func, delay);
},
requestAnimationFrame: function (func) {
if (typeof requestAnimationFrame === "function") {
requestAnimationFrame(func);
return;
}
var RAF = Browser.fakeRequestAnimationFrame;
RAF(func);
},
safeCallback: function (func) {
return function () {
if (!ABORT) return func.apply(null, arguments);
};
},
allowAsyncCallbacks: true,
queuedAsyncCallbacks: [],
pauseAsyncCallbacks: function () {
Browser.allowAsyncCallbacks = false;
},
resumeAsyncCallbacks: function () {
// marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
Browser.allowAsyncCallbacks = true;
if (Browser.queuedAsyncCallbacks.length > 0) {
var callbacks = Browser.queuedAsyncCallbacks;
Browser.queuedAsyncCallbacks = [];
callbacks.forEach(function (func) {
func();
});
}
},
safeRequestAnimationFrame: function (func) {
return Browser.requestAnimationFrame(function () {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
} else {
Browser.queuedAsyncCallbacks.push(func);
}
});
},
safeSetTimeout: function (func, timeout) {
noExitRuntime = true;
return setTimeout(function () {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
} else {
Browser.queuedAsyncCallbacks.push(func);
}
}, timeout);
},
safeSetInterval: function (func, timeout) {
noExitRuntime = true;
return setInterval(function () {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
} // drop it on the floor otherwise, next interval will kick in
}, timeout);
},
getMimetype: function (name) {
return {
jpg: "image/jpeg",
jpeg: "image/jpeg",
png: "image/png",
bmp: "image/bmp",
ogg: "audio/ogg",
wav: "audio/wav",
mp3: "audio/mpeg",
}[name.substr(name.lastIndexOf(".") + 1)];
},
getUserMedia: function (func) {
if (!window.getUserMedia) {
window.getUserMedia =
navigator["getUserMedia"] || navigator["mozGetUserMedia"];
}
window.getUserMedia(func);
},
getMovementX: function (event) {
return (
event["movementX"] ||
event["mozMovementX"] ||
event["webkitMovementX"] ||
0
);
},
getMovementY: function (event) {
return (
event["movementY"] ||
event["mozMovementY"] ||
event["webkitMovementY"] ||
0
);
},
getMouseWheelDelta: function (event) {
var delta = 0;
switch (event.type) {
case "DOMMouseScroll":
// 3 lines make up a step
delta = event.detail / 3;
break;
case "mousewheel":
// 120 units make up a step
delta = event.wheelDelta / 120;
break;
case "wheel":
delta = event.deltaY;
switch (event.deltaMode) {
case 0:
// DOM_DELTA_PIXEL: 100 pixels make up a step
delta /= 100;
break;
case 1:
// DOM_DELTA_LINE: 3 lines make up a step
delta /= 3;
break;
case 2:
// DOM_DELTA_PAGE: A page makes up 80 steps
delta *= 80;
break;
default:
throw "unrecognized mouse wheel delta mode: " + event.deltaMode;
}
break;
default:
throw "unrecognized mouse wheel event: " + event.type;
}
return delta;
},
mouseX: 0,
mouseY: 0,
mouseMovementX: 0,
mouseMovementY: 0,
touches: {},
lastTouches: {},
calculateMouseEvent: function (event) {
// event should be mousemove, mousedown or mouseup
if (Browser.pointerLock) {
// When the pointer is locked, calculate the coordinates
// based on the movement of the mouse.
// Workaround for Firefox bug 764498
if (event.type != "mousemove" && "mozMovementX" in event) {
Browser.mouseMovementX = Browser.mouseMovementY = 0;
} else {
Browser.mouseMovementX = Browser.getMovementX(event);
Browser.mouseMovementY = Browser.getMovementY(event);
}
// check if SDL is available
if (typeof SDL != "undefined") {
Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
} else {
// just add the mouse delta to the current absolut mouse position
// FIXME: ideally this should be clamped against the canvas size and zero
Browser.mouseX += Browser.mouseMovementX;
Browser.mouseY += Browser.mouseMovementY;
}
} else {
// Otherwise, calculate the movement based on the changes
// in the coordinates.
var rect = Module["canvas"].getBoundingClientRect();
var cw = Module["canvas"].width;
var ch = Module["canvas"].height;
// Neither .scrollX or .pageXOffset are defined in a spec, but
// we prefer .scrollX because it is currently in a spec draft.
// (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
var scrollX =
typeof window.scrollX !== "undefined"
? window.scrollX
: window.pageXOffset;
var scrollY =
typeof window.scrollY !== "undefined"
? window.scrollY
: window.pageYOffset;
// If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
// and we have no viable fallback.
assert(
typeof scrollX !== "undefined" && typeof scrollY !== "undefined",
"Unable to retrieve scroll position, mouse positions likely broken."
);
if (
event.type === "touchstart" ||
event.type === "touchend" ||
event.type === "touchmove"
) {
var touch = event.touch;
if (touch === undefined) {
return; // the "touch" property is only defined in SDL
}
var adjustedX = touch.pageX - (scrollX + rect.left);
var adjustedY = touch.pageY - (scrollY + rect.top);
adjustedX = adjustedX * (cw / rect.width);
adjustedY = adjustedY * (ch / rect.height);
var coords = { x: adjustedX, y: adjustedY };
if (event.type === "touchstart") {
Browser.lastTouches[touch.identifier] = coords;
Browser.touches[touch.identifier] = coords;
} else if (event.type === "touchend" || event.type === "touchmove") {
var last = Browser.touches[touch.identifier];
if (!last) last = coords;
Browser.lastTouches[touch.identifier] = last;
Browser.touches[touch.identifier] = coords;
}
return;
}
var x = event.pageX - (scrollX + rect.left);
var y = event.pageY - (scrollY + rect.top);
// the canvas might be CSS-scaled compared to its backbuffer;
// SDL-using content will want mouse coordinates in terms
// of backbuffer units.
x = x * (cw / rect.width);
y = y * (ch / rect.height);
Browser.mouseMovementX = x - Browser.mouseX;
Browser.mouseMovementY = y - Browser.mouseY;
Browser.mouseX = x;
Browser.mouseY = y;
}
},
asyncLoad: function (url, onload, onerror, noRunDep) {
var dep = !noRunDep ? getUniqueRunDependency("al " + url) : "";
readAsync(
url,
function (arrayBuffer) {
assert(
arrayBuffer,
'Loading data file "' + url + '" failed (no arrayBuffer).'
);
onload(new Uint8Array(arrayBuffer));
if (dep) removeRunDependency(dep);
},
function (event) {
if (onerror) {
onerror();
} else {
throw 'Loading data file "' + url + '" failed.';
}
}
);
if (dep) addRunDependency(dep);
},
resizeListeners: [],
updateResizeListeners: function () {
var canvas = Module["canvas"];
Browser.resizeListeners.forEach(function (listener) {
listener(canvas.width, canvas.height);
});
},
setCanvasSize: function (width, height, noUpdates) {
var canvas = Module["canvas"];
Browser.updateCanvasDimensions(canvas, width, height);
if (!noUpdates) Browser.updateResizeListeners();
},
windowedWidth: 0,
windowedHeight: 0,
setFullscreenCanvasSize: function () {
// check if SDL is available
if (typeof SDL != "undefined") {
var flags = HEAPU32[SDL.screen >> 2];
flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
HEAP32[SDL.screen >> 2] = flags;
}
Browser.updateCanvasDimensions(Module["canvas"]);
Browser.updateResizeListeners();
},
setWindowedCanvasSize: function () {
// check if SDL is available
if (typeof SDL != "undefined") {
var flags = HEAPU32[SDL.screen >> 2];
flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
HEAP32[SDL.screen >> 2] = flags;
}
Browser.updateCanvasDimensions(Module["canvas"]);
Browser.updateResizeListeners();
},
updateCanvasDimensions: function (canvas, wNative, hNative) {
if (wNative && hNative) {
canvas.widthNative = wNative;
canvas.heightNative = hNative;
} else {
wNative = canvas.widthNative;
hNative = canvas.heightNative;
}
var w = wNative;
var h = hNative;
if (Module["forcedAspectRatio"] && Module["forcedAspectRatio"] > 0) {
if (w / h < Module["forcedAspectRatio"]) {
w = Math.round(h * Module["forcedAspectRatio"]);
} else {
h = Math.round(w / Module["forcedAspectRatio"]);
}
}
if (
(document["fullscreenElement"] ||
document["mozFullScreenElement"] ||
document["msFullscreenElement"] ||
document["webkitFullscreenElement"] ||
document["webkitCurrentFullScreenElement"]) === canvas.parentNode &&
typeof screen != "undefined"
) {
var factor = Math.min(screen.width / w, screen.height / h);
w = Math.round(w * factor);
h = Math.round(h * factor);
}
if (Browser.resizeCanvas) {
if (canvas.width != w) canvas.width = w;
if (canvas.height != h) canvas.height = h;
if (typeof canvas.style != "undefined") {
canvas.style.removeProperty("width");
canvas.style.removeProperty("height");
}
} else {
if (canvas.width != wNative) canvas.width = wNative;
if (canvas.height != hNative) canvas.height = hNative;
if (typeof canvas.style != "undefined") {
if (w != wNative || h != hNative) {
canvas.style.setProperty("width", w + "px", "important");
canvas.style.setProperty("height", h + "px", "important");
} else {
canvas.style.removeProperty("width");
canvas.style.removeProperty("height");
}
}
}
},
wgetRequests: {},
nextWgetRequestHandle: 0,
getNextWgetRequestHandle: function () {
var handle = Browser.nextWgetRequestHandle;
Browser.nextWgetRequestHandle++;
return handle;
},
};
var EGL = {
errorCode: 12288,
defaultDisplayInitialized: false,
currentContext: 0,
currentReadSurface: 0,
currentDrawSurface: 0,
contextAttributes: {
alpha: false,
depth: false,
stencil: false,
antialias: false,
},
stringCache: {},
setErrorCode: function (code) {
EGL.errorCode = code;
},
chooseConfig: function (
display,
attribList,
config,
config_size,
numConfigs
) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
if (attribList) {
// read attribList if it is non-null
for (;;) {
var param = HEAP32[attribList >> 2];
if (param == 0x3021 /*EGL_ALPHA_SIZE*/) {
var alphaSize = HEAP32[(attribList + 4) >> 2];
EGL.contextAttributes.alpha = alphaSize > 0;
} else if (param == 0x3025 /*EGL_DEPTH_SIZE*/) {
var depthSize = HEAP32[(attribList + 4) >> 2];
EGL.contextAttributes.depth = depthSize > 0;
} else if (param == 0x3026 /*EGL_STENCIL_SIZE*/) {
var stencilSize = HEAP32[(attribList + 4) >> 2];
EGL.contextAttributes.stencil = stencilSize > 0;
} else if (param == 0x3031 /*EGL_SAMPLES*/) {
var samples = HEAP32[(attribList + 4) >> 2];
EGL.contextAttributes.antialias = samples > 0;
} else if (param == 0x3032 /*EGL_SAMPLE_BUFFERS*/) {
var samples = HEAP32[(attribList + 4) >> 2];
EGL.contextAttributes.antialias = samples == 1;
} else if (param == 0x3100 /*EGL_CONTEXT_PRIORITY_LEVEL_IMG*/) {
var requestedPriority = HEAP32[(attribList + 4) >> 2];
EGL.contextAttributes.lowLatency =
requestedPriority != 0x3103 /*EGL_CONTEXT_PRIORITY_LOW_IMG*/;
} else if (param == 0x3038 /*EGL_NONE*/) {
break;
}
attribList += 8;
}
}
if ((!config || !config_size) && !numConfigs) {
EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */);
return 0;
}
if (numConfigs) {
HEAP32[numConfigs >> 2] = 1; // Total number of supported configs: 1.
}
if (config && config_size > 0) {
HEAP32[config >> 2] = 62002;
}
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
},
};
function _eglBindAPI(api) {
if (api == 0x30a0 /* EGL_OPENGL_ES_API */) {
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
} else {
// if (api == 0x30A1 /* EGL_OPENVG_API */ || api == 0x30A2 /* EGL_OPENGL_API */) {
EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */);
return 0;
}
}
function _eglChooseConfig(
display,
attrib_list,
configs,
config_size,
numConfigs
) {
return EGL.chooseConfig(
display,
attrib_list,
configs,
config_size,
numConfigs
);
}
function __webgl_acquireInstancedArraysExtension(ctx) {
// Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2.
var ext = ctx.getExtension("ANGLE_instanced_arrays");
if (ext) {
ctx["vertexAttribDivisor"] = function (index, divisor) {
ext["vertexAttribDivisorANGLE"](index, divisor);
};
ctx["drawArraysInstanced"] = function (mode, first, count, primcount) {
ext["drawArraysInstancedANGLE"](mode, first, count, primcount);
};
ctx["drawElementsInstanced"] = function (
mode,
count,
type,
indices,
primcount
) {
ext["drawElementsInstancedANGLE"](mode, count, type, indices, primcount);
};
}
}
function __webgl_acquireVertexArrayObjectExtension(ctx) {
// Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2.
var ext = ctx.getExtension("OES_vertex_array_object");
if (ext) {
ctx["createVertexArray"] = function () {
return ext["createVertexArrayOES"]();
};
ctx["deleteVertexArray"] = function (vao) {
ext["deleteVertexArrayOES"](vao);
};
ctx["bindVertexArray"] = function (vao) {
ext["bindVertexArrayOES"](vao);
};
ctx["isVertexArray"] = function (vao) {
return ext["isVertexArrayOES"](vao);
};
}
}
function __webgl_acquireDrawBuffersExtension(ctx) {
// Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2.
var ext = ctx.getExtension("WEBGL_draw_buffers");
if (ext) {
ctx["drawBuffers"] = function (n, bufs) {
ext["drawBuffersWEBGL"](n, bufs);
};
}
}
var GL = {
counter: 1,
lastError: 0,
buffers: [],
mappedBuffers: {},
programs: [],
framebuffers: [],
renderbuffers: [],
textures: [],
uniforms: [],
shaders: [],
vaos: [],
contexts: {},
currentContext: null,
offscreenCanvases: {},
timerQueriesEXT: [],
programInfos: {},
stringCache: {},
unpackAlignment: 4,
init: function () {
var miniTempFloatBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
GL.miniTempBufferFloatViews[i] = miniTempFloatBuffer.subarray(0, i + 1);
}
var miniTempIntBuffer = new Int32Array(GL.MINI_TEMP_BUFFER_SIZE);
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
GL.miniTempBufferIntViews[i] = miniTempIntBuffer.subarray(0, i + 1);
}
},
recordError: function recordError(errorCode) {
if (!GL.lastError) {
GL.lastError = errorCode;
}
},
getNewId: function (table) {
var ret = GL.counter++;
for (var i = table.length; i < ret; i++) {
table[i] = null;
}
return ret;
},
MINI_TEMP_BUFFER_SIZE: 256,
miniTempBufferFloatViews: [0],
miniTempBufferIntViews: [0],
getSource: function (shader, count, string, length) {
var source = "";
for (var i = 0; i < count; ++i) {
var len = length ? HEAP32[(length + i * 4) >> 2] : -1;
source += UTF8ToString(
HEAP32[(string + i * 4) >> 2],
len < 0 ? undefined : len
);
}
return source;
},
createContext: function (canvas, webGLContextAttributes) {
var ctx = canvas.getContext("webgl", webGLContextAttributes);
// https://caniuse.com/#feat=webgl
if (!ctx) return 0;
var handle = GL.registerContext(ctx, webGLContextAttributes);
return handle;
},
registerContext: function (ctx, webGLContextAttributes) {
var handle = _malloc(8); // Make space on the heap to store GL context attributes that need to be accessible as shared between threads.
var context = {
handle: handle,
attributes: webGLContextAttributes,
version: webGLContextAttributes.majorVersion,
GLctx: ctx,
};
// Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
if (ctx.canvas) ctx.canvas.GLctxObject = context;
GL.contexts[handle] = context;
if (
typeof webGLContextAttributes.enableExtensionsByDefault === "undefined" ||
webGLContextAttributes.enableExtensionsByDefault
) {
GL.initExtensions(context);
}
return handle;
},
makeContextCurrent: function (contextHandle) {
GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object.
Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object.
return !(contextHandle && !GLctx);
},
getContext: function (contextHandle) {
return GL.contexts[contextHandle];
},
deleteContext: function (contextHandle) {
if (GL.currentContext === GL.contexts[contextHandle])
GL.currentContext = null;
if (typeof JSEvents === "object")
JSEvents.removeAllHandlersOnTarget(
GL.contexts[contextHandle].GLctx.canvas
); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas)
GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
_free(GL.contexts[contextHandle].handle);
GL.contexts[contextHandle] = null;
},
initExtensions: function (context) {
// If this function is called without a specific context object, init the extensions of the currently active context.
if (!context) context = GL.currentContext;
if (context.initExtensionsDone) return;
context.initExtensionsDone = true;
var GLctx = context.GLctx;
// Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
if (context.version < 2) {
__webgl_acquireInstancedArraysExtension(GLctx);
__webgl_acquireVertexArrayObjectExtension(GLctx);
__webgl_acquireDrawBuffersExtension(GLctx);
}
GLctx.disjointTimerQueryExt = GLctx.getExtension(
"EXT_disjoint_timer_query"
);
// These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
// should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
// As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
// here, as long as they don't produce a performance impact for users that might not be using those extensions.
// E.g. debugging-related extensions should probably be off by default.
var automaticallyEnabledExtensions = [
// Khronos ratified WebGL extensions ordered by number (no debug extensions):
"OES_texture_float",
"OES_texture_half_float",
"OES_standard_derivatives",
"OES_vertex_array_object",
"WEBGL_compressed_texture_s3tc",
"WEBGL_depth_texture",
"OES_element_index_uint",
"EXT_texture_filter_anisotropic",
"EXT_frag_depth",
"WEBGL_draw_buffers",
"ANGLE_instanced_arrays",
"OES_texture_float_linear",
"OES_texture_half_float_linear",
"EXT_blend_minmax",
"EXT_shader_texture_lod",
"EXT_texture_norm16",
// Community approved WebGL extensions ordered by number:
"WEBGL_compressed_texture_pvrtc",
"EXT_color_buffer_half_float",
"WEBGL_color_buffer_float",
"EXT_sRGB",
"WEBGL_compressed_texture_etc1",
"EXT_disjoint_timer_query",
"WEBGL_compressed_texture_etc",
"WEBGL_compressed_texture_astc",
"EXT_color_buffer_float",
"WEBGL_compressed_texture_s3tc_srgb",
"EXT_disjoint_timer_query_webgl2",
// Old style prefixed forms of extensions (but still currently used on e.g. iPhone Xs as
// tested on iOS 12.4.1):
"WEBKIT_WEBGL_compressed_texture_pvrtc",
];
function shouldEnableAutomatically(extension) {
var ret = false;
automaticallyEnabledExtensions.forEach(function (include) {
if (extension.indexOf(include) != -1) {
ret = true;
}
});
return ret;
}
var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
exts.forEach(function (ext) {
if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
}
});
},
populateUniformTable: function (program) {
var p = GL.programs[program];
var ptable = (GL.programInfos[program] = {
uniforms: {},
maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
maxUniformBlockNameLength: -1, // Lazily computed as well
});
var utable = ptable.uniforms;
// A program's uniform table maps the string name of an uniform to an integer location of that uniform.
// The global GL.uniforms map maps integer locations to WebGLUniformLocations.
var numUniforms = GLctx.getProgramParameter(
p,
0x8b86 /*GL_ACTIVE_UNIFORMS*/
);
for (var i = 0; i < numUniforms; ++i) {
var u = GLctx.getActiveUniform(p, i);
var name = u.name;
ptable.maxUniformLength = Math.max(
ptable.maxUniformLength,
name.length + 1
);
// If we are dealing with an array, e.g. vec4 foo[3], strip off the array index part to canonicalize that "foo", "foo[]",
// and "foo[0]" will mean the same. Loop below will populate foo[1] and foo[2].
if (name.slice(-1) == "]") {
name = name.slice(0, name.lastIndexOf("["));
}
// Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
// only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
// Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
var loc = GLctx.getUniformLocation(p, name);
if (loc) {
var id = GL.getNewId(GL.uniforms);
utable[name] = [u.size, id];
GL.uniforms[id] = loc;
for (var j = 1; j < u.size; ++j) {
var n = name + "[" + j + "]";
loc = GLctx.getUniformLocation(p, n);
id = GL.getNewId(GL.uniforms);
GL.uniforms[id] = loc;
}
}
}
},
};
function _eglCreateContext(display, config, hmm, contextAttribs) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
// EGL 1.4 spec says default EGL_CONTEXT_CLIENT_VERSION is GLES1, but this is not supported by Emscripten.
