// Copyright 2010 The Emscripten Authors. All rights reserved. // Emscripten is available under two separate licenses, the MIT license and the // University of Illinois/NCSA Open Source License. Both these licenses can be // found in the LICENSE file. // The Module object: Our interface to the outside world. We import // and export values on it. There are various ways Module can be used: // 1. Not defined. We create it here // 2. A function parameter, function(Module) { ..generated code.. } // 3. pre-run appended it, var Module = {}; ..generated code.. // 4. External script tag defines var Module. // We need to check if Module already exists (e.g. case 3 above). // Substitution will be replaced with actual code on later stage of the build, // this way Closure Compiler will not mangle it (e.g. case 4. above). // Note that if you want to run closure, and also to use Module // after the generated code, you will need to define var Module = {}; // before the code. Then that object will be used in the code, and you // can continue to use Module afterwards as well. var Module = typeof Module !== "undefined" ? Module : {}; // --pre-jses are emitted after the Module integration code, so that they can // refer to Module (if they choose; they can also define Module) // {{PRE_JSES}} // Sometimes an existing Module object exists with properties // meant to overwrite the default module functionality. Here // we collect those properties and reapply _after_ we configure // the current environment's defaults to avoid having to be so // defensive during initialization. var moduleOverrides = {}; var key; for (key in Module) { if (Module.hasOwnProperty(key)) { moduleOverrides[key] = Module[key]; } } var arguments_ = []; var thisProgram = "./this.program"; var quit_ = function (status, toThrow) { throw toThrow; }; // Determine the runtime environment we are in. You can customize this by // setting the ENVIRONMENT setting at compile time (see settings.js). var ENVIRONMENT_IS_WEB = false; var ENVIRONMENT_IS_WORKER = false; var ENVIRONMENT_IS_NODE = false; var ENVIRONMENT_IS_SHELL = false; ENVIRONMENT_IS_WEB = typeof window === "object"; ENVIRONMENT_IS_WORKER = typeof importScripts === "function"; // N.b. Electron.js environment is simultaneously a NODE-environment, but // also a web environment. ENVIRONMENT_IS_NODE = typeof process === "object" && typeof process.versions === "object" && typeof process.versions.node === "string"; ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; if (Module["ENVIRONMENT"]) { throw new Error( "Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)" ); } // `/` should be present at the end if `scriptDirectory` is not empty var scriptDirectory = ""; function locateFile(path) { if (Module["locateFile"]) { return Module["locateFile"](path, scriptDirectory); } return scriptDirectory + path; } // Hooks that are implemented differently in different runtime environments. var read_, readAsync, readBinary, setWindowTitle; var nodeFS; var nodePath; if (ENVIRONMENT_IS_NODE) { if (ENVIRONMENT_IS_WORKER) { scriptDirectory = require("path").dirname(scriptDirectory) + "/"; } else { scriptDirectory = __dirname + "/"; } read_ = function shell_read(filename, binary) { if (!nodeFS) nodeFS = require("fs"); if (!nodePath) nodePath = require("path"); filename = nodePath["normalize"](filename); return nodeFS["readFileSync"](filename, binary ? null : "utf8"); }; readBinary = function readBinary(filename) { var ret = read_(filename, true); if (!ret.buffer) { ret = new Uint8Array(ret); } assert(ret.buffer); return ret; }; if (process["argv"].length > 1) { thisProgram = process["argv"][1].replace(/\\/g, "/"); } arguments_ = process["argv"].slice(2); if (typeof module !== "undefined") { module["exports"] = Module; } process["on"]("uncaughtException", function (ex) { // suppress ExitStatus exceptions from showing an error if (!(ex instanceof ExitStatus)) { throw ex; } }); process["on"]("unhandledRejection", abort); quit_ = function (status) { process["exit"](status); }; Module["inspect"] = function () { return "[Emscripten Module object]"; }; } else if (ENVIRONMENT_IS_SHELL) { if (typeof read != "undefined") { read_ = function shell_read(f) { return read(f); }; } readBinary = function readBinary(f) { var data; if (typeof readbuffer === "function") { return new Uint8Array(readbuffer(f)); } data = read(f, "binary"); assert(typeof data === "object"); return data; }; if (typeof scriptArgs != "undefined") { arguments_ = scriptArgs; } else if (typeof arguments != "undefined") { arguments_ = arguments; } if (typeof quit === "function") { quit_ = function (status) { quit(status); }; } if (typeof print !== "undefined") { // Prefer to use print/printErr where they exist, as they usually work better. if (typeof console === "undefined") console = /** @type{!Console} */ ({}); console.log = /** @type{!function(this:Console, ...*): undefined} */ ( print ); console.warn = console.error = /** @type{!function(this:Console, ...*): undefined} */ ( typeof printErr !== "undefined" ? printErr : print ); } } // Note that this includes Node.js workers when relevant (pthreads is enabled). // Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and // ENVIRONMENT_IS_NODE. else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled scriptDirectory = self.location.href; } else if (document.currentScript) { // web scriptDirectory = document.currentScript.src; } // blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them. // otherwise, slice off the final part of the url to find the script directory. // if scriptDirectory does not contain a slash, lastIndexOf will return -1, // and scriptDirectory will correctly be replaced with an empty string. if (scriptDirectory.indexOf("blob:") !== 0) { scriptDirectory = scriptDirectory.substr( 0, scriptDirectory.lastIndexOf("/") + 1 ); } else { scriptDirectory = ""; } // Differentiate the Web Worker from the Node Worker case, as reading must // be done differently. { read_ = function shell_read(url) { var xhr = new XMLHttpRequest(); xhr.open("GET", url, false); xhr.send(null); return xhr.responseText; }; if (ENVIRONMENT_IS_WORKER) { readBinary = function readBinary(url) { var xhr = new XMLHttpRequest(); xhr.open("GET", url, false); xhr.responseType = "arraybuffer"; xhr.send(null); return new Uint8Array(/** @type{!ArrayBuffer} */ (xhr.response)); }; } readAsync = function readAsync(url, onload, onerror) { var xhr = new XMLHttpRequest(); xhr.open("GET", url, true); xhr.responseType = "arraybuffer"; xhr.onload = function xhr_onload() { if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 onload(xhr.response); return; } onerror(); }; xhr.onerror = onerror; xhr.send(null); }; } setWindowTitle = function (title) { document.title = title; }; } else { throw new Error("environment detection error"); } // Set up the out() and err() hooks, which are how we can print to stdout or // stderr, respectively. var out = Module["print"] || console.log.bind(console); var err = Module["printErr"] || console.warn.bind(console); // Merge back in the overrides for (key in moduleOverrides) { if (moduleOverrides.hasOwnProperty(key)) { Module[key] = moduleOverrides[key]; } } // Free the object hierarchy contained in the overrides, this lets the GC // reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. moduleOverrides = null; // Emit code to handle expected values on the Module object. This applies Module.x // to the proper local x. This has two benefits: first, we only emit it if it is // expected to arrive, and second, by using a local everywhere else that can be // minified. if (Module["arguments"]) arguments_ = Module["arguments"]; if (!Object.getOwnPropertyDescriptor(Module, "arguments")) Object.defineProperty(Module, "arguments", { configurable: true, get: function () { abort("Module.arguments has been replaced with plain arguments_"); }, }); if (Module["thisProgram"]) thisProgram = Module["thisProgram"]; if (!Object.getOwnPropertyDescriptor(Module, "thisProgram")) Object.defineProperty(Module, "thisProgram", { configurable: true, get: function () { abort("Module.thisProgram has been replaced with plain thisProgram"); }, }); if (Module["quit"]) quit_ = Module["quit"]; if (!Object.getOwnPropertyDescriptor(Module, "quit")) Object.defineProperty(Module, "quit", { configurable: true, get: function () { abort("Module.quit has been replaced with plain quit_"); }, }); // perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message // Assertions on removed incoming Module JS APIs. assert( typeof Module["memoryInitializerPrefixURL"] === "undefined", "Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead" ); assert( typeof Module["pthreadMainPrefixURL"] === "undefined", "Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead" ); assert( typeof Module["cdInitializerPrefixURL"] === "undefined", "Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead" ); assert( typeof Module["filePackagePrefixURL"] === "undefined", "Module.filePackagePrefixURL option was removed, use Module.locateFile instead" ); assert( typeof Module["read"] === "undefined", "Module.read option was removed (modify read_ in JS)" ); assert( typeof Module["readAsync"] === "undefined", "Module.readAsync option was removed (modify readAsync in JS)" ); assert( typeof Module["readBinary"] === "undefined", "Module.readBinary option was removed (modify readBinary in JS)" ); assert( typeof Module["setWindowTitle"] === "undefined", "Module.setWindowTitle option was removed (modify setWindowTitle in JS)" ); assert( typeof Module["TOTAL_MEMORY"] === "undefined", "Module.TOTAL_MEMORY has been renamed Module.INITIAL_MEMORY" ); if (!Object.getOwnPropertyDescriptor(Module, "read")) Object.defineProperty(Module, "read", { configurable: true, get: function () { abort("Module.read has been replaced with plain read_"); }, }); if (!Object.getOwnPropertyDescriptor(Module, "readAsync")) Object.defineProperty(Module, "readAsync", { configurable: true, get: function () { abort("Module.readAsync has been replaced with plain readAsync"); }, }); if (!Object.getOwnPropertyDescriptor(Module, "readBinary")) Object.defineProperty(Module, "readBinary", { configurable: true, get: function () { abort("Module.readBinary has been replaced with plain readBinary"); }, }); // TODO: add when SDL2 is fixed if (!Object.getOwnPropertyDescriptor(Module, 'setWindowTitle')) Object.defineProperty(Module, 'setWindowTitle', { configurable: true, get: function() { abort('Module.setWindowTitle has been replaced with plain setWindowTitle') } }); var IDBFS = "IDBFS is no longer included by default; build with -lidbfs.js"; var PROXYFS = "PROXYFS is no longer included by default; build with -lproxyfs.js"; var WORKERFS = "WORKERFS is no longer included by default; build with -lworkerfs.js"; var NODEFS = "NODEFS is no longer included by default; build with -lnodefs.js"; // TODO remove when SDL2 is fixed (also see above) // Copyright 2017 The Emscripten Authors. All rights reserved. // Emscripten is available under two separate licenses, the MIT license and the // University of Illinois/NCSA Open Source License. Both these licenses can be // found in the LICENSE file. // {{PREAMBLE_ADDITIONS}} var STACK_ALIGN = 16; // stack management, and other functionality that is provided by the compiled code, // should not be used before it is ready /** @suppress{duplicate} */ var stackSave; /** @suppress{duplicate} */ var stackRestore; /** @suppress{duplicate} */ var stackAlloc; stackSave = stackRestore = stackAlloc = function () { abort( "cannot use the stack before compiled code is ready to run, and has provided stack access" ); }; function staticAlloc(size) { abort( "staticAlloc is no longer available at runtime; instead, perform static allocations at compile time (using makeStaticAlloc)" ); } function dynamicAlloc(size) { assert(DYNAMICTOP_PTR); var ret = HEAP32[DYNAMICTOP_PTR >> 2]; var end = (ret + size + 15) & -16; assert( end <= HEAP8.length, "failure to dynamicAlloc - memory growth etc. is not supported there, call malloc/sbrk directly" ); HEAP32[DYNAMICTOP_PTR >> 2] = end; return ret; } function alignMemory(size, factor) { if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default return Math.ceil(size / factor) * factor; } function getNativeTypeSize(type) { switch (type) { case "i1": case "i8": return 1; case "i16": return 2; case "i32": return 4; case "i64": return 8; case "float": return 4; case "double": return 8; default: { if (type[type.length - 1] === "*") { return 4; // A pointer } else if (type[0] === "i") { var bits = Number(type.substr(1)); assert( bits % 8 === 0, "getNativeTypeSize invalid bits " + bits + ", type " + type ); return bits / 8; } else { return 0; } } } } function warnOnce(text) { if (!warnOnce.shown) warnOnce.shown = {}; if (!warnOnce.shown[text]) { warnOnce.shown[text] = 1; err(text); } } // Wraps a JS function as a wasm function with a given signature. function convertJsFunctionToWasm(func, sig) { // If the type reflection proposal is available, use the new // "WebAssembly.Function" constructor. // Otherwise, construct a minimal wasm module importing the JS function and // re-exporting it. if (typeof WebAssembly.Function === "function") { var typeNames = { i: "i32", j: "i64", f: "f32", d: "f64", }; var type = { parameters: [], results: sig[0] == "v" ? [] : [typeNames[sig[0]]], }; for (var i = 1; i < sig.length; ++i) { type.parameters.push(typeNames[sig[i]]); } return new WebAssembly.Function(type, func); } // The module is static, with the exception of the type section, which is // generated based on the signature passed in. var typeSection = [ 0x01, // id: section, 0x00, // length: 0 (placeholder) 0x01, // count: 1 0x60, // form: func ]; var sigRet = sig.slice(0, 1); var sigParam = sig.slice(1); var typeCodes = { i: 0x7f, // i32 j: 0x7e, // i64 f: 0x7d, // f32 d: 0x7c, // f64 }; // Parameters, length + signatures typeSection.push(sigParam.length); for (var i = 0; i < sigParam.length; ++i) { typeSection.push(typeCodes[sigParam[i]]); } // Return values, length + signatures // With no multi-return in MVP, either 0 (void) or 1 (anything else) if (sigRet == "v") { typeSection.push(0x00); } else { typeSection = typeSection.concat([0x01, typeCodes[sigRet]]); } // Write the overall length of the type section back into the section header // (excepting the 2 bytes for the section id and length) typeSection[1] = typeSection.length - 2; // Rest of the module is static var bytes = new Uint8Array( [ 0x00, 0x61, 0x73, 0x6d, // magic ("\0asm") 0x01, 0x00, 0x00, 0x00, // version: 1 ].concat(typeSection, [ 0x02, 0x07, // import section // (import "e" "f" (func 0 (type 0))) 0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00, 0x07, 0x05, // export section // (export "f" (func 0 (type 0))) 0x01, 0x01, 0x66, 0x00, 0x00, ]) ); // We can compile this wasm module synchronously because it is very small. // This accepts an import (at "e.f"), that it reroutes to an export (at "f") var module = new WebAssembly.Module(bytes); var instance = new WebAssembly.Instance(module, { e: { f: func, }, }); var wrappedFunc = instance.exports["f"]; return wrappedFunc; } var freeTableIndexes = []; // Add a wasm function to the table. function addFunctionWasm(func, sig) { var table = wasmTable; var ret; // Reuse a free index if there is one, otherwise grow. if (freeTableIndexes.length) { ret = freeTableIndexes.pop(); } else { ret = table.length; // Grow the table try { table.grow(1); } catch (err) { if (!(err instanceof RangeError)) { throw err; } throw "Unable to grow wasm table. Set ALLOW_TABLE_GROWTH."; } } // Set the new value. try { // Attempting to call this with JS function will cause of table.set() to fail table.set(ret, func); } catch (err) { if (!(err instanceof TypeError)) { throw err; } assert( typeof sig !== "undefined", "Missing signature argument to addFunction" ); var wrapped = convertJsFunctionToWasm(func, sig); table.set(ret, wrapped); } return ret; } function removeFunctionWasm(index) { freeTableIndexes.push(index); } // 'sig' parameter is required for the llvm backend but only when func is not // already a WebAssembly function. function addFunction(func, sig) { assert(typeof func !== "undefined"); return addFunctionWasm(func, sig); } function removeFunction(index) { removeFunctionWasm(index); } var funcWrappers = {}; function getFuncWrapper(func, sig) { if (!func) return; // on null pointer, return undefined assert(sig); if (!funcWrappers[sig]) { funcWrappers[sig] = {}; } var sigCache = funcWrappers[sig]; if (!sigCache[func]) { // optimize away arguments usage in common cases if (sig.length === 1) { sigCache[func] = function dynCall_wrapper() { return dynCall(sig, func); }; } else if (sig.length === 2) { sigCache[func] = function dynCall_wrapper(arg) { return dynCall(sig, func, [arg]); }; } else { // general case sigCache[func] = function dynCall_wrapper() { return dynCall(sig, func, Array.prototype.slice.call(arguments)); }; } } return sigCache[func]; } function makeBigInt(low, high, unsigned) { return unsigned ? +(low >>> 0) + +(high >>> 0) * 4294967296.0 : +(low >>> 0) + +(high | 0) * 4294967296.0; } /** @param {Array=} args */ function dynCall(sig, ptr, args) { if (args && args.length) { // j (64-bit integer) must be passed in as two numbers [low 32, high 32]. assert(args.length === sig.substring(1).replace(/j/g, "--").length); assert( "dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'" ); return Module["dynCall_" + sig].apply(null, [ptr].concat(args)); } else { assert(sig.length == 1); assert( "dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'" ); return Module["dynCall_" + sig].call(null, ptr); } } var tempRet0 = 0; var setTempRet0 = function (value) { tempRet0 = value; }; var getTempRet0 = function () { return tempRet0; }; function getCompilerSetting(name) { throw "You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work"; } var Runtime = { // helpful errors getTempRet0: function () { abort( 'getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."' ); }, staticAlloc: function () { abort( 'staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."' ); }, stackAlloc: function () { abort( 'stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."' ); }, }; // The address globals begin at. Very low in memory, for code size and optimization opportunities. // Above 0 is static memory, starting with globals. // Then the stack. // Then 'dynamic' memory for sbrk. var GLOBAL_BASE = 1024; // === Preamble library stuff === // Documentation for the public APIs defined in this file must be updated in: // site/source/docs/api_reference/preamble.js.rst // A prebuilt local version of the documentation is available at: // site/build/text/docs/api_reference/preamble.js.txt // You can also build docs locally as HTML or other formats in site/ // An online HTML version (which may be of a different version of Emscripten) // is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html var wasmBinary; if (Module["wasmBinary"]) wasmBinary = Module["wasmBinary"]; if (!Object.getOwnPropertyDescriptor(Module, "wasmBinary")) Object.defineProperty(Module, "wasmBinary", { configurable: true, get: function () { abort("Module.wasmBinary has been replaced with plain wasmBinary"); }, }); var noExitRuntime; if (Module["noExitRuntime"]) noExitRuntime = Module["noExitRuntime"]; if (!Object.getOwnPropertyDescriptor(Module, "noExitRuntime")) Object.defineProperty(Module, "noExitRuntime", { configurable: true, get: function () { abort("Module.noExitRuntime has been replaced with plain noExitRuntime"); }, }); if (typeof WebAssembly !== "object") { abort( "No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead." ); } // In MINIMAL_RUNTIME, setValue() and getValue() are only available when building with safe heap enabled, for heap safety checking. // In traditional runtime, setValue() and getValue() are always available (although their use is highly discouraged due to perf penalties) /** @param {number} ptr @param {number} value @param {string} type @param {number|boolean=} noSafe */ function setValue(ptr, value, type, noSafe) { type = type || "i8"; if (type.charAt(type.length - 1) === "*") type = "i32"; // pointers are 32-bit switch (type) { case "i1": HEAP8[ptr >> 0] = value; break; case "i8": HEAP8[ptr >> 0] = value; break; case "i16": HEAP16[ptr >> 1] = value; break; case "i32": HEAP32[ptr >> 2] = value; break; case "i64": (tempI64 = [ value >>> 0, ((tempDouble = value), +Math_abs(tempDouble) >= 1.0 ? tempDouble > 0.0 ? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) | 0) >>> 0 : ~~+Math_ceil( (tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0 ) >>> 0 : 0), ]), (HEAP32[ptr >> 2] = tempI64[0]), (HEAP32[(ptr + 4) >> 2] = tempI64[1]); break; case "float": HEAPF32[ptr >> 2] = value; break; case "double": HEAPF64[ptr >> 3] = value; break; default: abort("invalid type for setValue: " + type); } } /** @param {number} ptr @param {string} type @param {number|boolean=} noSafe */ function getValue(ptr, type, noSafe) { type = type || "i8"; if (type.charAt(type.length - 1) === "*") type = "i32"; // pointers are 32-bit switch (type) { case "i1": return HEAP8[ptr >> 0]; case "i8": return HEAP8[ptr >> 0]; case "i16": return HEAP16[ptr >> 1]; case "i32": return HEAP32[ptr >> 2]; case "i64": return HEAP32[ptr >> 2]; case "float": return HEAPF32[ptr >> 2]; case "double": return HEAPF64[ptr >> 3]; default: abort("invalid type for getValue: " + type); } return null; } // Wasm globals var wasmMemory; // In fastcomp asm.js, we don't need a wasm Table at all. // In the wasm backend, we polyfill the WebAssembly object, // so this creates a (non-native-wasm) table for us. var wasmTable = new WebAssembly.Table({ initial: 1821, maximum: 1821 + 0, element: "anyfunc", }); //======================================== // Runtime essentials //======================================== // whether we are quitting the application. no code should run after this. // set in exit() and abort() var ABORT = false; // set by exit() and abort(). Passed to 'onExit' handler. // NOTE: This is also used as the process return code code in shell environments // but only when noExitRuntime is false. var EXITSTATUS = 0; /** @type {function(*, string=)} */ function assert(condition, text) { if (!condition) { abort("Assertion failed: " + text); } } // Returns the C function with a specified identifier (for C++, you need to do manual name mangling) function getCFunc(ident) { var func = Module["_" + ident]; // closure exported function assert( func, "Cannot call unknown function " + ident + ", make sure it is exported" ); return func; } // C calling interface. /** @param {Array=} argTypes @param {Arguments|Array=} args @param {Object=} opts */ function ccall(ident, returnType, argTypes, args, opts) { // For fast lookup of conversion functions var toC = { string: function (str) { var ret = 0; if (str !== null && str !== undefined && str !== 0) { // null string // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' var len = (str.length << 2) + 1; ret = stackAlloc(len); stringToUTF8(str, ret, len); } return ret; }, array: function (arr) { var ret = stackAlloc(arr.length); writeArrayToMemory(arr, ret); return ret; }, }; function convertReturnValue(ret) { if (returnType === "string") return UTF8ToString(ret); if (returnType === "boolean") return Boolean(ret); return ret; } var func = getCFunc(ident); var cArgs = []; var stack = 0; assert(returnType !== "array", 'Return type should not be "array".'); if (args) { for (var i = 0; i < args.length; i++) { var converter = toC[argTypes[i]]; if (converter) { if (stack === 0) stack = stackSave(); cArgs[i] = converter(args[i]); } else { cArgs[i] = args[i]; } } } var ret = func.apply(null, cArgs); ret = convertReturnValue(ret); if (stack !== 0) stackRestore(stack); return ret; } /** @param {Array=} argTypes @param {Object=} opts */ function cwrap(ident, returnType, argTypes, opts) { return function () { return ccall(ident, returnType, argTypes, arguments, opts); }; } var ALLOC_NORMAL = 0; // Tries to use _malloc() var ALLOC_STACK = 1; // Lives for the duration of the current function call var ALLOC_DYNAMIC = 2; // Cannot be freed except through sbrk var ALLOC_NONE = 3; // Do not allocate // allocate(): This is for internal use. You can use it yourself as well, but the interface // is a little tricky (see docs right below). The reason is that it is optimized // for multiple syntaxes to save space in generated code. So you should // normally not use allocate(), and instead allocate memory using _malloc(), // initialize it with setValue(), and so forth. // @slab: An array of data, or a number. If a number, then the size of the block to allocate, // in *bytes* (note that this is sometimes confusing: the next parameter does not // affect this!) // @types: Either an array of types, one for each byte (or 0 if no type at that position), // or a single type which is used for the entire block. This only matters if there // is initial data - if @slab is a number, then this does not matter at all and is // ignored. // @allocator: How to allocate memory, see ALLOC_* /** @type {function((TypedArray|Array|number), string, number, number=)} */ function allocate(slab, types, allocator, ptr) { var zeroinit, size; if (typeof slab === "number") { zeroinit = true; size = slab; } else { zeroinit = false; size = slab.length; } var singleType = typeof types === "string" ? types : null; var ret; if (allocator == ALLOC_NONE) { ret = ptr; } else { ret = [_malloc, stackAlloc, dynamicAlloc][allocator]( Math.max(size, singleType ? 1 : types.length) ); } if (zeroinit) { var stop; ptr = ret; assert((ret & 3) == 0); stop = ret + (size & ~3); for (; ptr < stop; ptr += 4) { HEAP32[ptr >> 2] = 0; } stop = ret + size; while (ptr < stop) { HEAP8[ptr++ >> 0] = 0; } return ret; } if (singleType === "i8") { if (slab.subarray || slab.slice) { HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret); } else { HEAPU8.set(new Uint8Array(slab), ret); } return ret; } var i = 0, type, typeSize, previousType; while (i < size) { var curr = slab[i]; type = singleType || types[i]; if (type === 0) { i++; continue; } assert(type, "Must know what type to store in allocate!"); if (type == "i64") type = "i32"; // special case: we have one i32 here, and one i32 later setValue(ret + i, curr, type); // no need to look up size unless type changes, so cache it if (previousType !== type) { typeSize = getNativeTypeSize(type); previousType = type; } i += typeSize; } return ret; } // Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready function getMemory(size) { if (!runtimeInitialized) return dynamicAlloc(size); return _malloc(size); } // runtime_strings.js: Strings related runtime functions that are part of both MINIMAL_RUNTIME and regular runtime. // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns // a copy of that string as a Javascript String object. var UTF8Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf8") : undefined; /** * @param {number} idx * @param {number=} maxBytesToRead * @return {string} */ function UTF8ArrayToString(u8Array, idx, maxBytesToRead) { var endIdx = idx + maxBytesToRead; var endPtr = idx; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. // (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity) while (u8Array[endPtr] && !(endPtr >= endIdx)) ++endPtr; if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); } else { var str = ""; // If building with TextDecoder, we have already computed the string length above, so test loop end condition against that while (idx < endPtr) { // For UTF8 byte structure, see: // http://en.wikipedia.org/wiki/UTF-8#Description // https://www.ietf.org/rfc/rfc2279.txt // https://tools.ietf.org/html/rfc3629 var u0 = u8Array[idx++]; if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } var u1 = u8Array[idx++] & 63; if ((u0 & 0xe0) == 0xc0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } var u2 = u8Array[idx++] & 63; if ((u0 & 0xf0) == 0xe0) { u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; } else { if ((u0 & 0xf8) != 0xf0) warnOnce( "Invalid UTF-8 leading byte 0x" + u0.toString(16) + " encountered when deserializing a UTF-8 string on the asm.js/wasm heap to a JS string!" ); u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (u8Array[idx++] & 63); } if (u0 < 0x10000) { str += String.fromCharCode(u0); } else { var ch = u0 - 0x10000; str += String.fromCharCode(0xd800 | (ch >> 10), 0xdc00 | (ch & 0x3ff)); } } } return str; } // Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a // copy of that string as a Javascript String object. // maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit // this parameter to scan the string until the first \0 byte. If maxBytesToRead is // passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the // middle, then the string will cut short at that byte index (i.e. maxBytesToRead will // not produce a string of exact length [ptr, ptr+maxBytesToRead[) // N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may // throw JS JIT optimizations off, so it is worth to consider consistently using one // style or the other. /** * @param {number} ptr * @param {number=} maxBytesToRead * @return {string} */ function UTF8ToString(ptr, maxBytesToRead) { return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : ""; } // Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', // encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. // outIdx: The starting offset in the array to begin the copying. // maxBytesToWrite: The maximum number of bytes this function can write to the array. // This count should include the null terminator, // i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. // maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. return 0; var startIdx = outIdx; var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xd800 && u <= 0xdfff) { var u1 = str.charCodeAt(++i); u = (0x10000 + ((u & 0x3ff) << 10)) | (u1 & 0x3ff); } if (u <= 0x7f) { if (outIdx >= endIdx) break; outU8Array[outIdx++] = u; } else if (u <= 0x7ff) { if (outIdx + 1 >= endIdx) break; outU8Array[outIdx++] = 0xc0 | (u >> 6); outU8Array[outIdx++] = 0x80 | (u & 63); } else if (u <= 0xffff) { if (outIdx + 2 >= endIdx) break; outU8Array[outIdx++] = 0xe0 | (u >> 12); outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); outU8Array[outIdx++] = 0x80 | (u & 63); } else { if (outIdx + 3 >= endIdx) break; if (u >= 0x200000) warnOnce( "Invalid Unicode code point 0x" + u.toString(16) + " encountered when serializing a JS string to an UTF-8 string on the asm.js/wasm heap! (Valid unicode code points should be in range 0-0x1FFFFF)." ); outU8Array[outIdx++] = 0xf0 | (u >> 18); outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); outU8Array[outIdx++] = 0x80 | (u & 63); } } // Null-terminate the pointer to the buffer. outU8Array[outIdx] = 0; return outIdx - startIdx; } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. // Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF8(str, outPtr, maxBytesToWrite) { assert( typeof maxBytesToWrite == "number", "stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!" ); return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite); } // Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF8(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. // See http://unicode.org/faq/utf_bom.html#utf16-3 var u = str.charCodeAt(i); // possibly a lead surrogate if (u >= 0xd800 && u <= 0xdfff) u = (0x10000 + ((u & 0x3ff) << 10)) | (str.charCodeAt(++i) & 0x3ff); if (u <= 0x7f) ++len; else if (u <= 0x7ff) len += 2; else if (u <= 0xffff) len += 3; else len += 4; } return len; } // runtime_strings_extra.js: Strings related runtime functions that are available only in regular runtime. // Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. function AsciiToString(ptr) { var str = ""; while (1) { var ch = HEAPU8[ptr++ >> 0]; if (!ch) return str; str += String.fromCharCode(ch); } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. function stringToAscii(str, outPtr) { return writeAsciiToMemory(str, outPtr, false); } // Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns // a copy of that string as a Javascript String object. var UTF16Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-16le") : undefined; function UTF16ToString(ptr) { assert( ptr % 2 == 0, "Pointer passed to UTF16ToString must be aligned to two bytes!" ); var endPtr = ptr; // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. var idx = endPtr >> 1; while (HEAP16[idx]) ++idx; endPtr = idx << 1; if (endPtr - ptr > 32 && UTF16Decoder) { return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); } else { var i = 0; var str = ""; while (1) { var codeUnit = HEAP16[(ptr + i * 2) >> 1]; if (codeUnit == 0) return str; ++i; // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. str += String.fromCharCode(codeUnit); } } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. // Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. // maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF16(str, outPtr, maxBytesToWrite) { assert( outPtr % 2 == 0, "Pointer passed to stringToUTF16 must be aligned to two bytes!" ); assert( typeof maxBytesToWrite == "number", "stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!" ); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7fffffff; } if (maxBytesToWrite < 2) return 0; maxBytesToWrite -= 2; // Null terminator. var startPtr = outPtr; var numCharsToWrite = maxBytesToWrite < str.length * 2 ? maxBytesToWrite / 2 : str.length; for (var i = 0; i < numCharsToWrite; ++i) { // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. var codeUnit = str.charCodeAt(i); // possibly a lead surrogate HEAP16[outPtr >> 1] = codeUnit; outPtr += 2; } // Null-terminate the pointer to the HEAP. HEAP16[outPtr >> 1] = 0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF16(str) { return str.length * 2; } function UTF32ToString(ptr) { assert( ptr % 4 == 0, "Pointer passed to UTF32ToString must be aligned to four bytes!" ); var i = 0; var str = ""; while (1) { var utf32 = HEAP32[(ptr + i * 4) >> 2]; if (utf32 == 0) return str; ++i; // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. // See http://unicode.org/faq/utf_bom.html#utf16-3 if (utf32 >= 0x10000) { var ch = utf32 - 0x10000; str += String.fromCharCode(0xd800 | (ch >> 10), 0xdc00 | (ch & 0x3ff)); } else { str += String.fromCharCode(utf32); } } } // Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', // null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. // Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. // Parameters: // str: the Javascript string to copy. // outPtr: Byte address in Emscripten HEAP where to write the string to. // maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null // terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. // maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. // Returns the number of bytes written, EXCLUDING the null terminator. function stringToUTF32(str, outPtr, maxBytesToWrite) { assert( outPtr % 4 == 0, "Pointer passed to stringToUTF32 must be aligned to four bytes!" ); assert( typeof maxBytesToWrite == "number", "stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!" ); // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. if (maxBytesToWrite === undefined) { maxBytesToWrite = 0x7fffffff; } if (maxBytesToWrite < 4) return 0; var startPtr = outPtr; var endPtr = startPtr + maxBytesToWrite - 4; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); // possibly a lead surrogate if (codeUnit >= 0xd800 && codeUnit <= 0xdfff) { var trailSurrogate = str.charCodeAt(++i); codeUnit = (0x10000 + ((codeUnit & 0x3ff) << 10)) | (trailSurrogate & 0x3ff); } HEAP32[outPtr >> 2] = codeUnit; outPtr += 4; if (outPtr + 4 > endPtr) break; } // Null-terminate the pointer to the HEAP. HEAP32[outPtr >> 2] = 0; return outPtr - startPtr; } // Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. function lengthBytesUTF32(str) { var len = 0; for (var i = 0; i < str.length; ++i) { // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. // See http://unicode.org/faq/utf_bom.html#utf16-3 var codeUnit = str.charCodeAt(i); if (codeUnit >= 0xd800 && codeUnit <= 0xdfff) ++i; // possibly a lead surrogate, so skip over the tail surrogate. len += 4; } return len; } // Allocate heap space for a JS string, and write it there. // It is the responsibility of the caller to free() that memory. function allocateUTF8(str) { var size = lengthBytesUTF8(str) + 1; var ret = _malloc(size); if (ret) stringToUTF8Array(str, HEAP8, ret, size); return ret; } // Allocate stack space for a JS string, and write it there. function allocateUTF8OnStack(str) { var size = lengthBytesUTF8(str) + 1; var ret = stackAlloc(size); stringToUTF8Array(str, HEAP8, ret, size); return ret; } // Deprecated: This function should not be called because it is unsafe and does not provide // a maximum length limit of how many bytes it is allowed to write. Prefer calling the // function stringToUTF8Array() instead, which takes in a maximum length that can be used // to be secure from out of bounds writes. /** @deprecated @param {boolean=} dontAddNull */ function writeStringToMemory(string, buffer, dontAddNull) { warnOnce( "writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!" ); var /** @type {number} */ lastChar, /** @type {number} */ end; if (dontAddNull) { // stringToUTF8Array always appends null. If we don't want to do that, remember the // character that existed at the location where the null will be placed, and restore // that after the write (below). end = buffer + lengthBytesUTF8(string); lastChar = HEAP8[end]; } stringToUTF8(string, buffer, Infinity); if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. } function writeArrayToMemory(array, buffer) { assert( array.length >= 0, "writeArrayToMemory array must have a length (should be an array or typed array)" ); HEAP8.set(array, buffer); } /** @param {boolean=} dontAddNull */ function writeAsciiToMemory(str, buffer, dontAddNull) { for (var i = 0; i < str.length; ++i) { assert((str.charCodeAt(i) === str.charCodeAt(i)) & 0xff); HEAP8[buffer++ >> 0] = str.charCodeAt(i); } // Null-terminate the pointer to the HEAP. if (!dontAddNull) HEAP8[buffer >> 0] = 0; } // Memory management var PAGE_SIZE = 16384; var WASM_PAGE_SIZE = 65536; var ASMJS_PAGE_SIZE = 16777216; function alignUp(x, multiple) { if (x % multiple > 0) { x += multiple - (x % multiple); } return x; } var HEAP, /** @type {ArrayBuffer} */ buffer, /** @type {Int8Array} */ HEAP8, /** @type {Uint8Array} */ HEAPU8, /** @type {Int16Array} */ HEAP16, /** @type {Uint16Array} */ HEAPU16, /** @type {Int32Array} */ HEAP32, /** @type {Uint32Array} */ HEAPU32, /** @type {Float32Array} */ HEAPF32, /** @type {Float64Array} */ HEAPF64; function updateGlobalBufferAndViews(buf) { buffer = buf; Module["HEAP8"] = HEAP8 = new Int8Array(buf); Module["HEAP16"] = HEAP16 = new Int16Array(buf); Module["HEAP32"] = HEAP32 = new Int32Array(buf); Module["HEAPU8"] = HEAPU8 = new Uint8Array(buf); Module["HEAPU16"] = HEAPU16 = new Uint16Array(buf); Module["HEAPU32"] = HEAPU32 = new Uint32Array(buf); Module["HEAPF32"] = HEAPF32 = new Float32Array(buf); Module["HEAPF64"] = HEAPF64 = new Float64Array(buf); } var STATIC_BASE = 1024, STACK_BASE = 19593120, STACKTOP = STACK_BASE, STACK_MAX = 14350240, DYNAMIC_BASE = 19593120, DYNAMICTOP_PTR = 14350080; assert(STACK_BASE % 16 === 0, "stack must start aligned"); assert(DYNAMIC_BASE % 16 === 0, "heap must start aligned"); var TOTAL_STACK = 5242880; if (Module["TOTAL_STACK"]) assert( TOTAL_STACK === Module["TOTAL_STACK"], "the stack size can no longer be determined at runtime" ); var INITIAL_INITIAL_MEMORY = Module["INITIAL_MEMORY"] || 20971520; if (!Object.getOwnPropertyDescriptor(Module, "INITIAL_MEMORY")) Object.defineProperty(Module, "INITIAL_MEMORY", { configurable: true, get: function () { abort( "Module.INITIAL_MEMORY has been replaced with plain INITIAL_INITIAL_MEMORY" ); }, }); assert( INITIAL_INITIAL_MEMORY >= TOTAL_STACK, "INITIAL_MEMORY should be larger than TOTAL_STACK, was " + INITIAL_INITIAL_MEMORY + "! (TOTAL_STACK=" + TOTAL_STACK + ")" ); // check for full engine support (use string 'subarray' to avoid closure compiler confusion) assert( typeof Int32Array !