new file: Files/flashplayer_32_sa.exe new file: favicon.ico new file: globe.gif new file: imgs/download.png new file: imgs/zuck.jpg new file: index.html new file: other.ico new file: script.js new file: site.webmanifest new file: sitemap.html new file: styles/backround.css new file: styles/border.css new file: styles/fonts/Titillium_Web/OFL.txt new file: styles/fonts/Titillium_Web/TitilliumWeb-Black.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-Bold.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-BoldItalic.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-ExtraLight.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-ExtraLightItalic.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-Italic.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-Light.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-LightItalic.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-Regular.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-SemiBold.ttf new file: styles/fonts/Titillium_Web/TitilliumWeb-SemiBoldItalic.ttf new file: styles/fonts/webfontkit-20221027-163353/generator_config.txt new file: styles/fonts/webfontkit-20221027-163353/specimen_files/grid_12-825-55-15.css new file: styles/fonts/webfontkit-20221027-163353/specimen_files/specimen_stylesheet.css new file: styles/fonts/webfontkit-20221027-163353/stylesheet.css new file: styles/fonts/webfontkit-20221027-163353/titilliumweb-extralight-demo.html new file: styles/fonts/webfontkit-20221027-163353/titilliumweb-extralight-webfont.woff new file: styles/fonts/webfontkit-20221027-163353/titilliumweb-extralight-webfont.woff2 new file: styles/fonts/webfontkit-20221027-165950/generator_config.txt new file: styles/fonts/webfontkit-20221027-165950/specimen_files/grid_12-825-55-15.css new file: styles/fonts/webfontkit-20221027-165950/specimen_files/specimen_stylesheet.css new file: styles/fonts/webfontkit-20221027-165950/stylesheet.css new file: styles/fonts/webfontkit-20221027-165950/titilliumweb-bold-demo.html new file: styles/fonts/webfontkit-20221027-165950/titilliumweb-bold-webfont.woff new file: styles/fonts/webfontkit-20221027-165950/titilliumweb-bold-webfont.woff2 new file: styles/style.css new file: tools/2048/.gitignore new file: tools/2048/.jshintrc new file: tools/2048/CONTRIBUTING.md new file: tools/2048/LICENSE.txt new file: tools/2048/README.md new file: tools/2048/Rakefile new file: tools/2048/favicon.ico new file: tools/2048/index.html new file: tools/2048/js/animframe_polyfill.js new file: tools/2048/js/application.js new file: tools/2048/js/bind_polyfill.js new file: tools/2048/js/classlist_polyfill.js new file: tools/2048/js/game_manager.js new file: tools/2048/js/grid.js new file: tools/2048/js/html_actuator.js new file: tools/2048/js/keyboard_input_manager.js new file: tools/2048/js/local_storage_manager.js new file: tools/2048/js/tile.js new file: tools/2048/meta/apple-touch-icon.png new file: tools/webretro/cores/neocd_libretro.js new file: tools/webretro/cores/neocd_libretro.wasm new file: tools/webretro/cores/nestopia_libretro.js new file: tools/webretro/cores/nestopia_libretro.wasm new file: tools/webretro/cores/o2em_libretro.js new file: tools/webretro/cores/o2em_libretro.wasm new file: tools/webretro/cores/opera_libretro.js new file: tools/webretro/cores/opera_libretro.wasm
9517 lines
422 KiB
JavaScript
9517 lines
422 KiB
JavaScript
// Copyright 2010 The Emscripten Authors. All rights reserved.
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// Emscripten is available under two separate licenses, the MIT license and the
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// University of Illinois/NCSA Open Source License. Both these licenses can be
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// found in the LICENSE file.
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// The Module object: Our interface to the outside world. We import
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// and export values on it. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(Module) { ..generated code.. }
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to check if Module already exists (e.g. case 3 above).
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// Substitution will be replaced with actual code on later stage of the build,
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// this way Closure Compiler will not mangle it (e.g. case 4. above).
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// Note that if you want to run closure, and also to use Module
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// after the generated code, you will need to define var Module = {};
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// before the code. Then that object will be used in the code, and you
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// can continue to use Module afterwards as well.
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var Module = typeof Module !== 'undefined' ? Module : {};
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// --pre-jses are emitted after the Module integration code, so that they can
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// refer to Module (if they choose; they can also define Module)
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// {{PRE_JSES}}
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// Sometimes an existing Module object exists with properties
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// meant to overwrite the default module functionality. Here
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// we collect those properties and reapply _after_ we configure
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// the current environment's defaults to avoid having to be so
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// defensive during initialization.
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var moduleOverrides = {};
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var key;
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for (key in Module) {
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if (Module.hasOwnProperty(key)) {
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moduleOverrides[key] = Module[key];
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}
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}
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var arguments_ = [];
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var thisProgram = './this.program';
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var quit_ = function(status, toThrow) {
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throw toThrow;
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};
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// Determine the runtime environment we are in. You can customize this by
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// setting the ENVIRONMENT setting at compile time (see settings.js).
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var ENVIRONMENT_IS_WEB = false;
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var ENVIRONMENT_IS_WORKER = false;
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var ENVIRONMENT_IS_NODE = false;
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var ENVIRONMENT_IS_SHELL = false;
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ENVIRONMENT_IS_WEB = typeof window === 'object';
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ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
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// N.b. Electron.js environment is simultaneously a NODE-environment, but
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// also a web environment.
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ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof process.versions === 'object' && typeof process.versions.node === 'string';
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ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
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if (Module['ENVIRONMENT']) {
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throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)');
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}
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// `/` should be present at the end if `scriptDirectory` is not empty
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var scriptDirectory = '';
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function locateFile(path) {
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if (Module['locateFile']) {
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return Module['locateFile'](path, scriptDirectory);
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}
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return scriptDirectory + path;
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}
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// Hooks that are implemented differently in different runtime environments.
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var read_,
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readAsync,
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readBinary,
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setWindowTitle;
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var nodeFS;
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var nodePath;
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if (ENVIRONMENT_IS_NODE) {
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if (ENVIRONMENT_IS_WORKER) {
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scriptDirectory = require('path').dirname(scriptDirectory) + '/';
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} else {
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scriptDirectory = __dirname + '/';
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}
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read_ = function shell_read(filename, binary) {
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if (!nodeFS) nodeFS = require('fs');
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if (!nodePath) nodePath = require('path');
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filename = nodePath['normalize'](filename);
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return nodeFS['readFileSync'](filename, binary ? null : 'utf8');
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};
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readBinary = function readBinary(filename) {
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var ret = read_(filename, true);
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if (!ret.buffer) {
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ret = new Uint8Array(ret);
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}
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assert(ret.buffer);
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return ret;
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};
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if (process['argv'].length > 1) {
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thisProgram = process['argv'][1].replace(/\\/g, '/');
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}
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arguments_ = process['argv'].slice(2);
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if (typeof module !== 'undefined') {
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module['exports'] = Module;
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}
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process['on']('uncaughtException', function(ex) {
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// suppress ExitStatus exceptions from showing an error
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if (!(ex instanceof ExitStatus)) {
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throw ex;
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}
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});
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process['on']('unhandledRejection', abort);
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quit_ = function(status) {
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process['exit'](status);
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};
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Module['inspect'] = function () { return '[Emscripten Module object]'; };
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} else
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if (ENVIRONMENT_IS_SHELL) {
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if (typeof read != 'undefined') {
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read_ = function shell_read(f) {
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return read(f);
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};
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}
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readBinary = function readBinary(f) {
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var data;
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if (typeof readbuffer === 'function') {
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return new Uint8Array(readbuffer(f));
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}
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data = read(f, 'binary');
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assert(typeof data === 'object');
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return data;
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};
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if (typeof scriptArgs != 'undefined') {
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arguments_ = scriptArgs;
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} else if (typeof arguments != 'undefined') {
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arguments_ = arguments;
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}
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if (typeof quit === 'function') {
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quit_ = function(status) {
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quit(status);
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};
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}
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if (typeof print !== 'undefined') {
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// Prefer to use print/printErr where they exist, as they usually work better.
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if (typeof console === 'undefined') console = /** @type{!Console} */({});
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console.log = /** @type{!function(this:Console, ...*): undefined} */ (print);
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console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ (typeof printErr !== 'undefined' ? printErr : print);
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}
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} else
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// Note that this includes Node.js workers when relevant (pthreads is enabled).
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// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and
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// ENVIRONMENT_IS_NODE.
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if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
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scriptDirectory = self.location.href;
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} else if (document.currentScript) { // web
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scriptDirectory = document.currentScript.src;
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}
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// blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
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// otherwise, slice off the final part of the url to find the script directory.
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// if scriptDirectory does not contain a slash, lastIndexOf will return -1,
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// and scriptDirectory will correctly be replaced with an empty string.
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if (scriptDirectory.indexOf('blob:') !== 0) {
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scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1);
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} else {
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scriptDirectory = '';
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}
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// Differentiate the Web Worker from the Node Worker case, as reading must
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// be done differently.
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{
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read_ = function shell_read(url) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, false);
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xhr.send(null);
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return xhr.responseText;
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};
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if (ENVIRONMENT_IS_WORKER) {
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readBinary = function readBinary(url) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, false);
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xhr.responseType = 'arraybuffer';
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xhr.send(null);
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return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response));
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};
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}
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readAsync = function readAsync(url, onload, onerror) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, true);
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xhr.responseType = 'arraybuffer';
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xhr.onload = function xhr_onload() {
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if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
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onload(xhr.response);
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return;
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}
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onerror();
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};
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xhr.onerror = onerror;
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xhr.send(null);
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};
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}
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setWindowTitle = function(title) { document.title = title };
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} else
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{
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throw new Error('environment detection error');
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}
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// Set up the out() and err() hooks, which are how we can print to stdout or
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// stderr, respectively.
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var out = Module['print'] || console.log.bind(console);
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var err = Module['printErr'] || console.warn.bind(console);
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// Merge back in the overrides
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for (key in moduleOverrides) {
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if (moduleOverrides.hasOwnProperty(key)) {
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Module[key] = moduleOverrides[key];
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}
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}
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// Free the object hierarchy contained in the overrides, this lets the GC
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// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
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moduleOverrides = null;
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// Emit code to handle expected values on the Module object. This applies Module.x
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// to the proper local x. This has two benefits: first, we only emit it if it is
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// expected to arrive, and second, by using a local everywhere else that can be
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// minified.
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if (Module['arguments']) arguments_ = Module['arguments'];if (!Object.getOwnPropertyDescriptor(Module, 'arguments')) Object.defineProperty(Module, 'arguments', { configurable: true, get: function() { abort('Module.arguments has been replaced with plain arguments_') } });
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if (Module['thisProgram']) thisProgram = Module['thisProgram'];if (!Object.getOwnPropertyDescriptor(Module, 'thisProgram')) Object.defineProperty(Module, 'thisProgram', { configurable: true, get: function() { abort('Module.thisProgram has been replaced with plain thisProgram') } });
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if (Module['quit']) quit_ = Module['quit'];if (!Object.getOwnPropertyDescriptor(Module, 'quit')) Object.defineProperty(Module, 'quit', { configurable: true, get: function() { abort('Module.quit has been replaced with plain quit_') } });
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// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
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// Assertions on removed incoming Module JS APIs.
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assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['read'] === 'undefined', 'Module.read option was removed (modify read_ in JS)');
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assert(typeof Module['readAsync'] === 'undefined', 'Module.readAsync option was removed (modify readAsync in JS)');
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assert(typeof Module['readBinary'] === 'undefined', 'Module.readBinary option was removed (modify readBinary in JS)');
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assert(typeof Module['setWindowTitle'] === 'undefined', 'Module.setWindowTitle option was removed (modify setWindowTitle in JS)');
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assert(typeof Module['TOTAL_MEMORY'] === 'undefined', 'Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY');
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if (!Object.getOwnPropertyDescriptor(Module, 'read')) Object.defineProperty(Module, 'read', { configurable: true, get: function() { abort('Module.read has been replaced with plain read_') } });
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if (!Object.getOwnPropertyDescriptor(Module, 'readAsync')) Object.defineProperty(Module, 'readAsync', { configurable: true, get: function() { abort('Module.readAsync has been replaced with plain readAsync') } });
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if (!Object.getOwnPropertyDescriptor(Module, 'readBinary')) Object.defineProperty(Module, 'readBinary', { configurable: true, get: function() { abort('Module.readBinary has been replaced with plain readBinary') } });
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// TODO: add when SDL2 is fixed if (!Object.getOwnPropertyDescriptor(Module, 'setWindowTitle')) Object.defineProperty(Module, 'setWindowTitle', { configurable: true, get: function() { abort('Module.setWindowTitle has been replaced with plain setWindowTitle') } });
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var IDBFS = 'IDBFS is no longer included by default; build with -lidbfs.js';
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var PROXYFS = 'PROXYFS is no longer included by default; build with -lproxyfs.js';
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var WORKERFS = 'WORKERFS is no longer included by default; build with -lworkerfs.js';
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var NODEFS = 'NODEFS is no longer included by default; build with -lnodefs.js';
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// TODO remove when SDL2 is fixed (also see above)
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// Copyright 2017 The Emscripten Authors. All rights reserved.
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// Emscripten is available under two separate licenses, the MIT license and the
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// University of Illinois/NCSA Open Source License. Both these licenses can be
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// found in the LICENSE file.
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// {{PREAMBLE_ADDITIONS}}
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var STACK_ALIGN = 16;
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// stack management, and other functionality that is provided by the compiled code,
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// should not be used before it is ready
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/** @suppress{duplicate} */
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var stackSave;
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/** @suppress{duplicate} */
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var stackRestore;
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/** @suppress{duplicate} */
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var stackAlloc;
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stackSave = stackRestore = stackAlloc = function() {
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abort('cannot use the stack before compiled code is ready to run, and has provided stack access');
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};
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function staticAlloc(size) {
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abort('staticAlloc is no longer available at runtime; instead, perform static allocations at compile time (using makeStaticAlloc)');
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}
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function dynamicAlloc(size) {
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assert(DYNAMICTOP_PTR);
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var ret = HEAP32[DYNAMICTOP_PTR>>2];
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var end = (ret + size + 15) & -16;
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assert(end <= HEAP8.length, 'failure to dynamicAlloc - memory growth etc. is not supported there, call malloc/sbrk directly');
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HEAP32[DYNAMICTOP_PTR>>2] = end;
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return ret;
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}
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function alignMemory(size, factor) {
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if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
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return Math.ceil(size / factor) * factor;
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}
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function getNativeTypeSize(type) {
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switch (type) {
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case 'i1': case 'i8': return 1;
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case 'i16': return 2;
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case 'i32': return 4;
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case 'i64': return 8;
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case 'float': return 4;
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case 'double': return 8;
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default: {
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if (type[type.length-1] === '*') {
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return 4; // A pointer
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} else if (type[0] === 'i') {
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var bits = Number(type.substr(1));
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assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
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return bits / 8;
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} else {
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return 0;
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}
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}
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}
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}
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function warnOnce(text) {
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if (!warnOnce.shown) warnOnce.shown = {};
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if (!warnOnce.shown[text]) {
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warnOnce.shown[text] = 1;
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err(text);
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}
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}
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// Wraps a JS function as a wasm function with a given signature.
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function convertJsFunctionToWasm(func, sig) {
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// If the type reflection proposal is available, use the new
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// "WebAssembly.Function" constructor.
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// Otherwise, construct a minimal wasm module importing the JS function and
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// re-exporting it.
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if (typeof WebAssembly.Function === "function") {
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var typeNames = {
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'i': 'i32',
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'j': 'i64',
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'f': 'f32',
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'd': 'f64'
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};
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var type = {
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parameters: [],
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results: sig[0] == 'v' ? [] : [typeNames[sig[0]]]
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};
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for (var i = 1; i < sig.length; ++i) {
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type.parameters.push(typeNames[sig[i]]);
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}
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return new WebAssembly.Function(type, func);
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}
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// The module is static, with the exception of the type section, which is
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// generated based on the signature passed in.
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var typeSection = [
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0x01, // id: section,
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0x00, // length: 0 (placeholder)
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0x01, // count: 1
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0x60, // form: func
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];
|
|
var sigRet = sig.slice(0, 1);
|
|
var sigParam = sig.slice(1);
|
|
var typeCodes = {
|
|
'i': 0x7f, // i32
|
|
'j': 0x7e, // i64
|
|
'f': 0x7d, // f32
|
|
'd': 0x7c, // f64
|
|
};
|
|
|
|
// Parameters, length + signatures
|
|
typeSection.push(sigParam.length);
|
|
for (var i = 0; i < sigParam.length; ++i) {
|
|
typeSection.push(typeCodes[sigParam[i]]);
|
|
}
|
|
|
|
// Return values, length + signatures
|
|
// With no multi-return in MVP, either 0 (void) or 1 (anything else)
|
|
if (sigRet == 'v') {
|
|
typeSection.push(0x00);
|
|
} else {
|
|
typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
|
|
}
|
|
|
|
// Write the overall length of the type section back into the section header
|
|
// (excepting the 2 bytes for the section id and length)
|
|
typeSection[1] = typeSection.length - 2;
|
|
|
|
// Rest of the module is static
|
|
var bytes = new Uint8Array([
|
|
0x00, 0x61, 0x73, 0x6d, // magic ("\0asm")
|
|
0x01, 0x00, 0x00, 0x00, // version: 1
|
|
].concat(typeSection, [
|
|
0x02, 0x07, // import section
|
|
// (import "e" "f" (func 0 (type 0)))
|
|
0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00,
|
|
0x07, 0x05, // export section
|
|
// (export "f" (func 0 (type 0)))
|
|
0x01, 0x01, 0x66, 0x00, 0x00,
|
|
]));
|
|
|
|
// We can compile this wasm module synchronously because it is very small.
|
|
// This accepts an import (at "e.f"), that it reroutes to an export (at "f")
|
|
var module = new WebAssembly.Module(bytes);
|
|
var instance = new WebAssembly.Instance(module, {
|
|
'e': {
|
|
'f': func
|
|
}
|
|
});
|
|
var wrappedFunc = instance.exports['f'];
|
|
return wrappedFunc;
|
|
}
|
|
|
|
var freeTableIndexes = [];
|
|
|
|
// Add a wasm function to the table.
|
|
function addFunctionWasm(func, sig) {
|
|
var table = wasmTable;
|
|
var ret;
|
|
// Reuse a free index if there is one, otherwise grow.
|
|
if (freeTableIndexes.length) {
|
|
ret = freeTableIndexes.pop();
|
|
} else {
|
|
ret = table.length;
|
|
// Grow the table
|
|
try {
|
|
table.grow(1);
|
|
} catch (err) {
|
|
if (!(err instanceof RangeError)) {
|
|
throw err;
|
|
}
|
|
throw 'Unable to grow wasm table. Set ALLOW_TABLE_GROWTH.';
|
|
}
|
|
}
|
|
|
|
// Set the new value.
|
|
try {
|
|
// Attempting to call this with JS function will cause of table.set() to fail
|
|
table.set(ret, func);
|
|
} catch (err) {
|
|
if (!(err instanceof TypeError)) {
|
|
throw err;
|
|
}
|
|
assert(typeof sig !== 'undefined', 'Missing signature argument to addFunction');
|
|
var wrapped = convertJsFunctionToWasm(func, sig);
|
|
table.set(ret, wrapped);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
function removeFunctionWasm(index) {
|
|
freeTableIndexes.push(index);
|
|
}
|
|
|
|
// 'sig' parameter is required for the llvm backend but only when func is not
|
|
// already a WebAssembly function.
|
|
function addFunction(func, sig) {
|
|
assert(typeof func !== 'undefined');
|
|
|
|
return addFunctionWasm(func, sig);
|
|
}
|
|
|
|
function removeFunction(index) {
|
|
removeFunctionWasm(index);
|
|
}
|
|
|
|
|
|
|
|
var funcWrappers = {};
|
|
|
|
function getFuncWrapper(func, sig) {
|
|
if (!func) return; // on null pointer, return undefined
|
|
assert(sig);
|
|
if (!funcWrappers[sig]) {
|
|
funcWrappers[sig] = {};
|
|
}
|
|
var sigCache = funcWrappers[sig];
|
|
if (!sigCache[func]) {
|
|
// optimize away arguments usage in common cases
|
|
if (sig.length === 1) {
|
|
sigCache[func] = function dynCall_wrapper() {
|
|
return dynCall(sig, func);
|
|
};
|
|
} else if (sig.length === 2) {
|
|
sigCache[func] = function dynCall_wrapper(arg) {
|
|
return dynCall(sig, func, [arg]);
|
|
};
|
|
} else {
|
|
// general case
|
|
sigCache[func] = function dynCall_wrapper() {
|
|
return dynCall(sig, func, Array.prototype.slice.call(arguments));
|
|
};
|
|
}
|
|
}
|
|
return sigCache[func];
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function makeBigInt(low, high, unsigned) {
|
|
return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0));
|
|
}
|
|
|
|
/** @param {Array=} args */
|
|
function dynCall(sig, ptr, args) {
|
|
if (args && args.length) {
|
|
// j (64-bit integer) must be passed in as two numbers [low 32, high 32].
|
|
assert(args.length === sig.substring(1).replace(/j/g, '--').length);
|
|
assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
|
|
return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
|
|
} else {
|
|
assert(sig.length == 1);
|
|
assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
|
|
return Module['dynCall_' + sig].call(null, ptr);
|
|
}
|
|
}
|
|
|
|
var tempRet0 = 0;
|
|
|
|
var setTempRet0 = function(value) {
|
|
tempRet0 = value;
|
|
};
|
|
|
|
var getTempRet0 = function() {
|
|
return tempRet0;
|
|
};
|
|
|
|
function getCompilerSetting(name) {
|
|
throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work';
|
|
}
|
|
|
|
var Runtime = {
|
|
// helpful errors
|
|
getTempRet0: function() { abort('getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
|
staticAlloc: function() { abort('staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
|
stackAlloc: function() { abort('stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
|
};
|
|
|
|
// The address globals begin at. Very low in memory, for code size and optimization opportunities.
|
|
// Above 0 is static memory, starting with globals.
|
|
// Then the stack.
|
|
// Then 'dynamic' memory for sbrk.
|
|
var GLOBAL_BASE = 1024;
|
|
|
|
|
|
|
|
|
|
// === Preamble library stuff ===
|
|
|
|
// Documentation for the public APIs defined in this file must be updated in:
|
|
// site/source/docs/api_reference/preamble.js.rst
|
|
// A prebuilt local version of the documentation is available at:
|
|
// site/build/text/docs/api_reference/preamble.js.txt
|
|
// You can also build docs locally as HTML or other formats in site/
|
|
// An online HTML version (which may be of a different version of Emscripten)
|
|
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
|
|
|
|
|
|
var wasmBinary;if (Module['wasmBinary']) wasmBinary = Module['wasmBinary'];if (!Object.getOwnPropertyDescriptor(Module, 'wasmBinary')) Object.defineProperty(Module, 'wasmBinary', { configurable: true, get: function() { abort('Module.wasmBinary has been replaced with plain wasmBinary') } });
|
|
var noExitRuntime;if (Module['noExitRuntime']) noExitRuntime = Module['noExitRuntime'];if (!Object.getOwnPropertyDescriptor(Module, 'noExitRuntime')) Object.defineProperty(Module, 'noExitRuntime', { configurable: true, get: function() { abort('Module.noExitRuntime has been replaced with plain noExitRuntime') } });
|
|
|
|
|
|
if (typeof WebAssembly !== 'object') {
|
|
abort('No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead.');
|
|
}
|
|
|
|
|
|
// In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking.
|
|
// In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties)
|
|
|
|
/** @param {number} ptr
|
|
@param {number} value
|
|
@param {string} type
|
|
@param {number|boolean=} noSafe */
|
|
function setValue(ptr, value, type, noSafe) {
|
|
type = type || 'i8';
|
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
|
|
switch(type) {
|
|
case 'i1': HEAP8[((ptr)>>0)]=value; break;
|
|
case 'i8': HEAP8[((ptr)>>0)]=value; break;
|
|
case 'i16': HEAP16[((ptr)>>1)]=value; break;
|
|
case 'i32': HEAP32[((ptr)>>2)]=value; break;
|
|
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
|
|
case 'float': HEAPF32[((ptr)>>2)]=value; break;
|
|
case 'double': HEAPF64[((ptr)>>3)]=value; break;
|
|
default: abort('invalid type for setValue: ' + type);
|
|
}
|
|
}
|
|
|
|
/** @param {number} ptr
|
|
@param {string} type
|
|
@param {number|boolean=} noSafe */
|
|
function getValue(ptr, type, noSafe) {
|
|
type = type || 'i8';
|
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
|
|
switch(type) {
|
|
case 'i1': return HEAP8[((ptr)>>0)];
|
|
case 'i8': return HEAP8[((ptr)>>0)];
|
|
case 'i16': return HEAP16[((ptr)>>1)];
|
|
case 'i32': return HEAP32[((ptr)>>2)];
|
|
case 'i64': return HEAP32[((ptr)>>2)];
|
|
case 'float': return HEAPF32[((ptr)>>2)];
|
|
case 'double': return HEAPF64[((ptr)>>3)];
|
|
default: abort('invalid type for getValue: ' + type);
|
|
}
|
|
return null;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Wasm globals
|
|
|
|
var wasmMemory;
|
|
|
|
// In fastcomp asm.js, we don't need a wasm Table at all.
|
|
// In the wasm backend, we polyfill the WebAssembly object,
|
|
// so this creates a (non-native-wasm) table for us.
|
|
var wasmTable = new WebAssembly.Table({
|
|
'initial': 1821,
|
|
'maximum': 1821 + 0,
|
|
'element': 'anyfunc'
|
|
});
|
|
|
|
|
|
//========================================
|
|
// Runtime essentials
|
|
//========================================
|
|
|
|
// whether we are quitting the application. no code should run after this.
|
|
// set in exit() and abort()
|
|
var ABORT = false;
|
|
|
|
// set by exit() and abort(). Passed to 'onExit' handler.
|
|
// NOTE: This is also used as the process return code code in shell environments
|
|
// but only when noExitRuntime is false.
|
|
var EXITSTATUS = 0;
|
|
|
|
/** @type {function(*, string=)} */
|
|
function assert(condition, text) {
|
|
if (!condition) {
|
|
abort('Assertion failed: ' + text);
|
|
}
|
|
}
|
|
|
|
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
|
|
function getCFunc(ident) {
|
|
var func = Module['_' + ident]; // closure exported function
|
|
assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
|
|
return func;
|
|
}
|
|
|
|
// C calling interface.
|
|
/** @param {Array=} argTypes
|
|
@param {Arguments|Array=} args
|
|
@param {Object=} opts */
|
|
function ccall(ident, returnType, argTypes, args, opts) {
|
|
// For fast lookup of conversion functions
|
|
var toC = {
|
|
'string': function(str) {
|
|
var ret = 0;
|
|
if (str !== null && str !== undefined && str !== 0) { // null string
|
|
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
|
|
var len = (str.length << 2) + 1;
|
|
ret = stackAlloc(len);
|
|
stringToUTF8(str, ret, len);
|
|
}
|
|
return ret;
|
|
},
|
|
'array': function(arr) {
|
|
var ret = stackAlloc(arr.length);
|
|
writeArrayToMemory(arr, ret);
|
|
return ret;
|
|
}
|
|
};
|
|
|
|
function convertReturnValue(ret) {
|
|
if (returnType === 'string') return UTF8ToString(ret);
|
|
if (returnType === 'boolean') return Boolean(ret);
|
|
return ret;
|
|
}
|
|
|
|
var func = getCFunc(ident);
|
|
var cArgs = [];
|
|
var stack = 0;
|
|
assert(returnType !== 'array', 'Return type should not be "array".');
|
|
if (args) {
|
|
for (var i = 0; i < args.length; i++) {
|
|
var converter = toC[argTypes[i]];
|
|
if (converter) {
|
|
if (stack === 0) stack = stackSave();
|
|
cArgs[i] = converter(args[i]);
|
|
} else {
|
|
cArgs[i] = args[i];
|
|
}
|
|
}
|
|
}
|
|
var ret = func.apply(null, cArgs);
|
|
|
|
ret = convertReturnValue(ret);
|
|
if (stack !== 0) stackRestore(stack);
|
|
return ret;
|
|
}
|
|
|
|
/** @param {Array=} argTypes
|
|
@param {Object=} opts */
|
|
function cwrap(ident, returnType, argTypes, opts) {
|
|
return function() {
|
|
return ccall(ident, returnType, argTypes, arguments, opts);
|
|
}
|
|
}
|
|
|
|
var ALLOC_NORMAL = 0; // Tries to use _malloc()
|
|
var ALLOC_STACK = 1; // Lives for the duration of the current function call
|
|
var ALLOC_DYNAMIC = 2; // Cannot be freed except through sbrk
|
|
var ALLOC_NONE = 3; // Do not allocate
|
|
|
|
// allocate(): This is for internal use. You can use it yourself as well, but the interface
|
|
// is a little tricky (see docs right below). The reason is that it is optimized
|
|
// for multiple syntaxes to save space in generated code. So you should
|
|
// normally not use allocate(), and instead allocate memory using _malloc(),
|
|
// initialize it with setValue(), and so forth.
|
|
// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
|
|
// in *bytes* (note that this is sometimes confusing: the next parameter does not
|
|
// affect this!)
|
|
// @types: Either an array of types, one for each byte (or 0 if no type at that position),
|
|
// or a single type which is used for the entire block. This only matters if there
|
|
// is initial data - if @slab is a number, then this does not matter at all and is
|
|
// ignored.
|
|
// @allocator: How to allocate memory, see ALLOC_*
|
|
/** @type {function((TypedArray|Array<number>|number), string, number, number=)} */
|
|
function allocate(slab, types, allocator, ptr) {
|
|
var zeroinit, size;
|
|
if (typeof slab === 'number') {
|
|
zeroinit = true;
|
|
size = slab;
|
|
} else {
|
|
zeroinit = false;
|
|
size = slab.length;
|
|
}
|
|
|
|
var singleType = typeof types === 'string' ? types : null;
|
|
|
|
var ret;
|
|
if (allocator == ALLOC_NONE) {
|
|
ret = ptr;
|
|
} else {
|
|
ret = [_malloc,
|
|
stackAlloc,
|
|
dynamicAlloc][allocator](Math.max(size, singleType ? 1 : types.length));
|
|
}
|
|
|
|
if (zeroinit) {
|
|
var stop;
|
|
ptr = ret;
|
|
assert((ret & 3) == 0);
|
|
stop = ret + (size & ~3);
|
|
for (; ptr < stop; ptr += 4) {
|
|
HEAP32[((ptr)>>2)]=0;
|
|
}
|
|
stop = ret + size;
|
|
while (ptr < stop) {
|
|
HEAP8[((ptr++)>>0)]=0;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
if (singleType === 'i8') {
|
|
if (slab.subarray || slab.slice) {
|
|
HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret);
|
|
} else {
|
|
HEAPU8.set(new Uint8Array(slab), ret);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
var i = 0, type, typeSize, previousType;
|
|
while (i < size) {
|
|
var curr = slab[i];
|
|
|
|
type = singleType || types[i];
|
|
if (type === 0) {
|
|
i++;
|
|
continue;
|
|
}
|
|
assert(type, 'Must know what type to store in allocate!');
|
|
|
|
if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
|
|
|
|
setValue(ret+i, curr, type);
|
|
|
|
// no need to look up size unless type changes, so cache it
|
|
if (previousType !== type) {
|
|
typeSize = getNativeTypeSize(type);
|
|
previousType = type;
|
|
}
|
|
i += typeSize;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
|
|
function getMemory(size) {
|
|
if (!runtimeInitialized) return dynamicAlloc(size);
|
|
return _malloc(size);
|
|
}
|
|
|
|
|
|
// runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime.
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
|
|
|
|
/**
|
|
* @param {number} idx
|
|
* @param {number=} maxBytesToRead
|
|
* @return {string}
|
|
*/
|
|
function UTF8ArrayToString(u8Array, idx, maxBytesToRead) {
|
|
var endIdx = idx + maxBytesToRead;
|
|
var endPtr = idx;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
|
// (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
|
|
while (u8Array[endPtr] && !(endPtr >= endIdx)) ++endPtr;
|
|
|
|
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
|
|
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
|
|
} else {
|
|
var str = '';
|
|
// If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
|
|
while (idx < endPtr) {
|
|
// For UTF8 byte structure, see:
|
|
// http://en.wikipedia.org/wiki/UTF-8#Description
|
|
// https://www.ietf.org/rfc/rfc2279.txt
|
|
// https://tools.ietf.org/html/rfc3629
|
|
var u0 = u8Array[idx++];
|
|
if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
|
|
var u1 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
|
|
var u2 = u8Array[idx++] & 63;
|
|
if ((u0 & 0xF0) == 0xE0) {
|
|
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
|
|
} else {
|
|
if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string on the asm.js/wasm heap to a JS string!');
|
|
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (u8Array[idx++] & 63);
|
|
}
|
|
|
|
if (u0 < 0x10000) {
|
|
str += String.fromCharCode(u0);
|
|
} else {
|
|
var ch = u0 - 0x10000;
|
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
|
}
|
|
}
|
|
}
|
|
return str;
|
|
}
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
|
|
// copy of that string as a Javascript String object.
|
|
// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
|
|
// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
|
|
// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
|
|
// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
|
|
// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
|
|
// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
|
|
// throw JS JIT optimizations off, so it is worth to consider consistently using one
|
|
// style or the other.
|
|
/**
|
|
* @param {number} ptr
|
|
* @param {number=} maxBytesToRead
|
|
* @return {string}
|
|
*/
|
|
function UTF8ToString(ptr, maxBytesToRead) {
|
|
return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
|
|
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
|
|
// outIdx: The starting offset in the array to begin the copying.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array.
|
|
// This count should include the null terminator,
|
|
// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
|
|
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
|
|
return 0;
|
|
|
|
var startIdx = outIdx;
|
|
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
|
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (u >= 0xD800 && u <= 0xDFFF) {
|
|
var u1 = str.charCodeAt(++i);
|
|
u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
|
|
}
|
|
if (u <= 0x7F) {
|
|
if (outIdx >= endIdx) break;
|
|
outU8Array[outIdx++] = u;
|
|
} else if (u <= 0x7FF) {
|
|
if (outIdx + 1 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xC0 | (u >> 6);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else if (u <= 0xFFFF) {
|
|
if (outIdx + 2 >= endIdx) break;
|
|
outU8Array[outIdx++] = 0xE0 | (u >> 12);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
} else {
|
|
if (outIdx + 3 >= endIdx) break;
|
|
if (u >= 0x200000) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to an UTF-8 string on the asm.js/wasm heap! (Valid unicode code points should be in range 0-0x1FFFFF).');
|
|
outU8Array[outIdx++] = 0xF0 | (u >> 18);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
|
}
|
|
}
|
|
// Null-terminate the pointer to the buffer.
|
|
outU8Array[outIdx] = 0;
|
|
return outIdx - startIdx;
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF8(str, outPtr, maxBytesToWrite) {
|
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
|
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
|
|
function lengthBytesUTF8(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
|
|
if (u <= 0x7F) ++len;
|
|
else if (u <= 0x7FF) len += 2;
|
|
else if (u <= 0xFFFF) len += 3;
|
|
else len += 4;
|
|
}
|
|
return len;
|
|
}
|
|
|
|
|
|
|
|
// runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime.
|
|
|
|
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
function AsciiToString(ptr) {
|
|
var str = '';
|
|
while (1) {
|
|
var ch = HEAPU8[((ptr++)>>0)];
|
|
if (!ch) return str;
|
|
str += String.fromCharCode(ch);
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
|
|
|
|
function stringToAscii(str, outPtr) {
|
|
return writeAsciiToMemory(str, outPtr, false);
|
|
}
|
|
|
|
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
|
|
// a copy of that string as a Javascript String object.
|
|
|
|
var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
|
|
|
|
function UTF16ToString(ptr) {
|
|
assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
|
|
var endPtr = ptr;
|
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
|
var idx = endPtr >> 1;
|
|
while (HEAP16[idx]) ++idx;
|
|
endPtr = idx << 1;
|
|
|
|
if (endPtr - ptr > 32 && UTF16Decoder) {
|
|
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
|
|
} else {
|
|
var i = 0;
|
|
|
|
var str = '';
|
|
while (1) {
|
|
var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
|
|
if (codeUnit == 0) return str;
|
|
++i;
|
|
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
|
|
str += String.fromCharCode(codeUnit);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF16(str, outPtr, maxBytesToWrite) {
|
|
assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
|
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
if (maxBytesToWrite === undefined) {
|
|
maxBytesToWrite = 0x7FFFFFFF;
|
|
}
|
|
if (maxBytesToWrite < 2) return 0;
|
|
maxBytesToWrite -= 2; // Null terminator.
|
|
var startPtr = outPtr;
|
|
var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
|
|
for (var i = 0; i < numCharsToWrite; ++i) {
|
|
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
|
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
|
HEAP16[((outPtr)>>1)]=codeUnit;
|
|
outPtr += 2;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP16[((outPtr)>>1)]=0;
|
|
return outPtr - startPtr;
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF16(str) {
|
|
return str.length*2;
|
|
}
|
|
|
|
function UTF32ToString(ptr) {
|
|
assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
|
|
var i = 0;
|
|
|
|
var str = '';
|
|
while (1) {
|
|
var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
|
|
if (utf32 == 0)
|
|
return str;
|
|
++i;
|
|
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
if (utf32 >= 0x10000) {
|
|
var ch = utf32 - 0x10000;
|
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
|
} else {
|
|
str += String.fromCharCode(utf32);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
|
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
|
|
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
|
// Parameters:
|
|
// str: the Javascript string to copy.
|
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
|
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
|
|
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
|
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
|
|
|
function stringToUTF32(str, outPtr, maxBytesToWrite) {
|
|
assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
|
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
|
if (maxBytesToWrite === undefined) {
|
|
maxBytesToWrite = 0x7FFFFFFF;
|
|
}
|
|
if (maxBytesToWrite < 4) return 0;
|
|
var startPtr = outPtr;
|
|
var endPtr = startPtr + maxBytesToWrite - 4;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
|
|
var trailSurrogate = str.charCodeAt(++i);
|
|
codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
|
|
}
|
|
HEAP32[((outPtr)>>2)]=codeUnit;
|
|
outPtr += 4;
|
|
if (outPtr + 4 > endPtr) break;
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
HEAP32[((outPtr)>>2)]=0;
|
|
return outPtr - startPtr;
|
|
}
|
|
|
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
|
|
|
function lengthBytesUTF32(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
|
var codeUnit = str.charCodeAt(i);
|
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
|
|
len += 4;
|
|
}
|
|
|
|
return len;
|
|
}
|
|
|
|
// Allocate heap space for a JS string, and write it there.
|
|
// It is the responsibility of the caller to free() that memory.
|
|
function allocateUTF8(str) {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = _malloc(size);
|
|
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
|
|
return ret;
|
|
}
|
|
|
|
// Allocate stack space for a JS string, and write it there.
|
|
function allocateUTF8OnStack(str) {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = stackAlloc(size);
|
|
stringToUTF8Array(str, HEAP8, ret, size);
|
|
return ret;
|
|
}
|
|
|
|
// Deprecated: This function should not be called because it is unsafe and does not provide
|
|
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
|
|
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
|
|
// to be secure from out of bounds writes.
|
|
/** @deprecated
|
|
@param {boolean=} dontAddNull */
|
|
function writeStringToMemory(string, buffer, dontAddNull) {
|
|
warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
|
|
|
|
var /** @type {number} */ lastChar, /** @type {number} */ end;
|
|
if (dontAddNull) {
|
|
// stringToUTF8Array always appends null. If we don't want to do that, remember the
|
|
// character that existed at the location where the null will be placed, and restore
|
|
// that after the write (below).
|
|
end = buffer + lengthBytesUTF8(string);
|
|
lastChar = HEAP8[end];
|
|
}
|
|
stringToUTF8(string, buffer, Infinity);
|
|
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
|
|
}
|
|
|
|
function writeArrayToMemory(array, buffer) {
|
|
assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
|
|
HEAP8.set(array, buffer);
|
|
}
|
|
|
|
/** @param {boolean=} dontAddNull */
|
|
function writeAsciiToMemory(str, buffer, dontAddNull) {
|
|
for (var i = 0; i < str.length; ++i) {
|
|
assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
|
|
HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
|
|
}
|
|
// Null-terminate the pointer to the HEAP.
|
|
if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
|
|
}
|
|
|
|
|
|
|
|
// Memory management
|
|
|
|
var PAGE_SIZE = 16384;
|
|
var WASM_PAGE_SIZE = 65536;
|
|
var ASMJS_PAGE_SIZE = 16777216;
|
|
|
|
function alignUp(x, multiple) {
|
|
if (x % multiple > 0) {
|
|
x += multiple - (x % multiple);
|
|
}
|
|
return x;
|
|
}
|
|
|
|
var HEAP,
|
|
/** @type {ArrayBuffer} */
|
|
buffer,
|
|
/** @type {Int8Array} */
|
|
HEAP8,
|
|
/** @type {Uint8Array} */
|
|
HEAPU8,
|
|
/** @type {Int16Array} */
|
|
HEAP16,
|
|
/** @type {Uint16Array} */
|
|
HEAPU16,
|
|
/** @type {Int32Array} */
|
|
HEAP32,
|
|
/** @type {Uint32Array} */
|
|
HEAPU32,
|
|
/** @type {Float32Array} */
|
|
HEAPF32,
|
|
/** @type {Float64Array} */
|
|
HEAPF64;
|
|
|
|
function updateGlobalBufferAndViews(buf) {
|
|
buffer = buf;
|
|
Module['HEAP8'] = HEAP8 = new Int8Array(buf);
|
|
Module['HEAP16'] = HEAP16 = new Int16Array(buf);
|
|
Module['HEAP32'] = HEAP32 = new Int32Array(buf);
|
|
Module['HEAPU8'] = HEAPU8 = new Uint8Array(buf);
|
|
Module['HEAPU16'] = HEAPU16 = new Uint16Array(buf);
|
|
Module['HEAPU32'] = HEAPU32 = new Uint32Array(buf);
|
|
Module['HEAPF32'] = HEAPF32 = new Float32Array(buf);
|
|
Module['HEAPF64'] = HEAPF64 = new Float64Array(buf);
|
|
}
|
|
|
|
var STATIC_BASE = 1024,
|
|
STACK_BASE = 19593120,
|
|
STACKTOP = STACK_BASE,
|
|
STACK_MAX = 14350240,
|
|
DYNAMIC_BASE = 19593120,
|
|
DYNAMICTOP_PTR = 14350080;
|
|
|
|
assert(STACK_BASE % 16 === 0, 'stack must start aligned');
|
|
assert(DYNAMIC_BASE % 16 === 0, 'heap must start aligned');
|
|
|
|
|
|
|
|
var TOTAL_STACK = 5242880;
|
|
if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime')
|
|
|
|
var INITIAL_INITIAL_MEMORY = Module['INITIAL_MEMORY'] || 20971520;if (!Object.getOwnPropertyDescriptor(Module, 'INITIAL_MEMORY')) Object.defineProperty(Module, 'INITIAL_MEMORY', { configurable: true, get: function() { abort('Module.INITIAL_MEMORY has been replaced with plain INITIAL_INITIAL_MEMORY') } });
|
|
|
|
assert(INITIAL_INITIAL_MEMORY >= TOTAL_STACK, 'INITIAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_INITIAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
|
|
|
|
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
|
|
assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined,
|
|
'JS engine does not provide full typed array support');
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// In standalone mode, the wasm creates the memory, and the user can't provide it.