// So user must pass EGL_CONTEXT_CLIENT_VERSION == 2 to initialize EGL.
var glesContextVersion = 1;
for (;;) {
var param = HEAP32[contextAttribs >> 2];
if (param == 0x3098 /*EGL_CONTEXT_CLIENT_VERSION*/) {
glesContextVersion = HEAP32[(contextAttribs + 4) >> 2];
} else if (param == 0x3038 /*EGL_NONE*/) {
break;
} else {
/* EGL1.4 specifies only EGL_CONTEXT_CLIENT_VERSION as supported attribute */
EGL.setErrorCode(0x3004 /*EGL_BAD_ATTRIBUTE*/);
return 0;
}
contextAttribs += 8;
}
if (glesContextVersion != 2) {
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
return 0; /* EGL_NO_CONTEXT */
}
EGL.contextAttributes.majorVersion = glesContextVersion - 1; // WebGL 1 is GLES 2, WebGL2 is GLES3
EGL.contextAttributes.minorVersion = 0;
EGL.context = GL.createContext(Module["canvas"], EGL.contextAttributes);
if (EGL.context != 0) {
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
// Run callbacks so that GL emulation works
GL.makeContextCurrent(EGL.context);
Module.useWebGL = true;
Browser.moduleContextCreatedCallbacks.forEach(function (callback) {
callback();
});
// Note: This function only creates a context, but it shall not make it active.
GL.makeContextCurrent(null);
return 62004; // Magic ID for Emscripten EGLContext
} else {
EGL.setErrorCode(0x3009 /* EGL_BAD_MATCH */); // By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set.
return 0; /* EGL_NO_CONTEXT */
}
}
function _eglCreateWindowSurface(display, config, win, attrib_list) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
if (
config !=
62002 /* Magic ID for the only EGLConfig supported by Emscripten */
) {
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
return 0;
}
// TODO: Examine attrib_list! Parameters that can be present there are:
// - EGL_RENDER_BUFFER (must be EGL_BACK_BUFFER)
// - EGL_VG_COLORSPACE (can't be set)
// - EGL_VG_ALPHA_FORMAT (can't be set)
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 62006; /* Magic ID for Emscripten 'default surface' */
}
function _eglDestroyContext(display, context) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
if (context != 62004 /* Magic ID for Emscripten EGLContext */) {
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
return 0;
}
GL.deleteContext(EGL.context);
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
if (EGL.currentContext == context) {
EGL.currentContext = 0;
}
return 1 /* EGL_TRUE */;
}
function _eglDestroySurface(display, surface) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
if (
surface !=
62006 /* Magic ID for the only EGLSurface supported by Emscripten */
) {
EGL.setErrorCode(0x300d /* EGL_BAD_SURFACE */);
return 1;
}
if (EGL.currentReadSurface == surface) {
EGL.currentReadSurface = 0;
}
if (EGL.currentDrawSurface == surface) {
EGL.currentDrawSurface = 0;
}
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1; /* Magic ID for Emscripten 'default surface' */
}
function _eglGetConfigAttrib(display, config, attribute, value) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
if (
config !=
62002 /* Magic ID for the only EGLConfig supported by Emscripten */
) {
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
return 0;
}
if (!value) {
EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */);
return 0;
}
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
switch (attribute) {
case 0x3020: // EGL_BUFFER_SIZE
HEAP32[value >> 2] = EGL.contextAttributes.alpha ? 32 : 24;
return 1;
case 0x3021: // EGL_ALPHA_SIZE
HEAP32[value >> 2] = EGL.contextAttributes.alpha ? 8 : 0;
return 1;
case 0x3022: // EGL_BLUE_SIZE
HEAP32[value >> 2] = 8;
return 1;
case 0x3023: // EGL_GREEN_SIZE
HEAP32[value >> 2] = 8;
return 1;
case 0x3024: // EGL_RED_SIZE
HEAP32[value >> 2] = 8;
return 1;
case 0x3025: // EGL_DEPTH_SIZE
HEAP32[value >> 2] = EGL.contextAttributes.depth ? 24 : 0;
return 1;
case 0x3026: // EGL_STENCIL_SIZE
HEAP32[value >> 2] = EGL.contextAttributes.stencil ? 8 : 0;
return 1;
case 0x3027: // EGL_CONFIG_CAVEAT
// We can return here one of EGL_NONE (0x3038), EGL_SLOW_CONFIG (0x3050) or EGL_NON_CONFORMANT_CONFIG (0x3051).
HEAP32[value >> 2] = 0x3038;
return 1;
case 0x3028: // EGL_CONFIG_ID
HEAP32[value >> 2] = 62002;
return 1;
case 0x3029: // EGL_LEVEL
HEAP32[value >> 2] = 0;
return 1;
case 0x302a: // EGL_MAX_PBUFFER_HEIGHT
HEAP32[value >> 2] = 4096;
return 1;
case 0x302b: // EGL_MAX_PBUFFER_PIXELS
HEAP32[value >> 2] = 16777216;
return 1;
case 0x302c: // EGL_MAX_PBUFFER_WIDTH
HEAP32[value >> 2] = 4096;
return 1;
case 0x302d: // EGL_NATIVE_RENDERABLE
HEAP32[value >> 2] = 0;
return 1;
case 0x302e: // EGL_NATIVE_VISUAL_ID
HEAP32[value >> 2] = 0;
return 1;
case 0x302f: // EGL_NATIVE_VISUAL_TYPE
HEAP32[value >> 2] = 0x3038;
return 1;
case 0x3031: // EGL_SAMPLES
HEAP32[value >> 2] = EGL.contextAttributes.antialias ? 4 : 0;
return 1;
case 0x3032: // EGL_SAMPLE_BUFFERS
HEAP32[value >> 2] = EGL.contextAttributes.antialias ? 1 : 0;
return 1;
case 0x3033: // EGL_SURFACE_TYPE
HEAP32[value >> 2] = 0x4;
return 1;
case 0x3034: // EGL_TRANSPARENT_TYPE
// If this returns EGL_TRANSPARENT_RGB (0x3052), transparency is used through color-keying. No such thing applies to Emscripten canvas.
HEAP32[value >> 2] = 0x3038;
return 1;
case 0x3035: // EGL_TRANSPARENT_BLUE_VALUE
case 0x3036: // EGL_TRANSPARENT_GREEN_VALUE
case 0x3037: // EGL_TRANSPARENT_RED_VALUE
// "If EGL_TRANSPARENT_TYPE is EGL_NONE, then the values for EGL_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_GREEN_VALUE, and EGL_TRANSPARENT_BLUE_VALUE are undefined."
HEAP32[value >> 2] = -1;
return 1;
case 0x3039: // EGL_BIND_TO_TEXTURE_RGB
case 0x303a: // EGL_BIND_TO_TEXTURE_RGBA
HEAP32[value >> 2] = 0;
return 1;
case 0x303b: // EGL_MIN_SWAP_INTERVAL
HEAP32[value >> 2] = 0;
return 1;
case 0x303c: // EGL_MAX_SWAP_INTERVAL
HEAP32[value >> 2] = 1;
return 1;
case 0x303d: // EGL_LUMINANCE_SIZE
case 0x303e: // EGL_ALPHA_MASK_SIZE
HEAP32[value >> 2] = 0;
return 1;
case 0x303f: // EGL_COLOR_BUFFER_TYPE
// EGL has two types of buffers: EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER.
HEAP32[value >> 2] = 0x308e;
return 1;
case 0x3040: // EGL_RENDERABLE_TYPE
// A bit combination of EGL_OPENGL_ES_BIT,EGL_OPENVG_BIT,EGL_OPENGL_ES2_BIT and EGL_OPENGL_BIT.
HEAP32[value >> 2] = 0x4;
return 1;
case 0x3042: // EGL_CONFORMANT
// "EGL_CONFORMANT is a mask indicating if a client API context created with respect to the corresponding EGLConfig will pass the required conformance tests for that API."
HEAP32[value >> 2] = 0;
return 1;
default:
EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */);
return 0;
}
}
function _eglGetDisplay(nativeDisplayType) {
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
// Note: As a 'conformant' implementation of EGL, we would prefer to init here only if the user
// calls this function with EGL_DEFAULT_DISPLAY. Other display IDs would be preferred to be unsupported
// and EGL_NO_DISPLAY returned. Uncomment the following code lines to do this.
// Instead, an alternative route has been preferred, namely that the Emscripten EGL implementation
// "emulates" X11, and eglGetDisplay is expected to accept/receive a pointer to an X11 Display object.
// Therefore, be lax and allow anything to be passed in, and return the magic handle to our default EGLDisplay object.
// if (nativeDisplayType == 0 /* EGL_DEFAULT_DISPLAY */) {
return 62000; // Magic ID for Emscripten 'default display'
// }
// else
// return 0; // EGL_NO_DISPLAY
}
function _eglGetError() {
return EGL.errorCode;
}
function _eglGetProcAddress(name_) {
return _emscripten_GetProcAddress(name_);
}
function _eglInitialize(display, majorVersion, minorVersion) {
if (display == 62000 /* Magic ID for Emscripten 'default display' */) {
if (majorVersion) {
HEAP32[majorVersion >> 2] = 1; // Advertise EGL Major version: '1'
}
if (minorVersion) {
HEAP32[minorVersion >> 2] = 4; // Advertise EGL Minor version: '4'
}
EGL.defaultDisplayInitialized = true;
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
} else {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
}
function _eglMakeCurrent(display, draw, read, context) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0 /* EGL_FALSE */;
}
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
if (
context != 0 &&
context != 62004 /* Magic ID for Emscripten EGLContext */
) {
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
return 0;
}
if (
(read != 0 && read != 62006) ||
(draw != 0 && draw != 62006) /* Magic ID for Emscripten 'default surface' */
) {
EGL.setErrorCode(0x300d /* EGL_BAD_SURFACE */);
return 0;
}
GL.makeContextCurrent(context ? EGL.context : null);
EGL.currentContext = context;
EGL.currentDrawSurface = draw;
EGL.currentReadSurface = read;
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1 /* EGL_TRUE */;
}
function _eglQueryString(display, name) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
if (EGL.stringCache[name]) return EGL.stringCache[name];
var ret;
switch (name) {
case 0x3053 /* EGL_VENDOR */:
ret = allocateUTF8("Emscripten");
break;
case 0x3054 /* EGL_VERSION */:
ret = allocateUTF8("1.4 Emscripten EGL");
break;
case 0x3055 /* EGL_EXTENSIONS */:
ret = allocateUTF8("");
break; // Currently not supporting any EGL extensions.
case 0x308d /* EGL_CLIENT_APIS */:
ret = allocateUTF8("OpenGL_ES");
break;
default:
EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */);
return 0;
}
EGL.stringCache[name] = ret;
return ret;
}
function _eglSwapBuffers() {
if (!EGL.defaultDisplayInitialized) {
EGL.setErrorCode(0x3001 /* EGL_NOT_INITIALIZED */);
} else if (!Module.ctx) {
EGL.setErrorCode(0x3002 /* EGL_BAD_ACCESS */);
} else if (Module.ctx.isContextLost()) {
EGL.setErrorCode(0x300e /* EGL_CONTEXT_LOST */);
} else {
// According to documentation this does an implicit flush.
// Due to discussion at https://github.com/emscripten-core/emscripten/pull/1871
// the flush was removed since this _may_ result in slowing code down.
//_glFlush();
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1 /* EGL_TRUE */;
}
return 0 /* EGL_FALSE */;
}
function _eglSwapInterval(display, interval) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
if (interval == 0)
_emscripten_set_main_loop_timing(0 /*EM_TIMING_SETTIMEOUT*/, 0);
else _emscripten_set_main_loop_timing(1 /*EM_TIMING_RAF*/, interval);
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
}
function _eglTerminate(display) {
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
return 0;
}
EGL.currentContext = 0;
EGL.currentReadSurface = 0;
EGL.currentDrawSurface = 0;
EGL.defaultDisplayInitialized = false;
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
}
function _eglWaitClient() {
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
}
function _eglWaitGL() {
return _eglWaitClient();
}
function _eglWaitNative(nativeEngineId) {
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
return 1;
}
var JSEvents = {
keyEvent: 0,
mouseEvent: 0,
wheelEvent: 0,
uiEvent: 0,
focusEvent: 0,
deviceOrientationEvent: 0,
deviceMotionEvent: 0,
fullscreenChangeEvent: 0,
pointerlockChangeEvent: 0,
visibilityChangeEvent: 0,
touchEvent: 0,
previousFullscreenElement: null,
previousScreenX: null,
previousScreenY: null,
removeEventListenersRegistered: false,
removeAllEventListeners: function () {
for (var i = JSEvents.eventHandlers.length - 1; i >= 0; --i) {
JSEvents._removeHandler(i);
}
JSEvents.eventHandlers = [];
JSEvents.deferredCalls = [];
},
registerRemoveEventListeners: function () {
if (!JSEvents.removeEventListenersRegistered) {
__ATEXIT__.push(JSEvents.removeAllEventListeners);
JSEvents.removeEventListenersRegistered = true;
}
},
deferredCalls: [],
deferCall: function (targetFunction, precedence, argsList) {
function arraysHaveEqualContent(arrA, arrB) {
if (arrA.length != arrB.length) return false;
for (var i in arrA) {
if (arrA[i] != arrB[i]) return false;
}
return true;
}
// Test if the given call was already queued, and if so, don't add it again.
for (var i in JSEvents.deferredCalls) {
var call = JSEvents.deferredCalls[i];
if (
call.targetFunction == targetFunction &&
arraysHaveEqualContent(call.argsList, argsList)
) {
return;
}
}
JSEvents.deferredCalls.push({
targetFunction: targetFunction,
precedence: precedence,
argsList: argsList,
});
JSEvents.deferredCalls.sort(function (x, y) {
return x.precedence < y.precedence;
});
},
removeDeferredCalls: function (targetFunction) {
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
JSEvents.deferredCalls.splice(i, 1);
--i;
}
}
},
canPerformEventHandlerRequests: function () {
return (
JSEvents.inEventHandler &&
JSEvents.currentEventHandler.allowsDeferredCalls
);
},
runDeferredCalls: function () {
if (!JSEvents.canPerformEventHandlerRequests()) {
return;
}
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
var call = JSEvents.deferredCalls[i];
JSEvents.deferredCalls.splice(i, 1);
--i;
call.targetFunction.apply(null, call.argsList);
}
},
inEventHandler: 0,
currentEventHandler: null,
eventHandlers: [],
removeAllHandlersOnTarget: function (target, eventTypeString) {
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
if (
JSEvents.eventHandlers[i].target == target &&
(!eventTypeString ||
eventTypeString == JSEvents.eventHandlers[i].eventTypeString)
) {
JSEvents._removeHandler(i--);
}
}
},
_removeHandler: function (i) {
var h = JSEvents.eventHandlers[i];
h.target.removeEventListener(
h.eventTypeString,
h.eventListenerFunc,
h.useCapture
);
JSEvents.eventHandlers.splice(i, 1);
},
registerOrRemoveHandler: function (eventHandler) {
var jsEventHandler = function jsEventHandler(event) {
// Increment nesting count for the event handler.
++JSEvents.inEventHandler;
JSEvents.currentEventHandler = eventHandler;
// Process any old deferred calls the user has placed.
JSEvents.runDeferredCalls();
// Process the actual event, calls back to user C code handler.
eventHandler.handlerFunc(event);
// Process any new deferred calls that were placed right now from this event handler.
JSEvents.runDeferredCalls();
// Out of event handler - restore nesting count.
--JSEvents.inEventHandler;
};
if (eventHandler.callbackfunc) {
eventHandler.eventListenerFunc = jsEventHandler;
eventHandler.target.addEventListener(
eventHandler.eventTypeString,
jsEventHandler,
eventHandler.useCapture
);
JSEvents.eventHandlers.push(eventHandler);
JSEvents.registerRemoveEventListeners();
} else {
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
if (
JSEvents.eventHandlers[i].target == eventHandler.target &&
JSEvents.eventHandlers[i].eventTypeString ==
eventHandler.eventTypeString
) {
JSEvents._removeHandler(i--);
}
}
}
},
getNodeNameForTarget: function (target) {
if (!target) return "";
if (target == window) return "#window";
if (target == screen) return "#screen";
return target && target.nodeName ? target.nodeName : "";
},
fullscreenEnabled: function () {
return (
document.fullscreenEnabled ||
// Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled.
// TODO: If Safari at some point ships with unprefixed version, update the version check above.
document.webkitFullscreenEnabled
);
},
};
var __currentFullscreenStrategy = {};
function __maybeCStringToJsString(cString) {
return cString === cString + 0 ? UTF8ToString(cString) : cString;
}
var __specialEventTargets = [
0,
typeof document !== "undefined" ? document : 0,
typeof window !== "undefined" ? window : 0,
];
function __findEventTarget(target) {
var domElement =
__specialEventTargets[target] ||
(typeof document !== "undefined"
? document.querySelector(__maybeCStringToJsString(target))
: undefined);
return domElement;
}
function __findCanvasEventTarget(target) {
return __findEventTarget(target);
}
function _emscripten_get_canvas_element_size(target, width, height) {
var canvas = __findCanvasEventTarget(target);
if (!canvas) return -4;
HEAP32[width >> 2] = canvas.width;
HEAP32[height >> 2] = canvas.height;
}
function __get_canvas_element_size(target) {
var stackTop = stackSave();
var w = stackAlloc(8);
var h = w + 4;
var targetInt = stackAlloc(target.id.length + 1);
stringToUTF8(target.id, targetInt, target.id.length + 1);
var ret = _emscripten_get_canvas_element_size(targetInt, w, h);
var size = [HEAP32[w >> 2], HEAP32[h >> 2]];
stackRestore(stackTop);
return size;
}
function _emscripten_set_canvas_element_size(target, width, height) {
var canvas = __findCanvasEventTarget(target);
if (!canvas) return -4;
canvas.width = width;
canvas.height = height;
return 0;
}
function __set_canvas_element_size(target, width, height) {
if (!target.controlTransferredOffscreen) {
target.width = width;
target.height = height;
} else {
// This function is being called from high-level JavaScript code instead of asm.js/Wasm,
// and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call.
var stackTop = stackSave();
var targetInt = stackAlloc(target.id.length + 1);
stringToUTF8(target.id, targetInt, target.id.length + 1);
_emscripten_set_canvas_element_size(targetInt, width, height);
stackRestore(stackTop);
}
}
function __registerRestoreOldStyle(canvas) {
var canvasSize = __get_canvas_element_size(canvas);
var oldWidth = canvasSize[0];
var oldHeight = canvasSize[1];
var oldCssWidth = canvas.style.width;
var oldCssHeight = canvas.style.height;
var oldBackgroundColor = canvas.style.backgroundColor; // Chrome reads color from here.
var oldDocumentBackgroundColor = document.body.style.backgroundColor; // IE11 reads color from here.