== "undefined" && typeof Float64Array !== "undefined" && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, "JS engine does not provide full typed array support" ); // In standalone mode, the wasm creates the memory, and the user can't provide it. // In non-standalone/normal mode, we create the memory here. // Create the main memory. (Note: this isn't used in STANDALONE_WASM mode since the wasm // memory is created in the wasm, not in JS.) if (Module["wasmMemory"]) { wasmMemory = Module["wasmMemory"]; } else { wasmMemory = new WebAssembly.Memory({ initial: INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE, maximum: INITIAL_INITIAL_MEMORY / WASM_PAGE_SIZE, }); } if (wasmMemory) { buffer = wasmMemory.buffer; } // If the user provides an incorrect length, just use that length instead rather than providing the user to // specifically provide the memory length with Module['INITIAL_MEMORY']. INITIAL_INITIAL_MEMORY = buffer.byteLength; assert(INITIAL_INITIAL_MEMORY % WASM_PAGE_SIZE === 0); updateGlobalBufferAndViews(buffer); HEAP32[DYNAMICTOP_PTR >> 2] = DYNAMIC_BASE; // Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. function writeStackCookie() { assert((STACK_MAX & 3) == 0); // The stack grows downwards HEAPU32[(STACK_MAX >> 2) + 1] = 0x2135467; HEAPU32[(STACK_MAX >> 2) + 2] = 0x89bacdfe; // Also test the global address 0 for integrity. // We don't do this with ASan because ASan does its own checks for this. HEAP32[0] = 0x63736d65; /* 'emsc' */ } function checkStackCookie() { var cookie1 = HEAPU32[(STACK_MAX >> 2) + 1]; var cookie2 = HEAPU32[(STACK_MAX >> 2) + 2]; if (cookie1 != 0x2135467 || cookie2 != 0x89bacdfe) { abort( "Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x2135467, but received 0x" + cookie2.toString(16) + " " + cookie1.toString(16) ); } // Also test the global address 0 for integrity. // We don't do this with ASan because ASan does its own checks for this. if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) abort( "Runtime error: The application has corrupted its heap memory area (address zero)!" ); } function abortStackOverflow(allocSize) { abort( "Stack overflow! Attempted to allocate " + allocSize + " bytes on the stack, but stack has only " + (STACK_MAX - stackSave() + allocSize) + " bytes available!" ); } // Endianness check (note: assumes compiler arch was little-endian) (function () { var h16 = new Int16Array(1); var h8 = new Int8Array(h16.buffer); h16[0] = 0x6373; if (h8[0] !== 0x73 || h8[1] !== 0x63) throw "Runtime error: expected the system to be little-endian!"; })(); function abortFnPtrError(ptr, sig) { abort( "Invalid function pointer " + ptr + " called with signature '" + sig + "'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this). Build with ASSERTIONS=2 for more info." ); } function callRuntimeCallbacks(callbacks) { while (callbacks.length > 0) { var callback = callbacks.shift(); if (typeof callback == "function") { callback(); continue; } var func = callback.func; if (typeof func === "number") { if (callback.arg === undefined) { Module["dynCall_v"](func); } else { Module["dynCall_vi"](func, callback.arg); } } else { func(callback.arg === undefined ? null : callback.arg); } } } var __ATPRERUN__ = []; // functions called before the runtime is initialized var __ATINIT__ = []; // functions called during startup var __ATMAIN__ = []; // functions called when main() is to be run var __ATEXIT__ = []; // functions called during shutdown var __ATPOSTRUN__ = []; // functions called after the main() is called var runtimeInitialized = false; var runtimeExited = false; function preRun() { if (Module["preRun"]) { if (typeof Module["preRun"] == "function") Module["preRun"] = [Module["preRun"]]; while (Module["preRun"].length) { addOnPreRun(Module["preRun"].shift()); } } callRuntimeCallbacks(__ATPRERUN__); } function initRuntime() { checkStackCookie(); assert(!runtimeInitialized); runtimeInitialized = true; if (!Module["noFSInit"] && !FS.init.initialized) FS.init(); TTY.init(); callRuntimeCallbacks(__ATINIT__); } function preMain() { checkStackCookie(); FS.ignorePermissions = false; callRuntimeCallbacks(__ATMAIN__); } function exitRuntime() { checkStackCookie(); runtimeExited = true; } function postRun() { checkStackCookie(); if (Module["postRun"]) { if (typeof Module["postRun"] == "function") Module["postRun"] = [Module["postRun"]]; while (Module["postRun"].length) { addOnPostRun(Module["postRun"].shift()); } } callRuntimeCallbacks(__ATPOSTRUN__); } function addOnPreRun(cb) { __ATPRERUN__.unshift(cb); } function addOnInit(cb) { __ATINIT__.unshift(cb); } function addOnPreMain(cb) { __ATMAIN__.unshift(cb); } function addOnExit(cb) {} function addOnPostRun(cb) { __ATPOSTRUN__.unshift(cb); } /** @param {number|boolean=} ignore */ function unSign(value, bits, ignore) { if (value >= 0) { return value; } return bits <= 32 ? 2 * Math.abs(1 << (bits - 1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts : Math.pow(2, bits) + value; } /** @param {number|boolean=} ignore */ function reSign(value, bits, ignore) { if (value <= 0) { return value; } var half = bits <= 32 ? Math.abs(1 << (bits - 1)) // abs is needed if bits == 32 : Math.pow(2, bits - 1); if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors // TODO: In i64 mode 1, resign the two parts separately and safely value = -2 * half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts } return value; } // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/imul // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/fround // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/clz32 // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/trunc assert( Math.imul, "This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill" ); assert( Math.fround, "This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill" ); assert( Math.clz32, "This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill" ); assert( Math.trunc, "This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill" ); var Math_abs = Math.abs; var Math_cos = Math.cos; var Math_sin = Math.sin; var Math_tan = Math.tan; var Math_acos = Math.acos; var Math_asin = Math.asin; var Math_atan = Math.atan; var Math_atan2 = Math.atan2; var Math_exp = Math.exp; var Math_log = Math.log; var Math_sqrt = Math.sqrt; var Math_ceil = Math.ceil; var Math_floor = Math.floor; var Math_pow = Math.pow; var Math_imul = Math.imul; var Math_fround = Math.fround; var Math_round = Math.round; var Math_min = Math.min; var Math_max = Math.max; var Math_clz32 = Math.clz32; var Math_trunc = Math.trunc; // A counter of dependencies for calling run(). If we need to // do asynchronous work before running, increment this and // decrement it. Incrementing must happen in a place like // Module.preRun (used by emcc to add file preloading). // Note that you can add dependencies in preRun, even though // it happens right before run - run will be postponed until // the dependencies are met. var runDependencies = 0; var runDependencyWatcher = null; var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled var runDependencyTracking = {}; function getUniqueRunDependency(id) { var orig = id; while (1) { if (!runDependencyTracking[id]) return id; id = orig + Math.random(); } } function addRunDependency(id) { runDependencies++; if (Module["monitorRunDependencies"]) { Module["monitorRunDependencies"](runDependencies); } if (id) { assert(!runDependencyTracking[id]); runDependencyTracking[id] = 1; if (runDependencyWatcher === null && typeof setInterval !== "undefined") { // Check for missing dependencies every few seconds runDependencyWatcher = setInterval(function () { if (ABORT) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; return; } var shown = false; for (var dep in runDependencyTracking) { if (!shown) { shown = true; err("still waiting on run dependencies:"); } err("dependency: " + dep); } if (shown) { err("(end of list)"); } }, 10000); } } else { err("warning: run dependency added without ID"); } } function removeRunDependency(id) { runDependencies--; if (Module["monitorRunDependencies"]) { Module["monitorRunDependencies"](runDependencies); } if (id) { assert(runDependencyTracking[id]); delete runDependencyTracking[id]; } else { err("warning: run dependency removed without ID"); } if (runDependencies == 0) { if (runDependencyWatcher !== null) { clearInterval(runDependencyWatcher); runDependencyWatcher = null; } if (dependenciesFulfilled) { var callback = dependenciesFulfilled; dependenciesFulfilled = null; callback(); // can add another dependenciesFulfilled } } } Module["preloadedImages"] = {}; // maps url to image data Module["preloadedAudios"] = {}; // maps url to audio data /** @param {string|number=} what */ function abort(what) { if (Module["onAbort"]) { Module["onAbort"](what); } what += ""; out(what); err(what); ABORT = true; EXITSTATUS = 1; var output = "abort(" + what + ") at " + stackTrace(); what = output; // Throw a wasm runtime error, because a JS error might be seen as a foreign // exception, which means we'd run destructors on it. We need the error to // simply make the program stop. throw new WebAssembly.RuntimeError(what); } var memoryInitializer = null; // Copyright 2017 The Emscripten Authors. All rights reserved. // Emscripten is available under two separate licenses, the MIT license and the // University of Illinois/NCSA Open Source License. Both these licenses can be // found in the LICENSE file. // Prefix of data URIs emitted by SINGLE_FILE and related options. var dataURIPrefix = "data:application/octet-stream;base64,"; // Indicates whether filename is a base64 data URI. function isDataURI(filename) { return String.prototype.startsWith ? filename.startsWith(dataURIPrefix) : filename.indexOf(dataURIPrefix) === 0; } var wasmBinaryFile = "sm64.us.f3dex2e.wasm"; if (!isDataURI(wasmBinaryFile)) { wasmBinaryFile = locateFile(wasmBinaryFile); } function getBinary() { try { if (wasmBinary) { return new Uint8Array(wasmBinary); } if (readBinary) { return readBinary(wasmBinaryFile); } else { throw "both async and sync fetching of the wasm failed"; } } catch (err) { abort(err); } } function getBinaryPromise() { // if we don't have the binary yet, and have the Fetch api, use that // in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web if ( !wasmBinary && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === "function" ) { return fetch(wasmBinaryFile, { credentials: "same-origin" }) .then(function (response) { if (!response["ok"]) { throw "failed to load wasm binary file at '" + wasmBinaryFile + "'"; } return response["arrayBuffer"](); }) .catch(function () { return getBinary(); }); } // Otherwise, getBinary should be able to get it synchronously return new Promise(function (resolve, reject) { resolve(getBinary()); }); } // Create the wasm instance. // Receives the wasm imports, returns the exports. function createWasm() { // prepare imports var info = { env: asmLibraryArg, wasi_snapshot_preview1: asmLibraryArg, }; // Load the wasm module and create an instance of using native support in the JS engine. // handle a generated wasm instance, receiving its exports and // performing other necessary setup /** @param {WebAssembly.Module=} module*/ function receiveInstance(instance, module) { var exports = instance.exports; Module["asm"] = exports; removeRunDependency("wasm-instantiate"); } // we can't run yet (except in a pthread, where we have a custom sync instantiator) addRunDependency("wasm-instantiate"); // Async compilation can be confusing when an error on the page overwrites Module // (for example, if the order of elements is wrong, and the one defining Module is // later), so we save Module and check it later. var trueModule = Module; function receiveInstantiatedSource(output) { // 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance. // receiveInstance() will swap in the exports (to Module.asm) so they can be called assert( Module === trueModule, "the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?" ); trueModule = null; // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. // When the regression is fixed, can restore the above USE_PTHREADS-enabled path. receiveInstance(output["instance"]); } function instantiateArrayBuffer(receiver) { return getBinaryPromise() .then(function (binary) { return WebAssembly.instantiate(binary, info); }) .then(receiver, function (reason) { err("failed to asynchronously prepare wasm: " + reason); abort(reason); }); } // Prefer streaming instantiation if available. function instantiateAsync() { if ( !wasmBinary && typeof WebAssembly.instantiateStreaming === "function" && !isDataURI(wasmBinaryFile) && typeof fetch === "function" ) { fetch(wasmBinaryFile, { credentials: "same-origin" }).then(function ( response ) { var result = WebAssembly.instantiateStreaming(response, info); return result.then(receiveInstantiatedSource, function (reason) { // We expect the most common failure cause to be a bad MIME type for the binary, // in which case falling back to ArrayBuffer instantiation should work. err("wasm streaming compile failed: " + reason); err("falling back to ArrayBuffer instantiation"); instantiateArrayBuffer(receiveInstantiatedSource); }); }); } else { return instantiateArrayBuffer(receiveInstantiatedSource); } } // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback // to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel // to any other async startup actions they are performing. if (Module["instantiateWasm"]) { try { var exports = Module["instantiateWasm"](info, receiveInstance); return exports; } catch (e) { err("Module.instantiateWasm callback failed with error: " + e); return false; } } instantiateAsync(); return {}; // no exports yet; we'll fill them in later } // Globals used by JS i64 conversions var tempDouble; var tempI64; // === Body === var ASM_CONSTS = { 3069901: function ($0) { requestAnimationFrame(function (time) { dynCall("vd", $0, [time]); }); }, 3069970: function ($0) { var s = localStorage.sm64_save_file; if (s && s.length === 684) { try { var binary = atob(s); if (binary.length === 512) { for (var i = 0; i < 512; i++) { HEAPU8[$0 + i] = binary.charCodeAt(i); } return 1; } } catch (e) {} } return 0; }, 3070210: function ($0) { var str = ""; for (var i = 0; i < 512; i++) { str += String.fromCharCode(HEAPU8[$0 + i]); } localStorage.sm64_save_file = btoa(str); }, 8775252: function ($0, $1, $2) { var w = $0; var h = $1; var pixels = $2; if (!Module["SDL2"]) Module["SDL2"] = {}; var SDL2 = Module["SDL2"]; if (SDL2.ctxCanvas !== Module["canvas"]) { SDL2.ctx = Module["createContext"](Module["canvas"], false, true); SDL2.ctxCanvas = Module["canvas"]; } if (SDL2.w !== w || SDL2.h !== h || SDL2.imageCtx !== SDL2.ctx) { SDL2.image = SDL2.ctx.createImageData(w, h); SDL2.w = w; SDL2.h = h; SDL2.imageCtx = SDL2.ctx; } var data = SDL2.image.data; var src = pixels >> 2; var dst = 0; var num; if ( typeof CanvasPixelArray !== "undefined" && data instanceof CanvasPixelArray ) { num = data.length; while (dst < num) { var val = HEAP32[src]; data[dst] = val & 0xff; data[dst + 1] = (val >> 8) & 0xff; data[dst + 2] = (val >> 16) & 0xff; data[dst + 3] = 0xff; src++; dst += 4; } } else { if (SDL2.data32Data !== data) { SDL2.data32 = new Int32Array(data.buffer); SDL2.data8 = new Uint8Array(data.buffer); } var data32 = SDL2.data32; num = data32.length; data32.set(HEAP32.subarray(src, src + num)); var data8 = SDL2.data8; var i = 3; var j = i + 4 * num; if (num % 8 == 0) { while (i < j) { data8[i] = 0xff; i = (i + 4) | 0; data8[i] = 0xff; i = (i + 4) | 0; data8[i] = 0xff; i = (i + 4) | 0; data8[i] = 0xff; i = (i + 4) | 0; data8[i] = 0xff; i = (i + 4) | 0; data8[i] = 0xff; i = (i + 4) | 0; data8[i] = 0xff; i = (i + 4) | 0; data8[i] = 0xff; i = (i + 4) | 0; } } else { while (i < j) { data8[i] = 0xff; i = (i + 4) | 0; } } } SDL2.ctx.putImageData(SDL2.image, 0, 0); return 0; }, 8776707: function ($0, $1, $2, $3, $4) { var w = $0; var h = $1; var hot_x = $2; var hot_y = $3; var pixels = $4; var canvas = document.createElement("canvas"); canvas.width = w; canvas.height = h; var ctx = canvas.getContext("2d"); var image = ctx.createImageData(w, h); var data = image.data; var src = pixels >> 2; var dst = 0; var num; if ( typeof CanvasPixelArray !== "undefined" && data instanceof CanvasPixelArray ) { num = data.length; while (dst < num) { var val = HEAP32[src]; data[dst] = val & 0xff; data[dst + 1] = (val >> 8) & 0xff; data[dst + 2] = (val >> 16) & 0xff; data[dst + 3] = (val >> 24) & 0xff; src++; dst += 4; } } else { var data32 = new Int32Array(data.buffer); num = data32.length; data32.set(HEAP32.subarray(src, src + num)); } ctx.putImageData(image, 0, 0); var url = hot_x === 0 && hot_y === 0 ? "url(" + canvas.toDataURL() + "), auto" : "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto"; var urlBuf = _malloc(url.length + 1); stringToUTF8(url, urlBuf, url.length + 1); return urlBuf; }, 8777696: function ($0) { if (Module["canvas"]) { Module["canvas"].style["cursor"] = UTF8ToString($0); } return 0; }, 8777789: function () { if (Module["canvas"]) { Module["canvas"].style["cursor"] = "none"; } }, 8779014: function () { return screen.width; }, 8779041: function () { return screen.height; }, 8779069: function () { return window.innerWidth; }, 8779101: function () { return window.innerHeight; }, 8779179: function ($0) { if (typeof Module["setWindowTitle"] !== "undefined") { Module["setWindowTitle"](UTF8ToString($0)); } return 0; }, 8779333: function () { if (typeof AudioContext !== "undefined") { return 1; } else if (typeof webkitAudioContext !== "undefined") { return 1; } return 0; }, 8779499: function () { if ( typeof navigator.mediaDevices !== "undefined" && typeof navigator.mediaDevices.getUserMedia !== "undefined" ) { return 1; } else if (typeof navigator.webkitGetUserMedia !== "undefined") { return 1; } return 0; }, 8779725: function ($0) { if (typeof Module["SDL2"] === "undefined") { Module["SDL2"] = {}; } var SDL2 = Module["SDL2"]; if (!$0) { SDL2.audio = {}; } else { SDL2.capture = {}; } if (!SDL2.audioContext) { if (typeof AudioContext !== "undefined") { SDL2.audioContext = new AudioContext(); } else if (typeof webkitAudioContext !== "undefined") { SDL2.audioContext = new webkitAudioContext(); } } return SDL2.audioContext === undefined ? -1 : 0; }, 8780208: function () { var SDL2 = Module["SDL2"]; return SDL2.audioContext.sampleRate; }, 8780278: function ($0, $1, $2, $3) { var SDL2 = Module["SDL2"]; var have_microphone = function (stream) { if (SDL2.capture.silenceTimer !== undefined) { clearTimeout(SDL2.capture.silenceTimer); SDL2.capture.silenceTimer = undefined; } SDL2.capture.mediaStreamNode = SDL2.audioContext.createMediaStreamSource(stream); SDL2.capture.scriptProcessorNode = SDL2.audioContext.createScriptProcessor($1, $0, 1); SDL2.capture.scriptProcessorNode.onaudioprocess = function ( audioProcessingEvent ) { if (SDL2 === undefined || SDL2.capture === undefined) { return; } audioProcessingEvent.outputBuffer.getChannelData(0).fill(0.0); SDL2.capture.currentCaptureBuffer = audioProcessingEvent.inputBuffer; dynCall("vi", $2, [$3]); }; SDL2.capture.mediaStreamNode.connect(SDL2.capture.scriptProcessorNode); SDL2.capture.scriptProcessorNode.connect(SDL2.audioContext.destination); SDL2.capture.stream = stream; }; var no_microphone = function (error) {}; SDL2.capture.silenceBuffer = SDL2.audioContext.createBuffer( $0, $1, SDL2.audioContext.sampleRate ); SDL2.capture.silenceBuffer.getChannelData(0).fill(0.0); var silence_callback = function () { SDL2.capture.currentCaptureBuffer = SDL2.capture.silenceBuffer; dynCall("vi", $2, [$3]); }; SDL2.capture.silenceTimer = setTimeout( silence_callback, ($1 / SDL2.audioContext.sampleRate) * 1000 ); if ( navigator.mediaDevices !== undefined && navigator.mediaDevices.getUserMedia !== undefined ) { navigator.mediaDevices .getUserMedia({ audio: true, video: false }) .then(have_microphone) .catch(no_microphone); } else if (navigator.webkitGetUserMedia !== undefined) { navigator.webkitGetUserMedia( { audio: true, video: false }, have_microphone, no_microphone ); } }, 8781930: function ($0, $1, $2, $3) { var SDL2 = Module["SDL2"]; SDL2.audio.scriptProcessorNode = SDL2.audioContext["createScriptProcessor"]( $1, 0, $0 ); SDL2.audio.scriptProcessorNode["onaudioprocess"] = function (e) { if (SDL2 === undefined || SDL2.audio === undefined) { return; } SDL2.audio.currentOutputBuffer = e["outputBuffer"]; dynCall("vi", $2, [$3]); }; SDL2.audio.scriptProcessorNode["connect"](SDL2.audioContext["destination"]); }, 8782340: function ($0, $1) { var SDL2 = Module["SDL2"]; var numChannels = SDL2.capture.currentCaptureBuffer.numberOfChannels; for (var c = 0; c < numChannels; ++c) { var channelData = SDL2.capture.currentCaptureBuffer.getChannelData(c); if (channelData.length != $1) { throw ( "Web Audio capture buffer length mismatch! Destination size: " + channelData.length + " samples vs expected " + $1 + " samples!" ); } if (numChannels == 1) { for (var j = 0; j < $1; ++j) { setValue($0 + j * 4, channelData[j], "float"); } } else { for (var j = 0; j < $1; ++j) { setValue($0 + (j * numChannels + c) * 4, channelData[j], "float"); } } } }, 8782945: function ($0, $1) { var SDL2 = Module["SDL2"]; var numChannels = SDL2.audio.currentOutputBuffer["numberOfChannels"]; for (var c = 0; c < numChannels; ++c) { var channelData = SDL2.audio.currentOutputBuffer["getChannelData"](c); if (channelData.length != $1) { throw ( "Web Audio output buffer length mismatch! Destination size: " + channelData.length + " samples vs expected " + $1 + " samples!" ); } for (var j = 0; j < $1; ++j) { channelData[j] = HEAPF32[($0 + ((j * numChannels + c) << 2)) >> 2]; } } }, 8783425: function ($0) { var SDL2 = Module["SDL2"]; if ($0) { if (SDL2.capture.silenceTimer !== undefined) { clearTimeout(SDL2.capture.silenceTimer); } if (SDL2.capture.stream !== undefined) { var tracks = SDL2.capture.stream.getAudioTracks(); for (var i = 0; i < tracks.length; i++) { SDL2.capture.stream.removeTrack(tracks[i]); } SDL2.capture.stream = undefined; } if (SDL2.capture.scriptProcessorNode !== undefined) { SDL2.capture.scriptProcessorNode.onaudioprocess = function ( audioProcessingEvent ) {}; SDL2.capture.scriptProcessorNode.disconnect(); SDL2.capture.scriptProcessorNode = undefined; } if (SDL2.capture.mediaStreamNode !== undefined) { SDL2.capture.mediaStreamNode.disconnect(); SDL2.capture.mediaStreamNode = undefined; } if (SDL2.capture.silenceBuffer !== undefined) { SDL2.capture.silenceBuffer = undefined; } SDL2.capture = undefined; } else { if (SDL2.audio.scriptProcessorNode != undefined) { SDL2.audio.scriptProcessorNode.disconnect(); SDL2.audio.scriptProcessorNode = undefined; } SDL2.audio = undefined; } if ( SDL2.audioContext !== undefined && SDL2.audio === undefined && SDL2.capture === undefined ) { SDL2.audioContext.close(); SDL2.audioContext = undefined; } }, }; function _emscripten_asm_const_iii(code, sigPtr, argbuf) { var args = readAsmConstArgs(sigPtr, argbuf); return ASM_CONSTS[code].apply(null, args); } // STATICTOP = STATIC_BASE + 14349216; /* global initializers */ __ATINIT__.push({ func: function () { ___wasm_call_ctors(); }, }); /* no memory initializer */ // {{PRE_LIBRARY}} function demangle(func) { warnOnce( "warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling" ); return func; } function demangleAll(text) { var regex = /\b_Z[\w\d_]+/g; return text.replace(regex, function (x) { var y = demangle(x); return x === y ? x : y + " [" + x + "]"; }); } function jsStackTrace() { var err = new Error(); if (!err.stack) { // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, // so try that as a special-case. try { throw new Error(); } catch (e) { err = e; } if (!err.stack) { return "(no stack trace available)"; } } return err.stack.toString(); } function stackTrace() { var js = jsStackTrace(); if (Module["extraStackTrace"]) js += "\n" + Module["extraStackTrace"](); return demangleAll(js); } function ___assert_fail(condition, filename, line, func) { abort( "Assertion failed: " + UTF8ToString(condition) + ", at: " + [ filename ? UTF8ToString(filename) : "unknown filename", line, func ? UTF8ToString(func) : "unknown function", ] ); } function ___handle_stack_overflow() { abort("stack overflow"); } function ___setErrNo(value) { if (Module["___errno_location"]) HEAP32[Module["___errno_location"]() >> 2] = value; else err("failed to set errno from JS"); return value; } var PATH = { splitPath: function (filename) { var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; return splitPathRe.exec(filename).slice(1); }, normalizeArray: function (parts, allowAboveRoot) { // if the path tries to go above the root, `up` ends up > 0 var up = 0; for (var i = parts.length - 1; i >= 0; i--) { var last = parts[i]; if (last === ".") { parts.splice(i, 1); } else if (last === "..") { parts.splice(i, 1); up++; } else if (up) { parts.splice(i, 1); up--; } } // if the path is allowed to go above the root, restore leading ..s if (allowAboveRoot) { for (; up; up--) { parts.unshift(".."); } } return parts; }, normalize: function (path) { var isAbsolute = path.charAt(0) === "/", trailingSlash = path.substr(-1) === "/"; // Normalize the path path = PATH.normalizeArray( path.split("/").filter(function (p) { return !!p; }), !isAbsolute ).join("/"); if (!path && !isAbsolute) { path = "."; } if (path && trailingSlash) { path += "/"; } return (isAbsolute ? "/" : "") + path; }, dirname: function (path) { var result = PATH.splitPath(path), root = result[0], dir = result[1]; if (!root && !dir) { // No dirname whatsoever return "."; } if (dir) { // It has a dirname, strip trailing slash dir = dir.substr(0, dir.length - 1); } return root + dir; }, basename: function (path) { // EMSCRIPTEN return '/'' for '/', not an empty string if (path === "/") return "/"; var lastSlash = path.lastIndexOf("/"); if (lastSlash === -1) return path; return path.substr(lastSlash + 1); }, extname: function (path) { return PATH.splitPath(path)[3]; }, join: function () { var paths = Array.prototype.slice.call(arguments, 0); return PATH.normalize(paths.join("/")); }, join2: function (l, r) { return PATH.normalize(l + "/" + r); }, }; var PATH_FS = { resolve: function () { var resolvedPath = "", resolvedAbsolute = false; for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { var path = i >= 0 ? arguments[i] : FS.cwd(); // Skip empty and invalid entries if (typeof path !== "string") { throw new TypeError("Arguments to path.resolve must be strings"); } else if (!path) { return ""; // an invalid portion invalidates the whole thing } resolvedPath = path + "/" + resolvedPath; resolvedAbsolute = path.charAt(0) === "/"; } // At this point the path should be resolved to a full absolute path, but // handle relative paths to be safe (might happen when process.cwd() fails) resolvedPath = PATH.normalizeArray( resolvedPath.split("/").filter(function (p) { return !!p; }), !resolvedAbsolute ).join("/"); return (resolvedAbsolute ? "/" : "") + resolvedPath || "."; }, relative: function (from, to) { from = PATH_FS.resolve(from).substr(1); to = PATH_FS.resolve(to).substr(1); function trim(arr) { var start = 0; for (; start < arr.length; start++) { if (arr[start] !== "") break; } var end = arr.length - 1; for (; end >= 0; end--) { if (arr[end] !== "") break; } if (start > end) return []; return arr.slice(start, end - start + 1); } var fromParts = trim(from.split("/")); var toParts = trim(to.split("/")); var length = Math.min(fromParts.length, toParts.length); var samePartsLength = length; for (var i = 0; i < length; i++) { if (fromParts[i] !== toParts[i]) { samePartsLength = i; break; } } var outputParts = []; for (var i = samePartsLength; i < fromParts.length; i++) { outputParts.push(".."); } outputParts = outputParts.concat(toParts.slice(samePartsLength)); return outputParts.join("/"); }, }; var TTY = { ttys: [], init: function () { // https://github.com/emscripten-core/emscripten/pull/1555 // if (ENVIRONMENT_IS_NODE) { // // currently, FS.init does not distinguish if process.stdin is a file or TTY // // device, it always assumes it's a TTY device. because of this, we're forcing // // process.stdin to UTF8 encoding to at least make stdin reading compatible // // with text files until FS.init can be refactored. // process['stdin']['setEncoding']('utf8'); // } }, shutdown: function () { // https://github.com/emscripten-core/emscripten/pull/1555 // if (ENVIRONMENT_IS_NODE) { // // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)? // // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation // // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists? // // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle // // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call // process['stdin']['pause'](); // } }, register: function (dev, ops) { TTY.ttys[dev] = { input: [], output: [], ops: ops }; FS.registerDevice(dev, TTY.stream_ops); }, stream_ops: { open: function (stream) { var tty = TTY.ttys[stream.node.rdev]; if (!tty) { throw new FS.ErrnoError(43); } stream.tty = tty; stream.seekable = false; }, close: function (stream) { // flush any pending line data stream.tty.ops.flush(stream.tty); }, flush: function (stream) { stream.tty.ops.flush(stream.tty); }, read: function (stream, buffer, offset, length, pos /* ignored */) { if (!stream.tty || !stream.tty.ops.get_char) { throw new FS.ErrnoError(60); } var bytesRead = 0; for (var i = 0; i < length; i++) { var result; try { result = stream.tty.ops.get_char(stream.tty); } catch (e) { throw new FS.ErrnoError(29); } if (result === undefined && bytesRead === 0) { throw new FS.ErrnoError(6); } if (result === null || result === undefined) break; bytesRead++; buffer[offset + i] = result; } if (bytesRead) { stream.node.timestamp = Date.now(); } return bytesRead; }, write: function (stream, buffer, offset, length, pos) { if (!stream.tty || !stream.tty.ops.put_char) { throw new FS.ErrnoError(60); } try { for (var i = 0; i < length; i++) { stream.tty.ops.put_char(stream.tty, buffer[offset + i]); } } catch (e) { throw new FS.ErrnoError(29); } if (length) { stream.node.timestamp = Date.now(); } return i; }, }, default_tty_ops: { get_char: function (tty) { if (!tty.input.length) { var result = null; if (ENVIRONMENT_IS_NODE) { // we will read data by chunks of BUFSIZE var BUFSIZE = 256; var buf = Buffer.alloc ? Buffer.alloc(BUFSIZE) : new Buffer(BUFSIZE); var bytesRead = 0; try { bytesRead = nodeFS.readSync( process.stdin.fd, buf, 0, BUFSIZE, null ); } catch (e) { // Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes, // reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0. if (e.toString().indexOf("EOF") != -1) bytesRead = 0; else throw e; } if (bytesRead > 0) { result = buf.slice(0, bytesRead).toString("utf-8"); } else { result = null; } } else if ( typeof window != "undefined" && typeof window.prompt == "function" ) { // Browser. result = window.prompt("Input: "); // returns null on cancel if (result !== null) { result += "\n"; } } else if (typeof readline == "function") { // Command line. result = readline(); if (result !== null) { result += "\n"; } } if (!result) { return null; } tty.input = intArrayFromString(result, true); } return tty.input.shift(); }, put_char: function (tty, val) { if (val === null || val === 10) { out(UTF8ArrayToString(tty.output, 0)); tty.output = []; } else { if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle. } }, flush: function (tty) { if (tty.output && tty.output.length > 0) { out(UTF8ArrayToString(tty.output, 0)); tty.output = []; } }, }, default_tty1_ops: { put_char: function (tty, val) { if (val === null || val === 10) { err(UTF8ArrayToString(tty.output, 0)); tty.output = []; } else { if (val != 0) tty.output.push(val); } }, flush: function (tty) { if (tty.output && tty.output.length > 0) { err(UTF8ArrayToString(tty.output, 0)); tty.output = []; } }, }, }; var MEMFS = { ops_table: null, mount: function (mount) { return MEMFS.createNode(null, "/", 16384 | 511 /* 0777 */, 0); }, createNode: function (parent, name, mode, dev) { if (FS.isBlkdev(mode) || FS.isFIFO(mode)) { // no supported throw new FS.ErrnoError(63); } if (!MEMFS.ops_table) { MEMFS.ops_table = { dir: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, lookup: MEMFS.node_ops.lookup, mknod: MEMFS.node_ops.mknod, rename: MEMFS.node_ops.rename, unlink: MEMFS.node_ops.unlink, rmdir: MEMFS.node_ops.rmdir, readdir: MEMFS.node_ops.readdir, symlink: MEMFS.node_ops.symlink, }, stream: { llseek: MEMFS.stream_ops.llseek, }, }, file: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, }, stream: { llseek: MEMFS.stream_ops.llseek, read: MEMFS.stream_ops.read, write: MEMFS.stream_ops.write, allocate: MEMFS.stream_ops.allocate, mmap: MEMFS.stream_ops.mmap, msync: MEMFS.stream_ops.msync, }, }, link: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, readlink: MEMFS.node_ops.readlink, }, stream: {}, }, chrdev: { node: { getattr: MEMFS.node_ops.getattr, setattr: MEMFS.node_ops.setattr, }, stream: FS.chrdev_stream_ops, }, }; } var node = FS.createNode(parent, name, mode, dev); if (FS.isDir(node.mode)) { node.node_ops = MEMFS.ops_table.dir.node; node.stream_ops = MEMFS.ops_table.dir.stream; node.contents = {}; } else if (FS.isFile(node.mode)) { node.node_ops = MEMFS.ops_table.file.node; node.stream_ops = MEMFS.ops_table.file.stream; node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity. // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme. node.contents = null; } else if (FS.isLink(node.mode)) { node.node_ops = MEMFS.ops_table.link.node; node.stream_ops = MEMFS.ops_table.link.stream; } else if (FS.isChrdev(node.mode)) { node.node_ops = MEMFS.ops_table.chrdev.node; node.stream_ops = MEMFS.ops_table.chrdev.stream; } node.timestamp = Date.now(); // add the new node to the parent if (parent) { parent.contents[name] = node; } return node; }, getFileDataAsRegularArray: function (node) { if (node.contents && node.contents.subarray) { var arr = []; for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]); return arr; // Returns a copy of the original data. } return node.contents; // No-op, the file contents are already in a JS array. Return as-is. }, getFileDataAsTypedArray: function (node) { if (!node.contents) return new Uint8Array(0); if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes. return new Uint8Array(node.contents); }, expandFileStorage: function (node, newCapacity) { var prevCapacity = node.contents ? node.contents.length : 0; if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough. // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity. // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to // avoid overshooting the allocation cap by a very large margin. var CAPACITY_DOUBLING_MAX = 1024 * 1024; newCapacity = Math.max( newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0 ); if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding. var oldContents = node.contents; node.contents = new Uint8Array(newCapacity); // Allocate new storage. if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage. return; }, resizeFileStorage: function (node, newSize) { if (node.usedBytes == newSize) return; if (newSize == 0) { node.contents = null; // Fully decommit when requesting a resize to zero. node.usedBytes = 0; return; } if (!node.contents || node.contents.subarray) { // Resize a typed array if that is being used as the backing store. var oldContents = node.contents; node.contents = new Uint8Array(newSize); // Allocate new storage. if (oldContents) { node.contents.set( oldContents.subarray(0, Math.min(newSize, node.usedBytes)) ); // Copy old data over to the new storage. } node.usedBytes = newSize; return; } // Backing with a JS array. if (!node.contents) node.contents = []; if (node.contents.length > newSize) node.contents.length = newSize; else while (node.contents.length < newSize) node.contents.push(0); node.usedBytes = newSize; }, node_ops: { getattr: function (node) { var attr = {}; // device numbers reuse inode numbers. attr.dev = FS.isChrdev(node.mode) ? node.id : 1; attr.ino = node.id; attr.mode = node.mode; attr.nlink = 1; attr.uid = 0; attr.gid = 0; attr.rdev = node.rdev; if (FS.isDir(node.mode)) { attr.size = 4096; } else if (FS.isFile(node.mode)) { attr.size = node.usedBytes; } else if (FS.isLink(node.mode)) { attr.size = node.link.length; } else { attr.size = 0; } attr.atime = new Date(node.timestamp); attr.mtime = new Date(node.timestamp); attr.ctime = new Date(node.timestamp); // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize), // but this is not required by the standard. attr.blksize = 4096; attr.blocks = Math.ceil(attr.size / attr.blksize); return attr; }, setattr: function (node, attr) { if (attr.mode !