|
|
// In non-standalone/normal mode, we create the memory here.
|
|
|
|
// Create the main memory. (Note: this isn't used in STANDALONE_WASM mode since the wasm
|
|
// memory is created in the wasm, not in JS.)
|
|
|
|
if (Module['wasmMemory']) {
|
|
wasmMemory = Module['wasmMemory'];
|
|
} else
|
|
{
|
|
wasmMemory = new WebAssembly.Memory({
|
|
'initial': INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE
|
|
,
|
|
'maximum': INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE
|
|
});
|
|
}
|
|
|
|
|
|
if (wasmMemory) {
|
|
buffer = wasmMemory.buffer;
|
|
}
|
|
|
|
// If the user provides an incorrect length, just use that length instead rather than providing the user to
|
|
// specifically provide the memory length with Module['INITIAL_MEMORY'].
|
|
INITIAL_INITIAL_MEMORY = buffer.byteLength;
|
|
assert(INITIAL_INITIAL_MEMORY % WASM_PAGE_SIZE === 0);
|
|
updateGlobalBufferAndViews(buffer);
|
|
|
|
HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
|
|
|
|
|
|
|
|
|
|
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
|
|
function writeStackCookie() {
|
|
assert((STACK_MAX & 3) == 0);
|
|
// The stack grows downwards
|
|
HEAPU32[(STACK_MAX >> 2)+1] = 0x2135467;
|
|
HEAPU32[(STACK_MAX >> 2)+2] = 0x89BACDFE;
|
|
// Also test the global address 0 for integrity.
|
|
// We don't do this with ASan because ASan does its own checks for this.
|
|
HEAP32[0] = 0x63736d65; /* 'emsc' */
|
|
}
|
|
|
|
function checkStackCookie() {
|
|
var cookie1 = HEAPU32[(STACK_MAX >> 2)+1];
|
|
var cookie2 = HEAPU32[(STACK_MAX >> 2)+2];
|
|
if (cookie1 != 0x2135467 || cookie2 != 0x89BACDFE) {
|
|
abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x' + cookie2.toString(16) + ' ' + cookie1.toString(16));
|
|
}
|
|
// Also test the global address 0 for integrity.
|
|
// We don't do this with ASan because ASan does its own checks for this.
|
|
if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort('Runtime error: The application has corrupted its heap memory area (address zero)!');
|
|
}
|
|
|
|
function abortStackOverflow(allocSize) {
|
|
abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - stackSave() + allocSize) + ' bytes available!');
|
|
}
|
|
|
|
|
|
|
|
|
|
// Endianness check (note: assumes compiler arch was little-endian)
|
|
(function() {
|
|
var h16 = new Int16Array(1);
|
|
var h8 = new Int8Array(h16.buffer);
|
|
h16[0] = 0x6373;
|
|
if (h8[0] !== 0x73 || h8[1] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
|
|
})();
|
|
|
|
function abortFnPtrError(ptr, sig) {
|
|
abort("Invalid function pointer " + ptr + " called with signature '" + sig + "'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this). Build with ASSERTIONS=2 for more info.");
|
|
}
|
|
|
|
|
|
|
|
function callRuntimeCallbacks(callbacks) {
|
|
while(callbacks.length > 0) {
|
|
var callback = callbacks.shift();
|
|
if (typeof callback == 'function') {
|
|
callback();
|
|
continue;
|
|
}
|
|
var func = callback.func;
|
|
if (typeof func === 'number') {
|
|
if (callback.arg === undefined) {
|
|
Module['dynCall_v'](func);
|
|
} else {
|
|
Module['dynCall_vi'](func, callback.arg);
|
|
}
|
|
} else {
|
|
func(callback.arg === undefined ? null : callback.arg);
|
|
}
|
|
}
|
|
}
|
|
|
|
var __ATPRERUN__ = []; // functions called before the runtime is initialized
|
|
var __ATINIT__ = []; // functions called during startup
|
|
var __ATMAIN__ = []; // functions called when main() is to be run
|
|
var __ATEXIT__ = []; // functions called during shutdown
|
|
var __ATPOSTRUN__ = []; // functions called after the main() is called
|
|
|
|
var runtimeInitialized = false;
|
|
var runtimeExited = false;
|
|
|
|
|
|
function preRun() {
|
|
|
|
if (Module['preRun']) {
|
|
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
|
|
while (Module['preRun'].length) {
|
|
addOnPreRun(Module['preRun'].shift());
|
|
}
|
|
}
|
|
|
|
callRuntimeCallbacks(__ATPRERUN__);
|
|
}
|
|
|
|
function initRuntime() {
|
|
checkStackCookie();
|
|
assert(!runtimeInitialized);
|
|
runtimeInitialized = true;
|
|
if (!Module["noFSInit"] && !FS.init.initialized) FS.init();
|
|
TTY.init();
|
|
callRuntimeCallbacks(__ATINIT__);
|
|
}
|
|
|
|
function preMain() {
|
|
checkStackCookie();
|
|
FS.ignorePermissions = false;
|
|
callRuntimeCallbacks(__ATMAIN__);
|
|
}
|
|
|
|
function exitRuntime() {
|
|
checkStackCookie();
|
|
runtimeExited = true;
|
|
}
|
|
|
|
function postRun() {
|
|
checkStackCookie();
|
|
|
|
if (Module['postRun']) {
|
|
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
|
|
while (Module['postRun'].length) {
|
|
addOnPostRun(Module['postRun'].shift());
|
|
}
|
|
}
|
|
|
|
callRuntimeCallbacks(__ATPOSTRUN__);
|
|
}
|
|
|
|
function addOnPreRun(cb) {
|
|
__ATPRERUN__.unshift(cb);
|
|
}
|
|
|
|
function addOnInit(cb) {
|
|
__ATINIT__.unshift(cb);
|
|
}
|
|
|
|
function addOnPreMain(cb) {
|
|
__ATMAIN__.unshift(cb);
|
|
}
|
|
|
|
function addOnExit(cb) {
|
|
}
|
|
|
|
function addOnPostRun(cb) {
|
|
__ATPOSTRUN__.unshift(cb);
|
|
}
|
|
|
|
/** @param {number|boolean=} ignore */
|
|
function unSign(value, bits, ignore) {
|
|
if (value >= 0) {
|
|
return value;
|
|
}
|
|
return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
|
|
: Math.pow(2, bits) + value;
|
|
}
|
|
/** @param {number|boolean=} ignore */
|
|
function reSign(value, bits, ignore) {
|
|
if (value <= 0) {
|
|
return value;
|
|
}
|
|
var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
|
|
: Math.pow(2, bits-1);
|
|
if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
|
|
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
|
|
// TODO: In i64 mode 1, resign the two parts separately and safely
|
|
value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
|
|
}
|
|
return value;
|
|
}
|
|
|
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul
|
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround
|
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32
|
|
|
|
// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc
|
|
|
|
assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
|
assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
|
assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
|
assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
|
|
|
var Math_abs = Math.abs;
|
|
var Math_cos = Math.cos;
|
|
var Math_sin = Math.sin;
|
|
var Math_tan = Math.tan;
|
|
var Math_acos = Math.acos;
|
|
var Math_asin = Math.asin;
|
|
var Math_atan = Math.atan;
|
|
var Math_atan2 = Math.atan2;
|
|
var Math_exp = Math.exp;
|
|
var Math_log = Math.log;
|
|
var Math_sqrt = Math.sqrt;
|
|
var Math_ceil = Math.ceil;
|
|
var Math_floor = Math.floor;
|
|
var Math_pow = Math.pow;
|
|
var Math_imul = Math.imul;
|
|
var Math_fround = Math.fround;
|
|
var Math_round = Math.round;
|
|
var Math_min = Math.min;
|
|
var Math_max = Math.max;
|
|
var Math_clz32 = Math.clz32;
|
|
var Math_trunc = Math.trunc;
|
|
|
|
|
|
|
|
// A counter of dependencies for calling run(). If we need to
|
|
// do asynchronous work before running, increment this and
|
|
// decrement it. Incrementing must happen in a place like
|
|
// Module.preRun (used by emcc to add file preloading).
|
|
// Note that you can add dependencies in preRun, even though
|
|
// it happens right before run - run will be postponed until
|
|
// the dependencies are met.
|
|
var runDependencies = 0;
|
|
var runDependencyWatcher = null;
|
|
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
|
|
var runDependencyTracking = {};
|
|
|
|
function getUniqueRunDependency(id) {
|
|
var orig = id;
|
|
while (1) {
|
|
if (!runDependencyTracking[id]) return id;
|
|
id = orig + Math.random();
|
|
}
|
|
}
|
|
|
|
function addRunDependency(id) {
|
|
runDependencies++;
|
|
|
|
if (Module['monitorRunDependencies']) {
|
|
Module['monitorRunDependencies'](runDependencies);
|
|
}
|
|
|
|
if (id) {
|
|
assert(!runDependencyTracking[id]);
|
|
runDependencyTracking[id] = 1;
|
|
if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
|
|
// Check for missing dependencies every few seconds
|
|
runDependencyWatcher = setInterval(function() {
|
|
if (ABORT) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
return;
|
|
}
|
|
var shown = false;
|
|
for (var dep in runDependencyTracking) {
|
|
if (!shown) {
|
|
shown = true;
|
|
err('still waiting on run dependencies:');
|
|
}
|
|
err('dependency: ' + dep);
|
|
}
|
|
if (shown) {
|
|
err('(end of list)');
|
|
}
|
|
}, 10000);
|
|
}
|
|
} else {
|
|
err('warning: run dependency added without ID');
|
|
}
|
|
}
|
|
|
|
function removeRunDependency(id) {
|
|
runDependencies--;
|
|
|
|
if (Module['monitorRunDependencies']) {
|
|
Module['monitorRunDependencies'](runDependencies);
|
|
}
|
|
|
|
if (id) {
|
|
assert(runDependencyTracking[id]);
|
|
delete runDependencyTracking[id];
|
|
} else {
|
|
err('warning: run dependency removed without ID');
|
|
}
|
|
if (runDependencies == 0) {
|
|
if (runDependencyWatcher !== null) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
}
|
|
if (dependenciesFulfilled) {
|
|
var callback = dependenciesFulfilled;
|
|
dependenciesFulfilled = null;
|
|
callback(); // can add another dependenciesFulfilled
|
|
}
|
|
}
|
|
}
|
|
|
|
Module["preloadedImages"] = {}; // maps url to image data
|
|
Module["preloadedAudios"] = {}; // maps url to audio data
|
|
|
|
|
|
/** @param {string|number=} what */
|
|
function abort(what) {
|
|
if (Module['onAbort']) {
|
|
Module['onAbort'](what);
|
|
}
|
|
|
|
what += '';
|
|
out(what);
|
|
err(what);
|
|
|
|
ABORT = true;
|
|
EXITSTATUS = 1;
|
|
|
|
var output = 'abort(' + what + ') at ' + stackTrace();
|
|
what = output;
|
|
|
|
// Throw a wasm runtime error, because a JS error might be seen as a foreign
|
|
// exception, which means we'd run destructors on it. We need the error to
|
|
// simply make the program stop.
|
|
throw new WebAssembly.RuntimeError(what);
|
|
}
|
|
|
|
|
|
var memoryInitializer = null;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Copyright 2017 The Emscripten Authors. All rights reserved.
|
|
// Emscripten is available under two separate licenses, the MIT license and the
|
|
// University of Illinois/NCSA Open Source License. Both these licenses can be
|
|
// found in the LICENSE file.
|
|
|
|
// Prefix of data URIs emitted by SINGLE_FILE and related options.
|
|
var dataURIPrefix = 'data:application/octet-stream;base64,';
|
|
|
|
// Indicates whether filename is a base64 data URI.
|
|
function isDataURI(filename) {
|
|
return String.prototype.startsWith ?
|
|
filename.startsWith(dataURIPrefix) :
|
|
filename.indexOf(dataURIPrefix) === 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
var wasmBinaryFile = 'sm64.us.f3dex2e.wasm';
|
|
if (!isDataURI(wasmBinaryFile)) {
|
|
wasmBinaryFile = locateFile(wasmBinaryFile);
|
|
}
|
|
|
|
function getBinary() {
|
|
try {
|
|
if (wasmBinary) {
|
|
return new Uint8Array(wasmBinary);
|
|
}
|
|
|
|
if (readBinary) {
|
|
return readBinary(wasmBinaryFile);
|
|
} else {
|
|
throw "both async and sync fetching of the wasm failed";
|
|
}
|
|
}
|
|
catch (err) {
|
|
abort(err);
|
|
}
|
|
}
|
|
|
|
function getBinaryPromise() {
|
|
// if we don't have the binary yet, and have the Fetch api, use that
|
|
// in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web
|
|
if (!wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') {
|
|
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
|
|
if (!response['ok']) {
|
|
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
|
|
}
|
|
return response['arrayBuffer']();
|
|
}).catch(function () {
|
|
return getBinary();
|
|
});
|
|
}
|
|
// Otherwise, getBinary should be able to get it synchronously
|
|
return new Promise(function(resolve, reject) {
|
|
resolve(getBinary());
|
|
});
|
|
}
|
|
|
|
|
|
|
|
// Create the wasm instance.
|
|
// Receives the wasm imports, returns the exports.
|
|
function createWasm() {
|
|
// prepare imports
|
|
var info = {
|
|
'env': asmLibraryArg,
|
|
'wasi_snapshot_preview1': asmLibraryArg
|
|
};
|
|
// Load the wasm module and create an instance of using native support in the JS engine.
|
|
// handle a generated wasm instance, receiving its exports and
|
|
// performing other necessary setup
|
|
/** @param {WebAssembly.Module=} module*/
|
|
function receiveInstance(instance, module) {
|
|
var exports = instance.exports;
|
|
Module['asm'] = exports;
|
|
removeRunDependency('wasm-instantiate');
|
|
}
|
|
// we can't run yet (except in a pthread, where we have a custom sync instantiator)
|
|
addRunDependency('wasm-instantiate');
|
|
|
|
|
|
// Async compilation can be confusing when an error on the page overwrites Module
|
|
// (for example, if the order of elements is wrong, and the one defining Module is
|
|
// later), so we save Module and check it later.
|
|
var trueModule = Module;
|
|
function receiveInstantiatedSource(output) {
|
|
// 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
|
|
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
|
|
assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
|
|
trueModule = null;
|
|
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
|
|
// When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
|
|
receiveInstance(output['instance']);
|
|
}
|
|
|
|
|
|
function instantiateArrayBuffer(receiver) {
|
|
return getBinaryPromise().then(function(binary) {
|
|
return WebAssembly.instantiate(binary, info);
|
|
}).then(receiver, function(reason) {
|
|
err('failed to asynchronously prepare wasm: ' + reason);
|
|
abort(reason);
|
|
});
|
|
}
|
|
|
|
// Prefer streaming instantiation if available.
|
|
function instantiateAsync() {
|
|
if (!wasmBinary &&
|
|
typeof WebAssembly.instantiateStreaming === 'function' &&
|
|
!isDataURI(wasmBinaryFile) &&
|
|
typeof fetch === 'function') {
|
|
fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function (response) {
|
|
var result = WebAssembly.instantiateStreaming(response, info);
|
|
return result.then(receiveInstantiatedSource, function(reason) {
|
|
// We expect the most common failure cause to be a bad MIME type for the binary,
|
|
// in which case falling back to ArrayBuffer instantiation should work.
|
|
err('wasm streaming compile failed: ' + reason);
|
|
err('falling back to ArrayBuffer instantiation');
|
|
instantiateArrayBuffer(receiveInstantiatedSource);
|
|
});
|
|
});
|
|
} else {
|
|
return instantiateArrayBuffer(receiveInstantiatedSource);
|
|
}
|
|
}
|
|
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
|
|
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
|
|
// to any other async startup actions they are performing.
|
|
if (Module['instantiateWasm']) {
|
|
try {
|
|
var exports = Module['instantiateWasm'](info, receiveInstance);
|
|
return exports;
|
|
} catch(e) {
|
|
err('Module.instantiateWasm callback failed with error: ' + e);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
instantiateAsync();
|
|
return {}; // no exports yet; we'll fill them in later
|
|
}
|
|
|
|
|
|
// Globals used by JS i64 conversions
|
|
var tempDouble;
|
|
var tempI64;
|
|
|
|
// === Body ===
|
|
|
|
var ASM_CONSTS = {
|
|
3069901: function($0) {requestAnimationFrame(function(time) { dynCall("vd", $0, [time]); })},
|
|
3069970: function($0) {var s = localStorage.sm64_save_file; if (s && s.length === 684) { try { var binary = atob(s); if (binary.length === 512) { for (var i = 0; i < 512; i++) { HEAPU8[$0 + i] = binary.charCodeAt(i); } return 1; } } catch (e) { } } return 0;},
|
|
3070210: function($0) {var str = ""; for (var i = 0; i < 512; i++) { str += String.fromCharCode(HEAPU8[$0 + i]); } localStorage.sm64_save_file = btoa(str);},
|
|
8775252: function($0, $1, $2) {var w = $0; var h = $1; var pixels = $2; if (!Module['SDL2']) Module['SDL2'] = {}; var SDL2 = Module['SDL2']; if (SDL2.ctxCanvas !== Module['canvas']) { SDL2.ctx = Module['createContext'](Module['canvas'], false, true); SDL2.ctxCanvas = Module['canvas']; } if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) { SDL2.image = SDL2.ctx.createImageData(w, h); SDL2.w = w; SDL2.h = h; SDL2.imageCtx = SDL2.ctx; } var data = SDL2.image.data; var src = pixels >> 2; var dst = 0; var num; if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { num = data.length; while (dst < num) { var val = HEAP32[src]; data[dst ] = val & 0xff; data[dst+1] = (val >> 8) & 0xff; data[dst+2] = (val >> 16) & 0xff; data[dst+3] = 0xff; src++; dst += 4; } } else { if (SDL2.data32Data !== data) { SDL2.data32 = new Int32Array(data.buffer); SDL2.data8 = new Uint8Array(data.buffer); } var data32 = SDL2.data32; num = data32.length; data32.set(HEAP32.subarray(src, src + num)); var data8 = SDL2.data8; var i = 3; var j = i + 4*num; if (num % 8 == 0) { while (i < j) { data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; data8[i] = 0xff; i = i + 4 | 0; } } else { while (i < j) { data8[i] = 0xff; i = i + 4 | 0; } } } SDL2.ctx.putImageData(SDL2.image, 0, 0); return 0;},
|
|
8776707: function($0, $1, $2, $3, $4) {var w = $0; var h = $1; var hot_x = $2; var hot_y = $3; var pixels = $4; var canvas = document.createElement("canvas"); canvas.width = w; canvas.height = h; var ctx = canvas.getContext("2d"); var image = ctx.createImageData(w, h); var data = image.data; var src = pixels >> 2; var dst = 0; var num; if (typeof CanvasPixelArray !== 'undefined' && data instanceof CanvasPixelArray) { num = data.length; while (dst < num) { var val = HEAP32[src]; data[dst ] = val & 0xff; data[dst+1] = (val >> 8) & 0xff; data[dst+2] = (val >> 16) & 0xff; data[dst+3] = (val >> 24) & 0xff; src++; dst += 4; } } else { var data32 = new Int32Array(data.buffer); num = data32.length; data32.set(HEAP32.subarray(src, src + num)); } ctx.putImageData(image, 0, 0); var url = hot_x === 0 && hot_y === 0 ? "url(" + canvas.toDataURL() + "), auto" : "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto"; var urlBuf = _malloc(url.length + 1); stringToUTF8(url, urlBuf, url.length + 1); return urlBuf;},
|
|
8777696: function($0) {if (Module['canvas']) { Module['canvas'].style['cursor'] = UTF8ToString($0); } return 0;},
|
|
8777789: function() {if (Module['canvas']) { Module['canvas'].style['cursor'] = 'none'; }},
|
|
8779014: function() {return screen.width;},
|
|
8779041: function() {return screen.height;},
|
|
8779069: function() {return window.innerWidth;},
|
|
8779101: function() {return window.innerHeight;},
|
|
8779179: function($0) {if (typeof Module['setWindowTitle'] !== 'undefined') { Module['setWindowTitle'](UTF8ToString($0)); } return 0;},
|
|
8779333: function() {if (typeof(AudioContext) !== 'undefined') { return 1; } else if (typeof(webkitAudioContext) !== 'undefined') { return 1; } return 0;},
|
|
8779499: function() {if ((typeof(navigator.mediaDevices) !== 'undefined') && (typeof(navigator.mediaDevices.getUserMedia) !== 'undefined')) { return 1; } else if (typeof(navigator.webkitGetUserMedia) !== 'undefined') { return 1; } return 0;},
|
|
8779725: function($0) {if(typeof(Module['SDL2']) === 'undefined') { Module['SDL2'] = {}; } var SDL2 = Module['SDL2']; if (!$0) { SDL2.audio = {}; } else { SDL2.capture = {}; } if (!SDL2.audioContext) { if (typeof(AudioContext) !== 'undefined') { SDL2.audioContext = new AudioContext(); } else if (typeof(webkitAudioContext) !== 'undefined') { SDL2.audioContext = new webkitAudioContext(); } } return SDL2.audioContext === undefined ? -1 : 0;},
|
|
8780208: function() {var SDL2 = Module['SDL2']; return SDL2.audioContext.sampleRate;},
|
|
8780278: function($0, $1, $2, $3) {var SDL2 = Module['SDL2']; var have_microphone = function(stream) { if (SDL2.capture.silenceTimer !== undefined) { clearTimeout(SDL2.capture.silenceTimer); SDL2.capture.silenceTimer = undefined; } SDL2.capture.mediaStreamNode = SDL2.audioContext.createMediaStreamSource(stream); SDL2.capture.scriptProcessorNode = SDL2.audioContext.createScriptProcessor($1, $0, 1); SDL2.capture.scriptProcessorNode.onaudioprocess = function(audioProcessingEvent) { if ((SDL2 === undefined) || (SDL2.capture === undefined)) { return; } audioProcessingEvent.outputBuffer.getChannelData(0).fill(0.0); SDL2.capture.currentCaptureBuffer = audioProcessingEvent.inputBuffer; dynCall('vi', $2, [$3]); }; SDL2.capture.mediaStreamNode.connect(SDL2.capture.scriptProcessorNode); SDL2.capture.scriptProcessorNode.connect(SDL2.audioContext.destination); SDL2.capture.stream = stream; }; var no_microphone = function(error) { }; SDL2.capture.silenceBuffer = SDL2.audioContext.createBuffer($0, $1, SDL2.audioContext.sampleRate); SDL2.capture.silenceBuffer.getChannelData(0).fill(0.0); var silence_callback = function() { SDL2.capture.currentCaptureBuffer = SDL2.capture.silenceBuffer; dynCall('vi', $2, [$3]); }; SDL2.capture.silenceTimer = setTimeout(silence_callback, ($1 / SDL2.audioContext.sampleRate) * 1000); if ((navigator.mediaDevices !== undefined) && (navigator.mediaDevices.getUserMedia !== undefined)) { navigator.mediaDevices.getUserMedia({ audio: true, video: false }).then(have_microphone).catch(no_microphone); } else if (navigator.webkitGetUserMedia !== undefined) { navigator.webkitGetUserMedia({ audio: true, video: false }, have_microphone, no_microphone); }},
|
|
8781930: function($0, $1, $2, $3) {var SDL2 = Module['SDL2']; SDL2.audio.scriptProcessorNode = SDL2.audioContext['createScriptProcessor']($1, 0, $0); SDL2.audio.scriptProcessorNode['onaudioprocess'] = function (e) { if ((SDL2 === undefined) || (SDL2.audio === undefined)) { return; } SDL2.audio.currentOutputBuffer = e['outputBuffer']; dynCall('vi', $2, [$3]); }; SDL2.audio.scriptProcessorNode['connect'](SDL2.audioContext['destination']);},
|
|
8782340: function($0, $1) {var SDL2 = Module['SDL2']; var numChannels = SDL2.capture.currentCaptureBuffer.numberOfChannels; for (var c = 0; c < numChannels; ++c) { var channelData = SDL2.capture.currentCaptureBuffer.getChannelData(c); if (channelData.length != $1) { throw 'Web Audio capture buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!'; } if (numChannels == 1) { for (var j = 0; j < $1; ++j) { setValue($0 + (j * 4), channelData[j], 'float'); } } else { for (var j = 0; j < $1; ++j) { setValue($0 + (((j * numChannels) + c) * 4), channelData[j], 'float'); } } }},
|
|
8782945: function($0, $1) {var SDL2 = Module['SDL2']; var numChannels = SDL2.audio.currentOutputBuffer['numberOfChannels']; for (var c = 0; c < numChannels; ++c) { var channelData = SDL2.audio.currentOutputBuffer['getChannelData'](c); if (channelData.length != $1) { throw 'Web Audio output buffer length mismatch! Destination size: ' + channelData.length + ' samples vs expected ' + $1 + ' samples!'; } for (var j = 0; j < $1; ++j) { channelData[j] = HEAPF32[$0 + ((j*numChannels + c) << 2) >> 2]; } }},
|
|
8783425: function($0) {var SDL2 = Module['SDL2']; if ($0) { if (SDL2.capture.silenceTimer !== undefined) { clearTimeout(SDL2.capture.silenceTimer); } if (SDL2.capture.stream !== undefined) { var tracks = SDL2.capture.stream.getAudioTracks(); for (var i = 0; i < tracks.length; i++) { SDL2.capture.stream.removeTrack(tracks[i]); } SDL2.capture.stream = undefined; } if (SDL2.capture.scriptProcessorNode !== undefined) { SDL2.capture.scriptProcessorNode.onaudioprocess = function(audioProcessingEvent) {}; SDL2.capture.scriptProcessorNode.disconnect(); SDL2.capture.scriptProcessorNode = undefined; } if (SDL2.capture.mediaStreamNode !== undefined) { SDL2.capture.mediaStreamNode.disconnect(); SDL2.capture.mediaStreamNode = undefined; } if (SDL2.capture.silenceBuffer !== undefined) { SDL2.capture.silenceBuffer = undefined } SDL2.capture = undefined; } else { if (SDL2.audio.scriptProcessorNode != undefined) { SDL2.audio.scriptProcessorNode.disconnect(); SDL2.audio.scriptProcessorNode = undefined; } SDL2.audio = undefined; } if ((SDL2.audioContext !== undefined) && (SDL2.audio === undefined) && (SDL2.capture === undefined)) { SDL2.audioContext.close(); SDL2.audioContext = undefined; }}
|
|
};
|
|
|
|
function _emscripten_asm_const_iii(code, sigPtr, argbuf) {
|
|
var args = readAsmConstArgs(sigPtr, argbuf);
|
|
return ASM_CONSTS[code].apply(null, args);
|
|
}
|
|
|
|
|
|
|
|
// STATICTOP = STATIC_BASE + 14349216;
|
|
/* global initializers */ __ATINIT__.push({ func: function() { ___wasm_call_ctors() } });
|
|
|
|
|
|
|
|
|
|
/* no memory initializer */
|
|
// {{PRE_LIBRARY}}
|
|
|
|
|
|
function demangle(func) {
|
|
warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
|
|
return func;
|
|
}
|
|
|
|
function demangleAll(text) {
|
|
var regex =
|
|
/\b_Z[\w\d_]+/g;
|
|
return text.replace(regex,
|
|
function(x) {
|
|
var y = demangle(x);
|
|
return x === y ? x : (y + ' [' + x + ']');
|
|
});
|
|
}
|
|
|
|
function jsStackTrace() {
|
|
var err = new Error();
|
|
if (!err.stack) {
|
|
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
|
|
// so try that as a special-case.
|
|
try {
|
|
throw new Error();
|
|
} catch(e) {
|
|
err = e;
|
|
}
|
|
if (!err.stack) {
|
|
return '(no stack trace available)';
|
|
}
|
|
}
|
|
return err.stack.toString();
|
|
}
|
|
|
|
function stackTrace() {
|
|
var js = jsStackTrace();
|
|
if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
|
|
return demangleAll(js);
|
|
}
|
|
|
|
function ___assert_fail(condition, filename, line, func) {
|
|
abort('Assertion failed: ' + UTF8ToString(condition) + ', at: ' + [filename ? UTF8ToString(filename) : 'unknown filename', line, func ? UTF8ToString(func) : 'unknown function']);
|
|
}
|
|
|
|
function ___handle_stack_overflow() {
|
|
abort('stack overflow')
|
|
}
|
|
|
|
|
|
function ___setErrNo(value) {
|
|
if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
|
|
else err('failed to set errno from JS');
|
|
return value;
|
|
}
|
|
|
|
|
|
var PATH={splitPath:function(filename) {
|
|
var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
|
|
return splitPathRe.exec(filename).slice(1);
|
|
},normalizeArray:function(parts, allowAboveRoot) {
|
|
// if the path tries to go above the root, `up` ends up > 0
|
|
var up = 0;
|
|
for (var i = parts.length - 1; i >= 0; i--) {
|
|
var last = parts[i];
|
|
if (last === '.') {
|
|
parts.splice(i, 1);
|
|
} else if (last === '..') {
|
|
parts.splice(i, 1);
|
|
up++;
|
|
} else if (up) {
|
|
parts.splice(i, 1);
|
|
up--;
|
|
}
|
|
}
|
|
// if the path is allowed to go above the root, restore leading ..s
|
|
if (allowAboveRoot) {
|
|
for (; up; up--) {
|
|
parts.unshift('..');
|
|
}
|
|
}
|
|
return parts;
|
|
},normalize:function(path) {
|
|
var isAbsolute = path.charAt(0) === '/',
|
|
trailingSlash = path.substr(-1) === '/';
|
|
// Normalize the path
|
|
path = PATH.normalizeArray(path.split('/').filter(function(p) {
|
|
return !!p;
|
|
}), !isAbsolute).join('/');
|
|
if (!path && !isAbsolute) {
|
|
path = '.';
|
|
}
|
|
if (path && trailingSlash) {
|
|
path += '/';
|
|
}
|
|
return (isAbsolute ? '/' : '') + path;
|
|
},dirname:function(path) {
|
|
var result = PATH.splitPath(path),
|
|
root = result[0],
|
|
dir = result[1];
|
|
if (!root && !dir) {
|
|
// No dirname whatsoever
|
|
return '.';
|
|
}
|
|
if (dir) {
|
|
// It has a dirname, strip trailing slash
|
|
dir = dir.substr(0, dir.length - 1);
|
|
}
|
|
return root + dir;
|
|
},basename:function(path) {
|
|
// EMSCRIPTEN return '/'' for '/', not an empty string
|
|
if (path === '/') return '/';
|
|
var lastSlash = path.lastIndexOf('/');
|
|
if (lastSlash === -1) return path;
|
|
return path.substr(lastSlash+1);
|
|
},extname:function(path) {
|
|
return PATH.splitPath(path)[3];
|
|
},join:function() {
|
|
var paths = Array.prototype.slice.call(arguments, 0);
|
|
return PATH.normalize(paths.join('/'));
|
|
},join2:function(l, r) {
|
|
return PATH.normalize(l + '/' + r);
|
|
}};
|
|
|
|
|
|
var PATH_FS={resolve:function() {
|
|
var resolvedPath = '',
|
|
resolvedAbsolute = false;
|
|
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
|
|
var path = (i >= 0) ? arguments[i] : FS.cwd();
|
|
// Skip empty and invalid entries
|
|
if (typeof path !== 'string') {
|
|
throw new TypeError('Arguments to path.resolve must be strings');
|
|
} else if (!path) {
|
|
return ''; // an invalid portion invalidates the whole thing
|
|
}
|
|
resolvedPath = path + '/' + resolvedPath;
|
|
resolvedAbsolute = path.charAt(0) === '/';
|
|
}
|
|
// At this point the path should be resolved to a full absolute path, but
|
|
// handle relative paths to be safe (might happen when process.cwd() fails)
|
|
resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter(function(p) {
|
|
return !!p;
|
|
}), !resolvedAbsolute).join('/');
|
|
return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.';
|
|
},relative:function(from, to) {
|
|
from = PATH_FS.resolve(from).substr(1);
|
|
to = PATH_FS.resolve(to).substr(1);
|
|
function trim(arr) {
|
|
var start = 0;
|
|
for (; start < arr.length; start++) {
|
|
if (arr[start] !== '') break;
|
|
}
|
|
var end = arr.length - 1;
|
|
for (; end >= 0; end--) {
|
|
if (arr[end] !== '') break;
|
|
}
|
|
if (start > end) return [];
|
|
return arr.slice(start, end - start + 1);
|
|
}
|
|
var fromParts = trim(from.split('/'));
|
|
var toParts = trim(to.split('/'));
|
|
var length = Math.min(fromParts.length, toParts.length);
|
|
var samePartsLength = length;
|
|
for (var i = 0; i < length; i++) {
|
|
if (fromParts[i] !== toParts[i]) {
|
|
samePartsLength = i;
|
|
break;
|
|
}
|
|
}
|
|
var outputParts = [];
|
|
for (var i = samePartsLength; i < fromParts.length; i++) {
|
|
outputParts.push('..');
|
|
}
|
|
outputParts = outputParts.concat(toParts.slice(samePartsLength));
|
|
return outputParts.join('/');
|
|
}};
|
|
|
|
var TTY={ttys:[],init:function () {
|
|
// https://github.com/emscripten-core/emscripten/pull/1555
|
|
// if (ENVIRONMENT_IS_NODE) {
|
|
// // currently, FS.init does not distinguish if process.stdin is a file or TTY
|
|
// // device, it always assumes it's a TTY device. because of this, we're forcing
|
|
// // process.stdin to UTF8 encoding to at least make stdin reading compatible
|
|
// // with text files until FS.init can be refactored.
|
|
// process['stdin']['setEncoding']('utf8');
|
|
// }
|
|
},shutdown:function() {
|
|
// https://github.com/emscripten-core/emscripten/pull/1555
|
|
// if (ENVIRONMENT_IS_NODE) {
|
|
// // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)?
|
|
// // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation
|
|
// // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists?
|
|
// // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle
|
|
// // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call
|
|
// process['stdin']['pause']();
|
|
// }
|
|
},register:function(dev, ops) {
|
|
TTY.ttys[dev] = { input: [], output: [], ops: ops };
|
|
FS.registerDevice(dev, TTY.stream_ops);
|
|
},stream_ops:{open:function(stream) {
|
|
var tty = TTY.ttys[stream.node.rdev];
|
|
if (!tty) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
stream.tty = tty;
|
|
stream.seekable = false;
|
|
},close:function(stream) {
|
|
// flush any pending line data
|
|
stream.tty.ops.flush(stream.tty);
|
|
},flush:function(stream) {
|
|
stream.tty.ops.flush(stream.tty);
|
|
},read:function(stream, buffer, offset, length, pos /* ignored */) {
|
|
if (!stream.tty || !stream.tty.ops.get_char) {
|
|
throw new FS.ErrnoError(60);
|
|
}
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = stream.tty.ops.get_char(stream.tty);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(6);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset+i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return bytesRead;
|
|
},write:function(stream, buffer, offset, length, pos) {
|
|
if (!stream.tty || !stream.tty.ops.put_char) {
|
|
throw new FS.ErrnoError(60);
|
|
}
|
|
try {
|
|
for (var i = 0; i < length; i++) {
|
|
stream.tty.ops.put_char(stream.tty, buffer[offset+i]);
|
|
}
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (length) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return i;
|
|
}},default_tty_ops:{get_char:function(tty) {
|
|
if (!tty.input.length) {
|
|
var result = null;
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
// we will read data by chunks of BUFSIZE
|
|
var BUFSIZE = 256;
|
|
var buf = Buffer.alloc ? Buffer.alloc(BUFSIZE) : new Buffer(BUFSIZE);
|
|
var bytesRead = 0;
|
|
|
|
try {
|
|
bytesRead = nodeFS.readSync(process.stdin.fd, buf, 0, BUFSIZE, null);
|
|
} catch(e) {
|
|
// Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes,
|
|
// reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0.
|
|
if (e.toString().indexOf('EOF') != -1) bytesRead = 0;
|
|
else throw e;
|
|
}
|
|
|
|
if (bytesRead > 0) {
|
|
result = buf.slice(0, bytesRead).toString('utf-8');
|
|
} else {
|
|
result = null;
|
|
}
|
|
} else
|
|
if (typeof window != 'undefined' &&
|
|
typeof window.prompt == 'function') {
|
|
// Browser.
|
|
result = window.prompt('Input: '); // returns null on cancel
|
|
if (result !== null) {
|
|
result += '\n';
|
|
}
|
|
} else if (typeof readline == 'function') {
|
|
// Command line.
|
|
result = readline();
|
|
if (result !== null) {
|
|
result += '\n';
|
|
}
|
|
}
|
|
if (!result) {
|
|
return null;
|
|
}
|
|
tty.input = intArrayFromString(result, true);
|
|
}
|
|
return tty.input.shift();
|
|
},put_char:function(tty, val) {
|
|
if (val === null || val === 10) {
|
|
out(UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle.
|
|
}
|
|
},flush:function(tty) {
|
|
if (tty.output && tty.output.length > 0) {
|
|
out(UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
}
|
|
}},default_tty1_ops:{put_char:function(tty, val) {
|
|
if (val === null || val === 10) {
|
|
err(UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val);
|
|
}
|
|
},flush:function(tty) {
|
|
if (tty.output && tty.output.length > 0) {
|
|
err(UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
}
|
|
}}};
|
|
|
|
var MEMFS={ops_table:null,mount:function(mount) {
|
|
return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0);
|
|
},createNode:function(parent, name, mode, dev) {
|
|
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
|
|
// no supported
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (!MEMFS.ops_table) {
|
|
MEMFS.ops_table = {
|
|
dir: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
lookup: MEMFS.node_ops.lookup,
|
|
mknod: MEMFS.node_ops.mknod,
|
|
rename: MEMFS.node_ops.rename,
|
|
unlink: MEMFS.node_ops.unlink,
|
|
rmdir: MEMFS.node_ops.rmdir,
|
|
readdir: MEMFS.node_ops.readdir,
|
|
symlink: MEMFS.node_ops.symlink
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek
|
|
}
|
|
},
|
|
file: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek,
|
|
read: MEMFS.stream_ops.read,
|
|
write: MEMFS.stream_ops.write,
|
|
allocate: MEMFS.stream_ops.allocate,
|
|
mmap: MEMFS.stream_ops.mmap,
|
|
msync: MEMFS.stream_ops.msync
|
|
}
|
|
},
|
|
link: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
readlink: MEMFS.node_ops.readlink
|
|
},
|
|
stream: {}
|
|
},
|
|
chrdev: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr
|
|
},
|
|
stream: FS.chrdev_stream_ops
|
|
}
|
|
};
|
|
}
|
|
var node = FS.createNode(parent, name, mode, dev);
|
|
if (FS.isDir(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.dir.node;
|
|
node.stream_ops = MEMFS.ops_table.dir.stream;
|
|
node.contents = {};
|
|
} else if (FS.isFile(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.file.node;
|
|
node.stream_ops = MEMFS.ops_table.file.stream;
|
|
node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity.
|
|
// When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred
|
|
// for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size
|
|
// penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme.
|
|
node.contents = null;
|
|
} else if (FS.isLink(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.link.node;
|
|
node.stream_ops = MEMFS.ops_table.link.stream;
|
|
} else if (FS.isChrdev(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.chrdev.node;
|
|
node.stream_ops = MEMFS.ops_table.chrdev.stream;
|
|
}
|
|
node.timestamp = Date.now();
|
|
// add the new node to the parent
|
|
if (parent) {
|
|
parent.contents[name] = node;
|
|
}
|
|
return node;
|
|
},getFileDataAsRegularArray:function(node) {
|
|
if (node.contents && node.contents.subarray) {
|
|
var arr = [];
|
|
for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
|
|
return arr; // Returns a copy of the original data.
|
|
}
|
|
return node.contents; // No-op, the file contents are already in a JS array. Return as-is.
|
|
},getFileDataAsTypedArray:function(node) {
|
|
if (!node.contents) return new Uint8Array(0);
|
|
if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes.
|
|
return new Uint8Array(node.contents);
|
|
},expandFileStorage:function(node, newCapacity) {
|
|
var prevCapacity = node.contents ? node.contents.length : 0;
|
|
if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough.
|
|
// Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity.
|
|
// For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to
|
|
// avoid overshooting the allocation cap by a very large margin.
|
|
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
|
|
newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0);
|
|
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding.