// Firefox always has black background color.
var oldPaddingLeft = canvas.style.paddingLeft; // Chrome, FF, Safari
var oldPaddingRight = canvas.style.paddingRight;
var oldPaddingTop = canvas.style.paddingTop;
var oldPaddingBottom = canvas.style.paddingBottom;
var oldMarginLeft = canvas.style.marginLeft; // IE11
var oldMarginRight = canvas.style.marginRight;
var oldMarginTop = canvas.style.marginTop;
var oldMarginBottom = canvas.style.marginBottom;
var oldDocumentBodyMargin = document.body.style.margin;
var oldDocumentOverflow = document.documentElement.style.overflow; // Chrome, Firefox
var oldDocumentScroll = document.body.scroll; // IE
var oldImageRendering = canvas.style.imageRendering;
function restoreOldStyle() {
var fullscreenElement =
document.fullscreenElement ||
document.webkitFullscreenElement ||
document.msFullscreenElement;
if (!fullscreenElement) {
document.removeEventListener("fullscreenchange", restoreOldStyle);
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
document.removeEventListener("webkitfullscreenchange", restoreOldStyle);
__set_canvas_element_size(canvas, oldWidth, oldHeight);
canvas.style.width = oldCssWidth;
canvas.style.height = oldCssHeight;
canvas.style.backgroundColor = oldBackgroundColor; // Chrome
// IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color
// before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user
// had explicitly set so subsequent fullscreen transitions would not set background color properly.
if (!oldDocumentBackgroundColor)
document.body.style.backgroundColor = "white";
document.body.style.backgroundColor = oldDocumentBackgroundColor; // IE11
canvas.style.paddingLeft = oldPaddingLeft; // Chrome, FF, Safari
canvas.style.paddingRight = oldPaddingRight;
canvas.style.paddingTop = oldPaddingTop;
canvas.style.paddingBottom = oldPaddingBottom;
canvas.style.marginLeft = oldMarginLeft; // IE11
canvas.style.marginRight = oldMarginRight;
canvas.style.marginTop = oldMarginTop;
canvas.style.marginBottom = oldMarginBottom;
document.body.style.margin = oldDocumentBodyMargin;
document.documentElement.style.overflow = oldDocumentOverflow; // Chrome, Firefox
document.body.scroll = oldDocumentScroll; // IE
canvas.style.imageRendering = oldImageRendering;
if (canvas.GLctxObject)
canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight);
if (__currentFullscreenStrategy.canvasResizedCallback) {
dynCall_iiii(
__currentFullscreenStrategy.canvasResizedCallback,
37,
0,
__currentFullscreenStrategy.canvasResizedCallbackUserData
);
}
}
}
document.addEventListener("fullscreenchange", restoreOldStyle);
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
document.addEventListener("webkitfullscreenchange", restoreOldStyle);
return restoreOldStyle;
}
function __setLetterbox(element, topBottom, leftRight) {
// Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode.
element.style.paddingLeft = element.style.paddingRight = leftRight + "px";
element.style.paddingTop = element.style.paddingBottom = topBottom + "px";
}
function __getBoundingClientRect(e) {
return __specialEventTargets.indexOf(e) < 0
? e.getBoundingClientRect()
: { left: 0, top: 0 };
}
function _JSEvents_resizeCanvasForFullscreen(target, strategy) {
var restoreOldStyle = __registerRestoreOldStyle(target);
var cssWidth = strategy.softFullscreen ? innerWidth : screen.width;
var cssHeight = strategy.softFullscreen ? innerHeight : screen.height;
var rect = __getBoundingClientRect(target);
var windowedCssWidth = rect.width;
var windowedCssHeight = rect.height;
var canvasSize = __get_canvas_element_size(target);
var windowedRttWidth = canvasSize[0];
var windowedRttHeight = canvasSize[1];
if (strategy.scaleMode == 3) {
__setLetterbox(
target,
(cssHeight - windowedCssHeight) / 2,
(cssWidth - windowedCssWidth) / 2
);
cssWidth = windowedCssWidth;
cssHeight = windowedCssHeight;
} else if (strategy.scaleMode == 2) {
if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) {
var desiredCssHeight = (windowedRttHeight * cssWidth) / windowedRttWidth;
__setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
cssHeight = desiredCssHeight;
} else {
var desiredCssWidth = (windowedRttWidth * cssHeight) / windowedRttHeight;
__setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
cssWidth = desiredCssWidth;
}
}
// If we are adding padding, must choose a background color or otherwise Chrome will give the
// padding a default white color. Do it only if user has not customized their own background color.
if (!target.style.backgroundColor) target.style.backgroundColor = "black";
// IE11 does the same, but requires the color to be set in the document body.
if (!document.body.style.backgroundColor)
document.body.style.backgroundColor = "black"; // IE11
// Firefox always shows black letterboxes independent of style color.
target.style.width = cssWidth + "px";
target.style.height = cssHeight + "px";
if (strategy.filteringMode == 1) {
target.style.imageRendering = "optimizeSpeed";
target.style.imageRendering = "-moz-crisp-edges";
target.style.imageRendering = "-o-crisp-edges";
target.style.imageRendering = "-webkit-optimize-contrast";
target.style.imageRendering = "optimize-contrast";
target.style.imageRendering = "crisp-edges";
target.style.imageRendering = "pixelated";
}
var dpiScale = strategy.canvasResolutionScaleMode == 2 ? devicePixelRatio : 1;
if (strategy.canvasResolutionScaleMode != 0) {
var newWidth = (cssWidth * dpiScale) | 0;
var newHeight = (cssHeight * dpiScale) | 0;
__set_canvas_element_size(target, newWidth, newHeight);
if (target.GLctxObject)
target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight);
}
return restoreOldStyle;
}
function _JSEvents_requestFullscreen(target, strategy) {
// EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
_JSEvents_resizeCanvasForFullscreen(target, strategy);
}
if (target.requestFullscreen) {
target.requestFullscreen();
} else if (target.webkitRequestFullscreen) {
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
} else {
return JSEvents.fullscreenEnabled() ? -3 : -1;
}
if (strategy.canvasResizedCallback) {
dynCall_iiii(
strategy.canvasResizedCallback,
37,
0,
strategy.canvasResizedCallbackUserData
);
}
return 0;
}
function _emscripten_exit_fullscreen() {
if (!JSEvents.fullscreenEnabled()) return -1;
// Make sure no queued up calls will fire after this.
JSEvents.removeDeferredCalls(_JSEvents_requestFullscreen);
var d = __specialEventTargets[1];
if (d.exitFullscreen) {
d.fullscreenElement && d.exitFullscreen();
} else if (d.webkitExitFullscreen) {
d.webkitFullscreenElement && d.webkitExitFullscreen();
} else {
return -1;
}
return 0;
}
function __requestPointerLock(target) {
if (target.requestPointerLock) {
target.requestPointerLock();
} else if (target.msRequestPointerLock) {
target.msRequestPointerLock();
} else {
// document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
// or if the whole browser just doesn't support the feature.
if (
document.body.requestPointerLock ||
document.body.msRequestPointerLock
) {
return -3;
} else {
return -1;
}
}
return 0;
}
function _emscripten_exit_pointerlock() {
// Make sure no queued up calls will fire after this.
JSEvents.removeDeferredCalls(__requestPointerLock);
if (document.exitPointerLock) {
document.exitPointerLock();
} else if (document.msExitPointerLock) {
document.msExitPointerLock();
} else {
return -1;
}
return 0;
}
function _emscripten_get_device_pixel_ratio() {
return (typeof devicePixelRatio === "number" && devicePixelRatio) || 1.0;
}
function _emscripten_get_element_css_size(target, width, height) {
target = __findEventTarget(target);
if (!target) return -4;
var rect = __getBoundingClientRect(target);
HEAPF64[width >> 3] = rect.width;
HEAPF64[height >> 3] = rect.height;
return 0;
}
function __fillGamepadEventData(eventStruct, e) {
HEAPF64[eventStruct >> 3] = e.timestamp;
for (var i = 0; i < e.axes.length; ++i) {
HEAPF64[(eventStruct + i * 8 + 16) >> 3] = e.axes[i];
}
for (var i = 0; i < e.buttons.length; ++i) {
if (typeof e.buttons[i] === "object") {
HEAPF64[(eventStruct + i * 8 + 528) >> 3] = e.buttons[i].value;
} else {
HEAPF64[(eventStruct + i * 8 + 528) >> 3] = e.buttons[i];
}
}
for (var i = 0; i < e.buttons.length; ++i) {
if (typeof e.buttons[i] === "object") {
HEAP32[(eventStruct + i * 4 + 1040) >> 2] = e.buttons[i].pressed;
} else {
// Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it:
/** @suppress {checkTypes} */
HEAP32[(eventStruct + i * 4 + 1040) >> 2] = e.buttons[i] == 1;
}
}
HEAP32[(eventStruct + 1296) >> 2] = e.connected;
HEAP32[(eventStruct + 1300) >> 2] = e.index;
HEAP32[(eventStruct + 8) >> 2] = e.axes.length;
HEAP32[(eventStruct + 12) >> 2] = e.buttons.length;
stringToUTF8(e.id, eventStruct + 1304, 64);
stringToUTF8(e.mapping, eventStruct + 1368, 64);
}
function _emscripten_get_gamepad_status(index, gamepadState) {
if (!JSEvents.lastGamepadState)
throw "emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!";
// INVALID_PARAM is returned on a Gamepad index that never was there.
if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
// NO_DATA is returned on a Gamepad index that was removed.
// For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
// This is because gamepads must keep their original position in the array.
// For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
if (!JSEvents.lastGamepadState[index]) return -7;
__fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
return 0;
}
function _emscripten_get_num_gamepads() {
if (!JSEvents.lastGamepadState)
throw "emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!";
// N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS.
// Otherwise the following line will throw an exception.
return JSEvents.lastGamepadState.length;
}
function _emscripten_get_sbrk_ptr() {
return 14350080;
}
function _emscripten_glActiveTexture(x0) {
GLctx["activeTexture"](x0);
}
function _emscripten_glAttachShader(program, shader) {
GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
}
function _emscripten_glBeginQueryEXT(target, id) {
GLctx.disjointTimerQueryExt["beginQueryEXT"](target, GL.timerQueriesEXT[id]);
}
function _emscripten_glBindAttribLocation(program, index, name) {
GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name));
}
function _emscripten_glBindBuffer(target, buffer) {
GLctx.bindBuffer(target, GL.buffers[buffer]);
}
function _emscripten_glBindFramebuffer(target, framebuffer) {
GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]);
}
function _emscripten_glBindRenderbuffer(target, renderbuffer) {
GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
}
function _emscripten_glBindTexture(target, texture) {
GLctx.bindTexture(target, GL.textures[texture]);
}
function _emscripten_glBindVertexArrayOES(vao) {
GLctx["bindVertexArray"](GL.vaos[vao]);
}
function _emscripten_glBlendColor(x0, x1, x2, x3) {
GLctx["blendColor"](x0, x1, x2, x3);
}
function _emscripten_glBlendEquation(x0) {
GLctx["blendEquation"](x0);
}
function _emscripten_glBlendEquationSeparate(x0, x1) {
GLctx["blendEquationSeparate"](x0, x1);
}
function _emscripten_glBlendFunc(x0, x1) {
GLctx["blendFunc"](x0, x1);
}
function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) {
GLctx["blendFuncSeparate"](x0, x1, x2, x3);
}
function _emscripten_glBufferData(target, size, data, usage) {
// N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
// randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
GLctx.bufferData(
target,
data ? HEAPU8.subarray(data, data + size) : size,
usage
);
}
function _emscripten_glBufferSubData(target, offset, size, data) {
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size));
}
function _emscripten_glCheckFramebufferStatus(x0) {
return GLctx["checkFramebufferStatus"](x0);
}
function _emscripten_glClear(x0) {
GLctx["clear"](x0);
}
function _emscripten_glClearColor(x0, x1, x2, x3) {
GLctx["clearColor"](x0, x1, x2, x3);
}
function _emscripten_glClearDepthf(x0) {
GLctx["clearDepth"](x0);
}
function _emscripten_glClearStencil(x0) {
GLctx["clearStencil"](x0);
}
function _emscripten_glColorMask(red, green, blue, alpha) {
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
}
function _emscripten_glCompileShader(shader) {
GLctx.compileShader(GL.shaders[shader]);
}
function _emscripten_glCompressedTexImage2D(
target,
level,
internalFormat,
width,
height,
border,
imageSize,
data
) {
GLctx["compressedTexImage2D"](
target,
level,
internalFormat,
width,
height,
border,
data ? HEAPU8.subarray(data, data + imageSize) : null
);
}
function _emscripten_glCompressedTexSubImage2D(
target,
level,
xoffset,
yoffset,
width,
height,
format,
imageSize,
data
) {
GLctx["compressedTexSubImage2D"](
target,
level,
xoffset,
yoffset,
width,
height,
format,
data ? HEAPU8.subarray(data, data + imageSize) : null
);
}
function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
GLctx["copyTexImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
}
function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
GLctx["copyTexSubImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
}
function _emscripten_glCreateProgram() {
var id = GL.getNewId(GL.programs);
var program = GLctx.createProgram();
program.name = id;
GL.programs[id] = program;
return id;
}
function _emscripten_glCreateShader(shaderType) {
var id = GL.getNewId(GL.shaders);
GL.shaders[id] = GLctx.createShader(shaderType);
return id;
}
function _emscripten_glCullFace(x0) {
GLctx["cullFace"](x0);
}
function _emscripten_glDeleteBuffers(n, buffers) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(buffers + i * 4) >> 2];
var buffer = GL.buffers[id];
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
// correspond to existing buffer objects."
if (!buffer) continue;
GLctx.deleteBuffer(buffer);
buffer.name = 0;
GL.buffers[id] = null;
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
}
}
function _emscripten_glDeleteFramebuffers(n, framebuffers) {
for (var i = 0; i < n; ++i) {
var id = HEAP32[(framebuffers + i * 4) >> 2];
var framebuffer = GL.framebuffers[id];
if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
GLctx.deleteFramebuffer(framebuffer);
framebuffer.name = 0;
GL.framebuffers[id] = null;
}
}
function _emscripten_glDeleteProgram(id) {
if (!id) return;
var program = GL.programs[id];
if (!program) {
// glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
GLctx.deleteProgram(program);
program.name = 0;
GL.programs[id] = null;
GL.programInfos[id] = null;
}
function _emscripten_glDeleteQueriesEXT(n, ids) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(ids + i * 4) >> 2];
var query = GL.timerQueriesEXT[id];
if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
GLctx.disjointTimerQueryExt["deleteQueryEXT"](query);
GL.timerQueriesEXT[id] = null;
}
}
function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(renderbuffers + i * 4) >> 2];
var renderbuffer = GL.renderbuffers[id];
if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
GLctx.deleteRenderbuffer(renderbuffer);
renderbuffer.name = 0;
GL.renderbuffers[id] = null;
}
}
function _emscripten_glDeleteShader(id) {
if (!id) return;
var shader = GL.shaders[id];
if (!shader) {
// glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
GLctx.deleteShader(shader);
GL.shaders[id] = null;
}
function _emscripten_glDeleteTextures(n, textures) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(textures + i * 4) >> 2];
var texture = GL.textures[id];
if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
GLctx.deleteTexture(texture);
texture.name = 0;
GL.textures[id] = null;
}
}
function _emscripten_glDeleteVertexArraysOES(n, vaos) {
for (var i = 0; i < n; i++) {
var id = HEAP32[(vaos + i * 4) >> 2];
GLctx["deleteVertexArray"](GL.vaos[id]);
GL.vaos[id] = null;
}
}
function _emscripten_glDepthFunc(x0) {
GLctx["depthFunc"](x0);
}
function _emscripten_glDepthMask(flag) {
GLctx.depthMask(!!flag);
}
function _emscripten_glDepthRangef(x0, x1) {
GLctx["depthRange"](x0, x1);
}
function _emscripten_glDetachShader(program, shader) {
GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
}
function _emscripten_glDisable(x0) {
GLctx["disable"](x0);
}
function _emscripten_glDisableVertexAttribArray(index) {
GLctx.disableVertexAttribArray(index);
}
function _emscripten_glDrawArrays(mode, first, count) {
GLctx.drawArrays(mode, first, count);
}
function _emscripten_glDrawArraysInstancedANGLE(mode, first, count, primcount) {
GLctx["drawArraysInstanced"](mode, first, count, primcount);
}
var __tempFixedLengthArray = [];
function _emscripten_glDrawBuffersWEBGL(n, bufs) {
var bufArray = __tempFixedLengthArray[n];
for (var i = 0; i < n; i++) {
bufArray[i] = HEAP32[(bufs + i * 4) >> 2];
}
GLctx["drawBuffers"](bufArray);
}
function _emscripten_glDrawElements(mode, count, type, indices) {
GLctx.drawElements(mode, count, type, indices);
}
function _emscripten_glDrawElementsInstancedANGLE(
mode,
count,
type,
indices,
primcount
) {
GLctx["drawElementsInstanced"](mode, count, type, indices, primcount);
}
function _emscripten_glEnable(x0) {
GLctx["enable"](x0);
}
function _emscripten_glEnableVertexAttribArray(index) {
GLctx.enableVertexAttribArray(index);
}
function _emscripten_glEndQueryEXT(target) {
GLctx.disjointTimerQueryExt["endQueryEXT"](target);
}
function _emscripten_glFinish() {
GLctx["finish"]();
}
function _emscripten_glFlush() {
GLctx["flush"]();
}
function _emscripten_glFramebufferRenderbuffer(
target,
attachment,
renderbuffertarget,
renderbuffer
) {
GLctx.framebufferRenderbuffer(
target,
attachment,
renderbuffertarget,
GL.renderbuffers[renderbuffer]
);
}
function _emscripten_glFramebufferTexture2D(
target,
attachment,
textarget,
texture,
level
) {
GLctx.framebufferTexture2D(
target,
attachment,
textarget,
GL.textures[texture],
level
);
}
function _emscripten_glFrontFace(x0) {
GLctx["frontFace"](x0);
}
function __glGenObject(n, buffers, createFunction, objectTable) {
for (var i = 0; i < n; i++) {
var buffer = GLctx[createFunction]();
var id = buffer && GL.getNewId(objectTable);
if (buffer) {
buffer.name = id;
objectTable[id] = buffer;
} else {
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
}
HEAP32[(buffers + i * 4) >> 2] = id;
}
}
function _emscripten_glGenBuffers(n, buffers) {
__glGenObject(n, buffers, "createBuffer", GL.buffers);
}
function _emscripten_glGenFramebuffers(n, ids) {
__glGenObject(n, ids, "createFramebuffer", GL.framebuffers);
}
function _emscripten_glGenQueriesEXT(n, ids) {
for (var i = 0; i < n; i++) {
var query = GLctx.disjointTimerQueryExt["createQueryEXT"]();
if (!query) {
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
while (i < n) HEAP32[(ids + i++ * 4) >> 2] = 0;
return;
}
var id = GL.getNewId(GL.timerQueriesEXT);
query.name = id;
GL.timerQueriesEXT[id] = query;
HEAP32[(ids + i * 4) >> 2] = id;
}
}
function _emscripten_glGenRenderbuffers(n, renderbuffers) {
__glGenObject(n, renderbuffers, "createRenderbuffer", GL.renderbuffers);
}
function _emscripten_glGenTextures(n, textures) {
__glGenObject(n, textures, "createTexture", GL.textures);
}
function _emscripten_glGenVertexArraysOES(n, arrays) {
__glGenObject(n, arrays, "createVertexArray", GL.vaos);
}
function _emscripten_glGenerateMipmap(x0) {
GLctx["generateMipmap"](x0);
}
function _emscripten_glGetActiveAttrib(
program,
index,
bufSize,
length,
size,
type,
name
) {
program = GL.programs[program];
var info = GLctx.getActiveAttrib(program, index);
if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
var numBytesWrittenExclNull =
bufSize > 0 && name ? stringToUTF8(info.name, name, bufSize) : 0;
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
if (size) HEAP32[size >> 2] = info.size;
if (type) HEAP32[type >> 2] = info.type;
}
function _emscripten_glGetActiveUniform(
program,
index,
bufSize,
length,
size,
type,
name
) {
program = GL.programs[program];
var info = GLctx.getActiveUniform(program, index);
if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
var numBytesWrittenExclNull =
bufSize > 0 && name ? stringToUTF8(info.name, name, bufSize) : 0;
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
if (size) HEAP32[size >> 2] = info.size;
if (type) HEAP32[type >> 2] = info.type;
}
function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
var result = GLctx.getAttachedShaders(GL.programs[program]);
var len = result.length;
if (len > maxCount) {
len = maxCount;
}
HEAP32[count >> 2] = len;
for (var i = 0; i < len; ++i) {
var id = GL.shaders.indexOf(result[i]);
HEAP32[(shaders + i * 4) >> 2] = id;
}
}
function _emscripten_glGetAttribLocation(program, name) {
return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
}
function readI53FromI64(ptr) {
return HEAPU32[ptr >> 2] + HEAP32[(ptr + 4) >> 2] * 4294967296;
}
function readI53FromU64(ptr) {
return HEAPU32[ptr >> 2] + HEAPU32[(ptr + 4) >> 2] * 4294967296;
}
function writeI53ToI64(ptr, num) {
HEAPU32[ptr >> 2] = num;
HEAPU32[(ptr + 4) >> 2] = (num - HEAPU32[ptr >> 2]) / 4294967296;
var deserialized = num >= 0 ? readI53FromU64(ptr) : readI53FromI64(ptr);
if (deserialized != num)
warnOnce(
"writeI53ToI64() out of range: serialized JS Number " +
num +
" to Wasm heap as bytes lo=0x" +
HEAPU32[ptr >> 2].toString(16) +
", hi=0x" +
HEAPU32[(ptr + 4) >> 2].toString(16) +
", which deserializes back to " +
deserialized +
" instead!"
);
}
function emscriptenWebGLGet(name_, p, type) {
// Guard against user passing a null pointer.
// Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
// Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
// better to report an error instead of doing anything random.
if (!p) {
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
var ret = undefined;
switch (
name_ // Handle a few trivial GLES values
) {
case 0x8dfa: // GL_SHADER_COMPILER
ret = 1;
break;
case 0x8df8: // GL_SHADER_BINARY_FORMATS
if (type != 0 && type != 1) {
GL.recordError(0x500); // GL_INVALID_ENUM
}
return; // Do not write anything to the out pointer, since no binary formats are supported.
case 0x8df9: // GL_NUM_SHADER_BINARY_FORMATS
ret = 0;
break;
case 0x86a2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
// WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
// so implement it ourselves to allow C++ GLES2 code get the length.
var formats = GLctx.getParameter(
0x86a3 /*GL_COMPRESSED_TEXTURE_FORMATS*/
);
ret = formats ? formats.length : 0;
break;
}
if (ret === undefined) {
var result = GLctx.getParameter(name_);
switch (typeof result) {
case "number":
ret = result;
break;
case "boolean":
ret = result ? 1 : 0;
break;
case "string":
GL.recordError(0x500); // GL_INVALID_ENUM
return;
case "object":
if (result === null) {
// null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
// can mean an invalid name_, which we need to report as an error
switch (name_) {
case 0x8894: // ARRAY_BUFFER_BINDING
case 0x8b8d: // CURRENT_PROGRAM
case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
case 0x8ca6: // FRAMEBUFFER_BINDING
case 0x8ca7: // RENDERBUFFER_BINDING
case 0x8069: // TEXTURE_BINDING_2D
case 0x85b5: // WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES
case 0x8514: {
// TEXTURE_BINDING_CUBE_MAP
ret = 0;
break;
}
default: {
GL.recordError(0x500); // GL_INVALID_ENUM
return;
}
}
} else if (
result instanceof Float32Array ||
result instanceof Uint32Array ||
result instanceof Int32Array ||
result instanceof Array
) {
for (var i = 0; i < result.length; ++i) {
switch (type) {
case 0:
HEAP32[(p + i * 4) >> 2] = result[i];
break;
case 2:
HEAPF32[(p + i * 4) >> 2] = result[i];
break;
case 4:
HEAP8[(p + i) >> 0] = result[i] ? 1 : 0;
break;
}
}
return;
} else {
try {
ret = result.name | 0;
} catch (e) {
GL.recordError(0x500); // GL_INVALID_ENUM
err(
"GL_INVALID_ENUM in glGet" +
type +
"v: Unknown object returned from WebGL getParameter(" +
name_ +
")! (error: " +
e +
")"
);
return;
}
}
break;
default: // GL_INVALID_ENUM
GL.recordError(0x500);
err(
"GL_INVALID_ENUM in glGet" +
type +
"v: Native code calling glGet" +
type +
"v(" +
name_ +
") and it returns " +
result +
" of type " +
typeof result +
"!"
);
return;
}
}
switch (type) {
case 1:
writeI53ToI64(p, ret);
break;
case 0:
HEAP32[p >> 2] = ret;
break;
case 2:
HEAPF32[p >> 2] = ret;
break;
case 4:
HEAP8[p >> 0] = ret ? 1 : 0;
break;
}
}
function _emscripten_glGetBooleanv(name_, p) {
emscriptenWebGLGet(name_, p, 4);
}
function _emscripten_glGetBufferParameteriv(target, value, data) {
if (!data) {
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
// if data == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[data >> 2] = GLctx.getBufferParameter(target, value);
}
function _emscripten_glGetError() {
var error = GLctx.getError() || GL.lastError;
GL.lastError = 0 /*GL_NO_ERROR*/;
return error;
}
function _emscripten_glGetFloatv(name_, p) {
emscriptenWebGLGet(name_, p, 2);
}
function _emscripten_glGetFramebufferAttachmentParameteriv(
target,
attachment,
pname,
params
) {
var result = GLctx.getFramebufferAttachmentParameter(
target,
attachment,
pname
);
if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) {
result = result.name | 0;
}
HEAP32[params >> 2] = result;
}
function _emscripten_glGetIntegerv(name_, p) {
emscriptenWebGLGet(name_, p, 0);
}
function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
var log = GLctx.getProgramInfoLog(GL.programs[program]);
if (log === null) log = "(unknown error)";
var numBytesWrittenExclNull =
maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
}
function _emscripten_glGetProgramiv(program, pname, p) {
if (!p) {
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
if (program >= GL.counter) {
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
var ptable = GL.programInfos[program];
if (!ptable) {
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
return;
}
if (pname == 0x8b84) {
// GL_INFO_LOG_LENGTH
var log = GLctx.getProgramInfoLog(GL.programs[program]);
if (log === null) log = "(unknown error)";
HEAP32[p >> 2] = log.length + 1;
} else if (pname == 0x8b87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
HEAP32[p >> 2] = ptable.maxUniformLength;
} else if (pname == 0x8b8a /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
if (ptable.maxAttributeLength == -1) {
program = GL.programs[program];
var numAttribs = GLctx.getProgramParameter(
program,
0x8b89 /*GL_ACTIVE_ATTRIBUTES*/
);
ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
for (var i = 0; i < numAttribs; ++i) {
var activeAttrib = GLctx.getActiveAttrib(program, i);
ptable.maxAttributeLength = Math.max(
ptable.maxAttributeLength,
activeAttrib.name.length + 1
);
}
}
HEAP32[p >> 2] = ptable.maxAttributeLength;
} else if (pname == 0x8a35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
if (ptable.maxUniformBlockNameLength == -1) {
program = GL.programs[program];
var numBlocks = GLctx.getProgramParameter(
program,
0x8a36 /*GL_ACTIVE_UNIFORM_BLOCKS*/
);
ptable.maxUniformBlockNameLength = 0;
for (var i = 0; i < numBlocks; ++i) {
var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
ptable.maxUniformBlockNameLength = Math.max(
ptable.maxUniformBlockNameLength,
activeBlockName.length + 1
);
}
}
HEAP32[p >> 2] = ptable.maxUniformBlockNameLength;
} else {
HEAP32[p >> 2] = GLctx.getProgramParameter(GL.programs[program], pname);
}
}
function _emscripten_glGetQueryObjecti64vEXT(id, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
var query = GL.timerQueriesEXT[id];
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
var ret;
if (typeof param == "boolean") {
ret = param ? 1 : 0;
} else {
ret = param;
}
writeI53ToI64(params, ret);
}
function _emscripten_glGetQueryObjectivEXT(id, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
var query = GL.timerQueriesEXT[id];
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
var ret;
if (typeof param == "boolean") {
ret = param ? 1 : 0;
} else {
ret = param;
}
HEAP32[params >> 2] = ret;
}
function _emscripten_glGetQueryObjectui64vEXT(id, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
var query = GL.timerQueriesEXT[id];
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
var ret;
if (typeof param == "boolean") {
ret = param ? 1 : 0;
} else {
ret = param;
}
writeI53ToI64(params, ret);
}
function _emscripten_glGetQueryObjectuivEXT(id, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
var query = GL.timerQueriesEXT[id];
var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname);
var ret;
if (typeof param == "boolean") {
ret = param ? 1 : 0;
} else {
ret = param;
}
HEAP32[params >> 2] = ret;
}
function _emscripten_glGetQueryivEXT(target, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[params >> 2] = GLctx.disjointTimerQueryExt["getQueryEXT"](
target,
pname
);
}
function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if params == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname);
}
function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = "(unknown error)";
var numBytesWrittenExclNull =
maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
}
function _emscripten_glGetShaderPrecisionFormat(
shaderType,
precisionType,
range,
precision
) {
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
HEAP32[range >> 2] = result.rangeMin;
HEAP32[(range + 4) >> 2] = result.rangeMax;
HEAP32[precision >> 2] = result.precision;
}
function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
var result = GLctx.getShaderSource(GL.shaders[shader]);
if (!result) return; // If an error occurs, nothing will be written to length or source.
var numBytesWrittenExclNull =
bufSize > 0 && source ? stringToUTF8(result, source, bufSize) : 0;
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
}
function _emscripten_glGetShaderiv(shader, pname, p) {
if (!p) {
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
if (pname == 0x8b84) {
// GL_INFO_LOG_LENGTH
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = "(unknown error)";
HEAP32[p >> 2] = log.length + 1;
} else if (pname == 0x8b88) {
// GL_SHADER_SOURCE_LENGTH
var source = GLctx.getShaderSource(GL.shaders[shader]);
var sourceLength =
source === null || source.length == 0 ? 0 : source.length + 1;
HEAP32[p >> 2] = sourceLength;
} else {
HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
}
}
function stringToNewUTF8(jsString) {
var length = lengthBytesUTF8(jsString) + 1;
var cString = _malloc(length);
stringToUTF8(jsString, cString, length);
return cString;
}
function _emscripten_glGetString(name_) {
if (GL.stringCache[name_]) return GL.stringCache[name_];
var ret;
switch (name_) {
case 0x1f03 /* GL_EXTENSIONS */:
var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
exts = exts.concat(
exts.map(function (e) {
return "GL_" + e;
})
);
ret = stringToNewUTF8(exts.join(" "));
break;
case 0x1f00 /* GL_VENDOR */:
case 0x1f01 /* GL_RENDERER */:
case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
var s = GLctx.getParameter(name_);
if (!s) {
GL.recordError(0x500 /*GL_INVALID_ENUM*/);
}
ret = stringToNewUTF8(s);
break;
case 0x1f02 /* GL_VERSION */:
var glVersion = GLctx.getParameter(0x1f02 /*GL_VERSION*/);
// return GLES version string corresponding to the version of the WebGL context
{
glVersion = "OpenGL ES 2.0 (" + glVersion + ")";
}
ret = stringToNewUTF8(glVersion);
break;
case 0x8b8c /* GL_SHADING_LANGUAGE_VERSION */:
var glslVersion = GLctx.getParameter(
0x8b8c /*GL_SHADING_LANGUAGE_VERSION*/
);
// extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
var ver_num = glslVersion.match(ver_re);
if (ver_num !== null) {
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0"; // ensure minor version has 2 digits
glslVersion =
"OpenGL ES GLSL ES " + ver_num[1] + " (" + glslVersion + ")";
}
ret = stringToNewUTF8(glslVersion);
break;
default:
GL.recordError(0x500 /*GL_INVALID_ENUM*/);
return 0;
}
GL.stringCache[name_] = ret;
return ret;
}
function _emscripten_glGetTexParameterfv(target, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
HEAPF32[params >> 2] = GLctx.getTexParameter(target, pname);
}
function _emscripten_glGetTexParameteriv(target, pname, params) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[params >> 2] = GLctx.getTexParameter(target, pname);
}
function jstoi_q(str) {
// TODO: If issues below are resolved, add a suitable suppression or remove this comment.
return parseInt(
str,
undefined /* https://github.com/google/closure-compiler/issues/3230 / https://github.com/google/closure-compiler/issues/3548 */
);
}
function _emscripten_glGetUniformLocation(program, name) {
name = UTF8ToString(name);
var arrayIndex = 0;
// If user passed an array accessor "[index]", parse the array index off the accessor.
if (name[name.length - 1] == "]") {
var leftBrace = name.lastIndexOf("[");
arrayIndex =
name[leftBrace + 1] != "]" ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]"
name = name.slice(0, leftBrace);
}
var uniformInfo =
GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) {
// Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
return uniformInfo[1] + arrayIndex;
} else {
return -1;
}
}
/** @suppress{checkTypes} */
function emscriptenWebGLGetUniform(program, location, params, type) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if params == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
if (typeof data == "number" || typeof data == "boolean") {
switch (type) {
case 0:
HEAP32[params >> 2] = data;
break;
case 2:
HEAPF32[params >> 2] = data;
break;
default:
throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
}
} else {
for (var i = 0; i < data.length; i++) {
switch (type) {
case 0:
HEAP32[(params + i * 4) >> 2] = data[i];
break;
case 2:
HEAPF32[(params + i * 4) >> 2] = data[i];
break;
default:
throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
}
}
}
}
function _emscripten_glGetUniformfv(program, location, params) {
emscriptenWebGLGetUniform(program, location, params, 2);
}
function _emscripten_glGetUniformiv(program, location, params) {
emscriptenWebGLGetUniform(program, location, params, 0);
}
function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
if (!pointer) {
// GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
// if pointer == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
HEAP32[pointer >> 2] = GLctx.getVertexAttribOffset(index, pname);
}
/** @suppress{checkTypes} */
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
if (!params) {
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
// if params == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
var data = GLctx.getVertexAttrib(index, pname);
if (pname == 0x889f /*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
HEAP32[params >> 2] = data["name"];
} else if (typeof data == "number" || typeof data == "boolean") {
switch (type) {
case 0:
HEAP32[params >> 2] = data;
break;
case 2:
HEAPF32[params >> 2] = data;
break;
case 5:
HEAP32[params >> 2] = Math.fround(data);
break;
default:
throw (
"internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type
);
}
} else {
for (var i = 0; i < data.length; i++) {
switch (type) {
case 0:
HEAP32[(params + i * 4) >> 2] = data[i];
break;
case 2:
HEAPF32[(params + i * 4) >> 2] = data[i];
break;
case 5:
HEAP32[(params + i * 4) >> 2] = Math.fround(data[i]);
break;
default:
throw (
"internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type
);
}
}
}
}
function _emscripten_glGetVertexAttribfv(index, pname, params) {
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
// otherwise the results are undefined. (GLES3 spec 6.1.12)
emscriptenWebGLGetVertexAttrib(index, pname, params, 2);
}
function _emscripten_glGetVertexAttribiv(index, pname, params) {
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
// otherwise the results are undefined. (GLES3 spec 6.1.12)
emscriptenWebGLGetVertexAttrib(index, pname, params, 5);
}
function _emscripten_glHint(x0, x1) {
GLctx["hint"](x0, x1);
}
function _emscripten_glIsBuffer(buffer) {
var b = GL.buffers[buffer];
if (!b) return 0;
return GLctx.isBuffer(b);
}
function _emscripten_glIsEnabled(x0) {
return GLctx["isEnabled"](x0);
}
function _emscripten_glIsFramebuffer(framebuffer) {
var fb = GL.framebuffers[framebuffer];
if (!fb) return 0;
return GLctx.isFramebuffer(fb);
}
function _emscripten_glIsProgram(program) {
program = GL.programs[program];
if (!program) return 0;
return GLctx.isProgram(program);
}
function _emscripten_glIsQueryEXT(id) {
var query = GL.timerQueriesEXT[id];
if (!query) return 0;
return GLctx.disjointTimerQueryExt["isQueryEXT"](query);
}
function _emscripten_glIsRenderbuffer(renderbuffer) {
var rb = GL.renderbuffers[renderbuffer];
if (!rb) return 0;
return GLctx.isRenderbuffer(rb);
}
function _emscripten_glIsShader(shader) {
var s = GL.shaders[shader];
if (!s) return 0;
return GLctx.isShader(s);
}
function _emscripten_glIsTexture(id) {
var texture = GL.textures[id];
if (!texture) return 0;
return GLctx.isTexture(texture);
}
function _emscripten_glIsVertexArrayOES(array) {
var vao = GL.vaos[array];
if (!vao) return 0;
return GLctx["isVertexArray"](vao);
}
function _emscripten_glLineWidth(x0) {
GLctx["lineWidth"](x0);
}
function _emscripten_glLinkProgram(program) {
GLctx.linkProgram(GL.programs[program]);
GL.populateUniformTable(program);
}
function _emscripten_glPixelStorei(pname, param) {
if (pname == 0xcf5 /* GL_UNPACK_ALIGNMENT */) {
GL.unpackAlignment = param;
}
GLctx.pixelStorei(pname, param);
}
function _emscripten_glPolygonOffset(x0, x1) {
GLctx["polygonOffset"](x0, x1);
}
function _emscripten_glQueryCounterEXT(id, target) {
GLctx.disjointTimerQueryExt["queryCounterEXT"](
GL.timerQueriesEXT[id],
target
);
}
function __computeUnpackAlignedImageSize(
width,
height,
sizePerPixel,
alignment
) {
function roundedToNextMultipleOf(x, y) {
return (x + y - 1) & -y;
}
var plainRowSize = width * sizePerPixel;
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
return height * alignedRowSize;
}
function __colorChannelsInGlTextureFormat(format) {
// Micro-optimizations for size: map format to size by subtracting smallest enum value (0x1902) from all values first.
// Also omit the most common size value (1) from the list, which is assumed by formats not on the list.
var colorChannels = {
// 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1,
// 0x1906 /* GL_ALPHA */ - 0x1902: 1,
5: 3,
6: 4,
// 0x1909 /* GL_LUMINANCE */ - 0x1902: 1,
8: 2,
29502: 3,
29504: 4,
};
return colorChannels[format - 0x1902] || 1;
}
function __heapObjectForWebGLType(type) {
// Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare
// smaller values for the heap, for shorter generated code size.
// Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16.
// (since most types are HEAPU16)
type -= 0x1400;
if (type == 1) return HEAPU8;
if (type == 4) return HEAP32;
if (type == 6) return HEAPF32;
if (type == 5 || type == 28922) return HEAPU32;
return HEAPU16;
}
function __heapAccessShiftForWebGLHeap(heap) {
return 31 - Math.clz32(heap.BYTES_PER_ELEMENT);
}
function emscriptenWebGLGetTexPixelData(
type,
format,
width,
height,
pixels,
internalFormat
) {
var heap = __heapObjectForWebGLType(type);
var shift = __heapAccessShiftForWebGLHeap(heap);
var byteSize = 1 << shift;
var sizePerPixel = __colorChannelsInGlTextureFormat(format) * byteSize;
var bytes = __computeUnpackAlignedImageSize(
width,
height,
sizePerPixel,
GL.unpackAlignment
);
return heap.subarray(pixels >> shift, (pixels + bytes) >> shift);
}
function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
var pixelData = emscriptenWebGLGetTexPixelData(
type,
format,
width,
height,
pixels,
format
);
if (!pixelData) {
GL.recordError(0x500 /*GL_INVALID_ENUM*/);
return;
}
GLctx.readPixels(x, y, width, height, format, type, pixelData);
}
function _emscripten_glReleaseShaderCompiler() {
// NOP (as allowed by GLES 2.0 spec)
}
function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) {
GLctx["renderbufferStorage"](x0, x1, x2, x3);
}
function _emscripten_glSampleCoverage(value, invert) {
GLctx.sampleCoverage(value, !!invert);
}
function _emscripten_glScissor(x0, x1, x2, x3) {
GLctx["scissor"](x0, x1, x2, x3);
}
function _emscripten_glShaderBinary() {
GL.recordError(0x500 /*GL_INVALID_ENUM*/);
}
function _emscripten_glShaderSource(shader, count, string, length) {
var source = GL.getSource(shader, count, string, length);
GLctx.shaderSource(GL.shaders[shader], source);
}
function _emscripten_glStencilFunc(x0, x1, x2) {
GLctx["stencilFunc"](x0, x1, x2);
}
function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) {
GLctx["stencilFuncSeparate"](x0, x1, x2, x3);
}
function _emscripten_glStencilMask(x0) {
GLctx["stencilMask"](x0);
}
function _emscripten_glStencilMaskSeparate(x0, x1) {
GLctx["stencilMaskSeparate"](x0, x1);
}
function _emscripten_glStencilOp(x0, x1, x2) {
GLctx["stencilOp"](x0, x1, x2);
}
function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) {
GLctx["stencilOpSeparate"](x0, x1, x2, x3);
}
function _emscripten_glTexImage2D(
target,
level,
internalFormat,
width,
height,
border,
format,
type,
pixels
) {
GLctx.texImage2D(
target,
level,
internalFormat,
width,
height,
border,
format,
type,
pixels
? emscriptenWebGLGetTexPixelData(
type,
format,
width,
height,
pixels,
internalFormat
)
: null
);
}
function _emscripten_glTexParameterf(x0, x1, x2) {
GLctx["texParameterf"](x0, x1, x2);
}
function _emscripten_glTexParameterfv(target, pname, params) {
var param = HEAPF32[params >> 2];
GLctx.texParameterf(target, pname, param);
}
function _emscripten_glTexParameteri(x0, x1, x2) {
GLctx["texParameteri"](x0, x1, x2);
}
function _emscripten_glTexParameteriv(target, pname, params) {
var param = HEAP32[params >> 2];
GLctx.texParameteri(target, pname, param);
}
function _emscripten_glTexSubImage2D(
target,
level,
xoffset,
yoffset,
width,
height,
format,
type,
pixels
) {
var pixelData = null;
if (pixels)
pixelData = emscriptenWebGLGetTexPixelData(
type,
format,
width,
height,
pixels,
0
);
GLctx.texSubImage2D(
target,
level,
xoffset,
yoffset,
width,
height,
format,
type,
pixelData
);
}
function _emscripten_glUniform1f(location, v0) {
GLctx.uniform1f(GL.uniforms[location], v0);
}
function _emscripten_glUniform1fv(location, count, value) {
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferFloatViews[count - 1];
for (var i = 0; i < count; ++i) {
view[i] = HEAPF32[(value + 4 * i) >> 2];
}
} else {
var view = HEAPF32.subarray(value >> 2, (value + count * 4) >> 2);
}
GLctx.uniform1fv(GL.uniforms[location], view);
}
function _emscripten_glUniform1i(location, v0) {
GLctx.uniform1i(GL.uniforms[location], v0);
}
function _emscripten_glUniform1iv(location, count, value) {
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferIntViews[count - 1];
for (var i = 0; i < count; ++i) {
view[i] = HEAP32[(value + 4 * i) >> 2];
}
} else {
var view = HEAP32.subarray(value >> 2, (value + count * 4) >> 2);
}
GLctx.uniform1iv(GL.uniforms[location], view);
}
function _emscripten_glUniform2f(location, v0, v1) {
GLctx.uniform2f(GL.uniforms[location], v0, v1);
}
function _emscripten_glUniform2fv(location, count, value) {
if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferFloatViews[2 * count - 1];
for (var i = 0; i < 2 * count; i += 2) {
view[i] = HEAPF32[(value + 4 * i) >> 2];
view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2];
}
} else {
var view = HEAPF32.subarray(value >> 2, (value + count * 8) >> 2);
}
GLctx.uniform2fv(GL.uniforms[location], view);
}
function _emscripten_glUniform2i(location, v0, v1) {
GLctx.uniform2i(GL.uniforms[location], v0, v1);
}
function _emscripten_glUniform2iv(location, count, value) {
if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferIntViews[2 * count - 1];
for (var i = 0; i < 2 * count; i += 2) {
view[i] = HEAP32[(value + 4 * i) >> 2];
view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2];
}
} else {
var view = HEAP32.subarray(value >> 2, (value + count * 8) >> 2);
}
GLctx.uniform2iv(GL.uniforms[location], view);
}
function _emscripten_glUniform3f(location, v0, v1, v2) {
GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
}
function _emscripten_glUniform3fv(location, count, value) {
if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferFloatViews[3 * count - 1];
for (var i = 0; i < 3 * count; i += 3) {
view[i] = HEAPF32[(value + 4 * i) >> 2];
view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2];
view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2];
}
} else {
var view = HEAPF32.subarray(value >> 2, (value + count * 12) >> 2);
}
GLctx.uniform3fv(GL.uniforms[location], view);
}
function _emscripten_glUniform3i(location, v0, v1, v2) {
GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
}
function _emscripten_glUniform3iv(location, count, value) {
if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferIntViews[3 * count - 1];
for (var i = 0; i < 3 * count; i += 3) {
view[i] = HEAP32[(value + 4 * i) >> 2];
view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2];
view[i + 2] = HEAP32[(value + (4 * i + 8)) >> 2];
}
} else {
var view = HEAP32.subarray(value >> 2, (value + count * 12) >> 2);
}
GLctx.uniform3iv(GL.uniforms[location], view);
}
function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
}
function _emscripten_glUniform4fv(location, count, value) {
if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferFloatViews[4 * count - 1];
// hoist the heap out of the loop for size and for pthreads+growth.
