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141 lines
7.4 KiB
HTML
141 lines
7.4 KiB
HTML
<!doctype html>
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<!-- Mirrored from www.mathsisfun.com/games/triangle-peg-solitaire/trianginstlite.html by HTTrack Website Copier/3.x [XR&CO'2014], Sat, 29 Oct 2022 01:10:21 GMT -->
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<head>
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<title>Triangle Peg Solitaire Instructions</title>
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<div id="content" role="main"><!-- #BeginEditable "Body" -->
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<h1 align="center">Triangle Peg Solitaire Instructions</h1>
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<img src="T6Small.gif" alt="Board Snapshot" width="192" height="139" border="0" align="left" />
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Jump one peg over another into an empty spot, removing the jumped
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peg from the board. You can jump along any of the three directions
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parallel to the outside edges of the board. Just click on a peg and
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if there's a jump available, the peg will jump. If there's more than
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one jump available, you'll need to click on a destination. The game
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is over when no more jumps are possible, and <b>the goal is to finish
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with one peg</b>.
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<p> <br clear="all" />
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</p><h3>What do all the controls do?</h3>
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<table border="0" cellspacing="4" cellpadding="2">
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<tr>
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<td width="100" valign="top"><img src="Help.gif" alt="Help" width="59" height="34" border="0" /></td>
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<td colspan="2">Opens this help window.</td>
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</tr>
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<tr>
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<td valign="top"><img src="Restart.gif" alt="Help" width="87" height="34" border="0" /></td>
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<td colspan="2">Resets the game to the starting position with one
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peg missing.</td>
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</tr>
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<tr>
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<td valign="top"><img src="SetStart.gif" alt="Set Start" width="104" height="34" border="0" /></td>
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<td colspan="2">Fills the entire board with pegs. Click on one of
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them to set the starting vacancy (peg missing at the start).
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Then begin play as usual, or hit <b>Solve</b>.</td>
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</tr>
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<tr>
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<td valign="top"><img src="Back.gif" alt="Back" width="64" height="36" border="0" /></td>
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<td colspan="2">Take back the last jump (all the way back the start
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if you like). Very useful if you reach a dead end. You can also
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back up after pausing a demo or after the demo is finished.
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</td>
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</tr>
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<tr>
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<td valign="top"><img src="Solve.gif" alt="Solve" width="91" height="34" border="0" /></td>
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<td colspan="2">Solve the puzzle down to one peg (play a demo).
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You do not have to <b>Restart</b> the game before hitting <b>Solve</b>,
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it will reset automatically.. When you play a demo, this button
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changes to <b>Pause</b>, and if you click it the demo will pause,
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and the button changes to <b>Continue</b>. You can use these
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controls to halt the solution at any intermediate point. You
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can even start playing from an intermediate point — however
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if you play a move manually you cannot continue the demo. </td>
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</tr>
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<tr>
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<td valign="top" colspan="2"><img src="CurrentBoard.gif" alt="Current Board" width="215" height="52" border="0" /></td>
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<td>Use this to change the size of the board to a triangle with
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4 to 8 pegs on a side (10 to 36 holes). </td>
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</tr>
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<tr>
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<td valign="top"><img src="DemoSpeed.gif" alt="Demo Speed" width="102" height="53" border="0" /></td>
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<td colspan="2">This sets the time delay between jumps when playing
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a demo. You can even change this control while a demo is playing,
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to speed it up or slow it down. <i>Slow</i>, <i>Normal</i>,
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<i>Fast</i>, <i>Faster</i> and <i>Fastest</i> correspond to
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delays of 2, 1, 1/2, 1/10 and 0 seconds between jumps. Note
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that the <i>Fastest</i> delay of zero may not update correctly
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in all browsers.</td>
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</tr>
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<tr>
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<td> </td>
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<td width="70"> </td>
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<td> </td>
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</tr>
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</table>
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<h3>Is it always possible to win (reduce the board to one peg)?</h3>
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This is always possible except on the 10 and 28 hole boards. To learn
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more about why see this page on <a href="http://www.geocities.com/gibell.geo/pegsolitaire/tindex.html">Triangular
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Peg Solitaire</a>.
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<p> <a href="http://www.geocities.com/gibell.geo/index.html">George
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Bell</a>, March 2005
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</p>
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<div class="related"><a href="index.html">Triangle Peg Solitaire</a></div>
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