== undefined) { node.mode = attr.mode; } if (attr.timestamp !== undefined) { node.timestamp = attr.timestamp; } if (attr.size !== undefined) { MEMFS.resizeFileStorage(node, attr.size); } }, lookup: function (parent, name) { throw FS.genericErrors[44]; }, mknod: function (parent, name, mode, dev) { return MEMFS.createNode(parent, name, mode, dev); }, rename: function (old_node, new_dir, new_name) { // if we're overwriting a directory at new_name, make sure it's empty. if (FS.isDir(old_node.mode)) { var new_node; try { new_node = FS.lookupNode(new_dir, new_name); } catch (e) {} if (new_node) { for (var i in new_node.contents) { throw new FS.ErrnoError(55); } } } // do the internal rewiring delete old_node.parent.contents[old_node.name]; old_node.name = new_name; new_dir.contents[new_name] = old_node; old_node.parent = new_dir; }, unlink: function (parent, name) { delete parent.contents[name]; }, rmdir: function (parent, name) { var node = FS.lookupNode(parent, name); for (var i in node.contents) { throw new FS.ErrnoError(55); } delete parent.contents[name]; }, readdir: function (node) { var entries = [".", ".."]; for (var key in node.contents) { if (!node.contents.hasOwnProperty(key)) { continue; } entries.push(key); } return entries; }, symlink: function (parent, newname, oldpath) { var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0); node.link = oldpath; return node; }, readlink: function (node) { if (!FS.isLink(node.mode)) { throw new FS.ErrnoError(28); } return node.link; }, }, stream_ops: { read: function (stream, buffer, offset, length, position) { var contents = stream.node.contents; if (position >= stream.node.usedBytes) return 0; var size = Math.min(stream.node.usedBytes - position, length); assert(size >= 0); if (size > 8 && contents.subarray) { // non-trivial, and typed array buffer.set(contents.subarray(position, position + size), offset); } else { for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i]; } return size; }, write: function (stream, buffer, offset, length, position, canOwn) { // The data buffer should be a typed array view assert(!(buffer instanceof ArrayBuffer)); if (!length) return 0; var node = stream.node; node.timestamp = Date.now(); if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array? if (canOwn) { assert( position === 0, "canOwn must imply no weird position inside the file" ); node.contents = buffer.subarray(offset, offset + length); node.usedBytes = length; return length; } else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data. node.contents = buffer.slice(offset, offset + length); node.usedBytes = length; return length; } else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file? node.contents.set(buffer.subarray(offset, offset + length), position); return length; } } // Appending to an existing file and we need to reallocate, or source data did not come as a typed array. MEMFS.expandFileStorage(node, position + length); if (node.contents.subarray && buffer.subarray) node.contents.set( buffer.subarray(offset, offset + length), position ); // Use typed array write if available. else { for (var i = 0; i < length; i++) { node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not. } } node.usedBytes = Math.max(node.usedBytes, position + length); return length; }, llseek: function (stream, offset, whence) { var position = offset; if (whence === 1) { position += stream.position; } else if (whence === 2) { if (FS.isFile(stream.node.mode)) { position += stream.node.usedBytes; } } if (position < 0) { throw new FS.ErrnoError(28); } return position; }, allocate: function (stream, offset, length) { MEMFS.expandFileStorage(stream.node, offset + length); stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length); }, mmap: function (stream, buffer, offset, length, position, prot, flags) { // The data buffer should be a typed array view assert(!(buffer instanceof ArrayBuffer)); if (!FS.isFile(stream.node.mode)) { throw new FS.ErrnoError(43); } var ptr; var allocated; var contents = stream.node.contents; // Only make a new copy when MAP_PRIVATE is specified. if (!(flags & 2) && contents.buffer === buffer.buffer) { // We can't emulate MAP_SHARED when the file is not backed by the buffer // we're mapping to (e.g. the HEAP buffer). allocated = false; ptr = contents.byteOffset; } else { // Try to avoid unnecessary slices. if (position > 0 || position + length < contents.length) { if (contents.subarray) { contents = contents.subarray(position, position + length); } else { contents = Array.prototype.slice.call( contents, position, position + length ); } } allocated = true; // malloc() can lead to growing the heap. If targeting the heap, we need to // re-acquire the heap buffer object in case growth had occurred. var fromHeap = buffer.buffer == HEAP8.buffer; ptr = _malloc(length); if (!ptr) { throw new FS.ErrnoError(48); } (fromHeap ? HEAP8 : buffer).set(contents, ptr); } return { ptr: ptr, allocated: allocated }; }, msync: function (stream, buffer, offset, length, mmapFlags) { if (!FS.isFile(stream.node.mode)) { throw new FS.ErrnoError(43); } if (mmapFlags & 2) { // MAP_PRIVATE calls need not to be synced back to underlying fs return 0; } var bytesWritten = MEMFS.stream_ops.write( stream, buffer, 0, length, offset, false ); // should we check if bytesWritten and length are the same? return 0; }, }, }; var ERRNO_MESSAGES = { 0: "Success", 1: "Arg list too long", 2: "Permission denied", 3: "Address already in use", 4: "Address not available", 5: "Address family not supported by protocol family", 6: "No more processes", 7: "Socket already connected", 8: "Bad file number", 9: "Trying to read unreadable message", 10: "Mount device busy", 11: "Operation canceled", 12: "No children", 13: "Connection aborted", 14: "Connection refused", 15: "Connection reset by peer", 16: "File locking deadlock error", 17: "Destination address required", 18: "Math arg out of domain of func", 19: "Quota exceeded", 20: "File exists", 21: "Bad address", 22: "File too large", 23: "Host is unreachable", 24: "Identifier removed", 25: "Illegal byte sequence", 26: "Connection already in progress", 27: "Interrupted system call", 28: "Invalid argument", 29: "I/O error", 30: "Socket is already connected", 31: "Is a directory", 32: "Too many symbolic links", 33: "Too many open files", 34: "Too many links", 35: "Message too long", 36: "Multihop attempted", 37: "File or path name too long", 38: "Network interface is not configured", 39: "Connection reset by network", 40: "Network is unreachable", 41: "Too many open files in system", 42: "No buffer space available", 43: "No such device", 44: "No such file or directory", 45: "Exec format error", 46: "No record locks available", 47: "The link has been severed", 48: "Not enough core", 49: "No message of desired type", 50: "Protocol not available", 51: "No space left on device", 52: "Function not implemented", 53: "Socket is not connected", 54: "Not a directory", 55: "Directory not empty", 56: "State not recoverable", 57: "Socket operation on non-socket", 59: "Not a typewriter", 60: "No such device or address", 61: "Value too large for defined data type", 62: "Previous owner died", 63: "Not super-user", 64: "Broken pipe", 65: "Protocol error", 66: "Unknown protocol", 67: "Protocol wrong type for socket", 68: "Math result not representable", 69: "Read only file system", 70: "Illegal seek", 71: "No such process", 72: "Stale file handle", 73: "Connection timed out", 74: "Text file busy", 75: "Cross-device link", 100: "Device not a stream", 101: "Bad font file fmt", 102: "Invalid slot", 103: "Invalid request code", 104: "No anode", 105: "Block device required", 106: "Channel number out of range", 107: "Level 3 halted", 108: "Level 3 reset", 109: "Link number out of range", 110: "Protocol driver not attached", 111: "No CSI structure available", 112: "Level 2 halted", 113: "Invalid exchange", 114: "Invalid request descriptor", 115: "Exchange full", 116: "No data (for no delay io)", 117: "Timer expired", 118: "Out of streams resources", 119: "Machine is not on the network", 120: "Package not installed", 121: "The object is remote", 122: "Advertise error", 123: "Srmount error", 124: "Communication error on send", 125: "Cross mount point (not really error)", 126: "Given log. name not unique", 127: "f.d. invalid for this operation", 128: "Remote address changed", 129: "Can access a needed shared lib", 130: "Accessing a corrupted shared lib", 131: ".lib section in a.out corrupted", 132: "Attempting to link in too many libs", 133: "Attempting to exec a shared library", 135: "Streams pipe error", 136: "Too many users", 137: "Socket type not supported", 138: "Not supported", 139: "Protocol family not supported", 140: "Can't send after socket shutdown", 141: "Too many references", 142: "Host is down", 148: "No medium (in tape drive)", 156: "Level 2 not synchronized", }; var ERRNO_CODES = { EPERM: 63, ENOENT: 44, ESRCH: 71, EINTR: 27, EIO: 29, ENXIO: 60, E2BIG: 1, ENOEXEC: 45, EBADF: 8, ECHILD: 12, EAGAIN: 6, EWOULDBLOCK: 6, ENOMEM: 48, EACCES: 2, EFAULT: 21, ENOTBLK: 105, EBUSY: 10, EEXIST: 20, EXDEV: 75, ENODEV: 43, ENOTDIR: 54, EISDIR: 31, EINVAL: 28, ENFILE: 41, EMFILE: 33, ENOTTY: 59, ETXTBSY: 74, EFBIG: 22, ENOSPC: 51, ESPIPE: 70, EROFS: 69, EMLINK: 34, EPIPE: 64, EDOM: 18, ERANGE: 68, ENOMSG: 49, EIDRM: 24, ECHRNG: 106, EL2NSYNC: 156, EL3HLT: 107, EL3RST: 108, ELNRNG: 109, EUNATCH: 110, ENOCSI: 111, EL2HLT: 112, EDEADLK: 16, ENOLCK: 46, EBADE: 113, EBADR: 114, EXFULL: 115, ENOANO: 104, EBADRQC: 103, EBADSLT: 102, EDEADLOCK: 16, EBFONT: 101, ENOSTR: 100, ENODATA: 116, ETIME: 117, ENOSR: 118, ENONET: 119, ENOPKG: 120, EREMOTE: 121, ENOLINK: 47, EADV: 122, ESRMNT: 123, ECOMM: 124, EPROTO: 65, EMULTIHOP: 36, EDOTDOT: 125, EBADMSG: 9, ENOTUNIQ: 126, EBADFD: 127, EREMCHG: 128, ELIBACC: 129, ELIBBAD: 130, ELIBSCN: 131, ELIBMAX: 132, ELIBEXEC: 133, ENOSYS: 52, ENOTEMPTY: 55, ENAMETOOLONG: 37, ELOOP: 32, EOPNOTSUPP: 138, EPFNOSUPPORT: 139, ECONNRESET: 15, ENOBUFS: 42, EAFNOSUPPORT: 5, EPROTOTYPE: 67, ENOTSOCK: 57, ENOPROTOOPT: 50, ESHUTDOWN: 140, ECONNREFUSED: 14, EADDRINUSE: 3, ECONNABORTED: 13, ENETUNREACH: 40, ENETDOWN: 38, ETIMEDOUT: 73, EHOSTDOWN: 142, EHOSTUNREACH: 23, EINPROGRESS: 26, EALREADY: 7, EDESTADDRREQ: 17, EMSGSIZE: 35, EPROTONOSUPPORT: 66, ESOCKTNOSUPPORT: 137, EADDRNOTAVAIL: 4, ENETRESET: 39, EISCONN: 30, ENOTCONN: 53, ETOOMANYREFS: 141, EUSERS: 136, EDQUOT: 19, ESTALE: 72, ENOTSUP: 138, ENOMEDIUM: 148, EILSEQ: 25, EOVERFLOW: 61, ECANCELED: 11, ENOTRECOVERABLE: 56, EOWNERDEAD: 62, ESTRPIPE: 135, }; var FS = { root: null, mounts: [], devices: {}, streams: [], nextInode: 1, nameTable: null, currentPath: "/", initialized: false, ignorePermissions: true, trackingDelegate: {}, tracking: { openFlags: { READ: 1, WRITE: 2 } }, ErrnoError: null, genericErrors: {}, filesystems: null, syncFSRequests: 0, handleFSError: function (e) { if (!(e instanceof FS.ErrnoError)) throw e + " : " + stackTrace(); return ___setErrNo(e.errno); }, lookupPath: function (path, opts) { path = PATH_FS.resolve(FS.cwd(), path); opts = opts || {}; if (!path) return { path: "", node: null }; var defaults = { follow_mount: true, recurse_count: 0, }; for (var key in defaults) { if (opts[key] === undefined) { opts[key] = defaults[key]; } } if (opts.recurse_count > 8) { // max recursive lookup of 8 throw new FS.ErrnoError(32); } // split the path var parts = PATH.normalizeArray( path.split("/").filter(function (p) { return !!p; }), false ); // start at the root var current = FS.root; var current_path = "/"; for (var i = 0; i < parts.length; i++) { var islast = i === parts.length - 1; if (islast && opts.parent) { // stop resolving break; } current = FS.lookupNode(current, parts[i]); current_path = PATH.join2(current_path, parts[i]); // jump to the mount's root node if this is a mountpoint if (FS.isMountpoint(current)) { if (!islast || (islast && opts.follow_mount)) { current = current.mounted.root; } } // by default, lookupPath will not follow a symlink if it is the final path component. // setting opts.follow = true will override this behavior. if (!islast || opts.follow) { var count = 0; while (FS.isLink(current.mode)) { var link = FS.readlink(current_path); current_path = PATH_FS.resolve(PATH.dirname(current_path), link); var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count, }); current = lookup.node; if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX). throw new FS.ErrnoError(32); } } } } return { path: current_path, node: current }; }, getPath: function (node) { var path; while (true) { if (FS.isRoot(node)) { var mount = node.mount.mountpoint; if (!path) return mount; return mount[mount.length - 1] !== "/" ? mount + "/" + path : mount + path; } path = path ? node.name + "/" + path : node.name; node = node.parent; } }, hashName: function (parentid, name) { var hash = 0; for (var i = 0; i < name.length; i++) { hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0; } return ((parentid + hash) >>> 0) % FS.nameTable.length; }, hashAddNode: function (node) { var hash = FS.hashName(node.parent.id, node.name); node.name_next = FS.nameTable[hash]; FS.nameTable[hash] = node; }, hashRemoveNode: function (node) { var hash = FS.hashName(node.parent.id, node.name); if (FS.nameTable[hash] === node) { FS.nameTable[hash] = node.name_next; } else { var current = FS.nameTable[hash]; while (current) { if (current.name_next === node) { current.name_next = node.name_next; break; } current = current.name_next; } } }, lookupNode: function (parent, name) { var errCode = FS.mayLookup(parent); if (errCode) { throw new FS.ErrnoError(errCode, parent); } var hash = FS.hashName(parent.id, name); for (var node = FS.nameTable[hash]; node; node = node.name_next) { var nodeName = node.name; if (node.parent.id === parent.id && nodeName === name) { return node; } } // if we failed to find it in the cache, call into the VFS return FS.lookup(parent, name); }, createNode: function (parent, name, mode, rdev) { var node = new FS.FSNode(parent, name, mode, rdev); FS.hashAddNode(node); return node; }, destroyNode: function (node) { FS.hashRemoveNode(node); }, isRoot: function (node) { return node === node.parent; }, isMountpoint: function (node) { return !!node.mounted; }, isFile: function (mode) { return (mode & 61440) === 32768; }, isDir: function (mode) { return (mode & 61440) === 16384; }, isLink: function (mode) { return (mode & 61440) === 40960; }, isChrdev: function (mode) { return (mode & 61440) === 8192; }, isBlkdev: function (mode) { return (mode & 61440) === 24576; }, isFIFO: function (mode) { return (mode & 61440) === 4096; }, isSocket: function (mode) { return (mode & 49152) === 49152; }, flagModes: { r: 0, rs: 1052672, "r+": 2, w: 577, wx: 705, xw: 705, "w+": 578, "wx+": 706, "xw+": 706, a: 1089, ax: 1217, xa: 1217, "a+": 1090, "ax+": 1218, "xa+": 1218, }, modeStringToFlags: function (str) { var flags = FS.flagModes[str]; if (typeof flags === "undefined") { throw new Error("Unknown file open mode: " + str); } return flags; }, flagsToPermissionString: function (flag) { var perms = ["r", "w", "rw"][flag & 3]; if (flag & 512) { perms += "w"; } return perms; }, nodePermissions: function (node, perms) { if (FS.ignorePermissions) { return 0; } // return 0 if any user, group or owner bits are set. if (perms.indexOf("r") !== -1 && !(node.mode & 292)) { return 2; } else if (perms.indexOf("w") !== -1 && !(node.mode & 146)) { return 2; } else if (perms.indexOf("x") !== -1 && !(node.mode & 73)) { return 2; } return 0; }, mayLookup: function (dir) { var errCode = FS.nodePermissions(dir, "x"); if (errCode) return errCode; if (!dir.node_ops.lookup) return 2; return 0; }, mayCreate: function (dir, name) { try { var node = FS.lookupNode(dir, name); return 20; } catch (e) {} return FS.nodePermissions(dir, "wx"); }, mayDelete: function (dir, name, isdir) { var node; try { node = FS.lookupNode(dir, name); } catch (e) { return e.errno; } var errCode = FS.nodePermissions(dir, "wx"); if (errCode) { return errCode; } if (isdir) { if (!FS.isDir(node.mode)) { return 54; } if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) { return 10; } } else { if (FS.isDir(node.mode)) { return 31; } } return 0; }, mayOpen: function (node, flags) { if (!node) { return 44; } if (FS.isLink(node.mode)) { return 32; } else if (FS.isDir(node.mode)) { if ( FS.flagsToPermissionString(flags) !== "r" || // opening for write flags & 512 ) { // TODO: check for O_SEARCH? (== search for dir only) return 31; } } return FS.nodePermissions(node, FS.flagsToPermissionString(flags)); }, MAX_OPEN_FDS: 4096, nextfd: function (fd_start, fd_end) { fd_start = fd_start || 0; fd_end = fd_end || FS.MAX_OPEN_FDS; for (var fd = fd_start; fd <= fd_end; fd++) { if (!FS.streams[fd]) { return fd; } } throw new FS.ErrnoError(33); }, getStream: function (fd) { return FS.streams[fd]; }, createStream: function (stream, fd_start, fd_end) { if (!FS.FSStream) { FS.FSStream = /** @constructor */ function () {}; FS.FSStream.prototype = { object: { get: function () { return this.node; }, set: function (val) { this.node = val; }, }, isRead: { get: function () { return (this.flags & 2097155) !== 1; }, }, isWrite: { get: function () { return (this.flags & 2097155) !== 0; }, }, isAppend: { get: function () { return this.flags & 1024; }, }, }; } // clone it, so we can return an instance of FSStream var newStream = new FS.FSStream(); for (var p in stream) { newStream[p] = stream[p]; } stream = newStream; var fd = FS.nextfd(fd_start, fd_end); stream.fd = fd; FS.streams[fd] = stream; return stream; }, closeStream: function (fd) { FS.streams[fd] = null; }, chrdev_stream_ops: { open: function (stream) { var device = FS.getDevice(stream.node.rdev); // override node's stream ops with the device's stream.stream_ops = device.stream_ops; // forward the open call if (stream.stream_ops.open) { stream.stream_ops.open(stream); } }, llseek: function () { throw new FS.ErrnoError(70); }, }, major: function (dev) { return dev >> 8; }, minor: function (dev) { return dev & 0xff; }, makedev: function (ma, mi) { return (ma << 8) | mi; }, registerDevice: function (dev, ops) { FS.devices[dev] = { stream_ops: ops }; }, getDevice: function (dev) { return FS.devices[dev]; }, getMounts: function (mount) { var mounts = []; var check = [mount]; while (check.length) { var m = check.pop(); mounts.push(m); check.push.apply(check, m.mounts); } return mounts; }, syncfs: function (populate, callback) { if (typeof populate === "function") { callback = populate; populate = false; } FS.syncFSRequests++; if (FS.syncFSRequests > 1) { err( "warning: " + FS.syncFSRequests + " FS.syncfs operations in flight at once, probably just doing extra work" ); } var mounts = FS.getMounts(FS.root.mount); var completed = 0; function doCallback(errCode) { assert(FS.syncFSRequests > 0); FS.syncFSRequests--; return callback(errCode); } function done(errCode) { if (errCode) { if (!done.errored) { done.errored = true; return doCallback(errCode); } return; } if (++completed >= mounts.length) { doCallback(null); } } // sync all mounts mounts.forEach(function (mount) { if (!mount.type.syncfs) { return done(null); } mount.type.syncfs(mount, populate, done); }); }, mount: function (type, opts, mountpoint) { if (typeof type === "string") { // The filesystem was not included, and instead we have an error // message stored in the variable. throw type; } var root = mountpoint === "/"; var pseudo = !mountpoint; var node; if (root && FS.root) { throw new FS.ErrnoError(10); } else if (!root && !pseudo) { var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); mountpoint = lookup.path; // use the absolute path node = lookup.node; if (FS.isMountpoint(node)) { throw new FS.ErrnoError(10); } if (!FS.isDir(node.mode)) { throw new FS.ErrnoError(54); } } var mount = { type: type, opts: opts, mountpoint: mountpoint, mounts: [], }; // create a root node for the fs var mountRoot = type.mount(mount); mountRoot.mount = mount; mount.root = mountRoot; if (root) { FS.root = mountRoot; } else if (node) { // set as a mountpoint node.mounted = mount; // add the new mount to the current mount's children if (node.mount) { node.mount.mounts.push(mount); } } return mountRoot; }, unmount: function (mountpoint) { var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); if (!FS.isMountpoint(lookup.node)) { throw new FS.ErrnoError(28); } // destroy the nodes for this mount, and all its child mounts var node = lookup.node; var mount = node.mounted; var mounts = FS.getMounts(mount); Object.keys(FS.nameTable).forEach(function (hash) { var current = FS.nameTable[hash]; while (current) { var next = current.name_next; if (mounts.indexOf(current.mount) !== -1) { FS.destroyNode(current); } current = next; } }); // no longer a mountpoint node.mounted = null; // remove this mount from the child mounts var idx = node.mount.mounts.indexOf(mount); assert(idx !== -1); node.mount.mounts.splice(idx, 1); }, lookup: function (parent, name) { return parent.node_ops.lookup(parent, name); }, mknod: function (path, mode, dev) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); if (!name || name === "." || name === "..") { throw new FS.ErrnoError(28); } var errCode = FS.mayCreate(parent, name); if (errCode) { throw new FS.ErrnoError(errCode); } if (!parent.node_ops.mknod) { throw new FS.ErrnoError(63); } return parent.node_ops.mknod(parent, name, mode, dev); }, create: function (path, mode) { mode = mode !== undefined ? mode : 438 /* 0666 */; mode &= 4095; mode |= 32768; return FS.mknod(path, mode, 0); }, mkdir: function (path, mode) { mode = mode !== undefined ? mode : 511 /* 0777 */; mode &= 511 | 512; mode |= 16384; return FS.mknod(path, mode, 0); }, mkdirTree: function (path, mode) { var dirs = path.split("/"); var d = ""; for (var i = 0; i < dirs.length; ++i) { if (!dirs[i]) continue; d += "/" + dirs[i]; try { FS.mkdir(d, mode); } catch (e) { if (e.errno != 20) throw e; } } }, mkdev: function (path, mode, dev) { if (typeof dev === "undefined") { dev = mode; mode = 438 /* 0666 */; } mode |= 8192; return FS.mknod(path, mode, dev); }, symlink: function (oldpath, newpath) { if (!PATH_FS.resolve(oldpath)) { throw new FS.ErrnoError(44); } var lookup = FS.lookupPath(newpath, { parent: true }); var parent = lookup.node; if (!parent) { throw new FS.ErrnoError(44); } var newname = PATH.basename(newpath); var errCode = FS.mayCreate(parent, newname); if (errCode) { throw new FS.ErrnoError(errCode); } if (!parent.node_ops.symlink) { throw new FS.ErrnoError(63); } return parent.node_ops.symlink(parent, newname, oldpath); }, rename: function (old_path, new_path) { var old_dirname = PATH.dirname(old_path); var new_dirname = PATH.dirname(new_path); var old_name = PATH.basename(old_path); var new_name = PATH.basename(new_path); // parents must exist var lookup, old_dir, new_dir; try { lookup = FS.lookupPath(old_path, { parent: true }); old_dir = lookup.node; lookup = FS.lookupPath(new_path, { parent: true }); new_dir = lookup.node; } catch (e) { throw new FS.ErrnoError(10); } if (!old_dir || !new_dir) throw new FS.ErrnoError(44); // need to be part of the same mount if (old_dir.mount !== new_dir.mount) { throw new FS.ErrnoError(75); } // source must exist var old_node = FS.lookupNode(old_dir, old_name); // old path should not be an ancestor of the new path var relative = PATH_FS.relative(old_path, new_dirname); if (relative.charAt(0) !== ".") { throw new FS.ErrnoError(28); } // new path should not be an ancestor of the old path relative = PATH_FS.relative(new_path, old_dirname); if (relative.charAt(0) !== ".") { throw new FS.ErrnoError(55); } // see if the new path already exists var new_node; try { new_node = FS.lookupNode(new_dir, new_name); } catch (e) { // not fatal } // early out if nothing needs to change if (old_node === new_node) { return; } // we'll need to delete the old entry var isdir = FS.isDir(old_node.mode); var errCode = FS.mayDelete(old_dir, old_name, isdir); if (errCode) { throw new FS.ErrnoError(errCode); } // need delete permissions if we'll be overwriting. // need create permissions if new doesn't already exist. errCode = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name); if (errCode) { throw new FS.ErrnoError(errCode); } if (!old_dir.node_ops.rename) { throw new FS.ErrnoError(63); } if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) { throw new FS.ErrnoError(10); } // if we are going to change the parent, check write permissions if (new_dir !== old_dir) { errCode = FS.nodePermissions(old_dir, "w"); if (errCode) { throw new FS.ErrnoError(errCode); } } try { if (FS.trackingDelegate["willMovePath"]) { FS.trackingDelegate["willMovePath"](old_path, new_path); } } catch (e) { err( "FS.trackingDelegate['willMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message ); } // remove the node from the lookup hash FS.hashRemoveNode(old_node); // do the underlying fs rename try { old_dir.node_ops.rename(old_node, new_dir, new_name); } catch (e) { throw e; } finally { // add the node back to the hash (in case node_ops.rename // changed its name) FS.hashAddNode(old_node); } try { if (FS.trackingDelegate["onMovePath"]) FS.trackingDelegate["onMovePath"](old_path, new_path); } catch (e) { err( "FS.trackingDelegate['onMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message ); } }, rmdir: function (path) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); var node = FS.lookupNode(parent, name); var errCode = FS.mayDelete(parent, name, true); if (errCode) { throw new FS.ErrnoError(errCode); } if (!parent.node_ops.rmdir) { throw new FS.ErrnoError(63); } if (FS.isMountpoint(node)) { throw new FS.ErrnoError(10); } try { if (FS.trackingDelegate["willDeletePath"]) { FS.trackingDelegate["willDeletePath"](path); } } catch (e) { err( "FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message ); } parent.node_ops.rmdir(parent, name); FS.destroyNode(node); try { if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path); } catch (e) { err( "FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message ); } }, readdir: function (path) { var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; if (!node.node_ops.readdir) { throw new FS.ErrnoError(54); } return node.node_ops.readdir(node); }, unlink: function (path) { var lookup = FS.lookupPath(path, { parent: true }); var parent = lookup.node; var name = PATH.basename(path); var node = FS.lookupNode(parent, name); var errCode = FS.mayDelete(parent, name, false); if (errCode) { // According to POSIX, we should map EISDIR to EPERM, but // we instead do what Linux does (and we must, as we use // the musl linux libc). throw new FS.ErrnoError(errCode); } if (!parent.node_ops.unlink) { throw new FS.ErrnoError(63); } if (FS.isMountpoint(node)) { throw new FS.ErrnoError(10); } try { if (FS.trackingDelegate["willDeletePath"]) { FS.trackingDelegate["willDeletePath"](path); } } catch (e) { err( "FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message ); } parent.node_ops.unlink(parent, name); FS.destroyNode(node); try { if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path); } catch (e) { err( "FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message ); } }, readlink: function (path) { var lookup = FS.lookupPath(path); var link = lookup.node; if (!link) { throw new FS.ErrnoError(44); } if (!link.node_ops.readlink) { throw new FS.ErrnoError(28); } return PATH_FS.resolve( FS.getPath(link.parent), link.node_ops.readlink(link) ); }, stat: function (path, dontFollow) { var lookup = FS.lookupPath(path, { follow: !dontFollow }); var node = lookup.node; if (!node) { throw new FS.ErrnoError(44); } if (!node.node_ops.getattr) { throw new FS.ErrnoError(63); } return node.node_ops.getattr(node); }, lstat: function (path) { return FS.stat(path, true); }, chmod: function (path, mode, dontFollow) { var node; if (typeof path === "string") { var lookup = FS.lookupPath(path, { follow: !dontFollow }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(63); } node.node_ops.setattr(node, { mode: (mode & 4095) | (node.mode & ~4095), timestamp: Date.now(), }); }, lchmod: function (path, mode) { FS.chmod(path, mode, true); }, fchmod: function (fd, mode) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(8); } FS.chmod(stream.node, mode); }, chown: function (path, uid, gid, dontFollow) { var node; if (typeof path === "string") { var lookup = FS.lookupPath(path, { follow: !dontFollow }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(63); } node.node_ops.setattr(node, { timestamp: Date.now(), // we ignore the uid / gid for now }); }, lchown: function (path, uid, gid) { FS.chown(path, uid, gid, true); }, fchown: function (fd, uid, gid) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(8); } FS.chown(stream.node, uid, gid); }, truncate: function (path, len) { if (len < 0) { throw new FS.ErrnoError(28); } var node; if (typeof path === "string") { var lookup = FS.lookupPath(path, { follow: true }); node = lookup.node; } else { node = path; } if (!node.node_ops.setattr) { throw new FS.ErrnoError(63); } if (FS.isDir(node.mode)) { throw new FS.ErrnoError(31); } if (!FS.isFile(node.mode)) { throw new FS.ErrnoError(28); } var errCode = FS.nodePermissions(node, "w"); if (errCode) { throw new FS.ErrnoError(errCode); } node.node_ops.setattr(node, { size: len, timestamp: Date.now(), }); }, ftruncate: function (fd, len) { var stream = FS.getStream(fd); if (!stream) { throw new FS.ErrnoError(8); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(28); } FS.truncate(stream.node, len); }, utime: function (path, atime, mtime) { var lookup = FS.lookupPath(path, { follow: true }); var node = lookup.node; node.node_ops.setattr(node, { timestamp: Math.max(atime, mtime), }); }, open: function (path, flags, mode, fd_start, fd_end) { if (path === "") { throw new FS.ErrnoError(44); } flags = typeof flags === "string" ? FS.modeStringToFlags(flags) : flags; mode = typeof mode === "undefined" ? 438 /* 0666 */ : mode; if (flags & 64) { mode = (mode & 4095) | 32768; } else { mode = 0; } var node; if (typeof path === "object") { node = path; } else { path = PATH.normalize(path); try { var lookup = FS.lookupPath(path, { follow: !(flags & 131072), }); node = lookup.node; } catch (e) { // ignore } } // perhaps we need to create the node var created = false; if (flags & 64) { if (node) { // if O_CREAT and O_EXCL are set, error out if the node already exists if (flags & 128) { throw new FS.ErrnoError(20); } } else { // node doesn't exist, try to create it node = FS.mknod(path, mode, 0); created = true; } } if (!node) { throw new FS.ErrnoError(44); } // can't truncate a device if (FS.isChrdev(node.mode)) { flags &= ~512; } // if asked only for a directory, then this must be one if (flags & 65536 && !FS.isDir(node.mode)) { throw new FS.ErrnoError(54); } // check permissions, if this is not a file we just created now (it is ok to // create and write to a file with read-only permissions; it is read-only // for later use) if (!created) { var errCode = FS.mayOpen(node, flags); if (errCode) { throw new FS.ErrnoError(errCode); } } // do truncation if necessary if (flags & 512) { FS.truncate(node, 0); } // we've already handled these, don't pass down to the underlying vfs flags &= ~(128 | 512); // register the stream with the filesystem var stream = FS.createStream( { node: node, path: FS.getPath(node), // we want the absolute path to the node flags: flags, seekable: true, position: 0, stream_ops: node.stream_ops, // used by the file family libc calls (fopen, fwrite, ferror, etc.) ungotten: [], error: false, }, fd_start, fd_end ); // call the new stream's open function if (stream.stream_ops.open) { stream.stream_ops.open(stream); } if (Module["logReadFiles"] && !(flags & 1)) { if (!FS.readFiles) FS.readFiles = {}; if (!(path in FS.readFiles)) { FS.readFiles[path] = 1; err("FS.trackingDelegate error on read file: " + path); } } try { if (FS.trackingDelegate["onOpenFile"]) { var trackingFlags = 0; if ((flags & 2097155) !== 1) { trackingFlags |= FS.tracking.openFlags.READ; } if ((flags & 2097155) !== 0) { trackingFlags |= FS.tracking.openFlags.WRITE; } FS.trackingDelegate["onOpenFile"](path, trackingFlags); } } catch (e) { err( "FS.trackingDelegate['onOpenFile']('" + path + "', flags) threw an exception: " + e.message ); } return stream; }, close: function (stream) { if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if (stream.getdents) stream.getdents = null; // free readdir state try { if (stream.stream_ops.close) { stream.stream_ops.close(stream); } } catch (e) { throw e; } finally { FS.closeStream(stream.fd); } stream.fd = null; }, isClosed: function (stream) { return stream.fd === null; }, llseek: function (stream, offset, whence) { if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if (!stream.seekable || !stream.stream_ops.llseek) { throw new FS.ErrnoError(70); } if (whence != 0 && whence != 1 && whence != 2) { throw new FS.ErrnoError(28); } stream.position = stream.stream_ops.llseek(stream, offset, whence); stream.ungotten = []; return stream.position; }, read: function (stream, buffer, offset, length, position) { if (length < 0 || position < 0) { throw new FS.ErrnoError(28); } if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if ((stream.flags & 2097155) === 1) { throw new FS.ErrnoError(8); } if (FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(31); } if (!stream.stream_ops.read) { throw new FS.ErrnoError(28); } var seeking = typeof position !== "undefined"; if (!seeking) { position = stream.position; } else if (!stream.seekable) { throw new FS.ErrnoError(70); } var bytesRead = stream.stream_ops.read( stream, buffer, offset, length, position ); if (!seeking) stream.position += bytesRead; return bytesRead; }, write: function (stream, buffer, offset, length, position, canOwn) { if (length < 0 || position < 0) { throw new FS.ErrnoError(28); } if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(8); } if (FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(31); } if (!stream.stream_ops.write) { throw new FS.ErrnoError(28); } if (stream.flags & 1024) { // seek to the end before writing in append mode FS.llseek(stream, 0, 2); } var seeking = typeof position !== "undefined"; if (!seeking) { position = stream.position; } else if (!stream.seekable) { throw new FS.ErrnoError(70); } var bytesWritten = stream.stream_ops.write( stream, buffer, offset, length, position, canOwn ); if (!seeking) stream.position += bytesWritten; try { if (stream.path && FS.trackingDelegate["onWriteToFile"]) FS.trackingDelegate["onWriteToFile"](stream.path); } catch (e) { err( "FS.trackingDelegate['onWriteToFile']('" + stream.path + "') threw an exception: " + e.message ); } return bytesWritten; }, allocate: function (stream, offset, length) { if (FS.isClosed(stream)) { throw new FS.ErrnoError(8); } if (offset < 0 || length <= 0) { throw new FS.ErrnoError(28); } if ((stream.flags & 2097155) === 0) { throw new FS.ErrnoError(8); } if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) { throw new FS.ErrnoError(43); } if (!stream.stream_ops.allocate) { throw new FS.ErrnoError(138); } stream.stream_ops.allocate(stream, offset, length); }, mmap: function (stream, buffer, offset, length, position, prot, flags) { // User requests writing to file (prot & PROT_WRITE != 0). // Checking if we have permissions to write to the file unless // MAP_PRIVATE flag is set. According to POSIX spec it is possible // to write to file opened in read-only mode with MAP_PRIVATE flag, // as all modifications will be visible only in the memory of // the current process. if ( (prot & 2) !== 0 && (flags & 2) === 0 && (stream.flags & 2097155) !== 2 ) { throw new FS.ErrnoError(2); } if ((stream.flags & 2097155) === 1) { throw new FS.ErrnoError(2); } if (!stream.stream_ops.mmap) { throw new FS.ErrnoError(43); } return stream.stream_ops.mmap( stream, buffer, offset, length, position, prot, flags ); }, msync: function (stream, buffer, offset, length, mmapFlags) { if (!stream || !stream.stream_ops.msync) { return 0; } return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags); }, munmap: function (stream) { return 0; }, ioctl: function (stream, cmd, arg) { if (!stream.stream_ops.ioctl) { throw new FS.ErrnoError(59); } return stream.stream_ops.ioctl(stream, cmd, arg); }, readFile: function (path, opts) { opts = opts || {}; opts.flags = opts.flags || "r"; opts.encoding = opts.encoding || "binary"; if (opts.encoding !== "utf8" && opts.encoding !