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(newCapacity); // Allocate new storage.
|
|
if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage.
|
|
return;
|
|
},resizeFileStorage:function(node, newSize) {
|
|
if (node.usedBytes == newSize) return;
|
|
if (newSize == 0) {
|
|
node.contents = null; // Fully decommit when requesting a resize to zero.
|
|
node.usedBytes = 0;
|
|
return;
|
|
}
|
|
if (!node.contents || node.contents.subarray) { // Resize a typed array if that is being used as the backing store.
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(newSize); // Allocate new storage.
|
|
if (oldContents) {
|
|
node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage.
|
|
}
|
|
node.usedBytes = newSize;
|
|
return;
|
|
}
|
|
// Backing with a JS array.
|
|
if (!node.contents) node.contents = [];
|
|
if (node.contents.length > newSize) node.contents.length = newSize;
|
|
else while (node.contents.length < newSize) node.contents.push(0);
|
|
node.usedBytes = newSize;
|
|
},node_ops:{getattr:function(node) {
|
|
var attr = {};
|
|
// device numbers reuse inode numbers.
|
|
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
|
|
attr.ino = node.id;
|
|
attr.mode = node.mode;
|
|
attr.nlink = 1;
|
|
attr.uid = 0;
|
|
attr.gid = 0;
|
|
attr.rdev = node.rdev;
|
|
if (FS.isDir(node.mode)) {
|
|
attr.size = 4096;
|
|
} else if (FS.isFile(node.mode)) {
|
|
attr.size = node.usedBytes;
|
|
} else if (FS.isLink(node.mode)) {
|
|
attr.size = node.link.length;
|
|
} else {
|
|
attr.size = 0;
|
|
}
|
|
attr.atime = new Date(node.timestamp);
|
|
attr.mtime = new Date(node.timestamp);
|
|
attr.ctime = new Date(node.timestamp);
|
|
// NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize),
|
|
// but this is not required by the standard.
|
|
attr.blksize = 4096;
|
|
attr.blocks = Math.ceil(attr.size / attr.blksize);
|
|
return attr;
|
|
},setattr:function(node, attr) {
|
|
if (attr.mode !== undefined) {
|
|
node.mode = attr.mode;
|
|
}
|
|
if (attr.timestamp !== undefined) {
|
|
node.timestamp = attr.timestamp;
|
|
}
|
|
if (attr.size !== undefined) {
|
|
MEMFS.resizeFileStorage(node, attr.size);
|
|
}
|
|
},lookup:function(parent, name) {
|
|
throw FS.genericErrors[44];
|
|
},mknod:function(parent, name, mode, dev) {
|
|
return MEMFS.createNode(parent, name, mode, dev);
|
|
},rename:function(old_node, new_dir, new_name) {
|
|
// if we're overwriting a directory at new_name, make sure it's empty.
|
|
if (FS.isDir(old_node.mode)) {
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {
|
|
}
|
|
if (new_node) {
|
|
for (var i in new_node.contents) {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
}
|
|
}
|
|
// do the internal rewiring
|
|
delete old_node.parent.contents[old_node.name];
|
|
old_node.name = new_name;
|
|
new_dir.contents[new_name] = old_node;
|
|
old_node.parent = new_dir;
|
|
},unlink:function(parent, name) {
|
|
delete parent.contents[name];
|
|
},rmdir:function(parent, name) {
|
|
var node = FS.lookupNode(parent, name);
|
|
for (var i in node.contents) {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
delete parent.contents[name];
|
|
},readdir:function(node) {
|
|
var entries = ['.', '..'];
|
|
for (var key in node.contents) {
|
|
if (!node.contents.hasOwnProperty(key)) {
|
|
continue;
|
|
}
|
|
entries.push(key);
|
|
}
|
|
return entries;
|
|
},symlink:function(parent, newname, oldpath) {
|
|
var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0);
|
|
node.link = oldpath;
|
|
return node;
|
|
},readlink:function(node) {
|
|
if (!FS.isLink(node.mode)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return node.link;
|
|
}},stream_ops:{read:function(stream, buffer, offset, length, position) {
|
|
var contents = stream.node.contents;
|
|
if (position >= stream.node.usedBytes) return 0;
|
|
var size = Math.min(stream.node.usedBytes - position, length);
|
|
assert(size >= 0);
|
|
if (size > 8 && contents.subarray) { // non-trivial, and typed array
|
|
buffer.set(contents.subarray(position, position + size), offset);
|
|
} else {
|
|
for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
|
|
}
|
|
return size;
|
|
},write:function(stream, buffer, offset, length, position, canOwn) {
|
|
// The data buffer should be a typed array view
|
|
assert(!(buffer instanceof ArrayBuffer));
|
|
|
|
if (!length) return 0;
|
|
var node = stream.node;
|
|
node.timestamp = Date.now();
|
|
|
|
if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array?
|
|
if (canOwn) {
|
|
assert(position === 0, 'canOwn must imply no weird position inside the file');
|
|
node.contents = buffer.subarray(offset, offset + length);
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data.
|
|
node.contents = buffer.slice(offset, offset + length);
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file?
|
|
node.contents.set(buffer.subarray(offset, offset + length), position);
|
|
return length;
|
|
}
|
|
}
|
|
|
|
// Appending to an existing file and we need to reallocate, or source data did not come as a typed array.
|
|
MEMFS.expandFileStorage(node, position+length);
|
|
if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); // Use typed array write if available.
|
|
else {
|
|
for (var i = 0; i < length; i++) {
|
|
node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not.
|
|
}
|
|
}
|
|
node.usedBytes = Math.max(node.usedBytes, position+length);
|
|
return length;
|
|
},llseek:function(stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) {
|
|
position += stream.position;
|
|
} else if (whence === 2) {
|
|
if (FS.isFile(stream.node.mode)) {
|
|
position += stream.node.usedBytes;
|
|
}
|
|
}
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return position;
|
|
},allocate:function(stream, offset, length) {
|
|
MEMFS.expandFileStorage(stream.node, offset + length);
|
|
stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
|
|
},mmap:function(stream, buffer, offset, length, position, prot, flags) {
|
|
// The data buffer should be a typed array view
|
|
assert(!(buffer instanceof ArrayBuffer));
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
var ptr;
|
|
var allocated;
|
|
var contents = stream.node.contents;
|
|
// Only make a new copy when MAP_PRIVATE is specified.
|
|
if ( !(flags & 2) &&
|
|
contents.buffer === buffer.buffer ) {
|
|
// We can't emulate MAP_SHARED when the file is not backed by the buffer
|
|
// we're mapping to (e.g. the HEAP buffer).
|
|
allocated = false;
|
|
ptr = contents.byteOffset;
|
|
} else {
|
|
// Try to avoid unnecessary slices.
|
|
if (position > 0 || position + length < contents.length) {
|
|
if (contents.subarray) {
|
|
contents = contents.subarray(position, position + length);
|
|
} else {
|
|
contents = Array.prototype.slice.call(contents, position, position + length);
|
|
}
|
|
}
|
|
allocated = true;
|
|
// malloc() can lead to growing the heap. If targeting the heap, we need to
|
|
// re-acquire the heap buffer object in case growth had occurred.
|
|
var fromHeap = (buffer.buffer == HEAP8.buffer);
|
|
ptr = _malloc(length);
|
|
if (!ptr) {
|
|
throw new FS.ErrnoError(48);
|
|
}
|
|
(fromHeap ? HEAP8 : buffer).set(contents, ptr);
|
|
}
|
|
return { ptr: ptr, allocated: allocated };
|
|
},msync:function(stream, buffer, offset, length, mmapFlags) {
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
if (mmapFlags & 2) {
|
|
// MAP_PRIVATE calls need not to be synced back to underlying fs
|
|
return 0;
|
|
}
|
|
|
|
var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
|
|
// should we check if bytesWritten and length are the same?
|
|
return 0;
|
|
}}};
|
|
|
|
var ERRNO_MESSAGES={0:"Success",1:"Arg list too long",2:"Permission denied",3:"Address already in use",4:"Address not available",5:"Address family not supported by protocol family",6:"No more processes",7:"Socket already connected",8:"Bad file number",9:"Trying to read unreadable message",10:"Mount device busy",11:"Operation canceled",12:"No children",13:"Connection aborted",14:"Connection refused",15:"Connection reset by peer",16:"File locking deadlock error",17:"Destination address required",18:"Math arg out of domain of func",19:"Quota exceeded",20:"File exists",21:"Bad address",22:"File too large",23:"Host is unreachable",24:"Identifier removed",25:"Illegal byte sequence",26:"Connection already in progress",27:"Interrupted system call",28:"Invalid argument",29:"I/O error",30:"Socket is already connected",31:"Is a directory",32:"Too many symbolic links",33:"Too many open files",34:"Too many links",35:"Message too long",36:"Multihop attempted",37:"File or path name too long",38:"Network interface is not configured",39:"Connection reset by network",40:"Network is unreachable",41:"Too many open files in system",42:"No buffer space available",43:"No such device",44:"No such file or directory",45:"Exec format error",46:"No record locks available",47:"The link has been severed",48:"Not enough core",49:"No message of desired type",50:"Protocol not available",51:"No space left on device",52:"Function not implemented",53:"Socket is not connected",54:"Not a directory",55:"Directory not empty",56:"State not recoverable",57:"Socket operation on non-socket",59:"Not a typewriter",60:"No such device or address",61:"Value too large for defined data type",62:"Previous owner died",63:"Not super-user",64:"Broken pipe",65:"Protocol error",66:"Unknown protocol",67:"Protocol wrong type for socket",68:"Math result not representable",69:"Read only file system",70:"Illegal seek",71:"No such process",72:"Stale file handle",73:"Connection timed out",74:"Text file busy",75:"Cross-device link",100:"Device not a stream",101:"Bad font file fmt",102:"Invalid slot",103:"Invalid request code",104:"No anode",105:"Block device required",106:"Channel number out of range",107:"Level 3 halted",108:"Level 3 reset",109:"Link number out of range",110:"Protocol driver not attached",111:"No CSI structure available",112:"Level 2 halted",113:"Invalid exchange",114:"Invalid request descriptor",115:"Exchange full",116:"No data (for no delay io)",117:"Timer expired",118:"Out of streams resources",119:"Machine is not on the network",120:"Package not installed",121:"The object is remote",122:"Advertise error",123:"Srmount error",124:"Communication error on send",125:"Cross mount point (not really error)",126:"Given log. name not unique",127:"f.d. invalid for this operation",128:"Remote address changed",129:"Can access a needed shared lib",130:"Accessing a corrupted shared lib",131:".lib section in a.out corrupted",132:"Attempting to link in too many libs",133:"Attempting to exec a shared library",135:"Streams pipe error",136:"Too many users",137:"Socket type not supported",138:"Not supported",139:"Protocol family not supported",140:"Can't send after socket shutdown",141:"Too many references",142:"Host is down",148:"No medium (in tape drive)",156:"Level 2 not synchronized"};
|
|
|
|
var ERRNO_CODES={EPERM:63,ENOENT:44,ESRCH:71,EINTR:27,EIO:29,ENXIO:60,E2BIG:1,ENOEXEC:45,EBADF:8,ECHILD:12,EAGAIN:6,EWOULDBLOCK:6,ENOMEM:48,EACCES:2,EFAULT:21,ENOTBLK:105,EBUSY:10,EEXIST:20,EXDEV:75,ENODEV:43,ENOTDIR:54,EISDIR:31,EINVAL:28,ENFILE:41,EMFILE:33,ENOTTY:59,ETXTBSY:74,EFBIG:22,ENOSPC:51,ESPIPE:70,EROFS:69,EMLINK:34,EPIPE:64,EDOM:18,ERANGE:68,ENOMSG:49,EIDRM:24,ECHRNG:106,EL2NSYNC:156,EL3HLT:107,EL3RST:108,ELNRNG:109,EUNATCH:110,ENOCSI:111,EL2HLT:112,EDEADLK:16,ENOLCK:46,EBADE:113,EBADR:114,EXFULL:115,ENOANO:104,EBADRQC:103,EBADSLT:102,EDEADLOCK:16,EBFONT:101,ENOSTR:100,ENODATA:116,ETIME:117,ENOSR:118,ENONET:119,ENOPKG:120,EREMOTE:121,ENOLINK:47,EADV:122,ESRMNT:123,ECOMM:124,EPROTO:65,EMULTIHOP:36,EDOTDOT:125,EBADMSG:9,ENOTUNIQ:126,EBADFD:127,EREMCHG:128,ELIBACC:129,ELIBBAD:130,ELIBSCN:131,ELIBMAX:132,ELIBEXEC:133,ENOSYS:52,ENOTEMPTY:55,ENAMETOOLONG:37,ELOOP:32,EOPNOTSUPP:138,EPFNOSUPPORT:139,ECONNRESET:15,ENOBUFS:42,EAFNOSUPPORT:5,EPROTOTYPE:67,ENOTSOCK:57,ENOPROTOOPT:50,ESHUTDOWN:140,ECONNREFUSED:14,EADDRINUSE:3,ECONNABORTED:13,ENETUNREACH:40,ENETDOWN:38,ETIMEDOUT:73,EHOSTDOWN:142,EHOSTUNREACH:23,EINPROGRESS:26,EALREADY:7,EDESTADDRREQ:17,EMSGSIZE:35,EPROTONOSUPPORT:66,ESOCKTNOSUPPORT:137,EADDRNOTAVAIL:4,ENETRESET:39,EISCONN:30,ENOTCONN:53,ETOOMANYREFS:141,EUSERS:136,EDQUOT:19,ESTALE:72,ENOTSUP:138,ENOMEDIUM:148,EILSEQ:25,EOVERFLOW:61,ECANCELED:11,ENOTRECOVERABLE:56,EOWNERDEAD:62,ESTRPIPE:135};var FS={root:null,mounts:[],devices:{},streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,handleFSError:function(e) {
|
|
if (!(e instanceof FS.ErrnoError)) throw e + ' : ' + stackTrace();
|
|
return ___setErrNo(e.errno);
|
|
},lookupPath:function(path, opts) {
|
|
path = PATH_FS.resolve(FS.cwd(), path);
|
|
opts = opts || {};
|
|
|
|
if (!path) return { path: '', node: null };
|
|
|
|
var defaults = {
|
|
follow_mount: true,
|
|
recurse_count: 0
|
|
};
|
|
for (var key in defaults) {
|
|
if (opts[key] === undefined) {
|
|
opts[key] = defaults[key];
|
|
}
|
|
}
|
|
|
|
if (opts.recurse_count > 8) { // max recursive lookup of 8
|
|
throw new FS.ErrnoError(32);
|
|
}
|
|
|
|
// split the path
|
|
var parts = PATH.normalizeArray(path.split('/').filter(function(p) {
|
|
return !!p;
|
|
}), false);
|
|
|
|
// start at the root
|
|
var current = FS.root;
|
|
var current_path = '/';
|
|
|
|
for (var i = 0; i < parts.length; i++) {
|
|
var islast = (i === parts.length-1);
|
|
if (islast && opts.parent) {
|
|
// stop resolving
|
|
break;
|
|
}
|
|
|
|
current = FS.lookupNode(current, parts[i]);
|
|
current_path = PATH.join2(current_path, parts[i]);
|
|
|
|
// jump to the mount's root node if this is a mountpoint
|
|
if (FS.isMountpoint(current)) {
|
|
if (!islast || (islast && opts.follow_mount)) {
|
|
current = current.mounted.root;
|
|
}
|
|
}
|
|
|
|
// by default, lookupPath will not follow a symlink if it is the final path component.
|
|
// setting opts.follow = true will override this behavior.
|
|
if (!islast || opts.follow) {
|
|
var count = 0;
|
|
while (FS.isLink(current.mode)) {
|
|
var link = FS.readlink(current_path);
|
|
current_path = PATH_FS.resolve(PATH.dirname(current_path), link);
|
|
|
|
var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count });
|
|
current = lookup.node;
|
|
|
|
if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX).
|
|
throw new FS.ErrnoError(32);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return { path: current_path, node: current };
|
|
},getPath:function(node) {
|
|
var path;
|
|
while (true) {
|
|
if (FS.isRoot(node)) {
|
|
var mount = node.mount.mountpoint;
|
|
if (!path) return mount;
|
|
return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path;
|
|
}
|
|
path = path ? node.name + '/' + path : node.name;
|
|
node = node.parent;
|
|
}
|
|
},hashName:function(parentid, name) {
|
|
var hash = 0;
|
|
|
|
|
|
for (var i = 0; i < name.length; i++) {
|
|
hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0;
|
|
}
|
|
return ((parentid + hash) >>> 0) % FS.nameTable.length;
|
|
},hashAddNode:function(node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
node.name_next = FS.nameTable[hash];
|
|
FS.nameTable[hash] = node;
|
|
},hashRemoveNode:function(node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
if (FS.nameTable[hash] === node) {
|
|
FS.nameTable[hash] = node.name_next;
|
|
} else {
|
|
var current = FS.nameTable[hash];
|
|
while (current) {
|
|
if (current.name_next === node) {
|
|
current.name_next = node.name_next;
|
|
break;
|
|
}
|
|
current = current.name_next;
|
|
}
|
|
}
|
|
},lookupNode:function(parent, name) {
|
|
var errCode = FS.mayLookup(parent);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode, parent);
|
|
}
|
|
var hash = FS.hashName(parent.id, name);
|
|
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
|
|
var nodeName = node.name;
|
|
if (node.parent.id === parent.id && nodeName === name) {
|
|
return node;
|
|
}
|
|
}
|
|
// if we failed to find it in the cache, call into the VFS
|
|
return FS.lookup(parent, name);
|
|
},createNode:function(parent, name, mode, rdev) {
|
|
var node = new FS.FSNode(parent, name, mode, rdev);
|
|
|
|
FS.hashAddNode(node);
|
|
|
|
return node;
|
|
},destroyNode:function(node) {
|
|
FS.hashRemoveNode(node);
|
|
},isRoot:function(node) {
|
|
return node === node.parent;
|
|
},isMountpoint:function(node) {
|
|
return !!node.mounted;
|
|
},isFile:function(mode) {
|
|
return (mode & 61440) === 32768;
|
|
},isDir:function(mode) {
|
|
return (mode & 61440) === 16384;
|
|
},isLink:function(mode) {
|
|
return (mode & 61440) === 40960;
|
|
},isChrdev:function(mode) {
|
|
return (mode & 61440) === 8192;
|
|
},isBlkdev:function(mode) {
|
|
return (mode & 61440) === 24576;
|
|
},isFIFO:function(mode) {
|
|
return (mode & 61440) === 4096;
|
|
},isSocket:function(mode) {
|
|
return (mode & 49152) === 49152;
|
|
},flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:function(str) {
|
|
var flags = FS.flagModes[str];
|
|
if (typeof flags === 'undefined') {
|
|
throw new Error('Unknown file open mode: ' + str);
|
|
}
|
|
return flags;
|
|
},flagsToPermissionString:function(flag) {
|
|
var perms = ['r', 'w', 'rw'][flag & 3];
|
|
if ((flag & 512)) {
|
|
perms += 'w';
|
|
}
|
|
return perms;
|
|
},nodePermissions:function(node, perms) {
|
|
if (FS.ignorePermissions) {
|
|
return 0;
|
|
}
|
|
// return 0 if any user, group or owner bits are set.
|
|
if (perms.indexOf('r') !== -1 && !(node.mode & 292)) {
|
|
return 2;
|
|
} else if (perms.indexOf('w') !== -1 && !(node.mode & 146)) {
|
|
return 2;
|
|
} else if (perms.indexOf('x') !== -1 && !(node.mode & 73)) {
|
|
return 2;
|
|
}
|
|
return 0;
|
|
},mayLookup:function(dir) {
|
|
var errCode = FS.nodePermissions(dir, 'x');
|
|
if (errCode) return errCode;
|
|
if (!dir.node_ops.lookup) return 2;
|
|
return 0;
|
|
},mayCreate:function(dir, name) {
|
|
try {
|
|
var node = FS.lookupNode(dir, name);
|
|
return 20;
|
|
} catch (e) {
|
|
}
|
|
return FS.nodePermissions(dir, 'wx');
|
|
},mayDelete:function(dir, name, isdir) {
|
|
var node;
|
|
try {
|
|
node = FS.lookupNode(dir, name);
|
|
} catch (e) {
|
|
return e.errno;
|
|
}
|
|
var errCode = FS.nodePermissions(dir, 'wx');
|
|
if (errCode) {
|
|
return errCode;
|
|
}
|
|
if (isdir) {
|
|
if (!FS.isDir(node.mode)) {
|
|
return 54;
|
|
}
|
|
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
|
|
return 10;
|
|
}
|
|
} else {
|
|
if (FS.isDir(node.mode)) {
|
|
return 31;
|
|
}
|
|
}
|
|
return 0;
|
|
},mayOpen:function(node, flags) {
|
|
if (!node) {
|
|
return 44;
|
|
}
|
|
if (FS.isLink(node.mode)) {
|
|
return 32;
|
|
} else if (FS.isDir(node.mode)) {
|
|
if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write
|
|
(flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only)
|
|
return 31;
|
|
}
|
|
}
|
|
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
|
|
},MAX_OPEN_FDS:4096,nextfd:function(fd_start, fd_end) {
|
|
fd_start = fd_start || 0;
|
|
fd_end = fd_end || FS.MAX_OPEN_FDS;
|
|
for (var fd = fd_start; fd <= fd_end; fd++) {
|
|
if (!FS.streams[fd]) {
|
|
return fd;
|
|
}
|
|
}
|
|
throw new FS.ErrnoError(33);
|
|
},getStream:function(fd) {
|
|
return FS.streams[fd];
|
|
},createStream:function(stream, fd_start, fd_end) {
|
|
if (!FS.FSStream) {
|
|
FS.FSStream = /** @constructor */ function(){};
|
|
FS.FSStream.prototype = {
|
|
object: {
|
|
get: function() { return this.node; },
|
|
set: function(val) { this.node = val; }
|
|
},
|
|
isRead: {
|
|
get: function() { return (this.flags & 2097155) !== 1; }
|
|
},
|
|
isWrite: {
|
|
get: function() { return (this.flags & 2097155) !== 0; }
|
|
},
|
|
isAppend: {
|
|
get: function() { return (this.flags & 1024); }
|
|
}
|
|
};
|
|
}
|
|
// clone it, so we can return an instance of FSStream
|
|
var newStream = new FS.FSStream();
|
|
for (var p in stream) {
|
|
newStream[p] = stream[p];
|
|
}
|
|
stream = newStream;
|
|
var fd = FS.nextfd(fd_start, fd_end);
|
|
stream.fd = fd;
|
|
FS.streams[fd] = stream;
|
|
return stream;
|
|
},closeStream:function(fd) {
|
|
FS.streams[fd] = null;
|
|
},chrdev_stream_ops:{open:function(stream) {
|
|
var device = FS.getDevice(stream.node.rdev);
|
|
// override node's stream ops with the device's
|
|
stream.stream_ops = device.stream_ops;
|
|
// forward the open call
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
},llseek:function() {
|
|
throw new FS.ErrnoError(70);
|
|
}},major:function(dev) {
|
|
return ((dev) >> 8);
|
|
},minor:function(dev) {
|
|
return ((dev) & 0xff);
|
|
},makedev:function(ma, mi) {
|
|
return ((ma) << 8 | (mi));
|
|
},registerDevice:function(dev, ops) {
|
|
FS.devices[dev] = { stream_ops: ops };
|
|
},getDevice:function(dev) {
|
|
return FS.devices[dev];
|
|
},getMounts:function(mount) {
|
|
var mounts = [];
|
|
var check = [mount];
|
|
|
|
while (check.length) {
|
|
var m = check.pop();
|
|
|
|
mounts.push(m);
|
|
|
|
check.push.apply(check, m.mounts);
|
|
}
|
|
|
|
return mounts;
|
|
},syncfs:function(populate, callback) {
|
|
if (typeof(populate) === 'function') {
|
|
callback = populate;
|
|
populate = false;
|
|
}
|
|
|
|
FS.syncFSRequests++;
|
|
|
|
if (FS.syncFSRequests > 1) {
|
|
err('warning: ' + FS.syncFSRequests + ' FS.syncfs operations in flight at once, probably just doing extra work');
|
|
}
|
|
|
|
var mounts = FS.getMounts(FS.root.mount);
|
|
var completed = 0;
|
|
|
|
function doCallback(errCode) {
|
|
assert(FS.syncFSRequests > 0);
|
|
FS.syncFSRequests--;
|
|
return callback(errCode);
|
|
}
|
|
|
|
function done(errCode) {
|
|
if (errCode) {
|
|
if (!done.errored) {
|
|
done.errored = true;
|
|
return doCallback(errCode);
|
|
}
|
|
return;
|
|
}
|
|
if (++completed >= mounts.length) {
|
|
doCallback(null);
|
|
}
|
|
};
|
|
|
|
// sync all mounts
|
|
mounts.forEach(function (mount) {
|
|
if (!mount.type.syncfs) {
|
|
return done(null);
|
|
}
|
|
mount.type.syncfs(mount, populate, done);
|
|
});
|
|
},mount:function(type, opts, mountpoint) {
|
|
if (typeof type === 'string') {
|
|
// The filesystem was not included, and instead we have an error
|
|
// message stored in the variable.
|
|
throw type;
|
|
}
|
|
var root = mountpoint === '/';
|
|
var pseudo = !mountpoint;
|
|
var node;
|
|
|
|
if (root && FS.root) {
|
|
throw new FS.ErrnoError(10);
|
|
} else if (!root && !pseudo) {
|
|
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
|
|
|
|
mountpoint = lookup.path; // use the absolute path
|
|
node = lookup.node;
|
|
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
|
|
if (!FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
}
|
|
|
|
var mount = {
|
|
type: type,
|
|
opts: opts,
|
|
mountpoint: mountpoint,
|
|
mounts: []
|
|
};
|
|
|
|
// create a root node for the fs
|
|
var mountRoot = type.mount(mount);
|
|
mountRoot.mount = mount;
|
|
mount.root = mountRoot;
|
|
|
|
if (root) {
|
|
FS.root = mountRoot;
|
|
} else if (node) {
|
|
// set as a mountpoint
|
|
node.mounted = mount;
|
|
|
|
// add the new mount to the current mount's children
|
|
if (node.mount) {
|
|
node.mount.mounts.push(mount);
|
|
}
|
|
}
|
|
|
|
return mountRoot;
|
|
},unmount:function (mountpoint) {
|
|
var lookup = FS.lookupPath(mountpoint, { follow_mount: false });
|
|
|
|
if (!FS.isMountpoint(lookup.node)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
|
|
// destroy the nodes for this mount, and all its child mounts
|
|
var node = lookup.node;
|
|
var mount = node.mounted;
|
|
var mounts = FS.getMounts(mount);
|
|
|
|
Object.keys(FS.nameTable).forEach(function (hash) {
|
|
var current = FS.nameTable[hash];
|
|
|
|
while (current) {
|
|
var next = current.name_next;
|
|
|
|
if (mounts.indexOf(current.mount) !== -1) {
|
|
FS.destroyNode(current);
|
|
}
|
|
|
|
current = next;
|
|
}
|
|
});
|
|
|
|
// no longer a mountpoint
|
|
node.mounted = null;
|
|
|
|
// remove this mount from the child mounts
|
|
var idx = node.mount.mounts.indexOf(mount);
|
|
assert(idx !== -1);
|
|
node.mount.mounts.splice(idx, 1);
|
|
},lookup:function(parent, name) {
|
|
return parent.node_ops.lookup(parent, name);
|
|
},mknod:function(path, mode, dev) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
if (!name || name === '.' || name === '..') {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var errCode = FS.mayCreate(parent, name);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.mknod) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
return parent.node_ops.mknod(parent, name, mode, dev);
|
|
},create:function(path, mode) {
|
|
mode = mode !== undefined ? mode : 438 /* 0666 */;
|
|
mode &= 4095;
|
|
mode |= 32768;
|
|
return FS.mknod(path, mode, 0);
|
|
},mkdir:function(path, mode) {
|
|
mode = mode !== undefined ? mode : 511 /* 0777 */;
|
|
mode &= 511 | 512;
|
|
mode |= 16384;
|
|
return FS.mknod(path, mode, 0);
|
|
},mkdirTree:function(path, mode) {
|
|
var dirs = path.split('/');
|
|
var d = '';
|
|
for (var i = 0; i < dirs.length; ++i) {
|
|
if (!dirs[i]) continue;
|
|
d += '/' + dirs[i];
|
|
try {
|
|
FS.mkdir(d, mode);
|
|
} catch(e) {
|
|
if (e.errno != 20) throw e;
|
|
}
|
|
}
|
|
},mkdev:function(path, mode, dev) {
|
|
if (typeof(dev) === 'undefined') {
|
|
dev = mode;
|
|
mode = 438 /* 0666 */;
|
|
}
|
|
mode |= 8192;
|
|
return FS.mknod(path, mode, dev);
|
|
},symlink:function(oldpath, newpath) {
|
|
if (!PATH_FS.resolve(oldpath)) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
var lookup = FS.lookupPath(newpath, { parent: true });
|
|
var parent = lookup.node;
|
|
if (!parent) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
var newname = PATH.basename(newpath);
|
|
var errCode = FS.mayCreate(parent, newname);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.symlink) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
return parent.node_ops.symlink(parent, newname, oldpath);
|
|
},rename:function(old_path, new_path) {
|
|
var old_dirname = PATH.dirname(old_path);
|
|
var new_dirname = PATH.dirname(new_path);
|
|
var old_name = PATH.basename(old_path);
|
|
var new_name = PATH.basename(new_path);
|
|
// parents must exist
|
|
var lookup, old_dir, new_dir;
|
|
try {
|
|
lookup = FS.lookupPath(old_path, { parent: true });
|
|
old_dir = lookup.node;
|
|
lookup = FS.lookupPath(new_path, { parent: true });
|
|
new_dir = lookup.node;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
if (!old_dir || !new_dir) throw new FS.ErrnoError(44);
|
|
// need to be part of the same mount
|
|
if (old_dir.mount !== new_dir.mount) {
|
|
throw new FS.ErrnoError(75);
|
|
}
|
|
// source must exist
|
|
var old_node = FS.lookupNode(old_dir, old_name);
|
|
// old path should not be an ancestor of the new path
|
|
var relative = PATH_FS.relative(old_path, new_dirname);
|
|
if (relative.charAt(0) !== '.') {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
// new path should not be an ancestor of the old path
|
|
relative = PATH_FS.relative(new_path, old_dirname);
|
|
if (relative.charAt(0) !== '.') {
|
|
throw new FS.ErrnoError(55);
|
|
}
|
|
// see if the new path already exists
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {
|
|
// not fatal
|
|
}
|
|
// early out if nothing needs to change
|
|
if (old_node === new_node) {
|
|
return;
|
|
}
|
|
// we'll need to delete the old entry
|
|
var isdir = FS.isDir(old_node.mode);
|
|
var errCode = FS.mayDelete(old_dir, old_name, isdir);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
// need delete permissions if we'll be overwriting.
|
|
// need create permissions if new doesn't already exist.
|
|
errCode = new_node ?
|
|
FS.mayDelete(new_dir, new_name, isdir) :
|
|
FS.mayCreate(new_dir, new_name);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!old_dir.node_ops.rename) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
// if we are going to change the parent, check write permissions
|
|
if (new_dir !== old_dir) {
|
|
errCode = FS.nodePermissions(old_dir, 'w');
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['willMovePath']) {
|
|
FS.trackingDelegate['willMovePath'](old_path, new_path);
|
|
}
|
|
} catch(e) {
|
|
err("FS.trackingDelegate['willMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message);
|
|
}
|
|
// remove the node from the lookup hash
|
|
FS.hashRemoveNode(old_node);
|
|
// do the underlying fs rename
|
|
try {
|
|
old_dir.node_ops.rename(old_node, new_dir, new_name);
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
// add the node back to the hash (in case node_ops.rename
|
|
// changed its name)
|
|
FS.hashAddNode(old_node);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['onMovePath']) FS.trackingDelegate['onMovePath'](old_path, new_path);
|
|
} catch(e) {
|
|
err("FS.trackingDelegate['onMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message);
|
|
}
|
|
},rmdir:function(path) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var errCode = FS.mayDelete(parent, name, true);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.rmdir) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['willDeletePath']) {
|
|
FS.trackingDelegate['willDeletePath'](path);
|
|
}
|
|
} catch(e) {
|
|
err("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
parent.node_ops.rmdir(parent, name);
|
|
FS.destroyNode(node);
|
|
try {
|
|
if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path);
|
|
} catch(e) {
|
|
err("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
},readdir:function(path) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
var node = lookup.node;
|
|
if (!node.node_ops.readdir) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
return node.node_ops.readdir(node);
|
|
},unlink:function(path) {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var errCode = FS.mayDelete(parent, name, false);
|
|
if (errCode) {
|
|
// According to POSIX, we should map EISDIR to EPERM, but
|
|
// we instead do what Linux does (and we must, as we use
|
|
// the musl linux libc).
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
if (!parent.node_ops.unlink) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(10);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['willDeletePath']) {
|
|
FS.trackingDelegate['willDeletePath'](path);
|
|
}
|
|
} catch(e) {
|
|
err("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
parent.node_ops.unlink(parent, name);
|
|
FS.destroyNode(node);
|
|
try {
|
|
if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path);
|
|
} catch(e) {
|
|
err("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message);
|
|
}
|
|
},readlink:function(path) {
|
|
var lookup = FS.lookupPath(path);
|
|
var link = lookup.node;
|
|
if (!link) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
if (!link.node_ops.readlink) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
return PATH_FS.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
|
|
},stat:function(path, dontFollow) {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
var node = lookup.node;
|
|
if (!node) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
if (!node.node_ops.getattr) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
return node.node_ops.getattr(node);
|
|
},lstat:function(path) {
|
|
return FS.stat(path, true);
|
|
},chmod:function(path, mode, dontFollow) {
|
|
var node;
|
|
if (typeof path === 'string') {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
mode: (mode & 4095) | (node.mode & ~4095),
|
|
timestamp: Date.now()
|
|
});
|
|
},lchmod:function(path, mode) {
|
|
FS.chmod(path, mode, true);
|
|
},fchmod:function(fd, mode) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
FS.chmod(stream.node, mode);
|
|
},chown:function(path, uid, gid, dontFollow) {
|
|
var node;
|
|
if (typeof path === 'string') {
|
|
var lookup = FS.lookupPath(path, { follow: !dontFollow });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
timestamp: Date.now()
|
|
// we ignore the uid / gid for now
|
|
});
|
|
},lchown:function(path, uid, gid) {
|
|
FS.chown(path, uid, gid, true);
|
|
},fchown:function(fd, uid, gid) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
FS.chown(stream.node, uid, gid);
|
|
},truncate:function(path, len) {
|
|
if (len < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var node;
|
|
if (typeof path === 'string') {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(63);
|
|
}
|
|
if (FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!FS.isFile(node.mode)) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var errCode = FS.nodePermissions(node, 'w');
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
size: len,
|
|
timestamp: Date.now()
|
|
});
|
|
},ftruncate:function(fd, len) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
FS.truncate(stream.node, len);
|
|
},utime:function(path, atime, mtime) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
var node = lookup.node;
|
|
node.node_ops.setattr(node, {
|
|
timestamp: Math.max(atime, mtime)
|
|
});
|
|
},open:function(path, flags, mode, fd_start, fd_end) {
|
|
if (path === "") {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
flags = typeof flags === 'string' ? FS.modeStringToFlags(flags) : flags;
|
|
mode = typeof mode === 'undefined' ? 438 /* 0666 */ : mode;
|
|
if ((flags & 64)) {
|
|
mode = (mode & 4095) | 32768;
|
|
} else {
|
|
mode = 0;
|
|
}
|
|
var node;
|
|
if (typeof path === 'object') {
|
|
node = path;
|
|
} else {
|
|
path = PATH.normalize(path);
|
|
try {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !(flags & 131072)
|
|
});
|
|
node = lookup.node;
|
|
} catch (e) {
|
|
// ignore
|
|
}
|
|
}
|
|
// perhaps we need to create the node
|
|
var created = false;
|
|
if ((flags & 64)) {
|
|
if (node) {
|
|
// if O_CREAT and O_EXCL are set, error out if the node already exists
|
|
if ((flags & 128)) {
|
|
throw new FS.ErrnoError(20);
|
|
}
|
|
} else {
|
|
// node doesn't exist, try to create it
|
|
node = FS.mknod(path, mode, 0);
|
|
created = true;
|
|
}
|
|
}
|
|
if (!node) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
// can't truncate a device
|
|
if (FS.isChrdev(node.mode)) {
|
|
flags &= ~512;
|
|
}
|
|
// if asked only for a directory, then this must be one
|
|
if ((flags & 65536) && !FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
// check permissions, if this is not a file we just created now (it is ok to
|
|
// create and write to a file with read-only permissions; it is read-only
|
|
// for later use)
|
|
if (!created) {
|
|
var errCode = FS.mayOpen(node, flags);
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
}
|
|
// do truncation if necessary
|
|
if ((flags & 512)) {
|
|
FS.truncate(node, 0);
|
|
}
|
|
// we've already handled these, don't pass down to the underlying vfs
|
|
flags &= ~(128 | 512);
|
|
|
|
// register the stream with the filesystem
|
|
var stream = FS.createStream({
|
|
node: node,
|
|
path: FS.getPath(node), // we want the absolute path to the node
|
|
flags: flags,
|
|
seekable: true,
|
|
position: 0,
|
|
stream_ops: node.stream_ops,
|
|
// used by the file family libc calls (fopen, fwrite, ferror, etc.)
|
|
ungotten: [],
|
|
error: false
|
|
}, fd_start, fd_end);
|
|
// call the new stream's open function
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
if (Module['logReadFiles'] && !(flags & 1)) {
|
|
if (!FS.readFiles) FS.readFiles = {};
|
|
if (!(path in FS.readFiles)) {
|
|
FS.readFiles[path] = 1;
|
|
err("FS.trackingDelegate error on read file: " + path);
|
|
}
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate['onOpenFile']) {
|
|
var trackingFlags = 0;
|
|
if ((flags & 2097155) !== 1) {
|
|
trackingFlags |= FS.tracking.openFlags.READ;
|
|
}
|
|
if ((flags & 2097155) !== 0) {
|
|
trackingFlags |= FS.tracking.openFlags.WRITE;
|
|
}
|
|
FS.trackingDelegate['onOpenFile'](path, trackingFlags);
|
|
}
|
|
} catch(e) {
|
|
err("FS.trackingDelegate['onOpenFile']('"+path+"', flags) threw an exception: " + e.message);
|
|
}
|
|
return stream;
|
|
},close:function(stream) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (stream.getdents) stream.getdents = null; // free readdir state
|
|
try {
|
|
if (stream.stream_ops.close) {
|
|
stream.stream_ops.close(stream);
|
|
}
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
FS.closeStream(stream.fd);
|
|
}
|
|
stream.fd = null;
|
|
},isClosed:function(stream) {
|
|
return stream.fd === null;
|
|
},llseek:function(stream, offset, whence) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (!stream.seekable || !stream.stream_ops.llseek) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
if (whence != 0 && whence != 1 && whence != 2) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
stream.position = stream.stream_ops.llseek(stream, offset, whence);
|
|
stream.ungotten = [];
|
|
return stream.position;
|
|
},read:function(stream, buffer, offset, length, position) {
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!stream.stream_ops.read) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
var seeking = typeof position !== 'undefined';
|
|
if (!seeking) {
|
|
position = stream.position;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
|
|
if (!seeking) stream.position += bytesRead;
|
|
return bytesRead;
|
|
},write:function(stream, buffer, offset, length, position, canOwn) {
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(31);
|
|
}
|
|
if (!stream.stream_ops.write) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if (stream.flags & 1024) {
|
|
// seek to the end before writing in append mode
|
|
FS.llseek(stream, 0, 2);
|
|
}
|
|
var seeking = typeof position !== 'undefined';
|
|
if (!seeking) {
|
|
position = stream.position;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(70);
|
|
}
|
|
var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
|
|
if (!seeking) stream.position += bytesWritten;
|
|
try {
|
|
if (stream.path && FS.trackingDelegate['onWriteToFile']) FS.trackingDelegate['onWriteToFile'](stream.path);
|
|
} catch(e) {
|
|
err("FS.trackingDelegate['onWriteToFile']('"+stream.path+"') threw an exception: " + e.message);
|
|
}
|
|
return bytesWritten;
|
|
},allocate:function(stream, offset, length) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (offset < 0 || length <= 0) {
|
|
throw new FS.ErrnoError(28);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(8);
|
|
}
|
|
if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
if (!stream.stream_ops.allocate) {
|
|
throw new FS.ErrnoError(138);
|
|
}
|
|
stream.stream_ops.allocate(stream, offset, length);
|
|
},mmap:function(stream, buffer, offset, length, position, prot, flags) {
|
|
// User requests writing to file (prot & PROT_WRITE != 0).
|
|
// Checking if we have permissions to write to the file unless
|
|
// MAP_PRIVATE flag is set. According to POSIX spec it is possible
|
|
// to write to file opened in read-only mode with MAP_PRIVATE flag,
|
|
// as all modifications will be visible only in the memory of
|
|
// the current process.