var heap = HEAPF32;
value >>= 2;
for (var i = 0; i < 4 * count; i += 4) {
var dst = value + i;
view[i] = heap[dst];
view[i + 1] = heap[dst + 1];
view[i + 2] = heap[dst + 2];
view[i + 3] = heap[dst + 3];
}
} else {
var view = HEAPF32.subarray(value >> 2, (value + count * 16) >> 2);
}
GLctx.uniform4fv(GL.uniforms[location], view);
}
function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
}
function _emscripten_glUniform4iv(location, count, value) {
if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferIntViews[4 * count - 1];
for (var i = 0; i < 4 * count; i += 4) {
view[i] = HEAP32[(value + 4 * i) >> 2];
view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2];
view[i + 2] = HEAP32[(value + (4 * i + 8)) >> 2];
view[i + 3] = HEAP32[(value + (4 * i + 12)) >> 2];
}
} else {
var view = HEAP32.subarray(value >> 2, (value + count * 16) >> 2);
}
GLctx.uniform4iv(GL.uniforms[location], view);
}
function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferFloatViews[4 * count - 1];
for (var i = 0; i < 4 * count; i += 4) {
view[i] = HEAPF32[(value + 4 * i) >> 2];
view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2];
view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2];
view[i + 3] = HEAPF32[(value + (4 * i + 12)) >> 2];
}
} else {
var view = HEAPF32.subarray(value >> 2, (value + count * 16) >> 2);
}
GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
}
function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
if (9 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferFloatViews[9 * count - 1];
for (var i = 0; i < 9 * count; i += 9) {
view[i] = HEAPF32[(value + 4 * i) >> 2];
view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2];
view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2];
view[i + 3] = HEAPF32[(value + (4 * i + 12)) >> 2];
view[i + 4] = HEAPF32[(value + (4 * i + 16)) >> 2];
view[i + 5] = HEAPF32[(value + (4 * i + 20)) >> 2];
view[i + 6] = HEAPF32[(value + (4 * i + 24)) >> 2];
view[i + 7] = HEAPF32[(value + (4 * i + 28)) >> 2];
view[i + 8] = HEAPF32[(value + (4 * i + 32)) >> 2];
}
} else {
var view = HEAPF32.subarray(value >> 2, (value + count * 36) >> 2);
}
GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
}
function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
if (16 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
// avoid allocation when uploading few enough uniforms
var view = GL.miniTempBufferFloatViews[16 * count - 1];
// hoist the heap out of the loop for size and for pthreads+growth.
var heap = HEAPF32;
value >>= 2;
for (var i = 0; i < 16 * count; i += 16) {
var dst = value + i;
view[i] = heap[dst];
view[i + 1] = heap[dst + 1];
view[i + 2] = heap[dst + 2];
view[i + 3] = heap[dst + 3];
view[i + 4] = heap[dst + 4];
view[i + 5] = heap[dst + 5];
view[i + 6] = heap[dst + 6];
view[i + 7] = heap[dst + 7];
view[i + 8] = heap[dst + 8];
view[i + 9] = heap[dst + 9];
view[i + 10] = heap[dst + 10];
view[i + 11] = heap[dst + 11];
view[i + 12] = heap[dst + 12];
view[i + 13] = heap[dst + 13];
view[i + 14] = heap[dst + 14];
view[i + 15] = heap[dst + 15];
}
} else {
var view = HEAPF32.subarray(value >> 2, (value + count * 64) >> 2);
}
GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
}
function _emscripten_glUseProgram(program) {
GLctx.useProgram(GL.programs[program]);
}
function _emscripten_glValidateProgram(program) {
GLctx.validateProgram(GL.programs[program]);
}
function _emscripten_glVertexAttrib1f(x0, x1) {
GLctx["vertexAttrib1f"](x0, x1);
}
function _emscripten_glVertexAttrib1fv(index, v) {
GLctx.vertexAttrib1f(index, HEAPF32[v >> 2]);
}
function _emscripten_glVertexAttrib2f(x0, x1, x2) {
GLctx["vertexAttrib2f"](x0, x1, x2);
}
function _emscripten_glVertexAttrib2fv(index, v) {
GLctx.vertexAttrib2f(index, HEAPF32[v >> 2], HEAPF32[(v + 4) >> 2]);
}
function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) {
GLctx["vertexAttrib3f"](x0, x1, x2, x3);
}
function _emscripten_glVertexAttrib3fv(index, v) {
GLctx.vertexAttrib3f(
index,
HEAPF32[v >> 2],
HEAPF32[(v + 4) >> 2],
HEAPF32[(v + 8) >> 2]
);
}
function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) {
GLctx["vertexAttrib4f"](x0, x1, x2, x3, x4);
}
function _emscripten_glVertexAttrib4fv(index, v) {
GLctx.vertexAttrib4f(
index,
HEAPF32[v >> 2],
HEAPF32[(v + 4) >> 2],
HEAPF32[(v + 8) >> 2],
HEAPF32[(v + 12) >> 2]
);
}
function _emscripten_glVertexAttribDivisorANGLE(index, divisor) {
GLctx["vertexAttribDivisor"](index, divisor);
}
function _emscripten_glVertexAttribPointer(
index,
size,
type,
normalized,
stride,
ptr
) {
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
}
function _emscripten_glViewport(x0, x1, x2, x3) {
GLctx["viewport"](x0, x1, x2, x3);
}
function _emscripten_has_asyncify() {
return 0;
}
function _emscripten_memcpy_big(dest, src, num) {
HEAPU8.copyWithin(dest, src, src + num);
}
function __emscripten_do_request_fullscreen(target, strategy) {
if (!JSEvents.fullscreenEnabled()) return -1;
target = __findEventTarget(target);
if (!target) return -4;
if (!target.requestFullscreen && !target.webkitRequestFullscreen) {
return -3;
}
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
if (!canPerformRequests) {
if (strategy.deferUntilInEventHandler) {
JSEvents.deferCall(
_JSEvents_requestFullscreen,
1 /* priority over pointer lock */,
[target, strategy]
);
return 1;
} else {
return -2;
}
}
return _JSEvents_requestFullscreen(target, strategy);
}
function _emscripten_request_fullscreen_strategy(
target,
deferUntilInEventHandler,
fullscreenStrategy
) {
var strategy = {
scaleMode: HEAP32[fullscreenStrategy >> 2],
canvasResolutionScaleMode: HEAP32[(fullscreenStrategy + 4) >> 2],
filteringMode: HEAP32[(fullscreenStrategy + 8) >> 2],
deferUntilInEventHandler: deferUntilInEventHandler,
canvasResizedCallback: HEAP32[(fullscreenStrategy + 12) >> 2],
canvasResizedCallbackUserData: HEAP32[(fullscreenStrategy + 16) >> 2],
};
__currentFullscreenStrategy = strategy;
return __emscripten_do_request_fullscreen(target, strategy);
}
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
target = __findEventTarget(target);
if (!target) return -4;
if (!target.requestPointerLock && !target.msRequestPointerLock) {
return -1;
}
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
if (!canPerformRequests) {
if (deferUntilInEventHandler) {
JSEvents.deferCall(
__requestPointerLock,
2 /* priority below fullscreen */,
[target]
);
return 1;
} else {
return -2;
}
}
return __requestPointerLock(target);
}
function _emscripten_get_heap_size() {
return HEAPU8.length;
}
function abortOnCannotGrowMemory(requestedSize) {
abort(
"Cannot enlarge memory arrays to size " +
requestedSize +
" bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value " +
HEAP8.length +
", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 "
);
}
function _emscripten_resize_heap(requestedSize) {
abortOnCannotGrowMemory(requestedSize);
}
function _emscripten_sample_gamepad_data() {
return (JSEvents.lastGamepadState = navigator.getGamepads
? navigator.getGamepads()
: navigator.webkitGetGamepads
? navigator.webkitGetGamepads()
: null)
? 0
: -1;
}
function __registerBeforeUnloadEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString
) {
var beforeUnloadEventHandlerFunc = function (ev) {
var e = ev || event;
// Note: This is always called on the main browser thread, since it needs synchronously return a value!
var confirmationMessage = dynCall_iiii(
callbackfunc,
eventTypeId,
0,
userData
);
if (confirmationMessage) {
confirmationMessage = UTF8ToString(confirmationMessage);
}
if (confirmationMessage) {
e.preventDefault();
e.returnValue = confirmationMessage;
return confirmationMessage;
}
};
var eventHandler = {
target: __findEventTarget(target),
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: beforeUnloadEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_beforeunload_callback_on_thread(
userData,
callbackfunc,
targetThread
) {
if (typeof onbeforeunload === "undefined") return -1;
// beforeunload callback can only be registered on the main browser thread, because the page will go away immediately after returning from the handler,
// and there is no time to start proxying it anywhere.
if (targetThread !== 1) return -5;
__registerBeforeUnloadEventCallback(
2,
userData,
true,
callbackfunc,
28,
"beforeunload"
);
return 0;
}
function __registerFocusEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc(256);
var focusEventHandlerFunc = function (ev) {
var e = ev || event;
var nodeName = JSEvents.getNodeNameForTarget(e.target);
var id = e.target.id ? e.target.id : "";
var focusEvent = JSEvents.focusEvent;
stringToUTF8(nodeName, focusEvent + 0, 128);
stringToUTF8(id, focusEvent + 128, 128);
if (dynCall_iiii(callbackfunc, eventTypeId, focusEvent, userData))
e.preventDefault();
};
var eventHandler = {
target: __findEventTarget(target),
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: focusEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_blur_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerFocusEventCallback(
target,
userData,
useCapture,
callbackfunc,
12,
"blur",
targetThread
);
return 0;
}
function _emscripten_set_element_css_size(target, width, height) {
target = __findEventTarget(target);
if (!target) return -4;
target.style.width = width + "px";
target.style.height = height + "px";
return 0;
}
function _emscripten_set_focus_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerFocusEventCallback(
target,
userData,
useCapture,
callbackfunc,
13,
"focus",
targetThread
);
return 0;
}
function __fillFullscreenChangeEventData(eventStruct) {
var fullscreenElement =
document.fullscreenElement ||
document.mozFullScreenElement ||
document.webkitFullscreenElement ||
document.msFullscreenElement;
var isFullscreen = !!fullscreenElement;
/** @suppress{checkTypes} */
HEAP32[eventStruct >> 2] = isFullscreen;
HEAP32[(eventStruct + 4) >> 2] = JSEvents.fullscreenEnabled();
// If transitioning to fullscreen, report info about the element that is now fullscreen.
// If transitioning to windowed mode, report info about the element that just was fullscreen.
var reportedElement = isFullscreen
? fullscreenElement
: JSEvents.previousFullscreenElement;
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
var id = reportedElement && reportedElement.id ? reportedElement.id : "";
stringToUTF8(nodeName, eventStruct + 8, 128);
stringToUTF8(id, eventStruct + 136, 128);
HEAP32[(eventStruct + 264) >> 2] = reportedElement
? reportedElement.clientWidth
: 0;
HEAP32[(eventStruct + 268) >> 2] = reportedElement
? reportedElement.clientHeight
: 0;
HEAP32[(eventStruct + 272) >> 2] = screen.width;
HEAP32[(eventStruct + 276) >> 2] = screen.height;
if (isFullscreen) {
JSEvents.previousFullscreenElement = fullscreenElement;
}
}
function __registerFullscreenChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.fullscreenChangeEvent)
JSEvents.fullscreenChangeEvent = _malloc(280);
var fullscreenChangeEventhandlerFunc = function (ev) {
var e = ev || event;
var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent;
__fillFullscreenChangeEventData(fullscreenChangeEvent);
if (
dynCall_iiii(callbackfunc, eventTypeId, fullscreenChangeEvent, userData)
)
e.preventDefault();
};
var eventHandler = {
target: target,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: fullscreenChangeEventhandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_fullscreenchange_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
if (!JSEvents.fullscreenEnabled()) return -1;
target = __findEventTarget(target);
if (!target) return -4;
__registerFullscreenChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
19,
"fullscreenchange",
targetThread
);
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
__registerFullscreenChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
19,
"webkitfullscreenchange",
targetThread
);
return 0;
}
function __registerGamepadEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc(1432);
var gamepadEventHandlerFunc = function (ev) {
var e = ev || event;
var gamepadEvent = JSEvents.gamepadEvent;
__fillGamepadEventData(gamepadEvent, e["gamepad"]);
if (dynCall_iiii(callbackfunc, eventTypeId, gamepadEvent, userData))
e.preventDefault();
};
var eventHandler = {
target: __findEventTarget(target),
allowsDeferredCalls: true,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: gamepadEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_gamepadconnected_callback_on_thread(
userData,
useCapture,
callbackfunc,
targetThread
) {
if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
__registerGamepadEventCallback(
2,
userData,
useCapture,
callbackfunc,
26,
"gamepadconnected",
targetThread
);
return 0;
}
function _emscripten_set_gamepaddisconnected_callback_on_thread(
userData,
useCapture,
callbackfunc,
targetThread
) {
if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
__registerGamepadEventCallback(
2,
userData,
useCapture,
callbackfunc,
27,
"gamepaddisconnected",
targetThread
);
return 0;
}
function __registerKeyEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc(164);
var keyEventHandlerFunc = function (ev) {
var e = ev || event;
var keyEventData = JSEvents.keyEvent;
stringToUTF8(e.key ? e.key : "", keyEventData + 0, 32);
stringToUTF8(e.code ? e.code : "", keyEventData + 32, 32);
HEAP32[(keyEventData + 64) >> 2] = e.location;
HEAP32[(keyEventData + 68) >> 2] = e.ctrlKey;
HEAP32[(keyEventData + 72) >> 2] = e.shiftKey;
HEAP32[(keyEventData + 76) >> 2] = e.altKey;
HEAP32[(keyEventData + 80) >> 2] = e.metaKey;
HEAP32[(keyEventData + 84) >> 2] = e.repeat;
stringToUTF8(e.locale ? e.locale : "", keyEventData + 88, 32);
stringToUTF8(e.char ? e.char : "", keyEventData + 120, 32);
HEAP32[(keyEventData + 152) >> 2] = e.charCode;
HEAP32[(keyEventData + 156) >> 2] = e.keyCode;
HEAP32[(keyEventData + 160) >> 2] = e.which;
if (dynCall_iiii(callbackfunc, eventTypeId, keyEventData, userData))
e.preventDefault();
};
var eventHandler = {
target: __findEventTarget(target),
allowsDeferredCalls: true,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: keyEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_keydown_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerKeyEventCallback(
target,
userData,
useCapture,
callbackfunc,
2,
"keydown",
targetThread
);
return 0;
}
function _emscripten_set_keypress_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerKeyEventCallback(
target,
userData,
useCapture,
callbackfunc,
1,
"keypress",
targetThread
);
return 0;
}
function _emscripten_set_keyup_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerKeyEventCallback(
target,
userData,
useCapture,
callbackfunc,
3,
"keyup",
targetThread
);
return 0;
}
function __fillMouseEventData(eventStruct, e, target) {
HEAP32[eventStruct >> 2] = e.screenX;
HEAP32[(eventStruct + 4) >> 2] = e.screenY;
HEAP32[(eventStruct + 8) >> 2] = e.clientX;
HEAP32[(eventStruct + 12) >> 2] = e.clientY;
HEAP32[(eventStruct + 16) >> 2] = e.ctrlKey;
HEAP32[(eventStruct + 20) >> 2] = e.shiftKey;
HEAP32[(eventStruct + 24) >> 2] = e.altKey;
HEAP32[(eventStruct + 28) >> 2] = e.metaKey;
HEAP16[(eventStruct + 32) >> 1] = e.button;
HEAP16[(eventStruct + 34) >> 1] = e.buttons;
var movementX = e["movementX"] || e.screenX - JSEvents.previousScreenX;
var movementY = e["movementY"] || e.screenY - JSEvents.previousScreenY;
HEAP32[(eventStruct + 36) >> 2] = movementX;
HEAP32[(eventStruct + 40) >> 2] = movementY;
var rect = __getBoundingClientRect(target);
HEAP32[(eventStruct + 44) >> 2] = e.clientX - rect.left;
HEAP32[(eventStruct + 48) >> 2] = e.clientY - rect.top;
// wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
// https://github.com/emscripten-core/emscripten/pull/4997
// https://bugs.chromium.org/p/chromium/issues/detail?id=699956
if (e.type !== "wheel" && e.type !== "mousewheel") {
JSEvents.previousScreenX = e.screenX;
JSEvents.previousScreenY = e.screenY;
}
}
function __registerMouseEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc(64);
target = __findEventTarget(target);
var mouseEventHandlerFunc = function (ev) {
var e = ev || event;
// TODO: Make this access thread safe, or this could update live while app is reading it.
__fillMouseEventData(JSEvents.mouseEvent, e, target);
if (dynCall_iiii(callbackfunc, eventTypeId, JSEvents.mouseEvent, userData))
e.preventDefault();
};
var eventHandler = {
target: target,
allowsDeferredCalls:
eventTypeString != "mousemove" &&
eventTypeString != "mouseenter" &&
eventTypeString != "mouseleave", // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: mouseEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_mousedown_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerMouseEventCallback(
target,
userData,
useCapture,
callbackfunc,
5,
"mousedown",
targetThread
);
return 0;
}
function _emscripten_set_mouseenter_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerMouseEventCallback(
target,
userData,
useCapture,
callbackfunc,
33,
"mouseenter",
targetThread
);
return 0;
}
function _emscripten_set_mouseleave_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerMouseEventCallback(
target,
userData,
useCapture,
callbackfunc,
34,
"mouseleave",
targetThread
);
return 0;
}
function _emscripten_set_mousemove_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerMouseEventCallback(
target,
userData,
useCapture,
callbackfunc,
8,
"mousemove",
targetThread
);
return 0;
}
function _emscripten_set_mouseup_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerMouseEventCallback(
target,
userData,
useCapture,
callbackfunc,
6,
"mouseup",
targetThread
);
return 0;
}
function __fillPointerlockChangeEventData(eventStruct) {
var pointerLockElement =
document.pointerLockElement ||
document.mozPointerLockElement ||
document.webkitPointerLockElement ||
document.msPointerLockElement;
var isPointerlocked = !!pointerLockElement;
/** @suppress {checkTypes} */
HEAP32[eventStruct >> 2] = isPointerlocked;
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
var id =
pointerLockElement && pointerLockElement.id ? pointerLockElement.id : "";
stringToUTF8(nodeName, eventStruct + 4, 128);
stringToUTF8(id, eventStruct + 132, 128);
}
function __registerPointerlockChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.pointerlockChangeEvent)
JSEvents.pointerlockChangeEvent = _malloc(260);
var pointerlockChangeEventHandlerFunc = function (ev) {
var e = ev || event;
var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent;
__fillPointerlockChangeEventData(pointerlockChangeEvent);
if (
dynCall_iiii(callbackfunc, eventTypeId, pointerlockChangeEvent, userData)
)
e.preventDefault();
};
var eventHandler = {
target: target,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: pointerlockChangeEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
} /** @suppress {missingProperties} */
function _emscripten_set_pointerlockchange_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
// TODO: Currently not supported in pthreads or in --proxy-to-worker mode. (In pthreads mode, document object is not defined)
if (
!document ||
!document.body ||
(!document.body.requestPointerLock &&
!document.body.mozRequestPointerLock &&
!document.body.webkitRequestPointerLock &&
!document.body.msRequestPointerLock)
) {
return -1;
}
target = __findEventTarget(target);
if (!target) return -4;
__registerPointerlockChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
20,
"pointerlockchange",
targetThread
);
__registerPointerlockChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
20,
"mozpointerlockchange",
targetThread
);
__registerPointerlockChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
20,
"webkitpointerlockchange",
targetThread
);
__registerPointerlockChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
20,
"mspointerlockchange",
targetThread
);
return 0;
}
function __registerUiEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc(36);
target = __findEventTarget(target);
var uiEventHandlerFunc = function (ev) {
var e = ev || event;
if (e.target != target) {
// Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
// was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
// message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
// causing a new scroll, etc..
return;
}
var uiEvent = JSEvents.uiEvent;
var b = document.body; // Take document.body to a variable, Closure compiler does not outline access to it on its own.