== "binary") { throw new Error('Invalid encoding type "' + opts.encoding + '"'); } var ret; var stream = FS.open(path, opts.flags); var stat = FS.stat(path); var length = stat.size; var buf = new Uint8Array(length); FS.read(stream, buf, 0, length, 0); if (opts.encoding === "utf8") { ret = UTF8ArrayToString(buf, 0); } else if (opts.encoding === "binary") { ret = buf; } FS.close(stream); return ret; }, writeFile: function (path, data, opts) { opts = opts || {}; opts.flags = opts.flags || "w"; var stream = FS.open(path, opts.flags, opts.mode); if (typeof data === "string") { var buf = new Uint8Array(lengthBytesUTF8(data) + 1); var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length); FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn); } else if (ArrayBuffer.isView(data)) { FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn); } else { throw new Error("Unsupported data type"); } FS.close(stream); }, cwd: function () { return FS.currentPath; }, chdir: function (path) { var lookup = FS.lookupPath(path, { follow: true }); if (lookup.node === null) { throw new FS.ErrnoError(44); } if (!FS.isDir(lookup.node.mode)) { throw new FS.ErrnoError(54); } var errCode = FS.nodePermissions(lookup.node, "x"); if (errCode) { throw new FS.ErrnoError(errCode); } FS.currentPath = lookup.path; }, createDefaultDirectories: function () { FS.mkdir("/tmp"); FS.mkdir("/home"); FS.mkdir("/home/web_user"); }, createDefaultDevices: function () { // create /dev FS.mkdir("/dev"); // setup /dev/null FS.registerDevice(FS.makedev(1, 3), { read: function () { return 0; }, write: function (stream, buffer, offset, length, pos) { return length; }, }); FS.mkdev("/dev/null", FS.makedev(1, 3)); // setup /dev/tty and /dev/tty1 // stderr needs to print output using Module['printErr'] // so we register a second tty just for it. TTY.register(FS.makedev(5, 0), TTY.default_tty_ops); TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops); FS.mkdev("/dev/tty", FS.makedev(5, 0)); FS.mkdev("/dev/tty1", FS.makedev(6, 0)); // setup /dev/[u]random var random_device; if ( typeof crypto === "object" && typeof crypto["getRandomValues"] === "function" ) { // for modern web browsers var randomBuffer = new Uint8Array(1); random_device = function () { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; }; } else if (ENVIRONMENT_IS_NODE) { // for nodejs with or without crypto support included try { var crypto_module = require("crypto"); // nodejs has crypto support random_device = function () { return crypto_module["randomBytes"](1)[0]; }; } catch (e) { // nodejs doesn't have crypto support } } else { } if (!random_device) { // we couldn't find a proper implementation, as Math.random() is not suitable for /dev/random, see emscripten-core/emscripten/pull/7096 random_device = function () { abort( "no cryptographic support found for random_device. consider polyfilling it if you want to use something insecure like Math.random(), e.g. put this in a --pre-js: var crypto = { getRandomValues: function(array) { for (var i = 0; i < array.length; i++) array[i] = (Math.random()*256)|0 } };" ); }; } FS.createDevice("/dev", "random", random_device); FS.createDevice("/dev", "urandom", random_device); // we're not going to emulate the actual shm device, // just create the tmp dirs that reside in it commonly FS.mkdir("/dev/shm"); FS.mkdir("/dev/shm/tmp"); }, createSpecialDirectories: function () { // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname) FS.mkdir("/proc"); FS.mkdir("/proc/self"); FS.mkdir("/proc/self/fd"); FS.mount( { mount: function () { var node = FS.createNode( "/proc/self", "fd", 16384 | 511 /* 0777 */, 73 ); node.node_ops = { lookup: function (parent, name) { var fd = +name; var stream = FS.getStream(fd); if (!stream) throw new FS.ErrnoError(8); var ret = { parent: null, mount: { mountpoint: "fake" }, node_ops: { readlink: function () { return stream.path; }, }, }; ret.parent = ret; // make it look like a simple root node return ret; }, }; return node; }, }, {}, "/proc/self/fd" ); }, createStandardStreams: function () { // TODO deprecate the old functionality of a single // input / output callback and that utilizes FS.createDevice // and instead require a unique set of stream ops // by default, we symlink the standard streams to the // default tty devices. however, if the standard streams // have been overwritten we create a unique device for // them instead. if (Module["stdin"]) { FS.createDevice("/dev", "stdin", Module["stdin"]); } else { FS.symlink("/dev/tty", "/dev/stdin"); } if (Module["stdout"]) { FS.createDevice("/dev", "stdout", null, Module["stdout"]); } else { FS.symlink("/dev/tty", "/dev/stdout"); } if (Module["stderr"]) { FS.createDevice("/dev", "stderr", null, Module["stderr"]); } else { FS.symlink("/dev/tty1", "/dev/stderr"); } // open default streams for the stdin, stdout and stderr devices var stdin = FS.open("/dev/stdin", "r"); var stdout = FS.open("/dev/stdout", "w"); var stderr = FS.open("/dev/stderr", "w"); assert(stdin.fd === 0, "invalid handle for stdin (" + stdin.fd + ")"); assert(stdout.fd === 1, "invalid handle for stdout (" + stdout.fd + ")"); assert(stderr.fd === 2, "invalid handle for stderr (" + stderr.fd + ")"); }, ensureErrnoError: function () { if (FS.ErrnoError) return; FS.ErrnoError = /** @this{Object} */ function ErrnoError(errno, node) { this.node = node; this.setErrno = /** @this{Object} */ function (errno) { this.errno = errno; for (var key in ERRNO_CODES) { if (ERRNO_CODES[key] === errno) { this.code = key; break; } } }; this.setErrno(errno); this.message = ERRNO_MESSAGES[errno]; // Try to get a maximally helpful stack trace. On Node.js, getting Error.stack // now ensures it shows what we want. if (this.stack) { // Define the stack property for Node.js 4, which otherwise errors on the next line. Object.defineProperty(this, "stack", { value: new Error().stack, writable: true, }); this.stack = demangleAll(this.stack); } }; FS.ErrnoError.prototype = new Error(); FS.ErrnoError.prototype.constructor = FS.ErrnoError; // Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info) [44].forEach(function (code) { FS.genericErrors[code] = new FS.ErrnoError(code); FS.genericErrors[code].stack = ""; }); }, staticInit: function () { FS.ensureErrnoError(); FS.nameTable = new Array(4096); FS.mount(MEMFS, {}, "/"); FS.createDefaultDirectories(); FS.createDefaultDevices(); FS.createSpecialDirectories(); FS.filesystems = { MEMFS: MEMFS, }; }, init: function (input, output, error) { assert( !FS.init.initialized, "FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)" ); FS.init.initialized = true; FS.ensureErrnoError(); // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here Module["stdin"] = input || Module["stdin"]; Module["stdout"] = output || Module["stdout"]; Module["stderr"] = error || Module["stderr"]; FS.createStandardStreams(); }, quit: function () { FS.init.initialized = false; // force-flush all streams, so we get musl std streams printed out var fflush = Module["_fflush"]; if (fflush) fflush(0); // close all of our streams for (var i = 0; i < FS.streams.length; i++) { var stream = FS.streams[i]; if (!stream) { continue; } FS.close(stream); } }, getMode: function (canRead, canWrite) { var mode = 0; if (canRead) mode |= 292 | 73; if (canWrite) mode |= 146; return mode; }, joinPath: function (parts, forceRelative) { var path = PATH.join.apply(null, parts); if (forceRelative && path[0] == "/") path = path.substr(1); return path; }, absolutePath: function (relative, base) { return PATH_FS.resolve(base, relative); }, standardizePath: function (path) { return PATH.normalize(path); }, findObject: function (path, dontResolveLastLink) { var ret = FS.analyzePath(path, dontResolveLastLink); if (ret.exists) { return ret.object; } else { ___setErrNo(ret.error); return null; } }, analyzePath: function (path, dontResolveLastLink) { // operate from within the context of the symlink's target try { var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); path = lookup.path; } catch (e) {} var ret = { isRoot: false, exists: false, error: 0, name: null, path: null, object: null, parentExists: false, parentPath: null, parentObject: null, }; try { var lookup = FS.lookupPath(path, { parent: true }); ret.parentExists = true; ret.parentPath = lookup.path; ret.parentObject = lookup.node; ret.name = PATH.basename(path); lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); ret.exists = true; ret.path = lookup.path; ret.object = lookup.node; ret.name = lookup.node.name; ret.isRoot = lookup.path === "/"; } catch (e) { ret.error = e.errno; } return ret; }, createFolder: function (parent, name, canRead, canWrite) { var path = PATH.join2( typeof parent === "string" ? parent : FS.getPath(parent), name ); var mode = FS.getMode(canRead, canWrite); return FS.mkdir(path, mode); }, createPath: function (parent, path, canRead, canWrite) { parent = typeof parent === "string" ? parent : FS.getPath(parent); var parts = path.split("/").reverse(); while (parts.length) { var part = parts.pop(); if (!part) continue; var current = PATH.join2(parent, part); try { FS.mkdir(current); } catch (e) { // ignore EEXIST } parent = current; } return current; }, createFile: function (parent, name, properties, canRead, canWrite) { var path = PATH.join2( typeof parent === "string" ? parent : FS.getPath(parent), name ); var mode = FS.getMode(canRead, canWrite); return FS.create(path, mode); }, createDataFile: function (parent, name, data, canRead, canWrite, canOwn) { var path = name ? PATH.join2( typeof parent === "string" ? parent : FS.getPath(parent), name ) : parent; var mode = FS.getMode(canRead, canWrite); var node = FS.create(path, mode); if (data) { if (typeof data === "string") { var arr = new Array(data.length); for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i); data = arr; } // make sure we can write to the file FS.chmod(node, mode | 146); var stream = FS.open(node, "w"); FS.write(stream, data, 0, data.length, 0, canOwn); FS.close(stream); FS.chmod(node, mode); } return node; }, createDevice: function (parent, name, input, output) { var path = PATH.join2( typeof parent === "string" ? parent : FS.getPath(parent), name ); var mode = FS.getMode(!!input, !!output); if (!FS.createDevice.major) FS.createDevice.major = 64; var dev = FS.makedev(FS.createDevice.major++, 0); // Create a fake device that a set of stream ops to emulate // the old behavior. FS.registerDevice(dev, { open: function (stream) { stream.seekable = false; }, close: function (stream) { // flush any pending line data if (output && output.buffer && output.buffer.length) { output(10); } }, read: function (stream, buffer, offset, length, pos /* ignored */) { var bytesRead = 0; for (var i = 0; i < length; i++) { var result; try { result = input(); } catch (e) { throw new FS.ErrnoError(29); } if (result === undefined && bytesRead === 0) { throw new FS.ErrnoError(6); } if (result === null || result === undefined) break; bytesRead++; buffer[offset + i] = result; } if (bytesRead) { stream.node.timestamp = Date.now(); } return bytesRead; }, write: function (stream, buffer, offset, length, pos) { for (var i = 0; i < length; i++) { try { output(buffer[offset + i]); } catch (e) { throw new FS.ErrnoError(29); } } if (length) { stream.node.timestamp = Date.now(); } return i; }, }); return FS.mkdev(path, mode, dev); }, createLink: function (parent, name, target, canRead, canWrite) { var path = PATH.join2( typeof parent === "string" ? parent : FS.getPath(parent), name ); return FS.symlink(target, path); }, forceLoadFile: function (obj) { if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true; var success = true; if (typeof XMLHttpRequest !== "undefined") { throw new Error( "Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread." ); } else if (read_) { // Command-line. try { // WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as // read() will try to parse UTF8. obj.contents = intArrayFromString(read_(obj.url), true); obj.usedBytes = obj.contents.length; } catch (e) { success = false; } } else { throw new Error("Cannot load without read() or XMLHttpRequest."); } if (!success) ___setErrNo(29); return success; }, createLazyFile: function (parent, name, url, canRead, canWrite) { // Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse. /** @constructor */ function LazyUint8Array() { this.lengthKnown = false; this.chunks = []; // Loaded chunks. Index is the chunk number } LazyUint8Array.prototype.get = /** @this{Object} */ function LazyUint8Array_get(idx) { if (idx > this.length - 1 || idx < 0) { return undefined; } var chunkOffset = idx % this.chunkSize; var chunkNum = (idx / this.chunkSize) | 0; return this.getter(chunkNum)[chunkOffset]; }; LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) { this.getter = getter; }; LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() { // Find length var xhr = new XMLHttpRequest(); xhr.open("HEAD", url, false); xhr.send(null); if (!((xhr.status >= 200 && xhr.status < 300) || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); var datalength = Number(xhr.getResponseHeader("Content-length")); var header; var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes"; var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip"; var chunkSize = 1024 * 1024; // Chunk size in bytes if (!hasByteServing) chunkSize = datalength; // Function to get a range from the remote URL. var doXHR = function (from, to) { if (from > to) throw new Error( "invalid range (" + from + ", " + to + ") or no bytes requested!" ); if (to > datalength - 1) throw new Error( "only " + datalength + " bytes available! programmer error!" ); // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available. var xhr = new XMLHttpRequest(); xhr.open("GET", url, false); if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to); // Some hints to the browser that we want binary data. if (typeof Uint8Array != "undefined") xhr.responseType = "arraybuffer"; if (xhr.overrideMimeType) { xhr.overrideMimeType("text/plain; charset=x-user-defined"); } xhr.send(null); if (!((xhr.status >= 200 && xhr.status < 300) || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); if (xhr.response !== undefined) { return new Uint8Array( /** @type{Array} */ (xhr.response || []) ); } else { return intArrayFromString(xhr.responseText || "", true); } }; var lazyArray = this; lazyArray.setDataGetter(function (chunkNum) { var start = chunkNum * chunkSize; var end = (chunkNum + 1) * chunkSize - 1; // including this byte end = Math.min(end, datalength - 1); // if datalength-1 is selected, this is the last block if (typeof lazyArray.chunks[chunkNum] === "undefined") { lazyArray.chunks[chunkNum] = doXHR(start, end); } if (typeof lazyArray.chunks[chunkNum] === "undefined") throw new Error("doXHR failed!"); return lazyArray.chunks[chunkNum]; }); if (usesGzip || !datalength) { // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file datalength = this.getter(0).length; chunkSize = datalength; out( "LazyFiles on gzip forces download of the whole file when length is accessed" ); } this._length = datalength; this._chunkSize = chunkSize; this.lengthKnown = true; }; if (typeof XMLHttpRequest !== "undefined") { if (!ENVIRONMENT_IS_WORKER) throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc"; var lazyArray = new LazyUint8Array(); Object.defineProperties(lazyArray, { length: { get: /** @this{Object} */ function () { if (!this.lengthKnown) { this.cacheLength(); } return this._length; }, }, chunkSize: { get: /** @this{Object} */ function () { if (!this.lengthKnown) { this.cacheLength(); } return this._chunkSize; }, }, }); var properties = { isDevice: false, contents: lazyArray }; } else { var properties = { isDevice: false, url: url }; } var node = FS.createFile(parent, name, properties, canRead, canWrite); // This is a total hack, but I want to get this lazy file code out of the // core of MEMFS. If we want to keep this lazy file concept I feel it should // be its own thin LAZYFS proxying calls to MEMFS. if (properties.contents) { node.contents = properties.contents; } else if (properties.url) { node.contents = null; node.url = properties.url; } // Add a function that defers querying the file size until it is asked the first time. Object.defineProperties(node, { usedBytes: { get: /** @this {FSNode} */ function () { return this.contents.length; }, }, }); // override each stream op with one that tries to force load the lazy file first var stream_ops = {}; var keys = Object.keys(node.stream_ops); keys.forEach(function (key) { var fn = node.stream_ops[key]; stream_ops[key] = function forceLoadLazyFile() { if (!FS.forceLoadFile(node)) { throw new FS.ErrnoError(29); } return fn.apply(null, arguments); }; }); // use a custom read function stream_ops.read = function stream_ops_read( stream, buffer, offset, length, position ) { if (!FS.forceLoadFile(node)) { throw new FS.ErrnoError(29); } var contents = stream.node.contents; if (position >= contents.length) return 0; var size = Math.min(contents.length - position, length); assert(size >= 0); if (contents.slice) { // normal array for (var i = 0; i < size; i++) { buffer[offset + i] = contents[position + i]; } } else { for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR buffer[offset + i] = contents.get(position + i); } } return size; }; node.stream_ops = stream_ops; return node; }, createPreloadedFile: function ( parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish ) { Browser.init(); // XXX perhaps this method should move onto Browser? // TODO we should allow people to just pass in a complete filename instead // of parent and name being that we just join them anyways var fullname = name ? PATH_FS.resolve(PATH.join2(parent, name)) : parent; var dep = getUniqueRunDependency("cp " + fullname); // might have several active requests for the same fullname function processData(byteArray) { function finish(byteArray) { if (preFinish) preFinish(); if (!dontCreateFile) { FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn); } if (onload) onload(); removeRunDependency(dep); } var handled = false; Module["preloadPlugins"].forEach(function (plugin) { if (handled) return; if (plugin["canHandle"](fullname)) { plugin["handle"](byteArray, fullname, finish, function () { if (onerror) onerror(); removeRunDependency(dep); }); handled = true; } }); if (!handled) finish(byteArray); } addRunDependency(dep); if (typeof url == "string") { Browser.asyncLoad( url, function (byteArray) { processData(byteArray); }, onerror ); } else { processData(url); } }, indexedDB: function () { return ( window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB ); }, DB_NAME: function () { return "EM_FS_" + window.location.pathname; }, DB_VERSION: 20, DB_STORE_NAME: "FILE_DATA", saveFilesToDB: function (paths, onload, onerror) { onload = onload || function () {}; onerror = onerror || function () {}; var indexedDB = FS.indexedDB(); try { var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); } catch (e) { return onerror(e); } openRequest.onupgradeneeded = function openRequest_onupgradeneeded() { out("creating db"); var db = openRequest.result; db.createObjectStore(FS.DB_STORE_NAME); }; openRequest.onsuccess = function openRequest_onsuccess() { var db = openRequest.result; var transaction = db.transaction([FS.DB_STORE_NAME], "readwrite"); var files = transaction.objectStore(FS.DB_STORE_NAME); var ok = 0, fail = 0, total = paths.length; function finish() { if (fail == 0) onload(); else onerror(); } paths.forEach(function (path) { var putRequest = files.put(FS.analyzePath(path).object.contents, path); putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish(); }; putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish(); }; }); transaction.onerror = onerror; }; openRequest.onerror = onerror; }, loadFilesFromDB: function (paths, onload, onerror) { onload = onload || function () {}; onerror = onerror || function () {}; var indexedDB = FS.indexedDB(); try { var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); } catch (e) { return onerror(e); } openRequest.onupgradeneeded = onerror; // no database to load from openRequest.onsuccess = function openRequest_onsuccess() { var db = openRequest.result; try { var transaction = db.transaction([FS.DB_STORE_NAME], "readonly"); } catch (e) { onerror(e); return; } var files = transaction.objectStore(FS.DB_STORE_NAME); var ok = 0, fail = 0, total = paths.length; function finish() { if (fail == 0) onload(); else onerror(); } paths.forEach(function (path) { var getRequest = files.get(path); getRequest.onsuccess = function getRequest_onsuccess() { if (FS.analyzePath(path).exists) { FS.unlink(path); } FS.createDataFile( PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true ); ok++; if (ok + fail == total) finish(); }; getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish(); }; }); transaction.onerror = onerror; }; openRequest.onerror = onerror; }, }; var SYSCALLS = { mappings: {}, DEFAULT_POLLMASK: 5, umask: 511, calculateAt: function (dirfd, path) { if (path[0] !== "/") { // relative path var dir; if (dirfd === -100) { dir = FS.cwd(); } else { var dirstream = FS.getStream(dirfd); if (!dirstream) throw new FS.ErrnoError(8); dir = dirstream.path; } path = PATH.join2(dir, path); } return path; }, doStat: function (func, path, buf) { try { var stat = func(path); } catch (e) { if ( e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node)) ) { // an error occurred while trying to look up the path; we should just report ENOTDIR return -54; } throw e; } HEAP32[buf >> 2] = stat.dev; HEAP32[(buf + 4) >> 2] = 0; HEAP32[(buf + 8) >> 2] = stat.ino; HEAP32[(buf + 12) >> 2] = stat.mode; HEAP32[(buf + 16) >> 2] = stat.nlink; HEAP32[(buf + 20) >> 2] = stat.uid; HEAP32[(buf + 24) >> 2] = stat.gid; HEAP32[(buf + 28) >> 2] = stat.rdev; HEAP32[(buf + 32) >> 2] = 0; (tempI64 = [ stat.size >>> 0, ((tempDouble = stat.size), +Math_abs(tempDouble) >= 1.0 ? tempDouble > 0.0 ? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) | 0) >>> 0 : ~~+Math_ceil( (tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0 ) >>> 0 : 0), ]), (HEAP32[(buf + 40) >> 2] = tempI64[0]), (HEAP32[(buf + 44) >> 2] = tempI64[1]); HEAP32[(buf + 48) >> 2] = 4096; HEAP32[(buf + 52) >> 2] = stat.blocks; HEAP32[(buf + 56) >> 2] = (stat.atime.getTime() / 1000) | 0; HEAP32[(buf + 60) >> 2] = 0; HEAP32[(buf + 64) >> 2] = (stat.mtime.getTime() / 1000) | 0; HEAP32[(buf + 68) >> 2] = 0; HEAP32[(buf + 72) >> 2] = (stat.ctime.getTime() / 1000) | 0; HEAP32[(buf + 76) >> 2] = 0; (tempI64 = [ stat.ino >>> 0, ((tempDouble = stat.ino), +Math_abs(tempDouble) >= 1.0 ? tempDouble > 0.0 ? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) | 0) >>> 0 : ~~+Math_ceil( (tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0 ) >>> 0 : 0), ]), (HEAP32[(buf + 80) >> 2] = tempI64[0]), (HEAP32[(buf + 84) >> 2] = tempI64[1]); return 0; }, doMsync: function (addr, stream, len, flags, offset) { var buffer = HEAPU8.slice(addr, addr + len); FS.msync(stream, buffer, offset, len, flags); }, doMkdir: function (path, mode) { // remove a trailing slash, if one - /a/b/ has basename of '', but // we want to create b in the context of this function path = PATH.normalize(path); if (path[path.length - 1] === "/") path = path.substr(0, path.length - 1); FS.mkdir(path, mode, 0); return 0; }, doMknod: function (path, mode, dev) { // we don't want this in the JS API as it uses mknod to create all nodes. switch (mode & 61440) { case 32768: case 8192: case 24576: case 4096: case 49152: break; default: return -28; } FS.mknod(path, mode, dev); return 0; }, doReadlink: function (path, buf, bufsize) { if (bufsize <= 0) return -28; var ret = FS.readlink(path); var len = Math.min(bufsize, lengthBytesUTF8(ret)); var endChar = HEAP8[buf + len]; stringToUTF8(ret, buf, bufsize + 1); // readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!) // stringToUTF8() always appends a null byte, so restore the character under the null byte after the write. HEAP8[buf + len] = endChar; return len; }, doAccess: function (path, amode) { if (amode & ~7) { // need a valid mode return -28; } var node; var lookup = FS.lookupPath(path, { follow: true }); node = lookup.node; if (!node) { return -44; } var perms = ""; if (amode & 4) perms += "r"; if (amode & 2) perms += "w"; if (amode & 1) perms += "x"; if ( perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms) ) { return -2; } return 0; }, doDup: function (path, flags, suggestFD) { var suggest = FS.getStream(suggestFD); if (suggest) FS.close(suggest); return FS.open(path, flags, 0, suggestFD, suggestFD).fd; }, doReadv: function (stream, iov, iovcnt, offset) { var ret = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[(iov + i * 8) >> 2]; var len = HEAP32[(iov + (i * 8 + 4)) >> 2]; var curr = FS.read(stream, HEAP8, ptr, len, offset); if (curr < 0) return -1; ret += curr; if (curr < len) break; // nothing more to read } return ret; }, doWritev: function (stream, iov, iovcnt, offset) { var ret = 0; for (var i = 0; i < iovcnt; i++) { var ptr = HEAP32[(iov + i * 8) >> 2]; var len = HEAP32[(iov + (i * 8 + 4)) >> 2]; var curr = FS.write(stream, HEAP8, ptr, len, offset); if (curr < 0) return -1; ret += curr; } return ret; }, varargs: undefined, get: function () { assert(SYSCALLS.varargs != undefined); SYSCALLS.varargs += 4; var ret = HEAP32[(SYSCALLS.varargs - 4) >> 2]; return ret; }, getStr: function (ptr) { var ret = UTF8ToString(ptr); return ret; }, getStreamFromFD: function (fd) { var stream = FS.getStream(fd); if (!stream) throw new FS.ErrnoError(8); return stream; }, get64: function (low, high) { if (low >= 0) assert(high === 0); else assert(high === -1); return low; }, }; function ___syscall221(fd, cmd, varargs) { SYSCALLS.varargs = varargs; try { // fcntl64 var stream = SYSCALLS.getStreamFromFD(fd); switch (cmd) { case 0: { var arg = SYSCALLS.get(); if (arg < 0) { return -28; } var newStream; newStream = FS.open(stream.path, stream.flags, 0, arg); return newStream.fd; } case 1: case 2: return 0; // FD_CLOEXEC makes no sense for a single process. case 3: return stream.flags; case 4: { var arg = SYSCALLS.get(); stream.flags |= arg; return 0; } case 12: /* case 12: Currently in musl F_GETLK64 has same value as F_GETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ { var arg = SYSCALLS.get(); var offset = 0; // We're always unlocked. HEAP16[(arg + offset) >> 1] = 2; return 0; } case 13: case 14: /* case 13: Currently in musl F_SETLK64 has same value as F_SETLK, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ /* case 14: Currently in musl F_SETLKW64 has same value as F_SETLKW, so omitted to avoid duplicate case blocks. If that changes, uncomment this */ return 0; // Pretend that the locking is successful. case 16: case 8: return -28; // These are for sockets. We don't have them fully implemented yet. case 9: // musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves. ___setErrNo(28); return -1; default: { return -28; } } } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall5(path, flags, varargs) { SYSCALLS.varargs = varargs; try { // open var pathname = SYSCALLS.getStr(path); var mode = SYSCALLS.get(); var stream = FS.open(pathname, flags, mode); return stream.fd; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function ___syscall54(fd, op, varargs) { SYSCALLS.varargs = varargs; try { // ioctl var stream = SYSCALLS.getStreamFromFD(fd); switch (op) { case 21509: case 21505: { if (!stream.tty) return -59; return 0; } case 21510: case 21511: case 21512: case 21506: case 21507: case 21508: { if (!stream.tty) return -59; return 0; // no-op, not actually adjusting terminal settings } case 21519: { if (!stream.tty) return -59; var argp = SYSCALLS.get(); HEAP32[argp >> 2] = 0; return 0; } case 21520: { if (!stream.tty) return -59; return -28; // not supported } case 21531: { var argp = SYSCALLS.get(); return FS.ioctl(stream, op, argp); } case 21523: { // TODO: in theory we should write to the winsize struct that gets // passed in, but for now musl doesn't read anything on it if (!stream.tty) return -59; return 0; } case 21524: { // TODO: technically, this ioctl call should change the window size. // but, since emscripten doesn't have any concept of a terminal window // yet, we'll just silently throw it away as we do TIOCGWINSZ if (!stream.tty) return -59; return 0; } default: abort("bad ioctl syscall " + op); } } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return -e.errno; } } function _abort() { abort(); } function _atexit(func, arg) { warnOnce( "atexit() called, but EXIT_RUNTIME is not set, so atexits() will not be called. set EXIT_RUNTIME to 1 (see the FAQ)" ); __ATEXIT__.unshift({ func: func, arg: arg }); } var _emscripten_get_now; if (ENVIRONMENT_IS_NODE) { _emscripten_get_now = function () { var t = process["hrtime"](); return t[0] * 1e3 + t[1] / 1e6; }; } else if (typeof dateNow !== "undefined") { _emscripten_get_now = dateNow; } else _emscripten_get_now = function () { return performance.now(); }; var _emscripten_get_now_is_monotonic = true; function _clock_gettime(clk_id, tp) { // int clock_gettime(clockid_t clk_id, struct timespec *tp); var now; if (clk_id === 0) { now = Date.now(); } else if ( (clk_id === 1 || clk_id === 4) && _emscripten_get_now_is_monotonic ) { now = _emscripten_get_now(); } else { ___setErrNo(28); return -1; } HEAP32[tp >> 2] = (now / 1000) | 0; // seconds HEAP32[(tp + 4) >> 2] = ((now % 1000) * 1000 * 1000) | 0; // nanoseconds return 0; } function _dlclose(handle) { abort( "To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking" ); } function _dlerror() { abort( "To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking" ); } function _dlsym(handle, symbol) { abort( "To use dlopen, you need to use Emscripten's linking support, see https://github.com/emscripten-core/emscripten/wiki/Linking" ); } function _emscripten_set_main_loop_timing(mode, value) { Browser.mainLoop.timingMode = mode; Browser.mainLoop.timingValue = value; if (!Browser.mainLoop.func) { console.error( "emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up." ); return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. } if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { var timeUntilNextTick = Math.max( 0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now() ) | 0; setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop }; Browser.mainLoop.method = "timeout"; } else if (mode == 1 /*EM_TIMING_RAF*/) { Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { Browser.requestAnimationFrame(Browser.mainLoop.runner); }; Browser.mainLoop.method = "rAF"; } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { if (typeof setImmediate === "undefined") { // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) var setImmediates = []; var emscriptenMainLoopMessageId = "setimmediate"; var Browser_setImmediate_messageHandler = function (event) { // When called in current thread or Worker, the main loop ID is structured slightly different to accommodate for --proxy-to-worker runtime listening to Worker events, // so check for both cases. if ( event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId ) { event.stopPropagation(); setImmediates.shift()(); } }; addEventListener("message", Browser_setImmediate_messageHandler, true); setImmediate = /** @type{function(function(): ?, ...?): number} */ ( function Browser_emulated_setImmediate(func) { setImmediates.push(func); if (ENVIRONMENT_IS_WORKER) { if (Module["setImmediates"] === undefined) Module["setImmediates"] = []; Module["setImmediates"].push(func); postMessage({ target: emscriptenMainLoopMessageId }); // In --proxy-to-worker, route the message via proxyClient.js } else postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. } ); } Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { setImmediate(Browser.mainLoop.runner); }; Browser.mainLoop.method = "immediate"; } return 0; } /** @param {number|boolean=} noSetTiming */ function _emscripten_set_main_loop( func, fps, simulateInfiniteLoop, arg, noSetTiming ) { noExitRuntime = true; assert( !Browser.mainLoop.func, "emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters." ); Browser.mainLoop.func = func; Browser.mainLoop.arg = arg; var browserIterationFunc; if (typeof arg !== "undefined") { browserIterationFunc = function () { Module["dynCall_vi"](func, arg); }; } else { browserIterationFunc = function () { Module["dynCall_v"](func); }; } var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; Browser.mainLoop.runner = function Browser_mainLoop_runner() { if (ABORT) return; if (Browser.mainLoop.queue.length > 0) { var start = Date.now(); var blocker = Browser.mainLoop.queue.shift(); blocker.func(blocker.arg); if (Browser.mainLoop.remainingBlockers) { var remaining = Browser.mainLoop.remainingBlockers; var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining); if (blocker.counted) { Browser.mainLoop.remainingBlockers = next; } else { // not counted, but move the progress along a tiny bit next = next + 0.5; // do not steal all the next one's progress Browser.mainLoop.remainingBlockers = (8 * remaining + next) / 9; } } console.log( 'main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + " ms" ); //, left: ' + Browser.mainLoop.remainingBlockers); Browser.mainLoop.updateStatus(); // catches pause/resume main loop from blocker execution if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; setTimeout(Browser.mainLoop.runner, 0); return; } // catch pauses from non-main loop sources if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; // Implement very basic swap interval control Browser.mainLoop.currentFrameNumber = (Browser.mainLoop.currentFrameNumber + 1) | 0; if ( Browser.mainLoop.timingMode == 1 /*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0 ) { // Not the scheduled time to render this frame - skip. Browser.mainLoop.scheduler(); return; } else if (Browser.mainLoop.timingMode == 0 /*EM_TIMING_SETTIMEOUT*/) { Browser.mainLoop.tickStartTime = _emscripten_get_now(); } // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize // VBO double-buffering and reduce GPU stalls. if (Browser.mainLoop.method === "timeout" && Module.ctx) { warnOnce( "Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!" ); Browser.mainLoop.method = ""; // just warn once per call to set main loop } Browser.mainLoop.runIter(browserIterationFunc); checkStackCookie(); // catch pauses from the main loop itself if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able // to queue the newest produced audio samples. // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() // do not need to be hardcoded into this function, but can be more generic. if (typeof SDL === "object" && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); Browser.mainLoop.scheduler(); }; if (!noSetTiming) { if (fps && fps > 0) _emscripten_set_main_loop_timing( 0 /*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps ); else _emscripten_set_main_loop_timing(1 /*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) Browser.mainLoop.scheduler(); } if (simulateInfiniteLoop) { throw "unwind"; } } var Browser = { mainLoop: { scheduler: null, method: "", currentlyRunningMainloop: 0, func: null, arg: 0, timingMode: 0, timingValue: 0, currentFrameNumber: 0, queue: [], pause: function () { Browser.mainLoop.scheduler = null; Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. }, resume: function () { Browser.mainLoop.currentlyRunningMainloop++; var timingMode = Browser.mainLoop.timingMode; var timingValue = Browser.mainLoop.timingValue; var func = Browser.mainLoop.func; Browser.mainLoop.func = null; _emscripten_set_main_loop( func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */ ); _emscripten_set_main_loop_timing(timingMode, timingValue); Browser.mainLoop.scheduler(); }, updateStatus: function () { if (Module["setStatus"]) { var message = Module["statusMessage"] || "Please wait..."; var remaining = Browser.mainLoop.remainingBlockers; var expected = Browser.mainLoop.expectedBlockers; if (remaining) { if (remaining < expected) { Module["setStatus"]( message + " (" + (expected - remaining) + "/" + expected + ")" ); } else { Module["setStatus"](message); } } else { Module["setStatus"](""); } } }, runIter: function (func) { if (ABORT) return; if (Module["preMainLoop"]) { var preRet = Module["preMainLoop"](); if (preRet === false) { return; // |return false| skips a frame } } try { func(); } catch (e) { if (e instanceof ExitStatus) { return; } else { if (e && typeof e === "object" && e.stack) err("exception thrown: " + [e, e.stack]); throw e; } } if (Module["postMainLoop"]) Module["postMainLoop"](); }, }, isFullscreen: false, pointerLock: false, moduleContextCreatedCallbacks: [], workers: [], init: function () { if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers if (Browser.initted) return; Browser.initted = true; try { new Blob(); Browser.hasBlobConstructor = true; } catch (e) { Browser.hasBlobConstructor = false; console.log( "warning: no blob constructor, cannot create blobs with mimetypes" ); } Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : !Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null; Browser.URLObject = typeof window != "undefined" ? window.URL ? window.URL : window.webkitURL : undefined; if (!Module.noImageDecoding && typeof Browser.URLObject === "undefined") { console.log( "warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available." ); Module.noImageDecoding = true; } // Support for plugins that can process preloaded files. You can add more of these to // your app by creating and appending to Module.preloadPlugins. // // Each plugin is asked if it can handle a file based on the file's name. If it can, // it is given the file's raw data. When it is done, it calls a callback with the file's // (possibly modified) data. For example, a plugin might decompress a file, or it // might create some side data structure for use later (like an Image element, etc.). var imagePlugin = {}; imagePlugin["canHandle"] = function imagePlugin_canHandle(name) { return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); }; imagePlugin["handle"] = function imagePlugin_handle( byteArray, name, onload, onerror ) { var b = null; if (Browser.hasBlobConstructor) { try { b = new Blob([byteArray], { type: Browser.getMimetype(name) }); if (b.size !