|
|
if ((prot & 2) !== 0
|
|
&& (flags & 2) === 0
|
|
&& (stream.flags & 2097155) !== 2) {
|
|
throw new FS.ErrnoError(2);
|
|
}
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(2);
|
|
}
|
|
if (!stream.stream_ops.mmap) {
|
|
throw new FS.ErrnoError(43);
|
|
}
|
|
return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags);
|
|
},msync:function(stream, buffer, offset, length, mmapFlags) {
|
|
if (!stream || !stream.stream_ops.msync) {
|
|
return 0;
|
|
}
|
|
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
|
|
},munmap:function(stream) {
|
|
return 0;
|
|
},ioctl:function(stream, cmd, arg) {
|
|
if (!stream.stream_ops.ioctl) {
|
|
throw new FS.ErrnoError(59);
|
|
}
|
|
return stream.stream_ops.ioctl(stream, cmd, arg);
|
|
},readFile:function(path, opts) {
|
|
opts = opts || {};
|
|
opts.flags = opts.flags || 'r';
|
|
opts.encoding = opts.encoding || 'binary';
|
|
if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') {
|
|
throw new Error('Invalid encoding type "' + opts.encoding + '"');
|
|
}
|
|
var ret;
|
|
var stream = FS.open(path, opts.flags);
|
|
var stat = FS.stat(path);
|
|
var length = stat.size;
|
|
var buf = new Uint8Array(length);
|
|
FS.read(stream, buf, 0, length, 0);
|
|
if (opts.encoding === 'utf8') {
|
|
ret = UTF8ArrayToString(buf, 0);
|
|
} else if (opts.encoding === 'binary') {
|
|
ret = buf;
|
|
}
|
|
FS.close(stream);
|
|
return ret;
|
|
},writeFile:function(path, data, opts) {
|
|
opts = opts || {};
|
|
opts.flags = opts.flags || 'w';
|
|
var stream = FS.open(path, opts.flags, opts.mode);
|
|
if (typeof data === 'string') {
|
|
var buf = new Uint8Array(lengthBytesUTF8(data)+1);
|
|
var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
|
|
FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
|
|
} else if (ArrayBuffer.isView(data)) {
|
|
FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
|
|
} else {
|
|
throw new Error('Unsupported data type');
|
|
}
|
|
FS.close(stream);
|
|
},cwd:function() {
|
|
return FS.currentPath;
|
|
},chdir:function(path) {
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
if (lookup.node === null) {
|
|
throw new FS.ErrnoError(44);
|
|
}
|
|
if (!FS.isDir(lookup.node.mode)) {
|
|
throw new FS.ErrnoError(54);
|
|
}
|
|
var errCode = FS.nodePermissions(lookup.node, 'x');
|
|
if (errCode) {
|
|
throw new FS.ErrnoError(errCode);
|
|
}
|
|
FS.currentPath = lookup.path;
|
|
},createDefaultDirectories:function() {
|
|
FS.mkdir('/tmp');
|
|
FS.mkdir('/home');
|
|
FS.mkdir('/home/web_user');
|
|
},createDefaultDevices:function() {
|
|
// create /dev
|
|
FS.mkdir('/dev');
|
|
// setup /dev/null
|
|
FS.registerDevice(FS.makedev(1, 3), {
|
|
read: function() { return 0; },
|
|
write: function(stream, buffer, offset, length, pos) { return length; }
|
|
});
|
|
FS.mkdev('/dev/null', FS.makedev(1, 3));
|
|
// setup /dev/tty and /dev/tty1
|
|
// stderr needs to print output using Module['printErr']
|
|
// so we register a second tty just for it.
|
|
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
|
|
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
|
|
FS.mkdev('/dev/tty', FS.makedev(5, 0));
|
|
FS.mkdev('/dev/tty1', FS.makedev(6, 0));
|
|
// setup /dev/[u]random
|
|
var random_device;
|
|
if (typeof crypto === 'object' && typeof crypto['getRandomValues'] === 'function') {
|
|
// for modern web browsers
|
|
var randomBuffer = new Uint8Array(1);
|
|
random_device = function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; };
|
|
} else
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
// for nodejs with or without crypto support included
|
|
try {
|
|
var crypto_module = require('crypto');
|
|
// nodejs has crypto support
|
|
random_device = function() { return crypto_module['randomBytes'](1)[0]; };
|
|
} catch (e) {
|
|
// nodejs doesn't have crypto support
|
|
}
|
|
} else
|
|
{}
|
|
if (!random_device) {
|
|
// we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096
|
|
random_device = function() { abort("no cryptographic support found for random_device. consider polyfilling it if you want to use something insecure like Math.random(), e.g. put this in a --pre-js: var crypto = { getRandomValues: function(array) { for (var i = 0; i < array.length; i++) array[i] = (Math.random()*256)|0 } };"); };
|
|
}
|
|
FS.createDevice('/dev', 'random', random_device);
|
|
FS.createDevice('/dev', 'urandom', random_device);
|
|
// we're not going to emulate the actual shm device,
|
|
// just create the tmp dirs that reside in it commonly
|
|
FS.mkdir('/dev/shm');
|
|
FS.mkdir('/dev/shm/tmp');
|
|
},createSpecialDirectories:function() {
|
|
// create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname)
|
|
FS.mkdir('/proc');
|
|
FS.mkdir('/proc/self');
|
|
FS.mkdir('/proc/self/fd');
|
|
FS.mount({
|
|
mount: function() {
|
|
var node = FS.createNode('/proc/self', 'fd', 16384 | 511 /* 0777 */, 73);
|
|
node.node_ops = {
|
|
lookup: function(parent, name) {
|
|
var fd = +name;
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) throw new FS.ErrnoError(8);
|
|
var ret = {
|
|
parent: null,
|
|
mount: { mountpoint: 'fake' },
|
|
node_ops: { readlink: function() { return stream.path } }
|
|
};
|
|
ret.parent = ret; // make it look like a simple root node
|
|
return ret;
|
|
}
|
|
};
|
|
return node;
|
|
}
|
|
}, {}, '/proc/self/fd');
|
|
},createStandardStreams:function() {
|
|
// TODO deprecate the old functionality of a single
|
|
// input / output callback and that utilizes FS.createDevice
|
|
// and instead require a unique set of stream ops
|
|
|
|
// by default, we symlink the standard streams to the
|
|
// default tty devices. however, if the standard streams
|
|
// have been overwritten we create a unique device for
|
|
// them instead.
|
|
if (Module['stdin']) {
|
|
FS.createDevice('/dev', 'stdin', Module['stdin']);
|
|
} else {
|
|
FS.symlink('/dev/tty', '/dev/stdin');
|
|
}
|
|
if (Module['stdout']) {
|
|
FS.createDevice('/dev', 'stdout', null, Module['stdout']);
|
|
} else {
|
|
FS.symlink('/dev/tty', '/dev/stdout');
|
|
}
|
|
if (Module['stderr']) {
|
|
FS.createDevice('/dev', 'stderr', null, Module['stderr']);
|
|
} else {
|
|
FS.symlink('/dev/tty1', '/dev/stderr');
|
|
}
|
|
|
|
// open default streams for the stdin, stdout and stderr devices
|
|
var stdin = FS.open('/dev/stdin', 'r');
|
|
var stdout = FS.open('/dev/stdout', 'w');
|
|
var stderr = FS.open('/dev/stderr', 'w');
|
|
assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')');
|
|
assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')');
|
|
assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')');
|
|
},ensureErrnoError:function() {
|
|
if (FS.ErrnoError) return;
|
|
FS.ErrnoError = /** @this{Object} */ function ErrnoError(errno, node) {
|
|
this.node = node;
|
|
this.setErrno = /** @this{Object} */ function(errno) {
|
|
this.errno = errno;
|
|
for (var key in ERRNO_CODES) {
|
|
if (ERRNO_CODES[key] === errno) {
|
|
this.code = key;
|
|
break;
|
|
}
|
|
}
|
|
};
|
|
this.setErrno(errno);
|
|
this.message = ERRNO_MESSAGES[errno];
|
|
|
|
// Try to get a maximally helpful stack trace. On Node.js, getting Error.stack
|
|
// now ensures it shows what we want.
|
|
if (this.stack) {
|
|
// Define the stack property for Node.js 4, which otherwise errors on the next line.
|
|
Object.defineProperty(this, "stack", { value: (new Error).stack, writable: true });
|
|
this.stack = demangleAll(this.stack);
|
|
}
|
|
};
|
|
FS.ErrnoError.prototype = new Error();
|
|
FS.ErrnoError.prototype.constructor = FS.ErrnoError;
|
|
// Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info)
|
|
[44].forEach(function(code) {
|
|
FS.genericErrors[code] = new FS.ErrnoError(code);
|
|
FS.genericErrors[code].stack = '<generic error, no stack>';
|
|
});
|
|
},staticInit:function() {
|
|
FS.ensureErrnoError();
|
|
|
|
FS.nameTable = new Array(4096);
|
|
|
|
FS.mount(MEMFS, {}, '/');
|
|
|
|
FS.createDefaultDirectories();
|
|
FS.createDefaultDevices();
|
|
FS.createSpecialDirectories();
|
|
|
|
FS.filesystems = {
|
|
'MEMFS': MEMFS,
|
|
};
|
|
},init:function(input, output, error) {
|
|
assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)');
|
|
FS.init.initialized = true;
|
|
|
|
FS.ensureErrnoError();
|
|
|
|
// Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here
|
|
Module['stdin'] = input || Module['stdin'];
|
|
Module['stdout'] = output || Module['stdout'];
|
|
Module['stderr'] = error || Module['stderr'];
|
|
|
|
FS.createStandardStreams();
|
|
},quit:function() {
|
|
FS.init.initialized = false;
|
|
// force-flush all streams, so we get musl std streams printed out
|
|
var fflush = Module['_fflush'];
|
|
if (fflush) fflush(0);
|
|
// close all of our streams
|
|
for (var i = 0; i < FS.streams.length; i++) {
|
|
var stream = FS.streams[i];
|
|
if (!stream) {
|
|
continue;
|
|
}
|
|
FS.close(stream);
|
|
}
|
|
},getMode:function(canRead, canWrite) {
|
|
var mode = 0;
|
|
if (canRead) mode |= 292 | 73;
|
|
if (canWrite) mode |= 146;
|
|
return mode;
|
|
},joinPath:function(parts, forceRelative) {
|
|
var path = PATH.join.apply(null, parts);
|
|
if (forceRelative && path[0] == '/') path = path.substr(1);
|
|
return path;
|
|
},absolutePath:function(relative, base) {
|
|
return PATH_FS.resolve(base, relative);
|
|
},standardizePath:function(path) {
|
|
return PATH.normalize(path);
|
|
},findObject:function(path, dontResolveLastLink) {
|
|
var ret = FS.analyzePath(path, dontResolveLastLink);
|
|
if (ret.exists) {
|
|
return ret.object;
|
|
} else {
|
|
___setErrNo(ret.error);
|
|
return null;
|
|
}
|
|
},analyzePath:function(path, dontResolveLastLink) {
|
|
// operate from within the context of the symlink's target
|
|
try {
|
|
var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
|
|
path = lookup.path;
|
|
} catch (e) {
|
|
}
|
|
var ret = {
|
|
isRoot: false, exists: false, error: 0, name: null, path: null, object: null,
|
|
parentExists: false, parentPath: null, parentObject: null
|
|
};
|
|
try {
|
|
var lookup = FS.lookupPath(path, { parent: true });
|
|
ret.parentExists = true;
|
|
ret.parentPath = lookup.path;
|
|
ret.parentObject = lookup.node;
|
|
ret.name = PATH.basename(path);
|
|
lookup = FS.lookupPath(path, { follow: !dontResolveLastLink });
|
|
ret.exists = true;
|
|
ret.path = lookup.path;
|
|
ret.object = lookup.node;
|
|
ret.name = lookup.node.name;
|
|
ret.isRoot = lookup.path === '/';
|
|
} catch (e) {
|
|
ret.error = e.errno;
|
|
};
|
|
return ret;
|
|
},createFolder:function(parent, name, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
return FS.mkdir(path, mode);
|
|
},createPath:function(parent, path, canRead, canWrite) {
|
|
parent = typeof parent === 'string' ? parent : FS.getPath(parent);
|
|
var parts = path.split('/').reverse();
|
|
while (parts.length) {
|
|
var part = parts.pop();
|
|
if (!part) continue;
|
|
var current = PATH.join2(parent, part);
|
|
try {
|
|
FS.mkdir(current);
|
|
} catch (e) {
|
|
// ignore EEXIST
|
|
}
|
|
parent = current;
|
|
}
|
|
return current;
|
|
},createFile:function(parent, name, properties, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
return FS.create(path, mode);
|
|
},createDataFile:function(parent, name, data, canRead, canWrite, canOwn) {
|
|
var path = name ? PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name) : parent;
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
var node = FS.create(path, mode);
|
|
if (data) {
|
|
if (typeof data === 'string') {
|
|
var arr = new Array(data.length);
|
|
for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
|
|
data = arr;
|
|
}
|
|
// make sure we can write to the file
|
|
FS.chmod(node, mode | 146);
|
|
var stream = FS.open(node, 'w');
|
|
FS.write(stream, data, 0, data.length, 0, canOwn);
|
|
FS.close(stream);
|
|
FS.chmod(node, mode);
|
|
}
|
|
return node;
|
|
},createDevice:function(parent, name, input, output) {
|
|
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(!!input, !!output);
|
|
if (!FS.createDevice.major) FS.createDevice.major = 64;
|
|
var dev = FS.makedev(FS.createDevice.major++, 0);
|
|
// Create a fake device that a set of stream ops to emulate
|
|
// the old behavior.
|
|
FS.registerDevice(dev, {
|
|
open: function(stream) {
|
|
stream.seekable = false;
|
|
},
|
|
close: function(stream) {
|
|
// flush any pending line data
|
|
if (output && output.buffer && output.buffer.length) {
|
|
output(10);
|
|
}
|
|
},
|
|
read: function(stream, buffer, offset, length, pos /* ignored */) {
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = input();
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(6);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset+i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return bytesRead;
|
|
},
|
|
write: function(stream, buffer, offset, length, pos) {
|
|
for (var i = 0; i < length; i++) {
|
|
try {
|
|
output(buffer[offset+i]);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
}
|
|
if (length) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return i;
|
|
}
|
|
});
|
|
return FS.mkdev(path, mode, dev);
|
|
},createLink:function(parent, name, target, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name);
|
|
return FS.symlink(target, path);
|
|
},forceLoadFile:function(obj) {
|
|
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
|
|
var success = true;
|
|
if (typeof XMLHttpRequest !== 'undefined') {
|
|
throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
|
|
} else if (read_) {
|
|
// Command-line.
|
|
try {
|
|
// WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as
|
|
// read() will try to parse UTF8.
|
|
obj.contents = intArrayFromString(read_(obj.url), true);
|
|
obj.usedBytes = obj.contents.length;
|
|
} catch (e) {
|
|
success = false;
|
|
}
|
|
} else {
|
|
throw new Error('Cannot load without read() or XMLHttpRequest.');
|
|
}
|
|
if (!success) ___setErrNo(29);
|
|
return success;
|
|
},createLazyFile:function(parent, name, url, canRead, canWrite) {
|
|
// Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse.
|
|
/** @constructor */
|
|
function LazyUint8Array() {
|
|
this.lengthKnown = false;
|
|
this.chunks = []; // Loaded chunks. Index is the chunk number
|
|
}
|
|
LazyUint8Array.prototype.get = /** @this{Object} */ function LazyUint8Array_get(idx) {
|
|
if (idx > this.length-1 || idx < 0) {
|
|
return undefined;
|
|
}
|
|
var chunkOffset = idx % this.chunkSize;
|
|
var chunkNum = (idx / this.chunkSize)|0;
|
|
return this.getter(chunkNum)[chunkOffset];
|
|
};
|
|
LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
|
|
this.getter = getter;
|
|
};
|
|
LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
|
|
// Find length
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.open('HEAD', url, false);
|
|
xhr.send(null);
|
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
var datalength = Number(xhr.getResponseHeader("Content-length"));
|
|
var header;
|
|
var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
|
|
var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
|
|
|
|
var chunkSize = 1024*1024; // Chunk size in bytes
|
|
|
|
if (!hasByteServing) chunkSize = datalength;
|
|
|
|
// Function to get a range from the remote URL.
|
|
var doXHR = (function(from, to) {
|
|
if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
|
|
if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!");
|
|
|
|
// TODO: Use mozResponseArrayBuffer, responseStream, etc. if available.
|
|
var xhr = new XMLHttpRequest();
|
|
xhr.open('GET', url, false);
|
|
if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
|
|
|
|
// Some hints to the browser that we want binary data.
|
|
if (typeof Uint8Array != 'undefined') xhr.responseType = 'arraybuffer';
|
|
if (xhr.overrideMimeType) {
|
|
xhr.overrideMimeType('text/plain; charset=x-user-defined');
|
|
}
|
|
|
|
xhr.send(null);
|
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
if (xhr.response !== undefined) {
|
|
return new Uint8Array(/** @type{Array<number>} */(xhr.response || []));
|
|
} else {
|
|
return intArrayFromString(xhr.responseText || '', true);
|
|
}
|
|
});
|
|
var lazyArray = this;
|
|
lazyArray.setDataGetter(function(chunkNum) {
|
|
var start = chunkNum * chunkSize;
|
|
var end = (chunkNum+1) * chunkSize - 1; // including this byte
|
|
end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block
|
|
if (typeof(lazyArray.chunks[chunkNum]) === "undefined") {
|
|
lazyArray.chunks[chunkNum] = doXHR(start, end);
|
|
}
|
|
if (typeof(lazyArray.chunks[chunkNum]) === "undefined") throw new Error("doXHR failed!");
|
|
return lazyArray.chunks[chunkNum];
|
|
});
|
|
|
|
if (usesGzip || !datalength) {
|
|
// if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length
|
|
chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file
|
|
datalength = this.getter(0).length;
|
|
chunkSize = datalength;
|
|
out("LazyFiles on gzip forces download of the whole file when length is accessed");
|
|
}
|
|
|
|
this._length = datalength;
|
|
this._chunkSize = chunkSize;
|
|
this.lengthKnown = true;
|
|
};
|
|
if (typeof XMLHttpRequest !== 'undefined') {
|
|
if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc';
|
|
var lazyArray = new LazyUint8Array();
|
|
Object.defineProperties(lazyArray, {
|
|
length: {
|
|
get: /** @this{Object} */ function() {
|
|
if(!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._length;
|
|
}
|
|
},
|
|
chunkSize: {
|
|
get: /** @this{Object} */ function() {
|
|
if(!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._chunkSize;
|
|
}
|
|
}
|
|
});
|
|
|
|
var properties = { isDevice: false, contents: lazyArray };
|
|
} else {
|
|
var properties = { isDevice: false, url: url };
|
|
}
|
|
|
|
var node = FS.createFile(parent, name, properties, canRead, canWrite);
|
|
// This is a total hack, but I want to get this lazy file code out of the
|
|
// core of MEMFS. If we want to keep this lazy file concept I feel it should
|
|
// be its own thin LAZYFS proxying calls to MEMFS.
|
|
if (properties.contents) {
|
|
node.contents = properties.contents;
|
|
} else if (properties.url) {
|
|
node.contents = null;
|
|
node.url = properties.url;
|
|
}
|
|
// Add a function that defers querying the file size until it is asked the first time.
|
|
Object.defineProperties(node, {
|
|
usedBytes: {
|
|
get: /** @this {FSNode} */ function() { return this.contents.length; }
|
|
}
|
|
});
|
|
// override each stream op with one that tries to force load the lazy file first
|
|
var stream_ops = {};
|
|
var keys = Object.keys(node.stream_ops);
|
|
keys.forEach(function(key) {
|
|
var fn = node.stream_ops[key];
|
|
stream_ops[key] = function forceLoadLazyFile() {
|
|
if (!FS.forceLoadFile(node)) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
return fn.apply(null, arguments);
|
|
};
|
|
});
|
|
// use a custom read function
|
|
stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) {
|
|
if (!FS.forceLoadFile(node)) {
|
|
throw new FS.ErrnoError(29);
|
|
}
|
|
var contents = stream.node.contents;
|
|
if (position >= contents.length)
|
|
return 0;
|
|
var size = Math.min(contents.length - position, length);
|
|
assert(size >= 0);
|
|
if (contents.slice) { // normal array
|
|
for (var i = 0; i < size; i++) {
|
|
buffer[offset + i] = contents[position + i];
|
|
}
|
|
} else {
|
|
for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR
|
|
buffer[offset + i] = contents.get(position + i);
|
|
}
|
|
}
|
|
return size;
|
|
};
|
|
node.stream_ops = stream_ops;
|
|
return node;
|
|
},createPreloadedFile:function(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
|
|
Browser.init(); // XXX perhaps this method should move onto Browser?
|
|
// TODO we should allow people to just pass in a complete filename instead
|
|
// of parent and name being that we just join them anyways
|
|
var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent;
|
|
var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname
|
|
function processData(byteArray) {
|
|
function finish(byteArray) {
|
|
if (preFinish) preFinish();
|
|
if (!dontCreateFile) {
|
|
FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
|
|
}
|
|
if (onload) onload();
|
|
removeRunDependency(dep);
|
|
}
|
|
var handled = false;
|
|
Module['preloadPlugins'].forEach(function(plugin) {
|
|
if (handled) return;
|
|
if (plugin['canHandle'](fullname)) {
|
|
plugin['handle'](byteArray, fullname, finish, function() {
|
|
if (onerror) onerror();
|
|
removeRunDependency(dep);
|
|
});
|
|
handled = true;
|
|
}
|
|
});
|
|
if (!handled) finish(byteArray);
|
|
}
|
|
addRunDependency(dep);
|
|
if (typeof url == 'string') {
|
|
Browser.asyncLoad(url, function(byteArray) {
|
|
processData(byteArray);
|
|
}, onerror);
|
|
} else {
|
|
processData(url);
|
|
}
|
|
},indexedDB:function() {
|
|
return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
|
|
},DB_NAME:function() {
|
|
return 'EM_FS_' + window.location.pathname;
|
|
},DB_VERSION:20,DB_STORE_NAME:"FILE_DATA",saveFilesToDB:function(paths, onload, onerror) {
|
|
onload = onload || function(){};
|
|
onerror = onerror || function(){};
|
|
var indexedDB = FS.indexedDB();
|
|
try {
|
|
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
|
|
} catch (e) {
|
|
return onerror(e);
|
|
}
|
|
openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
|
|
out('creating db');
|
|
var db = openRequest.result;
|
|
db.createObjectStore(FS.DB_STORE_NAME);
|
|
};
|
|
openRequest.onsuccess = function openRequest_onsuccess() {
|
|
var db = openRequest.result;
|
|
var transaction = db.transaction([FS.DB_STORE_NAME], 'readwrite');
|
|
var files = transaction.objectStore(FS.DB_STORE_NAME);
|
|
var ok = 0, fail = 0, total = paths.length;
|
|
function finish() {
|
|
if (fail == 0) onload(); else onerror();
|
|
}
|
|
paths.forEach(function(path) {
|
|
var putRequest = files.put(FS.analyzePath(path).object.contents, path);
|
|
putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish() };
|
|
putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish() };
|
|
});
|
|
transaction.onerror = onerror;
|
|
};
|
|
openRequest.onerror = onerror;
|
|
},loadFilesFromDB:function(paths, onload, onerror) {
|
|
onload = onload || function(){};
|
|
onerror = onerror || function(){};
|
|
var indexedDB = FS.indexedDB();
|
|
try {
|
|
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
|
|
} catch (e) {
|
|
return onerror(e);
|
|
}
|
|
openRequest.onupgradeneeded = onerror; // no database to load from
|
|
openRequest.onsuccess = function openRequest_onsuccess() {
|
|
var db = openRequest.result;
|
|
try {
|
|
var transaction = db.transaction([FS.DB_STORE_NAME], 'readonly');
|
|
} catch(e) {
|
|
onerror(e);
|
|
return;
|
|
}
|
|
var files = transaction.objectStore(FS.DB_STORE_NAME);
|
|
var ok = 0, fail = 0, total = paths.length;
|
|
function finish() {
|
|
if (fail == 0) onload(); else onerror();
|
|
}
|
|
paths.forEach(function(path) {
|
|
var getRequest = files.get(path);
|
|
getRequest.onsuccess = function getRequest_onsuccess() {
|
|
if (FS.analyzePath(path).exists) {
|
|
FS.unlink(path);
|
|
}
|
|
FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true);
|
|
ok++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish() };
|
|
});
|
|
transaction.onerror = onerror;
|
|
};
|
|
openRequest.onerror = onerror;
|
|
}};var SYSCALLS={mappings:{},DEFAULT_POLLMASK:5,umask:511,calculateAt:function(dirfd, path) {
|
|
if (path[0] !== '/') {
|
|
// relative path
|
|
var dir;
|
|
if (dirfd === -100) {
|
|
dir = FS.cwd();
|
|
} else {
|
|
var dirstream = FS.getStream(dirfd);
|
|
if (!dirstream) throw new FS.ErrnoError(8);
|
|
dir = dirstream.path;
|
|
}
|
|
path = PATH.join2(dir, path);
|
|
}
|
|
return path;
|
|
},doStat:function(func, path, buf) {
|
|
try {
|
|
var stat = func(path);
|
|
} catch (e) {
|
|
if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
|
|
// an error occurred while trying to look up the path; we should just report ENOTDIR
|
|
return -54;
|
|
}
|
|
throw e;
|
|
}
|
|
HEAP32[((buf)>>2)]=stat.dev;
|
|
HEAP32[(((buf)+(4))>>2)]=0;
|
|
HEAP32[(((buf)+(8))>>2)]=stat.ino;
|
|
HEAP32[(((buf)+(12))>>2)]=stat.mode;
|
|
HEAP32[(((buf)+(16))>>2)]=stat.nlink;
|
|
HEAP32[(((buf)+(20))>>2)]=stat.uid;
|
|
HEAP32[(((buf)+(24))>>2)]=stat.gid;
|
|
HEAP32[(((buf)+(28))>>2)]=stat.rdev;
|
|
HEAP32[(((buf)+(32))>>2)]=0;
|
|
(tempI64 = [stat.size>>>0,(tempDouble=stat.size,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((buf)+(40))>>2)]=tempI64[0],HEAP32[(((buf)+(44))>>2)]=tempI64[1]);
|
|
HEAP32[(((buf)+(48))>>2)]=4096;
|
|
HEAP32[(((buf)+(52))>>2)]=stat.blocks;
|
|
HEAP32[(((buf)+(56))>>2)]=(stat.atime.getTime() / 1000)|0;
|
|
HEAP32[(((buf)+(60))>>2)]=0;
|
|
HEAP32[(((buf)+(64))>>2)]=(stat.mtime.getTime() / 1000)|0;
|
|
HEAP32[(((buf)+(68))>>2)]=0;
|
|
HEAP32[(((buf)+(72))>>2)]=(stat.ctime.getTime() / 1000)|0;
|
|
HEAP32[(((buf)+(76))>>2)]=0;
|
|
(tempI64 = [stat.ino>>>0,(tempDouble=stat.ino,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[(((buf)+(80))>>2)]=tempI64[0],HEAP32[(((buf)+(84))>>2)]=tempI64[1]);
|
|
return 0;
|
|
},doMsync:function(addr, stream, len, flags, offset) {
|
|
var buffer = HEAPU8.slice(addr, addr + len);
|
|
FS.msync(stream, buffer, offset, len, flags);
|
|
},doMkdir:function(path, mode) {
|
|
// remove a trailing slash, if one - /a/b/ has basename of '', but
|
|
// we want to create b in the context of this function
|
|
path = PATH.normalize(path);
|
|
if (path[path.length-1] === '/') path = path.substr(0, path.length-1);
|
|
FS.mkdir(path, mode, 0);
|
|
return 0;
|
|
},doMknod:function(path, mode, dev) {
|
|
// we don't want this in the JS API as it uses mknod to create all nodes.
|
|
switch (mode & 61440) {
|
|
case 32768:
|
|
case 8192:
|
|
case 24576:
|
|
case 4096:
|
|
case 49152:
|
|
break;
|
|
default: return -28;
|
|
}
|
|
FS.mknod(path, mode, dev);
|
|
return 0;
|
|
},doReadlink:function(path, buf, bufsize) {
|
|
if (bufsize <= 0) return -28;
|
|
var ret = FS.readlink(path);
|
|
|
|
var len = Math.min(bufsize, lengthBytesUTF8(ret));
|
|
var endChar = HEAP8[buf+len];
|
|
stringToUTF8(ret, buf, bufsize+1);
|
|
// readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!)
|
|
// stringToUTF8() always appends a null byte, so restore the character under the null byte after the write.
|
|
HEAP8[buf+len] = endChar;
|
|
|
|
return len;
|
|
},doAccess:function(path, amode) {
|
|
if (amode & ~7) {
|
|
// need a valid mode
|
|
return -28;
|
|
}
|
|
var node;
|
|
var lookup = FS.lookupPath(path, { follow: true });
|
|
node = lookup.node;
|
|
if (!node) {
|
|
return -44;
|
|
}
|
|
var perms = '';
|
|
if (amode & 4) perms += 'r';
|
|
if (amode & 2) perms += 'w';
|
|
if (amode & 1) perms += 'x';
|
|
if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) {
|
|
return -2;
|
|
}
|
|
return 0;
|
|
},doDup:function(path, flags, suggestFD) {
|
|
var suggest = FS.getStream(suggestFD);
|
|
if (suggest) FS.close(suggest);
|
|
return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
|
|
},doReadv:function(stream, iov, iovcnt, offset) {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[(((iov)+(i*8))>>2)];
|
|
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
|
|
var curr = FS.read(stream, HEAP8,ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
if (curr < len) break; // nothing more to read
|
|
}
|
|
return ret;
|
|
},doWritev:function(stream, iov, iovcnt, offset) {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[(((iov)+(i*8))>>2)];
|
|
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
|
|
var curr = FS.write(stream, HEAP8,ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
}
|
|
return ret;
|
|
},varargs:undefined,get:function() {
|
|
assert(SYSCALLS.varargs != undefined);
|
|
SYSCALLS.varargs += 4;
|
|
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
|
|
return ret;
|
|
},getStr:function(ptr) {
|
|
var ret = UTF8ToString(ptr);
|
|
return ret;
|
|
},getStreamFromFD:function(fd) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) throw new FS.ErrnoError(8);
|
|
return stream;
|
|
},get64:function(low, high) {
|
|
if (low >= 0) assert(high === 0);
|
|
else assert(high === -1);
|
|
return low;
|
|
}};function ___syscall221(fd, cmd, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// fcntl64
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
switch (cmd) {
|
|
case 0: {
|
|
var arg = SYSCALLS.get();
|
|
if (arg < 0) {
|
|
return -28;
|
|
}
|
|
var newStream;
|
|
newStream = FS.open(stream.path, stream.flags, 0, arg);
|
|
return newStream.fd;
|
|
}
|
|
case 1:
|
|
case 2:
|
|
return 0; // FD_CLOEXEC makes no sense for a single process.
|
|
case 3:
|
|
return stream.flags;
|
|
case 4: {
|
|
var arg = SYSCALLS.get();
|
|
stream.flags |= arg;
|
|
return 0;
|
|
}
|
|
case 12:
|
|
/* case 12: Currently in musl F_GETLK64 has same value as F_GETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ {
|
|
|
|
var arg = SYSCALLS.get();
|
|
var offset = 0;
|
|
// We're always unlocked.
|
|
HEAP16[(((arg)+(offset))>>1)]=2;
|
|
return 0;
|
|
}
|
|
case 13:
|
|
case 14:
|
|
/* case 13: Currently in musl F_SETLK64 has same value as F_SETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
|
|
/* case 14: Currently in musl F_SETLKW64 has same value as F_SETLKW, so omitted to avoid duplicate case blocks. If that changes, uncomment this */
|
|
|
|
|
|
return 0; // Pretend that the locking is successful.
|
|
case 16:
|
|
case 8:
|
|
return -28; // These are for sockets. We don't have them fully implemented yet.
|
|
case 9:
|
|
// musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves.
|
|
___setErrNo(28);
|
|
return -1;
|
|
default: {
|
|
return -28;
|
|
}
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall5(path, flags, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// open
|
|
var pathname = SYSCALLS.getStr(path);
|
|
var mode = SYSCALLS.get();
|
|
var stream = FS.open(pathname, flags, mode);
|
|
return stream.fd;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function ___syscall54(fd, op, varargs) {SYSCALLS.varargs = varargs;
|
|
try {
|
|
// ioctl
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
switch (op) {
|
|
case 21509:
|
|
case 21505: {
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
case 21510:
|
|
case 21511:
|
|
case 21512:
|
|
case 21506:
|
|
case 21507:
|
|
case 21508: {
|
|
if (!stream.tty) return -59;
|
|
return 0; // no-op, not actually adjusting terminal settings
|
|
}
|
|
case 21519: {
|
|
if (!stream.tty) return -59;
|
|
var argp = SYSCALLS.get();
|
|
HEAP32[((argp)>>2)]=0;
|
|
return 0;
|
|
}
|
|
case 21520: {
|
|
if (!stream.tty) return -59;
|
|
return -28; // not supported
|
|
}
|
|
case 21531: {
|
|
var argp = SYSCALLS.get();
|
|
return FS.ioctl(stream, op, argp);
|
|
}
|
|
case 21523: {
|
|
// TODO: in theory we should write to the winsize struct that gets
|
|
// passed in, but for now musl doesn't read anything on it
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
case 21524: {
|
|
// TODO: technically, this ioctl call should change the window size.
|
|
// but, since emscripten doesn't have any concept of a terminal window
|
|
// yet, we'll just silently throw it away as we do TIOCGWINSZ
|
|
if (!stream.tty) return -59;
|
|
return 0;
|
|
}
|
|
default: abort('bad ioctl syscall ' + op);
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
|
|
function _abort() {
|
|
abort();
|
|
}
|
|
|
|
function _atexit(func, arg) {
|
|
warnOnce('atexit() called, but EXIT_RUNTIME is not set, so atexits() will not be called. set EXIT_RUNTIME to 1 (see the FAQ)');
|
|
__ATEXIT__.unshift({ func: func, arg: arg });
|
|
}
|
|
|
|
|
|
var _emscripten_get_now;if (ENVIRONMENT_IS_NODE) {
|
|
_emscripten_get_now = function() {
|
|
var t = process['hrtime']();
|
|
return t[0] * 1e3 + t[1] / 1e6;
|
|
};
|
|
} else if (typeof dateNow !== 'undefined') {
|
|
_emscripten_get_now = dateNow;
|
|
} else _emscripten_get_now = function() { return performance.now(); }
|
|
;
|
|
|
|
var _emscripten_get_now_is_monotonic=true;;function _clock_gettime(clk_id, tp) {
|
|
// int clock_gettime(clockid_t clk_id, struct timespec *tp);
|
|
var now;
|
|
if (clk_id === 0) {
|
|
now = Date.now();
|
|
} else if ((clk_id === 1 || clk_id === 4) && _emscripten_get_now_is_monotonic) {
|
|
now = _emscripten_get_now();
|
|
} else {
|
|
___setErrNo(28);
|
|
return -1;
|
|
}
|
|
HEAP32[((tp)>>2)]=(now/1000)|0; // seconds
|
|
HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds
|
|
return 0;
|
|
}
|
|
|
|
function _dlclose(handle) {
|
|
abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking");
|
|
}
|
|
|
|
function _dlerror() {
|
|
abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking");
|
|
}
|
|
|
|
function _dlsym(handle, symbol) {
|
|
abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking");
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function _emscripten_set_main_loop_timing(mode, value) {
|
|
Browser.mainLoop.timingMode = mode;
|
|
Browser.mainLoop.timingValue = value;
|
|
|
|
if (!Browser.mainLoop.func) {
|
|
console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.');
|
|
return 1; // Return non-zero on failure, can't set timing mode when there is no main loop.
|
|
}
|
|
|
|
if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) {
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
|
|
var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0;
|
|
setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop
|
|
};
|
|
Browser.mainLoop.method = 'timeout';
|
|
} else if (mode == 1 /*EM_TIMING_RAF*/) {
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
|
|
Browser.requestAnimationFrame(Browser.mainLoop.runner);
|
|
};
|
|
Browser.mainLoop.method = 'rAF';
|
|
} else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) {
|
|
if (typeof setImmediate === 'undefined') {
|
|
// Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed)
|
|
var setImmediates = [];
|
|
var emscriptenMainLoopMessageId = 'setimmediate';
|
|
var Browser_setImmediate_messageHandler = function(event) {
|
|
// When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events,
|
|
// so check for both cases.
|
|
if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) {
|
|
event.stopPropagation();
|
|
setImmediates.shift()();
|
|
}
|
|
}
|
|
addEventListener("message", Browser_setImmediate_messageHandler, true);
|
|
setImmediate = /** @type{function(function(): ?, ...?): number} */(function Browser_emulated_setImmediate(func) {
|
|
setImmediates.push(func);
|
|
if (ENVIRONMENT_IS_WORKER) {
|
|
if (Module['setImmediates'] === undefined) Module['setImmediates'] = [];
|
|
Module['setImmediates'].push(func);
|
|
postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js
|
|
} else postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself.
|
|
})
|
|
}
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
|
|
setImmediate(Browser.mainLoop.runner);
|
|
};
|
|
Browser.mainLoop.method = 'immediate';
|
|
}
|
|
return 0;
|
|
}/** @param {number|boolean=} noSetTiming */
|
|
function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
|
|
noExitRuntime = true;
|
|
|
|
assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.');
|
|
|
|
Browser.mainLoop.func = func;
|
|
Browser.mainLoop.arg = arg;
|
|
|
|
var browserIterationFunc;
|
|
if (typeof arg !== 'undefined') {
|
|
browserIterationFunc = function() {
|
|
Module['dynCall_vi'](func, arg);
|
|
};
|
|
} else {
|
|
browserIterationFunc = function() {
|
|
Module['dynCall_v'](func);
|
|
};
|
|
}
|
|
|
|
var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
|
|
|
|
Browser.mainLoop.runner = function Browser_mainLoop_runner() {
|
|
if (ABORT) return;
|
|
if (Browser.mainLoop.queue.length > 0) {
|
|
var start = Date.now();
|
|
var blocker = Browser.mainLoop.queue.shift();
|
|
blocker.func(blocker.arg);
|
|
if (Browser.mainLoop.remainingBlockers) {
|
|
var remaining = Browser.mainLoop.remainingBlockers;
|
|
var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining);
|
|
if (blocker.counted) {
|
|
Browser.mainLoop.remainingBlockers = next;
|
|
} else {
|
|
// not counted, but move the progress along a tiny bit
|
|
next = next + 0.5; // do not steal all the next one's progress
|
|
Browser.mainLoop.remainingBlockers = (8*remaining + next)/9;
|
|
}
|
|
}
|
|
console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers);
|
|
Browser.mainLoop.updateStatus();
|
|
|
|
// catches pause/resume main loop from blocker execution
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
setTimeout(Browser.mainLoop.runner, 0);
|
|
return;
|
|
}
|
|
|
|
// catch pauses from non-main loop sources
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
// Implement very basic swap interval control
|
|
Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
|
|
if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
|
|
// Not the scheduled time to render this frame - skip.
|
|
Browser.mainLoop.scheduler();
|
|
return;
|
|
} else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) {
|
|
Browser.mainLoop.tickStartTime = _emscripten_get_now();
|
|
}
|
|
|
|
// Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize
|
|
// VBO double-buffering and reduce GPU stalls.
|
|
|
|
|
|
|
|
if (Browser.mainLoop.method === 'timeout' && Module.ctx) {
|
|
warnOnce('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!');
|
|
Browser.mainLoop.method = ''; // just warn once per call to set main loop
|
|
}
|
|
|
|
Browser.mainLoop.runIter(browserIterationFunc);
|
|
|
|
checkStackCookie();
|
|
|
|
// catch pauses from the main loop itself
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
|
|
// Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able
|
|
// to queue the newest produced audio samples.
|
|
// TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData()
|
|
// do not need to be hardcoded into this function, but can be more generic.
|
|
if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
|
|
|
|
Browser.mainLoop.scheduler();
|
|
}
|
|
|
|
if (!noSetTiming) {
|
|
if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps);
|
|
else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating)
|
|
|
|
Browser.mainLoop.scheduler();
|
|
}
|
|
|
|
if (simulateInfiniteLoop) {
|
|
throw 'unwind';
|
|
}
|
|
}var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function() {
|
|
Browser.mainLoop.scheduler = null;
|
|
Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return.
|
|
},resume:function() {
|
|
Browser.mainLoop.currentlyRunningMainloop++;
|
|
var timingMode = Browser.mainLoop.timingMode;
|
|
var timingValue = Browser.mainLoop.timingValue;
|
|
var func = Browser.mainLoop.func;
|
|
Browser.mainLoop.func = null;
|
|
_emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */);
|
|
_emscripten_set_main_loop_timing(timingMode, timingValue);
|
|
Browser.mainLoop.scheduler();
|
|
},updateStatus:function() {
|
|
if (Module['setStatus']) {
|
|
var message = Module['statusMessage'] || 'Please wait...';
|
|
var remaining = Browser.mainLoop.remainingBlockers;
|
|
var expected = Browser.mainLoop.expectedBlockers;
|
|
if (remaining) {
|
|
if (remaining < expected) {
|
|
Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')');
|
|
} else {
|
|
Module['setStatus'](message);
|
|
}
|
|
} else {
|
|
Module['setStatus']('');
|
|
}
|
|
}
|
|
},runIter:function(func) {
|
|
if (ABORT) return;
|
|
if (Module['preMainLoop']) {
|
|
var preRet = Module['preMainLoop']();
|
|
if (preRet === false) {
|
|
return; // |return false| skips a frame
|
|
}
|
|
}
|
|
try {
|
|
func();
|
|
} catch (e) {
|
|
if (e instanceof ExitStatus) {
|
|
return;
|
|
} else {
|
|
if (e && typeof e === 'object' && e.stack) err('exception thrown: ' + [e, e.stack]);
|
|
throw e;
|
|
}
|
|
}
|
|
if (Module['postMainLoop']) Module['postMainLoop']();
|
|
}},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function() {
|
|
if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers
|
|
|
|
if (Browser.initted) return;
|
|
Browser.initted = true;
|
|
|
|
try {
|
|
new Blob();
|
|
Browser.hasBlobConstructor = true;
|
|
} catch(e) {
|
|
Browser.hasBlobConstructor = false;
|
|
console.log("warning: no blob constructor, cannot create blobs with mimetypes");
|
|
}
|
|
Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null));
|
|
Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined;
|
|
if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') {
|
|
console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
|
|
Module.noImageDecoding = true;
|
|
}
|
|
|
|
// Support for plugins that can process preloaded files. You can add more of these to
|
|
// your app by creating and appending to Module.preloadPlugins.
|
|
//
|
|
// Each plugin is asked if it can handle a file based on the file's name. If it can,
|
|
// it is given the file's raw data. When it is done, it calls a callback with the file's
|
|
// (possibly modified) data. For example, a plugin might decompress a file, or it
|
|
// might create some side data structure for use later (like an Image element, etc.).