HEAP32[uiEvent >> 2] = e.detail;
HEAP32[(uiEvent + 4) >> 2] = b.clientWidth;
HEAP32[(uiEvent + 8) >> 2] = b.clientHeight;
HEAP32[(uiEvent + 12) >> 2] = innerWidth;
HEAP32[(uiEvent + 16) >> 2] = innerHeight;
HEAP32[(uiEvent + 20) >> 2] = outerWidth;
HEAP32[(uiEvent + 24) >> 2] = outerHeight;
HEAP32[(uiEvent + 28) >> 2] = pageXOffset;
HEAP32[(uiEvent + 32) >> 2] = pageYOffset;
if (dynCall_iiii(callbackfunc, eventTypeId, uiEvent, userData))
e.preventDefault();
};
var eventHandler = {
target: target,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: uiEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_resize_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerUiEventCallback(
target,
userData,
useCapture,
callbackfunc,
10,
"resize",
targetThread
);
return 0;
}
function __registerTouchEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc(1684);
target = __findEventTarget(target);
var touchEventHandlerFunc = function (ev) {
var e = ev || event;
var touches = {};
for (var i = 0; i < e.touches.length; ++i) {
var touch = e.touches[i];
touch.changed = false;
touches[touch.identifier] = touch;
}
for (var i = 0; i < e.changedTouches.length; ++i) {
var touch = e.changedTouches[i];
touches[touch.identifier] = touch;
touch.changed = true;
}
for (var i = 0; i < e.targetTouches.length; ++i) {
var touch = e.targetTouches[i];
touches[touch.identifier].onTarget = true;
}
var touchEvent = JSEvents.touchEvent;
var ptr = touchEvent;
HEAP32[(ptr + 4) >> 2] = e.ctrlKey;
HEAP32[(ptr + 8) >> 2] = e.shiftKey;
HEAP32[(ptr + 12) >> 2] = e.altKey;
HEAP32[(ptr + 16) >> 2] = e.metaKey;
ptr += 20; // Advance to the start of the touch array.
var targetRect = __getBoundingClientRect(target);
var numTouches = 0;
for (var i in touches) {
var t = touches[i];
HEAP32[ptr >> 2] = t.identifier;
HEAP32[(ptr + 4) >> 2] = t.screenX;
HEAP32[(ptr + 8) >> 2] = t.screenY;
HEAP32[(ptr + 12) >> 2] = t.clientX;
HEAP32[(ptr + 16) >> 2] = t.clientY;
HEAP32[(ptr + 20) >> 2] = t.pageX;
HEAP32[(ptr + 24) >> 2] = t.pageY;
HEAP32[(ptr + 28) >> 2] = t.changed;
HEAP32[(ptr + 32) >> 2] = t.onTarget;
HEAP32[(ptr + 36) >> 2] = t.clientX - targetRect.left;
HEAP32[(ptr + 40) >> 2] = t.clientY - targetRect.top;
ptr += 52;
if (++numTouches >= 32) {
break;
}
}
HEAP32[touchEvent >> 2] = numTouches;
if (dynCall_iiii(callbackfunc, eventTypeId, touchEvent, userData))
e.preventDefault();
};
var eventHandler = {
target: target,
allowsDeferredCalls:
eventTypeString == "touchstart" || eventTypeString == "touchend",
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: touchEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_touchcancel_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerTouchEventCallback(
target,
userData,
useCapture,
callbackfunc,
25,
"touchcancel",
targetThread
);
return 0;
}
function _emscripten_set_touchend_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerTouchEventCallback(
target,
userData,
useCapture,
callbackfunc,
23,
"touchend",
targetThread
);
return 0;
}
function _emscripten_set_touchmove_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerTouchEventCallback(
target,
userData,
useCapture,
callbackfunc,
24,
"touchmove",
targetThread
);
return 0;
}
function _emscripten_set_touchstart_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
__registerTouchEventCallback(
target,
userData,
useCapture,
callbackfunc,
22,
"touchstart",
targetThread
);
return 0;
}
function __fillVisibilityChangeEventData(eventStruct) {
var visibilityStates = ["hidden", "visible", "prerender", "unloaded"];
var visibilityState = visibilityStates.indexOf(document.visibilityState);
// Assigning a boolean to HEAP32 with expected type coercion.
/** @suppress {checkTypes} */
HEAP32[eventStruct >> 2] = document.hidden;
HEAP32[(eventStruct + 4) >> 2] = visibilityState;
}
function __registerVisibilityChangeEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.visibilityChangeEvent)
JSEvents.visibilityChangeEvent = _malloc(8);
var visibilityChangeEventHandlerFunc = function (ev) {
var e = ev || event;
var visibilityChangeEvent = JSEvents.visibilityChangeEvent;
__fillVisibilityChangeEventData(visibilityChangeEvent);
if (
dynCall_iiii(callbackfunc, eventTypeId, visibilityChangeEvent, userData)
)
e.preventDefault();
};
var eventHandler = {
target: target,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: visibilityChangeEventHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_visibilitychange_callback_on_thread(
userData,
useCapture,
callbackfunc,
targetThread
) {
if (!__specialEventTargets[1]) {
return -4;
}
__registerVisibilityChangeEventCallback(
__specialEventTargets[1],
userData,
useCapture,
callbackfunc,
21,
"visibilitychange",
targetThread
);
return 0;
}
function __registerWheelEventCallback(
target,
userData,
useCapture,
callbackfunc,
eventTypeId,
eventTypeString,
targetThread
) {
if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc(96);
// The DOM Level 3 events spec event 'wheel'
var wheelHandlerFunc = function (ev) {
var e = ev || event;
var wheelEvent = JSEvents.wheelEvent;
__fillMouseEventData(wheelEvent, e, target);
HEAPF64[(wheelEvent + 64) >> 3] = e["deltaX"];
HEAPF64[(wheelEvent + 72) >> 3] = e["deltaY"];
HEAPF64[(wheelEvent + 80) >> 3] = e["deltaZ"];
HEAP32[(wheelEvent + 88) >> 2] = e["deltaMode"];
if (dynCall_iiii(callbackfunc, eventTypeId, wheelEvent, userData))
e.preventDefault();
};
// The 'mousewheel' event as implemented in Safari 6.0.5
var mouseWheelHandlerFunc = function (ev) {
var e = ev || event;
__fillMouseEventData(JSEvents.wheelEvent, e, target);
HEAPF64[(JSEvents.wheelEvent + 64) >> 3] = e["wheelDeltaX"] || 0;
/* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */
var wheelDeltaY = -(e["wheelDeltaY"] || e["wheelDelta"]);
HEAPF64[(JSEvents.wheelEvent + 72) >> 3] = wheelDeltaY;
HEAPF64[(JSEvents.wheelEvent + 80) >> 3] = 0 /* Not available */;
HEAP32[(JSEvents.wheelEvent + 88) >> 2] = 0 /* DOM_DELTA_PIXEL */;
var shouldCancel = dynCall_iiii(
callbackfunc,
eventTypeId,
JSEvents.wheelEvent,
userData
);
if (shouldCancel) {
e.preventDefault();
}
};
var eventHandler = {
target: target,
allowsDeferredCalls: true,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc:
eventTypeString == "wheel" ? wheelHandlerFunc : mouseWheelHandlerFunc,
useCapture: useCapture,
};
JSEvents.registerOrRemoveHandler(eventHandler);
}
function _emscripten_set_wheel_callback_on_thread(
target,
userData,
useCapture,
callbackfunc,
targetThread
) {
target = __findEventTarget(target);
if (typeof target.onwheel !== "undefined") {
__registerWheelEventCallback(
target,
userData,
useCapture,
callbackfunc,
9,
"wheel",
targetThread
);
return 0;
} else if (typeof target.onmousewheel !== "undefined") {
__registerWheelEventCallback(
target,
userData,
useCapture,
callbackfunc,
9,
"mousewheel",
targetThread
);
return 0;
} else {
return -1;
}
}
function _emscripten_sleep() {
throw "Please compile your program with async support in order to use asynchronous operations like emscripten_sleep";
}
var ENV = {};
function __getExecutableName() {
return thisProgram || "./this.program";
}
function _emscripten_get_environ() {
if (!_emscripten_get_environ.strings) {
// Default values.
var env = {
USER: "web_user",
LOGNAME: "web_user",
PATH: "/",
PWD: "/",
HOME: "/home/web_user",
// Browser language detection #8751
LANG:
(
(typeof navigator === "object" &&
navigator.languages &&
navigator.languages[0]) ||
"C"
).replace("-", "_") + ".UTF-8",
_: __getExecutableName(),
};
// Apply the user-provided values, if any.
for (var x in ENV) {
env[x] = ENV[x];
}
var strings = [];
for (var x in env) {
strings.push(x + "=" + env[x]);
}
_emscripten_get_environ.strings = strings;
}
return _emscripten_get_environ.strings;
}
function _environ_get(__environ, environ_buf) {
var strings = _emscripten_get_environ();
var bufSize = 0;
strings.forEach(function (string, i) {
var ptr = environ_buf + bufSize;
HEAP32[(__environ + i * 4) >> 2] = ptr;
writeAsciiToMemory(string, ptr);
bufSize += string.length + 1;
});
return 0;
}
function _environ_sizes_get(penviron_count, penviron_buf_size) {
var strings = _emscripten_get_environ();
HEAP32[penviron_count >> 2] = strings.length;
var bufSize = 0;
strings.forEach(function (string) {
bufSize += string.length + 1;
});
HEAP32[penviron_buf_size >> 2] = bufSize;
return 0;
}
function _exit(status) {
// void _exit(int status);
// http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
exit(status);
}
function _fd_close(fd) {
try {
var stream = SYSCALLS.getStreamFromFD(fd);
FS.close(stream);
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return e.errno;
}
}
function _fd_read(fd, iov, iovcnt, pnum) {
try {
var stream = SYSCALLS.getStreamFromFD(fd);
var num = SYSCALLS.doReadv(stream, iov, iovcnt);
HEAP32[pnum >> 2] = num;
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return e.errno;
}
}
function _fd_seek(fd, offset_low, offset_high, whence, newOffset) {
try {
var stream = SYSCALLS.getStreamFromFD(fd);
var HIGH_OFFSET = 0x100000000; // 2^32
// use an unsigned operator on low and shift high by 32-bits
var offset = offset_high * HIGH_OFFSET + (offset_low >>> 0);
var DOUBLE_LIMIT = 0x20000000000000; // 2^53
// we also check for equality since DOUBLE_LIMIT + 1 == DOUBLE_LIMIT
if (offset <= -DOUBLE_LIMIT || offset >= DOUBLE_LIMIT) {
return -61;
}
FS.llseek(stream, offset, whence);
(tempI64 = [
stream.position >>> 0,
((tempDouble = stream.position),
+Math_abs(tempDouble) >= 1.0
? tempDouble > 0.0
? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) |
0) >>>
0
: ~~+Math_ceil(
(tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0
) >>> 0
: 0),
]),
(HEAP32[newOffset >> 2] = tempI64[0]),
(HEAP32[(newOffset + 4) >> 2] = tempI64[1]);
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return e.errno;
}
}
function _fd_write(fd, iov, iovcnt, pnum) {
try {
var stream = SYSCALLS.getStreamFromFD(fd);
var num = SYSCALLS.doWritev(stream, iov, iovcnt);
HEAP32[pnum >> 2] = num;
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return e.errno;
}
}
function _gettimeofday(ptr) {
var now = Date.now();
HEAP32[ptr >> 2] = (now / 1000) | 0; // seconds
HEAP32[(ptr + 4) >> 2] = ((now % 1000) * 1000) | 0; // microseconds
return 0;
}
function _glActiveTexture(x0) {
GLctx["activeTexture"](x0);
}
function _glAttachShader(program, shader) {
GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
}
function _glBindBuffer(target, buffer) {
GLctx.bindBuffer(target, GL.buffers[buffer]);
}
function _glBindTexture(target, texture) {
GLctx.bindTexture(target, GL.textures[texture]);
}
function _glBlendFunc(x0, x1) {
GLctx["blendFunc"](x0, x1);
}
function _glBufferData(target, size, data, usage) {
// N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
// randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
GLctx.bufferData(
target,
data ? HEAPU8.subarray(data, data + size) : size,
usage
);
}
function _glClear(x0) {
GLctx["clear"](x0);
}
function _glClearColor(x0, x1, x2, x3) {
GLctx["clearColor"](x0, x1, x2, x3);
}
function _glCompileShader(shader) {
GLctx.compileShader(GL.shaders[shader]);
}
function _glCreateProgram() {
var id = GL.getNewId(GL.programs);
var program = GLctx.createProgram();
program.name = id;
GL.programs[id] = program;
return id;
}
function _glCreateShader(shaderType) {
var id = GL.getNewId(GL.shaders);
GL.shaders[id] = GLctx.createShader(shaderType);
return id;
}
function _glDepthFunc(x0) {
GLctx["depthFunc"](x0);
}
function _glDepthMask(flag) {
GLctx.depthMask(!!flag);
}
function _glDisable(x0) {
GLctx["disable"](x0);
}
function _glDisableVertexAttribArray(index) {
GLctx.disableVertexAttribArray(index);
}
function _glDrawArrays(mode, first, count) {
GLctx.drawArrays(mode, first, count);
}
function _glEnable(x0) {
GLctx["enable"](x0);
}
function _glEnableVertexAttribArray(index) {
GLctx.enableVertexAttribArray(index);
}
function _glGenBuffers(n, buffers) {
__glGenObject(n, buffers, "createBuffer", GL.buffers);
}
function _glGenTextures(n, textures) {
__glGenObject(n, textures, "createTexture", GL.textures);
}
function _glGetAttribLocation(program, name) {
return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
}
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = "(unknown error)";
var numBytesWrittenExclNull =
maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0;
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
}
function _glGetShaderiv(shader, pname, p) {
if (!p) {
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
// if p == null, issue a GL error to notify user about it.
GL.recordError(0x501 /* GL_INVALID_VALUE */);
return;
}
if (pname == 0x8b84) {
// GL_INFO_LOG_LENGTH
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = "(unknown error)";
HEAP32[p >> 2] = log.length + 1;
} else if (pname == 0x8b88) {
// GL_SHADER_SOURCE_LENGTH
var source = GLctx.getShaderSource(GL.shaders[shader]);
var sourceLength =
source === null || source.length == 0 ? 0 : source.length + 1;
HEAP32[p >> 2] = sourceLength;
} else {
HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
}
}
function _glGetUniformLocation(program, name) {
name = UTF8ToString(name);
var arrayIndex = 0;
// If user passed an array accessor "[index]", parse the array index off the accessor.
if (name[name.length - 1] == "]") {
var leftBrace = name.lastIndexOf("[");
arrayIndex =
name[leftBrace + 1] != "]" ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]"
name = name.slice(0, leftBrace);
}
var uniformInfo =
GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) {
// Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
return uniformInfo[1] + arrayIndex;
} else {
return -1;
}
}
function _glLinkProgram(program) {
GLctx.linkProgram(GL.programs[program]);
GL.populateUniformTable(program);
}
function _glPolygonOffset(x0, x1) {
GLctx["polygonOffset"](x0, x1);
}
function _glScissor(x0, x1, x2, x3) {
GLctx["scissor"](x0, x1, x2, x3);
}
function _glShaderSource(shader, count, string, length) {
var source = GL.getSource(shader, count, string, length);
GLctx.shaderSource(GL.shaders[shader], source);
}
function _glTexImage2D(
target,
level,
internalFormat,
width,
height,
border,
format,
type,
pixels
) {
GLctx.texImage2D(
target,
level,
internalFormat,
width,
height,
border,
format,
type,
pixels
? emscriptenWebGLGetTexPixelData(
type,
format,
width,
height,
pixels,
internalFormat
)
: null
);
}
function _glTexParameteri(x0, x1, x2) {
GLctx["texParameteri"](x0, x1, x2);
}
function _glUniform1i(location, v0) {
GLctx.uniform1i(GL.uniforms[location], v0);
}
function _glUseProgram(program) {
GLctx.useProgram(GL.programs[program]);
}
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
}
function _glViewport(x0, x1, x2, x3) {
GLctx["viewport"](x0, x1, x2, x3);
}
function _usleep(useconds) {
// int usleep(useconds_t useconds);
// http://pubs.opengroup.org/onlinepubs/000095399/functions/usleep.html
// We're single-threaded, so use a busy loop. Super-ugly.
var start = _emscripten_get_now();
while (_emscripten_get_now() - start < useconds / 1000) {
// Do nothing.
}
}
function _nanosleep(rqtp, rmtp) {
// int nanosleep(const struct timespec *rqtp, struct timespec *rmtp);
if (rqtp === 0) {
___setErrNo(28);
return -1;
}
var seconds = HEAP32[rqtp >> 2];
var nanoseconds = HEAP32[(rqtp + 4) >> 2];
if (nanoseconds < 0 || nanoseconds > 999999999 || seconds < 0) {
___setErrNo(28);
return -1;
}
if (rmtp !== 0) {
HEAP32[rmtp >> 2] = 0;
HEAP32[(rmtp + 4) >> 2] = 0;
}
return _usleep(seconds * 1e6 + nanoseconds / 1000);
}
function _setTempRet0($i) {
setTempRet0($i | 0);
}
function _sigaction(signum, act, oldact) {
//int sigaction(int signum, const struct sigaction *act, struct sigaction *oldact);
err("Calling stub instead of sigaction()");
return 0;
}
var __sigalrm_handler = 0;
function _signal(sig, func) {
if (sig == 14 /*SIGALRM*/) {
__sigalrm_handler = func;
} else {
err("Calling stub instead of signal()");
}
return 0;
}
function readAsmConstArgs(sigPtr, buf) {
if (!readAsmConstArgs.array) {
readAsmConstArgs.array = [];
}
var args = readAsmConstArgs.array;
args.length = 0;
var ch;
while ((ch = HEAPU8[sigPtr++])) {
if (ch === 100 /*'d'*/ || ch === 102 /*'f'*/) {
buf = (buf + 7) & ~7;
args.push(HEAPF64[buf >> 3]);
buf += 8;
} else if (ch === 105 /*'i'*/) {
buf = (buf + 3) & ~3;
args.push(HEAP32[buf >> 2]);
buf += 4;
} else abort("unexpected char in asm const signature " + ch);
}
return args;
}
var FSNode = /** @constructor */ function (parent, name, mode, rdev) {
if (!parent) {
parent = this; // root node sets parent to itself
}
this.parent = parent;
this.mount = parent.mount;
this.mounted = null;
this.id = FS.nextInode++;
this.name = name;
this.mode = mode;
this.node_ops = {};
this.stream_ops = {};
this.rdev = rdev;
};
var readMode = 292 /*292*/ | 73; /*73*/
var writeMode = 146; /*146*/
Object.defineProperties(FSNode.prototype, {
read: {
get: /** @this{FSNode} */ function () {
return (this.mode & readMode) === readMode;
},
set: /** @this{FSNode} */ function (val) {
val ? (this.mode |= readMode) : (this.mode &= ~readMode);
},
},
write: {
get: /** @this{FSNode} */ function () {
return (this.mode & writeMode) === writeMode;
},
set: /** @this{FSNode} */ function (val) {
val ? (this.mode |= writeMode) : (this.mode &= ~writeMode);
},
},
isFolder: {
get: /** @this{FSNode} */ function () {
return FS.isDir(this.mode);
},
},
isDevice: {
get: /** @this{FSNode} */ function () {
return FS.isChrdev(this.mode);
},
},
});
FS.FSNode = FSNode;
FS.staticInit();
Module["requestFullscreen"] = function Module_requestFullscreen(
lockPointer,
resizeCanvas
) {
Browser.requestFullscreen(lockPointer, resizeCanvas);
};
Module["requestFullScreen"] = function Module_requestFullScreen() {
Browser.requestFullScreen();
};
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) {
Browser.requestAnimationFrame(func);
};
Module["setCanvasSize"] = function Module_setCanvasSize(
width,
height,
noUpdates
) {
Browser.setCanvasSize(width, height, noUpdates);
};
Module["pauseMainLoop"] = function Module_pauseMainLoop() {
Browser.mainLoop.pause();
};
Module["resumeMainLoop"] = function Module_resumeMainLoop() {
Browser.mainLoop.resume();
};
Module["getUserMedia"] = function Module_getUserMedia() {
Browser.getUserMedia();
};
Module["createContext"] = function Module_createContext(
canvas,
useWebGL,
setInModule,
webGLContextAttributes
) {
return Browser.createContext(
canvas,
useWebGL,
setInModule,
webGLContextAttributes
);
};
var GLctx;
GL.init();
for (var i = 0; i < 32; i++) __tempFixedLengthArray.push(new Array(i));
var ASSERTIONS = true;
// Copyright 2017 The Emscripten Authors. All rights reserved.