== byteArray.length) { // Safari bug #118630 // Safari's Blob can only take an ArrayBuffer b = new Blob([new Uint8Array(byteArray).buffer], { type: Browser.getMimetype(name), }); } } catch (e) { warnOnce( "Blob constructor present but fails: " + e + "; falling back to blob builder" ); } } if (!b) { var bb = new Browser.BlobBuilder(); bb.append(new Uint8Array(byteArray).buffer); // we need to pass a buffer, and must copy the array to get the right data range b = bb.getBlob(); } var url = Browser.URLObject.createObjectURL(b); assert( typeof url == "string", "createObjectURL must return a url as a string" ); var img = new Image(); img.onload = function img_onload() { assert(img.complete, "Image " + name + " could not be decoded"); var canvas = document.createElement("canvas"); canvas.width = img.width; canvas.height = img.height; var ctx = canvas.getContext("2d"); ctx.drawImage(img, 0, 0); Module["preloadedImages"][name] = canvas; Browser.URLObject.revokeObjectURL(url); if (onload) onload(byteArray); }; img.onerror = function img_onerror(event) { console.log("Image " + url + " could not be decoded"); if (onerror) onerror(); }; img.src = url; }; Module["preloadPlugins"].push(imagePlugin); var audioPlugin = {}; audioPlugin["canHandle"] = function audioPlugin_canHandle(name) { return ( !Module.noAudioDecoding && name.substr(-4) in { ".ogg": 1, ".wav": 1, ".mp3": 1 } ); }; audioPlugin["handle"] = function audioPlugin_handle( byteArray, name, onload, onerror ) { var done = false; function finish(audio) { if (done) return; done = true; Module["preloadedAudios"][name] = audio; if (onload) onload(byteArray); } function fail() { if (done) return; done = true; Module["preloadedAudios"][name] = new Audio(); // empty shim if (onerror) onerror(); } if (Browser.hasBlobConstructor) { try { var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); } catch (e) { return fail(); } var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! assert( typeof url == "string", "createObjectURL must return a url as a string" ); var audio = new Audio(); audio.addEventListener( "canplaythrough", function () { finish(audio); }, false ); // use addEventListener due to chromium bug 124926 audio.onerror = function audio_onerror(event) { if (done) return; console.log( "warning: browser could not fully decode audio " + name + ", trying slower base64 approach" ); function encode64(data) { var BASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var PAD = "="; var ret = ""; var leftchar = 0; var leftbits = 0; for (var i = 0; i < data.length; i++) { leftchar = (leftchar << 8) | data[i]; leftbits += 8; while (leftbits >= 6) { var curr = (leftchar >> (leftbits - 6)) & 0x3f; leftbits -= 6; ret += BASE[curr]; } } if (leftbits == 2) { ret += BASE[(leftchar & 3) << 4]; ret += PAD + PAD; } else if (leftbits == 4) { ret += BASE[(leftchar & 0xf) << 2]; ret += PAD; } return ret; } audio.src = "data:audio/x-" + name.substr(-3) + ";base64," + encode64(byteArray); finish(audio); // we don't wait for confirmation this worked - but it's worth trying }; audio.src = url; // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror Browser.safeSetTimeout(function () { finish(audio); // try to use it even though it is not necessarily ready to play }, 10000); } else { return fail(); } }; Module["preloadPlugins"].push(audioPlugin); // Canvas event setup function pointerLockChange() { Browser.pointerLock = document["pointerLockElement"] === Module["canvas"] || document["mozPointerLockElement"] === Module["canvas"] || document["webkitPointerLockElement"] === Module["canvas"] || document["msPointerLockElement"] === Module["canvas"]; } var canvas = Module["canvas"]; if (canvas) { // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module // Module['forcedAspectRatio'] = 4 / 3; canvas.requestPointerLock = canvas["requestPointerLock"] || canvas["mozRequestPointerLock"] || canvas["webkitRequestPointerLock"] || canvas["msRequestPointerLock"] || function () {}; canvas.exitPointerLock = document["exitPointerLock"] || document["mozExitPointerLock"] || document["webkitExitPointerLock"] || document["msExitPointerLock"] || function () {}; // no-op if function does not exist canvas.exitPointerLock = canvas.exitPointerLock.bind(document); document.addEventListener("pointerlockchange", pointerLockChange, false); document.addEventListener( "mozpointerlockchange", pointerLockChange, false ); document.addEventListener( "webkitpointerlockchange", pointerLockChange, false ); document.addEventListener( "mspointerlockchange", pointerLockChange, false ); if (Module["elementPointerLock"]) { canvas.addEventListener( "click", function (ev) { if (!Browser.pointerLock && Module["canvas"].requestPointerLock) { Module["canvas"].requestPointerLock(); ev.preventDefault(); } }, false ); } } }, createContext: function ( canvas, useWebGL, setInModule, webGLContextAttributes ) { if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. var ctx; var contextHandle; if (useWebGL) { // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. var contextAttributes = { antialias: false, alpha: false, majorVersion: 1, }; if (webGLContextAttributes) { for (var attribute in webGLContextAttributes) { contextAttributes[attribute] = webGLContextAttributes[attribute]; } } // This check of existence of GL is here to satisfy Closure compiler, which yells if variable GL is referenced below but GL object is not // actually compiled in because application is not doing any GL operations. TODO: Ideally if GL is not being used, this function // Browser.createContext() should not even be emitted. if (typeof GL !== "undefined") { contextHandle = GL.createContext(canvas, contextAttributes); if (contextHandle) { ctx = GL.getContext(contextHandle).GLctx; } } } else { ctx = canvas.getContext("2d"); } if (!ctx) return null; if (setInModule) { if (!useWebGL) assert( typeof GLctx === "undefined", "cannot set in module if GLctx is used, but we are a non-GL context that would replace it" ); Module.ctx = ctx; if (useWebGL) GL.makeContextCurrent(contextHandle); Module.useWebGL = useWebGL; Browser.moduleContextCreatedCallbacks.forEach(function (callback) { callback(); }); Browser.init(); } return ctx; }, destroyContext: function (canvas, useWebGL, setInModule) {}, fullscreenHandlersInstalled: false, lockPointer: undefined, resizeCanvas: undefined, requestFullscreen: function (lockPointer, resizeCanvas) { Browser.lockPointer = lockPointer; Browser.resizeCanvas = resizeCanvas; if (typeof Browser.lockPointer === "undefined") Browser.lockPointer = true; if (typeof Browser.resizeCanvas === "undefined") Browser.resizeCanvas = false; var canvas = Module["canvas"]; function fullscreenChange() { Browser.isFullscreen = false; var canvasContainer = canvas.parentNode; if ( (document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvasContainer ) { canvas.exitFullscreen = Browser.exitFullscreen; if (Browser.lockPointer) canvas.requestPointerLock(); Browser.isFullscreen = true; if (Browser.resizeCanvas) { Browser.setFullscreenCanvasSize(); } else { Browser.updateCanvasDimensions(canvas); } } else { // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen canvasContainer.parentNode.insertBefore(canvas, canvasContainer); canvasContainer.parentNode.removeChild(canvasContainer); if (Browser.resizeCanvas) { Browser.setWindowedCanvasSize(); } else { Browser.updateCanvasDimensions(canvas); } } if (Module["onFullScreen"]) Module["onFullScreen"](Browser.isFullscreen); if (Module["onFullscreen"]) Module["onFullscreen"](Browser.isFullscreen); } if (!Browser.fullscreenHandlersInstalled) { Browser.fullscreenHandlersInstalled = true; document.addEventListener("fullscreenchange", fullscreenChange, false); document.addEventListener("mozfullscreenchange", fullscreenChange, false); document.addEventListener( "webkitfullscreenchange", fullscreenChange, false ); document.addEventListener("MSFullscreenChange", fullscreenChange, false); } // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root var canvasContainer = document.createElement("div"); canvas.parentNode.insertBefore(canvasContainer, canvas); canvasContainer.appendChild(canvas); // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) canvasContainer.requestFullscreen = canvasContainer["requestFullscreen"] || canvasContainer["mozRequestFullScreen"] || canvasContainer["msRequestFullscreen"] || (canvasContainer["webkitRequestFullscreen"] ? function () { canvasContainer["webkitRequestFullscreen"]( Element["ALLOW_KEYBOARD_INPUT"] ); } : null) || (canvasContainer["webkitRequestFullScreen"] ? function () { canvasContainer["webkitRequestFullScreen"]( Element["ALLOW_KEYBOARD_INPUT"] ); } : null); canvasContainer.requestFullscreen(); }, requestFullScreen: function () { abort( "Module.requestFullScreen has been replaced by Module.requestFullscreen (without a capital S)" ); }, exitFullscreen: function () { // This is workaround for chrome. Trying to exit from fullscreen // not in fullscreen state will cause "TypeError: Document not active" // in chrome. See https://github.com/emscripten-core/emscripten/pull/8236 if (!Browser.isFullscreen) { return false; } var CFS = document["exitFullscreen"] || document["cancelFullScreen"] || document["mozCancelFullScreen"] || document["msExitFullscreen"] || document["webkitCancelFullScreen"] || function () {}; CFS.apply(document, []); return true; }, nextRAF: 0, fakeRequestAnimationFrame: function (func) { // try to keep 60fps between calls to here var now = Date.now(); if (Browser.nextRAF === 0) { Browser.nextRAF = now + 1000 / 60; } else { while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 Browser.nextRAF += 1000 / 60; } } var delay = Math.max(Browser.nextRAF - now, 0); setTimeout(func, delay); }, requestAnimationFrame: function (func) { if (typeof requestAnimationFrame === "function") { requestAnimationFrame(func); return; } var RAF = Browser.fakeRequestAnimationFrame; RAF(func); }, safeCallback: function (func) { return function () { if (!ABORT) return func.apply(null, arguments); }; }, allowAsyncCallbacks: true, queuedAsyncCallbacks: [], pauseAsyncCallbacks: function () { Browser.allowAsyncCallbacks = false; }, resumeAsyncCallbacks: function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now Browser.allowAsyncCallbacks = true; if (Browser.queuedAsyncCallbacks.length > 0) { var callbacks = Browser.queuedAsyncCallbacks; Browser.queuedAsyncCallbacks = []; callbacks.forEach(function (func) { func(); }); } }, safeRequestAnimationFrame: function (func) { return Browser.requestAnimationFrame(function () { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } else { Browser.queuedAsyncCallbacks.push(func); } }); }, safeSetTimeout: function (func, timeout) { noExitRuntime = true; return setTimeout(function () { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } else { Browser.queuedAsyncCallbacks.push(func); } }, timeout); }, safeSetInterval: function (func, timeout) { noExitRuntime = true; return setInterval(function () { if (ABORT) return; if (Browser.allowAsyncCallbacks) { func(); } // drop it on the floor otherwise, next interval will kick in }, timeout); }, getMimetype: function (name) { return { jpg: "image/jpeg", jpeg: "image/jpeg", png: "image/png", bmp: "image/bmp", ogg: "audio/ogg", wav: "audio/wav", mp3: "audio/mpeg", }[name.substr(name.lastIndexOf(".") + 1)]; }, getUserMedia: function (func) { if (!window.getUserMedia) { window.getUserMedia = navigator["getUserMedia"] || navigator["mozGetUserMedia"]; } window.getUserMedia(func); }, getMovementX: function (event) { return ( event["movementX"] || event["mozMovementX"] || event["webkitMovementX"] || 0 ); }, getMovementY: function (event) { return ( event["movementY"] || event["mozMovementY"] || event["webkitMovementY"] || 0 ); }, getMouseWheelDelta: function (event) { var delta = 0; switch (event.type) { case "DOMMouseScroll": // 3 lines make up a step delta = event.detail / 3; break; case "mousewheel": // 120 units make up a step delta = event.wheelDelta / 120; break; case "wheel": delta = event.deltaY; switch (event.deltaMode) { case 0: // DOM_DELTA_PIXEL: 100 pixels make up a step delta /= 100; break; case 1: // DOM_DELTA_LINE: 3 lines make up a step delta /= 3; break; case 2: // DOM_DELTA_PAGE: A page makes up 80 steps delta *= 80; break; default: throw "unrecognized mouse wheel delta mode: " + event.deltaMode; } break; default: throw "unrecognized mouse wheel event: " + event.type; } return delta; }, mouseX: 0, mouseY: 0, mouseMovementX: 0, mouseMovementY: 0, touches: {}, lastTouches: {}, calculateMouseEvent: function (event) { // event should be mousemove, mousedown or mouseup if (Browser.pointerLock) { // When the pointer is locked, calculate the coordinates // based on the movement of the mouse. // Workaround for Firefox bug 764498 if (event.type != "mousemove" && "mozMovementX" in event) { Browser.mouseMovementX = Browser.mouseMovementY = 0; } else { Browser.mouseMovementX = Browser.getMovementX(event); Browser.mouseMovementY = Browser.getMovementY(event); } // check if SDL is available if (typeof SDL != "undefined") { Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; } else { // just add the mouse delta to the current absolut mouse position // FIXME: ideally this should be clamped against the canvas size and zero Browser.mouseX += Browser.mouseMovementX; Browser.mouseY += Browser.mouseMovementY; } } else { // Otherwise, calculate the movement based on the changes // in the coordinates. var rect = Module["canvas"].getBoundingClientRect(); var cw = Module["canvas"].width; var ch = Module["canvas"].height; // Neither .scrollX or .pageXOffset are defined in a spec, but // we prefer .scrollX because it is currently in a spec draft. // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) var scrollX = typeof window.scrollX !== "undefined" ? window.scrollX : window.pageXOffset; var scrollY = typeof window.scrollY !== "undefined" ? window.scrollY : window.pageYOffset; // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset // and we have no viable fallback. assert( typeof scrollX !== "undefined" && typeof scrollY !== "undefined", "Unable to retrieve scroll position, mouse positions likely broken." ); if ( event.type === "touchstart" || event.type === "touchend" || event.type === "touchmove" ) { var touch = event.touch; if (touch === undefined) { return; // the "touch" property is only defined in SDL } var adjustedX = touch.pageX - (scrollX + rect.left); var adjustedY = touch.pageY - (scrollY + rect.top); adjustedX = adjustedX * (cw / rect.width); adjustedY = adjustedY * (ch / rect.height); var coords = { x: adjustedX, y: adjustedY }; if (event.type === "touchstart") { Browser.lastTouches[touch.identifier] = coords; Browser.touches[touch.identifier] = coords; } else if (event.type === "touchend" || event.type === "touchmove") { var last = Browser.touches[touch.identifier]; if (!last) last = coords; Browser.lastTouches[touch.identifier] = last; Browser.touches[touch.identifier] = coords; } return; } var x = event.pageX - (scrollX + rect.left); var y = event.pageY - (scrollY + rect.top); // the canvas might be CSS-scaled compared to its backbuffer; // SDL-using content will want mouse coordinates in terms // of backbuffer units. x = x * (cw / rect.width); y = y * (ch / rect.height); Browser.mouseMovementX = x - Browser.mouseX; Browser.mouseMovementY = y - Browser.mouseY; Browser.mouseX = x; Browser.mouseY = y; } }, asyncLoad: function (url, onload, onerror, noRunDep) { var dep = !noRunDep ? getUniqueRunDependency("al " + url) : ""; readAsync( url, function (arrayBuffer) { assert( arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).' ); onload(new Uint8Array(arrayBuffer)); if (dep) removeRunDependency(dep); }, function (event) { if (onerror) { onerror(); } else { throw 'Loading data file "' + url + '" failed.'; } } ); if (dep) addRunDependency(dep); }, resizeListeners: [], updateResizeListeners: function () { var canvas = Module["canvas"]; Browser.resizeListeners.forEach(function (listener) { listener(canvas.width, canvas.height); }); }, setCanvasSize: function (width, height, noUpdates) { var canvas = Module["canvas"]; Browser.updateCanvasDimensions(canvas, width, height); if (!noUpdates) Browser.updateResizeListeners(); }, windowedWidth: 0, windowedHeight: 0, setFullscreenCanvasSize: function () { // check if SDL is available if (typeof SDL != "undefined") { var flags = HEAPU32[SDL.screen >> 2]; flags = flags | 0x00800000; // set SDL_FULLSCREEN flag HEAP32[SDL.screen >> 2] = flags; } Browser.updateCanvasDimensions(Module["canvas"]); Browser.updateResizeListeners(); }, setWindowedCanvasSize: function () { // check if SDL is available if (typeof SDL != "undefined") { var flags = HEAPU32[SDL.screen >> 2]; flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag HEAP32[SDL.screen >> 2] = flags; } Browser.updateCanvasDimensions(Module["canvas"]); Browser.updateResizeListeners(); }, updateCanvasDimensions: function (canvas, wNative, hNative) { if (wNative && hNative) { canvas.widthNative = wNative; canvas.heightNative = hNative; } else { wNative = canvas.widthNative; hNative = canvas.heightNative; } var w = wNative; var h = hNative; if (Module["forcedAspectRatio"] && Module["forcedAspectRatio"] > 0) { if (w / h < Module["forcedAspectRatio"]) { w = Math.round(h * Module["forcedAspectRatio"]); } else { h = Math.round(w / Module["forcedAspectRatio"]); } } if ( (document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvas.parentNode && typeof screen != "undefined" ) { var factor = Math.min(screen.width / w, screen.height / h); w = Math.round(w * factor); h = Math.round(h * factor); } if (Browser.resizeCanvas) { if (canvas.width != w) canvas.width = w; if (canvas.height != h) canvas.height = h; if (typeof canvas.style != "undefined") { canvas.style.removeProperty("width"); canvas.style.removeProperty("height"); } } else { if (canvas.width != wNative) canvas.width = wNative; if (canvas.height != hNative) canvas.height = hNative; if (typeof canvas.style != "undefined") { if (w != wNative || h != hNative) { canvas.style.setProperty("width", w + "px", "important"); canvas.style.setProperty("height", h + "px", "important"); } else { canvas.style.removeProperty("width"); canvas.style.removeProperty("height"); } } } }, wgetRequests: {}, nextWgetRequestHandle: 0, getNextWgetRequestHandle: function () { var handle = Browser.nextWgetRequestHandle; Browser.nextWgetRequestHandle++; return handle; }, }; var EGL = { errorCode: 12288, defaultDisplayInitialized: false, currentContext: 0, currentReadSurface: 0, currentDrawSurface: 0, contextAttributes: { alpha: false, depth: false, stencil: false, antialias: false, }, stringCache: {}, setErrorCode: function (code) { EGL.errorCode = code; }, chooseConfig: function ( display, attribList, config, config_size, numConfigs ) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (attribList) { // read attribList if it is non-null for (;;) { var param = HEAP32[attribList >> 2]; if (param == 0x3021 /*EGL_ALPHA_SIZE*/) { var alphaSize = HEAP32[(attribList + 4) >> 2]; EGL.contextAttributes.alpha = alphaSize > 0; } else if (param == 0x3025 /*EGL_DEPTH_SIZE*/) { var depthSize = HEAP32[(attribList + 4) >> 2]; EGL.contextAttributes.depth = depthSize > 0; } else if (param == 0x3026 /*EGL_STENCIL_SIZE*/) { var stencilSize = HEAP32[(attribList + 4) >> 2]; EGL.contextAttributes.stencil = stencilSize > 0; } else if (param == 0x3031 /*EGL_SAMPLES*/) { var samples = HEAP32[(attribList + 4) >> 2]; EGL.contextAttributes.antialias = samples > 0; } else if (param == 0x3032 /*EGL_SAMPLE_BUFFERS*/) { var samples = HEAP32[(attribList + 4) >> 2]; EGL.contextAttributes.antialias = samples == 1; } else if (param == 0x3100 /*EGL_CONTEXT_PRIORITY_LEVEL_IMG*/) { var requestedPriority = HEAP32[(attribList + 4) >> 2]; EGL.contextAttributes.lowLatency = requestedPriority != 0x3103 /*EGL_CONTEXT_PRIORITY_LOW_IMG*/; } else if (param == 0x3038 /*EGL_NONE*/) { break; } attribList += 8; } } if ((!config || !config_size) && !numConfigs) { EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */); return 0; } if (numConfigs) { HEAP32[numConfigs >> 2] = 1; // Total number of supported configs: 1. } if (config && config_size > 0) { HEAP32[config >> 2] = 62002; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; }, }; function _eglBindAPI(api) { if (api == 0x30a0 /* EGL_OPENGL_ES_API */) { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; } else { // if (api == 0x30A1 /* EGL_OPENVG_API */ || api == 0x30A2 /* EGL_OPENGL_API */) { EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */); return 0; } } function _eglChooseConfig( display, attrib_list, configs, config_size, numConfigs ) { return EGL.chooseConfig( display, attrib_list, configs, config_size, numConfigs ); } function __webgl_acquireInstancedArraysExtension(ctx) { // Extension available in WebGL 1 from Firefox 26 and Google Chrome 30 onwards. Core feature in WebGL 2. var ext = ctx.getExtension("ANGLE_instanced_arrays"); if (ext) { ctx["vertexAttribDivisor"] = function (index, divisor) { ext["vertexAttribDivisorANGLE"](index, divisor); }; ctx["drawArraysInstanced"] = function (mode, first, count, primcount) { ext["drawArraysInstancedANGLE"](mode, first, count, primcount); }; ctx["drawElementsInstanced"] = function ( mode, count, type, indices, primcount ) { ext["drawElementsInstancedANGLE"](mode, count, type, indices, primcount); }; } } function __webgl_acquireVertexArrayObjectExtension(ctx) { // Extension available in WebGL 1 from Firefox 25 and WebKit 536.28/desktop Safari 6.0.3 onwards. Core feature in WebGL 2. var ext = ctx.getExtension("OES_vertex_array_object"); if (ext) { ctx["createVertexArray"] = function () { return ext["createVertexArrayOES"](); }; ctx["deleteVertexArray"] = function (vao) { ext["deleteVertexArrayOES"](vao); }; ctx["bindVertexArray"] = function (vao) { ext["bindVertexArrayOES"](vao); }; ctx["isVertexArray"] = function (vao) { return ext["isVertexArrayOES"](vao); }; } } function __webgl_acquireDrawBuffersExtension(ctx) { // Extension available in WebGL 1 from Firefox 28 onwards. Core feature in WebGL 2. var ext = ctx.getExtension("WEBGL_draw_buffers"); if (ext) { ctx["drawBuffers"] = function (n, bufs) { ext["drawBuffersWEBGL"](n, bufs); }; } } var GL = { counter: 1, lastError: 0, buffers: [], mappedBuffers: {}, programs: [], framebuffers: [], renderbuffers: [], textures: [], uniforms: [], shaders: [], vaos: [], contexts: {}, currentContext: null, offscreenCanvases: {}, timerQueriesEXT: [], programInfos: {}, stringCache: {}, unpackAlignment: 4, init: function () { var miniTempFloatBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { GL.miniTempBufferFloatViews[i] = miniTempFloatBuffer.subarray(0, i + 1); } var miniTempIntBuffer = new Int32Array(GL.MINI_TEMP_BUFFER_SIZE); for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { GL.miniTempBufferIntViews[i] = miniTempIntBuffer.subarray(0, i + 1); } }, recordError: function recordError(errorCode) { if (!GL.lastError) { GL.lastError = errorCode; } }, getNewId: function (table) { var ret = GL.counter++; for (var i = table.length; i < ret; i++) { table[i] = null; } return ret; }, MINI_TEMP_BUFFER_SIZE: 256, miniTempBufferFloatViews: [0], miniTempBufferIntViews: [0], getSource: function (shader, count, string, length) { var source = ""; for (var i = 0; i < count; ++i) { var len = length ? HEAP32[(length + i * 4) >> 2] : -1; source += UTF8ToString( HEAP32[(string + i * 4) >> 2], len < 0 ? undefined : len ); } return source; }, createContext: function (canvas, webGLContextAttributes) { var ctx = canvas.getContext("webgl", webGLContextAttributes); // https://caniuse.com/#feat=webgl if (!ctx) return 0; var handle = GL.registerContext(ctx, webGLContextAttributes); return handle; }, registerContext: function (ctx, webGLContextAttributes) { var handle = _malloc(8); // Make space on the heap to store GL context attributes that need to be accessible as shared between threads. var context = { handle: handle, attributes: webGLContextAttributes, version: webGLContextAttributes.majorVersion, GLctx: ctx, }; // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. if (ctx.canvas) ctx.canvas.GLctxObject = context; GL.contexts[handle] = context; if ( typeof webGLContextAttributes.enableExtensionsByDefault === "undefined" || webGLContextAttributes.enableExtensionsByDefault ) { GL.initExtensions(context); } return handle; }, makeContextCurrent: function (contextHandle) { GL.currentContext = GL.contexts[contextHandle]; // Active Emscripten GL layer context object. Module.ctx = GLctx = GL.currentContext && GL.currentContext.GLctx; // Active WebGL context object. return !(contextHandle && !GLctx); }, getContext: function (contextHandle) { return GL.contexts[contextHandle]; }, deleteContext: function (contextHandle) { if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; if (typeof JSEvents === "object") JSEvents.removeAllHandlersOnTarget( GL.contexts[contextHandle].GLctx.canvas ); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. _free(GL.contexts[contextHandle].handle); GL.contexts[contextHandle] = null; }, initExtensions: function (context) { // If this function is called without a specific context object, init the extensions of the currently active context. if (!context) context = GL.currentContext; if (context.initExtensionsDone) return; context.initExtensionsDone = true; var GLctx = context.GLctx; // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. if (context.version < 2) { __webgl_acquireInstancedArraysExtension(GLctx); __webgl_acquireVertexArrayObjectExtension(GLctx); __webgl_acquireDrawBuffersExtension(GLctx); } GLctx.disjointTimerQueryExt = GLctx.getExtension( "EXT_disjoint_timer_query" ); // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions // here, as long as they don't produce a performance impact for users that might not be using those extensions. // E.g. debugging-related extensions should probably be off by default. var automaticallyEnabledExtensions = [ // Khronos ratified WebGL extensions ordered by number (no debug extensions): "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", "OES_element_index_uint", "EXT_texture_filter_anisotropic", "EXT_frag_depth", "WEBGL_draw_buffers", "ANGLE_instanced_arrays", "OES_texture_float_linear", "OES_texture_half_float_linear", "EXT_blend_minmax", "EXT_shader_texture_lod", "EXT_texture_norm16", // Community approved WebGL extensions ordered by number: "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "EXT_sRGB", "WEBGL_compressed_texture_etc1", "EXT_disjoint_timer_query", "WEBGL_compressed_texture_etc", "WEBGL_compressed_texture_astc", "EXT_color_buffer_float", "WEBGL_compressed_texture_s3tc_srgb", "EXT_disjoint_timer_query_webgl2", // Old style prefixed forms of extensions (but still currently used on e.g. iPhone Xs as // tested on iOS 12.4.1): "WEBKIT_WEBGL_compressed_texture_pvrtc", ]; function shouldEnableAutomatically(extension) { var ret = false; automaticallyEnabledExtensions.forEach(function (include) { if (extension.indexOf(include) != -1) { ret = true; } }); return ret; } var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. exts.forEach(function (ext) { if (automaticallyEnabledExtensions.indexOf(ext) != -1) { GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. } }); }, populateUniformTable: function (program) { var p = GL.programs[program]; var ptable = (GL.programInfos[program] = { uniforms: {}, maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. maxUniformBlockNameLength: -1, // Lazily computed as well }); var utable = ptable.uniforms; // A program's uniform table maps the string name of an uniform to an integer location of that uniform. // The global GL.uniforms map maps integer locations to WebGLUniformLocations. var numUniforms = GLctx.getProgramParameter( p, 0x8b86 /*GL_ACTIVE_UNIFORMS*/ ); for (var i = 0; i < numUniforms; ++i) { var u = GLctx.getActiveUniform(p, i); var name = u.name; ptable.maxUniformLength = Math.max( ptable.maxUniformLength, name.length + 1 ); // If we are dealing with an array, e.g. vec4 foo[3], strip off the array index part to canonicalize that "foo", "foo[]", // and "foo[0]" will mean the same. Loop below will populate foo[1] and foo[2]. if (name.slice(-1) == "]") { name = name.slice(0, name.lastIndexOf("[")); } // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. var loc = GLctx.getUniformLocation(p, name); if (loc) { var id = GL.getNewId(GL.uniforms); utable[name] = [u.size, id]; GL.uniforms[id] = loc; for (var j = 1; j < u.size; ++j) { var n = name + "[" + j + "]"; loc = GLctx.getUniformLocation(p, n); id = GL.getNewId(GL.uniforms); GL.uniforms[id] = loc; } } } }, }; function _eglCreateContext(display, config, hmm, contextAttribs) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } // EGL 1.4 spec says default EGL_CONTEXT_CLIENT_VERSION is GLES1, but this is not supported by Emscripten. // So user must pass EGL_CONTEXT_CLIENT_VERSION == 2 to initialize EGL. var glesContextVersion = 1; for (;;) { var param = HEAP32[contextAttribs >> 2]; if (param == 0x3098 /*EGL_CONTEXT_CLIENT_VERSION*/) { glesContextVersion = HEAP32[(contextAttribs + 4) >> 2]; } else if (param == 0x3038 /*EGL_NONE*/) { break; } else { /* EGL1.4 specifies only EGL_CONTEXT_CLIENT_VERSION as supported attribute */ EGL.setErrorCode(0x3004 /*EGL_BAD_ATTRIBUTE*/); return 0; } contextAttribs += 8; } if (glesContextVersion != 2) { EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */); return 0; /* EGL_NO_CONTEXT */ } EGL.contextAttributes.majorVersion = glesContextVersion - 1; // WebGL 1 is GLES 2, WebGL2 is GLES3 EGL.contextAttributes.minorVersion = 0; EGL.context = GL.createContext(Module["canvas"], EGL.contextAttributes); if (EGL.context != 0) { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); // Run callbacks so that GL emulation works GL.makeContextCurrent(EGL.context); Module.useWebGL = true; Browser.moduleContextCreatedCallbacks.forEach(function (callback) { callback(); }); // Note: This function only creates a context, but it shall not make it active. GL.makeContextCurrent(null); return 62004; // Magic ID for Emscripten EGLContext } else { EGL.setErrorCode(0x3009 /* EGL_BAD_MATCH */); // By the EGL 1.4 spec, an implementation that does not support GLES2 (WebGL in this case), this error code is set. return 0; /* EGL_NO_CONTEXT */ } } function _eglCreateWindowSurface(display, config, win, attrib_list) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if ( config != 62002 /* Magic ID for the only EGLConfig supported by Emscripten */ ) { EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */); return 0; } // TODO: Examine attrib_list! Parameters that can be present there are: // - EGL_RENDER_BUFFER (must be EGL_BACK_BUFFER) // - EGL_VG_COLORSPACE (can't be set) // - EGL_VG_ALPHA_FORMAT (can't be set) EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 62006; /* Magic ID for Emscripten 'default surface' */ } function _eglDestroyContext(display, context) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (context != 62004 /* Magic ID for Emscripten EGLContext */) { EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */); return 0; } GL.deleteContext(EGL.context); EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); if (EGL.currentContext == context) { EGL.currentContext = 0; } return 1 /* EGL_TRUE */; } function _eglDestroySurface(display, surface) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if ( surface != 62006 /* Magic ID for the only EGLSurface supported by Emscripten */ ) { EGL.setErrorCode(0x300d /* EGL_BAD_SURFACE */); return 1; } if (EGL.currentReadSurface == surface) { EGL.currentReadSurface = 0; } if (EGL.currentDrawSurface == surface) { EGL.currentDrawSurface = 0; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; /* Magic ID for Emscripten 'default surface' */ } function _eglGetConfigAttrib(display, config, attribute, value) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if ( config != 62002 /* Magic ID for the only EGLConfig supported by Emscripten */ ) { EGL.setErrorCode(0x3005 /* EGL_BAD_CONFIG */); return 0; } if (!value) { EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */); return 0; } EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); switch (attribute) { case 0x3020: // EGL_BUFFER_SIZE HEAP32[value >> 2] = EGL.contextAttributes.alpha ? 32 : 24; return 1; case 0x3021: // EGL_ALPHA_SIZE HEAP32[value >> 2] = EGL.contextAttributes.alpha ? 8 : 0; return 1; case 0x3022: // EGL_BLUE_SIZE HEAP32[value >> 2] = 8; return 1; case 0x3023: // EGL_GREEN_SIZE HEAP32[value >> 2] = 8; return 1; case 0x3024: // EGL_RED_SIZE HEAP32[value >> 2] = 8; return 1; case 0x3025: // EGL_DEPTH_SIZE HEAP32[value >> 2] = EGL.contextAttributes.depth ? 24 : 0; return 1; case 0x3026: // EGL_STENCIL_SIZE HEAP32[value >> 2] = EGL.contextAttributes.stencil ? 8 : 0; return 1; case 0x3027: // EGL_CONFIG_CAVEAT // We can return here one of EGL_NONE (0x3038), EGL_SLOW_CONFIG (0x3050) or EGL_NON_CONFORMANT_CONFIG (0x3051). HEAP32[value >> 2] = 0x3038; return 1; case 0x3028: // EGL_CONFIG_ID HEAP32[value >> 2] = 62002; return 1; case 0x3029: // EGL_LEVEL HEAP32[value >> 2] = 0; return 1; case 0x302a: // EGL_MAX_PBUFFER_HEIGHT HEAP32[value >> 2] = 4096; return 1; case 0x302b: // EGL_MAX_PBUFFER_PIXELS HEAP32[value >> 2] = 16777216; return 1; case 0x302c: // EGL_MAX_PBUFFER_WIDTH HEAP32[value >> 2] = 4096; return 1; case 0x302d: // EGL_NATIVE_RENDERABLE HEAP32[value >> 2] = 0; return 1; case 0x302e: // EGL_NATIVE_VISUAL_ID HEAP32[value >> 2] = 0; return 1; case 0x302f: // EGL_NATIVE_VISUAL_TYPE HEAP32[value >> 2] = 0x3038; return 1; case 0x3031: // EGL_SAMPLES HEAP32[value >> 2] = EGL.contextAttributes.antialias ? 4 : 0; return 1; case 0x3032: // EGL_SAMPLE_BUFFERS HEAP32[value >> 2] = EGL.contextAttributes.antialias ? 1 : 0; return 1; case 0x3033: // EGL_SURFACE_TYPE HEAP32[value >> 2] = 0x4; return 1; case 0x3034: // EGL_TRANSPARENT_TYPE // If this returns EGL_TRANSPARENT_RGB (0x3052), transparency is used through color-keying. No such thing applies to Emscripten canvas. HEAP32[value >> 2] = 0x3038; return 1; case 0x3035: // EGL_TRANSPARENT_BLUE_VALUE case 0x3036: // EGL_TRANSPARENT_GREEN_VALUE case 0x3037: // EGL_TRANSPARENT_RED_VALUE // "If EGL_TRANSPARENT_TYPE is EGL_NONE, then the values for EGL_TRANSPARENT_RED_VALUE, EGL_TRANSPARENT_GREEN_VALUE, and EGL_TRANSPARENT_BLUE_VALUE are undefined." HEAP32[value >> 2] = -1; return 1; case 0x3039: // EGL_BIND_TO_TEXTURE_RGB case 0x303a: // EGL_BIND_TO_TEXTURE_RGBA HEAP32[value >> 2] = 0; return 1; case 0x303b: // EGL_MIN_SWAP_INTERVAL HEAP32[value >> 2] = 0; return 1; case 0x303c: // EGL_MAX_SWAP_INTERVAL HEAP32[value >> 2] = 1; return 1; case 0x303d: // EGL_LUMINANCE_SIZE case 0x303e: // EGL_ALPHA_MASK_SIZE HEAP32[value >> 2] = 0; return 1; case 0x303f: // EGL_COLOR_BUFFER_TYPE // EGL has two types of buffers: EGL_RGB_BUFFER and EGL_LUMINANCE_BUFFER. HEAP32[value >> 2] = 0x308e; return 1; case 0x3040: // EGL_RENDERABLE_TYPE // A bit combination of EGL_OPENGL_ES_BIT,EGL_OPENVG_BIT,EGL_OPENGL_ES2_BIT and EGL_OPENGL_BIT. HEAP32[value >> 2] = 0x4; return 1; case 0x3042: // EGL_CONFORMANT // "EGL_CONFORMANT is a mask indicating if a client API context created with respect to the corresponding EGLConfig will pass the required conformance tests for that API." HEAP32[value >> 2] = 0; return 1; default: EGL.setErrorCode(0x3004 /* EGL_BAD_ATTRIBUTE */); return 0; } } function _eglGetDisplay(nativeDisplayType) { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); // Note: As a 'conformant' implementation of EGL, we would prefer to init here only if the user // calls this function with EGL_DEFAULT_DISPLAY. Other display IDs would be preferred to be unsupported // and EGL_NO_DISPLAY returned. Uncomment the following code lines to do this. // Instead, an alternative route has been preferred, namely that the Emscripten EGL implementation // "emulates" X11, and eglGetDisplay is expected to accept/receive a pointer to an X11 Display object. // Therefore, be lax and allow anything to be passed in, and return the magic handle to our default EGLDisplay object. // if (nativeDisplayType == 0 /* EGL_DEFAULT_DISPLAY */) { return 62000; // Magic ID for Emscripten 'default display' // } // else // return 0; // EGL_NO_DISPLAY } function _eglGetError() { return EGL.errorCode; } function _eglGetProcAddress(name_) { return _emscripten_GetProcAddress(name_); } function _eglInitialize(display, majorVersion, minorVersion) { if (display == 62000 /* Magic ID for Emscripten 'default display' */) { if (majorVersion) { HEAP32[majorVersion >> 2] = 1; // Advertise EGL Major version: '1' } if (minorVersion) { HEAP32[minorVersion >> 2] = 4; // Advertise EGL Minor version: '4' } EGL.defaultDisplayInitialized = true; EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; } else { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } } function _eglMakeCurrent(display, draw, read, context) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0 /* EGL_FALSE */; } //\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy. if ( context != 0 && context != 62004 /* Magic ID for Emscripten EGLContext */ ) { EGL.setErrorCode(0x3006 /* EGL_BAD_CONTEXT */); return 0; } if ( (read != 0 && read != 62006) || (draw != 0 && draw != 62006) /* Magic ID for Emscripten 'default surface' */ ) { EGL.setErrorCode(0x300d /* EGL_BAD_SURFACE */); return 0; } GL.makeContextCurrent(context ? EGL.context : null); EGL.currentContext = context; EGL.currentDrawSurface = draw; EGL.currentReadSurface = read; EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1 /* EGL_TRUE */; } function _eglQueryString(display, name) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } //\todo An EGL_NOT_INITIALIZED error is generated if EGL is not initialized for dpy. EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); if (EGL.stringCache[name]) return EGL.stringCache[name]; var ret; switch (name) { case 0x3053 /* EGL_VENDOR */: ret = allocateUTF8("Emscripten"); break; case 0x3054 /* EGL_VERSION */: ret = allocateUTF8("1.4 Emscripten EGL"); break; case 0x3055 /* EGL_EXTENSIONS */: ret = allocateUTF8(""); break; // Currently not supporting any EGL extensions. case 0x308d /* EGL_CLIENT_APIS */: ret = allocateUTF8("OpenGL_ES"); break; default: EGL.setErrorCode(0x300c /* EGL_BAD_PARAMETER */); return 0; } EGL.stringCache[name] = ret; return ret; } function _eglSwapBuffers() { if (!EGL.defaultDisplayInitialized) { EGL.setErrorCode(0x3001 /* EGL_NOT_INITIALIZED */); } else if (!Module.ctx) { EGL.setErrorCode(0x3002 /* EGL_BAD_ACCESS */); } else if (Module.ctx.isContextLost()) { EGL.setErrorCode(0x300e /* EGL_CONTEXT_LOST */); } else { // According to documentation this does an implicit flush. // Due to discussion at https://github.com/emscripten-core/emscripten/pull/1871 // the flush was removed since this _may_ result in slowing code down. //_glFlush(); EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1 /* EGL_TRUE */; } return 0 /* EGL_FALSE */; } function _eglSwapInterval(display, interval) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } if (interval == 0) _emscripten_set_main_loop_timing(0 /*EM_TIMING_SETTIMEOUT*/, 0); else _emscripten_set_main_loop_timing(1 /*EM_TIMING_RAF*/, interval); EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; } function _eglTerminate(display) { if (display != 62000 /* Magic ID for Emscripten 'default display' */) { EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); return 0; } EGL.currentContext = 0; EGL.currentReadSurface = 0; EGL.currentDrawSurface = 0; EGL.defaultDisplayInitialized = false; EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; } function _eglWaitClient() { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; } function _eglWaitGL() { return _eglWaitClient(); } function _eglWaitNative(nativeEngineId) { EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); return 1; } var JSEvents = { keyEvent: 0, mouseEvent: 0, wheelEvent: 0, uiEvent: 0, focusEvent: 0, deviceOrientationEvent: 0, deviceMotionEvent: 0, fullscreenChangeEvent: 0, pointerlockChangeEvent: 0, visibilityChangeEvent: 0, touchEvent: 0, previousFullscreenElement: null, previousScreenX: null, previousScreenY: null, removeEventListenersRegistered: false, removeAllEventListeners: function () { for (var i = JSEvents.eventHandlers.length - 1; i >= 0; --i) { JSEvents._removeHandler(i); } JSEvents.eventHandlers = []; JSEvents.deferredCalls = []; }, registerRemoveEventListeners: function () { if (!JSEvents.removeEventListenersRegistered) { __ATEXIT__.push(JSEvents.removeAllEventListeners); JSEvents.removeEventListenersRegistered = true; } }, deferredCalls: [], deferCall: function (targetFunction, precedence, argsList) { function arraysHaveEqualContent(arrA, arrB) { if (arrA.length != arrB.length) return false; for (var i in arrA) { if (arrA[i] != arrB[i]) return false; } return true; } // Test if the given call was already queued, and if so, don't add it again. for (var i in JSEvents.deferredCalls) { var call = JSEvents.deferredCalls[i]; if ( call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList) ) { return; } } JSEvents.deferredCalls.push({ targetFunction: targetFunction, precedence: precedence, argsList: argsList, }); JSEvents.deferredCalls.sort(function (x, y) { return x.precedence < y.precedence; }); }, removeDeferredCalls: function (targetFunction) { for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { JSEvents.deferredCalls.splice(i, 1); --i; } } }, canPerformEventHandlerRequests: function () { return ( JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls ); }, runDeferredCalls: function () { if (!JSEvents.canPerformEventHandlerRequests()) { return; } for (var i = 0; i < JSEvents.deferredCalls.length; ++i) { var call = JSEvents.deferredCalls[i]; JSEvents.deferredCalls.splice(i, 1); --i; call.targetFunction.apply(null, call.argsList); } }, inEventHandler: 0, currentEventHandler: null, eventHandlers: [], removeAllHandlersOnTarget: function (target, eventTypeString) { for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { if ( JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString) ) { JSEvents._removeHandler(i--); } } }, _removeHandler: function (i) { var h = JSEvents.eventHandlers[i]; h.target.removeEventListener( h.eventTypeString, h.eventListenerFunc, h.useCapture ); JSEvents.eventHandlers.splice(i, 1); }, registerOrRemoveHandler: function (eventHandler) { var jsEventHandler = function jsEventHandler(event) { // Increment nesting count for the event handler. ++JSEvents.inEventHandler; JSEvents.currentEventHandler = eventHandler; // Process any old deferred calls the user has placed. JSEvents.runDeferredCalls(); // Process the actual event, calls back to user C code handler. eventHandler.handlerFunc(event); // Process any new deferred calls that were placed right now from this event handler. JSEvents.runDeferredCalls(); // Out of event handler - restore nesting count. --JSEvents.inEventHandler; }; if (eventHandler.callbackfunc) { eventHandler.eventListenerFunc = jsEventHandler; eventHandler.target.addEventListener( eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture ); JSEvents.eventHandlers.push(eventHandler); JSEvents.registerRemoveEventListeners(); } else { for (var i = 0; i < JSEvents.eventHandlers.length; ++i) { if ( JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString ) { JSEvents._removeHandler(i--); } } } }, getNodeNameForTarget: function (target) { if (!target) return ""; if (target == window) return "#window"; if (target == screen) return "#screen"; return target && target.nodeName ? target.nodeName : ""; }, fullscreenEnabled: function () { return ( document.fullscreenEnabled || // Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitFullscreenEnabled. // TODO: If Safari at some point ships with unprefixed version, update the version check above. document.webkitFullscreenEnabled ); }, }; var __currentFullscreenStrategy = {}; function __maybeCStringToJsString(cString) { return cString === cString + 0 ? UTF8ToString(cString) : cString; } var __specialEventTargets = [ 0, typeof document !