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<title>Activity: Investigating Solids</title>
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<h1 class="center">Investigating
Solids</h1>
<p>There are three parts to this activity:</p>
<blockquote> 1. <strong>Making models of the solids</strong><br>
2. <strong>Investigating Euler's Formula</strong>
<br>
3. <strong>Estimating surface areas and volumes</strong></blockquote>
<h2>1.
Making Models</h2>
<p>You will make models of the solids below. They are all <a href="../geometry/polyhedron.html">polyhedra</a> and the first five of these solids are known as <a href="../platonic_solids.html">Platonic
Solids</a>.</p>
<p>You can make models of these solids using the templates below. You can print these onto paper - or better still use thin card, if your printer can take thin card. Otherwise glue the template onto thin card before you start cutting (you will see why I want you to use card&nbsp;later).</p>
<table align="center" cellspacing="2" cellpadding="2" border="1">
<tbody>
<tr align="center">
<td align="center"><strong>Solid</strong></td>
<td align="center"><strong>Template</strong></td>
<td align="center"><b>Details</b></td>
</tr>
<tr>
<td align="center"><img src="../geometry/images/poly-tetrahedron.svg" alt="tetrahedron" border="0"></td>
<td align="center"><a href="../geometry/tetrahedron-model.html">Tetrahedron</a></td>
<td align="center"><a href="../geometry/tetrahedron.html">Tetrahedron</a></td>
</tr>
<tr>
<td align="center"><img src="../geometry/images/poly-cube.svg" alt="cube or hexahedron" border="0"></td>
<td align="center"><a href="../geometry/cube-model.html">Cube</a></td>
<td align="center"><a href="../geometry/hexahedron.html">Cube</a></td>
</tr>
<tr>
<td align="center"><img src="../geometry/images/poly-octahedron.svg" alt="octahedron" border="0"></td>
<td align="center"><a href="../geometry/octahedron-model.html">Octahedron</a></td>
<td align="center"><a href="../geometry/octahedron.html">Octahedron</a></td>
</tr>
<tr>
<td align="center"><img src="../geometry/images/poly-dodecahedron.svg" alt="dodecahedron" border="0"></td>
<td align="center"><a href="../geometry/dodecahedron-model.html">Dodecahedron</a></td>
<td align="center"><a href="../geometry/dodecahedron.html">Dodecahedron</a></td>
</tr>
<tr>
<td align="center"><img src="../geometry/images/poly-icosahedron.svg" alt="icosahedron" border="0"></td>
<td align="center"><a href="../geometry/icosahedron-model.html">Icosahedron</a></td>
<td align="center"><a href="../geometry/icosahedron.html">Icosahedron</a></td>
</tr>
<tr>
<td align="center"><img src="../geometry/images/50px-square-pyramid.jpg" alt="square pyramid" height="50" width="70" border="0"></td>
<td align="center"><a href="../geometry/square-pyramid-model.html">Square Pyramid</a></td>
<td align="center"><a href="../geometry/square-pyramid.html">Square Pyramid</a></td>
</tr>
<tr>
<td align="center"><img src="../geometry/images/50px-pentagonal-pyramid.jpg" alt="pentagonal pyramid" height="50" width="58" border="0"></td>
<td align="center"><a href="../geometry/pentagonal-pyramid-model.html">Pentagonal Pyramid</a></td>
<td align="center"><a href="../geometry/pentagonal-pyramid.html">Pentagonal Pyramid</a></td>
</tr>
</tbody>
</table>
<p>All you have to do is cut out the templates (including the tabs), fold along the lines, apply glue to the tabs and stick them under the adjacent face of the solid. It gets a bit tricky when you have to stick the final tab, but take your time and be careful.</p>
<p>For more tips on how to make your models go to <a href="../geometry/model-construction-tips.html">Construction
Tips</a>.</p>
<p>Have fun!</p>
<h2><br>
2.
Investigating Euler's Formula</h2>
<p>Once you've made all your models, count up the numbers of <a href="../geometry/vertices-faces-edges.html">Vertices,
Edges and Faces</a> on each solid. You will have to find some way to mark them as you count them, so you don't miss any out or count some more than once. &nbsp;So, as you count them (using&nbsp;a felt-tip pen) mark each vertex with one color, each edge with a second color, and each face with a third color. When you've finished counting, fill in your answers in the following table:</p>
<table align="center" cellspacing="2" cellpadding="2" border="1">
<tbody>
<tr>
<td height="30"><strong>Solid</strong></td>
<td align="center"><strong>F<br>
</strong>Number of Faces</td>
<td align="center"><strong>V<br>
</strong>Number of Vertices</td>
<td align="center"><strong>E<br>
</strong>Number of Edges</td>
<td align="center" nowrap="nowrap"><strong>F + V E</strong></td>
</tr>
<tr>
<td height="30">Cube</td>
<td><br></td>
<td><br></td>
<td><br></td>
<td><br></td>
</tr>
<tr>
<td height="30">Tetrahedron</td>
<td><br></td>
<td><br></td>
<td><br></td>
<td><br></td>
</tr>
<tr>
<td height="30">Octahedron</td>
<td><br></td>
<td><br></td>
<td><br></td>
<td><br></td>
</tr>
<tr>
<td height="30">Icosahedron</td>
<td><br></td>
<td><br></td>
<td><br></td>
<td><br></td>
</tr>
<tr>
<td height="30">Dodecahedron</td>
<td><br></td>
<td><br></td>
<td><br></td>
<td><br></td>
</tr>
<tr>
<td height="30">Square pyramid</td>
<td><br></td>
<td><br></td>
<td><br></td>
<td><br></td>
</tr>
<tr>
<td height="30">Pentagonal pyramid</td>
<td><br></td>
<td><br></td>
<td><br></td>
<td><br></td>
</tr>
</tbody>
</table>
<p><strong>Complete
the final column of the
table by calculating the value of F + V E in each case.</strong></p>
<h3>What did you find?</h3>
<p>You should have got the same answer in each case.