// Emscripten is available under two separate licenses, the MIT license and the
// University of Illinois/NCSA Open Source License. Both these licenses can be
// found in the LICENSE file.
/** @type {function(string, boolean=, number=)} */
function intArrayFromString(stringy, dontAddNull, length) {
var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1;
var u8array = new Array(len);
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
if (dontAddNull) u8array.length = numBytesWritten;
return u8array;
}
function intArrayToString(array) {
var ret = [];
for (var i = 0; i < array.length; i++) {
var chr = array[i];
if (chr > 0xff) {
if (ASSERTIONS) {
assert(
false,
"Character code " +
chr +
" (" +
String.fromCharCode(chr) +
") at offset " +
i +
" not in 0x00-0xFF."
);
}
chr &= 0xff;
}
ret.push(String.fromCharCode(chr));
}
return ret.join("");
}
var asmGlobalArg = {};
var asmLibraryArg = {
__assert_fail: ___assert_fail,
__handle_stack_overflow: ___handle_stack_overflow,
__syscall221: ___syscall221,
__syscall5: ___syscall5,
__syscall54: ___syscall54,
abort: _abort,
atexit: _atexit,
clock_gettime: _clock_gettime,
dlclose: _dlclose,
dlerror: _dlerror,
dlsym: _dlsym,
eglBindAPI: _eglBindAPI,
eglChooseConfig: _eglChooseConfig,
eglCreateContext: _eglCreateContext,
eglCreateWindowSurface: _eglCreateWindowSurface,
eglDestroyContext: _eglDestroyContext,
eglDestroySurface: _eglDestroySurface,
eglGetConfigAttrib: _eglGetConfigAttrib,
eglGetDisplay: _eglGetDisplay,
eglGetError: _eglGetError,
eglGetProcAddress: _eglGetProcAddress,
eglInitialize: _eglInitialize,
eglMakeCurrent: _eglMakeCurrent,
eglQueryString: _eglQueryString,
eglSwapBuffers: _eglSwapBuffers,
eglSwapInterval: _eglSwapInterval,
eglTerminate: _eglTerminate,
eglWaitGL: _eglWaitGL,
eglWaitNative: _eglWaitNative,
emscripten_asm_const_iii: _emscripten_asm_const_iii,
emscripten_exit_fullscreen: _emscripten_exit_fullscreen,
emscripten_exit_pointerlock: _emscripten_exit_pointerlock,
emscripten_get_device_pixel_ratio: _emscripten_get_device_pixel_ratio,
emscripten_get_element_css_size: _emscripten_get_element_css_size,
emscripten_get_gamepad_status: _emscripten_get_gamepad_status,
emscripten_get_num_gamepads: _emscripten_get_num_gamepads,
emscripten_get_sbrk_ptr: _emscripten_get_sbrk_ptr,
emscripten_glActiveTexture: _emscripten_glActiveTexture,
emscripten_glAttachShader: _emscripten_glAttachShader,
emscripten_glBeginQueryEXT: _emscripten_glBeginQueryEXT,
emscripten_glBindAttribLocation: _emscripten_glBindAttribLocation,
emscripten_glBindBuffer: _emscripten_glBindBuffer,
emscripten_glBindFramebuffer: _emscripten_glBindFramebuffer,
emscripten_glBindRenderbuffer: _emscripten_glBindRenderbuffer,
emscripten_glBindTexture: _emscripten_glBindTexture,
emscripten_glBindVertexArrayOES: _emscripten_glBindVertexArrayOES,
emscripten_glBlendColor: _emscripten_glBlendColor,
emscripten_glBlendEquation: _emscripten_glBlendEquation,
emscripten_glBlendEquationSeparate: _emscripten_glBlendEquationSeparate,
emscripten_glBlendFunc: _emscripten_glBlendFunc,
emscripten_glBlendFuncSeparate: _emscripten_glBlendFuncSeparate,
emscripten_glBufferData: _emscripten_glBufferData,
emscripten_glBufferSubData: _emscripten_glBufferSubData,
emscripten_glCheckFramebufferStatus: _emscripten_glCheckFramebufferStatus,
emscripten_glClear: _emscripten_glClear,
emscripten_glClearColor: _emscripten_glClearColor,
emscripten_glClearDepthf: _emscripten_glClearDepthf,
emscripten_glClearStencil: _emscripten_glClearStencil,
emscripten_glColorMask: _emscripten_glColorMask,
emscripten_glCompileShader: _emscripten_glCompileShader,
emscripten_glCompressedTexImage2D: _emscripten_glCompressedTexImage2D,
emscripten_glCompressedTexSubImage2D: _emscripten_glCompressedTexSubImage2D,
emscripten_glCopyTexImage2D: _emscripten_glCopyTexImage2D,
emscripten_glCopyTexSubImage2D: _emscripten_glCopyTexSubImage2D,
emscripten_glCreateProgram: _emscripten_glCreateProgram,
emscripten_glCreateShader: _emscripten_glCreateShader,
emscripten_glCullFace: _emscripten_glCullFace,
emscripten_glDeleteBuffers: _emscripten_glDeleteBuffers,
emscripten_glDeleteFramebuffers: _emscripten_glDeleteFramebuffers,
emscripten_glDeleteProgram: _emscripten_glDeleteProgram,
emscripten_glDeleteQueriesEXT: _emscripten_glDeleteQueriesEXT,
emscripten_glDeleteRenderbuffers: _emscripten_glDeleteRenderbuffers,
emscripten_glDeleteShader: _emscripten_glDeleteShader,
emscripten_glDeleteTextures: _emscripten_glDeleteTextures,
emscripten_glDeleteVertexArraysOES: _emscripten_glDeleteVertexArraysOES,
emscripten_glDepthFunc: _emscripten_glDepthFunc,
emscripten_glDepthMask: _emscripten_glDepthMask,
emscripten_glDepthRangef: _emscripten_glDepthRangef,
emscripten_glDetachShader: _emscripten_glDetachShader,
emscripten_glDisable: _emscripten_glDisable,
emscripten_glDisableVertexAttribArray: _emscripten_glDisableVertexAttribArray,
emscripten_glDrawArrays: _emscripten_glDrawArrays,
emscripten_glDrawArraysInstancedANGLE: _emscripten_glDrawArraysInstancedANGLE,
emscripten_glDrawBuffersWEBGL: _emscripten_glDrawBuffersWEBGL,
emscripten_glDrawElements: _emscripten_glDrawElements,
emscripten_glDrawElementsInstancedANGLE:
_emscripten_glDrawElementsInstancedANGLE,
emscripten_glEnable: _emscripten_glEnable,
emscripten_glEnableVertexAttribArray: _emscripten_glEnableVertexAttribArray,
emscripten_glEndQueryEXT: _emscripten_glEndQueryEXT,
emscripten_glFinish: _emscripten_glFinish,
emscripten_glFlush: _emscripten_glFlush,
emscripten_glFramebufferRenderbuffer: _emscripten_glFramebufferRenderbuffer,
emscripten_glFramebufferTexture2D: _emscripten_glFramebufferTexture2D,
emscripten_glFrontFace: _emscripten_glFrontFace,
emscripten_glGenBuffers: _emscripten_glGenBuffers,
emscripten_glGenFramebuffers: _emscripten_glGenFramebuffers,
emscripten_glGenQueriesEXT: _emscripten_glGenQueriesEXT,
emscripten_glGenRenderbuffers: _emscripten_glGenRenderbuffers,
emscripten_glGenTextures: _emscripten_glGenTextures,
emscripten_glGenVertexArraysOES: _emscripten_glGenVertexArraysOES,
emscripten_glGenerateMipmap: _emscripten_glGenerateMipmap,
emscripten_glGetActiveAttrib: _emscripten_glGetActiveAttrib,
emscripten_glGetActiveUniform: _emscripten_glGetActiveUniform,
emscripten_glGetAttachedShaders: _emscripten_glGetAttachedShaders,
emscripten_glGetAttribLocation: _emscripten_glGetAttribLocation,
emscripten_glGetBooleanv: _emscripten_glGetBooleanv,
emscripten_glGetBufferParameteriv: _emscripten_glGetBufferParameteriv,
emscripten_glGetError: _emscripten_glGetError,
emscripten_glGetFloatv: _emscripten_glGetFloatv,
emscripten_glGetFramebufferAttachmentParameteriv:
_emscripten_glGetFramebufferAttachmentParameteriv,
emscripten_glGetIntegerv: _emscripten_glGetIntegerv,
emscripten_glGetProgramInfoLog: _emscripten_glGetProgramInfoLog,
emscripten_glGetProgramiv: _emscripten_glGetProgramiv,
emscripten_glGetQueryObjecti64vEXT: _emscripten_glGetQueryObjecti64vEXT,
emscripten_glGetQueryObjectivEXT: _emscripten_glGetQueryObjectivEXT,
emscripten_glGetQueryObjectui64vEXT: _emscripten_glGetQueryObjectui64vEXT,
emscripten_glGetQueryObjectuivEXT: _emscripten_glGetQueryObjectuivEXT,
emscripten_glGetQueryivEXT: _emscripten_glGetQueryivEXT,
emscripten_glGetRenderbufferParameteriv:
_emscripten_glGetRenderbufferParameteriv,
emscripten_glGetShaderInfoLog: _emscripten_glGetShaderInfoLog,
emscripten_glGetShaderPrecisionFormat: _emscripten_glGetShaderPrecisionFormat,
emscripten_glGetShaderSource: _emscripten_glGetShaderSource,
emscripten_glGetShaderiv: _emscripten_glGetShaderiv,
emscripten_glGetString: _emscripten_glGetString,
emscripten_glGetTexParameterfv: _emscripten_glGetTexParameterfv,
emscripten_glGetTexParameteriv: _emscripten_glGetTexParameteriv,
emscripten_glGetUniformLocation: _emscripten_glGetUniformLocation,
emscripten_glGetUniformfv: _emscripten_glGetUniformfv,
emscripten_glGetUniformiv: _emscripten_glGetUniformiv,
emscripten_glGetVertexAttribPointerv: _emscripten_glGetVertexAttribPointerv,
emscripten_glGetVertexAttribfv: _emscripten_glGetVertexAttribfv,
emscripten_glGetVertexAttribiv: _emscripten_glGetVertexAttribiv,
emscripten_glHint: _emscripten_glHint,
emscripten_glIsBuffer: _emscripten_glIsBuffer,
emscripten_glIsEnabled: _emscripten_glIsEnabled,
emscripten_glIsFramebuffer: _emscripten_glIsFramebuffer,
emscripten_glIsProgram: _emscripten_glIsProgram,
emscripten_glIsQueryEXT: _emscripten_glIsQueryEXT,
emscripten_glIsRenderbuffer: _emscripten_glIsRenderbuffer,
emscripten_glIsShader: _emscripten_glIsShader,
emscripten_glIsTexture: _emscripten_glIsTexture,
emscripten_glIsVertexArrayOES: _emscripten_glIsVertexArrayOES,
emscripten_glLineWidth: _emscripten_glLineWidth,
emscripten_glLinkProgram: _emscripten_glLinkProgram,
emscripten_glPixelStorei: _emscripten_glPixelStorei,
emscripten_glPolygonOffset: _emscripten_glPolygonOffset,
emscripten_glQueryCounterEXT: _emscripten_glQueryCounterEXT,
emscripten_glReadPixels: _emscripten_glReadPixels,
emscripten_glReleaseShaderCompiler: _emscripten_glReleaseShaderCompiler,
emscripten_glRenderbufferStorage: _emscripten_glRenderbufferStorage,
emscripten_glSampleCoverage: _emscripten_glSampleCoverage,
emscripten_glScissor: _emscripten_glScissor,
emscripten_glShaderBinary: _emscripten_glShaderBinary,
emscripten_glShaderSource: _emscripten_glShaderSource,
emscripten_glStencilFunc: _emscripten_glStencilFunc,
emscripten_glStencilFuncSeparate: _emscripten_glStencilFuncSeparate,
emscripten_glStencilMask: _emscripten_glStencilMask,
emscripten_glStencilMaskSeparate: _emscripten_glStencilMaskSeparate,
emscripten_glStencilOp: _emscripten_glStencilOp,
emscripten_glStencilOpSeparate: _emscripten_glStencilOpSeparate,
emscripten_glTexImage2D: _emscripten_glTexImage2D,
emscripten_glTexParameterf: _emscripten_glTexParameterf,
emscripten_glTexParameterfv: _emscripten_glTexParameterfv,
emscripten_glTexParameteri: _emscripten_glTexParameteri,
emscripten_glTexParameteriv: _emscripten_glTexParameteriv,
emscripten_glTexSubImage2D: _emscripten_glTexSubImage2D,
emscripten_glUniform1f: _emscripten_glUniform1f,
emscripten_glUniform1fv: _emscripten_glUniform1fv,
emscripten_glUniform1i: _emscripten_glUniform1i,
emscripten_glUniform1iv: _emscripten_glUniform1iv,
emscripten_glUniform2f: _emscripten_glUniform2f,
emscripten_glUniform2fv: _emscripten_glUniform2fv,
emscripten_glUniform2i: _emscripten_glUniform2i,
emscripten_glUniform2iv: _emscripten_glUniform2iv,
emscripten_glUniform3f: _emscripten_glUniform3f,
emscripten_glUniform3fv: _emscripten_glUniform3fv,
emscripten_glUniform3i: _emscripten_glUniform3i,
emscripten_glUniform3iv: _emscripten_glUniform3iv,
emscripten_glUniform4f: _emscripten_glUniform4f,
emscripten_glUniform4fv: _emscripten_glUniform4fv,
emscripten_glUniform4i: _emscripten_glUniform4i,
emscripten_glUniform4iv: _emscripten_glUniform4iv,
emscripten_glUniformMatrix2fv: _emscripten_glUniformMatrix2fv,
emscripten_glUniformMatrix3fv: _emscripten_glUniformMatrix3fv,
emscripten_glUniformMatrix4fv: _emscripten_glUniformMatrix4fv,
emscripten_glUseProgram: _emscripten_glUseProgram,
emscripten_glValidateProgram: _emscripten_glValidateProgram,
emscripten_glVertexAttrib1f: _emscripten_glVertexAttrib1f,
emscripten_glVertexAttrib1fv: _emscripten_glVertexAttrib1fv,
emscripten_glVertexAttrib2f: _emscripten_glVertexAttrib2f,
emscripten_glVertexAttrib2fv: _emscripten_glVertexAttrib2fv,
emscripten_glVertexAttrib3f: _emscripten_glVertexAttrib3f,
emscripten_glVertexAttrib3fv: _emscripten_glVertexAttrib3fv,
emscripten_glVertexAttrib4f: _emscripten_glVertexAttrib4f,
emscripten_glVertexAttrib4fv: _emscripten_glVertexAttrib4fv,
emscripten_glVertexAttribDivisorANGLE: _emscripten_glVertexAttribDivisorANGLE,
emscripten_glVertexAttribPointer: _emscripten_glVertexAttribPointer,
emscripten_glViewport: _emscripten_glViewport,
emscripten_has_asyncify: _emscripten_has_asyncify,
emscripten_memcpy_big: _emscripten_memcpy_big,
emscripten_request_fullscreen_strategy:
_emscripten_request_fullscreen_strategy,
emscripten_request_pointerlock: _emscripten_request_pointerlock,
emscripten_resize_heap: _emscripten_resize_heap,
emscripten_sample_gamepad_data: _emscripten_sample_gamepad_data,
emscripten_set_beforeunload_callback_on_thread:
_emscripten_set_beforeunload_callback_on_thread,
emscripten_set_blur_callback_on_thread:
_emscripten_set_blur_callback_on_thread,
emscripten_set_canvas_element_size: _emscripten_set_canvas_element_size,
emscripten_set_element_css_size: _emscripten_set_element_css_size,
emscripten_set_focus_callback_on_thread:
_emscripten_set_focus_callback_on_thread,
emscripten_set_fullscreenchange_callback_on_thread:
_emscripten_set_fullscreenchange_callback_on_thread,
emscripten_set_gamepadconnected_callback_on_thread:
_emscripten_set_gamepadconnected_callback_on_thread,
emscripten_set_gamepaddisconnected_callback_on_thread:
_emscripten_set_gamepaddisconnected_callback_on_thread,
emscripten_set_keydown_callback_on_thread:
_emscripten_set_keydown_callback_on_thread,
emscripten_set_keypress_callback_on_thread:
_emscripten_set_keypress_callback_on_thread,
emscripten_set_keyup_callback_on_thread:
_emscripten_set_keyup_callback_on_thread,
emscripten_set_main_loop: _emscripten_set_main_loop,
emscripten_set_mousedown_callback_on_thread:
_emscripten_set_mousedown_callback_on_thread,
emscripten_set_mouseenter_callback_on_thread:
_emscripten_set_mouseenter_callback_on_thread,
emscripten_set_mouseleave_callback_on_thread:
_emscripten_set_mouseleave_callback_on_thread,
emscripten_set_mousemove_callback_on_thread:
_emscripten_set_mousemove_callback_on_thread,
emscripten_set_mouseup_callback_on_thread:
_emscripten_set_mouseup_callback_on_thread,
emscripten_set_pointerlockchange_callback_on_thread:
_emscripten_set_pointerlockchange_callback_on_thread,
emscripten_set_resize_callback_on_thread:
_emscripten_set_resize_callback_on_thread,
emscripten_set_touchcancel_callback_on_thread:
_emscripten_set_touchcancel_callback_on_thread,
emscripten_set_touchend_callback_on_thread:
_emscripten_set_touchend_callback_on_thread,
emscripten_set_touchmove_callback_on_thread:
_emscripten_set_touchmove_callback_on_thread,
emscripten_set_touchstart_callback_on_thread:
_emscripten_set_touchstart_callback_on_thread,
emscripten_set_visibilitychange_callback_on_thread:
_emscripten_set_visibilitychange_callback_on_thread,
emscripten_set_wheel_callback_on_thread:
_emscripten_set_wheel_callback_on_thread,
emscripten_sleep: _emscripten_sleep,
environ_get: _environ_get,
environ_sizes_get: _environ_sizes_get,
exit: _exit,
fd_close: _fd_close,
fd_read: _fd_read,
fd_seek: _fd_seek,
fd_write: _fd_write,
gettimeofday: _gettimeofday,
glActiveTexture: _glActiveTexture,
glAttachShader: _glAttachShader,
glBindBuffer: _glBindBuffer,
glBindTexture: _glBindTexture,
glBlendFunc: _glBlendFunc,
glBufferData: _glBufferData,
glClear: _glClear,
glClearColor: _glClearColor,
glCompileShader: _glCompileShader,
glCreateProgram: _glCreateProgram,
glCreateShader: _glCreateShader,
glDepthFunc: _glDepthFunc,
glDepthMask: _glDepthMask,
glDisable: _glDisable,
glDisableVertexAttribArray: _glDisableVertexAttribArray,
glDrawArrays: _glDrawArrays,
glEnable: _glEnable,
glEnableVertexAttribArray: _glEnableVertexAttribArray,
glGenBuffers: _glGenBuffers,
glGenTextures: _glGenTextures,
glGetAttribLocation: _glGetAttribLocation,
glGetShaderInfoLog: _glGetShaderInfoLog,
glGetShaderiv: _glGetShaderiv,
glGetUniformLocation: _glGetUniformLocation,
glLinkProgram: _glLinkProgram,
glPolygonOffset: _glPolygonOffset,
glScissor: _glScissor,
glShaderSource: _glShaderSource,
glTexImage2D: _glTexImage2D,
glTexParameteri: _glTexParameteri,
glUniform1i: _glUniform1i,
glUseProgram: _glUseProgram,
glVertexAttribPointer: _glVertexAttribPointer,
glViewport: _glViewport,
memory: wasmMemory,
nanosleep: _nanosleep,
setTempRet0: _setTempRet0,
sigaction: _sigaction,
signal: _signal,
table: wasmTable,
};
var asm = createWasm();
Module["asm"] = asm;
/** @type {function(...*):?} */
var ___wasm_call_ctors = (Module["___wasm_call_ctors"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["__wasm_call_ctors"].apply(null, arguments);
});
/** @type {function(...*):?} */
var _memcpy = (Module["_memcpy"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["memcpy"].apply(null, arguments);
});
/** @type {function(...*):?} */
var _memset = (Module["_memset"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["memset"].apply(null, arguments);
});
/** @type {function(...*):?} */
var _malloc = (Module["_malloc"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["malloc"].apply(null, arguments);
});
/** @type {function(...*):?} */
var _free = (Module["_free"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["free"].apply(null, arguments);
});
/** @type {function(...*):?} */
var _main = (Module["_main"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["main"].apply(null, arguments);
});
/** @type {function(...*):?} */
var _strstr = (Module["_strstr"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["strstr"].apply(null, arguments);
});
/** @type {function(...*):?} */
var ___errno_location = (Module["___errno_location"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["__errno_location"].apply(null, arguments);
});
/** @type {function(...*):?} */
var _fflush = (Module["_fflush"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["fflush"].apply(null, arguments);
});
/** @type {function(...*):?} */
var _emscripten_GetProcAddress = (Module["_emscripten_GetProcAddress"] =
function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["emscripten_GetProcAddress"].apply(null, arguments);
});
/** @type {function(...*):?} */
var ___set_stack_limit = (Module["___set_stack_limit"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["__set_stack_limit"].apply(null, arguments);
});
/** @type {function(...*):?} */
var stackSave = (Module["stackSave"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["stackSave"].apply(null, arguments);
});
/** @type {function(...*):?} */
var stackAlloc = (Module["stackAlloc"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["stackAlloc"].apply(null, arguments);
});
/** @type {function(...*):?} */
var stackRestore = (Module["stackRestore"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["stackRestore"].apply(null, arguments);
});
/** @type {function(...*):?} */
var __growWasmMemory = (Module["__growWasmMemory"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["__growWasmMemory"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_i = (Module["dynCall_i"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_i"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_v = (Module["dynCall_v"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_v"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iiii = (Module["dynCall_iiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vi = (Module["dynCall_vi"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vi"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iii = (Module["dynCall_iii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vd = (Module["dynCall_vd"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vd"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_ii = (Module["dynCall_ii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_ii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viii = (Module["dynCall_viii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vii = (Module["dynCall_vii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viiii = (Module["dynCall_viiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_d = (Module["dynCall_d"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_d"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iiiii = (Module["dynCall_iiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iiiiii = (Module["dynCall_iiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iiiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_jiji = (Module["dynCall_jiji"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_jiji"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_ji = (Module["dynCall_ji"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_ji"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iiiiidii = (Module["dynCall_iiiiidii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iiiiidii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iiiiiiiiii = (Module["dynCall_iiiiiiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iiiiiiiii = (Module["dynCall_iiiiiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viiiiiii = (Module["dynCall_viiiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viiiiiiiiiii = (Module["dynCall_viiiiiiiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iiiiiiii = (Module["dynCall_iiiiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_iidiiii = (Module["dynCall_iidiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_iidiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viiiii = (Module["dynCall_viiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vffff = (Module["dynCall_vffff"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vffff"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vf = (Module["dynCall_vf"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vf"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viiiiiiii = (Module["dynCall_viiiiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viiiiiiiii = (Module["dynCall_viiiiiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vff = (Module["dynCall_vff"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vff"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vfi = (Module["dynCall_vfi"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vfi"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viif = (Module["dynCall_viif"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viif"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vif = (Module["dynCall_vif"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vif"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viff = (Module["dynCall_viff"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viff"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_vifff = (Module["dynCall_vifff"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_vifff"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viffff = (Module["dynCall_viffff"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viffff"].apply(null, arguments);