== "undefined" ? document : 0, typeof window !== "undefined" ? window : 0, ]; function __findEventTarget(target) { var domElement = __specialEventTargets[target] || (typeof document !== "undefined" ? document.querySelector(__maybeCStringToJsString(target)) : undefined); return domElement; } function __findCanvasEventTarget(target) { return __findEventTarget(target); } function _emscripten_get_canvas_element_size(target, width, height) { var canvas = __findCanvasEventTarget(target); if (!canvas) return -4; HEAP32[width >> 2] = canvas.width; HEAP32[height >> 2] = canvas.height; } function __get_canvas_element_size(target) { var stackTop = stackSave(); var w = stackAlloc(8); var h = w + 4; var targetInt = stackAlloc(target.id.length + 1); stringToUTF8(target.id, targetInt, target.id.length + 1); var ret = _emscripten_get_canvas_element_size(targetInt, w, h); var size = [HEAP32[w >> 2], HEAP32[h >> 2]]; stackRestore(stackTop); return size; } function _emscripten_set_canvas_element_size(target, width, height) { var canvas = __findCanvasEventTarget(target); if (!canvas) return -4; canvas.width = width; canvas.height = height; return 0; } function __set_canvas_element_size(target, width, height) { if (!target.controlTransferredOffscreen) { target.width = width; target.height = height; } else { // This function is being called from high-level JavaScript code instead of asm.js/Wasm, // and it needs to synchronously proxy over to another thread, so marshal the string onto the heap to do the call. var stackTop = stackSave(); var targetInt = stackAlloc(target.id.length + 1); stringToUTF8(target.id, targetInt, target.id.length + 1); _emscripten_set_canvas_element_size(targetInt, width, height); stackRestore(stackTop); } } function __registerRestoreOldStyle(canvas) { var canvasSize = __get_canvas_element_size(canvas); var oldWidth = canvasSize[0]; var oldHeight = canvasSize[1]; var oldCssWidth = canvas.style.width; var oldCssHeight = canvas.style.height; var oldBackgroundColor = canvas.style.backgroundColor; // Chrome reads color from here. var oldDocumentBackgroundColor = document.body.style.backgroundColor; // IE11 reads color from here. // Firefox always has black background color. var oldPaddingLeft = canvas.style.paddingLeft; // Chrome, FF, Safari var oldPaddingRight = canvas.style.paddingRight; var oldPaddingTop = canvas.style.paddingTop; var oldPaddingBottom = canvas.style.paddingBottom; var oldMarginLeft = canvas.style.marginLeft; // IE11 var oldMarginRight = canvas.style.marginRight; var oldMarginTop = canvas.style.marginTop; var oldMarginBottom = canvas.style.marginBottom; var oldDocumentBodyMargin = document.body.style.margin; var oldDocumentOverflow = document.documentElement.style.overflow; // Chrome, Firefox var oldDocumentScroll = document.body.scroll; // IE var oldImageRendering = canvas.style.imageRendering; function restoreOldStyle() { var fullscreenElement = document.fullscreenElement || document.webkitFullscreenElement || document.msFullscreenElement; if (!fullscreenElement) { document.removeEventListener("fullscreenchange", restoreOldStyle); // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813) // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version. document.removeEventListener("webkitfullscreenchange", restoreOldStyle); __set_canvas_element_size(canvas, oldWidth, oldHeight); canvas.style.width = oldCssWidth; canvas.style.height = oldCssHeight; canvas.style.backgroundColor = oldBackgroundColor; // Chrome // IE11 hack: assigning 'undefined' or an empty string to document.body.style.backgroundColor has no effect, so first assign back the default color // before setting the undefined value. Setting undefined value is also important, or otherwise we would later treat that as something that the user // had explicitly set so subsequent fullscreen transitions would not set background color properly. if (!oldDocumentBackgroundColor) document.body.style.backgroundColor = "white"; document.body.style.backgroundColor = oldDocumentBackgroundColor; // IE11 canvas.style.paddingLeft = oldPaddingLeft; // Chrome, FF, Safari canvas.style.paddingRight = oldPaddingRight; canvas.style.paddingTop = oldPaddingTop; canvas.style.paddingBottom = oldPaddingBottom; canvas.style.marginLeft = oldMarginLeft; // IE11 canvas.style.marginRight = oldMarginRight; canvas.style.marginTop = oldMarginTop; canvas.style.marginBottom = oldMarginBottom; document.body.style.margin = oldDocumentBodyMargin; document.documentElement.style.overflow = oldDocumentOverflow; // Chrome, Firefox document.body.scroll = oldDocumentScroll; // IE canvas.style.imageRendering = oldImageRendering; if (canvas.GLctxObject) canvas.GLctxObject.GLctx.viewport(0, 0, oldWidth, oldHeight); if (__currentFullscreenStrategy.canvasResizedCallback) { dynCall_iiii( __currentFullscreenStrategy.canvasResizedCallback, 37, 0, __currentFullscreenStrategy.canvasResizedCallbackUserData ); } } } document.addEventListener("fullscreenchange", restoreOldStyle); // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813) // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version. document.addEventListener("webkitfullscreenchange", restoreOldStyle); return restoreOldStyle; } function __setLetterbox(element, topBottom, leftRight) { // Cannot use margin to specify letterboxes in FF or Chrome, since those ignore margins in fullscreen mode. element.style.paddingLeft = element.style.paddingRight = leftRight + "px"; element.style.paddingTop = element.style.paddingBottom = topBottom + "px"; } function __getBoundingClientRect(e) { return __specialEventTargets.indexOf(e) < 0 ? e.getBoundingClientRect() : { left: 0, top: 0 }; } function _JSEvents_resizeCanvasForFullscreen(target, strategy) { var restoreOldStyle = __registerRestoreOldStyle(target); var cssWidth = strategy.softFullscreen ? innerWidth : screen.width; var cssHeight = strategy.softFullscreen ? innerHeight : screen.height; var rect = __getBoundingClientRect(target); var windowedCssWidth = rect.width; var windowedCssHeight = rect.height; var canvasSize = __get_canvas_element_size(target); var windowedRttWidth = canvasSize[0]; var windowedRttHeight = canvasSize[1]; if (strategy.scaleMode == 3) { __setLetterbox( target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2 ); cssWidth = windowedCssWidth; cssHeight = windowedCssHeight; } else if (strategy.scaleMode == 2) { if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) { var desiredCssHeight = (windowedRttHeight * cssWidth) / windowedRttWidth; __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); cssHeight = desiredCssHeight; } else { var desiredCssWidth = (windowedRttWidth * cssHeight) / windowedRttHeight; __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); cssWidth = desiredCssWidth; } } // If we are adding padding, must choose a background color or otherwise Chrome will give the // padding a default white color. Do it only if user has not customized their own background color. if (!target.style.backgroundColor) target.style.backgroundColor = "black"; // IE11 does the same, but requires the color to be set in the document body. if (!document.body.style.backgroundColor) document.body.style.backgroundColor = "black"; // IE11 // Firefox always shows black letterboxes independent of style color. target.style.width = cssWidth + "px"; target.style.height = cssHeight + "px"; if (strategy.filteringMode == 1) { target.style.imageRendering = "optimizeSpeed"; target.style.imageRendering = "-moz-crisp-edges"; target.style.imageRendering = "-o-crisp-edges"; target.style.imageRendering = "-webkit-optimize-contrast"; target.style.imageRendering = "optimize-contrast"; target.style.imageRendering = "crisp-edges"; target.style.imageRendering = "pixelated"; } var dpiScale = strategy.canvasResolutionScaleMode == 2 ? devicePixelRatio : 1; if (strategy.canvasResolutionScaleMode != 0) { var newWidth = (cssWidth * dpiScale) | 0; var newHeight = (cssHeight * dpiScale) | 0; __set_canvas_element_size(target, newWidth, newHeight); if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, newWidth, newHeight); } return restoreOldStyle; } function _JSEvents_requestFullscreen(target, strategy) { // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { _JSEvents_resizeCanvasForFullscreen(target, strategy); } if (target.requestFullscreen) { target.requestFullscreen(); } else if (target.webkitRequestFullscreen) { target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); } else { return JSEvents.fullscreenEnabled() ? -3 : -1; } if (strategy.canvasResizedCallback) { dynCall_iiii( strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData ); } return 0; } function _emscripten_exit_fullscreen() { if (!JSEvents.fullscreenEnabled()) return -1; // Make sure no queued up calls will fire after this. JSEvents.removeDeferredCalls(_JSEvents_requestFullscreen); var d = __specialEventTargets[1]; if (d.exitFullscreen) { d.fullscreenElement && d.exitFullscreen(); } else if (d.webkitExitFullscreen) { d.webkitFullscreenElement && d.webkitExitFullscreen(); } else { return -1; } return 0; } function __requestPointerLock(target) { if (target.requestPointerLock) { target.requestPointerLock(); } else if (target.msRequestPointerLock) { target.msRequestPointerLock(); } else { // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, // or if the whole browser just doesn't support the feature. if ( document.body.requestPointerLock || document.body.msRequestPointerLock ) { return -3; } else { return -1; } } return 0; } function _emscripten_exit_pointerlock() { // Make sure no queued up calls will fire after this. JSEvents.removeDeferredCalls(__requestPointerLock); if (document.exitPointerLock) { document.exitPointerLock(); } else if (document.msExitPointerLock) { document.msExitPointerLock(); } else { return -1; } return 0; } function _emscripten_get_device_pixel_ratio() { return (typeof devicePixelRatio === "number" && devicePixelRatio) || 1.0; } function _emscripten_get_element_css_size(target, width, height) { target = __findEventTarget(target); if (!target) return -4; var rect = __getBoundingClientRect(target); HEAPF64[width >> 3] = rect.width; HEAPF64[height >> 3] = rect.height; return 0; } function __fillGamepadEventData(eventStruct, e) { HEAPF64[eventStruct >> 3] = e.timestamp; for (var i = 0; i < e.axes.length; ++i) { HEAPF64[(eventStruct + i * 8 + 16) >> 3] = e.axes[i]; } for (var i = 0; i < e.buttons.length; ++i) { if (typeof e.buttons[i] === "object") { HEAPF64[(eventStruct + i * 8 + 528) >> 3] = e.buttons[i].value; } else { HEAPF64[(eventStruct + i * 8 + 528) >> 3] = e.buttons[i]; } } for (var i = 0; i < e.buttons.length; ++i) { if (typeof e.buttons[i] === "object") { HEAP32[(eventStruct + i * 4 + 1040) >> 2] = e.buttons[i].pressed; } else { // Assigning a boolean to HEAP32, that's ok, but Closure would like to warn about it: /** @suppress {checkTypes} */ HEAP32[(eventStruct + i * 4 + 1040) >> 2] = e.buttons[i] == 1; } } HEAP32[(eventStruct + 1296) >> 2] = e.connected; HEAP32[(eventStruct + 1300) >> 2] = e.index; HEAP32[(eventStruct + 8) >> 2] = e.axes.length; HEAP32[(eventStruct + 12) >> 2] = e.buttons.length; stringToUTF8(e.id, eventStruct + 1304, 64); stringToUTF8(e.mapping, eventStruct + 1368, 64); } function _emscripten_get_gamepad_status(index, gamepadState) { if (!JSEvents.lastGamepadState) throw "emscripten_get_gamepad_status() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!"; // INVALID_PARAM is returned on a Gamepad index that never was there. if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; // NO_DATA is returned on a Gamepad index that was removed. // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. // This is because gamepads must keep their original position in the array. // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. if (!JSEvents.lastGamepadState[index]) return -7; __fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); return 0; } function _emscripten_get_num_gamepads() { if (!JSEvents.lastGamepadState) throw "emscripten_get_num_gamepads() can only be called after having first called emscripten_sample_gamepad_data() and that function has returned EMSCRIPTEN_RESULT_SUCCESS!"; // N.B. Do not call emscripten_get_num_gamepads() unless having first called emscripten_sample_gamepad_data(), and that has returned EMSCRIPTEN_RESULT_SUCCESS. // Otherwise the following line will throw an exception. return JSEvents.lastGamepadState.length; } function _emscripten_get_sbrk_ptr() { return 14350080; } function _emscripten_glActiveTexture(x0) { GLctx["activeTexture"](x0); } function _emscripten_glAttachShader(program, shader) { GLctx.attachShader(GL.programs[program], GL.shaders[shader]); } function _emscripten_glBeginQueryEXT(target, id) { GLctx.disjointTimerQueryExt["beginQueryEXT"](target, GL.timerQueriesEXT[id]); } function _emscripten_glBindAttribLocation(program, index, name) { GLctx.bindAttribLocation(GL.programs[program], index, UTF8ToString(name)); } function _emscripten_glBindBuffer(target, buffer) { GLctx.bindBuffer(target, GL.buffers[buffer]); } function _emscripten_glBindFramebuffer(target, framebuffer) { GLctx.bindFramebuffer(target, GL.framebuffers[framebuffer]); } function _emscripten_glBindRenderbuffer(target, renderbuffer) { GLctx.bindRenderbuffer(target, GL.renderbuffers[renderbuffer]); } function _emscripten_glBindTexture(target, texture) { GLctx.bindTexture(target, GL.textures[texture]); } function _emscripten_glBindVertexArrayOES(vao) { GLctx["bindVertexArray"](GL.vaos[vao]); } function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx["blendColor"](x0, x1, x2, x3); } function _emscripten_glBlendEquation(x0) { GLctx["blendEquation"](x0); } function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx["blendEquationSeparate"](x0, x1); } function _emscripten_glBlendFunc(x0, x1) { GLctx["blendFunc"](x0, x1); } function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx["blendFuncSeparate"](x0, x1, x2, x3); } function _emscripten_glBufferData(target, size, data, usage) { // N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid // randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues. GLctx.bufferData( target, data ? HEAPU8.subarray(data, data + size) : size, usage ); } function _emscripten_glBufferSubData(target, offset, size, data) { GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size)); } function _emscripten_glCheckFramebufferStatus(x0) { return GLctx["checkFramebufferStatus"](x0); } function _emscripten_glClear(x0) { GLctx["clear"](x0); } function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx["clearColor"](x0, x1, x2, x3); } function _emscripten_glClearDepthf(x0) { GLctx["clearDepth"](x0); } function _emscripten_glClearStencil(x0) { GLctx["clearStencil"](x0); } function _emscripten_glColorMask(red, green, blue, alpha) { GLctx.colorMask(!!red, !!green, !!blue, !!alpha); } function _emscripten_glCompileShader(shader) { GLctx.compileShader(GL.shaders[shader]); } function _emscripten_glCompressedTexImage2D( target, level, internalFormat, width, height, border, imageSize, data ) { GLctx["compressedTexImage2D"]( target, level, internalFormat, width, height, border, data ? HEAPU8.subarray(data, data + imageSize) : null ); } function _emscripten_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data ) { GLctx["compressedTexSubImage2D"]( target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray(data, data + imageSize) : null ); } function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx["copyTexImage2D"](x0, x1, x2, x3, x4, x5, x6, x7); } function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx["copyTexSubImage2D"](x0, x1, x2, x3, x4, x5, x6, x7); } function _emscripten_glCreateProgram() { var id = GL.getNewId(GL.programs); var program = GLctx.createProgram(); program.name = id; GL.programs[id] = program; return id; } function _emscripten_glCreateShader(shaderType) { var id = GL.getNewId(GL.shaders); GL.shaders[id] = GLctx.createShader(shaderType); return id; } function _emscripten_glCullFace(x0) { GLctx["cullFace"](x0); } function _emscripten_glDeleteBuffers(n, buffers) { for (var i = 0; i < n; i++) { var id = HEAP32[(buffers + i * 4) >> 2]; var buffer = GL.buffers[id]; // From spec: "glDeleteBuffers silently ignores 0's and names that do not // correspond to existing buffer objects." if (!buffer) continue; GLctx.deleteBuffer(buffer); buffer.name = 0; GL.buffers[id] = null; if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; } } function _emscripten_glDeleteFramebuffers(n, framebuffers) { for (var i = 0; i < n; ++i) { var id = HEAP32[(framebuffers + i * 4) >> 2]; var framebuffer = GL.framebuffers[id]; if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". GLctx.deleteFramebuffer(framebuffer); framebuffer.name = 0; GL.framebuffers[id] = null; } } function _emscripten_glDeleteProgram(id) { if (!id) return; var program = GL.programs[id]; if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } GLctx.deleteProgram(program); program.name = 0; GL.programs[id] = null; GL.programInfos[id] = null; } function _emscripten_glDeleteQueriesEXT(n, ids) { for (var i = 0; i < n; i++) { var id = HEAP32[(ids + i * 4) >> 2]; var query = GL.timerQueriesEXT[id]; if (!query) continue; // GL spec: "unused names in ids are ignored, as is the name zero." GLctx.disjointTimerQueryExt["deleteQueryEXT"](query); GL.timerQueriesEXT[id] = null; } } function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { for (var i = 0; i < n; i++) { var id = HEAP32[(renderbuffers + i * 4) >> 2]; var renderbuffer = GL.renderbuffers[id]; if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". GLctx.deleteRenderbuffer(renderbuffer); renderbuffer.name = 0; GL.renderbuffers[id] = null; } } function _emscripten_glDeleteShader(id) { if (!id) return; var shader = GL.shaders[id]; if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } GLctx.deleteShader(shader); GL.shaders[id] = null; } function _emscripten_glDeleteTextures(n, textures) { for (var i = 0; i < n; i++) { var id = HEAP32[(textures + i * 4) >> 2]; var texture = GL.textures[id]; if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". GLctx.deleteTexture(texture); texture.name = 0; GL.textures[id] = null; } } function _emscripten_glDeleteVertexArraysOES(n, vaos) { for (var i = 0; i < n; i++) { var id = HEAP32[(vaos + i * 4) >> 2]; GLctx["deleteVertexArray"](GL.vaos[id]); GL.vaos[id] = null; } } function _emscripten_glDepthFunc(x0) { GLctx["depthFunc"](x0); } function _emscripten_glDepthMask(flag) { GLctx.depthMask(!!flag); } function _emscripten_glDepthRangef(x0, x1) { GLctx["depthRange"](x0, x1); } function _emscripten_glDetachShader(program, shader) { GLctx.detachShader(GL.programs[program], GL.shaders[shader]); } function _emscripten_glDisable(x0) { GLctx["disable"](x0); } function _emscripten_glDisableVertexAttribArray(index) { GLctx.disableVertexAttribArray(index); } function _emscripten_glDrawArrays(mode, first, count) { GLctx.drawArrays(mode, first, count); } function _emscripten_glDrawArraysInstancedANGLE(mode, first, count, primcount) { GLctx["drawArraysInstanced"](mode, first, count, primcount); } var __tempFixedLengthArray = []; function _emscripten_glDrawBuffersWEBGL(n, bufs) { var bufArray = __tempFixedLengthArray[n]; for (var i = 0; i < n; i++) { bufArray[i] = HEAP32[(bufs + i * 4) >> 2]; } GLctx["drawBuffers"](bufArray); } function _emscripten_glDrawElements(mode, count, type, indices) { GLctx.drawElements(mode, count, type, indices); } function _emscripten_glDrawElementsInstancedANGLE( mode, count, type, indices, primcount ) { GLctx["drawElementsInstanced"](mode, count, type, indices, primcount); } function _emscripten_glEnable(x0) { GLctx["enable"](x0); } function _emscripten_glEnableVertexAttribArray(index) { GLctx.enableVertexAttribArray(index); } function _emscripten_glEndQueryEXT(target) { GLctx.disjointTimerQueryExt["endQueryEXT"](target); } function _emscripten_glFinish() { GLctx["finish"](); } function _emscripten_glFlush() { GLctx["flush"](); } function _emscripten_glFramebufferRenderbuffer( target, attachment, renderbuffertarget, renderbuffer ) { GLctx.framebufferRenderbuffer( target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer] ); } function _emscripten_glFramebufferTexture2D( target, attachment, textarget, texture, level ) { GLctx.framebufferTexture2D( target, attachment, textarget, GL.textures[texture], level ); } function _emscripten_glFrontFace(x0) { GLctx["frontFace"](x0); } function __glGenObject(n, buffers, createFunction, objectTable) { for (var i = 0; i < n; i++) { var buffer = GLctx[createFunction](); var id = buffer && GL.getNewId(objectTable); if (buffer) { buffer.name = id; objectTable[id] = buffer; } else { GL.recordError(0x502 /* GL_INVALID_OPERATION */); } HEAP32[(buffers + i * 4) >> 2] = id; } } function _emscripten_glGenBuffers(n, buffers) { __glGenObject(n, buffers, "createBuffer", GL.buffers); } function _emscripten_glGenFramebuffers(n, ids) { __glGenObject(n, ids, "createFramebuffer", GL.framebuffers); } function _emscripten_glGenQueriesEXT(n, ids) { for (var i = 0; i < n; i++) { var query = GLctx.disjointTimerQueryExt["createQueryEXT"](); if (!query) { GL.recordError(0x502 /* GL_INVALID_OPERATION */); while (i < n) HEAP32[(ids + i++ * 4) >> 2] = 0; return; } var id = GL.getNewId(GL.timerQueriesEXT); query.name = id; GL.timerQueriesEXT[id] = query; HEAP32[(ids + i * 4) >> 2] = id; } } function _emscripten_glGenRenderbuffers(n, renderbuffers) { __glGenObject(n, renderbuffers, "createRenderbuffer", GL.renderbuffers); } function _emscripten_glGenTextures(n, textures) { __glGenObject(n, textures, "createTexture", GL.textures); } function _emscripten_glGenVertexArraysOES(n, arrays) { __glGenObject(n, arrays, "createVertexArray", GL.vaos); } function _emscripten_glGenerateMipmap(x0) { GLctx["generateMipmap"](x0); } function _emscripten_glGetActiveAttrib( program, index, bufSize, length, size, type, name ) { program = GL.programs[program]; var info = GLctx.getActiveAttrib(program, index); if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. var numBytesWrittenExclNull = bufSize > 0 && name ? stringToUTF8(info.name, name, bufSize) : 0; if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; if (size) HEAP32[size >> 2] = info.size; if (type) HEAP32[type >> 2] = info.type; } function _emscripten_glGetActiveUniform( program, index, bufSize, length, size, type, name ) { program = GL.programs[program]; var info = GLctx.getActiveUniform(program, index); if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. var numBytesWrittenExclNull = bufSize > 0 && name ? stringToUTF8(info.name, name, bufSize) : 0; if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; if (size) HEAP32[size >> 2] = info.size; if (type) HEAP32[type >> 2] = info.type; } function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { var result = GLctx.getAttachedShaders(GL.programs[program]); var len = result.length; if (len > maxCount) { len = maxCount; } HEAP32[count >> 2] = len; for (var i = 0; i < len; ++i) { var id = GL.shaders.indexOf(result[i]); HEAP32[(shaders + i * 4) >> 2] = id; } } function _emscripten_glGetAttribLocation(program, name) { return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name)); } function readI53FromI64(ptr) { return HEAPU32[ptr >> 2] + HEAP32[(ptr + 4) >> 2] * 4294967296; } function readI53FromU64(ptr) { return HEAPU32[ptr >> 2] + HEAPU32[(ptr + 4) >> 2] * 4294967296; } function writeI53ToI64(ptr, num) { HEAPU32[ptr >> 2] = num; HEAPU32[(ptr + 4) >> 2] = (num - HEAPU32[ptr >> 2]) / 4294967296; var deserialized = num >= 0 ? readI53FromU64(ptr) : readI53FromI64(ptr); if (deserialized != num) warnOnce( "writeI53ToI64() out of range: serialized JS Number " + num + " to Wasm heap as bytes lo=0x" + HEAPU32[ptr >> 2].toString(16) + ", hi=0x" + HEAPU32[(ptr + 4) >> 2].toString(16) + ", which deserializes back to " + deserialized + " instead!" ); } function emscriptenWebGLGet(name_, p, type) { // Guard against user passing a null pointer. // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but // better to report an error instead of doing anything random. if (!p) { GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var ret = undefined; switch ( name_ // Handle a few trivial GLES values ) { case 0x8dfa: // GL_SHADER_COMPILER ret = 1; break; case 0x8df8: // GL_SHADER_BINARY_FORMATS if (type != 0 && type != 1) { GL.recordError(0x500); // GL_INVALID_ENUM } return; // Do not write anything to the out pointer, since no binary formats are supported. case 0x8df9: // GL_NUM_SHADER_BINARY_FORMATS ret = 0; break; case 0x86a2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), // so implement it ourselves to allow C++ GLES2 code get the length. var formats = GLctx.getParameter( 0x86a3 /*GL_COMPRESSED_TEXTURE_FORMATS*/ ); ret = formats ? formats.length : 0; break; } if (ret === undefined) { var result = GLctx.getParameter(name_); switch (typeof result) { case "number": ret = result; break; case "boolean": ret = result ? 1 : 0; break; case "string": GL.recordError(0x500); // GL_INVALID_ENUM return; case "object": if (result === null) { // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise // can mean an invalid name_, which we need to report as an error switch (name_) { case 0x8894: // ARRAY_BUFFER_BINDING case 0x8b8d: // CURRENT_PROGRAM case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING case 0x8ca6: // FRAMEBUFFER_BINDING case 0x8ca7: // RENDERBUFFER_BINDING case 0x8069: // TEXTURE_BINDING_2D case 0x85b5: // WebGL 2 GL_VERTEX_ARRAY_BINDING, or WebGL 1 extension OES_vertex_array_object GL_VERTEX_ARRAY_BINDING_OES case 0x8514: { // TEXTURE_BINDING_CUBE_MAP ret = 0; break; } default: { GL.recordError(0x500); // GL_INVALID_ENUM return; } } } else if ( result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array ) { for (var i = 0; i < result.length; ++i) { switch (type) { case 0: HEAP32[(p + i * 4) >> 2] = result[i]; break; case 2: HEAPF32[(p + i * 4) >> 2] = result[i]; break; case 4: HEAP8[(p + i) >> 0] = result[i] ? 1 : 0; break; } } return; } else { try { ret = result.name | 0; } catch (e) { GL.recordError(0x500); // GL_INVALID_ENUM err( "GL_INVALID_ENUM in glGet" + type + "v: Unknown object returned from WebGL getParameter(" + name_ + ")! (error: " + e + ")" ); return; } } break; default: // GL_INVALID_ENUM GL.recordError(0x500); err( "GL_INVALID_ENUM in glGet" + type + "v: Native code calling glGet" + type + "v(" + name_ + ") and it returns " + result + " of type " + typeof result + "!" ); return; } } switch (type) { case 1: writeI53ToI64(p, ret); break; case 0: HEAP32[p >> 2] = ret; break; case 2: HEAPF32[p >> 2] = ret; break; case 4: HEAP8[p >> 0] = ret ? 1 : 0; break; } } function _emscripten_glGetBooleanv(name_, p) { emscriptenWebGLGet(name_, p, 4); } function _emscripten_glGetBufferParameteriv(target, value, data) { if (!data) { // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense // if data == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAP32[data >> 2] = GLctx.getBufferParameter(target, value); } function _emscripten_glGetError() { var error = GLctx.getError() || GL.lastError; GL.lastError = 0 /*GL_NO_ERROR*/; return error; } function _emscripten_glGetFloatv(name_, p) { emscriptenWebGLGet(name_, p, 2); } function _emscripten_glGetFramebufferAttachmentParameteriv( target, attachment, pname, params ) { var result = GLctx.getFramebufferAttachmentParameter( target, attachment, pname ); if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) { result = result.name | 0; } HEAP32[params >> 2] = result; } function _emscripten_glGetIntegerv(name_, p) { emscriptenWebGLGet(name_, p, 0); } function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = "(unknown error)"; var numBytesWrittenExclNull = maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0; if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } function _emscripten_glGetProgramiv(program, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (program >= GL.counter) { GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var ptable = GL.programInfos[program]; if (!ptable) { GL.recordError(0x502 /* GL_INVALID_OPERATION */); return; } if (pname == 0x8b84) { // GL_INFO_LOG_LENGTH var log = GLctx.getProgramInfoLog(GL.programs[program]); if (log === null) log = "(unknown error)"; HEAP32[p >> 2] = log.length + 1; } else if (pname == 0x8b87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { HEAP32[p >> 2] = ptable.maxUniformLength; } else if (pname == 0x8b8a /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { if (ptable.maxAttributeLength == -1) { program = GL.programs[program]; var numAttribs = GLctx.getProgramParameter( program, 0x8b89 /*GL_ACTIVE_ATTRIBUTES*/ ); ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. for (var i = 0; i < numAttribs; ++i) { var activeAttrib = GLctx.getActiveAttrib(program, i); ptable.maxAttributeLength = Math.max( ptable.maxAttributeLength, activeAttrib.name.length + 1 ); } } HEAP32[p >> 2] = ptable.maxAttributeLength; } else if (pname == 0x8a35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { if (ptable.maxUniformBlockNameLength == -1) { program = GL.programs[program]; var numBlocks = GLctx.getProgramParameter( program, 0x8a36 /*GL_ACTIVE_UNIFORM_BLOCKS*/ ); ptable.maxUniformBlockNameLength = 0; for (var i = 0; i < numBlocks; ++i) { var activeBlockName = GLctx.getActiveUniformBlockName(program, i); ptable.maxUniformBlockNameLength = Math.max( ptable.maxUniformBlockNameLength, activeBlockName.length + 1 ); } } HEAP32[p >> 2] = ptable.maxUniformBlockNameLength; } else { HEAP32[p >> 2] = GLctx.getProgramParameter(GL.programs[program], pname); } } function _emscripten_glGetQueryObjecti64vEXT(id, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var query = GL.timerQueriesEXT[id]; var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname); var ret; if (typeof param == "boolean") { ret = param ? 1 : 0; } else { ret = param; } writeI53ToI64(params, ret); } function _emscripten_glGetQueryObjectivEXT(id, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var query = GL.timerQueriesEXT[id]; var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname); var ret; if (typeof param == "boolean") { ret = param ? 1 : 0; } else { ret = param; } HEAP32[params >> 2] = ret; } function _emscripten_glGetQueryObjectui64vEXT(id, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var query = GL.timerQueriesEXT[id]; var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname); var ret; if (typeof param == "boolean") { ret = param ? 1 : 0; } else { ret = param; } writeI53ToI64(params, ret); } function _emscripten_glGetQueryObjectuivEXT(id, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var query = GL.timerQueriesEXT[id]; var param = GLctx.disjointTimerQueryExt["getQueryObjectEXT"](query, pname); var ret; if (typeof param == "boolean") { ret = param ? 1 : 0; } else { ret = param; } HEAP32[params >> 2] = ret; } function _emscripten_glGetQueryivEXT(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAP32[params >> 2] = GLctx.disjointTimerQueryExt["getQueryEXT"]( target, pname ); } function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname); } function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = "(unknown error)"; var numBytesWrittenExclNull = maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0; if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } function _emscripten_glGetShaderPrecisionFormat( shaderType, precisionType, range, precision ) { var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); HEAP32[range >> 2] = result.rangeMin; HEAP32[(range + 4) >> 2] = result.rangeMax; HEAP32[precision >> 2] = result.precision; } function _emscripten_glGetShaderSource(shader, bufSize, length, source) { var result = GLctx.getShaderSource(GL.shaders[shader]); if (!result) return; // If an error occurs, nothing will be written to length or source. var numBytesWrittenExclNull = bufSize > 0 && source ? stringToUTF8(result, source, bufSize) : 0; if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } function _emscripten_glGetShaderiv(shader, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (pname == 0x8b84) { // GL_INFO_LOG_LENGTH var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = "(unknown error)"; HEAP32[p >> 2] = log.length + 1; } else if (pname == 0x8b88) { // GL_SHADER_SOURCE_LENGTH var source = GLctx.getShaderSource(GL.shaders[shader]); var sourceLength = source === null || source.length == 0 ? 0 : source.length + 1; HEAP32[p >> 2] = sourceLength; } else { HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname); } } function stringToNewUTF8(jsString) { var length = lengthBytesUTF8(jsString) + 1; var cString = _malloc(length); stringToUTF8(jsString, cString, length); return cString; } function _emscripten_glGetString(name_) { if (GL.stringCache[name_]) return GL.stringCache[name_]; var ret; switch (name_) { case 0x1f03 /* GL_EXTENSIONS */: var exts = GLctx.getSupportedExtensions() || []; // .getSupportedExtensions() can return null if context is lost, so coerce to empty array. exts = exts.concat( exts.map(function (e) { return "GL_" + e; }) ); ret = stringToNewUTF8(exts.join(" ")); break; case 0x1f00 /* GL_VENDOR */: case 0x1f01 /* GL_RENDERER */: case 0x9245 /* UNMASKED_VENDOR_WEBGL */: case 0x9246 /* UNMASKED_RENDERER_WEBGL */: var s = GLctx.getParameter(name_); if (!s) { GL.recordError(0x500 /*GL_INVALID_ENUM*/); } ret = stringToNewUTF8(s); break; case 0x1f02 /* GL_VERSION */: var glVersion = GLctx.getParameter(0x1f02 /*GL_VERSION*/); // return GLES version string corresponding to the version of the WebGL context { glVersion = "OpenGL ES 2.0 (" + glVersion + ")"; } ret = stringToNewUTF8(glVersion); break; case 0x8b8c /* GL_SHADING_LANGUAGE_VERSION */: var glslVersion = GLctx.getParameter( 0x8b8c /*GL_SHADING_LANGUAGE_VERSION*/ ); // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; var ver_num = glslVersion.match(ver_re); if (ver_num !