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<title>Pendulum Animation</title>
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<h1 class="center">Pendulum Animation</h1>
<p>Play with a pendulum:</p>
<script src="images/pendulum.js"></script>
<script>pendulumMain();</script>
<p>This is a good example of a <a href="../algebra/mathematical-models.html">mathematical model</a>. Each unit of time is calculated using the data from the previous unit of time, and the motion you see is the result.</p>
<p>For example the <b>period is timed</b> from top to bottom (not an in-built formula) so it can take a short while to find a value, and can vary a little due to calculation accuracy.</p>
<p><br></p>What are PE and KE?
<ul class="larger">
<li>Potential Energy (PE) is <b>stored energy</b> due to position&nbsp;or state</li>
<p class="center large">PE due to gravity = m g h</p>
<li>Kinetic Energy (KE) is energy of <b>motion</b></li>
<p class="center large">KE = ½ m v<sup>2</sup></p></ul>
<p>The KE and PE are constantly calculated and you can see that their total stays the same (apart from slight changes due to rounding). </p>
<p>Why is the total constant? Because one type of energy is converted to the other and back again.</p>
<p>It is really cool how this works!</p>
<p>Notice how <b>PE</b> is highest at the top of the swing and zero at the bottom.</p>
<p>And <b>KE </b>is highest when the pendulum swings the fastest (at the bottom of the arc).</p>
<p>Use pause to look at the values.</p>
<p><br></p>
<p>There is no friction or drag in this model, so the pendulum keeps going. In the real world it would slow down.</p>
<p><br></p>
<p> </p>
<p>Things to try:</p>
<ul>
<li>Change the length. Does it change the motion?</li>
<li>Change the mass. Does it change the motion?
</li>
<li>Change the gravity. Does it change the motion?</li>
<li>What happens at low or zero gravity?</li>
<li>Suddenly increase the mass when that ball is at its highest or lowest. What happens?</li>
<li>Can you increase its speed by changing the length in rhythm with the swing?</li></ul>
<p>&nbsp;</p>
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<a href="double-pendulum.html">Double Pendulum</a>
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