<br> This result is known as <a href="../geometry/vertices-faces-edges.html">Euler's
Formula.<br>
</a>It applies to all <a href="../geometry/polyhedron.html">Polyhedra</a>.</p>
<h2><br>
Estimating Surface Area</h2>
<p>If you look at the formulas for volumes and surface areas (given on the pages in the "details" column of the first table above), you will see that some of them are quite complicated. For example, for the dodecahedron the formulas are:</p>
<div class="center80">
<p>Dodecahedron:</p>
<p class="center">Surface Area = <strong>3×√(25+10×√5)
× (Edge Length)<sup>2</sup></strong>
<br> Volume = <strong>(15+7×√5)/4
× (Edge Length)<sup>3</sup> </strong></p>
</div>
<p><br> Wow! They look pretty complicated, don't they?
<br> So, let's see how we could estimate the surface areas and volumes using our templates or models:</p>
<h3>Surface
Areas</h3>
<p>To estimate the surface areas, we could just use a grid and <a href="../geometry/area.html">count
squares</a>.</p>
<p>But it is easier to do this using the template, isn't it? Can you see why? And can you see that the surface area of the solid is exactly the same as the area of the template? Just one thing though - we mustn't include the tabs. They're not part of the surface area, are they?</p>
<div class="example">
<h3>Example: Pentagonal Pyramid</h3>
<p>I have used a 1&nbsp;cm<sup>2</sup> grid.</p>
<p class="center"><img alt="Estimating area of model" src="images/solids3.gif"></p>
<p>I estimate the surface area of the pentagonal pyramid to be about <strong>98cm<sup>2</sup></strong></p>
</div>
<h3>Use the same method to estimate the surface area of each of your
solids.</h3>
<p><strong>Complete the following table:</strong></p>
<table align="center" cellspacing="2" cellpadding="2" border="1">
<tbody>
<tr>
<td><strong>Solid</strong></td>
<td><strong>Estimate
of surface area (cm<sup>2</sup>)</strong></td>
</tr>
<tr>
<td height="30">Cube</td>
<td><br></td>
</tr>
<tr>
<td height="30">Tetrahedron</td>
<td><br></td>
</tr>
<tr>
<td height="30">Octahedron</td>
<td><br></td>
</tr>
<tr>
<td height="30">Icosahedron</td>
<td><br></td>
</tr>
<tr>
<td height="30">Dodecahedron</td>
<td><br></td>
</tr>
<tr>
<td height="30">Square pyramid</td>
<td><br></td>
</tr>
<tr>
<td height="30">Pentagonal pyramid</td>
<td><br></td>
</tr>
</tbody>
</table>
<h3>&nbsp;</h3>
<h2>Estimating Volumes</h2>
<p>In the activity <a href="discover-capacity.html">Discover
Capacity</a>, you used a measuring cup to measure the capacities (or volumes) of different cups or containers.</p>
<p class="center"><img alt="Measuring cup" src="images/solids4.jpg"></p>
<p><strong>Well, it
isn't a
good idea to try to fill our solids with milk or water, is it?<br>
</strong></p>
<h3>But we could
use sand, or
salt.</h3>
<p>If you don't have any sand at your house, get a <strong>500g or 1 lb packet of
salt</strong>.
<br> But don't use the salt for cooking after you've finished with it!</p>
<p>Also get a small funnel to help you pour the salt. Then all you need to do is make a small hole in one of the vertices of your model and pour in the salt until it is full.</p>
<p>Perhaps you can see now why I told you to use card to make the solids. If you use paper the faces of the solid lose their shape and you won't get a good answer.</p>
<p><strong>Here is an
example for
the icosahedron: <br></strong></p>
<p class="center"><img alt="salt into icosahedron" src="images/solids5.jpg"></p>
<p>Then, pour the salt out from your solid into a measuring cup.&nbsp;The measuring cup may be callibrated in ml, but remember that a capacity of 1 ml is exactly the same as a volume of 1 cm<sup>3</sup>.</p>
<p>Make sure the surface of the salt is even.
<br> Then read off the volume in the measuring cup as accurately as you can.</p>
<p>When I did this experiment, I found the amount of salt was <strong>199 cm<sup>3</sup></strong>, so the volume of my icosahedron was also estimated to be <strong>199 cm<sup>3</sup></strong>.</p>
<h3>Do this for each of your
solids (you can reuse the salt).</h3>
<p><strong>Complete the
following table:</strong></p>
<table align="center" cellspacing="2" cellpadding="2" border="1">
<tbody>
<tr>
<td><strong>Solid</strong></td>
<td><strong>Estimate
of volume (cm<sup>3</sup>)</strong></td>
</tr>
<tr>
<td height="30">Cube</td>
<td><br></td>
</tr>
<tr>
<td height="30">Tetrahedron</td>
<td><br></td>
</tr>
<tr>
<td height="30">Octahedron</td>
<td><br></td>
</tr>
<tr>
<td height="30">Icosahedron</td>
<td align="center"><br></td>
</tr>
<tr>
<td height="30">Dodecahedron</td>
<td><br></td>
</tr>
<tr>
<td height="30">Square pyramid</td>
<td><br></td>
</tr>
<tr>
<td height="30">Pentagonal pyramid</td>
<td><br></td>
</tr>
</tbody>
</table>
<p>&nbsp;</p>
<div class="related">
<a href="../geometry/polyhedron.html">Polyhedra</a>
<a href="index.html">Activity Index</a>
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