== null) { if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0"; // ensure minor version has 2 digits glslVersion = "OpenGL ES GLSL ES " + ver_num[1] + " (" + glslVersion + ")"; } ret = stringToNewUTF8(glslVersion); break; default: GL.recordError(0x500 /*GL_INVALID_ENUM*/); return 0; } GL.stringCache[name_] = ret; return ret; } function _emscripten_glGetTexParameterfv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAPF32[params >> 2] = GLctx.getTexParameter(target, pname); } function _emscripten_glGetTexParameteriv(target, pname, params) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAP32[params >> 2] = GLctx.getTexParameter(target, pname); } function jstoi_q(str) { // TODO: If issues below are resolved, add a suitable suppression or remove this comment. return parseInt( str, undefined /* https://github.com/google/closure-compiler/issues/3230 / https://github.com/google/closure-compiler/issues/3548 */ ); } function _emscripten_glGetUniformLocation(program, name) { name = UTF8ToString(name); var arrayIndex = 0; // If user passed an array accessor "[index]", parse the array index off the accessor. if (name[name.length - 1] == "]") { var leftBrace = name.lastIndexOf("["); arrayIndex = name[leftBrace + 1] != "]" ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]" name = name.slice(0, leftBrace); } var uniformInfo = GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. return uniformInfo[1] + arrayIndex; } else { return -1; } } /** @suppress{checkTypes} */ function emscriptenWebGLGetUniform(program, location, params, type) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); if (typeof data == "number" || typeof data == "boolean") { switch (type) { case 0: HEAP32[params >> 2] = data; break; case 2: HEAPF32[params >> 2] = data; break; default: throw "internal emscriptenWebGLGetUniform() error, bad type: " + type; } } else { for (var i = 0; i < data.length; i++) { switch (type) { case 0: HEAP32[(params + i * 4) >> 2] = data[i]; break; case 2: HEAPF32[(params + i * 4) >> 2] = data[i]; break; default: throw "internal emscriptenWebGLGetUniform() error, bad type: " + type; } } } } function _emscripten_glGetUniformfv(program, location, params) { emscriptenWebGLGetUniform(program, location, params, 2); } function _emscripten_glGetUniformiv(program, location, params) { emscriptenWebGLGetUniform(program, location, params, 0); } function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { if (!pointer) { // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense // if pointer == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } HEAP32[pointer >> 2] = GLctx.getVertexAttribOffset(index, pname); } /** @suppress{checkTypes} */ function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { if (!params) { // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense // if params == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } var data = GLctx.getVertexAttrib(index, pname); if (pname == 0x889f /*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { HEAP32[params >> 2] = data["name"]; } else if (typeof data == "number" || typeof data == "boolean") { switch (type) { case 0: HEAP32[params >> 2] = data; break; case 2: HEAPF32[params >> 2] = data; break; case 5: HEAP32[params >> 2] = Math.fround(data); break; default: throw ( "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type ); } } else { for (var i = 0; i < data.length; i++) { switch (type) { case 0: HEAP32[(params + i * 4) >> 2] = data[i]; break; case 2: HEAPF32[(params + i * 4) >> 2] = data[i]; break; case 5: HEAP32[(params + i * 4) >> 2] = Math.fround(data[i]); break; default: throw ( "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type ); } } } } function _emscripten_glGetVertexAttribfv(index, pname, params) { // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), // otherwise the results are undefined. (GLES3 spec 6.1.12) emscriptenWebGLGetVertexAttrib(index, pname, params, 2); } function _emscripten_glGetVertexAttribiv(index, pname, params) { // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), // otherwise the results are undefined. (GLES3 spec 6.1.12) emscriptenWebGLGetVertexAttrib(index, pname, params, 5); } function _emscripten_glHint(x0, x1) { GLctx["hint"](x0, x1); } function _emscripten_glIsBuffer(buffer) { var b = GL.buffers[buffer]; if (!b) return 0; return GLctx.isBuffer(b); } function _emscripten_glIsEnabled(x0) { return GLctx["isEnabled"](x0); } function _emscripten_glIsFramebuffer(framebuffer) { var fb = GL.framebuffers[framebuffer]; if (!fb) return 0; return GLctx.isFramebuffer(fb); } function _emscripten_glIsProgram(program) { program = GL.programs[program]; if (!program) return 0; return GLctx.isProgram(program); } function _emscripten_glIsQueryEXT(id) { var query = GL.timerQueriesEXT[id]; if (!query) return 0; return GLctx.disjointTimerQueryExt["isQueryEXT"](query); } function _emscripten_glIsRenderbuffer(renderbuffer) { var rb = GL.renderbuffers[renderbuffer]; if (!rb) return 0; return GLctx.isRenderbuffer(rb); } function _emscripten_glIsShader(shader) { var s = GL.shaders[shader]; if (!s) return 0; return GLctx.isShader(s); } function _emscripten_glIsTexture(id) { var texture = GL.textures[id]; if (!texture) return 0; return GLctx.isTexture(texture); } function _emscripten_glIsVertexArrayOES(array) { var vao = GL.vaos[array]; if (!vao) return 0; return GLctx["isVertexArray"](vao); } function _emscripten_glLineWidth(x0) { GLctx["lineWidth"](x0); } function _emscripten_glLinkProgram(program) { GLctx.linkProgram(GL.programs[program]); GL.populateUniformTable(program); } function _emscripten_glPixelStorei(pname, param) { if (pname == 0xcf5 /* GL_UNPACK_ALIGNMENT */) { GL.unpackAlignment = param; } GLctx.pixelStorei(pname, param); } function _emscripten_glPolygonOffset(x0, x1) { GLctx["polygonOffset"](x0, x1); } function _emscripten_glQueryCounterEXT(id, target) { GLctx.disjointTimerQueryExt["queryCounterEXT"]( GL.timerQueriesEXT[id], target ); } function __computeUnpackAlignedImageSize( width, height, sizePerPixel, alignment ) { function roundedToNextMultipleOf(x, y) { return (x + y - 1) & -y; } var plainRowSize = width * sizePerPixel; var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); return height * alignedRowSize; } function __colorChannelsInGlTextureFormat(format) { // Micro-optimizations for size: map format to size by subtracting smallest enum value (0x1902) from all values first. // Also omit the most common size value (1) from the list, which is assumed by formats not on the list. var colorChannels = { // 0x1902 /* GL_DEPTH_COMPONENT */ - 0x1902: 1, // 0x1906 /* GL_ALPHA */ - 0x1902: 1, 5: 3, 6: 4, // 0x1909 /* GL_LUMINANCE */ - 0x1902: 1, 8: 2, 29502: 3, 29504: 4, }; return colorChannels[format - 0x1902] || 1; } function __heapObjectForWebGLType(type) { // Micro-optimization for size: Subtract lowest GL enum number (0x1400/* GL_BYTE */) from type to compare // smaller values for the heap, for shorter generated code size. // Also the type HEAPU16 is not tested for explicitly, but any unrecognized type will return out HEAPU16. // (since most types are HEAPU16) type -= 0x1400; if (type == 1) return HEAPU8; if (type == 4) return HEAP32; if (type == 6) return HEAPF32; if (type == 5 || type == 28922) return HEAPU32; return HEAPU16; } function __heapAccessShiftForWebGLHeap(heap) { return 31 - Math.clz32(heap.BYTES_PER_ELEMENT); } function emscriptenWebGLGetTexPixelData( type, format, width, height, pixels, internalFormat ) { var heap = __heapObjectForWebGLType(type); var shift = __heapAccessShiftForWebGLHeap(heap); var byteSize = 1 << shift; var sizePerPixel = __colorChannelsInGlTextureFormat(format) * byteSize; var bytes = __computeUnpackAlignedImageSize( width, height, sizePerPixel, GL.unpackAlignment ); return heap.subarray(pixels >> shift, (pixels + bytes) >> shift); } function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { var pixelData = emscriptenWebGLGetTexPixelData( type, format, width, height, pixels, format ); if (!pixelData) { GL.recordError(0x500 /*GL_INVALID_ENUM*/); return; } GLctx.readPixels(x, y, width, height, format, type, pixelData); } function _emscripten_glReleaseShaderCompiler() { // NOP (as allowed by GLES 2.0 spec) } function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx["renderbufferStorage"](x0, x1, x2, x3); } function _emscripten_glSampleCoverage(value, invert) { GLctx.sampleCoverage(value, !!invert); } function _emscripten_glScissor(x0, x1, x2, x3) { GLctx["scissor"](x0, x1, x2, x3); } function _emscripten_glShaderBinary() { GL.recordError(0x500 /*GL_INVALID_ENUM*/); } function _emscripten_glShaderSource(shader, count, string, length) { var source = GL.getSource(shader, count, string, length); GLctx.shaderSource(GL.shaders[shader], source); } function _emscripten_glStencilFunc(x0, x1, x2) { GLctx["stencilFunc"](x0, x1, x2); } function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx["stencilFuncSeparate"](x0, x1, x2, x3); } function _emscripten_glStencilMask(x0) { GLctx["stencilMask"](x0); } function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx["stencilMaskSeparate"](x0, x1); } function _emscripten_glStencilOp(x0, x1, x2) { GLctx["stencilOp"](x0, x1, x2); } function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx["stencilOpSeparate"](x0, x1, x2, x3); } function _emscripten_glTexImage2D( target, level, internalFormat, width, height, border, format, type, pixels ) { GLctx.texImage2D( target, level, internalFormat, width, height, border, format, type, pixels ? emscriptenWebGLGetTexPixelData( type, format, width, height, pixels, internalFormat ) : null ); } function _emscripten_glTexParameterf(x0, x1, x2) { GLctx["texParameterf"](x0, x1, x2); } function _emscripten_glTexParameterfv(target, pname, params) { var param = HEAPF32[params >> 2]; GLctx.texParameterf(target, pname, param); } function _emscripten_glTexParameteri(x0, x1, x2) { GLctx["texParameteri"](x0, x1, x2); } function _emscripten_glTexParameteriv(target, pname, params) { var param = HEAP32[params >> 2]; GLctx.texParameteri(target, pname, param); } function _emscripten_glTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels ) { var pixelData = null; if (pixels) pixelData = emscriptenWebGLGetTexPixelData( type, format, width, height, pixels, 0 ); GLctx.texSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixelData ); } function _emscripten_glUniform1f(location, v0) { GLctx.uniform1f(GL.uniforms[location], v0); } function _emscripten_glUniform1fv(location, count, value) { if (count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferFloatViews[count - 1]; for (var i = 0; i < count; ++i) { view[i] = HEAPF32[(value + 4 * i) >> 2]; } } else { var view = HEAPF32.subarray(value >> 2, (value + count * 4) >> 2); } GLctx.uniform1fv(GL.uniforms[location], view); } function _emscripten_glUniform1i(location, v0) { GLctx.uniform1i(GL.uniforms[location], v0); } function _emscripten_glUniform1iv(location, count, value) { if (count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferIntViews[count - 1]; for (var i = 0; i < count; ++i) { view[i] = HEAP32[(value + 4 * i) >> 2]; } } else { var view = HEAP32.subarray(value >> 2, (value + count * 4) >> 2); } GLctx.uniform1iv(GL.uniforms[location], view); } function _emscripten_glUniform2f(location, v0, v1) { GLctx.uniform2f(GL.uniforms[location], v0, v1); } function _emscripten_glUniform2fv(location, count, value) { if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferFloatViews[2 * count - 1]; for (var i = 0; i < 2 * count; i += 2) { view[i] = HEAPF32[(value + 4 * i) >> 2]; view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2]; } } else { var view = HEAPF32.subarray(value >> 2, (value + count * 8) >> 2); } GLctx.uniform2fv(GL.uniforms[location], view); } function _emscripten_glUniform2i(location, v0, v1) { GLctx.uniform2i(GL.uniforms[location], v0, v1); } function _emscripten_glUniform2iv(location, count, value) { if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferIntViews[2 * count - 1]; for (var i = 0; i < 2 * count; i += 2) { view[i] = HEAP32[(value + 4 * i) >> 2]; view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2]; } } else { var view = HEAP32.subarray(value >> 2, (value + count * 8) >> 2); } GLctx.uniform2iv(GL.uniforms[location], view); } function _emscripten_glUniform3f(location, v0, v1, v2) { GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); } function _emscripten_glUniform3fv(location, count, value) { if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferFloatViews[3 * count - 1]; for (var i = 0; i < 3 * count; i += 3) { view[i] = HEAPF32[(value + 4 * i) >> 2]; view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2]; view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2]; } } else { var view = HEAPF32.subarray(value >> 2, (value + count * 12) >> 2); } GLctx.uniform3fv(GL.uniforms[location], view); } function _emscripten_glUniform3i(location, v0, v1, v2) { GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); } function _emscripten_glUniform3iv(location, count, value) { if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferIntViews[3 * count - 1]; for (var i = 0; i < 3 * count; i += 3) { view[i] = HEAP32[(value + 4 * i) >> 2]; view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2]; view[i + 2] = HEAP32[(value + (4 * i + 8)) >> 2]; } } else { var view = HEAP32.subarray(value >> 2, (value + count * 12) >> 2); } GLctx.uniform3iv(GL.uniforms[location], view); } function _emscripten_glUniform4f(location, v0, v1, v2, v3) { GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); } function _emscripten_glUniform4fv(location, count, value) { if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferFloatViews[4 * count - 1]; // hoist the heap out of the loop for size and for pthreads+growth. var heap = HEAPF32; value >>= 2; for (var i = 0; i < 4 * count; i += 4) { var dst = value + i; view[i] = heap[dst]; view[i + 1] = heap[dst + 1]; view[i + 2] = heap[dst + 2]; view[i + 3] = heap[dst + 3]; } } else { var view = HEAPF32.subarray(value >> 2, (value + count * 16) >> 2); } GLctx.uniform4fv(GL.uniforms[location], view); } function _emscripten_glUniform4i(location, v0, v1, v2, v3) { GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); } function _emscripten_glUniform4iv(location, count, value) { if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferIntViews[4 * count - 1]; for (var i = 0; i < 4 * count; i += 4) { view[i] = HEAP32[(value + 4 * i) >> 2]; view[i + 1] = HEAP32[(value + (4 * i + 4)) >> 2]; view[i + 2] = HEAP32[(value + (4 * i + 8)) >> 2]; view[i + 3] = HEAP32[(value + (4 * i + 12)) >> 2]; } } else { var view = HEAP32.subarray(value >> 2, (value + count * 16) >> 2); } GLctx.uniform4iv(GL.uniforms[location], view); } function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferFloatViews[4 * count - 1]; for (var i = 0; i < 4 * count; i += 4) { view[i] = HEAPF32[(value + 4 * i) >> 2]; view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2]; view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2]; view[i + 3] = HEAPF32[(value + (4 * i + 12)) >> 2]; } } else { var view = HEAPF32.subarray(value >> 2, (value + count * 16) >> 2); } GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); } function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { if (9 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferFloatViews[9 * count - 1]; for (var i = 0; i < 9 * count; i += 9) { view[i] = HEAPF32[(value + 4 * i) >> 2]; view[i + 1] = HEAPF32[(value + (4 * i + 4)) >> 2]; view[i + 2] = HEAPF32[(value + (4 * i + 8)) >> 2]; view[i + 3] = HEAPF32[(value + (4 * i + 12)) >> 2]; view[i + 4] = HEAPF32[(value + (4 * i + 16)) >> 2]; view[i + 5] = HEAPF32[(value + (4 * i + 20)) >> 2]; view[i + 6] = HEAPF32[(value + (4 * i + 24)) >> 2]; view[i + 7] = HEAPF32[(value + (4 * i + 28)) >> 2]; view[i + 8] = HEAPF32[(value + (4 * i + 32)) >> 2]; } } else { var view = HEAPF32.subarray(value >> 2, (value + count * 36) >> 2); } GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); } function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { if (16 * count <= GL.MINI_TEMP_BUFFER_SIZE) { // avoid allocation when uploading few enough uniforms var view = GL.miniTempBufferFloatViews[16 * count - 1]; // hoist the heap out of the loop for size and for pthreads+growth. var heap = HEAPF32; value >>= 2; for (var i = 0; i < 16 * count; i += 16) { var dst = value + i; view[i] = heap[dst]; view[i + 1] = heap[dst + 1]; view[i + 2] = heap[dst + 2]; view[i + 3] = heap[dst + 3]; view[i + 4] = heap[dst + 4]; view[i + 5] = heap[dst + 5]; view[i + 6] = heap[dst + 6]; view[i + 7] = heap[dst + 7]; view[i + 8] = heap[dst + 8]; view[i + 9] = heap[dst + 9]; view[i + 10] = heap[dst + 10]; view[i + 11] = heap[dst + 11]; view[i + 12] = heap[dst + 12]; view[i + 13] = heap[dst + 13]; view[i + 14] = heap[dst + 14]; view[i + 15] = heap[dst + 15]; } } else { var view = HEAPF32.subarray(value >> 2, (value + count * 64) >> 2); } GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); } function _emscripten_glUseProgram(program) { GLctx.useProgram(GL.programs[program]); } function _emscripten_glValidateProgram(program) { GLctx.validateProgram(GL.programs[program]); } function _emscripten_glVertexAttrib1f(x0, x1) { GLctx["vertexAttrib1f"](x0, x1); } function _emscripten_glVertexAttrib1fv(index, v) { GLctx.vertexAttrib1f(index, HEAPF32[v >> 2]); } function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx["vertexAttrib2f"](x0, x1, x2); } function _emscripten_glVertexAttrib2fv(index, v) { GLctx.vertexAttrib2f(index, HEAPF32[v >> 2], HEAPF32[(v + 4) >> 2]); } function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx["vertexAttrib3f"](x0, x1, x2, x3); } function _emscripten_glVertexAttrib3fv(index, v) { GLctx.vertexAttrib3f( index, HEAPF32[v >> 2], HEAPF32[(v + 4) >> 2], HEAPF32[(v + 8) >> 2] ); } function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx["vertexAttrib4f"](x0, x1, x2, x3, x4); } function _emscripten_glVertexAttrib4fv(index, v) { GLctx.vertexAttrib4f( index, HEAPF32[v >> 2], HEAPF32[(v + 4) >> 2], HEAPF32[(v + 8) >> 2], HEAPF32[(v + 12) >> 2] ); } function _emscripten_glVertexAttribDivisorANGLE(index, divisor) { GLctx["vertexAttribDivisor"](index, divisor); } function _emscripten_glVertexAttribPointer( index, size, type, normalized, stride, ptr ) { GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); } function _emscripten_glViewport(x0, x1, x2, x3) { GLctx["viewport"](x0, x1, x2, x3); } function _emscripten_has_asyncify() { return 0; } function _emscripten_memcpy_big(dest, src, num) { HEAPU8.copyWithin(dest, src, src + num); } function __emscripten_do_request_fullscreen(target, strategy) { if (!JSEvents.fullscreenEnabled()) return -1; target = __findEventTarget(target); if (!target) return -4; if (!target.requestFullscreen && !target.webkitRequestFullscreen) { return -3; } var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. if (!canPerformRequests) { if (strategy.deferUntilInEventHandler) { JSEvents.deferCall( _JSEvents_requestFullscreen, 1 /* priority over pointer lock */, [target, strategy] ); return 1; } else { return -2; } } return _JSEvents_requestFullscreen(target, strategy); } function _emscripten_request_fullscreen_strategy( target, deferUntilInEventHandler, fullscreenStrategy ) { var strategy = { scaleMode: HEAP32[fullscreenStrategy >> 2], canvasResolutionScaleMode: HEAP32[(fullscreenStrategy + 4) >> 2], filteringMode: HEAP32[(fullscreenStrategy + 8) >> 2], deferUntilInEventHandler: deferUntilInEventHandler, canvasResizedCallback: HEAP32[(fullscreenStrategy + 12) >> 2], canvasResizedCallbackUserData: HEAP32[(fullscreenStrategy + 16) >> 2], }; __currentFullscreenStrategy = strategy; return __emscripten_do_request_fullscreen(target, strategy); } function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { target = __findEventTarget(target); if (!target) return -4; if (!target.requestPointerLock && !target.msRequestPointerLock) { return -1; } var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. if (!canPerformRequests) { if (deferUntilInEventHandler) { JSEvents.deferCall( __requestPointerLock, 2 /* priority below fullscreen */, [target] ); return 1; } else { return -2; } } return __requestPointerLock(target); } function _emscripten_get_heap_size() { return HEAPU8.length; } function abortOnCannotGrowMemory(requestedSize) { abort( "Cannot enlarge memory arrays to size " + requestedSize + " bytes (OOM). Either (1) compile with -s INITIAL_MEMORY=X with X higher than the current value " + HEAP8.length + ", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 " ); } function _emscripten_resize_heap(requestedSize) { abortOnCannotGrowMemory(requestedSize); } function _emscripten_sample_gamepad_data() { return (JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null) ? 0 : -1; } function __registerBeforeUnloadEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString ) { var beforeUnloadEventHandlerFunc = function (ev) { var e = ev || event; // Note: This is always called on the main browser thread, since it needs synchronously return a value! var confirmationMessage = dynCall_iiii( callbackfunc, eventTypeId, 0, userData ); if (confirmationMessage) { confirmationMessage = UTF8ToString(confirmationMessage); } if (confirmationMessage) { e.preventDefault(); e.returnValue = confirmationMessage; return confirmationMessage; } }; var eventHandler = { target: __findEventTarget(target), eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: beforeUnloadEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_beforeunload_callback_on_thread( userData, callbackfunc, targetThread ) { if (typeof onbeforeunload === "undefined") return -1; // beforeunload callback can only be registered on the main browser thread, because the page will go away immediately after returning from the handler, // and there is no time to start proxying it anywhere. if (targetThread !== 1) return -5; __registerBeforeUnloadEventCallback( 2, userData, true, callbackfunc, 28, "beforeunload" ); return 0; } function __registerFocusEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.focusEvent) JSEvents.focusEvent = _malloc(256); var focusEventHandlerFunc = function (ev) { var e = ev || event; var nodeName = JSEvents.getNodeNameForTarget(e.target); var id = e.target.id ? e.target.id : ""; var focusEvent = JSEvents.focusEvent; stringToUTF8(nodeName, focusEvent + 0, 128); stringToUTF8(id, focusEvent + 128, 128); if (dynCall_iiii(callbackfunc, eventTypeId, focusEvent, userData)) e.preventDefault(); }; var eventHandler = { target: __findEventTarget(target), eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: focusEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_blur_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerFocusEventCallback( target, userData, useCapture, callbackfunc, 12, "blur", targetThread ); return 0; } function _emscripten_set_element_css_size(target, width, height) { target = __findEventTarget(target); if (!target) return -4; target.style.width = width + "px"; target.style.height = height + "px"; return 0; } function _emscripten_set_focus_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerFocusEventCallback( target, userData, useCapture, callbackfunc, 13, "focus", targetThread ); return 0; } function __fillFullscreenChangeEventData(eventStruct) { var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; var isFullscreen = !!fullscreenElement; /** @suppress{checkTypes} */ HEAP32[eventStruct >> 2] = isFullscreen; HEAP32[(eventStruct + 4) >> 2] = JSEvents.fullscreenEnabled(); // If transitioning to fullscreen, report info about the element that is now fullscreen. // If transitioning to windowed mode, report info about the element that just was fullscreen. var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; var nodeName = JSEvents.getNodeNameForTarget(reportedElement); var id = reportedElement && reportedElement.id ? reportedElement.id : ""; stringToUTF8(nodeName, eventStruct + 8, 128); stringToUTF8(id, eventStruct + 136, 128); HEAP32[(eventStruct + 264) >> 2] = reportedElement ? reportedElement.clientWidth : 0; HEAP32[(eventStruct + 268) >> 2] = reportedElement ? reportedElement.clientHeight : 0; HEAP32[(eventStruct + 272) >> 2] = screen.width; HEAP32[(eventStruct + 276) >> 2] = screen.height; if (isFullscreen) { JSEvents.previousFullscreenElement = fullscreenElement; } } function __registerFullscreenChangeEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.fullscreenChangeEvent) JSEvents.fullscreenChangeEvent = _malloc(280); var fullscreenChangeEventhandlerFunc = function (ev) { var e = ev || event; var fullscreenChangeEvent = JSEvents.fullscreenChangeEvent; __fillFullscreenChangeEventData(fullscreenChangeEvent); if ( dynCall_iiii(callbackfunc, eventTypeId, fullscreenChangeEvent, userData) ) e.preventDefault(); }; var eventHandler = { target: target, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: fullscreenChangeEventhandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_fullscreenchange_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { if (!JSEvents.fullscreenEnabled()) return -1; target = __findEventTarget(target); if (!target) return -4; __registerFullscreenChangeEventCallback( target, userData, useCapture, callbackfunc, 19, "fullscreenchange", targetThread ); // Unprefixed Fullscreen API shipped in Chromium 71 (https://bugs.chromium.org/p/chromium/issues/detail?id=383813) // As of Safari 13.0.3 on macOS Catalina 10.15.1 still ships with prefixed webkitfullscreenchange. TODO: revisit this check once Safari ships unprefixed version. __registerFullscreenChangeEventCallback( target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange", targetThread ); return 0; } function __registerGamepadEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.gamepadEvent) JSEvents.gamepadEvent = _malloc(1432); var gamepadEventHandlerFunc = function (ev) { var e = ev || event; var gamepadEvent = JSEvents.gamepadEvent; __fillGamepadEventData(gamepadEvent, e["gamepad"]); if (dynCall_iiii(callbackfunc, eventTypeId, gamepadEvent, userData)) e.preventDefault(); }; var eventHandler = { target: __findEventTarget(target), allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: gamepadEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_gamepadconnected_callback_on_thread( userData, useCapture, callbackfunc, targetThread ) { if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; __registerGamepadEventCallback( 2, userData, useCapture, callbackfunc, 26, "gamepadconnected", targetThread ); return 0; } function _emscripten_set_gamepaddisconnected_callback_on_thread( userData, useCapture, callbackfunc, targetThread ) { if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; __registerGamepadEventCallback( 2, userData, useCapture, callbackfunc, 27, "gamepaddisconnected", targetThread ); return 0; } function __registerKeyEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.keyEvent) JSEvents.keyEvent = _malloc(164); var keyEventHandlerFunc = function (ev) { var e = ev || event; var keyEventData = JSEvents.keyEvent; stringToUTF8(e.key ? e.key : "", keyEventData + 0, 32); stringToUTF8(e.code ? e.code : "", keyEventData + 32, 32); HEAP32[(keyEventData + 64) >> 2] = e.location; HEAP32[(keyEventData + 68) >> 2] = e.ctrlKey; HEAP32[(keyEventData + 72) >> 2] = e.shiftKey; HEAP32[(keyEventData + 76) >> 2] = e.altKey; HEAP32[(keyEventData + 80) >> 2] = e.metaKey; HEAP32[(keyEventData + 84) >> 2] = e.repeat; stringToUTF8(e.locale ? e.locale : "", keyEventData + 88, 32); stringToUTF8(e.char ? e.char : "", keyEventData + 120, 32); HEAP32[(keyEventData + 152) >> 2] = e.charCode; HEAP32[(keyEventData + 156) >> 2] = e.keyCode; HEAP32[(keyEventData + 160) >> 2] = e.which; if (dynCall_iiii(callbackfunc, eventTypeId, keyEventData, userData)) e.preventDefault(); }; var eventHandler = { target: __findEventTarget(target), allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: keyEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_keydown_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerKeyEventCallback( target, userData, useCapture, callbackfunc, 2, "keydown", targetThread ); return 0; } function _emscripten_set_keypress_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerKeyEventCallback( target, userData, useCapture, callbackfunc, 1, "keypress", targetThread ); return 0; } function _emscripten_set_keyup_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerKeyEventCallback( target, userData, useCapture, callbackfunc, 3, "keyup", targetThread ); return 0; } function __fillMouseEventData(eventStruct, e, target) { HEAP32[eventStruct >> 2] = e.screenX; HEAP32[(eventStruct + 4) >> 2] = e.screenY; HEAP32[(eventStruct + 8) >> 2] = e.clientX; HEAP32[(eventStruct + 12) >> 2] = e.clientY; HEAP32[(eventStruct + 16) >> 2] = e.ctrlKey; HEAP32[(eventStruct + 20) >> 2] = e.shiftKey; HEAP32[(eventStruct + 24) >> 2] = e.altKey; HEAP32[(eventStruct + 28) >> 2] = e.metaKey; HEAP16[(eventStruct + 32) >> 1] = e.button; HEAP16[(eventStruct + 34) >> 1] = e.buttons; var movementX = e["movementX"] || e.screenX - JSEvents.previousScreenX; var movementY = e["movementY"] || e.screenY - JSEvents.previousScreenY; HEAP32[(eventStruct + 36) >> 2] = movementX; HEAP32[(eventStruct + 40) >> 2] = movementY; var rect = __getBoundingClientRect(target); HEAP32[(eventStruct + 44) >> 2] = e.clientX - rect.left; HEAP32[(eventStruct + 48) >> 2] = e.clientY - rect.top; // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera // https://github.com/emscripten-core/emscripten/pull/4997 // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 if (e.type !== "wheel" && e.type !== "mousewheel") { JSEvents.previousScreenX = e.screenX; JSEvents.previousScreenY = e.screenY; } } function __registerMouseEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.mouseEvent) JSEvents.mouseEvent = _malloc(64); target = __findEventTarget(target); var mouseEventHandlerFunc = function (ev) { var e = ev || event; // TODO: Make this access thread safe, or this could update live while app is reading it. __fillMouseEventData(JSEvents.mouseEvent, e, target); if (dynCall_iiii(callbackfunc, eventTypeId, JSEvents.mouseEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, allowsDeferredCalls: eventTypeString != "mousemove" && eventTypeString != "mouseenter" && eventTypeString != "mouseleave", // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: mouseEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_mousedown_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerMouseEventCallback( target, userData, useCapture, callbackfunc, 5, "mousedown", targetThread ); return 0; } function _emscripten_set_mouseenter_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerMouseEventCallback( target, userData, useCapture, callbackfunc, 33, "mouseenter", targetThread ); return 0; } function _emscripten_set_mouseleave_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerMouseEventCallback( target, userData, useCapture, callbackfunc, 34, "mouseleave", targetThread ); return 0; } function _emscripten_set_mousemove_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerMouseEventCallback( target, userData, useCapture, callbackfunc, 8, "mousemove", targetThread ); return 0; } function _emscripten_set_mouseup_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerMouseEventCallback( target, userData, useCapture, callbackfunc, 6, "mouseup", targetThread ); return 0; } function __fillPointerlockChangeEventData(eventStruct) { var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; var isPointerlocked = !!pointerLockElement; /** @suppress {checkTypes} */ HEAP32[eventStruct >> 2] = isPointerlocked; var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); var id = pointerLockElement && pointerLockElement.id ? pointerLockElement.id : ""; stringToUTF8(nodeName, eventStruct + 4, 128); stringToUTF8(id, eventStruct + 132, 128); } function __registerPointerlockChangeEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.pointerlockChangeEvent) JSEvents.pointerlockChangeEvent = _malloc(260); var pointerlockChangeEventHandlerFunc = function (ev) { var e = ev || event; var pointerlockChangeEvent = JSEvents.pointerlockChangeEvent; __fillPointerlockChangeEventData(pointerlockChangeEvent); if ( dynCall_iiii(callbackfunc, eventTypeId, pointerlockChangeEvent, userData) ) e.preventDefault(); }; var eventHandler = { target: target, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: pointerlockChangeEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } /** @suppress {missingProperties} */ function _emscripten_set_pointerlockchange_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { // TODO: Currently not supported in pthreads or in --proxy-to-worker mode. (In pthreads mode, document object is not defined) if ( !document || !document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock) ) { return -1; } target = __findEventTarget(target); if (!target) return -4; __registerPointerlockChangeEventCallback( target, userData, useCapture, callbackfunc, 20, "pointerlockchange", targetThread ); __registerPointerlockChangeEventCallback( target, userData, useCapture, callbackfunc, 20, "mozpointerlockchange", targetThread ); __registerPointerlockChangeEventCallback( target, userData, useCapture, callbackfunc, 20, "webkitpointerlockchange", targetThread ); __registerPointerlockChangeEventCallback( target, userData, useCapture, callbackfunc, 20, "mspointerlockchange", targetThread ); return 0; } function __registerUiEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.uiEvent) JSEvents.uiEvent = _malloc(36); target = __findEventTarget(target); var uiEventHandlerFunc = function (ev) { var e = ev || event; if (e.target != target) { // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, // causing a new scroll, etc.. return; } var uiEvent = JSEvents.uiEvent; var b = document.body; // Take document.body to a variable, Closure compiler does not outline access to it on its own. HEAP32[uiEvent >> 2] = e.detail; HEAP32[(uiEvent + 4) >> 2] = b.clientWidth; HEAP32[(uiEvent + 8) >> 2] = b.clientHeight; HEAP32[(uiEvent + 12) >> 2] = innerWidth; HEAP32[(uiEvent + 16) >> 2] = innerHeight; HEAP32[(uiEvent + 20) >> 2] = outerWidth; HEAP32[(uiEvent + 24) >> 2] = outerHeight; HEAP32[(uiEvent + 28) >> 2] = pageXOffset; HEAP32[(uiEvent + 32) >> 2] = pageYOffset; if (dynCall_iiii(callbackfunc, eventTypeId, uiEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: uiEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_resize_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerUiEventCallback( target, userData, useCapture, callbackfunc, 10, "resize", targetThread ); return 0; } function __registerTouchEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.touchEvent) JSEvents.touchEvent = _malloc(1684); target = __findEventTarget(target); var touchEventHandlerFunc = function (ev) { var e = ev || event; var touches = {}; for (var i = 0; i < e.touches.length; ++i) { var touch = e.touches[i]; touch.changed = false; touches[touch.identifier] = touch; } for (var i = 0; i < e.changedTouches.length; ++i) { var touch = e.changedTouches[i]; touches[touch.identifier] = touch; touch.changed = true; } for (var i = 0; i < e.targetTouches.length; ++i) { var touch = e.targetTouches[i]; touches[touch.identifier].onTarget = true; } var touchEvent = JSEvents.touchEvent; var ptr = touchEvent; HEAP32[(ptr + 4) >> 2] = e.ctrlKey; HEAP32[(ptr + 8) >> 2] = e.shiftKey; HEAP32[(ptr + 12) >> 2] = e.altKey; HEAP32[(ptr + 16) >> 2] = e.metaKey; ptr += 20; // Advance to the start of the touch array. var targetRect = __getBoundingClientRect(target); var numTouches = 0; for (var i in touches) { var t = touches[i]; HEAP32[ptr >> 2] = t.identifier; HEAP32[(ptr + 4) >> 2] = t.screenX; HEAP32[(ptr + 8) >> 2] = t.screenY; HEAP32[(ptr + 12) >> 2] = t.clientX; HEAP32[(ptr + 16) >> 2] = t.clientY; HEAP32[(ptr + 20) >> 2] = t.pageX; HEAP32[(ptr + 24) >> 2] = t.pageY; HEAP32[(ptr + 28) >> 2] = t.changed; HEAP32[(ptr + 32) >> 2] = t.onTarget; HEAP32[(ptr + 36) >> 2] = t.clientX - targetRect.left; HEAP32[(ptr + 40) >> 2] = t.clientY - targetRect.top; ptr += 52; if (++numTouches >= 32) { break; } } HEAP32[touchEvent >> 2] = numTouches; if (dynCall_iiii(callbackfunc, eventTypeId, touchEvent, userData)) e.preventDefault(); }; var eventHandler = { target: target, allowsDeferredCalls: eventTypeString == "touchstart" || eventTypeString == "touchend", eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: touchEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_touchcancel_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerTouchEventCallback( target, userData, useCapture, callbackfunc, 25, "touchcancel", targetThread ); return 0; } function _emscripten_set_touchend_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerTouchEventCallback( target, userData, useCapture, callbackfunc, 23, "touchend", targetThread ); return 0; } function _emscripten_set_touchmove_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerTouchEventCallback( target, userData, useCapture, callbackfunc, 24, "touchmove", targetThread ); return 0; } function _emscripten_set_touchstart_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { __registerTouchEventCallback( target, userData, useCapture, callbackfunc, 22, "touchstart", targetThread ); return 0; } function __fillVisibilityChangeEventData(eventStruct) { var visibilityStates = ["hidden", "visible", "prerender", "unloaded"]; var visibilityState = visibilityStates.indexOf(document.visibilityState); // Assigning a boolean to HEAP32 with expected type coercion. /** @suppress {checkTypes} */ HEAP32[eventStruct >> 2] = document.hidden; HEAP32[(eventStruct + 4) >> 2] = visibilityState; } function __registerVisibilityChangeEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.visibilityChangeEvent) JSEvents.visibilityChangeEvent = _malloc(8); var visibilityChangeEventHandlerFunc = function (ev) { var e = ev || event; var visibilityChangeEvent = JSEvents.visibilityChangeEvent; __fillVisibilityChangeEventData(visibilityChangeEvent); if ( dynCall_iiii(callbackfunc, eventTypeId, visibilityChangeEvent, userData) ) e.preventDefault(); }; var eventHandler = { target: target, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: visibilityChangeEventHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_visibilitychange_callback_on_thread( userData, useCapture, callbackfunc, targetThread ) { if (!