});
/** @type {function(...*):?} */
var dynCall_viiiiii = (Module["dynCall_viiiiii"] = function () {
assert(
runtimeInitialized,
"you need to wait for the runtime to be ready (e.g. wait for main() to be called)"
);
assert(
!runtimeExited,
"the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)"
);
return Module["asm"]["dynCall_viiiiii"].apply(null, arguments);
});
// === Auto-generated postamble setup entry stuff ===
Module["asm"] = asm;
if (!Object.getOwnPropertyDescriptor(Module, "intArrayFromString"))
Module["intArrayFromString"] = function () {
abort(
"'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "intArrayToString"))
Module["intArrayToString"] = function () {
abort(
"'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "ccall"))
Module["ccall"] = function () {
abort(
"'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "cwrap"))
Module["cwrap"] = function () {
abort(
"'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "setValue"))
Module["setValue"] = function () {
abort(
"'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "getValue"))
Module["getValue"] = function () {
abort(
"'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "allocate"))
Module["allocate"] = function () {
abort(
"'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "getMemory"))
Module["getMemory"] = function () {
abort(
"'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "UTF8ArrayToString"))
Module["UTF8ArrayToString"] = function () {
abort(
"'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "UTF8ToString"))
Module["UTF8ToString"] = function () {
abort(
"'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8Array"))
Module["stringToUTF8Array"] = function () {
abort(
"'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8"))
Module["stringToUTF8"] = function () {
abort(
"'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF8"))
Module["lengthBytesUTF8"] = function () {
abort(
"'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stackTrace"))
Module["stackTrace"] = function () {
abort(
"'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "addOnPreRun"))
Module["addOnPreRun"] = function () {
abort(
"'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "addOnInit"))
Module["addOnInit"] = function () {
abort(
"'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "addOnPreMain"))
Module["addOnPreMain"] = function () {
abort(
"'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "addOnExit"))
Module["addOnExit"] = function () {
abort(
"'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "addOnPostRun"))
Module["addOnPostRun"] = function () {
abort(
"'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "writeStringToMemory"))
Module["writeStringToMemory"] = function () {
abort(
"'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "writeArrayToMemory"))
Module["writeArrayToMemory"] = function () {
abort(
"'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "writeAsciiToMemory"))
Module["writeAsciiToMemory"] = function () {
abort(
"'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "addRunDependency"))
Module["addRunDependency"] = function () {
abort(
"'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "removeRunDependency"))
Module["removeRunDependency"] = function () {
abort(
"'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS_createFolder"))
Module["FS_createFolder"] = function () {
abort(
"'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS_createPath"))
Module["FS_createPath"] = function () {
abort(
"'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS_createDataFile"))
Module["FS_createDataFile"] = function () {
abort(
"'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS_createPreloadedFile"))
Module["FS_createPreloadedFile"] = function () {
abort(
"'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS_createLazyFile"))
Module["FS_createLazyFile"] = function () {
abort(
"'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS_createLink"))
Module["FS_createLink"] = function () {
abort(
"'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS_createDevice"))
Module["FS_createDevice"] = function () {
abort(
"'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS_unlink"))
Module["FS_unlink"] = function () {
abort(
"'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "dynamicAlloc"))
Module["dynamicAlloc"] = function () {
abort(
"'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "loadDynamicLibrary"))
Module["loadDynamicLibrary"] = function () {
abort(
"'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "loadWebAssemblyModule"))
Module["loadWebAssemblyModule"] = function () {
abort(
"'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "getLEB"))
Module["getLEB"] = function () {
abort(
"'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "getFunctionTables"))
Module["getFunctionTables"] = function () {
abort(
"'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "alignFunctionTables"))
Module["alignFunctionTables"] = function () {
abort(
"'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "registerFunctions"))
Module["registerFunctions"] = function () {
abort(
"'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "addFunction"))
Module["addFunction"] = function () {
abort(
"'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "removeFunction"))
Module["removeFunction"] = function () {
abort(
"'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper"))
Module["getFuncWrapper"] = function () {
abort(
"'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "prettyPrint"))
Module["prettyPrint"] = function () {
abort(
"'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "makeBigInt"))
Module["makeBigInt"] = function () {
abort(
"'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "dynCall"))
Module["dynCall"] = function () {
abort(
"'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "getCompilerSetting"))
Module["getCompilerSetting"] = function () {
abort(
"'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "print"))
Module["print"] = function () {
abort(
"'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "printErr"))
Module["printErr"] = function () {
abort(
"'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "getTempRet0"))
Module["getTempRet0"] = function () {
abort(
"'getTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "setTempRet0"))
Module["setTempRet0"] = function () {
abort(
"'setTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
Module["callMain"] = callMain;
if (!Object.getOwnPropertyDescriptor(Module, "abort"))
Module["abort"] = function () {
abort(
"'abort' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stringToNewUTF8"))
Module["stringToNewUTF8"] = function () {
abort(
"'stringToNewUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "abortOnCannotGrowMemory"))
Module["abortOnCannotGrowMemory"] = function () {
abort(
"'abortOnCannotGrowMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "emscripten_realloc_buffer"))
Module["emscripten_realloc_buffer"] = function () {
abort(
"'emscripten_realloc_buffer' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "ENV"))
Module["ENV"] = function () {
abort(
"'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "setjmpId"))
Module["setjmpId"] = function () {
abort(
"'setjmpId' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_CODES"))
Module["ERRNO_CODES"] = function () {
abort(
"'ERRNO_CODES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_MESSAGES"))
Module["ERRNO_MESSAGES"] = function () {
abort(
"'ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "DNS"))
Module["DNS"] = function () {
abort(
"'DNS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "GAI_ERRNO_MESSAGES"))
Module["GAI_ERRNO_MESSAGES"] = function () {
abort(
"'GAI_ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "Protocols"))
Module["Protocols"] = function () {
abort(
"'Protocols' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "Sockets"))
Module["Sockets"] = function () {
abort(
"'Sockets' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "UNWIND_CACHE"))
Module["UNWIND_CACHE"] = function () {
abort(
"'UNWIND_CACHE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgs"))
Module["readAsmConstArgs"] = function () {
abort(
"'readAsmConstArgs' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "jstoi_q"))
Module["jstoi_q"] = function () {
abort(
"'jstoi_q' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "jstoi_s"))
Module["jstoi_s"] = function () {
abort(
"'jstoi_s' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "PATH"))
Module["PATH"] = function () {
abort(
"'PATH' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "PATH_FS"))
Module["PATH_FS"] = function () {
abort(
"'PATH_FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "SYSCALLS"))
Module["SYSCALLS"] = function () {
abort(
"'SYSCALLS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "syscallMmap2"))
Module["syscallMmap2"] = function () {
abort(
"'syscallMmap2' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "syscallMunmap"))
Module["syscallMunmap"] = function () {
abort(
"'syscallMunmap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "JSEvents"))
Module["JSEvents"] = function () {
abort(
"'JSEvents' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "demangle"))
Module["demangle"] = function () {
abort(
"'demangle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "demangleAll"))
Module["demangleAll"] = function () {
abort(
"'demangleAll' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "jsStackTrace"))
Module["jsStackTrace"] = function () {
abort(
"'jsStackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stackTrace"))
Module["stackTrace"] = function () {
abort(
"'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64"))
Module["writeI53ToI64"] = function () {
abort(
"'writeI53ToI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Clamped"))
Module["writeI53ToI64Clamped"] = function () {
abort(
"'writeI53ToI64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Signaling"))
Module["writeI53ToI64Signaling"] = function () {
abort(
"'writeI53ToI64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Clamped"))
Module["writeI53ToU64Clamped"] = function () {
abort(
"'writeI53ToU64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Signaling"))
Module["writeI53ToU64Signaling"] = function () {
abort(
"'writeI53ToU64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "readI53FromI64"))
Module["readI53FromI64"] = function () {
abort(
"'readI53FromI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "readI53FromU64"))
Module["readI53FromU64"] = function () {
abort(
"'readI53FromU64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "convertI32PairToI53"))
Module["convertI32PairToI53"] = function () {
abort(
"'convertI32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "convertU32PairToI53"))
Module["convertU32PairToI53"] = function () {
abort(
"'convertU32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "Browser"))
Module["Browser"] = function () {
abort(
"'Browser' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "FS"))
Module["FS"] = function () {
abort(
"'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "MEMFS"))
Module["MEMFS"] = function () {
abort(
"'MEMFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "TTY"))
Module["TTY"] = function () {
abort(
"'TTY' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "PIPEFS"))
Module["PIPEFS"] = function () {
abort(
"'PIPEFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "SOCKFS"))
Module["SOCKFS"] = function () {
abort(
"'SOCKFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "GL"))
Module["GL"] = function () {
abort(
"'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGet"))
Module["emscriptenWebGLGet"] = function () {
abort(
"'emscriptenWebGLGet' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetTexPixelData"))
Module["emscriptenWebGLGetTexPixelData"] = function () {
abort(
"'emscriptenWebGLGetTexPixelData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetUniform"))
Module["emscriptenWebGLGetUniform"] = function () {
abort(
"'emscriptenWebGLGetUniform' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetVertexAttrib"))
Module["emscriptenWebGLGetVertexAttrib"] = function () {
abort(
"'emscriptenWebGLGetVertexAttrib' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "AL"))
Module["AL"] = function () {
abort(
"'AL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "SDL"))
Module["SDL"] = function () {
abort(
"'SDL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "SDL_gfx"))
Module["SDL_gfx"] = function () {
abort(
"'SDL_gfx' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "GLUT"))
Module["GLUT"] = function () {
abort(
"'GLUT' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "EGL"))
Module["EGL"] = function () {
abort(
"'EGL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "GLFW_Window"))
Module["GLFW_Window"] = function () {
abort(
"'GLFW_Window' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "GLFW"))
Module["GLFW"] = function () {
abort(
"'GLFW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "GLEW"))
Module["GLEW"] = function () {
abort(
"'GLEW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "IDBStore"))
Module["IDBStore"] = function () {
abort(
"'IDBStore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "runAndAbortIfError"))
Module["runAndAbortIfError"] = function () {
abort(
"'runAndAbortIfError' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "warnOnce"))
Module["warnOnce"] = function () {
abort(
"'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stackSave"))
Module["stackSave"] = function () {
abort(
"'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stackRestore"))
Module["stackRestore"] = function () {
abort(
"'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stackAlloc"))
Module["stackAlloc"] = function () {
abort(
"'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "AsciiToString"))
Module["AsciiToString"] = function () {
abort(
"'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stringToAscii"))
Module["stringToAscii"] = function () {
abort(
"'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "UTF16ToString"))
Module["UTF16ToString"] = function () {
abort(
"'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF16"))
Module["stringToUTF16"] = function () {
abort(
"'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF16"))
Module["lengthBytesUTF16"] = function () {
abort(
"'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "UTF32ToString"))
Module["UTF32ToString"] = function () {
abort(
"'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF32"))
Module["stringToUTF32"] = function () {
abort(
"'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF32"))
Module["lengthBytesUTF32"] = function () {
abort(
"'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8"))
Module["allocateUTF8"] = function () {
abort(
"'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8OnStack"))
Module["allocateUTF8OnStack"] = function () {
abort(
"'allocateUTF8OnStack' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
};
Module["writeStackCookie"] = writeStackCookie;
Module["checkStackCookie"] = checkStackCookie;
Module["abortStackOverflow"] = abortStackOverflow;
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NORMAL"))
Object.defineProperty(Module, "ALLOC_NORMAL", {
configurable: true,
get: function () {
abort(
"'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
},
});
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_STACK"))
Object.defineProperty(Module, "ALLOC_STACK", {
configurable: true,
get: function () {
abort(
"'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
},
});
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_DYNAMIC"))
Object.defineProperty(Module, "ALLOC_DYNAMIC", {
configurable: true,
get: function () {
abort(
"'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
},
});
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NONE"))
Object.defineProperty(Module, "ALLOC_NONE", {
configurable: true,
get: function () {
abort(
"'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)"
);
},
});
var calledRun;
/**
* @constructor
* @this {ExitStatus}
*/
function ExitStatus(status) {
this.name = "ExitStatus";
this.message = "Program terminated with exit(" + status + ")";
this.status = status;
}
var calledMain = false;
dependenciesFulfilled = function runCaller() {
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
if (!calledRun) run();
if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
};
function callMain(args) {
assert(
runDependencies == 0,
'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])'
);
assert(
__ATPRERUN__.length == 0,
"cannot call main when preRun functions remain to be called"
);
var entryFunction = Module["_main"];
args = args || [];
var argc = args.length + 1;
var argv = stackAlloc((argc + 1) * 4);
HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram);
for (var i = 1; i < argc; i++) {
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
}
HEAP32[(argv >> 2) + argc] = 0;
try {
Module["___set_stack_limit"](STACK_MAX);
var ret = entryFunction(argc, argv);
// In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as execution is asynchronously handed
// off to a pthread.
// if we're not running an evented main loop, it's time to exit
exit(ret, /* implicit = */ true);
} catch (e) {
if (e instanceof ExitStatus) {
// exit() throws this once it's done to make sure execution
// has been stopped completely
return;
} else if (e == "unwind") {
// running an evented main loop, don't immediately exit
noExitRuntime = true;
return;
} else {
var toLog = e;
if (e && typeof e === "object" && e.stack) {
toLog = [e, e.stack];
}
err("exception thrown: " + toLog);
quit_(1, e);
}
} finally {
calledMain = true;
}
}
/** @type {function(Array=)} */
function run(args) {
args = args || arguments_;
if (runDependencies > 0) {
return;
}
writeStackCookie();
preRun();
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
function doRun() {
// run may have just been called through dependencies being fulfilled just in this very frame,
// or while the async setStatus time below was happening
if (calledRun) return;
calledRun = true;
Module["calledRun"] = true;
if (ABORT) return;
initRuntime();
preMain();
if (Module["onRuntimeInitialized"]) Module["onRuntimeInitialized"]();
if (shouldRunNow) callMain(args);
postRun();
}
if (Module["setStatus"]) {
Module["setStatus"]("Running...");
setTimeout(function () {
setTimeout(function () {
Module["setStatus"]("");
}, 1);
doRun();
}, 1);
} else {
doRun();
}
checkStackCookie();
}
Module["run"] = run;
function checkUnflushedContent() {
// Compiler settings do not allow exiting the runtime, so flushing
// the streams is not possible. but in ASSERTIONS mode we check
// if there was something to flush, and if so tell the user they
// should request that the runtime be exitable.
// Normally we would not even include flush() at all, but in ASSERTIONS
// builds we do so just for this check, and here we see if there is any
// content to flush, that is, we check if there would have been
// something a non-ASSERTIONS build would have not seen.
// How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
// mode (which has its own special function for this; otherwise, all
// the code is inside libc)
var print = out;
var printErr = err;
var has = false;
out = err = function (x) {
has = true;
};
try {
// it doesn't matter if it fails
var flush = Module["_fflush"];
if (flush) flush(0);
// also flush in the JS FS layer
["stdout", "stderr"].forEach(function (name) {
var info = FS.analyzePath("/dev/" + name);
if (!info) return;
var stream = info.object;
var rdev = stream.rdev;
var tty = TTY.ttys[rdev];
if (tty && tty.output && tty.output.length) {
has = true;
}
});
} catch (e) {}
out = print;
err = printErr;
if (has) {
warnOnce(
"stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc."
);
}
}
/** @param {boolean|number=} implicit */
function exit(status, implicit) {
checkUnflushedContent();
// if this is just main exit-ing implicitly, and the status is 0, then we
// don't need to do anything here and can just leave. if the status is
// non-zero, though, then we need to report it.
// (we may have warned about this earlier, if a situation justifies doing so)
if (implicit && noExitRuntime && status === 0) {
return;
}
if (noExitRuntime) {
// if exit() was called, we may warn the user if the runtime isn't actually being shut down
if (!implicit) {
err(
"program exited (with status: " +
status +
"), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)"
);
}
} else {
ABORT = true;
EXITSTATUS = status;
exitRuntime();
if (Module["onExit"]) Module["onExit"](status);
}
quit_(status, new ExitStatus(status));
}
if (Module["preInit"]) {
if (typeof Module["preInit"] == "function")
Module["preInit"] = [Module["preInit"]];
while (Module["preInit"].length > 0) {
Module["preInit"].pop()();
}
}
// shouldRunNow refers to calling main(), not run().
var shouldRunNow = true;
if (Module["noInitialRun"]) shouldRunNow = false;
noExitRuntime = true;
run();
// {{MODULE_ADDITIONS}}