|
|
|
|
var imagePlugin = {};
|
|
imagePlugin['canHandle'] = function imagePlugin_canHandle(name) {
|
|
return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
|
|
};
|
|
imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) {
|
|
var b = null;
|
|
if (Browser.hasBlobConstructor) {
|
|
try {
|
|
b = new Blob([byteArray], { type: Browser.getMimetype(name) });
|
|
if (b.size !== byteArray.length) { // Safari bug #118630
|
|
// Safari's Blob can only take an ArrayBuffer
|
|
b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) });
|
|
}
|
|
} catch(e) {
|
|
warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder');
|
|
}
|
|
}
|
|
if (!b) {
|
|
var bb = new Browser.BlobBuilder();
|
|
bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range
|
|
b = bb.getBlob();
|
|
}
|
|
var url = Browser.URLObject.createObjectURL(b);
|
|
assert(typeof url == 'string', 'createObjectURL must return a url as a string');
|
|
var img = new Image();
|
|
img.onload = function img_onload() {
|
|
assert(img.complete, 'Image ' + name + ' could not be decoded');
|
|
var canvas = document.createElement('canvas');
|
|
canvas.width = img.width;
|
|
canvas.height = img.height;
|
|
var ctx = canvas.getContext('2d');
|
|
ctx.drawImage(img, 0, 0);
|
|
Module["preloadedImages"][name] = canvas;
|
|
Browser.URLObject.revokeObjectURL(url);
|
|
if (onload) onload(byteArray);
|
|
};
|
|
img.onerror = function img_onerror(event) {
|
|
console.log('Image ' + url + ' could not be decoded');
|
|
if (onerror) onerror();
|
|
};
|
|
img.src = url;
|
|
};
|
|
Module['preloadPlugins'].push(imagePlugin);
|
|
|
|
var audioPlugin = {};
|
|
audioPlugin['canHandle'] = function audioPlugin_canHandle(name) {
|
|
return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 };
|
|
};
|
|
audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) {
|
|
var done = false;
|
|
function finish(audio) {
|
|
if (done) return;
|
|
done = true;
|
|
Module["preloadedAudios"][name] = audio;
|
|
if (onload) onload(byteArray);
|
|
}
|
|
function fail() {
|
|
if (done) return;
|
|
done = true;
|
|
Module["preloadedAudios"][name] = new Audio(); // empty shim
|
|
if (onerror) onerror();
|
|
}
|
|
if (Browser.hasBlobConstructor) {
|
|
try {
|
|
var b = new Blob([byteArray], { type: Browser.getMimetype(name) });
|
|
} catch(e) {
|
|
return fail();
|
|
}
|
|
var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this!
|
|
assert(typeof url == 'string', 'createObjectURL must return a url as a string');
|
|
var audio = new Audio();
|
|
audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926
|
|
audio.onerror = function audio_onerror(event) {
|
|
if (done) return;
|
|
console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach');
|
|
function encode64(data) {
|
|
var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
|
|
var PAD = '=';
|
|
var ret = '';
|
|
var leftchar = 0;
|
|
var leftbits = 0;
|
|
for (var i = 0; i < data.length; i++) {
|
|
leftchar = (leftchar << 8) | data[i];
|
|
leftbits += 8;
|
|
while (leftbits >= 6) {
|
|
var curr = (leftchar >> (leftbits-6)) & 0x3f;
|
|
leftbits -= 6;
|
|
ret += BASE[curr];
|
|
}
|
|
}
|
|
if (leftbits == 2) {
|
|
ret += BASE[(leftchar&3) << 4];
|
|
ret += PAD + PAD;
|
|
} else if (leftbits == 4) {
|
|
ret += BASE[(leftchar&0xf) << 2];
|
|
ret += PAD;
|
|
}
|
|
return ret;
|
|
}
|
|
audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray);
|
|
finish(audio); // we don't wait for confirmation this worked - but it's worth trying
|
|
};
|
|
audio.src = url;
|
|
// workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror
|
|
Browser.safeSetTimeout(function() {
|
|
finish(audio); // try to use it even though it is not necessarily ready to play
|
|
}, 10000);
|
|
} else {
|
|
return fail();
|
|
}
|
|
};
|
|
Module['preloadPlugins'].push(audioPlugin);
|
|
|
|
|
|
// Canvas event setup
|
|
|
|
function pointerLockChange() {
|
|
Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] ||
|
|
document['mozPointerLockElement'] === Module['canvas'] ||
|
|
document['webkitPointerLockElement'] === Module['canvas'] ||
|
|
document['msPointerLockElement'] === Module['canvas'];
|
|
}
|
|
var canvas = Module['canvas'];
|
|
if (canvas) {
|
|
// forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module
|
|
// Module['forcedAspectRatio'] = 4 / 3;
|
|
|
|
canvas.requestPointerLock = canvas['requestPointerLock'] ||
|
|
canvas['mozRequestPointerLock'] ||
|
|
canvas['webkitRequestPointerLock'] ||
|
|
canvas['msRequestPointerLock'] ||
|
|
function(){};
|
|
canvas.exitPointerLock = document['exitPointerLock'] ||
|
|
document['mozExitPointerLock'] ||
|
|
document['webkitExitPointerLock'] ||
|
|
document['msExitPointerLock'] ||
|
|
function(){}; // no-op if function does not exist
|
|
canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
|
|
|
|
document.addEventListener('pointerlockchange', pointerLockChange, false);
|
|
document.addEventListener('mozpointerlockchange', pointerLockChange, false);
|
|
document.addEventListener('webkitpointerlockchange', pointerLockChange, false);
|
|
document.addEventListener('mspointerlockchange', pointerLockChange, false);
|
|
|
|
if (Module['elementPointerLock']) {
|
|
canvas.addEventListener("click", function(ev) {
|
|
if (!Browser.pointerLock && Module['canvas'].requestPointerLock) {
|
|
Module['canvas'].requestPointerLock();
|
|
ev.preventDefault();
|
|
}
|
|
}, false);
|
|
}
|
|
}
|
|
},createContext:function(canvas, useWebGL, setInModule, webGLContextAttributes) {
|
|
if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas.
|
|
|
|
var ctx;
|
|
var contextHandle;
|
|
if (useWebGL) {
|
|
// For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults.
|
|
var contextAttributes = {
|
|
antialias: false,
|
|
alpha: false,
|
|
majorVersion: 1,
|
|
};
|
|
|
|
if (webGLContextAttributes) {
|
|
for (var attribute in webGLContextAttributes) {
|
|
contextAttributes[attribute] = webGLContextAttributes[attribute];
|
|
}
|
|
}
|
|
|
|
// This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not
|
|
// actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function
|
|
// Browser.createContext() should not even be emitted.
|
|
if (typeof GL !== 'undefined') {
|
|
contextHandle = GL.createContext(canvas, contextAttributes);
|
|
if (contextHandle) {
|
|
ctx = GL.getContext(contextHandle).GLctx;
|
|
}
|
|
}
|
|
} else {
|
|
ctx = canvas.getContext('2d');
|
|
}
|
|
|
|
if (!ctx) return null;
|
|
|
|
if (setInModule) {
|
|
if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it');
|
|
|
|
Module.ctx = ctx;
|
|
if (useWebGL) GL.makeContextCurrent(contextHandle);
|
|
Module.useWebGL = useWebGL;
|
|
Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
|
|
Browser.init();
|
|
}
|
|
return ctx;
|
|
},destroyContext:function(canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function(lockPointer, resizeCanvas) {
|
|
Browser.lockPointer = lockPointer;
|
|
Browser.resizeCanvas = resizeCanvas;
|
|
if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true;
|
|
if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false;
|
|
|
|
var canvas = Module['canvas'];
|
|
function fullscreenChange() {
|
|
Browser.isFullscreen = false;
|
|
var canvasContainer = canvas.parentNode;
|
|
if ((document['fullscreenElement'] || document['mozFullScreenElement'] ||
|
|
document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
|
|
document['webkitCurrentFullScreenElement']) === canvasContainer) {
|
|
canvas.exitFullscreen = Browser.exitFullscreen;
|
|
if (Browser.lockPointer) canvas.requestPointerLock();
|
|
Browser.isFullscreen = true;
|
|
if (Browser.resizeCanvas) {
|
|
Browser.setFullscreenCanvasSize();
|
|
} else {
|
|
Browser.updateCanvasDimensions(canvas);
|
|
}
|
|
} else {
|
|
// remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen
|
|
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
|
|
canvasContainer.parentNode.removeChild(canvasContainer);
|
|
|
|
if (Browser.resizeCanvas) {
|
|
Browser.setWindowedCanvasSize();
|
|
} else {
|
|
Browser.updateCanvasDimensions(canvas);
|
|
}
|
|
}
|
|
if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen);
|
|
if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen);
|
|
}
|
|
|
|
if (!Browser.fullscreenHandlersInstalled) {
|
|
Browser.fullscreenHandlersInstalled = true;
|
|
document.addEventListener('fullscreenchange', fullscreenChange, false);
|
|
document.addEventListener('mozfullscreenchange', fullscreenChange, false);
|
|
document.addEventListener('webkitfullscreenchange', fullscreenChange, false);
|
|
document.addEventListener('MSFullscreenChange', fullscreenChange, false);
|
|
}
|
|
|
|
// create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root
|
|
var canvasContainer = document.createElement("div");
|
|
canvas.parentNode.insertBefore(canvasContainer, canvas);
|
|
canvasContainer.appendChild(canvas);
|
|
|
|
// use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size)
|
|
canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] ||
|
|
canvasContainer['mozRequestFullScreen'] ||
|
|
canvasContainer['msRequestFullscreen'] ||
|
|
(canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) ||
|
|
(canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null);
|
|
|
|
canvasContainer.requestFullscreen();
|
|
},requestFullScreen:function() {
|
|
abort('Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)');
|
|
},exitFullscreen:function() {
|
|
// This is workaround for chrome. Trying to exit from fullscreen
|
|
// not in fullscreen state will cause "TypeError: Document not active"
|
|
// in chrome. See https://github.com/emscripten-core/emscripten/pull/8236
|
|
if (!Browser.isFullscreen) {
|
|
return false;
|
|
}
|
|
|
|
var CFS = document['exitFullscreen'] ||
|
|
document['cancelFullScreen'] ||
|
|
document['mozCancelFullScreen'] ||
|
|
document['msExitFullscreen'] ||
|
|
document['webkitCancelFullScreen'] ||
|
|
(function() {});
|
|
CFS.apply(document, []);
|
|
return true;
|
|
},nextRAF:0,fakeRequestAnimationFrame:function(func) {
|
|
// try to keep 60fps between calls to here
|
|
var now = Date.now();
|
|
if (Browser.nextRAF === 0) {
|
|
Browser.nextRAF = now + 1000/60;
|
|
} else {
|
|
while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0
|
|
Browser.nextRAF += 1000/60;
|
|
}
|
|
}
|
|
var delay = Math.max(Browser.nextRAF - now, 0);
|
|
setTimeout(func, delay);
|
|
},requestAnimationFrame:function(func) {
|
|
if (typeof requestAnimationFrame === 'function') {
|
|
requestAnimationFrame(func);
|
|
return;
|
|
}
|
|
var RAF = Browser.fakeRequestAnimationFrame;
|
|
RAF(func);
|
|
},safeCallback:function(func) {
|
|
return function() {
|
|
if (!ABORT) return func.apply(null, arguments);
|
|
};
|
|
},allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function() {
|
|
Browser.allowAsyncCallbacks = false;
|
|
},resumeAsyncCallbacks:function() { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now
|
|
Browser.allowAsyncCallbacks = true;
|
|
if (Browser.queuedAsyncCallbacks.length > 0) {
|
|
var callbacks = Browser.queuedAsyncCallbacks;
|
|
Browser.queuedAsyncCallbacks = [];
|
|
callbacks.forEach(function(func) {
|
|
func();
|
|
});
|
|
}
|
|
},safeRequestAnimationFrame:function(func) {
|
|
return Browser.requestAnimationFrame(function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} else {
|
|
Browser.queuedAsyncCallbacks.push(func);
|
|
}
|
|
});
|
|
},safeSetTimeout:function(func, timeout) {
|
|
noExitRuntime = true;
|
|
return setTimeout(function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} else {
|
|
Browser.queuedAsyncCallbacks.push(func);
|
|
}
|
|
}, timeout);
|
|
},safeSetInterval:function(func, timeout) {
|
|
noExitRuntime = true;
|
|
return setInterval(function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} // drop it on the floor otherwise, next interval will kick in
|
|
}, timeout);
|
|
},getMimetype:function(name) {
|
|
return {
|
|
'jpg': 'image/jpeg',
|
|
'jpeg': 'image/jpeg',
|
|
'png': 'image/png',
|
|
'bmp': 'image/bmp',
|
|
'ogg': 'audio/ogg',
|
|
'wav': 'audio/wav',
|
|
'mp3': 'audio/mpeg'
|
|
}[name.substr(name.lastIndexOf('.')+1)];
|
|
},getUserMedia:function(func) {
|
|
if(!window.getUserMedia) {
|
|
window.getUserMedia = navigator['getUserMedia'] ||
|
|
navigator['mozGetUserMedia'];
|
|
}
|
|
window.getUserMedia(func);
|
|
},getMovementX:function(event) {
|
|
return event['movementX'] ||
|
|
event['mozMovementX'] ||
|
|
event['webkitMovementX'] ||
|
|
0;
|
|
},getMovementY:function(event) {
|
|
return event['movementY'] ||
|
|
event['mozMovementY'] ||
|
|
event['webkitMovementY'] ||
|
|
0;
|
|
},getMouseWheelDelta:function(event) {
|
|
var delta = 0;
|
|
switch (event.type) {
|
|
case 'DOMMouseScroll':
|
|
// 3 lines make up a step
|
|
delta = event.detail / 3;
|
|
break;
|
|
case 'mousewheel':
|
|
// 120 units make up a step
|
|
delta = event.wheelDelta / 120;
|
|
break;
|
|
case 'wheel':
|
|
delta = event.deltaY
|
|
switch(event.deltaMode) {
|
|
case 0:
|
|
// DOM_DELTA_PIXEL: 100 pixels make up a step
|
|
delta /= 100;
|
|
break;
|
|
case 1:
|
|
// DOM_DELTA_LINE: 3 lines make up a step
|
|
delta /= 3;
|
|
break;
|
|
case 2:
|
|
// DOM_DELTA_PAGE: A page makes up 80 steps
|
|
delta *= 80;
|
|
break;
|
|
default:
|
|
throw 'unrecognized mouse wheel delta mode: ' + event.deltaMode;
|
|
}
|
|
break;
|
|
default:
|
|
throw 'unrecognized mouse wheel event: ' + event.type;
|
|
}
|
|
return delta;
|
|
},mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function(event) { // event should be mousemove, mousedown or mouseup
|
|
if (Browser.pointerLock) {
|
|
// When the pointer is locked, calculate the coordinates
|
|
// based on the movement of the mouse.
|
|
// Workaround for Firefox bug 764498
|
|
if (event.type != 'mousemove' &&
|
|
('mozMovementX' in event)) {
|
|
Browser.mouseMovementX = Browser.mouseMovementY = 0;
|
|
} else {
|
|
Browser.mouseMovementX = Browser.getMovementX(event);
|
|
Browser.mouseMovementY = Browser.getMovementY(event);
|
|
}
|
|
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
|
|
Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
|
|
} else {
|
|
// just add the mouse delta to the current absolut mouse position
|
|
// FIXME: ideally this should be clamped against the canvas size and zero
|
|
Browser.mouseX += Browser.mouseMovementX;
|
|
Browser.mouseY += Browser.mouseMovementY;
|
|
}
|
|
} else {
|
|
// Otherwise, calculate the movement based on the changes
|
|
// in the coordinates.
|
|
var rect = Module["canvas"].getBoundingClientRect();
|
|
var cw = Module["canvas"].width;
|
|
var ch = Module["canvas"].height;
|
|
|
|
// Neither .scrollX or .pageXOffset are defined in a spec, but
|
|
// we prefer .scrollX because it is currently in a spec draft.
|
|
// (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/)
|
|
var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset);
|
|
var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset);
|
|
// If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset
|
|
// and we have no viable fallback.
|
|
assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.');
|
|
|
|
if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') {
|
|
var touch = event.touch;
|
|
if (touch === undefined) {
|
|
return; // the "touch" property is only defined in SDL
|
|
|
|
}
|
|
var adjustedX = touch.pageX - (scrollX + rect.left);
|
|
var adjustedY = touch.pageY - (scrollY + rect.top);
|
|
|
|
adjustedX = adjustedX * (cw / rect.width);
|
|
adjustedY = adjustedY * (ch / rect.height);
|
|
|
|
var coords = { x: adjustedX, y: adjustedY };
|
|
|
|
if (event.type === 'touchstart') {
|
|
Browser.lastTouches[touch.identifier] = coords;
|
|
Browser.touches[touch.identifier] = coords;
|
|
} else if (event.type === 'touchend' || event.type === 'touchmove') {
|
|
var last = Browser.touches[touch.identifier];
|
|
if (!last) last = coords;
|
|
Browser.lastTouches[touch.identifier] = last;
|
|
Browser.touches[touch.identifier] = coords;
|
|
}
|
|
return;
|
|
}
|
|
|
|
var x = event.pageX - (scrollX + rect.left);
|
|
var y = event.pageY - (scrollY + rect.top);
|
|
|
|
// the canvas might be CSS-scaled compared to its backbuffer;
|
|
// SDL-using content will want mouse coordinates in terms
|
|
// of backbuffer units.
|
|
x = x * (cw / rect.width);
|
|
y = y * (ch / rect.height);
|
|
|
|
Browser.mouseMovementX = x - Browser.mouseX;
|
|
Browser.mouseMovementY = y - Browser.mouseY;
|
|
Browser.mouseX = x;
|
|
Browser.mouseY = y;
|
|
}
|
|
},asyncLoad:function(url, onload, onerror, noRunDep) {
|
|
var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : '';
|
|
readAsync(url, function(arrayBuffer) {
|
|
assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
|
|
onload(new Uint8Array(arrayBuffer));
|
|
if (dep) removeRunDependency(dep);
|
|
}, function(event) {
|
|
if (onerror) {
|
|
onerror();
|
|
} else {
|
|
throw 'Loading data file "' + url + '" failed.';
|
|
}
|
|
});
|
|
if (dep) addRunDependency(dep);
|
|
},resizeListeners:[],updateResizeListeners:function() {
|
|
var canvas = Module['canvas'];
|
|
Browser.resizeListeners.forEach(function(listener) {
|
|
listener(canvas.width, canvas.height);
|
|
});
|
|
},setCanvasSize:function(width, height, noUpdates) {
|
|
var canvas = Module['canvas'];
|
|
Browser.updateCanvasDimensions(canvas, width, height);
|
|
if (!noUpdates) Browser.updateResizeListeners();
|
|
},windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function() {
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[((SDL.screen)>>2)];
|
|
flags = flags | 0x00800000; // set SDL_FULLSCREEN flag
|
|
HEAP32[((SDL.screen)>>2)]=flags
|
|
}
|
|
Browser.updateCanvasDimensions(Module['canvas']);
|
|
Browser.updateResizeListeners();
|
|
},setWindowedCanvasSize:function() {
|
|
// check if SDL is available
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[((SDL.screen)>>2)];
|
|
flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag
|
|
HEAP32[((SDL.screen)>>2)]=flags
|
|
}
|
|
Browser.updateCanvasDimensions(Module['canvas']);
|
|
Browser.updateResizeListeners();
|
|
},updateCanvasDimensions:function(canvas, wNative, hNative) {
|
|
if (wNative && hNative) {
|
|
canvas.widthNative = wNative;
|
|
canvas.heightNative = hNative;
|
|
} else {
|
|
wNative = canvas.widthNative;
|
|
hNative = canvas.heightNative;
|
|
}
|
|
var w = wNative;
|
|
var h = hNative;
|
|
if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) {
|
|
if (w/h < Module['forcedAspectRatio']) {
|
|
w = Math.round(h * Module['forcedAspectRatio']);
|
|
} else {
|
|
h = Math.round(w / Module['forcedAspectRatio']);
|
|
}
|
|
}
|
|
if (((document['fullscreenElement'] || document['mozFullScreenElement'] ||
|
|
document['msFullscreenElement'] || document['webkitFullscreenElement'] ||
|
|
document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) {
|
|
var factor = Math.min(screen.width / w, screen.height / h);
|
|
w = Math.round(w * factor);
|
|
h = Math.round(h * factor);
|
|
}
|
|
if (Browser.resizeCanvas) {
|
|
if (canvas.width != w) canvas.width = w;
|
|
if (canvas.height != h) canvas.height = h;
|
|
if (typeof canvas.style != 'undefined') {
|
|
canvas.style.removeProperty( "width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
} else {
|
|
if (canvas.width != wNative) canvas.width = wNative;
|
|
if (canvas.height != hNative) canvas.height = hNative;
|
|
if (typeof canvas.style != 'undefined') {
|
|
if (w != wNative || h != hNative) {
|
|
canvas.style.setProperty( "width", w + "px", "important");
|
|
canvas.style.setProperty("height", h + "px", "important");
|
|
} else {
|
|
canvas.style.removeProperty( "width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
}
|
|
}
|
|
},wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function() {
|
|
var handle = Browser.nextWgetRequestHandle;
|
|
Browser.nextWgetRequestHandle++;
|
|
return handle;
|
|
}};var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,contextAttributes:{alpha:false,depth:false,stencil:false,antialias:false},stringCache:{},setErrorCode:function(code) {
|
|
EGL.errorCode = code;
|
|
},chooseConfig:function(display, attribList, config, config_size, numConfigs) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
|
|
if (attribList) {
|
|
// read attribList if it is non-null
|
|
for(;;) {
|
|
var param = HEAP32[((attribList)>>2)];
|
|
if (param == 0x3021 /*EGL_ALPHA_SIZE*/) {
|
|
var alphaSize = HEAP32[(((attribList)+(4))>>2)];
|
|
EGL.contextAttributes.alpha = (alphaSize > 0);
|
|
} else if (param == 0x3025 /*EGL_DEPTH_SIZE*/) {
|
|
var depthSize = HEAP32[(((attribList)+(4))>>2)];
|
|
EGL.contextAttributes.depth = (depthSize > 0);
|
|
} else if (param == 0x3026 /*EGL_STENCIL_SIZE*/) {
|
|
var stencilSize = HEAP32[(((attribList)+(4))>>2)];
|
|
EGL.contextAttributes.stencil = (stencilSize > 0);
|
|
} else if (param == 0x3031 /*EGL_SAMPLES*/) {
|
|
var samples = HEAP32[(((attribList)+(4))>>2)];
|
|
EGL.contextAttributes.antialias = (samples > 0);
|
|
} else if (param == 0x3032 /*EGL_SAMPLE_BUFFERS*/) {
|
|
var samples = HEAP32[(((attribList)+(4))>>2)];
|
|
EGL.contextAttributes.antialias = (samples == 1);
|
|
} else if (param == 0x3100 /*EGL_CONTEXT_PRIORITY_LEVEL_IMG*/) {
|
|
var requestedPriority = HEAP32[(((attribList)+(4))>>2)];
|
|
EGL.contextAttributes.lowLatency = (requestedPriority != 0x3103 /*EGL_CONTEXT_PRIORITY_LOW_IMG*/);
|
|
} else if (param == 0x3038 /*EGL_NONE*/) {
|
|
break;
|
|
}
|
|
attribList += 8;
|
|
}
|
|
}
|
|
|
|
if ((!config || !config_size) && !numConfigs) {
|
|
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
|
|
return 0;
|
|
}
|
|
if (numConfigs) {
|
|
HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1.
|
|
}
|
|
if (config && config_size > 0) {
|
|
HEAP32[((config)>>2)]=62002;
|
|
}
|
|
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}};function _eglBindAPI(api) {
|
|
if (api == 0x30A0 /* EGL_OPENGL_ES_API */) {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
} else { // if (api == 0x30A1 /* EGL_OPENVG_API */ || api == 0x30A2 /* EGL_OPENGL_API */) {
|
|
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _eglChooseConfig(display, attrib_list, configs, config_size, numConfigs) {
|
|
return EGL.chooseConfig(display, attrib_list, configs, config_size, numConfigs);
|
|
}
|
|
|
|
|
|
|
|
function __webgl_acquireInstancedArraysExtension(ctx) {
|
|
// Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension('ANGLE_instanced_arrays');
|
|
if (ext) {
|
|
ctx['vertexAttribDivisor'] = function(index, divisor) { ext['vertexAttribDivisorANGLE'](index, divisor); };
|
|
ctx['drawArraysInstanced'] = function(mode, first, count, primcount) { ext['drawArraysInstancedANGLE'](mode, first, count, primcount); };
|
|
ctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { ext['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); };
|
|
}
|
|
}
|
|
|
|
function __webgl_acquireVertexArrayObjectExtension(ctx) {
|
|
// Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension('OES_vertex_array_object');
|
|
if (ext) {
|
|
ctx['createVertexArray'] = function() { return ext['createVertexArrayOES'](); };
|
|
ctx['deleteVertexArray'] = function(vao) { ext['deleteVertexArrayOES'](vao); };
|
|
ctx['bindVertexArray'] = function(vao) { ext['bindVertexArrayOES'](vao); };
|
|
ctx['isVertexArray'] = function(vao) { return ext['isVertexArrayOES'](vao); };
|
|
}
|
|
}
|
|
|
|
function __webgl_acquireDrawBuffersExtension(ctx) {
|
|
// Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2.
|
|
var ext = ctx.getExtension('WEBGL_draw_buffers');
|
|
if (ext) {
|
|
ctx['drawBuffers'] = function(n, bufs) { ext['drawBuffersWEBGL'](n, bufs); };
|
|
}
|
|
}var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:{},currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],programInfos:{},stringCache:{},unpackAlignment:4,init:function() {
|
|
var miniTempFloatBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
|
|
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
|
|
GL.miniTempBufferFloatViews[i] = miniTempFloatBuffer.subarray(0, i+1);
|
|
}
|
|
|
|
var miniTempIntBuffer = new Int32Array(GL.MINI_TEMP_BUFFER_SIZE);
|
|
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
|
|
GL.miniTempBufferIntViews[i] = miniTempIntBuffer.subarray(0, i+1);
|
|
}
|
|
},recordError:function recordError(errorCode) {
|
|
if (!GL.lastError) {
|
|
GL.lastError = errorCode;
|
|
}
|
|
},getNewId:function(table) {
|
|
var ret = GL.counter++;
|
|
for (var i = table.length; i < ret; i++) {
|
|
table[i] = null;
|
|
}
|
|
return ret;
|
|
},MINI_TEMP_BUFFER_SIZE:256,miniTempBufferFloatViews:[0],miniTempBufferIntViews:[0],getSource:function(shader, count, string, length) {
|
|
var source = '';
|
|
for (var i = 0; i < count; ++i) {
|
|
var len = length ? HEAP32[(((length)+(i*4))>>2)] : -1;
|
|
source += UTF8ToString(HEAP32[(((string)+(i*4))>>2)], len < 0 ? undefined : len);
|
|
}
|
|
return source;
|
|
},createContext:function(canvas, webGLContextAttributes) {
|
|
|
|
|
|
|
|
|
|
|
|
var ctx =
|
|
(canvas.getContext("webgl", webGLContextAttributes)
|
|
// https://caniuse.com/#feat=webgl
|
|
);
|
|
|
|
|
|
if (!ctx) return 0;
|
|
|
|
var handle = GL.registerContext(ctx, webGLContextAttributes);
|
|
|
|
|
|
|
|
return handle;
|
|
},registerContext:function(ctx, webGLContextAttributes) {
|
|
var handle = _malloc(8); // Make space on the heap to store GL context attributes that need to be accessible as shared between threads.
|
|
var context = {
|
|
handle: handle,
|
|
attributes: webGLContextAttributes,
|
|
version: webGLContextAttributes.majorVersion,
|
|
GLctx: ctx
|
|
};
|
|
|
|
|
|
// Store the created context object so that we can access the context given a canvas without having to pass the parameters again.
|
|
if (ctx.canvas) ctx.canvas.GLctxObject = context;
|
|
GL.contexts[handle] = context;
|
|
if (typeof webGLContextAttributes.enableExtensionsByDefault === 'undefined' || webGLContextAttributes.enableExtensionsByDefault) {
|
|
GL.initExtensions(context);
|
|
}
|
|
|
|
|
|
|
|
|
|
return handle;
|
|
},makeContextCurrent:function(contextHandle) {
|
|
|
|
GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object.
|
|
Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object.
|
|
return !(contextHandle && !GLctx);
|
|
},getContext:function(contextHandle) {
|
|
return GL.contexts[contextHandle];
|
|
},deleteContext:function(contextHandle) {
|
|
if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
|
|
if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted.
|
|
if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises.
|
|
_free(GL.contexts[contextHandle].handle);
|
|
GL.contexts[contextHandle] = null;
|
|
},initExtensions:function(context) {
|
|
// If this function is called without a specific context object, init the extensions of the currently active context.
|
|
if (!context) context = GL.currentContext;
|
|
|
|
if (context.initExtensionsDone) return;
|
|
context.initExtensionsDone = true;
|
|
|
|
var GLctx = context.GLctx;
|
|
|
|
// Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist.
|
|
|
|
if (context.version < 2) {
|
|
__webgl_acquireInstancedArraysExtension(GLctx);
|
|
__webgl_acquireVertexArrayObjectExtension(GLctx);
|
|
__webgl_acquireDrawBuffersExtension(GLctx);
|
|
}
|
|
|
|
GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
|
|
|
|
// These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and
|
|
// should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working.
|
|
// As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions
|
|
// here, as long as they don't produce a performance impact for users that might not be using those extensions.
|
|
// E.g. debugging-related extensions should probably be off by default.
|
|
var automaticallyEnabledExtensions = [ // Khronos ratified WebGL extensions ordered by number (no debug extensions):
|
|
"OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives",
|
|
"OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture",
|
|
"OES_element_index_uint", "EXT_texture_filter_anisotropic", "EXT_frag_depth",
|
|
"WEBGL_draw_buffers", "ANGLE_instanced_arrays", "OES_texture_float_linear",
|
|
"OES_texture_half_float_linear", "EXT_blend_minmax", "EXT_shader_texture_lod",
|
|
"EXT_texture_norm16",
|
|
// Community approved WebGL extensions ordered by number:
|
|
"WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float",
|
|
"EXT_sRGB", "WEBGL_compressed_texture_etc1", "EXT_disjoint_timer_query",
|
|
"WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_astc", "EXT_color_buffer_float",
|
|
"WEBGL_compressed_texture_s3tc_srgb", "EXT_disjoint_timer_query_webgl2",
|
|
// Old style prefixed forms of extensions (but still currently used on e.g. iPhone Xs as
|
|
// tested on iOS 12.4.1):
|
|
"WEBKIT_WEBGL_compressed_texture_pvrtc"];
|
|
|
|
function shouldEnableAutomatically(extension) {
|
|
var ret = false;
|
|
automaticallyEnabledExtensions.forEach(function(include) {
|
|
if (extension.indexOf(include) != -1) {
|
|
ret = true;
|
|
}
|
|
});
|
|
return ret;
|
|
}
|
|
|
|
var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
|
exts.forEach(function(ext) {
|
|
if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
|
|
GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled.
|
|
}
|
|
});
|
|
},populateUniformTable:function(program) {
|
|
var p = GL.programs[program];
|
|
var ptable = GL.programInfos[program] = {
|
|
uniforms: {},
|
|
maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway.
|
|
maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet.
|
|
maxUniformBlockNameLength: -1 // Lazily computed as well
|
|
};
|
|
|
|
var utable = ptable.uniforms;
|
|
// A program's uniform table maps the string name of an uniform to an integer location of that uniform.
|
|
// The global GL.uniforms map maps integer locations to WebGLUniformLocations.
|
|
var numUniforms = GLctx.getProgramParameter(p, 0x8B86/*GL_ACTIVE_UNIFORMS*/);
|
|
for (var i = 0; i < numUniforms; ++i) {
|
|
var u = GLctx.getActiveUniform(p, i);
|
|
|
|
var name = u.name;
|
|
ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1);
|
|
|
|
// If we are dealing with an array, e.g. vec4 foo[3], strip off the array index part to canonicalize that "foo", "foo[]",
|
|
// and "foo[0]" will mean the same. Loop below will populate foo[1] and foo[2].
|
|
if (name.slice(-1) == ']') {
|
|
name = name.slice(0, name.lastIndexOf('['));
|
|
}
|
|
|
|
// Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then
|
|
// only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i.
|
|
// Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices.
|
|
var loc = GLctx.getUniformLocation(p, name);
|
|
if (loc) {
|
|
var id = GL.getNewId(GL.uniforms);
|
|
utable[name] = [u.size, id];
|
|
GL.uniforms[id] = loc;
|
|
|
|
for (var j = 1; j < u.size; ++j) {
|
|
var n = name + '['+j+']';
|
|
loc = GLctx.getUniformLocation(p, n);
|
|
id = GL.getNewId(GL.uniforms);
|
|
|
|
GL.uniforms[id] = loc;
|
|
}
|
|
}
|
|
}
|
|
}};function _eglCreateContext(display, config, hmm, contextAttribs) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
|
|
// EGL 1.4 spec says default EGL_CONTEXT_CLIENT_VERSION is GLES1, but this is not supported by Emscripten.
|
|
// So user must pass EGL_CONTEXT_CLIENT_VERSION == 2 to initialize EGL.
|
|
var glesContextVersion = 1;
|
|
for(;;) {
|
|
var param = HEAP32[((contextAttribs)>>2)];
|
|
if (param == 0x3098 /*EGL_CONTEXT_CLIENT_VERSION*/) {
|
|
glesContextVersion = HEAP32[(((contextAttribs)+(4))>>2)];
|
|
} else if (param == 0x3038 /*EGL_NONE*/) {
|
|
break;
|
|
} else {
|
|
/* EGL1.4 specifies only EGL_CONTEXT_CLIENT_VERSION as supported attribute */
|
|
EGL.setErrorCode(0x3004 /*EGL_BAD_ATTRIBUTE*/);
|
|
return 0;
|
|
}
|
|
contextAttribs += 8;
|
|
}
|
|
if (glesContextVersion != 2) {
|
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
|
return 0; /* EGL_NO_CONTEXT */
|
|
}
|
|
|
|
EGL.contextAttributes.majorVersion = glesContextVersion - 1; // WebGL 1 is GLES 2, WebGL2 is GLES3
|
|
EGL.contextAttributes.minorVersion = 0;
|
|
|
|
EGL.context = GL.createContext(Module['canvas'], EGL.contextAttributes);
|
|
|
|
if (EGL.context != 0) {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
|
|
// Run callbacks so that GL emulation works
|
|
GL.makeContextCurrent(EGL.context);
|
|
Module.useWebGL = true;
|
|
Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() });
|
|
|
|
// Note: This function only creates a context, but it shall not make it active.
|
|
GL.makeContextCurrent(null);
|
|
return 62004; // Magic ID for Emscripten EGLContext
|
|
} else {
|
|
EGL.setErrorCode(0x3009 /* EGL_BAD_MATCH */); // By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set.
|
|
return 0; /* EGL_NO_CONTEXT */
|
|
}
|
|
}
|
|
|
|
function _eglCreateWindowSurface(display, config, win, attrib_list) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (config != 62002 /* Magic ID for the only EGLConfig supported by Emscripten */) {
|
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
|
return 0;
|
|
}
|
|
// TODO: Examine attrib_list! Parameters that can be present there are:
|
|
// - EGL_RENDER_BUFFER (must be EGL_BACK_BUFFER)
|
|
// - EGL_VG_COLORSPACE (can't be set)
|
|
// - EGL_VG_ALPHA_FORMAT (can't be set)
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 62006; /* Magic ID for Emscripten 'default surface' */
|
|
}
|
|
|
|
function _eglDestroyContext(display, context) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (context != 62004 /* Magic ID for Emscripten EGLContext */) {
|
|
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
|
|
return 0;
|
|
}
|
|
|
|
GL.deleteContext(EGL.context);
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
if (EGL.currentContext == context) {
|
|
EGL.currentContext = 0;
|
|
}
|
|
return 1 /* EGL_TRUE */;
|
|
}
|
|
|
|
function _eglDestroySurface(display, surface) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (surface != 62006 /* Magic ID for the only EGLSurface supported by Emscripten */) {
|
|
EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
|
|
return 1;
|
|
}
|
|
if (EGL.currentReadSurface == surface) {
|
|
EGL.currentReadSurface = 0;
|
|
}
|
|
if (EGL.currentDrawSurface == surface) {
|
|
EGL.currentDrawSurface = 0;
|
|
}
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1; /* Magic ID for Emscripten 'default surface' */
|
|
}
|
|
|
|
function _eglGetConfigAttrib(display, config, attribute, value) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (config != 62002 /* Magic ID for the only EGLConfig supported by Emscripten */) {
|
|
EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */);
|
|
return 0;
|
|
}
|
|
if (!value) {
|
|
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
|
|
return 0;
|
|
}
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
switch(attribute) {
|
|
case 0x3020: // EGL_BUFFER_SIZE
|
|
HEAP32[((value)>>2)]=EGL.contextAttributes.alpha ? 32 : 24;
|
|
return 1;
|
|
case 0x3021: // EGL_ALPHA_SIZE
|
|
HEAP32[((value)>>2)]=EGL.contextAttributes.alpha ? 8 : 0;
|
|
return 1;
|
|
case 0x3022: // EGL_BLUE_SIZE
|
|
HEAP32[((value)>>2)]=8;
|
|
return 1;
|
|
case 0x3023: // EGL_GREEN_SIZE
|
|
HEAP32[((value)>>2)]=8;
|
|
return 1;
|
|
case 0x3024: // EGL_RED_SIZE
|
|
HEAP32[((value)>>2)]=8;
|
|
return 1;
|
|
case 0x3025: // EGL_DEPTH_SIZE
|
|
HEAP32[((value)>>2)]=EGL.contextAttributes.depth ? 24 : 0;
|
|
return 1;
|
|
case 0x3026: // EGL_STENCIL_SIZE
|
|
HEAP32[((value)>>2)]=EGL.contextAttributes.stencil ? 8 : 0;
|
|
return 1;
|
|
case 0x3027: // EGL_CONFIG_CAVEAT
|
|
// We can return here one of EGL_NONE (0x3038), EGL_SLOW_CONFIG (0x3050) or EGL_NON_CONFORMANT_CONFIG (0x3051).
|
|
HEAP32[((value)>>2)]=0x3038;
|
|
return 1;
|
|
case 0x3028: // EGL_CONFIG_ID
|
|
HEAP32[((value)>>2)]=62002;
|
|
return 1;
|
|
case 0x3029: // EGL_LEVEL
|
|
HEAP32[((value)>>2)]=0;
|
|
return 1;
|
|
case 0x302A: // EGL_MAX_PBUFFER_HEIGHT
|
|
HEAP32[((value)>>2)]=4096;
|
|
return 1;
|
|
case 0x302B: // EGL_MAX_PBUFFER_PIXELS
|
|
HEAP32[((value)>>2)]=16777216;
|
|
return 1;
|
|
case 0x302C: // EGL_MAX_PBUFFER_WIDTH
|
|
HEAP32[((value)>>2)]=4096;
|
|
return 1;
|
|
case 0x302D: // EGL_NATIVE_RENDERABLE
|
|
HEAP32[((value)>>2)]=0;
|
|
return 1;
|
|
case 0x302E: // EGL_NATIVE_VISUAL_ID
|
|
HEAP32[((value)>>2)]=0;
|
|
return 1;
|
|
case 0x302F: // EGL_NATIVE_VISUAL_TYPE
|
|
HEAP32[((value)>>2)]=0x3038;
|
|
return 1;
|
|
case 0x3031: // EGL_SAMPLES
|
|
HEAP32[((value)>>2)]=EGL.contextAttributes.antialias ? 4 : 0;
|
|
return 1;
|
|
case 0x3032: // EGL_SAMPLE_BUFFERS
|
|
HEAP32[((value)>>2)]=EGL.contextAttributes.antialias ? 1 : 0;
|
|
return 1;
|
|
case 0x3033: // EGL_SURFACE_TYPE
|
|
HEAP32[((value)>>2)]=0x4;
|
|
return 1;
|
|
case 0x3034: // EGL_TRANSPARENT_TYPE
|
|
// If this returns EGL_TRANSPARENT_RGB (0x3052), transparency is used through color-keying. No such thing applies to Emscripten canvas.
|
|
HEAP32[((value)>>2)]=0x3038;
|
|
return 1;
|
|
case 0x3035: // EGL_TRANSPARENT_BLUE_VALUE
|
|
case 0x3036: // EGL_TRANSPARENT_GREEN_VALUE
|
|
case 0x3037: // EGL_TRANSPARENT_RED_VALUE
|
|
// "If EGL_TRANSPARENT_TYPE is EGL_NONE, then the values for EGL_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_GREEN_VALUE, and EGL_TRANSPARENT_BLUE_VALUE are undefined."
|
|
HEAP32[((value)>>2)]=-1;
|
|
return 1;
|
|
case 0x3039: // EGL_BIND_TO_TEXTURE_RGB
|
|
case 0x303A: // EGL_BIND_TO_TEXTURE_RGBA
|
|
HEAP32[((value)>>2)]=0;
|
|
return 1;
|
|
case 0x303B: // EGL_MIN_SWAP_INTERVAL
|
|
HEAP32[((value)>>2)]=0;
|
|
return 1;
|
|
case 0x303C: // EGL_MAX_SWAP_INTERVAL
|
|
HEAP32[((value)>>2)]=1;
|
|
return 1;
|
|
case 0x303D: // EGL_LUMINANCE_SIZE
|
|
case 0x303E: // EGL_ALPHA_MASK_SIZE
|
|
HEAP32[((value)>>2)]=0;
|
|
return 1;
|
|
case 0x303F: // EGL_COLOR_BUFFER_TYPE
|
|
// EGL has two types of buffers: EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER.
|
|
HEAP32[((value)>>2)]=0x308E;
|
|
return 1;
|
|
case 0x3040: // EGL_RENDERABLE_TYPE
|
|
// A bit combination of EGL_OPENGL_ES_BIT,EGL_OPENVG_BIT,EGL_OPENGL_ES2_BIT and EGL_OPENGL_BIT.
|
|
HEAP32[((value)>>2)]=0x4;
|
|
return 1;
|
|
case 0x3042: // EGL_CONFORMANT
|
|
// "EGL_CONFORMANT is a mask indicating if a client API context created with respect to the corresponding EGLConfig will pass the required conformance tests for that API."
|
|
HEAP32[((value)>>2)]=0;
|
|
return 1;
|
|
default:
|
|
EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _eglGetDisplay(nativeDisplayType) {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
// Note: As a 'conformant' implementation of EGL, we would prefer to init here only if the user
|
|
// calls this function with EGL_DEFAULT_DISPLAY. Other display IDs would be preferred to be unsupported
|
|
// and EGL_NO_DISPLAY returned. Uncomment the following code lines to do this.
|
|
// Instead, an alternative route has been preferred, namely that the Emscripten EGL implementation
|
|
// "emulates" X11, and eglGetDisplay is expected to accept/receive a pointer to an X11 Display object.
|
|
// Therefore, be lax and allow anything to be passed in, and return the magic handle to our default EGLDisplay object.
|
|
|
|
// if (nativeDisplayType == 0 /* EGL_DEFAULT_DISPLAY */) {
|
|
return 62000; // Magic ID for Emscripten 'default display'
|
|
// }
|
|
// else
|
|
// return 0; // EGL_NO_DISPLAY
|
|
}
|
|
|
|
function _eglGetError() {
|
|
return EGL.errorCode;
|
|
}
|
|
|
|
function _eglGetProcAddress(name_) {
|
|
return _emscripten_GetProcAddress(name_);
|
|
}
|
|
|
|
function _eglInitialize(display, majorVersion, minorVersion) {
|
|
if (display == 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
if (majorVersion) {
|
|
HEAP32[((majorVersion)>>2)]=1; // Advertise EGL Major version: '1'
|
|
}
|
|
if (minorVersion) {
|
|
HEAP32[((minorVersion)>>2)]=4; // Advertise EGL Minor version: '4'
|
|
}
|
|
EGL.defaultDisplayInitialized = true;
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}
|
|
else {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
function _eglMakeCurrent(display, draw, read, context) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0 /* EGL_FALSE */;
|
|
}
|
|
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
|
|
if (context != 0 && context != 62004 /* Magic ID for Emscripten EGLContext */) {
|
|
EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */);
|
|
return 0;
|
|
}
|
|
if ((read != 0 && read != 62006) || (draw != 0 && draw != 62006 /* Magic ID for Emscripten 'default surface' */)) {
|
|
EGL.setErrorCode(0x300D /* EGL_BAD_SURFACE */);
|
|
return 0;
|
|
}
|
|
|
|
GL.makeContextCurrent(context ? EGL.context : null);
|
|
|
|
EGL.currentContext = context;
|
|
EGL.currentDrawSurface = draw;
|
|
EGL.currentReadSurface = read;
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1 /* EGL_TRUE */;
|
|
}
|
|
|
|
function _eglQueryString(display, name) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
//\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy.
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
if (EGL.stringCache[name]) return EGL.stringCache[name];
|
|
var ret;
|
|
switch(name) {
|
|
case 0x3053 /* EGL_VENDOR */: ret = allocateUTF8("Emscripten"); break;
|
|
case 0x3054 /* EGL_VERSION */: ret = allocateUTF8("1.4 Emscripten EGL"); break;
|
|
case 0x3055 /* EGL_EXTENSIONS */: ret = allocateUTF8(""); break; // Currently not supporting any EGL extensions.
|
|
case 0x308D /* EGL_CLIENT_APIS */: ret = allocateUTF8("OpenGL_ES"); break;
|
|
default:
|
|
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
|
|
return 0;
|
|
}
|
|
EGL.stringCache[name] = ret;
|
|
return ret;
|
|
}
|
|
|
|
function _eglSwapBuffers() {
|
|
|
|
if (!EGL.defaultDisplayInitialized) {
|
|
EGL.setErrorCode(0x3001 /* EGL_NOT_INITIALIZED */);
|
|
} else if (!Module.ctx) {
|
|
EGL.setErrorCode(0x3002 /* EGL_BAD_ACCESS */);
|
|
} else if (Module.ctx.isContextLost()) {
|
|
EGL.setErrorCode(0x300E /* EGL_CONTEXT_LOST */);
|
|
} else {
|
|
// According to documentation this does an implicit flush.
|
|
// Due to discussion at https://github.com/emscripten-core/emscripten/pull/1871
|
|
// the flush was removed since this _may_ result in slowing code down.
|
|
//_glFlush();
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1 /* EGL_TRUE */;
|
|
}
|
|
return 0 /* EGL_FALSE */;
|
|
}
|
|
|
|
function _eglSwapInterval(display, interval) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0);
|
|
else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval);
|
|
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}
|
|
|
|
function _eglTerminate(display) {
|
|
if (display != 62000 /* Magic ID for Emscripten 'default display' */) {
|
|
EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */);
|
|
return 0;
|
|
}
|
|
EGL.currentContext = 0;
|
|
EGL.currentReadSurface = 0;
|
|
EGL.currentDrawSurface = 0;
|
|
EGL.defaultDisplayInitialized = false;
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}
|
|
|
|
|
|
function _eglWaitClient() {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}function _eglWaitGL(
|
|
) {
|
|
return _eglWaitClient();
|
|
}
|
|
|
|
function _eglWaitNative(nativeEngineId) {
|
|
EGL.setErrorCode(0x3000 /* EGL_SUCCESS */);
|
|
return 1;
|
|
}
|
|
|
|
|
|
var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,removeAllEventListeners:function() {
|
|
for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) {
|
|
JSEvents._removeHandler(i);
|
|
}
|
|
JSEvents.eventHandlers = [];
|
|
JSEvents.deferredCalls = [];
|
|
},registerRemoveEventListeners:function() {
|
|
if (!JSEvents.removeEventListenersRegistered) {
|
|
__ATEXIT__.push(JSEvents.removeAllEventListeners);
|
|
JSEvents.removeEventListenersRegistered = true;
|
|
}
|
|
},deferredCalls:[],deferCall:function(targetFunction, precedence, argsList) {
|
|
function arraysHaveEqualContent(arrA, arrB) {
|
|
if (arrA.length != arrB.length) return false;
|
|
|
|
for(var i in arrA) {
|
|
if (arrA[i] != arrB[i]) return false;
|
|
}
|
|
return true;
|
|
}
|
|
// Test if the given call was already queued, and if so, don't add it again.
|
|
for(var i in JSEvents.deferredCalls) {
|
|
var call = JSEvents.deferredCalls[i];
|
|
if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
|
|
return;
|
|
}
|
|
}
|
|
JSEvents.deferredCalls.push({
|
|
targetFunction: targetFunction,
|
|
precedence: precedence,
|
|
argsList: argsList
|
|
});
|
|
|
|
JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; });
|
|
},removeDeferredCalls:function(targetFunction) {
|
|
for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
|
if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
|
|
JSEvents.deferredCalls.splice(i, 1);
|
|
--i;
|
|
}
|
|
}
|
|
},canPerformEventHandlerRequests:function() {
|
|
return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
|
|
},runDeferredCalls:function() {
|
|
if (!JSEvents.canPerformEventHandlerRequests()) {
|
|
return;
|
|
}
|
|
for(var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
|
var call = JSEvents.deferredCalls[i];
|
|
JSEvents.deferredCalls.splice(i, 1);
|
|
--i;
|
|
call.targetFunction.apply(null, call.argsList);
|
|
}
|
|
},inEventHandler:0,currentEventHandler:null,eventHandlers:[],removeAllHandlersOnTarget:function(target, eventTypeString) {
|
|
for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (JSEvents.eventHandlers[i].target == target &&
|
|
(!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
},_removeHandler:function(i) {
|
|
var h = JSEvents.eventHandlers[i];
|
|
h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
|
|
JSEvents.eventHandlers.splice(i, 1);
|
|
},registerOrRemoveHandler:function(eventHandler) {
|
|
var jsEventHandler = function jsEventHandler(event) {
|
|
// Increment nesting count for the event handler.
|
|
++JSEvents.inEventHandler;
|
|
JSEvents.currentEventHandler = eventHandler;
|
|
// Process any old deferred calls the user has placed.
|
|
JSEvents.runDeferredCalls();
|
|
// Process the actual event, calls back to user C code handler.
|
|
eventHandler.handlerFunc(event);
|
|
// Process any new deferred calls that were placed right now from this event handler.
|
|
JSEvents.runDeferredCalls();
|
|
// Out of event handler - restore nesting count.
|
|
--JSEvents.inEventHandler;
|
|
};
|
|
|
|
if (eventHandler.callbackfunc) {
|
|
eventHandler.eventListenerFunc = jsEventHandler;
|
|
eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
|
|
JSEvents.eventHandlers.push(eventHandler);
|
|
JSEvents.registerRemoveEventListeners();
|
|
} else {
|
|
for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (JSEvents.eventHandlers[i].target == eventHandler.target
|
|
&& JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
}
|
|
},getNodeNameForTarget:function(target) {
|
|
if (!target) return '';
|
|
if (target == window) return '#window';
|
|
if (target == screen) return '#screen';
|
|
return (target && target.nodeName) ? target.nodeName : '';
|
|
},fullscreenEnabled:function() {
|
|
return document.fullscreenEnabled
|
|
// Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled.
|
|
// TODO: If Safari at some point ships with unprefixed version, update the version check above.
|
|
|| document.webkitFullscreenEnabled
|
|
;
|
|
}};
|
|
|
|
var __currentFullscreenStrategy={};
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function __maybeCStringToJsString(cString) {
|
|
return cString === cString + 0 ? UTF8ToString(cString) : cString;
|
|
}
|
|
|
|
var __specialEventTargets=[0, typeof document !== 'undefined' ? document : 0, typeof window !== 'undefined' ? window : 0];function __findEventTarget(target) {
|
|
var domElement = __specialEventTargets[target] || (typeof document !== 'undefined' ? document.querySelector(__maybeCStringToJsString(target)) : undefined);
|
|
return domElement;
|
|
}function __findCanvasEventTarget(target) { return __findEventTarget(target); }function _emscripten_get_canvas_element_size(target, width, height) {
|
|
var canvas = __findCanvasEventTarget(target);
|
|
if (!canvas) return -4;
|
|
HEAP32[((width)>>2)]=canvas.width;
|
|
HEAP32[((height)>>2)]=canvas.height;
|
|
}function __get_canvas_element_size(target) {
|
|
var stackTop = stackSave();
|
|
var w = stackAlloc(8);
|
|
var h = w + 4;
|
|
|
|
var targetInt = stackAlloc(target.id.length+1);
|
|
stringToUTF8(target.id, targetInt, target.id.length+1);
|
|
var ret = _emscripten_get_canvas_element_size(targetInt, w, h);
|
|
var size = [HEAP32[((w)>>2)], HEAP32[((h)>>2)]];
|
|
stackRestore(stackTop);
|
|
return size;
|
|
}
|
|
|
|
|
|
function _emscripten_set_canvas_element_size(target, width, height) {
|
|
var canvas = __findCanvasEventTarget(target);
|
|
if (!canvas) return -4;
|
|
canvas.width = width;
|
|
canvas.height = height;
|
|
return 0;
|
|
}function __set_canvas_element_size(target, width, height) {
|
|
if (!target.controlTransferredOffscreen) {
|
|
target.width = width;
|
|
target.height = height;
|
|
} else {
|
|
// This function is being called from high-level JavaScript code instead of asm.js/Wasm,
|
|
// and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call.
|
|
var stackTop = stackSave();
|
|
var targetInt = stackAlloc(target.id.length+1);
|
|
stringToUTF8(target.id, targetInt, target.id.length+1);
|
|
_emscripten_set_canvas_element_size(targetInt, width, height);
|
|
stackRestore(stackTop);
|
|
}
|
|
}function __registerRestoreOldStyle(canvas) {
|
|
var canvasSize = __get_canvas_element_size(canvas);
|
|
var oldWidth = canvasSize[0];
|
|
var oldHeight = canvasSize[1];
|
|
var oldCssWidth = canvas.style.width;
|
|
var oldCssHeight = canvas.style.height;
|
|
var oldBackgroundColor = canvas.style.backgroundColor; // Chrome reads color from here.
|
|
var oldDocumentBackgroundColor = document.body.style.backgroundColor; // IE11 reads color from here.
|
|
// Firefox always has black background color.
|
|
var oldPaddingLeft = canvas.style.paddingLeft; // Chrome, FF, Safari
|
|
var oldPaddingRight = canvas.style.paddingRight;
|
|
var oldPaddingTop = canvas.style.paddingTop;
|
|
var oldPaddingBottom = canvas.style.paddingBottom;
|
|
var oldMarginLeft = canvas.style.marginLeft; // IE11
|
|
var oldMarginRight = canvas.style.marginRight;
|
|
var oldMarginTop = canvas.style.marginTop;
|
|
var oldMarginBottom = canvas.style.marginBottom;
|
|
var oldDocumentBodyMargin = document.body.style.margin;
|
|
var oldDocumentOverflow = document.documentElement.style.overflow; // Chrome, Firefox
|
|
var oldDocumentScroll = document.body.scroll; // IE
|
|
var oldImageRendering = canvas.style.imageRendering;
|
|
|
|
function restoreOldStyle() {
|
|
var fullscreenElement = document.fullscreenElement
|
|
|| document.webkitFullscreenElement
|
|
|| document.msFullscreenElement
|
|
;
|
|
if (!fullscreenElement) {
|
|
document.removeEventListener('fullscreenchange', restoreOldStyle);
|
|
|
|
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
document.removeEventListener('webkitfullscreenchange', restoreOldStyle);
|
|
|
|
|
|
__set_canvas_element_size(canvas, oldWidth, oldHeight);
|
|
|
|
canvas.style.width = oldCssWidth;
|
|
canvas.style.height = oldCssHeight;
|
|
canvas.style.backgroundColor = oldBackgroundColor; // Chrome
|
|
// IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color
|
|
// before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user
|
|
// had explicitly set so subsequent fullscreen transitions would not set background color properly.
|
|
if (!oldDocumentBackgroundColor) document.body.style.backgroundColor = 'white';
|
|
document.body.style.backgroundColor = oldDocumentBackgroundColor; // IE11
|
|
canvas.style.paddingLeft = oldPaddingLeft; // Chrome, FF, Safari
|
|
canvas.style.paddingRight = oldPaddingRight;
|
|
canvas.style.paddingTop = oldPaddingTop;
|
|
canvas.style.paddingBottom = oldPaddingBottom;
|
|
canvas.style.marginLeft = oldMarginLeft; // IE11
|
|
canvas.style.marginRight = oldMarginRight;
|
|
canvas.style.marginTop = oldMarginTop;
|
|
canvas.style.marginBottom = oldMarginBottom;
|
|
document.body.style.margin = oldDocumentBodyMargin;
|
|
document.documentElement.style.overflow = oldDocumentOverflow; // Chrome, Firefox
|
|
document.body.scroll = oldDocumentScroll; // IE
|
|
canvas.style.imageRendering = oldImageRendering;
|
|
if (canvas.GLctxObject) canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight);
|
|
|
|
if (__currentFullscreenStrategy.canvasResizedCallback) {
|
|
dynCall_iiii(__currentFullscreenStrategy.canvasResizedCallback, 37, 0, __currentFullscreenStrategy.canvasResizedCallbackUserData);
|
|
}
|
|
}
|
|
}
|
|
document.addEventListener('fullscreenchange', restoreOldStyle);
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
document.addEventListener('webkitfullscreenchange', restoreOldStyle);
|
|
return restoreOldStyle;
|
|
}
|
|
|
|
function __setLetterbox(element, topBottom, leftRight) {
|
|
// Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode.
|
|
element.style.paddingLeft = element.style.paddingRight = leftRight + 'px';
|
|
element.style.paddingTop = element.style.paddingBottom = topBottom + 'px';
|
|
}
|
|
|
|
function __getBoundingClientRect(e) {
|
|
return __specialEventTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : {'left':0,'top':0};
|
|
}function _JSEvents_resizeCanvasForFullscreen(target, strategy) {
|
|
var restoreOldStyle = __registerRestoreOldStyle(target);
|
|
var cssWidth = strategy.softFullscreen ? innerWidth : screen.width;
|
|
var cssHeight = strategy.softFullscreen ? innerHeight : screen.height;
|
|
var rect = __getBoundingClientRect(target);
|
|
var windowedCssWidth = rect.width;
|
|
var windowedCssHeight = rect.height;
|
|
var canvasSize = __get_canvas_element_size(target);
|
|
var windowedRttWidth = canvasSize[0];
|
|
var windowedRttHeight = canvasSize[1];
|
|
|
|
if (strategy.scaleMode == 3) {
|
|
__setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
|
|
cssWidth = windowedCssWidth;
|
|
cssHeight = windowedCssHeight;
|
|
} else if (strategy.scaleMode == 2) {
|
|
if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) {
|
|
var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
|
|
__setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
|
|
cssHeight = desiredCssHeight;
|
|
} else {
|
|
var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
|
|
__setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
|
|
cssWidth = desiredCssWidth;
|
|
}
|
|
}
|
|
|
|
// If we are adding padding, must choose a background color or otherwise Chrome will give the
|
|
// padding a default white color. Do it only if user has not customized their own background color.
|
|
if (!target.style.backgroundColor) target.style.backgroundColor = 'black';
|
|
// IE11 does the same, but requires the color to be set in the document body.
|
|
if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11
|
|
// Firefox always shows black letterboxes independent of style color.
|
|
|
|
target.style.width = cssWidth + 'px';
|
|
target.style.height = cssHeight + 'px';
|
|
|
|
if (strategy.filteringMode == 1) {
|
|
target.style.imageRendering = 'optimizeSpeed';
|
|
target.style.imageRendering = '-moz-crisp-edges';
|
|
target.style.imageRendering = '-o-crisp-edges';
|
|
target.style.imageRendering = '-webkit-optimize-contrast';
|
|
target.style.imageRendering = 'optimize-contrast';
|
|
target.style.imageRendering = 'crisp-edges';
|
|
target.style.imageRendering = 'pixelated';
|
|
}
|
|
|
|
var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? devicePixelRatio : 1;
|
|
if (strategy.canvasResolutionScaleMode != 0) {
|
|
var newWidth = (cssWidth * dpiScale)|0;
|
|
var newHeight = (cssHeight * dpiScale)|0;
|
|
__set_canvas_element_size(target, newWidth, newHeight);
|
|
if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight);
|
|
}
|
|
return restoreOldStyle;
|
|
}function _JSEvents_requestFullscreen(target, strategy) {
|
|
// EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements.
|
|
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
|
|
_JSEvents_resizeCanvasForFullscreen(target, strategy);
|
|
}
|
|
|
|
if (target.requestFullscreen) {
|
|
target.requestFullscreen();
|
|
} else if (target.webkitRequestFullscreen) {
|
|
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
|
|
} else {
|
|
return JSEvents.fullscreenEnabled() ? -3 : -1;
|
|
}
|
|
|
|
if (strategy.canvasResizedCallback) {
|
|
dynCall_iiii(strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
|
|
}
|
|
|
|
return 0;
|
|
}function _emscripten_exit_fullscreen() {
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
// Make sure no queued up calls will fire after this.
|
|
JSEvents.removeDeferredCalls(_JSEvents_requestFullscreen);
|
|
|
|
var d = __specialEventTargets[1];
|
|
if (d.exitFullscreen) {
|
|
d.fullscreenElement && d.exitFullscreen();
|
|
} else if (d.webkitExitFullscreen) {
|
|
d.webkitFullscreenElement && d.webkitExitFullscreen();
|
|
} else {
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
function __requestPointerLock(target) {
|
|
if (target.requestPointerLock) {
|
|
target.requestPointerLock();
|
|
} else if (target.msRequestPointerLock) {
|
|
target.msRequestPointerLock();
|
|
} else {
|
|
// document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element,
|
|
// or if the whole browser just doesn't support the feature.
|
|
if (document.body.requestPointerLock
|
|
|| document.body.msRequestPointerLock
|
|
) {
|
|
return -3;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
return 0;
|
|
}function _emscripten_exit_pointerlock() {
|
|
// Make sure no queued up calls will fire after this.
|
|
JSEvents.removeDeferredCalls(__requestPointerLock);
|
|
|
|
if (document.exitPointerLock) {
|
|
document.exitPointerLock();
|
|
} else if (document.msExitPointerLock) {
|
|
document.msExitPointerLock();
|
|
} else {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_get_device_pixel_ratio() {
|
|
return (typeof devicePixelRatio === 'number' && devicePixelRatio) || 1.0;
|
|
}
|
|
|
|
function _emscripten_get_element_css_size(target, width, height) {
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
|
|
var rect = __getBoundingClientRect(target);
|
|
HEAPF64[((width)>>3)]=rect.width;
|
|
HEAPF64[((height)>>3)]=rect.height;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
function __fillGamepadEventData(eventStruct, e) {
|
|
HEAPF64[((eventStruct)>>3)]=e.timestamp;
|
|
for(var i = 0; i < e.axes.length; ++i) {
|
|
HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i];
|
|
}
|
|
for(var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof(e.buttons[i]) === 'object') {
|
|
HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value;
|
|
} else {
|
|
HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i];
|
|
}
|
|
}
|
|
for(var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof(e.buttons[i]) === 'object') {
|
|
HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed;
|
|
} else {
|
|
// Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it:
|
|
/** @suppress {checkTypes} */
|
|
HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1;
|
|
}
|
|
}
|
|
HEAP32[(((eventStruct)+(1296))>>2)]=e.connected;
|
|
HEAP32[(((eventStruct)+(1300))>>2)]=e.index;
|
|
HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length;
|
|
HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length;
|
|
stringToUTF8(e.id, eventStruct + 1304, 64);
|
|
stringToUTF8(e.mapping, eventStruct + 1368, 64);
|
|
}function _emscripten_get_gamepad_status(index, gamepadState) {
|
|
if (!JSEvents.lastGamepadState) throw 'emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!';
|
|
|
|
// INVALID_PARAM is returned on a Gamepad index that never was there.
|
|
if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
|
|
|
|
// NO_DATA is returned on a Gamepad index that was removed.
|
|
// For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index.
|
|
// This is because gamepads must keep their original position in the array.
|
|
// For example, removing the first of two gamepads produces [null/undefined/false, gamepad].
|
|
if (!JSEvents.lastGamepadState[index]) return -7;
|
|
|
|
__fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_get_num_gamepads() {
|
|
if (!JSEvents.lastGamepadState) throw 'emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!';
|
|
// N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS.
|
|
// Otherwise the following line will throw an exception.
|
|
return JSEvents.lastGamepadState.length;
|
|
}
|
|
|
|
function _emscripten_get_sbrk_ptr() {
|
|
return 14350080;
|
|
}
|
|
|
|
function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) }
|
|
|
|
function _emscripten_glAttachShader(program, shader) {
|
|
GLctx.attachShader(GL.programs[program],
|
|
GL.shaders[shader]);
|
|
}
|
|
|
|
function _emscripten_glBeginQueryEXT(target, id) {
|
|
GLctx.disjointTimerQueryExt['beginQueryEXT'](target, GL.timerQueriesEXT[id]);
|
|
}
|
|
|
|
function _emscripten_glBindAttribLocation(program, index, name) {
|
|
GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name));
|
|
}
|
|
|
|
function _emscripten_glBindBuffer(target, buffer) {
|
|
|
|
GLctx.bindBuffer(target, GL.buffers[buffer]);
|
|
}
|
|
|
|
function _emscripten_glBindFramebuffer(target, framebuffer) {
|
|
|
|
GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]);
|
|
|
|
}
|
|
|
|
function _emscripten_glBindRenderbuffer(target, renderbuffer) {
|
|
GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]);
|
|
}
|
|
|
|
function _emscripten_glBindTexture(target, texture) {
|
|
GLctx.bindTexture(target, GL.textures[texture]);
|
|
}
|
|
|
|
function _emscripten_glBindVertexArrayOES(vao) {
|
|
GLctx['bindVertexArray'](GL.vaos[vao]);
|
|
}
|
|
|
|
function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) }
|
|
|
|
function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) }
|
|
|
|
function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
|
|
|
|
function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glBufferData(target, size, data, usage) {
|
|
// N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
|
|
// randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
|
|
GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage);
|
|
}
|
|
|
|
function _emscripten_glBufferSubData(target, offset, size, data) {
|
|
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size));
|
|
}
|
|
|
|
function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) }
|
|
|
|
function _emscripten_glClear(x0) { GLctx['clear'](x0) }
|
|
|
|
function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) }
|
|
|
|
function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) }
|
|
|
|
function _emscripten_glColorMask(red, green, blue, alpha) {
|
|
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
|
|
}
|
|
|
|
function _emscripten_glCompileShader(shader) {
|
|
GLctx.compileShader(GL.shaders[shader]);
|
|
}
|
|
|
|
function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
|
|
GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
|
|
}
|
|
|
|
function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
|
|
GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null);
|
|
}
|
|
|
|
function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
|
|
|
|
function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) }
|
|
|
|
function _emscripten_glCreateProgram() {
|
|
var id = GL.getNewId(GL.programs);
|
|
var program = GLctx.createProgram();
|
|
program.name = id;
|
|
GL.programs[id] = program;
|
|
return id;
|
|
}
|
|
|
|
function _emscripten_glCreateShader(shaderType) {
|
|
var id = GL.getNewId(GL.shaders);
|
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
return id;
|
|
}
|
|
|
|
function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) }
|
|
|
|
function _emscripten_glDeleteBuffers(n, buffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((buffers)+(i*4))>>2)];
|
|
var buffer = GL.buffers[id];
|
|
|
|
// From spec: "glDeleteBuffers silently ignores 0's and names that do not
|
|
// correspond to existing buffer objects."
|
|
if (!buffer) continue;
|
|
|
|
GLctx.deleteBuffer(buffer);
|
|
buffer.name = 0;
|
|
GL.buffers[id] = null;
|
|
|
|
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
|
|
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteFramebuffers(n, framebuffers) {
|
|
for (var i = 0; i < n; ++i) {
|
|
var id = HEAP32[(((framebuffers)+(i*4))>>2)];
|
|
var framebuffer = GL.framebuffers[id];
|
|
if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects".
|
|
GLctx.deleteFramebuffer(framebuffer);
|
|
framebuffer.name = 0;
|
|
GL.framebuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteProgram(id) {
|
|
if (!id) return;
|
|
var program = GL.programs[id];
|
|
if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteProgram(program);
|
|
program.name = 0;
|
|
GL.programs[id] = null;
|
|
GL.programInfos[id] = null;
|
|
}
|
|
|
|
function _emscripten_glDeleteQueriesEXT(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((ids)+(i*4))>>2)];
|
|
var query = GL.timerQueriesEXT[id];
|
|
if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero."
|
|
GLctx.disjointTimerQueryExt['deleteQueryEXT'](query);
|
|
GL.timerQueriesEXT[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteRenderbuffers(n, renderbuffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((renderbuffers)+(i*4))>>2)];
|
|
var renderbuffer = GL.renderbuffers[id];
|
|
if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects".
|
|
GLctx.deleteRenderbuffer(renderbuffer);
|
|
renderbuffer.name = 0;
|
|
GL.renderbuffers[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteShader(id) {
|
|
if (!id) return;
|
|
var shader = GL.shaders[id];
|
|
if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
GLctx.deleteShader(shader);
|
|
GL.shaders[id] = null;
|
|
}
|
|
|
|
function _emscripten_glDeleteTextures(n, textures) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((textures)+(i*4))>>2)];
|
|
var texture = GL.textures[id];
|
|
if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures".
|
|
GLctx.deleteTexture(texture);
|
|
texture.name = 0;
|
|
GL.textures[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDeleteVertexArraysOES(n, vaos) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[(((vaos)+(i*4))>>2)];
|
|
GLctx['deleteVertexArray'](GL.vaos[id]);
|
|
GL.vaos[id] = null;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) }
|
|
|
|
function _emscripten_glDepthMask(flag) {
|
|
GLctx.depthMask(!!flag);
|
|
}
|
|
|
|
function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) }
|
|
|
|
function _emscripten_glDetachShader(program, shader) {
|
|
GLctx.detachShader(GL.programs[program],
|
|
GL.shaders[shader]);
|
|
}
|
|
|
|
function _emscripten_glDisable(x0) { GLctx['disable'](x0) }
|
|
|
|
function _emscripten_glDisableVertexAttribArray(index) {
|
|
GLctx.disableVertexAttribArray(index);
|
|
}
|
|
|
|
function _emscripten_glDrawArrays(mode, first, count) {
|
|
|
|
GLctx.drawArrays(mode, first, count);
|
|
|
|
}
|
|
|
|
function _emscripten_glDrawArraysInstancedANGLE(mode, first, count, primcount) {
|
|
GLctx['drawArraysInstanced'](mode, first, count, primcount);
|
|
}
|
|
|
|
|
|
var __tempFixedLengthArray=[];function _emscripten_glDrawBuffersWEBGL(n, bufs) {
|
|
|
|
var bufArray = __tempFixedLengthArray[n];
|
|
for (var i = 0; i < n; i++) {
|
|
bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)];
|
|
}
|
|
|
|
GLctx['drawBuffers'](bufArray);
|
|
}
|
|
|
|
function _emscripten_glDrawElements(mode, count, type, indices) {
|
|
|
|
GLctx.drawElements(mode, count, type, indices);
|
|
|
|
}
|
|
|
|
function _emscripten_glDrawElementsInstancedANGLE(mode, count, type, indices, primcount) {
|
|
GLctx['drawElementsInstanced'](mode, count, type, indices, primcount);
|
|
}
|
|
|
|
function _emscripten_glEnable(x0) { GLctx['enable'](x0) }
|
|
|
|
function _emscripten_glEnableVertexAttribArray(index) {
|
|
GLctx.enableVertexAttribArray(index);
|
|
}
|
|
|
|
function _emscripten_glEndQueryEXT(target) {
|
|
GLctx.disjointTimerQueryExt['endQueryEXT'](target);
|
|
}
|
|
|
|
function _emscripten_glFinish() { GLctx['finish']() }
|
|
|
|
function _emscripten_glFlush() { GLctx['flush']() }
|
|
|
|
function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
|
|
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget,
|
|
GL.renderbuffers[renderbuffer]);
|
|
}
|
|
|
|
function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) {
|
|
GLctx.framebufferTexture2D(target, attachment, textarget,
|
|
GL.textures[texture], level);
|
|
}
|
|
|
|
function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) }
|
|
|
|
|
|
function __glGenObject(n, buffers, createFunction, objectTable
|
|
) {
|
|
for (var i = 0; i < n; i++) {
|
|
var buffer = GLctx[createFunction]();
|
|
var id = buffer && GL.getNewId(objectTable);
|
|
if (buffer) {
|
|
buffer.name = id;
|
|
objectTable[id] = buffer;
|
|
} else {
|
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
|
|
}
|
|
HEAP32[(((buffers)+(i*4))>>2)]=id;
|
|
}
|
|
}function _emscripten_glGenBuffers(n, buffers) {
|
|
__glGenObject(n, buffers, 'createBuffer', GL.buffers
|
|
);
|
|
}
|
|
|
|
function _emscripten_glGenFramebuffers(n, ids) {
|
|
__glGenObject(n, ids, 'createFramebuffer', GL.framebuffers
|
|
);
|
|
}
|
|
|
|
function _emscripten_glGenQueriesEXT(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var query = GLctx.disjointTimerQueryExt['createQueryEXT']();
|
|
if (!query) {
|
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
|
|
while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.timerQueriesEXT);
|
|
query.name = id;
|
|
GL.timerQueriesEXT[id] = query;
|
|
HEAP32[(((ids)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGenRenderbuffers(n, renderbuffers) {
|
|
__glGenObject(n, renderbuffers, 'createRenderbuffer', GL.renderbuffers
|
|
);
|
|
}
|
|
|
|
function _emscripten_glGenTextures(n, textures) {
|
|
__glGenObject(n, textures, 'createTexture', GL.textures
|
|
);
|
|
}
|
|
|
|
function _emscripten_glGenVertexArraysOES(n, arrays) {
|
|
__glGenObject(n, arrays, 'createVertexArray', GL.vaos
|
|
);
|
|
}
|
|
|
|
function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) }
|
|
|
|
function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveAttrib(program, index);
|
|
if (!info) return; // If an error occurs, nothing will be written to length, size and type and name.
|
|
|
|
var numBytesWrittenExclNull = (bufSize > 0 && name) ? stringToUTF8(info.name, name, bufSize) : 0;
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
if (size) HEAP32[((size)>>2)]=info.size;
|
|
if (type) HEAP32[((type)>>2)]=info.type;
|
|
}
|
|
|
|
function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveUniform(program, index);
|
|
if (!info) return; // If an error occurs, nothing will be written to length, size, type and name.
|
|
|
|
var numBytesWrittenExclNull = (bufSize > 0 && name) ? stringToUTF8(info.name, name, bufSize) : 0;
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
if (size) HEAP32[((size)>>2)]=info.size;
|
|
if (type) HEAP32[((type)>>2)]=info.type;
|
|
}
|
|
|
|
function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) {
|
|
var result = GLctx.getAttachedShaders(GL.programs[program]);
|
|
var len = result.length;
|
|
if (len > maxCount) {
|
|
len = maxCount;
|
|
}
|
|
HEAP32[((count)>>2)]=len;
|
|
for (var i = 0; i < len; ++i) {
|
|
var id = GL.shaders.indexOf(result[i]);
|
|
HEAP32[(((shaders)+(i*4))>>2)]=id;
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGetAttribLocation(program, name) {
|
|
return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
|
|
}
|
|
|
|
|
|
|
|
|
|
function readI53FromI64(ptr) {
|
|
return HEAPU32[ptr>>2] + HEAP32[ptr+4>>2] * 4294967296;
|
|
}
|
|
|
|
function readI53FromU64(ptr) {
|
|
return HEAPU32[ptr>>2] + HEAPU32[ptr+4>>2] * 4294967296;
|
|
}function writeI53ToI64(ptr, num) {
|
|
HEAPU32[ptr>>2] = num;
|
|
HEAPU32[ptr+4>>2] = (num - HEAPU32[ptr>>2])/4294967296;
|
|
var deserialized = (num >= 0) ? readI53FromU64(ptr) : readI53FromI64(ptr);
|
|
if (deserialized != num) warnOnce('writeI53ToI64() out of range: serialized JS Number ' + num + ' to Wasm heap as bytes lo=0x' + HEAPU32[ptr>>2].toString(16) + ', hi=0x' + HEAPU32[ptr+4>>2].toString(16) + ', which deserializes back to ' + deserialized + ' instead!');
|
|
}function emscriptenWebGLGet(name_, p, type) {
|
|
// Guard against user passing a null pointer.
|
|
// Note that GLES2 spec does not say anything about how passing a null pointer should be treated.
|
|
// Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but
|
|
// better to report an error instead of doing anything random.
|
|
if (!p) {
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var ret = undefined;
|
|
switch(name_) { // Handle a few trivial GLES values
|
|
case 0x8DFA: // GL_SHADER_COMPILER
|
|
ret = 1;
|
|
break;
|
|
case 0x8DF8: // GL_SHADER_BINARY_FORMATS
|
|
if (type != 0 && type != 1) {
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
}
|
|
return; // Do not write anything to the out pointer, since no binary formats are supported.
|
|
case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS
|
|
ret = 0;
|
|
break;
|
|
case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS
|
|
// WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length),
|
|
// so implement it ourselves to allow C++ GLES2 code get the length.
|
|
var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/);
|
|
ret = formats ? formats.length : 0;
|
|
break;
|
|
}
|
|
|
|
if (ret === undefined) {
|
|
var result = GLctx.getParameter(name_);
|
|
switch (typeof(result)) {
|
|
case "number":
|
|
ret = result;
|
|
break;
|
|
case "boolean":
|
|
ret = result ? 1 : 0;
|
|
break;
|
|
case "string":
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
return;
|
|
case "object":
|
|
if (result === null) {
|
|
// null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise
|
|
// can mean an invalid name_, which we need to report as an error
|
|
switch(name_) {
|
|
case 0x8894: // ARRAY_BUFFER_BINDING
|
|
case 0x8B8D: // CURRENT_PROGRAM
|
|
case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING
|
|
case 0x8CA6: // FRAMEBUFFER_BINDING
|
|
case 0x8CA7: // RENDERBUFFER_BINDING
|
|
case 0x8069: // TEXTURE_BINDING_2D
|
|
case 0x85B5: // WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES
|
|
case 0x8514: { // TEXTURE_BINDING_CUBE_MAP
|
|
ret = 0;
|
|
break;
|
|
}
|
|
default: {
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
return;
|
|
}
|
|
}
|
|
} else if (result instanceof Float32Array ||
|
|
result instanceof Uint32Array ||
|
|
result instanceof Int32Array ||
|
|
result instanceof Array) {
|
|
for (var i = 0; i < result.length; ++i) {
|
|
switch (type) {
|
|
case 0: HEAP32[(((p)+(i*4))>>2)]=result[i]; break;
|
|
case 2: HEAPF32[(((p)+(i*4))>>2)]=result[i]; break;
|
|
case 4: HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break;
|
|
}
|
|
}
|
|
return;
|
|
} else {
|
|
try {
|
|
ret = result.name | 0;
|
|
} catch(e) {
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
err('GL_INVALID_ENUM in glGet' + type + 'v: Unknown object returned from WebGL getParameter(' + name_ + ')! (error: ' + e + ')');
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
GL.recordError(0x500); // GL_INVALID_ENUM
|
|
err('GL_INVALID_ENUM in glGet' + type + 'v: Native code calling glGet' + type + 'v(' + name_ + ') and it returns ' + result + ' of type ' + typeof(result) + '!');
|
|
return;
|
|
}
|
|
}
|
|
|
|
switch (type) {
|
|
case 1: writeI53ToI64(p, ret); break;
|
|
case 0: HEAP32[((p)>>2)]=ret; break;
|
|
case 2: HEAPF32[((p)>>2)]=ret; break;
|
|
case 4: HEAP8[((p)>>0)]=ret ? 1 : 0; break;
|
|
}
|
|
}function _emscripten_glGetBooleanv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 4);
|
|
}
|
|
|
|
function _emscripten_glGetBufferParameteriv(target, value, data) {
|
|
if (!data) {
|
|
// GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense
|
|
// if data == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value);
|
|
}
|
|
|
|
function _emscripten_glGetError() {
|
|
var error = GLctx.getError() || GL.lastError;
|
|
GL.lastError = 0/*GL_NO_ERROR*/;
|
|
return error;
|
|
}
|
|
|
|
function _emscripten_glGetFloatv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 2);
|
|
}
|
|
|
|
function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
|
|
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
|
|
if (result instanceof WebGLRenderbuffer ||
|
|
result instanceof WebGLTexture) {
|
|
result = result.name | 0;
|
|
}
|
|
HEAP32[((params)>>2)]=result;
|
|
}
|
|
|
|
function _emscripten_glGetIntegerv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, 0);
|
|
}
|
|
|
|
function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) {
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = '(unknown error)';
|
|
var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
}
|
|
|
|
function _emscripten_glGetProgramiv(program, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
|
|
if (program >= GL.counter) {
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
|
|
var ptable = GL.programInfos[program];
|
|
if (!ptable) {
|
|
GL.recordError(0x502 /* GL_INVALID_OPERATION */);
|
|
return;
|
|
}
|
|
|
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = '(unknown error)';
|
|
HEAP32[((p)>>2)]=log.length + 1;
|
|
} else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) {
|
|
HEAP32[((p)>>2)]=ptable.maxUniformLength;
|
|
} else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) {
|
|
if (ptable.maxAttributeLength == -1) {
|
|
program = GL.programs[program];
|
|
var numAttribs = GLctx.getProgramParameter(program, 0x8B89/*GL_ACTIVE_ATTRIBUTES*/);
|
|
ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned.
|
|
for (var i = 0; i < numAttribs; ++i) {
|
|
var activeAttrib = GLctx.getActiveAttrib(program, i);
|
|
ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1);
|
|
}
|
|
}
|
|
HEAP32[((p)>>2)]=ptable.maxAttributeLength;
|
|
} else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) {
|
|
if (ptable.maxUniformBlockNameLength == -1) {
|
|
program = GL.programs[program];
|
|
var numBlocks = GLctx.getProgramParameter(program, 0x8A36/*GL_ACTIVE_UNIFORM_BLOCKS*/);
|
|
ptable.maxUniformBlockNameLength = 0;
|
|
for (var i = 0; i < numBlocks; ++i) {
|
|
var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
|
|
ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1);
|
|
}
|
|
}
|
|
HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength;
|
|
} else {
|
|
HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname);
|
|
}
|
|
}
|
|
|
|
function _emscripten_glGetQueryObjecti64vEXT(id, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var query = GL.timerQueriesEXT[id];
|
|
var param = GLctx.disjointTimerQueryExt['getQueryObjectEXT'](query, pname);
|
|
var ret;
|
|
if (typeof param == 'boolean') {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
writeI53ToI64(params, ret);
|
|
}
|
|
|
|
function _emscripten_glGetQueryObjectivEXT(id, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var query = GL.timerQueriesEXT[id];
|
|
var param = GLctx.disjointTimerQueryExt['getQueryObjectEXT'](query, pname);
|
|
var ret;
|
|
if (typeof param == 'boolean') {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
HEAP32[((params)>>2)]=ret;
|
|
}
|
|
|
|
function _emscripten_glGetQueryObjectui64vEXT(id, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var query = GL.timerQueriesEXT[id];
|
|
var param = GLctx.disjointTimerQueryExt['getQueryObjectEXT'](query, pname);
|
|
var ret;
|
|
if (typeof param == 'boolean') {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
writeI53ToI64(params, ret);
|
|
}
|
|
|
|
function _emscripten_glGetQueryObjectuivEXT(id, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var query = GL.timerQueriesEXT[id];
|
|
var param = GLctx.disjointTimerQueryExt['getQueryObjectEXT'](query, pname);
|
|
var ret;
|
|
if (typeof param == 'boolean') {
|
|
ret = param ? 1 : 0;
|
|
} else {
|
|
ret = param;
|
|
}
|
|
HEAP32[((params)>>2)]=ret;
|
|
}
|
|
|
|
function _emscripten_glGetQueryivEXT(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((params)>>2)]=GLctx.disjointTimerQueryExt['getQueryEXT'](target, pname);
|
|
}
|
|
|
|
function _emscripten_glGetRenderbufferParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname);
|
|
}
|
|
|
|
function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = '(unknown error)';
|
|
var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
}
|
|
|
|
function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
|
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
|
HEAP32[((range)>>2)]=result.rangeMin;
|
|
HEAP32[(((range)+(4))>>2)]=result.rangeMax;
|
|
HEAP32[((precision)>>2)]=result.precision;
|
|
}
|
|
|
|
function _emscripten_glGetShaderSource(shader, bufSize, length, source) {
|
|
var result = GLctx.getShaderSource(GL.shaders[shader]);
|
|
if (!result) return; // If an error occurs, nothing will be written to length or source.
|
|
var numBytesWrittenExclNull = (bufSize > 0 && source) ? stringToUTF8(result, source, bufSize) : 0;
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
}
|
|
|
|
function _emscripten_glGetShaderiv(shader, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = '(unknown error)';
|
|
HEAP32[((p)>>2)]=log.length + 1;
|
|
} else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
|
|
var source = GLctx.getShaderSource(GL.shaders[shader]);
|
|
var sourceLength = (source === null || source.length == 0) ? 0 : source.length + 1;
|
|
HEAP32[((p)>>2)]=sourceLength;
|
|
} else {
|
|
HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
}
|
|
}
|
|
|
|
|
|
function stringToNewUTF8(jsString) {
|
|
var length = lengthBytesUTF8(jsString)+1;
|
|
var cString = _malloc(length);
|
|
stringToUTF8(jsString, cString, length);
|
|
return cString;
|
|
}function _emscripten_glGetString(name_) {
|
|
if (GL.stringCache[name_]) return GL.stringCache[name_];
|
|
var ret;
|
|
switch(name_) {
|
|
case 0x1F03 /* GL_EXTENSIONS */:
|
|
var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array.
|
|
exts = exts.concat(exts.map(function(e) { return "GL_" + e; }));
|
|
ret = stringToNewUTF8(exts.join(' '));
|
|
break;
|
|
case 0x1F00 /* GL_VENDOR */:
|
|
case 0x1F01 /* GL_RENDERER */:
|
|
case 0x9245 /* UNMASKED_VENDOR_WEBGL */:
|
|
case 0x9246 /* UNMASKED_RENDERER_WEBGL */:
|
|
var s = GLctx.getParameter(name_);
|
|
if (!s) {
|
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
|
}
|
|
ret = stringToNewUTF8(s);
|
|
break;
|
|
|
|
case 0x1F02 /* GL_VERSION */:
|
|
var glVersion = GLctx.getParameter(0x1F02 /*GL_VERSION*/);
|
|
// return GLES version string corresponding to the version of the WebGL context
|
|
{
|
|
glVersion = 'OpenGL ES 2.0 (' + glVersion + ')';
|
|
}
|
|
ret = stringToNewUTF8(glVersion);
|
|
break;
|
|
case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
|
|
var glslVersion = GLctx.getParameter(0x8B8C /*GL_SHADING_LANGUAGE_VERSION*/);
|
|
// extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...'
|
|
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
|
|
var ver_num = glslVersion.match(ver_re);
|
|
if (ver_num !== null) {
|
|
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits
|
|
glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')';
|
|
}
|
|
ret = stringToNewUTF8(glslVersion);
|
|
break;
|
|
default:
|
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
|
return 0;
|
|
}
|
|
GL.stringCache[name_] = ret;
|
|
return ret;
|
|
}
|
|
|
|
function _emscripten_glGetTexParameterfv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
function _emscripten_glGetTexParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname);
|
|
}
|
|
|
|
|
|
function jstoi_q(str) {
|
|
// TODO: If issues below are resolved, add a suitable suppression or remove this comment.
|
|
return parseInt(str, undefined /* https://github.com/google/closure-compiler/issues/3230 / https://github.com/google/closure-compiler/issues/3548 */);
|
|
}function _emscripten_glGetUniformLocation(program, name) {
|
|
name = UTF8ToString(name);
|
|
|
|
var arrayIndex = 0;
|
|
// If user passed an array accessor "[index]", parse the array index off the accessor.
|
|
if (name[name.length - 1] == ']') {
|
|
var leftBrace = name.lastIndexOf('[');
|
|
arrayIndex = name[leftBrace+1] != ']' ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]"
|
|
name = name.slice(0, leftBrace);
|
|
}
|
|
|
|
var uniformInfo = GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
|
|
if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
|
|
return uniformInfo[1] + arrayIndex;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
|
|
/** @suppress{checkTypes} */
|
|
function emscriptenWebGLGetUniform(program, location, params, type) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
|
|
if (typeof data == 'number' || typeof data == 'boolean') {
|
|
switch (type) {
|
|
case 0: HEAP32[((params)>>2)]=data; break;
|
|
case 2: HEAPF32[((params)>>2)]=data; break;
|
|
default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case 0: HEAP32[(((params)+(i*4))>>2)]=data[i]; break;
|
|
case 2: HEAPF32[(((params)+(i*4))>>2)]=data[i]; break;
|
|
default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type;
|
|
}
|
|
}
|
|
}
|
|
}function _emscripten_glGetUniformfv(program, location, params) {
|
|
emscriptenWebGLGetUniform(program, location, params, 2);
|
|
}
|
|
|
|
function _emscripten_glGetUniformiv(program, location, params) {
|
|
emscriptenWebGLGetUniform(program, location, params, 0);
|
|
}
|
|
|
|
function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) {
|
|
if (!pointer) {
|
|
// GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense
|
|
// if pointer == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname);
|
|
}
|
|
|
|
|
|
/** @suppress{checkTypes} */
|
|
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
|
|
if (!params) {
|
|
// GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense
|
|
// if params == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
var data = GLctx.getVertexAttrib(index, pname);
|
|
if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) {
|
|
HEAP32[((params)>>2)]=data["name"];
|
|
} else if (typeof data == 'number' || typeof data == 'boolean') {
|
|
switch (type) {
|
|
case 0: HEAP32[((params)>>2)]=data; break;
|
|
case 2: HEAPF32[((params)>>2)]=data; break;
|
|
case 5: HEAP32[((params)>>2)]=Math.fround(data); break;
|
|
default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case 0: HEAP32[(((params)+(i*4))>>2)]=data[i]; break;
|
|
case 2: HEAPF32[(((params)+(i*4))>>2)]=data[i]; break;
|
|
case 5: HEAP32[(((params)+(i*4))>>2)]=Math.fround(data[i]); break;
|
|
default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type;
|
|
}
|
|
}
|
|
}
|
|
}function _emscripten_glGetVertexAttribfv(index, pname, params) {
|
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 2);
|
|
}
|
|
|
|
function _emscripten_glGetVertexAttribiv(index, pname, params) {
|
|
// N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(),
|
|
// otherwise the results are undefined. (GLES3 spec 6.1.12)
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, 5);
|
|
}
|
|
|
|
function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) }
|
|
|
|
function _emscripten_glIsBuffer(buffer) {
|
|
var b = GL.buffers[buffer];
|
|
if (!b) return 0;
|
|
return GLctx.isBuffer(b);
|
|
}
|
|
|
|
function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) }
|
|
|
|
function _emscripten_glIsFramebuffer(framebuffer) {
|
|
var fb = GL.framebuffers[framebuffer];
|
|
if (!fb) return 0;
|
|
return GLctx.isFramebuffer(fb);
|
|
}
|
|
|
|
function _emscripten_glIsProgram(program) {
|
|
program = GL.programs[program];
|
|
if (!program) return 0;
|
|
return GLctx.isProgram(program);
|
|
}
|
|
|
|
function _emscripten_glIsQueryEXT(id) {
|
|
var query = GL.timerQueriesEXT[id];
|
|
if (!query) return 0;
|
|
return GLctx.disjointTimerQueryExt['isQueryEXT'](query);
|
|
}
|
|
|
|
function _emscripten_glIsRenderbuffer(renderbuffer) {
|
|
var rb = GL.renderbuffers[renderbuffer];
|
|
if (!rb) return 0;
|
|
return GLctx.isRenderbuffer(rb);
|
|
}
|
|
|
|
function _emscripten_glIsShader(shader) {
|
|
var s = GL.shaders[shader];
|
|
if (!s) return 0;
|
|
return GLctx.isShader(s);
|
|
}
|
|
|
|
function _emscripten_glIsTexture(id) {
|
|
var texture = GL.textures[id];
|
|
if (!texture) return 0;
|
|
return GLctx.isTexture(texture);
|
|
}
|
|
|
|
function _emscripten_glIsVertexArrayOES(array) {
|
|
|
|
var vao = GL.vaos[array];
|
|
if (!vao) return 0;
|
|
return GLctx['isVertexArray'](vao);
|
|
}
|
|
|
|
function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) }
|
|
|
|
function _emscripten_glLinkProgram(program) {
|
|
GLctx.linkProgram(GL.programs[program]);
|
|
GL.populateUniformTable(program);
|
|
}
|
|
|
|
function _emscripten_glPixelStorei(pname, param) {
|
|
if (pname == 0xCF5 /* GL_UNPACK_ALIGNMENT */) {
|
|
GL.unpackAlignment = param;
|
|
}
|
|
GLctx.pixelStorei(pname, param);
|
|
}
|
|
|
|
function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
|
|
|
|
function _emscripten_glQueryCounterEXT(id, target) {
|
|
GLctx.disjointTimerQueryExt['queryCounterEXT'](GL.timerQueriesEXT[id], target);
|
|
}
|
|
|
|
|
|
|
|
function __computeUnpackAlignedImageSize(width, height, sizePerPixel, alignment) {
|
|
function roundedToNextMultipleOf(x, y) {
|
|
return (x + y - 1) & -y;
|
|
}
|
|
var plainRowSize = width * sizePerPixel;
|
|
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
|
|
return height * alignedRowSize;
|
|
}
|
|
|
|
function __colorChannelsInGlTextureFormat(format) {
|
|
// Micro-optimizations for size: map format to size by subtracting smallest enum value (0x1902) from all values first.
|
|
// Also omit the most common size value (1) from the list, which is assumed by formats not on the list.
|
|
var colorChannels = {
|
|
// 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1,
|
|
// 0x1906 /* GL_ALPHA */ - 0x1902: 1,
|
|
5: 3,
|
|
6: 4,
|
|
// 0x1909 /* GL_LUMINANCE */ - 0x1902: 1,
|
|
8: 2,
|
|
29502: 3,
|
|
29504: 4,
|
|
};
|
|
return colorChannels[format - 0x1902]||1;
|
|
}
|
|
|
|
function __heapObjectForWebGLType(type) {
|
|
// Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare
|
|
// smaller values for the heap, for shorter generated code size.
|
|
// Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16.
|
|
// (since most types are HEAPU16)
|
|
type -= 0x1400;
|
|
|
|
if (type == 1) return HEAPU8;
|
|
|
|
|
|
if (type == 4) return HEAP32;
|
|
|
|
if (type == 6) return HEAPF32;
|
|
|
|
if (type == 5
|
|
|| type == 28922
|
|
)
|
|
return HEAPU32;
|
|
|
|
return HEAPU16;
|
|
}
|
|
|
|
function __heapAccessShiftForWebGLHeap(heap) {
|
|
return 31 - Math.clz32(heap.BYTES_PER_ELEMENT);
|
|
}function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
|
|
var heap = __heapObjectForWebGLType(type);
|
|
var shift = __heapAccessShiftForWebGLHeap(heap);
|
|
var byteSize = 1<<shift;
|
|
var sizePerPixel = __colorChannelsInGlTextureFormat(format) * byteSize;
|
|
var bytes = __computeUnpackAlignedImageSize(width, height, sizePerPixel, GL.unpackAlignment);
|
|
return heap.subarray(pixels >> shift, pixels + bytes >> shift);
|
|
}function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) {
|
|
var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
|
|
if (!pixelData) {
|
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
|
return;
|
|
}
|
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
|
}
|
|
|
|
function _emscripten_glReleaseShaderCompiler() {
|
|
// NOP (as allowed by GLES 2.0 spec)
|
|
}
|
|
|
|
function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glSampleCoverage(value, invert) {
|
|
GLctx.sampleCoverage(value, !!invert);
|
|
}
|
|
|
|
function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glShaderBinary() {
|
|
GL.recordError(0x500/*GL_INVALID_ENUM*/);
|
|
}
|
|
|
|
function _emscripten_glShaderSource(shader, count, string, length) {
|
|
var source = GL.getSource(shader, count, string, length);
|
|
|
|
|
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
}
|
|
|
|
function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) }
|
|
|
|
function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) }
|
|
|
|
function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) }
|
|
|
|
function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) }
|
|
|
|
function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) : null);
|
|
}
|
|
|
|
function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) }
|
|
|
|
function _emscripten_glTexParameterfv(target, pname, params) {
|
|
var param = HEAPF32[((params)>>2)];
|
|
GLctx.texParameterf(target, pname, param);
|
|
}
|
|
|
|
function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
|
|
|
|
function _emscripten_glTexParameteriv(target, pname, params) {
|
|
var param = HEAP32[((params)>>2)];
|
|
GLctx.texParameteri(target, pname, param);
|
|
}
|
|
|
|
function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
|
|
var pixelData = null;
|
|
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
|
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
|
|
}
|
|
|
|
function _emscripten_glUniform1f(location, v0) {
|
|
GLctx.uniform1f(GL.uniforms[location], v0);
|
|
}
|
|
|
|
function _emscripten_glUniform1fv(location, count, value) {
|
|
|
|
|
|
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[count-1];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAPF32.subarray((value)>>2,(value+count*4)>>2);
|
|
}
|
|
GLctx.uniform1fv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform1i(location, v0) {
|
|
GLctx.uniform1i(GL.uniforms[location], v0);
|
|
}
|
|
|
|
function _emscripten_glUniform1iv(location, count, value) {
|
|
|
|
|
|
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferIntViews[count-1];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAP32[(((value)+(4*i))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAP32.subarray((value)>>2,(value+count*4)>>2);
|
|
}
|
|
GLctx.uniform1iv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform2f(location, v0, v1) {
|
|
GLctx.uniform2f(GL.uniforms[location], v0, v1);
|
|
}
|
|
|
|
function _emscripten_glUniform2fv(location, count, value) {
|
|
|
|
|
|
if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[2*count-1];
|
|
for (var i = 0; i < 2*count; i += 2) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAPF32.subarray((value)>>2,(value+count*8)>>2);
|
|
}
|
|
GLctx.uniform2fv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform2i(location, v0, v1) {
|
|
GLctx.uniform2i(GL.uniforms[location], v0, v1);
|
|
}
|
|
|
|
function _emscripten_glUniform2iv(location, count, value) {
|
|
|
|
|
|
if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferIntViews[2*count-1];
|
|
for (var i = 0; i < 2*count; i += 2) {
|
|
view[i] = HEAP32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAP32.subarray((value)>>2,(value+count*8)>>2);
|
|
}
|
|
GLctx.uniform2iv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform3f(location, v0, v1, v2) {
|
|
GLctx.uniform3f(GL.uniforms[location], v0, v1, v2);
|
|
}
|
|
|
|
function _emscripten_glUniform3fv(location, count, value) {
|
|
|
|
|
|
if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[3*count-1];
|
|
for (var i = 0; i < 3*count; i += 3) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAPF32.subarray((value)>>2,(value+count*12)>>2);
|
|
}
|
|
GLctx.uniform3fv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform3i(location, v0, v1, v2) {
|
|
GLctx.uniform3i(GL.uniforms[location], v0, v1, v2);
|
|
}
|
|
|
|
function _emscripten_glUniform3iv(location, count, value) {
|
|
|
|
|
|
if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferIntViews[3*count-1];
|
|
for (var i = 0; i < 3*count; i += 3) {
|
|
view[i] = HEAP32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAP32[(((value)+(4*i+8))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAP32.subarray((value)>>2,(value+count*12)>>2);
|
|
}
|
|
GLctx.uniform3iv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform4f(location, v0, v1, v2, v3) {
|
|
GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3);
|
|
}
|
|
|
|
function _emscripten_glUniform4fv(location, count, value) {
|
|
|
|
|
|
if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[4*count-1];
|
|
// hoist the heap out of the loop for size and for pthreads+growth.
|
|
var heap = HEAPF32;
|
|
value >>= 2;
|
|
for (var i = 0; i < 4 * count; i += 4) {
|
|
var dst = value + i;
|
|
view[i] = heap[dst];
|
|
view[i + 1] = heap[dst + 1];
|
|
view[i + 2] = heap[dst + 2];
|
|
view[i + 3] = heap[dst + 3];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
|
|
}
|
|
GLctx.uniform4fv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniform4i(location, v0, v1, v2, v3) {
|
|
GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3);
|
|
}
|
|
|
|
function _emscripten_glUniform4iv(location, count, value) {
|
|
|
|
|
|
if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferIntViews[4*count-1];
|
|
for (var i = 0; i < 4*count; i += 4) {
|
|
view[i] = HEAP32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAP32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAP32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAP32[(((value)+(4*i+12))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAP32.subarray((value)>>2,(value+count*16)>>2);
|
|
}
|
|
GLctx.uniform4iv(GL.uniforms[location], view);
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix2fv(location, count, transpose, value) {
|
|
|
|
|
|
if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[4*count-1];
|
|
for (var i = 0; i < 4*count; i += 4) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAPF32.subarray((value)>>2,(value+count*16)>>2);
|
|
}
|
|
GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix3fv(location, count, transpose, value) {
|
|
|
|
|
|
if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[9*count-1];
|
|
for (var i = 0; i < 9*count; i += 9) {
|
|
view[i] = HEAPF32[(((value)+(4*i))>>2)];
|
|
view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)];
|
|
view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)];
|
|
view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)];
|
|
view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)];
|
|
view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)];
|
|
view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)];
|
|
view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)];
|
|
view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAPF32.subarray((value)>>2,(value+count*36)>>2);
|
|
}
|
|
GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glUniformMatrix4fv(location, count, transpose, value) {
|
|
|
|
|
|
if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
// avoid allocation when uploading few enough uniforms
|
|
var view = GL.miniTempBufferFloatViews[16*count-1];
|
|
// hoist the heap out of the loop for size and for pthreads+growth.
|
|
var heap = HEAPF32;
|
|
value >>= 2;
|
|
for (var i = 0; i < 16 * count; i += 16) {
|
|
var dst = value + i;
|
|
view[i] = heap[dst];
|
|
view[i + 1] = heap[dst + 1];
|
|
view[i + 2] = heap[dst + 2];
|
|
view[i + 3] = heap[dst + 3];
|
|
view[i + 4] = heap[dst + 4];
|
|
view[i + 5] = heap[dst + 5];
|
|
view[i + 6] = heap[dst + 6];
|
|
view[i + 7] = heap[dst + 7];
|
|
view[i + 8] = heap[dst + 8];
|
|
view[i + 9] = heap[dst + 9];
|
|
view[i + 10] = heap[dst + 10];
|
|
view[i + 11] = heap[dst + 11];
|
|
view[i + 12] = heap[dst + 12];
|
|
view[i + 13] = heap[dst + 13];
|
|
view[i + 14] = heap[dst + 14];
|
|
view[i + 15] = heap[dst + 15];
|
|
}
|
|
} else
|
|
{
|
|
var view = HEAPF32.subarray((value)>>2,(value+count*64)>>2);
|
|
}
|
|
GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
|
|
}
|
|
|
|
function _emscripten_glUseProgram(program) {
|
|
GLctx.useProgram(GL.programs[program]);
|
|
}
|
|
|
|
function _emscripten_glValidateProgram(program) {
|
|
GLctx.validateProgram(GL.programs[program]);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) }
|
|
|
|
function _emscripten_glVertexAttrib1fv(index, v) {
|
|
|
|
GLctx.vertexAttrib1f(index, HEAPF32[v>>2]);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) }
|
|
|
|
function _emscripten_glVertexAttrib2fv(index, v) {
|
|
|
|
GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_glVertexAttrib3fv(index, v) {
|
|
|
|
GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]);
|
|
}
|
|
|
|
function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) }
|
|
|
|
function _emscripten_glVertexAttrib4fv(index, v) {
|
|
|
|
GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]);
|
|
}
|
|
|
|
function _emscripten_glVertexAttribDivisorANGLE(index, divisor) {
|
|
GLctx['vertexAttribDivisor'](index, divisor);
|
|
}
|
|
|
|
function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
|
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
}
|
|
|
|
function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
|
|
|
|
function _emscripten_has_asyncify() {
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_memcpy_big(dest, src, num) {
|
|
HEAPU8.copyWithin(dest, src, src + num);
|
|
}
|
|
|
|
|
|
function __emscripten_do_request_fullscreen(target, strategy) {
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
|
|
if (!target.requestFullscreen
|
|
&& !target.webkitRequestFullscreen
|
|
) {
|
|
return -3;
|
|
}
|
|
|
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
|
|
|
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
|
|
if (!canPerformRequests) {
|
|
if (strategy.deferUntilInEventHandler) {
|
|
JSEvents.deferCall(_JSEvents_requestFullscreen, 1 /* priority over pointer lock */, [target, strategy]);
|
|
return 1;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
|
|
return _JSEvents_requestFullscreen(target, strategy);
|
|
}function _emscripten_request_fullscreen_strategy(target, deferUntilInEventHandler, fullscreenStrategy) {
|
|
var strategy = {
|
|
scaleMode: HEAP32[((fullscreenStrategy)>>2)],
|
|
canvasResolutionScaleMode: HEAP32[(((fullscreenStrategy)+(4))>>2)],
|
|
filteringMode: HEAP32[(((fullscreenStrategy)+(8))>>2)],
|
|
deferUntilInEventHandler: deferUntilInEventHandler,
|
|
canvasResizedCallback: HEAP32[(((fullscreenStrategy)+(12))>>2)],
|
|
canvasResizedCallbackUserData: HEAP32[(((fullscreenStrategy)+(16))>>2)]
|
|
};
|
|
__currentFullscreenStrategy = strategy;
|
|
|
|
return __emscripten_do_request_fullscreen(target, strategy);
|
|
}
|
|
|
|
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
if (!target.requestPointerLock
|
|
&& !target.msRequestPointerLock
|
|
) {
|
|
return -1;
|
|
}
|
|
|
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
|
|
|
// Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so.
|
|
if (!canPerformRequests) {
|
|
if (deferUntilInEventHandler) {
|
|
JSEvents.deferCall(__requestPointerLock, 2 /* priority below fullscreen */, [target]);
|
|
return 1;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
|
|
return __requestPointerLock(target);
|
|
}
|
|
|
|
|
|
function _emscripten_get_heap_size() {
|
|
return HEAPU8.length;
|
|
}
|
|
|
|
function abortOnCannotGrowMemory(requestedSize) {
|
|
abort('Cannot enlarge memory arrays to size ' + requestedSize + ' bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value ' + HEAP8.length + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
|
|
}function _emscripten_resize_heap(requestedSize) {
|
|
abortOnCannotGrowMemory(requestedSize);
|
|
}
|
|
|
|
function _emscripten_sample_gamepad_data() {
|
|
return (JSEvents.lastGamepadState = (navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null)))
|
|
? 0 : -1;
|
|
}
|
|
|
|
|
|
function __registerBeforeUnloadEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
var beforeUnloadEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
// Note: This is always called on the main browser thread, since it needs synchronously return a value!
|
|
var confirmationMessage = dynCall_iiii(callbackfunc, eventTypeId, 0, userData);
|
|
|
|
if (confirmationMessage) {
|
|
confirmationMessage = UTF8ToString(confirmationMessage);
|
|
}
|
|
if (confirmationMessage) {
|
|
e.preventDefault();
|
|
e.returnValue = confirmationMessage;
|
|
return confirmationMessage;
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: __findEventTarget(target),
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: beforeUnloadEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_beforeunload_callback_on_thread(userData, callbackfunc, targetThread) {
|
|
if (typeof onbeforeunload === 'undefined') return -1;
|
|
// beforeunload callback can only be registered on the main browser thread, because the page will go away immediately after returning from the handler,
|
|
// and there is no time to start proxying it anywhere.
|
|
if (targetThread !== 1) return -5;
|
|
__registerBeforeUnloadEventCallback(2, userData, true, callbackfunc, 28, "beforeunload");
|
|
return 0;
|
|
}
|
|
|
|
|
|
function __registerFocusEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc( 256 );
|
|
|
|
var focusEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
var nodeName = JSEvents.getNodeNameForTarget(e.target);
|
|
var id = e.target.id ? e.target.id : '';
|
|
|
|
var focusEvent = JSEvents.focusEvent;
|
|
stringToUTF8(nodeName, focusEvent + 0, 128);
|
|
stringToUTF8(id, focusEvent + 128, 128);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, focusEvent, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: __findEventTarget(target),
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: focusEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_blur_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
function _emscripten_set_element_css_size(target, width, height) {
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
|
|
target.style.width = width + "px";
|
|
target.style.height = height + "px";
|
|
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_focus_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
function __fillFullscreenChangeEventData(eventStruct) {
|
|
var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
|
|
var isFullscreen = !!fullscreenElement;
|
|
/** @suppress{checkTypes} */
|
|
HEAP32[((eventStruct)>>2)]=isFullscreen;
|
|
HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled();
|
|
// If transitioning to fullscreen, report info about the element that is now fullscreen.
|
|
// If transitioning to windowed mode, report info about the element that just was fullscreen.
|
|
var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
|
|
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
|
|
var id = (reportedElement && reportedElement.id) ? reportedElement.id : '';
|
|
stringToUTF8(nodeName, eventStruct + 8, 128);
|
|
stringToUTF8(id, eventStruct + 136, 128);
|
|
HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0;
|
|
HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0;
|
|
HEAP32[(((eventStruct)+(272))>>2)]=screen.width;
|
|
HEAP32[(((eventStruct)+(276))>>2)]=screen.height;
|
|
if (isFullscreen) {
|
|
JSEvents.previousFullscreenElement = fullscreenElement;
|
|
}
|
|
}function __registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.fullscreenChangeEvent) JSEvents.fullscreenChangeEvent = _malloc( 280 );
|
|
|
|
var fullscreenChangeEventhandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent;
|
|
|
|
__fillFullscreenChangeEventData(fullscreenChangeEvent);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, fullscreenChangeEvent, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: fullscreenChangeEventhandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_fullscreenchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
if (!JSEvents.fullscreenEnabled()) return -1;
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
__registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread);
|
|
|
|
|
|
// Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813)
|
|
// As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version.
|
|
__registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
function __registerGamepadEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc( 1432 );
|
|
|
|
var gamepadEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
var gamepadEvent = JSEvents.gamepadEvent;
|
|
__fillGamepadEventData(gamepadEvent, e["gamepad"]);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, gamepadEvent, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: __findEventTarget(target),
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: gamepadEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_gamepadconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
|
if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
|
|
__registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_gamepaddisconnected_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
|
if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1;
|
|
__registerGamepadEventCallback(2, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
function __registerKeyEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc( 164 );
|
|
|
|
var keyEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
var keyEventData = JSEvents.keyEvent;
|
|
stringToUTF8(e.key ? e.key : "", keyEventData + 0, 32);
|
|
stringToUTF8(e.code ? e.code : "", keyEventData + 32, 32);
|
|
HEAP32[(((keyEventData)+(64))>>2)]=e.location;
|
|
HEAP32[(((keyEventData)+(68))>>2)]=e.ctrlKey;
|
|
HEAP32[(((keyEventData)+(72))>>2)]=e.shiftKey;
|
|
HEAP32[(((keyEventData)+(76))>>2)]=e.altKey;
|
|
HEAP32[(((keyEventData)+(80))>>2)]=e.metaKey;
|
|
HEAP32[(((keyEventData)+(84))>>2)]=e.repeat;
|
|
stringToUTF8(e.locale ? e.locale : "", keyEventData + 88, 32);
|
|
stringToUTF8(e.char ? e.char : "", keyEventData + 120, 32);
|
|
HEAP32[(((keyEventData)+(152))>>2)]=e.charCode;
|
|
HEAP32[(((keyEventData)+(156))>>2)]=e.keyCode;
|
|
HEAP32[(((keyEventData)+(160))>>2)]=e.which;
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, keyEventData, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: __findEventTarget(target),
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: keyEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_keydown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_keypress_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_keyup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
function __fillMouseEventData(eventStruct, e, target) {
|
|
HEAP32[((eventStruct)>>2)]=e.screenX;
|
|
HEAP32[(((eventStruct)+(4))>>2)]=e.screenY;
|
|
HEAP32[(((eventStruct)+(8))>>2)]=e.clientX;
|
|
HEAP32[(((eventStruct)+(12))>>2)]=e.clientY;
|
|
HEAP32[(((eventStruct)+(16))>>2)]=e.ctrlKey;
|
|
HEAP32[(((eventStruct)+(20))>>2)]=e.shiftKey;
|
|
HEAP32[(((eventStruct)+(24))>>2)]=e.altKey;
|
|
HEAP32[(((eventStruct)+(28))>>2)]=e.metaKey;
|
|
HEAP16[(((eventStruct)+(32))>>1)]=e.button;
|
|
HEAP16[(((eventStruct)+(34))>>1)]=e.buttons;
|
|
var movementX = e["movementX"]
|
|
|| (e.screenX-JSEvents.previousScreenX)
|
|
;
|
|
var movementY = e["movementY"]
|
|
|| (e.screenY-JSEvents.previousScreenY)
|
|
;
|
|
|
|
HEAP32[(((eventStruct)+(36))>>2)]=movementX;
|
|
HEAP32[(((eventStruct)+(40))>>2)]=movementY;
|
|
|
|
var rect = __getBoundingClientRect(target);
|
|
HEAP32[(((eventStruct)+(44))>>2)]=e.clientX - rect.left;
|
|
HEAP32[(((eventStruct)+(48))>>2)]=e.clientY - rect.top;
|
|
|
|
// wheel and mousewheel events contain wrong screenX/screenY on chrome/opera
|
|
// https://github.com/emscripten-core/emscripten/pull/4997
|
|
// https://bugs.chromium.org/p/chromium/issues/detail?id=699956
|
|
if (e.type !== 'wheel' && e.type !== 'mousewheel') {
|
|
JSEvents.previousScreenX = e.screenX;
|
|
JSEvents.previousScreenY = e.screenY;
|
|
}
|
|
}function __registerMouseEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc( 64 );
|
|
target = __findEventTarget(target);
|
|
|
|
var mouseEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
// TODO: Make this access thread safe, or this could update live while app is reading it.
|
|
__fillMouseEventData(JSEvents.mouseEvent, e, target);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them!
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: mouseEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_mousedown_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mouseenter_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerMouseEventCallback(target, userData, useCapture, callbackfunc, 33, "mouseenter", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mouseleave_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerMouseEventCallback(target, userData, useCapture, callbackfunc, 34, "mouseleave", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mousemove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_mouseup_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
function __fillPointerlockChangeEventData(eventStruct) {
|
|
var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
|
|
var isPointerlocked = !!pointerLockElement;
|
|
/** @suppress {checkTypes} */
|
|
HEAP32[((eventStruct)>>2)]=isPointerlocked;
|
|
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
|
|
var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : '';
|
|
stringToUTF8(nodeName, eventStruct + 4, 128);
|
|
stringToUTF8(id, eventStruct + 132, 128);
|
|
}function __registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.pointerlockChangeEvent) JSEvents.pointerlockChangeEvent = _malloc( 260 );
|
|
|
|
var pointerlockChangeEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent;
|
|
__fillPointerlockChangeEventData(pointerlockChangeEvent);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, pointerlockChangeEvent, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: pointerlockChangeEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}/** @suppress {missingProperties} */
|
|
function _emscripten_set_pointerlockchange_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
// TODO: Currently not supported in pthreads or in --proxy-to-worker mode. (In pthreads mode, document object is not defined)
|
|
if (!document || !document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) {
|
|
return -1;
|
|
}
|
|
|
|
target = __findEventTarget(target);
|
|
if (!target) return -4;
|
|
__registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "pointerlockchange", targetThread);
|
|
__registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mozpointerlockchange", targetThread);
|
|
__registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "webkitpointerlockchange", targetThread);
|
|
__registerPointerlockChangeEventCallback(target, userData, useCapture, callbackfunc, 20, "mspointerlockchange", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
function __registerUiEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc( 36 );
|
|
|
|
target = __findEventTarget(target);
|
|
|
|
var uiEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
if (e.target != target) {
|
|
// Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that
|
|
// was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log
|
|
// message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print,
|
|
// causing a new scroll, etc..
|
|
return;
|
|
}
|
|
var uiEvent = JSEvents.uiEvent;
|
|
var b = document.body; // Take document.body to a variable, Closure compiler does not outline access to it on its own.
|
|
HEAP32[((uiEvent)>>2)]=e.detail;
|
|
HEAP32[(((uiEvent)+(4))>>2)]=b.clientWidth;
|
|
HEAP32[(((uiEvent)+(8))>>2)]=b.clientHeight;
|
|
HEAP32[(((uiEvent)+(12))>>2)]=innerWidth;
|
|
HEAP32[(((uiEvent)+(16))>>2)]=innerHeight;
|
|
HEAP32[(((uiEvent)+(20))>>2)]=outerWidth;
|
|
HEAP32[(((uiEvent)+(24))>>2)]=outerHeight;
|
|
HEAP32[(((uiEvent)+(28))>>2)]=pageXOffset;
|
|
HEAP32[(((uiEvent)+(32))>>2)]=pageYOffset;
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, uiEvent, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: uiEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_resize_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerUiEventCallback(target, userData, useCapture, callbackfunc, 10, "resize", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
function __registerTouchEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc( 1684 );
|
|
|
|
target = __findEventTarget(target);
|
|
|
|
var touchEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
var touches = {};
|
|
for(var i = 0; i < e.touches.length; ++i) {
|
|
var touch = e.touches[i];
|
|
touch.changed = false;
|
|
touches[touch.identifier] = touch;
|
|
}
|
|
for(var i = 0; i < e.changedTouches.length; ++i) {
|
|
var touch = e.changedTouches[i];
|
|
touches[touch.identifier] = touch;
|
|
touch.changed = true;
|
|
}
|
|
for(var i = 0; i < e.targetTouches.length; ++i) {
|
|
var touch = e.targetTouches[i];
|
|
touches[touch.identifier].onTarget = true;
|
|
}
|
|
|
|
var touchEvent = JSEvents.touchEvent;
|
|
var ptr = touchEvent;
|
|
HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey;
|
|
HEAP32[(((ptr)+(8))>>2)]=e.shiftKey;
|
|
HEAP32[(((ptr)+(12))>>2)]=e.altKey;
|
|
HEAP32[(((ptr)+(16))>>2)]=e.metaKey;
|
|
ptr += 20; // Advance to the start of the touch array.
|
|
var targetRect = __getBoundingClientRect(target);
|
|
var numTouches = 0;
|
|
for(var i in touches) {
|
|
var t = touches[i];
|
|
HEAP32[((ptr)>>2)]=t.identifier;
|
|
HEAP32[(((ptr)+(4))>>2)]=t.screenX;
|
|
HEAP32[(((ptr)+(8))>>2)]=t.screenY;
|
|
HEAP32[(((ptr)+(12))>>2)]=t.clientX;
|
|
HEAP32[(((ptr)+(16))>>2)]=t.clientY;
|
|
HEAP32[(((ptr)+(20))>>2)]=t.pageX;
|
|
HEAP32[(((ptr)+(24))>>2)]=t.pageY;
|
|
HEAP32[(((ptr)+(28))>>2)]=t.changed;
|
|
HEAP32[(((ptr)+(32))>>2)]=t.onTarget;
|
|
HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left;
|
|
HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top;
|
|
|
|
ptr += 52;
|
|
|
|
if (++numTouches >= 32) {
|
|
break;
|
|
}
|
|
}
|
|
HEAP32[((touchEvent)>>2)]=numTouches;
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, touchEvent, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: eventTypeString == 'touchstart' || eventTypeString == 'touchend',
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: touchEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_touchcancel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_touchend_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_touchmove_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
function _emscripten_set_touchstart_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
__registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
function __fillVisibilityChangeEventData(eventStruct) {
|
|
var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
|
|
var visibilityState = visibilityStates.indexOf(document.visibilityState);
|
|
|
|
// Assigning a boolean to HEAP32 with expected type coercion.
|
|
/** @suppress {checkTypes} */
|
|
HEAP32[((eventStruct)>>2)]=document.hidden;
|
|
HEAP32[(((eventStruct)+(4))>>2)]=visibilityState;
|
|
}function __registerVisibilityChangeEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.visibilityChangeEvent) JSEvents.visibilityChangeEvent = _malloc( 8 );
|
|
|
|
var visibilityChangeEventHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
|
|
var visibilityChangeEvent = JSEvents.visibilityChangeEvent;
|
|
|
|
__fillVisibilityChangeEventData(visibilityChangeEvent);
|
|
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, visibilityChangeEvent, userData)) e.preventDefault();
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: visibilityChangeEventHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_visibilitychange_callback_on_thread(userData, useCapture, callbackfunc, targetThread) {
|
|
if (!__specialEventTargets[1]) {
|
|
return -4;
|
|
}
|
|
__registerVisibilityChangeEventCallback(__specialEventTargets[1], userData, useCapture, callbackfunc, 21, "visibilitychange", targetThread);
|
|
return 0;
|
|
}
|
|
|
|
|
|
function __registerWheelEventCallback(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread) {
|
|
if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc( 96 );
|
|
|
|
// The DOM Level 3 events spec event 'wheel'
|
|
var wheelHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
var wheelEvent = JSEvents.wheelEvent;
|
|
__fillMouseEventData(wheelEvent, e, target);
|
|
HEAPF64[(((wheelEvent)+(64))>>3)]=e["deltaX"];
|
|
HEAPF64[(((wheelEvent)+(72))>>3)]=e["deltaY"];
|
|
HEAPF64[(((wheelEvent)+(80))>>3)]=e["deltaZ"];
|
|
HEAP32[(((wheelEvent)+(88))>>2)]=e["deltaMode"];
|
|
if (dynCall_iiii(callbackfunc, eventTypeId, wheelEvent, userData)) e.preventDefault();
|
|
};
|
|
// The 'mousewheel' event as implemented in Safari 6.0.5
|
|
var mouseWheelHandlerFunc = function(ev) {
|
|
var e = ev || event;
|
|
__fillMouseEventData(JSEvents.wheelEvent, e, target);
|
|
HEAPF64[(((JSEvents.wheelEvent)+(64))>>3)]=e["wheelDeltaX"] || 0;
|
|
/* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */
|
|
var wheelDeltaY = -(e["wheelDeltaY"] || e["wheelDelta"])
|
|
HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=wheelDeltaY;
|
|
HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=0 /* Not available */;
|
|
HEAP32[(((JSEvents.wheelEvent)+(88))>>2)]=0 /* DOM_DELTA_PIXEL */;
|
|
var shouldCancel = dynCall_iiii(callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
};
|
|
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}function _emscripten_set_wheel_callback_on_thread(target, userData, useCapture, callbackfunc, targetThread) {
|
|
target = __findEventTarget(target);
|
|
if (typeof target.onwheel !== 'undefined') {
|
|
__registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel", targetThread);
|
|
return 0;
|
|
} else if (typeof target.onmousewheel !== 'undefined') {
|
|
__registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "mousewheel", targetThread);
|
|
return 0;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _emscripten_sleep() {
|
|
throw 'Please compile your program with async support in order to use asynchronous operations like emscripten_sleep';
|
|
}
|
|
|
|
|
|
|
|
var ENV={};
|
|
|
|
function __getExecutableName() {
|
|
return thisProgram || './this.program';
|
|
}function _emscripten_get_environ() {
|
|
if (!_emscripten_get_environ.strings) {
|
|
// Default values.
|
|
var env = {
|
|
'USER': 'web_user',
|
|
'LOGNAME': 'web_user',
|
|
'PATH': '/',
|
|
'PWD': '/',
|
|
'HOME': '/home/web_user',
|
|
// Browser language detection #8751
|
|
'LANG': ((typeof navigator === 'object' && navigator.languages && navigator.languages[0]) || 'C').replace('-', '_') + '.UTF-8',
|
|
'_': __getExecutableName()
|
|
};
|
|
// Apply the user-provided values, if any.
|
|
for (var x in ENV) {
|
|
env[x] = ENV[x];
|
|
}
|
|
var strings = [];
|
|
for (var x in env) {
|
|
strings.push(x + '=' + env[x]);
|
|
}
|
|
_emscripten_get_environ.strings = strings;
|
|
}
|
|
return _emscripten_get_environ.strings;
|
|
}function _environ_get(__environ, environ_buf) {
|
|
var strings = _emscripten_get_environ();
|
|
var bufSize = 0;
|
|
strings.forEach(function(string, i) {
|
|
var ptr = environ_buf + bufSize;
|
|
HEAP32[(((__environ)+(i * 4))>>2)]=ptr;
|
|
writeAsciiToMemory(string, ptr);
|
|
bufSize += string.length + 1;
|
|
});
|
|
return 0;
|
|
}
|
|
|
|
function _environ_sizes_get(penviron_count, penviron_buf_size) {
|
|
var strings = _emscripten_get_environ();
|
|
HEAP32[((penviron_count)>>2)]=strings.length;
|
|
var bufSize = 0;
|
|
strings.forEach(function(string) {
|
|
bufSize += string.length + 1;
|
|
});
|
|
HEAP32[((penviron_buf_size)>>2)]=bufSize;
|
|
return 0;
|
|
}
|
|
|
|
function _exit(status) {
|
|
// void _exit(int status);
|
|
// http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html
|
|
exit(status);
|
|
}
|
|
|
|
function _fd_close(fd) {try {
|
|
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
FS.close(stream);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _fd_read(fd, iov, iovcnt, pnum) {try {
|
|
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
var num = SYSCALLS.doReadv(stream, iov, iovcnt);
|
|
HEAP32[((pnum)>>2)]=num
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _fd_seek(fd, offset_low, offset_high, whence, newOffset) {try {
|
|
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
var HIGH_OFFSET = 0x100000000; // 2^32
|
|
// use an unsigned operator on low and shift high by 32-bits
|
|
var offset = offset_high * HIGH_OFFSET + (offset_low >>> 0);
|
|
|
|
var DOUBLE_LIMIT = 0x20000000000000; // 2^53
|
|
// we also check for equality since DOUBLE_LIMIT + 1 == DOUBLE_LIMIT
|
|
if (offset <= -DOUBLE_LIMIT || offset >= DOUBLE_LIMIT) {
|
|
return -61;
|
|
}
|
|
|
|
FS.llseek(stream, offset, whence);
|
|
(tempI64 = [stream.position>>>0,(tempDouble=stream.position,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((newOffset)>>2)]=tempI64[0],HEAP32[(((newOffset)+(4))>>2)]=tempI64[1]);
|
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _fd_write(fd, iov, iovcnt, pnum) {try {
|
|
|
|
var stream = SYSCALLS.getStreamFromFD(fd);
|
|
var num = SYSCALLS.doWritev(stream, iov, iovcnt);
|
|
HEAP32[((pnum)>>2)]=num
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return e.errno;
|
|
}
|
|
}
|
|
|
|
function _gettimeofday(ptr) {
|
|
var now = Date.now();
|
|
HEAP32[((ptr)>>2)]=(now/1000)|0; // seconds
|
|
HEAP32[(((ptr)+(4))>>2)]=((now % 1000)*1000)|0; // microseconds
|
|
return 0;
|
|
}
|
|
|
|
function _glActiveTexture(x0) { GLctx['activeTexture'](x0) }
|
|
|
|
function _glAttachShader(program, shader) {
|
|
GLctx.attachShader(GL.programs[program],
|
|
GL.shaders[shader]);
|
|
}
|
|
|
|
function _glBindBuffer(target, buffer) {
|
|
|
|
GLctx.bindBuffer(target, GL.buffers[buffer]);
|
|
}
|
|
|
|
function _glBindTexture(target, texture) {
|
|
GLctx.bindTexture(target, GL.textures[texture]);
|
|
}
|
|
|
|
function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) }
|
|
|
|
function _glBufferData(target, size, data, usage) {
|
|
// N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid
|
|
// randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues.
|
|
GLctx.bufferData(target, data ? HEAPU8.subarray(data, data+size) : size, usage);
|
|
}
|
|
|
|
function _glClear(x0) { GLctx['clear'](x0) }
|
|
|
|
function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) }
|
|
|
|
function _glCompileShader(shader) {
|
|
GLctx.compileShader(GL.shaders[shader]);
|
|
}
|
|
|
|
function _glCreateProgram() {
|
|
var id = GL.getNewId(GL.programs);
|
|
var program = GLctx.createProgram();
|
|
program.name = id;
|
|
GL.programs[id] = program;
|
|
return id;
|
|
}
|
|
|
|
function _glCreateShader(shaderType) {
|
|
var id = GL.getNewId(GL.shaders);
|
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
return id;
|
|
}
|
|
|
|
function _glDepthFunc(x0) { GLctx['depthFunc'](x0) }
|
|
|
|
function _glDepthMask(flag) {
|
|
GLctx.depthMask(!!flag);
|
|
}
|
|
|
|
function _glDisable(x0) { GLctx['disable'](x0) }
|
|
|
|
function _glDisableVertexAttribArray(index) {
|
|
GLctx.disableVertexAttribArray(index);
|
|
}
|
|
|
|
function _glDrawArrays(mode, first, count) {
|
|
|
|
GLctx.drawArrays(mode, first, count);
|
|
|
|
}
|
|
|
|
function _glEnable(x0) { GLctx['enable'](x0) }
|
|
|
|
function _glEnableVertexAttribArray(index) {
|
|
GLctx.enableVertexAttribArray(index);
|
|
}
|
|
|
|
function _glGenBuffers(n, buffers) {
|
|
__glGenObject(n, buffers, 'createBuffer', GL.buffers
|
|
);
|
|
}
|
|
|
|
function _glGenTextures(n, textures) {
|
|
__glGenObject(n, textures, 'createTexture', GL.textures
|
|
);
|
|
}
|
|
|
|
function _glGetAttribLocation(program, name) {
|
|
return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name));
|
|
}
|
|
|
|
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = '(unknown error)';
|
|
var numBytesWrittenExclNull = (maxLength > 0 && infoLog) ? stringToUTF8(log, infoLog, maxLength) : 0;
|
|
if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull;
|
|
}
|
|
|
|
function _glGetShaderiv(shader, pname, p) {
|
|
if (!p) {
|
|
// GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense
|
|
// if p == null, issue a GL error to notify user about it.
|
|
GL.recordError(0x501 /* GL_INVALID_VALUE */);
|
|
return;
|
|
}
|
|
if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = '(unknown error)';
|
|
HEAP32[((p)>>2)]=log.length + 1;
|
|
} else if (pname == 0x8B88) { // GL_SHADER_SOURCE_LENGTH
|
|
var source = GLctx.getShaderSource(GL.shaders[shader]);
|
|
var sourceLength = (source === null || source.length == 0) ? 0 : source.length + 1;
|
|
HEAP32[((p)>>2)]=sourceLength;
|
|
} else {
|
|
HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
}
|
|
}
|
|
|
|
function _glGetUniformLocation(program, name) {
|
|
name = UTF8ToString(name);
|
|
|
|
var arrayIndex = 0;
|
|
// If user passed an array accessor "[index]", parse the array index off the accessor.
|
|
if (name[name.length - 1] == ']') {
|
|
var leftBrace = name.lastIndexOf('[');
|
|
arrayIndex = name[leftBrace+1] != ']' ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]"
|
|
name = name.slice(0, leftBrace);
|
|
}
|
|
|
|
var uniformInfo = GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ]
|
|
if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1.
|
|
return uniformInfo[1] + arrayIndex;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
function _glLinkProgram(program) {
|
|
GLctx.linkProgram(GL.programs[program]);
|
|
GL.populateUniformTable(program);
|
|
}
|
|
|
|
function _glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) }
|
|
|
|
function _glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) }
|
|
|
|
function _glShaderSource(shader, count, string, length) {
|
|
var source = GL.getSource(shader, count, string, length);
|
|
|
|
|
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
}
|
|
|
|
function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels ? emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) : null);
|
|
}
|
|
|
|
function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) }
|
|
|
|
function _glUniform1i(location, v0) {
|
|
GLctx.uniform1i(GL.uniforms[location], v0);
|
|
}
|
|
|
|
function _glUseProgram(program) {
|
|
GLctx.useProgram(GL.programs[program]);
|
|
}
|
|
|
|
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
|
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
}
|
|
|
|
function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) }
|
|
|
|
|
|
function _usleep(useconds) {
|
|
// int usleep(useconds_t useconds);
|
|
// http://pubs.opengroup.org/onlinepubs/000095399/functions/usleep.html
|
|
// We're single-threaded, so use a busy loop. Super-ugly.
|
|
var start = _emscripten_get_now();
|
|
while (_emscripten_get_now() - start < useconds / 1000) {
|
|
// Do nothing.
|
|
}
|
|
}function _nanosleep(rqtp, rmtp) {
|
|
// int nanosleep(const struct timespec *rqtp, struct timespec *rmtp);
|
|
if (rqtp === 0) {
|
|
___setErrNo(28);
|
|
return -1;
|
|
}
|
|
var seconds = HEAP32[((rqtp)>>2)];
|
|
var nanoseconds = HEAP32[(((rqtp)+(4))>>2)];
|
|
if (nanoseconds < 0 || nanoseconds > 999999999 || seconds < 0) {
|
|
___setErrNo(28);
|
|
return -1;
|
|
}
|
|
if (rmtp !== 0) {
|
|
HEAP32[((rmtp)>>2)]=0;
|
|
HEAP32[(((rmtp)+(4))>>2)]=0;
|
|
}
|
|
return _usleep((seconds * 1e6) + (nanoseconds / 1000));
|
|
}
|
|
|
|
function _setTempRet0($i) {
|
|
setTempRet0(($i) | 0);
|
|
}
|
|
|
|
function _sigaction(signum, act, oldact) {
|
|
//int sigaction(int signum, const struct sigaction *act, struct sigaction *oldact);
|
|
err('Calling stub instead of sigaction()');
|
|
return 0;
|
|
}
|
|
|
|
|
|
var __sigalrm_handler=0;function _signal(sig, func) {
|
|
if (sig == 14 /*SIGALRM*/) {
|
|
__sigalrm_handler = func;
|
|
} else {
|
|
err('Calling stub instead of signal()');
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function readAsmConstArgs(sigPtr, buf) {
|
|
if (!readAsmConstArgs.array) {
|
|
readAsmConstArgs.array = [];
|
|
}
|
|
var args = readAsmConstArgs.array;
|
|
args.length = 0;
|
|
var ch;
|
|
while (ch = HEAPU8[sigPtr++]) {
|
|
if (ch === 100/*'d'*/ || ch === 102/*'f'*/) {
|
|
buf = (buf + 7) & ~7;
|
|
args.push(HEAPF64[(buf >> 3)]);
|
|
buf += 8;
|
|
} else
|
|
if (ch === 105 /*'i'*/)
|
|
{
|
|
buf = (buf + 3) & ~3;
|
|
args.push(HEAP32[(buf >> 2)]);
|
|
buf += 4;
|
|
}
|
|
else abort("unexpected char in asm const signature " + ch);
|
|
}
|
|
return args;
|
|
}
|
|
var FSNode = /** @constructor */ function(parent, name, mode, rdev) {
|
|
if (!parent) {
|
|
parent = this; // root node sets parent to itself
|
|
}
|
|
this.parent = parent;
|
|
this.mount = parent.mount;
|
|
this.mounted = null;
|
|
this.id = FS.nextInode++;
|
|
this.name = name;
|
|
this.mode = mode;
|
|
this.node_ops = {};
|
|
this.stream_ops = {};
|
|
this.rdev = rdev;
|
|
};
|
|
var readMode = 292/*292*/ | 73/*73*/;
|
|
var writeMode = 146/*146*/;
|
|
Object.defineProperties(FSNode.prototype, {
|
|
read: {
|
|
get: /** @this{FSNode} */function() {
|
|
return (this.mode & readMode) === readMode;
|
|
},
|
|
set: /** @this{FSNode} */function(val) {
|
|
val ? this.mode |= readMode : this.mode &= ~readMode;
|
|
}
|
|
},
|
|
write: {
|
|
get: /** @this{FSNode} */function() {
|
|
return (this.mode & writeMode) === writeMode;
|
|
},
|
|
set: /** @this{FSNode} */function(val) {
|
|
val ? this.mode |= writeMode : this.mode &= ~writeMode;
|
|
}
|
|
},
|
|
isFolder: {
|
|
get: /** @this{FSNode} */function() {
|
|
return FS.isDir(this.mode);
|
|
}
|
|
},
|
|
isDevice: {
|
|
get: /** @this{FSNode} */function() {
|
|
return FS.isChrdev(this.mode);
|
|
}
|
|
}
|
|
});
|
|
FS.FSNode = FSNode;
|
|
FS.staticInit();;
|
|
Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas) { Browser.requestFullscreen(lockPointer, resizeCanvas) };
|
|
Module["requestFullScreen"] = function Module_requestFullScreen() { Browser.requestFullScreen() };
|
|
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) };
|
|
Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) };
|
|
Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() };
|
|
Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() };
|
|
Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() }
|
|
Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) };
|
|
var GLctx; GL.init();
|
|
for (var i = 0; i < 32; i++) __tempFixedLengthArray.push(new Array(i));;
|
|
var ASSERTIONS = true;
|
|
|
|
// Copyright 2017 The Emscripten Authors. All rights reserved.
|
|
// Emscripten is available under two separate licenses, the MIT license and the
|
|
// University of Illinois/NCSA Open Source License. Both these licenses can be
|
|
// found in the LICENSE file.
|
|
|
|
/** @type {function(string, boolean=, number=)} */
|
|
function intArrayFromString(stringy, dontAddNull, length) {
|
|
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
|
|
var u8array = new Array(len);
|
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
|
|
if (dontAddNull) u8array.length = numBytesWritten;
|
|
return u8array;
|
|
}
|
|
|
|
function intArrayToString(array) {
|
|
var ret = [];
|
|
for (var i = 0; i < array.length; i++) {
|
|
var chr = array[i];
|
|
if (chr > 0xFF) {
|
|
if (ASSERTIONS) {
|
|
assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
|
|
}
|
|
chr &= 0xFF;
|
|
}
|
|
ret.push(String.fromCharCode(chr));
|
|
}
|
|
return ret.join('');
|
|
}
|
|
|
|
|
|
var asmGlobalArg = {};
|
|
var asmLibraryArg = { "__assert_fail": ___assert_fail, "__handle_stack_overflow": ___handle_stack_overflow, "__syscall221": ___syscall221, "__syscall5": ___syscall5, "__syscall54": ___syscall54, "abort": _abort, "atexit": _atexit, "clock_gettime": _clock_gettime, "dlclose": _dlclose, "dlerror": _dlerror, "dlsym": _dlsym, "eglBindAPI": _eglBindAPI, "eglChooseConfig": _eglChooseConfig, "eglCreateContext": _eglCreateContext, "eglCreateWindowSurface": _eglCreateWindowSurface, "eglDestroyContext": _eglDestroyContext, "eglDestroySurface": _eglDestroySurface, "eglGetConfigAttrib": _eglGetConfigAttrib, "eglGetDisplay": _eglGetDisplay, "eglGetError": _eglGetError, "eglGetProcAddress": _eglGetProcAddress, "eglInitialize": _eglInitialize, "eglMakeCurrent": _eglMakeCurrent, "eglQueryString": _eglQueryString, "eglSwapBuffers": _eglSwapBuffers, "eglSwapInterval": _eglSwapInterval, "eglTerminate": _eglTerminate, "eglWaitGL": _eglWaitGL, "eglWaitNative": _eglWaitNative, "emscripten_asm_const_iii": _emscripten_asm_const_iii, "emscripten_exit_fullscreen": _emscripten_exit_fullscreen, "emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "emscripten_get_device_pixel_ratio": _emscripten_get_device_pixel_ratio, "emscripten_get_element_css_size": _emscripten_get_element_css_size, "emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "emscripten_get_sbrk_ptr": _emscripten_get_sbrk_ptr, "emscripten_glActiveTexture": _emscripten_glActiveTexture, "emscripten_glAttachShader": _emscripten_glAttachShader, "emscripten_glBeginQueryEXT": _emscripten_glBeginQueryEXT, "emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "emscripten_glBindBuffer": _emscripten_glBindBuffer, "emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "emscripten_glBindTexture": _emscripten_glBindTexture, "emscripten_glBindVertexArrayOES": _emscripten_glBindVertexArrayOES, "emscripten_glBlendColor": _emscripten_glBlendColor, "emscripten_glBlendEquation": _emscripten_glBlendEquation, "emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "emscripten_glBlendFunc": _emscripten_glBlendFunc, "emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "emscripten_glBufferData": _emscripten_glBufferData, "emscripten_glBufferSubData": _emscripten_glBufferSubData, "emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "emscripten_glClear": _emscripten_glClear, "emscripten_glClearColor": _emscripten_glClearColor, "emscripten_glClearDepthf": _emscripten_glClearDepthf, "emscripten_glClearStencil": _emscripten_glClearStencil, "emscripten_glColorMask": _emscripten_glColorMask, "emscripten_glCompileShader": _emscripten_glCompileShader, "emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "emscripten_glCreateProgram": _emscripten_glCreateProgram, "emscripten_glCreateShader": _emscripten_glCreateShader, "emscripten_glCullFace": _emscripten_glCullFace, "emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "emscripten_glDeleteQueriesEXT": _emscripten_glDeleteQueriesEXT, "emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "emscripten_glDeleteShader": _emscripten_glDeleteShader, "emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "emscripten_glDeleteVertexArraysOES": _emscripten_glDeleteVertexArraysOES, "emscripten_glDepthFunc": _emscripten_glDepthFunc, "emscripten_glDepthMask": _emscripten_glDepthMask, "emscripten_glDepthRangef": _emscripten_glDepthRangef, "emscripten_glDetachShader": _emscripten_glDetachShader, "emscripten_glDisable": _emscripten_glDisable, "emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "emscripten_glDrawArrays": _emscripten_glDrawArrays, "emscripten_glDrawArraysInstancedANGLE": _emscripten_glDrawArraysInstancedANGLE, "emscripten_glDrawBuffersWEBGL": _emscripten_glDrawBuffersWEBGL, "emscripten_glDrawElements": _emscripten_glDrawElements, "emscripten_glDrawElementsInstancedANGLE": _emscripten_glDrawElementsInstancedANGLE, "emscripten_glEnable": _emscripten_glEnable, "emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "emscripten_glEndQueryEXT": _emscripten_glEndQueryEXT, "emscripten_glFinish": _emscripten_glFinish, "emscripten_glFlush": _emscripten_glFlush, "emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "emscripten_glFrontFace": _emscripten_glFrontFace, "emscripten_glGenBuffers": _emscripten_glGenBuffers, "emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "emscripten_glGenQueriesEXT": _emscripten_glGenQueriesEXT, "emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "emscripten_glGenTextures": _emscripten_glGenTextures, "emscripten_glGenVertexArraysOES": _emscripten_glGenVertexArraysOES, "emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "emscripten_glGetError": _emscripten_glGetError, "emscripten_glGetFloatv": _emscripten_glGetFloatv, "emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "emscripten_glGetQueryObjecti64vEXT": _emscripten_glGetQueryObjecti64vEXT, "emscripten_glGetQueryObjectivEXT": _emscripten_glGetQueryObjectivEXT, "emscripten_glGetQueryObjectui64vEXT": _emscripten_glGetQueryObjectui64vEXT, "emscripten_glGetQueryObjectuivEXT": _emscripten_glGetQueryObjectuivEXT, "emscripten_glGetQueryivEXT": _emscripten_glGetQueryivEXT, "emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "emscripten_glGetString": _emscripten_glGetString, "emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "emscripten_glHint": _emscripten_glHint, "emscripten_glIsBuffer": _emscripten_glIsBuffer, "emscripten_glIsEnabled": _emscripten_glIsEnabled, "emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "emscripten_glIsProgram": _emscripten_glIsProgram, "emscripten_glIsQueryEXT": _emscripten_glIsQueryEXT, "emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "emscripten_glIsShader": _emscripten_glIsShader, "emscripten_glIsTexture": _emscripten_glIsTexture, "emscripten_glIsVertexArrayOES": _emscripten_glIsVertexArrayOES, "emscripten_glLineWidth": _emscripten_glLineWidth, "emscripten_glLinkProgram": _emscripten_glLinkProgram, "emscripten_glPixelStorei": _emscripten_glPixelStorei, "emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "emscripten_glQueryCounterEXT": _emscripten_glQueryCounterEXT, "emscripten_glReadPixels": _emscripten_glReadPixels, "emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "emscripten_glScissor": _emscripten_glScissor, "emscripten_glShaderBinary": _emscripten_glShaderBinary, "emscripten_glShaderSource": _emscripten_glShaderSource, "emscripten_glStencilFunc": _emscripten_glStencilFunc, "emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "emscripten_glStencilMask": _emscripten_glStencilMask, "emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "emscripten_glStencilOp": _emscripten_glStencilOp, "emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "emscripten_glTexImage2D": _emscripten_glTexImage2D, "emscripten_glTexParameterf": _emscripten_glTexParameterf, "emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "emscripten_glTexParameteri": _emscripten_glTexParameteri, "emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "emscripten_glUniform1f": _emscripten_glUniform1f, "emscripten_glUniform1fv": _emscripten_glUniform1fv, "emscripten_glUniform1i": _emscripten_glUniform1i, "emscripten_glUniform1iv": _emscripten_glUniform1iv, "emscripten_glUniform2f": _emscripten_glUniform2f, "emscripten_glUniform2fv": _emscripten_glUniform2fv, "emscripten_glUniform2i": _emscripten_glUniform2i, "emscripten_glUniform2iv": _emscripten_glUniform2iv, "emscripten_glUniform3f": _emscripten_glUniform3f, "emscripten_glUniform3fv": _emscripten_glUniform3fv, "emscripten_glUniform3i": _emscripten_glUniform3i, "emscripten_glUniform3iv": _emscripten_glUniform3iv, "emscripten_glUniform4f": _emscripten_glUniform4f, "emscripten_glUniform4fv": _emscripten_glUniform4fv, "emscripten_glUniform4i": _emscripten_glUniform4i, "emscripten_glUniform4iv": _emscripten_glUniform4iv, "emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "emscripten_glUseProgram": _emscripten_glUseProgram, "emscripten_glValidateProgram": _emscripten_glValidateProgram, "emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "emscripten_glVertexAttribDivisorANGLE": _emscripten_glVertexAttribDivisorANGLE, "emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "emscripten_glViewport": _emscripten_glViewport, "emscripten_has_asyncify": _emscripten_has_asyncify, "emscripten_memcpy_big": _emscripten_memcpy_big, "emscripten_request_fullscreen_strategy": _emscripten_request_fullscreen_strategy, "emscripten_request_pointerlock": _emscripten_request_pointerlock, "emscripten_resize_heap": _emscripten_resize_heap, "emscripten_sample_gamepad_data": _emscripten_sample_gamepad_data, "emscripten_set_beforeunload_callback_on_thread": _emscripten_set_beforeunload_callback_on_thread, "emscripten_set_blur_callback_on_thread": _emscripten_set_blur_callback_on_thread, "emscripten_set_canvas_element_size": _emscripten_set_canvas_element_size, "emscripten_set_element_css_size": _emscripten_set_element_css_size, "emscripten_set_focus_callback_on_thread": _emscripten_set_focus_callback_on_thread, "emscripten_set_fullscreenchange_callback_on_thread": _emscripten_set_fullscreenchange_callback_on_thread, "emscripten_set_gamepadconnected_callback_on_thread": _emscripten_set_gamepadconnected_callback_on_thread, "emscripten_set_gamepaddisconnected_callback_on_thread": _emscripten_set_gamepaddisconnected_callback_on_thread, "emscripten_set_keydown_callback_on_thread": _emscripten_set_keydown_callback_on_thread, "emscripten_set_keypress_callback_on_thread": _emscripten_set_keypress_callback_on_thread, "emscripten_set_keyup_callback_on_thread": _emscripten_set_keyup_callback_on_thread, "emscripten_set_main_loop": _emscripten_set_main_loop, "emscripten_set_mousedown_callback_on_thread": _emscripten_set_mousedown_callback_on_thread, "emscripten_set_mouseenter_callback_on_thread": _emscripten_set_mouseenter_callback_on_thread, "emscripten_set_mouseleave_callback_on_thread": _emscripten_set_mouseleave_callback_on_thread, "emscripten_set_mousemove_callback_on_thread": _emscripten_set_mousemove_callback_on_thread, "emscripten_set_mouseup_callback_on_thread": _emscripten_set_mouseup_callback_on_thread, "emscripten_set_pointerlockchange_callback_on_thread": _emscripten_set_pointerlockchange_callback_on_thread, "emscripten_set_resize_callback_on_thread": _emscripten_set_resize_callback_on_thread, "emscripten_set_touchcancel_callback_on_thread": _emscripten_set_touchcancel_callback_on_thread, "emscripten_set_touchend_callback_on_thread": _emscripten_set_touchend_callback_on_thread, "emscripten_set_touchmove_callback_on_thread": _emscripten_set_touchmove_callback_on_thread, "emscripten_set_touchstart_callback_on_thread": _emscripten_set_touchstart_callback_on_thread, "emscripten_set_visibilitychange_callback_on_thread": _emscripten_set_visibilitychange_callback_on_thread, "emscripten_set_wheel_callback_on_thread": _emscripten_set_wheel_callback_on_thread, "emscripten_sleep": _emscripten_sleep, "environ_get": _environ_get, "environ_sizes_get": _environ_sizes_get, "exit": _exit, "fd_close": _fd_close, "fd_read": _fd_read, "fd_seek": _fd_seek, "fd_write": _fd_write, "gettimeofday": _gettimeofday, "glActiveTexture": _glActiveTexture, "glAttachShader": _glAttachShader, "glBindBuffer": _glBindBuffer, "glBindTexture": _glBindTexture, "glBlendFunc": _glBlendFunc, "glBufferData": _glBufferData, "glClear": _glClear, "glClearColor": _glClearColor, "glCompileShader": _glCompileShader, "glCreateProgram": _glCreateProgram, "glCreateShader": _glCreateShader, "glDepthFunc": _glDepthFunc, "glDepthMask": _glDepthMask, "glDisable": _glDisable, "glDisableVertexAttribArray": _glDisableVertexAttribArray, "glDrawArrays": _glDrawArrays, "glEnable": _glEnable, "glEnableVertexAttribArray": _glEnableVertexAttribArray, "glGenBuffers": _glGenBuffers, "glGenTextures": _glGenTextures, "glGetAttribLocation": _glGetAttribLocation, "glGetShaderInfoLog": _glGetShaderInfoLog, "glGetShaderiv": _glGetShaderiv, "glGetUniformLocation": _glGetUniformLocation, "glLinkProgram": _glLinkProgram, "glPolygonOffset": _glPolygonOffset, "glScissor": _glScissor, "glShaderSource": _glShaderSource, "glTexImage2D": _glTexImage2D, "glTexParameteri": _glTexParameteri, "glUniform1i": _glUniform1i, "glUseProgram": _glUseProgram, "glVertexAttribPointer": _glVertexAttribPointer, "glViewport": _glViewport, "memory": wasmMemory, "nanosleep": _nanosleep, "setTempRet0": _setTempRet0, "sigaction": _sigaction, "signal": _signal, "table": wasmTable };
|
|
var asm = createWasm();
|
|
Module["asm"] = asm;
|
|
/** @type {function(...*):?} */
|
|
var ___wasm_call_ctors = Module["___wasm_call_ctors"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__wasm_call_ctors"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var _memcpy = Module["_memcpy"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["memcpy"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var _memset = Module["_memset"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["memset"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var _malloc = Module["_malloc"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["malloc"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var _free = Module["_free"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["free"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var _main = Module["_main"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["main"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var _strstr = Module["_strstr"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["strstr"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var ___errno_location = Module["___errno_location"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__errno_location"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var _fflush = Module["_fflush"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["fflush"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["emscripten_GetProcAddress"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var ___set_stack_limit = Module["___set_stack_limit"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__set_stack_limit"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var stackSave = Module["stackSave"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["stackSave"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var stackAlloc = Module["stackAlloc"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["stackAlloc"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var stackRestore = Module["stackRestore"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["stackRestore"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var __growWasmMemory = Module["__growWasmMemory"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["__growWasmMemory"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_i = Module["dynCall_i"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_i"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_v = Module["dynCall_v"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_v"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiii = Module["dynCall_iiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vi = Module["dynCall_vi"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vi"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iii = Module["dynCall_iii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vd = Module["dynCall_vd"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vd"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_ii = Module["dynCall_ii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_ii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viii = Module["dynCall_viii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vii = Module["dynCall_vii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiii = Module["dynCall_viiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_d = Module["dynCall_d"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_d"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiii = Module["dynCall_iiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiii = Module["dynCall_iiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_jiji = Module["dynCall_jiji"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_jiji"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_ji = Module["dynCall_ji"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_ji"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiidii = Module["dynCall_iiiiidii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iiiiidii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_iidiiii = Module["dynCall_iidiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_iidiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiii = Module["dynCall_viiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vffff = Module["dynCall_vffff"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vffff"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vf = Module["dynCall_vf"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vf"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vff = Module["dynCall_vff"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vff"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vfi = Module["dynCall_vfi"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vfi"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viif = Module["dynCall_viif"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viif"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vif = Module["dynCall_vif"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vif"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viff = Module["dynCall_viff"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viff"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_vifff = Module["dynCall_vifff"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_vifff"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viffff = Module["dynCall_viffff"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viffff"].apply(null, arguments)
|
|
};
|
|
|
|
/** @type {function(...*):?} */
|
|
var dynCall_viiiiii = Module["dynCall_viiiiii"] = function() {
|
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
|
return Module["asm"]["dynCall_viiiiii"].apply(null, arguments)
|
|
};
|
|
|
|
|
|
|
|
|
|
// === Auto-generated postamble setup entry stuff ===
|
|
|
|
Module['asm'] = asm;
|
|
|
|
if (!Object.getOwnPropertyDescriptor(Module, "intArrayFromString")) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "intArrayToString")) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ccall")) Module["ccall"] = function() { abort("'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "cwrap")) Module["cwrap"] = function() { abort("'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "setValue")) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getValue")) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "allocate")) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getMemory")) Module["getMemory"] = function() { abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UTF8ArrayToString")) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UTF8ToString")) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8Array")) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8")) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF8")) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnPreRun")) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnInit")) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnPreMain")) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnExit")) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addOnPostRun")) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeStringToMemory")) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeArrayToMemory")) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeAsciiToMemory")) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addRunDependency")) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "removeRunDependency")) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createFolder")) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createPath")) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createDataFile")) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createPreloadedFile")) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createLazyFile")) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createLink")) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_createDevice")) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS_unlink")) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "dynamicAlloc")) Module["dynamicAlloc"] = function() { abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "loadDynamicLibrary")) Module["loadDynamicLibrary"] = function() { abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "loadWebAssemblyModule")) Module["loadWebAssemblyModule"] = function() { abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getLEB")) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getFunctionTables")) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "alignFunctionTables")) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "registerFunctions")) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "addFunction")) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "removeFunction")) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "prettyPrint")) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "makeBigInt")) Module["makeBigInt"] = function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getCompilerSetting")) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "print")) Module["print"] = function() { abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "printErr")) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "getTempRet0")) Module["getTempRet0"] = function() { abort("'getTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "setTempRet0")) Module["setTempRet0"] = function() { abort("'setTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
Module["callMain"] = callMain;
|
|
if (!Object.getOwnPropertyDescriptor(Module, "abort")) Module["abort"] = function() { abort("'abort' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToNewUTF8")) Module["stringToNewUTF8"] = function() { abort("'stringToNewUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "abortOnCannotGrowMemory")) Module["abortOnCannotGrowMemory"] = function() { abort("'abortOnCannotGrowMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscripten_realloc_buffer")) Module["emscripten_realloc_buffer"] = function() { abort("'emscripten_realloc_buffer' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ENV")) Module["ENV"] = function() { abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "setjmpId")) Module["setjmpId"] = function() { abort("'setjmpId' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_CODES")) Module["ERRNO_CODES"] = function() { abort("'ERRNO_CODES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_MESSAGES")) Module["ERRNO_MESSAGES"] = function() { abort("'ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "DNS")) Module["DNS"] = function() { abort("'DNS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GAI_ERRNO_MESSAGES")) Module["GAI_ERRNO_MESSAGES"] = function() { abort("'GAI_ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "Protocols")) Module["Protocols"] = function() { abort("'Protocols' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "Sockets")) Module["Sockets"] = function() { abort("'Sockets' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UNWIND_CACHE")) Module["UNWIND_CACHE"] = function() { abort("'UNWIND_CACHE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgs")) Module["readAsmConstArgs"] = function() { abort("'readAsmConstArgs' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "jstoi_q")) Module["jstoi_q"] = function() { abort("'jstoi_q' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "jstoi_s")) Module["jstoi_s"] = function() { abort("'jstoi_s' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "PATH")) Module["PATH"] = function() { abort("'PATH' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "PATH_FS")) Module["PATH_FS"] = function() { abort("'PATH_FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "SYSCALLS")) Module["SYSCALLS"] = function() { abort("'SYSCALLS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "syscallMmap2")) Module["syscallMmap2"] = function() { abort("'syscallMmap2' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "syscallMunmap")) Module["syscallMunmap"] = function() { abort("'syscallMunmap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "JSEvents")) Module["JSEvents"] = function() { abort("'JSEvents' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "demangle")) Module["demangle"] = function() { abort("'demangle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "demangleAll")) Module["demangleAll"] = function() { abort("'demangleAll' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "jsStackTrace")) Module["jsStackTrace"] = function() { abort("'jsStackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64")) Module["writeI53ToI64"] = function() { abort("'writeI53ToI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Clamped")) Module["writeI53ToI64Clamped"] = function() { abort("'writeI53ToI64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Signaling")) Module["writeI53ToI64Signaling"] = function() { abort("'writeI53ToI64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Clamped")) Module["writeI53ToU64Clamped"] = function() { abort("'writeI53ToU64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Signaling")) Module["writeI53ToU64Signaling"] = function() { abort("'writeI53ToU64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "readI53FromI64")) Module["readI53FromI64"] = function() { abort("'readI53FromI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "readI53FromU64")) Module["readI53FromU64"] = function() { abort("'readI53FromU64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "convertI32PairToI53")) Module["convertI32PairToI53"] = function() { abort("'convertI32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "convertU32PairToI53")) Module["convertU32PairToI53"] = function() { abort("'convertU32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "Browser")) Module["Browser"] = function() { abort("'Browser' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "FS")) Module["FS"] = function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "MEMFS")) Module["MEMFS"] = function() { abort("'MEMFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "TTY")) Module["TTY"] = function() { abort("'TTY' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "PIPEFS")) Module["PIPEFS"] = function() { abort("'PIPEFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "SOCKFS")) Module["SOCKFS"] = function() { abort("'SOCKFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GL")) Module["GL"] = function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGet")) Module["emscriptenWebGLGet"] = function() { abort("'emscriptenWebGLGet' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetTexPixelData")) Module["emscriptenWebGLGetTexPixelData"] = function() { abort("'emscriptenWebGLGetTexPixelData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetUniform")) Module["emscriptenWebGLGetUniform"] = function() { abort("'emscriptenWebGLGetUniform' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetVertexAttrib")) Module["emscriptenWebGLGetVertexAttrib"] = function() { abort("'emscriptenWebGLGetVertexAttrib' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "AL")) Module["AL"] = function() { abort("'AL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "SDL")) Module["SDL"] = function() { abort("'SDL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "SDL_gfx")) Module["SDL_gfx"] = function() { abort("'SDL_gfx' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GLUT")) Module["GLUT"] = function() { abort("'GLUT' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "EGL")) Module["EGL"] = function() { abort("'EGL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GLFW_Window")) Module["GLFW_Window"] = function() { abort("'GLFW_Window' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GLFW")) Module["GLFW"] = function() { abort("'GLFW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "GLEW")) Module["GLEW"] = function() { abort("'GLEW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "IDBStore")) Module["IDBStore"] = function() { abort("'IDBStore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "runAndAbortIfError")) Module["runAndAbortIfError"] = function() { abort("'runAndAbortIfError' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "warnOnce")) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackSave")) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackRestore")) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stackAlloc")) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "AsciiToString")) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToAscii")) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UTF16ToString")) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF16")) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF16")) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "UTF32ToString")) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF32")) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF32")) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8")) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8OnStack")) Module["allocateUTF8OnStack"] = function() { abort("'allocateUTF8OnStack' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
|
Module["writeStackCookie"] = writeStackCookie;
|
|
Module["checkStackCookie"] = checkStackCookie;
|
|
Module["abortStackOverflow"] = abortStackOverflow;if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NORMAL")) Object.defineProperty(Module, "ALLOC_NORMAL", { configurable: true, get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_STACK")) Object.defineProperty(Module, "ALLOC_STACK", { configurable: true, get: function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_DYNAMIC")) Object.defineProperty(Module, "ALLOC_DYNAMIC", { configurable: true, get: function() { abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NONE")) Object.defineProperty(Module, "ALLOC_NONE", { configurable: true, get: function() { abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
|
|
|
|
|
|
|
var calledRun;
|
|
|
|
|
|
/**
|
|
* @constructor
|
|
* @this {ExitStatus}
|
|
*/
|
|
function ExitStatus(status) {
|
|
this.name = "ExitStatus";
|
|
this.message = "Program terminated with exit(" + status + ")";
|
|
this.status = status;
|
|
}
|
|
|
|
var calledMain = false;
|
|
|
|
|
|
dependenciesFulfilled = function runCaller() {
|
|
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
|
|
if (!calledRun) run();
|
|
if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
|
|
};
|
|
|
|
function callMain(args) {
|
|
assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])');
|
|
assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called');
|
|
|
|
var entryFunction = Module['_main'];
|
|
|
|
|
|
args = args || [];
|
|
|
|
var argc = args.length+1;
|
|
var argv = stackAlloc((argc + 1) * 4);
|
|
HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram);
|
|
for (var i = 1; i < argc; i++) {
|
|
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
|
|
}
|
|
HEAP32[(argv >> 2) + argc] = 0;
|
|
|
|
|
|
try {
|
|
|
|
Module['___set_stack_limit'](STACK_MAX);
|
|
|
|
var ret = entryFunction(argc, argv);
|
|
|
|
|
|
// In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as execution is asynchronously handed
|
|
// off to a pthread.
|
|
// if we're not running an evented main loop, it's time to exit
|
|
exit(ret, /* implicit = */ true);
|
|
}
|
|
catch(e) {
|
|
if (e instanceof ExitStatus) {
|
|
// exit() throws this once it's done to make sure execution
|
|
// has been stopped completely
|
|
return;
|
|
} else if (e == 'unwind') {
|
|
// running an evented main loop, don't immediately exit
|
|
noExitRuntime = true;
|
|
return;
|
|
} else {
|
|
var toLog = e;
|
|
if (e && typeof e === 'object' && e.stack) {
|
|
toLog = [e, e.stack];
|
|
}
|
|
err('exception thrown: ' + toLog);
|
|
quit_(1, e);
|
|
}
|
|
} finally {
|
|
calledMain = true;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @type {function(Array=)} */
|
|
function run(args) {
|
|
args = args || arguments_;
|
|
|
|
if (runDependencies > 0) {
|
|
return;
|
|
}
|
|
|
|
writeStackCookie();
|
|
|
|
preRun();
|
|
|
|
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
|
|
|
|
function doRun() {
|
|
// run may have just been called through dependencies being fulfilled just in this very frame,
|
|
// or while the async setStatus time below was happening
|
|
if (calledRun) return;
|
|
calledRun = true;
|
|
Module['calledRun'] = true;
|
|
|
|
if (ABORT) return;
|
|
|
|
initRuntime();
|
|
|
|
preMain();
|
|
|
|
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
|
|
|
|
if (shouldRunNow) callMain(args);
|
|
|
|
postRun();
|
|
}
|
|
|
|
if (Module['setStatus']) {
|
|
Module['setStatus']('Running...');
|
|
setTimeout(function() {
|
|
setTimeout(function() {
|
|
Module['setStatus']('');
|
|
}, 1);
|
|
doRun();
|
|
}, 1);
|
|
} else
|
|
{
|
|
doRun();
|
|
}
|
|
checkStackCookie();
|
|
}
|
|
Module['run'] = run;
|
|
|
|
function checkUnflushedContent() {
|
|
// Compiler settings do not allow exiting the runtime, so flushing
|
|
// the streams is not possible. but in ASSERTIONS mode we check
|
|
// if there was something to flush, and if so tell the user they
|
|
// should request that the runtime be exitable.
|
|
// Normally we would not even include flush() at all, but in ASSERTIONS
|
|
// builds we do so just for this check, and here we see if there is any
|
|
// content to flush, that is, we check if there would have been
|
|
// something a non-ASSERTIONS build would have not seen.
|
|
// How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
|
|
// mode (which has its own special function for this; otherwise, all
|
|
// the code is inside libc)
|
|
var print = out;
|
|
var printErr = err;
|
|
var has = false;
|
|
out = err = function(x) {
|
|
has = true;
|
|
}
|
|
try { // it doesn't matter if it fails
|
|
var flush = Module['_fflush'];
|
|
if (flush) flush(0);
|
|
// also flush in the JS FS layer
|
|
['stdout', 'stderr'].forEach(function(name) {
|
|
var info = FS.analyzePath('/dev/' + name);
|
|
if (!info) return;
|
|
var stream = info.object;
|
|
var rdev = stream.rdev;
|
|
var tty = TTY.ttys[rdev];
|
|
if (tty && tty.output && tty.output.length) {
|
|
has = true;
|
|
}
|
|
});
|
|
} catch(e) {}
|
|
out = print;
|
|
err = printErr;
|
|
if (has) {
|
|
warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
|
|
}
|
|
}
|
|
|
|
/** @param {boolean|number=} implicit */
|
|
function exit(status, implicit) {
|
|
checkUnflushedContent();
|
|
|
|
// if this is just main exit-ing implicitly, and the status is 0, then we
|
|
// don't need to do anything here and can just leave. if the status is
|
|
// non-zero, though, then we need to report it.
|
|
// (we may have warned about this earlier, if a situation justifies doing so)
|
|
if (implicit && noExitRuntime && status === 0) {
|
|
return;
|
|
}
|
|
|
|
if (noExitRuntime) {
|
|
// if exit() was called, we may warn the user if the runtime isn't actually being shut down
|
|
if (!implicit) {
|
|
err('program exited (with status: ' + status + '), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)');
|
|
}
|
|
} else {
|
|
|
|
ABORT = true;
|
|
EXITSTATUS = status;
|
|
|
|
exitRuntime();
|
|
|
|
if (Module['onExit']) Module['onExit'](status);
|
|
}
|
|
|
|
quit_(status, new ExitStatus(status));
|
|
}
|
|
|
|
if (Module['preInit']) {
|
|
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
|
|
while (Module['preInit'].length > 0) {
|
|
Module['preInit'].pop()();
|
|
}
|
|
}
|
|
|
|
// shouldRunNow refers to calling main(), not run().
|
|
var shouldRunNow = true;
|
|
|
|
if (Module['noInitialRun']) shouldRunNow = false;
|
|
|
|
|
|
noExitRuntime = true;
|
|
|
|
run();
|
|
|
|
|
|
|
|
|
|
|
|
// {{MODULE_ADDITIONS}}
|
|
|
|
|
|
|