__specialEventTargets[1]) { return -4; } __registerVisibilityChangeEventCallback( __specialEventTargets[1], userData, useCapture, callbackfunc, 21, "visibilitychange", targetThread ); return 0; } function __registerWheelEventCallback( target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString, targetThread ) { if (!JSEvents.wheelEvent) JSEvents.wheelEvent = _malloc(96); // The DOM Level 3 events spec event 'wheel' var wheelHandlerFunc = function (ev) { var e = ev || event; var wheelEvent = JSEvents.wheelEvent; __fillMouseEventData(wheelEvent, e, target); HEAPF64[(wheelEvent + 64) >> 3] = e["deltaX"]; HEAPF64[(wheelEvent + 72) >> 3] = e["deltaY"]; HEAPF64[(wheelEvent + 80) >> 3] = e["deltaZ"]; HEAP32[(wheelEvent + 88) >> 2] = e["deltaMode"]; if (dynCall_iiii(callbackfunc, eventTypeId, wheelEvent, userData)) e.preventDefault(); }; // The 'mousewheel' event as implemented in Safari 6.0.5 var mouseWheelHandlerFunc = function (ev) { var e = ev || event; __fillMouseEventData(JSEvents.wheelEvent, e, target); HEAPF64[(JSEvents.wheelEvent + 64) >> 3] = e["wheelDeltaX"] || 0; /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */ var wheelDeltaY = -(e["wheelDeltaY"] || e["wheelDelta"]); HEAPF64[(JSEvents.wheelEvent + 72) >> 3] = wheelDeltaY; HEAPF64[(JSEvents.wheelEvent + 80) >> 3] = 0 /* Not available */; HEAP32[(JSEvents.wheelEvent + 88) >> 2] = 0 /* DOM_DELTA_PIXEL */; var shouldCancel = dynCall_iiii( callbackfunc, eventTypeId, JSEvents.wheelEvent, userData ); if (shouldCancel) { e.preventDefault(); } }; var eventHandler = { target: target, allowsDeferredCalls: true, eventTypeString: eventTypeString, callbackfunc: callbackfunc, handlerFunc: eventTypeString == "wheel" ? wheelHandlerFunc : mouseWheelHandlerFunc, useCapture: useCapture, }; JSEvents.registerOrRemoveHandler(eventHandler); } function _emscripten_set_wheel_callback_on_thread( target, userData, useCapture, callbackfunc, targetThread ) { target = __findEventTarget(target); if (typeof target.onwheel !== "undefined") { __registerWheelEventCallback( target, userData, useCapture, callbackfunc, 9, "wheel", targetThread ); return 0; } else if (typeof target.onmousewheel !== "undefined") { __registerWheelEventCallback( target, userData, useCapture, callbackfunc, 9, "mousewheel", targetThread ); return 0; } else { return -1; } } function _emscripten_sleep() { throw "Please compile your program with async support in order to use asynchronous operations like emscripten_sleep"; } var ENV = {}; function __getExecutableName() { return thisProgram || "./this.program"; } function _emscripten_get_environ() { if (!_emscripten_get_environ.strings) { // Default values. var env = { USER: "web_user", LOGNAME: "web_user", PATH: "/", PWD: "/", HOME: "/home/web_user", // Browser language detection #8751 LANG: ( (typeof navigator === "object" && navigator.languages && navigator.languages[0]) || "C" ).replace("-", "_") + ".UTF-8", _: __getExecutableName(), }; // Apply the user-provided values, if any. for (var x in ENV) { env[x] = ENV[x]; } var strings = []; for (var x in env) { strings.push(x + "=" + env[x]); } _emscripten_get_environ.strings = strings; } return _emscripten_get_environ.strings; } function _environ_get(__environ, environ_buf) { var strings = _emscripten_get_environ(); var bufSize = 0; strings.forEach(function (string, i) { var ptr = environ_buf + bufSize; HEAP32[(__environ + i * 4) >> 2] = ptr; writeAsciiToMemory(string, ptr); bufSize += string.length + 1; }); return 0; } function _environ_sizes_get(penviron_count, penviron_buf_size) { var strings = _emscripten_get_environ(); HEAP32[penviron_count >> 2] = strings.length; var bufSize = 0; strings.forEach(function (string) { bufSize += string.length + 1; }); HEAP32[penviron_buf_size >> 2] = bufSize; return 0; } function _exit(status) { // void _exit(int status); // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html exit(status); } function _fd_close(fd) { try { var stream = SYSCALLS.getStreamFromFD(fd); FS.close(stream); return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return e.errno; } } function _fd_read(fd, iov, iovcnt, pnum) { try { var stream = SYSCALLS.getStreamFromFD(fd); var num = SYSCALLS.doReadv(stream, iov, iovcnt); HEAP32[pnum >> 2] = num; return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return e.errno; } } function _fd_seek(fd, offset_low, offset_high, whence, newOffset) { try { var stream = SYSCALLS.getStreamFromFD(fd); var HIGH_OFFSET = 0x100000000; // 2^32 // use an unsigned operator on low and shift high by 32-bits var offset = offset_high * HIGH_OFFSET + (offset_low >>> 0); var DOUBLE_LIMIT = 0x20000000000000; // 2^53 // we also check for equality since DOUBLE_LIMIT + 1 == DOUBLE_LIMIT if (offset <= -DOUBLE_LIMIT || offset >= DOUBLE_LIMIT) { return -61; } FS.llseek(stream, offset, whence); (tempI64 = [ stream.position >>> 0, ((tempDouble = stream.position), +Math_abs(tempDouble) >= 1.0 ? tempDouble > 0.0 ? (Math_min(+Math_floor(tempDouble / 4294967296.0), 4294967295.0) | 0) >>> 0 : ~~+Math_ceil( (tempDouble - +(~~tempDouble >>> 0)) / 4294967296.0 ) >>> 0 : 0), ]), (HEAP32[newOffset >> 2] = tempI64[0]), (HEAP32[(newOffset + 4) >> 2] = tempI64[1]); if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return e.errno; } } function _fd_write(fd, iov, iovcnt, pnum) { try { var stream = SYSCALLS.getStreamFromFD(fd); var num = SYSCALLS.doWritev(stream, iov, iovcnt); HEAP32[pnum >> 2] = num; return 0; } catch (e) { if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e); return e.errno; } } function _gettimeofday(ptr) { var now = Date.now(); HEAP32[ptr >> 2] = (now / 1000) | 0; // seconds HEAP32[(ptr + 4) >> 2] = ((now % 1000) * 1000) | 0; // microseconds return 0; } function _glActiveTexture(x0) { GLctx["activeTexture"](x0); } function _glAttachShader(program, shader) { GLctx.attachShader(GL.programs[program], GL.shaders[shader]); } function _glBindBuffer(target, buffer) { GLctx.bindBuffer(target, GL.buffers[buffer]); } function _glBindTexture(target, texture) { GLctx.bindTexture(target, GL.textures[texture]); } function _glBlendFunc(x0, x1) { GLctx["blendFunc"](x0, x1); } function _glBufferData(target, size, data, usage) { // N.b. here first form specifies a heap subarray, second form an integer size, so the ?: code here is polymorphic. It is advised to avoid // randomly mixing both uses in calling code, to avoid any potential JS engine JIT issues. GLctx.bufferData( target, data ? HEAPU8.subarray(data, data + size) : size, usage ); } function _glClear(x0) { GLctx["clear"](x0); } function _glClearColor(x0, x1, x2, x3) { GLctx["clearColor"](x0, x1, x2, x3); } function _glCompileShader(shader) { GLctx.compileShader(GL.shaders[shader]); } function _glCreateProgram() { var id = GL.getNewId(GL.programs); var program = GLctx.createProgram(); program.name = id; GL.programs[id] = program; return id; } function _glCreateShader(shaderType) { var id = GL.getNewId(GL.shaders); GL.shaders[id] = GLctx.createShader(shaderType); return id; } function _glDepthFunc(x0) { GLctx["depthFunc"](x0); } function _glDepthMask(flag) { GLctx.depthMask(!!flag); } function _glDisable(x0) { GLctx["disable"](x0); } function _glDisableVertexAttribArray(index) { GLctx.disableVertexAttribArray(index); } function _glDrawArrays(mode, first, count) { GLctx.drawArrays(mode, first, count); } function _glEnable(x0) { GLctx["enable"](x0); } function _glEnableVertexAttribArray(index) { GLctx.enableVertexAttribArray(index); } function _glGenBuffers(n, buffers) { __glGenObject(n, buffers, "createBuffer", GL.buffers); } function _glGenTextures(n, textures) { __glGenObject(n, textures, "createTexture", GL.textures); } function _glGetAttribLocation(program, name) { return GLctx.getAttribLocation(GL.programs[program], UTF8ToString(name)); } function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = "(unknown error)"; var numBytesWrittenExclNull = maxLength > 0 && infoLog ? stringToUTF8(log, infoLog, maxLength) : 0; if (length) HEAP32[length >> 2] = numBytesWrittenExclNull; } function _glGetShaderiv(shader, pname, p) { if (!p) { // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense // if p == null, issue a GL error to notify user about it. GL.recordError(0x501 /* GL_INVALID_VALUE */); return; } if (pname == 0x8b84) { // GL_INFO_LOG_LENGTH var log = GLctx.getShaderInfoLog(GL.shaders[shader]); if (log === null) log = "(unknown error)"; HEAP32[p >> 2] = log.length + 1; } else if (pname == 0x8b88) { // GL_SHADER_SOURCE_LENGTH var source = GLctx.getShaderSource(GL.shaders[shader]); var sourceLength = source === null || source.length == 0 ? 0 : source.length + 1; HEAP32[p >> 2] = sourceLength; } else { HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname); } } function _glGetUniformLocation(program, name) { name = UTF8ToString(name); var arrayIndex = 0; // If user passed an array accessor "[index]", parse the array index off the accessor. if (name[name.length - 1] == "]") { var leftBrace = name.lastIndexOf("["); arrayIndex = name[leftBrace + 1] != "]" ? jstoi_q(name.slice(leftBrace + 1)) : 0; // "index]", parseInt will ignore the ']' at the end; but treat "foo[]" as "foo[0]" name = name.slice(0, leftBrace); } var uniformInfo = GL.programInfos[program] && GL.programInfos[program].uniforms[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] if (uniformInfo && arrayIndex >= 0 && arrayIndex < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. return uniformInfo[1] + arrayIndex; } else { return -1; } } function _glLinkProgram(program) { GLctx.linkProgram(GL.programs[program]); GL.populateUniformTable(program); } function _glPolygonOffset(x0, x1) { GLctx["polygonOffset"](x0, x1); } function _glScissor(x0, x1, x2, x3) { GLctx["scissor"](x0, x1, x2, x3); } function _glShaderSource(shader, count, string, length) { var source = GL.getSource(shader, count, string, length); GLctx.shaderSource(GL.shaders[shader], source); } function _glTexImage2D( target, level, internalFormat, width, height, border, format, type, pixels ) { GLctx.texImage2D( target, level, internalFormat, width, height, border, format, type, pixels ? emscriptenWebGLGetTexPixelData( type, format, width, height, pixels, internalFormat ) : null ); } function _glTexParameteri(x0, x1, x2) { GLctx["texParameteri"](x0, x1, x2); } function _glUniform1i(location, v0) { GLctx.uniform1i(GL.uniforms[location], v0); } function _glUseProgram(program) { GLctx.useProgram(GL.programs[program]); } function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); } function _glViewport(x0, x1, x2, x3) { GLctx["viewport"](x0, x1, x2, x3); } function _usleep(useconds) { // int usleep(useconds_t useconds); // http://pubs.opengroup.org/onlinepubs/000095399/functions/usleep.html // We're single-threaded, so use a busy loop. Super-ugly. var start = _emscripten_get_now(); while (_emscripten_get_now() - start < useconds / 1000) { // Do nothing. } } function _nanosleep(rqtp, rmtp) { // int nanosleep(const struct timespec *rqtp, struct timespec *rmtp); if (rqtp === 0) { ___setErrNo(28); return -1; } var seconds = HEAP32[rqtp >> 2]; var nanoseconds = HEAP32[(rqtp + 4) >> 2]; if (nanoseconds < 0 || nanoseconds > 999999999 || seconds < 0) { ___setErrNo(28); return -1; } if (rmtp !== 0) { HEAP32[rmtp >> 2] = 0; HEAP32[(rmtp + 4) >> 2] = 0; } return _usleep(seconds * 1e6 + nanoseconds / 1000); } function _setTempRet0($i) { setTempRet0($i | 0); } function _sigaction(signum, act, oldact) { //int sigaction(int signum, const struct sigaction *act, struct sigaction *oldact); err("Calling stub instead of sigaction()"); return 0; } var __sigalrm_handler = 0; function _signal(sig, func) { if (sig == 14 /*SIGALRM*/) { __sigalrm_handler = func; } else { err("Calling stub instead of signal()"); } return 0; } function readAsmConstArgs(sigPtr, buf) { if (!readAsmConstArgs.array) { readAsmConstArgs.array = []; } var args = readAsmConstArgs.array; args.length = 0; var ch; while ((ch = HEAPU8[sigPtr++])) { if (ch === 100 /*'d'*/ || ch === 102 /*'f'*/) { buf = (buf + 7) & ~7; args.push(HEAPF64[buf >> 3]); buf += 8; } else if (ch === 105 /*'i'*/) { buf = (buf + 3) & ~3; args.push(HEAP32[buf >> 2]); buf += 4; } else abort("unexpected char in asm const signature " + ch); } return args; } var FSNode = /** @constructor */ function (parent, name, mode, rdev) { if (!parent) { parent = this; // root node sets parent to itself } this.parent = parent; this.mount = parent.mount; this.mounted = null; this.id = FS.nextInode++; this.name = name; this.mode = mode; this.node_ops = {}; this.stream_ops = {}; this.rdev = rdev; }; var readMode = 292 /*292*/ | 73; /*73*/ var writeMode = 146; /*146*/ Object.defineProperties(FSNode.prototype, { read: { get: /** @this{FSNode} */ function () { return (this.mode & readMode) === readMode; }, set: /** @this{FSNode} */ function (val) { val ? (this.mode |= readMode) : (this.mode &= ~readMode); }, }, write: { get: /** @this{FSNode} */ function () { return (this.mode & writeMode) === writeMode; }, set: /** @this{FSNode} */ function (val) { val ? (this.mode |= writeMode) : (this.mode &= ~writeMode); }, }, isFolder: { get: /** @this{FSNode} */ function () { return FS.isDir(this.mode); }, }, isDevice: { get: /** @this{FSNode} */ function () { return FS.isChrdev(this.mode); }, }, }); FS.FSNode = FSNode; FS.staticInit(); Module["requestFullscreen"] = function Module_requestFullscreen( lockPointer, resizeCanvas ) { Browser.requestFullscreen(lockPointer, resizeCanvas); }; Module["requestFullScreen"] = function Module_requestFullScreen() { Browser.requestFullScreen(); }; Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func); }; Module["setCanvasSize"] = function Module_setCanvasSize( width, height, noUpdates ) { Browser.setCanvasSize(width, height, noUpdates); }; Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause(); }; Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume(); }; Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia(); }; Module["createContext"] = function Module_createContext( canvas, useWebGL, setInModule, webGLContextAttributes ) { return Browser.createContext( canvas, useWebGL, setInModule, webGLContextAttributes ); }; var GLctx; GL.init(); for (var i = 0; i < 32; i++) __tempFixedLengthArray.push(new Array(i)); var ASSERTIONS = true; // Copyright 2017 The Emscripten Authors. All rights reserved. // Emscripten is available under two separate licenses, the MIT license and the // University of Illinois/NCSA Open Source License. Both these licenses can be // found in the LICENSE file. /** @type {function(string, boolean=, number=)} */ function intArrayFromString(stringy, dontAddNull, length) { var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1; var u8array = new Array(len); var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); if (dontAddNull) u8array.length = numBytesWritten; return u8array; } function intArrayToString(array) { var ret = []; for (var i = 0; i < array.length; i++) { var chr = array[i]; if (chr > 0xff) { if (ASSERTIONS) { assert( false, "Character code " + chr + " (" + String.fromCharCode(chr) + ") at offset " + i + " not in 0x00-0xFF." ); } chr &= 0xff; } ret.push(String.fromCharCode(chr)); } return ret.join(""); } var asmGlobalArg = {}; var asmLibraryArg = { __assert_fail: ___assert_fail, __handle_stack_overflow: ___handle_stack_overflow, __syscall221: ___syscall221, __syscall5: ___syscall5, __syscall54: ___syscall54, abort: _abort, atexit: _atexit, clock_gettime: _clock_gettime, dlclose: _dlclose, dlerror: _dlerror, dlsym: _dlsym, eglBindAPI: _eglBindAPI, eglChooseConfig: _eglChooseConfig, eglCreateContext: _eglCreateContext, eglCreateWindowSurface: _eglCreateWindowSurface, eglDestroyContext: _eglDestroyContext, eglDestroySurface: _eglDestroySurface, eglGetConfigAttrib: _eglGetConfigAttrib, eglGetDisplay: _eglGetDisplay, eglGetError: _eglGetError, eglGetProcAddress: _eglGetProcAddress, eglInitialize: _eglInitialize, eglMakeCurrent: _eglMakeCurrent, eglQueryString: _eglQueryString, eglSwapBuffers: _eglSwapBuffers, eglSwapInterval: _eglSwapInterval, eglTerminate: _eglTerminate, eglWaitGL: _eglWaitGL, eglWaitNative: _eglWaitNative, emscripten_asm_const_iii: _emscripten_asm_const_iii, emscripten_exit_fullscreen: _emscripten_exit_fullscreen, emscripten_exit_pointerlock: _emscripten_exit_pointerlock, emscripten_get_device_pixel_ratio: _emscripten_get_device_pixel_ratio, emscripten_get_element_css_size: _emscripten_get_element_css_size, emscripten_get_gamepad_status: _emscripten_get_gamepad_status, emscripten_get_num_gamepads: _emscripten_get_num_gamepads, emscripten_get_sbrk_ptr: _emscripten_get_sbrk_ptr, emscripten_glActiveTexture: _emscripten_glActiveTexture, emscripten_glAttachShader: _emscripten_glAttachShader, emscripten_glBeginQueryEXT: _emscripten_glBeginQueryEXT, emscripten_glBindAttribLocation: _emscripten_glBindAttribLocation, emscripten_glBindBuffer: _emscripten_glBindBuffer, emscripten_glBindFramebuffer: _emscripten_glBindFramebuffer, emscripten_glBindRenderbuffer: _emscripten_glBindRenderbuffer, emscripten_glBindTexture: _emscripten_glBindTexture, emscripten_glBindVertexArrayOES: _emscripten_glBindVertexArrayOES, emscripten_glBlendColor: _emscripten_glBlendColor, emscripten_glBlendEquation: _emscripten_glBlendEquation, emscripten_glBlendEquationSeparate: _emscripten_glBlendEquationSeparate, emscripten_glBlendFunc: _emscripten_glBlendFunc, emscripten_glBlendFuncSeparate: _emscripten_glBlendFuncSeparate, emscripten_glBufferData: _emscripten_glBufferData, emscripten_glBufferSubData: _emscripten_glBufferSubData, emscripten_glCheckFramebufferStatus: _emscripten_glCheckFramebufferStatus, emscripten_glClear: _emscripten_glClear, emscripten_glClearColor: _emscripten_glClearColor, emscripten_glClearDepthf: _emscripten_glClearDepthf, emscripten_glClearStencil: _emscripten_glClearStencil, emscripten_glColorMask: _emscripten_glColorMask, emscripten_glCompileShader: _emscripten_glCompileShader, emscripten_glCompressedTexImage2D: _emscripten_glCompressedTexImage2D, emscripten_glCompressedTexSubImage2D: _emscripten_glCompressedTexSubImage2D, emscripten_glCopyTexImage2D: _emscripten_glCopyTexImage2D, emscripten_glCopyTexSubImage2D: _emscripten_glCopyTexSubImage2D, emscripten_glCreateProgram: _emscripten_glCreateProgram, emscripten_glCreateShader: _emscripten_glCreateShader, emscripten_glCullFace: _emscripten_glCullFace, emscripten_glDeleteBuffers: _emscripten_glDeleteBuffers, emscripten_glDeleteFramebuffers: _emscripten_glDeleteFramebuffers, emscripten_glDeleteProgram: _emscripten_glDeleteProgram, emscripten_glDeleteQueriesEXT: _emscripten_glDeleteQueriesEXT, emscripten_glDeleteRenderbuffers: _emscripten_glDeleteRenderbuffers, emscripten_glDeleteShader: _emscripten_glDeleteShader, emscripten_glDeleteTextures: _emscripten_glDeleteTextures, emscripten_glDeleteVertexArraysOES: _emscripten_glDeleteVertexArraysOES, emscripten_glDepthFunc: _emscripten_glDepthFunc, emscripten_glDepthMask: _emscripten_glDepthMask, emscripten_glDepthRangef: _emscripten_glDepthRangef, emscripten_glDetachShader: _emscripten_glDetachShader, emscripten_glDisable: _emscripten_glDisable, emscripten_glDisableVertexAttribArray: _emscripten_glDisableVertexAttribArray, emscripten_glDrawArrays: _emscripten_glDrawArrays, emscripten_glDrawArraysInstancedANGLE: _emscripten_glDrawArraysInstancedANGLE, emscripten_glDrawBuffersWEBGL: _emscripten_glDrawBuffersWEBGL, emscripten_glDrawElements: _emscripten_glDrawElements, emscripten_glDrawElementsInstancedANGLE: _emscripten_glDrawElementsInstancedANGLE, emscripten_glEnable: _emscripten_glEnable, emscripten_glEnableVertexAttribArray: _emscripten_glEnableVertexAttribArray, emscripten_glEndQueryEXT: _emscripten_glEndQueryEXT, emscripten_glFinish: _emscripten_glFinish, emscripten_glFlush: _emscripten_glFlush, emscripten_glFramebufferRenderbuffer: _emscripten_glFramebufferRenderbuffer, emscripten_glFramebufferTexture2D: _emscripten_glFramebufferTexture2D, emscripten_glFrontFace: _emscripten_glFrontFace, emscripten_glGenBuffers: _emscripten_glGenBuffers, emscripten_glGenFramebuffers: _emscripten_glGenFramebuffers, emscripten_glGenQueriesEXT: _emscripten_glGenQueriesEXT, emscripten_glGenRenderbuffers: _emscripten_glGenRenderbuffers, emscripten_glGenTextures: _emscripten_glGenTextures, emscripten_glGenVertexArraysOES: _emscripten_glGenVertexArraysOES, emscripten_glGenerateMipmap: _emscripten_glGenerateMipmap, emscripten_glGetActiveAttrib: _emscripten_glGetActiveAttrib, emscripten_glGetActiveUniform: _emscripten_glGetActiveUniform, emscripten_glGetAttachedShaders: _emscripten_glGetAttachedShaders, emscripten_glGetAttribLocation: _emscripten_glGetAttribLocation, emscripten_glGetBooleanv: _emscripten_glGetBooleanv, emscripten_glGetBufferParameteriv: _emscripten_glGetBufferParameteriv, emscripten_glGetError: _emscripten_glGetError, emscripten_glGetFloatv: _emscripten_glGetFloatv, emscripten_glGetFramebufferAttachmentParameteriv: _emscripten_glGetFramebufferAttachmentParameteriv, emscripten_glGetIntegerv: _emscripten_glGetIntegerv, emscripten_glGetProgramInfoLog: _emscripten_glGetProgramInfoLog, emscripten_glGetProgramiv: _emscripten_glGetProgramiv, emscripten_glGetQueryObjecti64vEXT: _emscripten_glGetQueryObjecti64vEXT, emscripten_glGetQueryObjectivEXT: _emscripten_glGetQueryObjectivEXT, emscripten_glGetQueryObjectui64vEXT: _emscripten_glGetQueryObjectui64vEXT, emscripten_glGetQueryObjectuivEXT: _emscripten_glGetQueryObjectuivEXT, emscripten_glGetQueryivEXT: _emscripten_glGetQueryivEXT, emscripten_glGetRenderbufferParameteriv: _emscripten_glGetRenderbufferParameteriv, emscripten_glGetShaderInfoLog: _emscripten_glGetShaderInfoLog, emscripten_glGetShaderPrecisionFormat: _emscripten_glGetShaderPrecisionFormat, emscripten_glGetShaderSource: _emscripten_glGetShaderSource, emscripten_glGetShaderiv: _emscripten_glGetShaderiv, emscripten_glGetString: _emscripten_glGetString, emscripten_glGetTexParameterfv: _emscripten_glGetTexParameterfv, emscripten_glGetTexParameteriv: _emscripten_glGetTexParameteriv, emscripten_glGetUniformLocation: _emscripten_glGetUniformLocation, emscripten_glGetUniformfv: _emscripten_glGetUniformfv, emscripten_glGetUniformiv: _emscripten_glGetUniformiv, emscripten_glGetVertexAttribPointerv: _emscripten_glGetVertexAttribPointerv, emscripten_glGetVertexAttribfv: _emscripten_glGetVertexAttribfv, emscripten_glGetVertexAttribiv: _emscripten_glGetVertexAttribiv, emscripten_glHint: _emscripten_glHint, emscripten_glIsBuffer: _emscripten_glIsBuffer, emscripten_glIsEnabled: _emscripten_glIsEnabled, emscripten_glIsFramebuffer: _emscripten_glIsFramebuffer, emscripten_glIsProgram: _emscripten_glIsProgram, emscripten_glIsQueryEXT: _emscripten_glIsQueryEXT, emscripten_glIsRenderbuffer: _emscripten_glIsRenderbuffer, emscripten_glIsShader: _emscripten_glIsShader, emscripten_glIsTexture: _emscripten_glIsTexture, emscripten_glIsVertexArrayOES: _emscripten_glIsVertexArrayOES, emscripten_glLineWidth: _emscripten_glLineWidth, emscripten_glLinkProgram: _emscripten_glLinkProgram, emscripten_glPixelStorei: _emscripten_glPixelStorei, emscripten_glPolygonOffset: _emscripten_glPolygonOffset, emscripten_glQueryCounterEXT: _emscripten_glQueryCounterEXT, emscripten_glReadPixels: _emscripten_glReadPixels, emscripten_glReleaseShaderCompiler: _emscripten_glReleaseShaderCompiler, emscripten_glRenderbufferStorage: _emscripten_glRenderbufferStorage, emscripten_glSampleCoverage: _emscripten_glSampleCoverage, emscripten_glScissor: _emscripten_glScissor, emscripten_glShaderBinary: _emscripten_glShaderBinary, emscripten_glShaderSource: _emscripten_glShaderSource, emscripten_glStencilFunc: _emscripten_glStencilFunc, emscripten_glStencilFuncSeparate: _emscripten_glStencilFuncSeparate, emscripten_glStencilMask: _emscripten_glStencilMask, emscripten_glStencilMaskSeparate: _emscripten_glStencilMaskSeparate, emscripten_glStencilOp: _emscripten_glStencilOp, emscripten_glStencilOpSeparate: _emscripten_glStencilOpSeparate, emscripten_glTexImage2D: _emscripten_glTexImage2D, emscripten_glTexParameterf: _emscripten_glTexParameterf, emscripten_glTexParameterfv: _emscripten_glTexParameterfv, emscripten_glTexParameteri: _emscripten_glTexParameteri, emscripten_glTexParameteriv: _emscripten_glTexParameteriv, emscripten_glTexSubImage2D: _emscripten_glTexSubImage2D, emscripten_glUniform1f: _emscripten_glUniform1f, emscripten_glUniform1fv: _emscripten_glUniform1fv, emscripten_glUniform1i: _emscripten_glUniform1i, emscripten_glUniform1iv: _emscripten_glUniform1iv, emscripten_glUniform2f: _emscripten_glUniform2f, emscripten_glUniform2fv: _emscripten_glUniform2fv, emscripten_glUniform2i: _emscripten_glUniform2i, emscripten_glUniform2iv: _emscripten_glUniform2iv, emscripten_glUniform3f: _emscripten_glUniform3f, emscripten_glUniform3fv: _emscripten_glUniform3fv, emscripten_glUniform3i: _emscripten_glUniform3i, emscripten_glUniform3iv: _emscripten_glUniform3iv, emscripten_glUniform4f: _emscripten_glUniform4f, emscripten_glUniform4fv: _emscripten_glUniform4fv, emscripten_glUniform4i: _emscripten_glUniform4i, emscripten_glUniform4iv: _emscripten_glUniform4iv, emscripten_glUniformMatrix2fv: _emscripten_glUniformMatrix2fv, emscripten_glUniformMatrix3fv: _emscripten_glUniformMatrix3fv, emscripten_glUniformMatrix4fv: _emscripten_glUniformMatrix4fv, emscripten_glUseProgram: _emscripten_glUseProgram, emscripten_glValidateProgram: _emscripten_glValidateProgram, emscripten_glVertexAttrib1f: _emscripten_glVertexAttrib1f, emscripten_glVertexAttrib1fv: _emscripten_glVertexAttrib1fv, emscripten_glVertexAttrib2f: _emscripten_glVertexAttrib2f, emscripten_glVertexAttrib2fv: _emscripten_glVertexAttrib2fv, emscripten_glVertexAttrib3f: _emscripten_glVertexAttrib3f, emscripten_glVertexAttrib3fv: _emscripten_glVertexAttrib3fv, emscripten_glVertexAttrib4f: _emscripten_glVertexAttrib4f, emscripten_glVertexAttrib4fv: _emscripten_glVertexAttrib4fv, emscripten_glVertexAttribDivisorANGLE: _emscripten_glVertexAttribDivisorANGLE, emscripten_glVertexAttribPointer: _emscripten_glVertexAttribPointer, emscripten_glViewport: _emscripten_glViewport, emscripten_has_asyncify: _emscripten_has_asyncify, emscripten_memcpy_big: _emscripten_memcpy_big, emscripten_request_fullscreen_strategy: _emscripten_request_fullscreen_strategy, emscripten_request_pointerlock: _emscripten_request_pointerlock, emscripten_resize_heap: _emscripten_resize_heap, emscripten_sample_gamepad_data: _emscripten_sample_gamepad_data, emscripten_set_beforeunload_callback_on_thread: _emscripten_set_beforeunload_callback_on_thread, emscripten_set_blur_callback_on_thread: _emscripten_set_blur_callback_on_thread, emscripten_set_canvas_element_size: _emscripten_set_canvas_element_size, emscripten_set_element_css_size: _emscripten_set_element_css_size, emscripten_set_focus_callback_on_thread: _emscripten_set_focus_callback_on_thread, emscripten_set_fullscreenchange_callback_on_thread: _emscripten_set_fullscreenchange_callback_on_thread, emscripten_set_gamepadconnected_callback_on_thread: _emscripten_set_gamepadconnected_callback_on_thread, emscripten_set_gamepaddisconnected_callback_on_thread: _emscripten_set_gamepaddisconnected_callback_on_thread, emscripten_set_keydown_callback_on_thread: _emscripten_set_keydown_callback_on_thread, emscripten_set_keypress_callback_on_thread: _emscripten_set_keypress_callback_on_thread, emscripten_set_keyup_callback_on_thread: _emscripten_set_keyup_callback_on_thread, emscripten_set_main_loop: _emscripten_set_main_loop, emscripten_set_mousedown_callback_on_thread: _emscripten_set_mousedown_callback_on_thread, emscripten_set_mouseenter_callback_on_thread: _emscripten_set_mouseenter_callback_on_thread, emscripten_set_mouseleave_callback_on_thread: _emscripten_set_mouseleave_callback_on_thread, emscripten_set_mousemove_callback_on_thread: _emscripten_set_mousemove_callback_on_thread, emscripten_set_mouseup_callback_on_thread: _emscripten_set_mouseup_callback_on_thread, emscripten_set_pointerlockchange_callback_on_thread: _emscripten_set_pointerlockchange_callback_on_thread, emscripten_set_resize_callback_on_thread: _emscripten_set_resize_callback_on_thread, emscripten_set_touchcancel_callback_on_thread: _emscripten_set_touchcancel_callback_on_thread, emscripten_set_touchend_callback_on_thread: _emscripten_set_touchend_callback_on_thread, emscripten_set_touchmove_callback_on_thread: _emscripten_set_touchmove_callback_on_thread, emscripten_set_touchstart_callback_on_thread: _emscripten_set_touchstart_callback_on_thread, emscripten_set_visibilitychange_callback_on_thread: _emscripten_set_visibilitychange_callback_on_thread, emscripten_set_wheel_callback_on_thread: _emscripten_set_wheel_callback_on_thread, emscripten_sleep: _emscripten_sleep, environ_get: _environ_get, environ_sizes_get: _environ_sizes_get, exit: _exit, fd_close: _fd_close, fd_read: _fd_read, fd_seek: _fd_seek, fd_write: _fd_write, gettimeofday: _gettimeofday, glActiveTexture: _glActiveTexture, glAttachShader: _glAttachShader, glBindBuffer: _glBindBuffer, glBindTexture: _glBindTexture, glBlendFunc: _glBlendFunc, glBufferData: _glBufferData, glClear: _glClear, glClearColor: _glClearColor, glCompileShader: _glCompileShader, glCreateProgram: _glCreateProgram, glCreateShader: _glCreateShader, glDepthFunc: _glDepthFunc, glDepthMask: _glDepthMask, glDisable: _glDisable, glDisableVertexAttribArray: _glDisableVertexAttribArray, glDrawArrays: _glDrawArrays, glEnable: _glEnable, glEnableVertexAttribArray: _glEnableVertexAttribArray, glGenBuffers: _glGenBuffers, glGenTextures: _glGenTextures, glGetAttribLocation: _glGetAttribLocation, glGetShaderInfoLog: _glGetShaderInfoLog, glGetShaderiv: _glGetShaderiv, glGetUniformLocation: _glGetUniformLocation, glLinkProgram: _glLinkProgram, glPolygonOffset: _glPolygonOffset, glScissor: _glScissor, glShaderSource: _glShaderSource, glTexImage2D: _glTexImage2D, glTexParameteri: _glTexParameteri, glUniform1i: _glUniform1i, glUseProgram: _glUseProgram, glVertexAttribPointer: _glVertexAttribPointer, glViewport: _glViewport, memory: wasmMemory, nanosleep: _nanosleep, setTempRet0: _setTempRet0, sigaction: _sigaction, signal: _signal, table: wasmTable, }; var asm = createWasm(); Module["asm"] = asm; /** @type {function(...*):?} */ var ___wasm_call_ctors = (Module["___wasm_call_ctors"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["__wasm_call_ctors"].apply(null, arguments); }); /** @type {function(...*):?} */ var _memcpy = (Module["_memcpy"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["memcpy"].apply(null, arguments); }); /** @type {function(...*):?} */ var _memset = (Module["_memset"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["memset"].apply(null, arguments); }); /** @type {function(...*):?} */ var _malloc = (Module["_malloc"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["malloc"].apply(null, arguments); }); /** @type {function(...*):?} */ var _free = (Module["_free"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["free"].apply(null, arguments); }); /** @type {function(...*):?} */ var _main = (Module["_main"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["main"].apply(null, arguments); }); /** @type {function(...*):?} */ var _strstr = (Module["_strstr"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["strstr"].apply(null, arguments); }); /** @type {function(...*):?} */ var ___errno_location = (Module["___errno_location"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["__errno_location"].apply(null, arguments); }); /** @type {function(...*):?} */ var _fflush = (Module["_fflush"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["fflush"].apply(null, arguments); }); /** @type {function(...*):?} */ var _emscripten_GetProcAddress = (Module["_emscripten_GetProcAddress"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["emscripten_GetProcAddress"].apply(null, arguments); }); /** @type {function(...*):?} */ var ___set_stack_limit = (Module["___set_stack_limit"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["__set_stack_limit"].apply(null, arguments); }); /** @type {function(...*):?} */ var stackSave = (Module["stackSave"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["stackSave"].apply(null, arguments); }); /** @type {function(...*):?} */ var stackAlloc = (Module["stackAlloc"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["stackAlloc"].apply(null, arguments); }); /** @type {function(...*):?} */ var stackRestore = (Module["stackRestore"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["stackRestore"].apply(null, arguments); }); /** @type {function(...*):?} */ var __growWasmMemory = (Module["__growWasmMemory"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["__growWasmMemory"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_i = (Module["dynCall_i"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_i"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_v = (Module["dynCall_v"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_v"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iiii = (Module["dynCall_iiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vi = (Module["dynCall_vi"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vi"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iii = (Module["dynCall_iii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vd = (Module["dynCall_vd"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vd"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_ii = (Module["dynCall_ii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_ii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viii = (Module["dynCall_viii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vii = (Module["dynCall_vii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viiii = (Module["dynCall_viiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_d = (Module["dynCall_d"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_d"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iiiii = (Module["dynCall_iiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iiiiii = (Module["dynCall_iiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iiiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_jiji = (Module["dynCall_jiji"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_jiji"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_ji = (Module["dynCall_ji"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_ji"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iiiiidii = (Module["dynCall_iiiiidii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iiiiidii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iiiiiiiiii = (Module["dynCall_iiiiiiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iiiiiiiii = (Module["dynCall_iiiiiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viiiiiii = (Module["dynCall_viiiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viiiiiiiiiii = (Module["dynCall_viiiiiiiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iiiiiiii = (Module["dynCall_iiiiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_iidiiii = (Module["dynCall_iidiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_iidiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viiiii = (Module["dynCall_viiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vffff = (Module["dynCall_vffff"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vffff"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vf = (Module["dynCall_vf"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vf"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viiiiiiii = (Module["dynCall_viiiiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viiiiiiiii = (Module["dynCall_viiiiiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vff = (Module["dynCall_vff"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vff"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vfi = (Module["dynCall_vfi"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vfi"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viif = (Module["dynCall_viif"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viif"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vif = (Module["dynCall_vif"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vif"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viff = (Module["dynCall_viff"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viff"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_vifff = (Module["dynCall_vifff"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_vifff"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viffff = (Module["dynCall_viffff"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viffff"].apply(null, arguments); }); /** @type {function(...*):?} */ var dynCall_viiiiii = (Module["dynCall_viiiiii"] = function () { assert( runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)" ); assert( !runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)" ); return Module["asm"]["dynCall_viiiiii"].apply(null, arguments); }); // === Auto-generated postamble setup entry stuff === Module["asm"] = asm; if (!Object.getOwnPropertyDescriptor(Module, "intArrayFromString")) Module["intArrayFromString"] = function () { abort( "'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "intArrayToString")) Module["intArrayToString"] = function () { abort( "'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "ccall")) Module["ccall"] = function () { abort( "'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "cwrap")) Module["cwrap"] = function () { abort( "'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "setValue")) Module["setValue"] = function () { abort( "'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "getValue")) Module["getValue"] = function () { abort( "'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "allocate")) Module["allocate"] = function () { abort( "'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "getMemory")) Module["getMemory"] = function () { abort( "'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "UTF8ArrayToString")) Module["UTF8ArrayToString"] = function () { abort( "'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "UTF8ToString")) Module["UTF8ToString"] = function () { abort( "'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8Array")) Module["stringToUTF8Array"] = function () { abort( "'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF8")) Module["stringToUTF8"] = function () { abort( "'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF8")) Module["lengthBytesUTF8"] = function () { abort( "'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function () { abort( "'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "addOnPreRun")) Module["addOnPreRun"] = function () { abort( "'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "addOnInit")) Module["addOnInit"] = function () { abort( "'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "addOnPreMain")) Module["addOnPreMain"] = function () { abort( "'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "addOnExit")) Module["addOnExit"] = function () { abort( "'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "addOnPostRun")) Module["addOnPostRun"] = function () { abort( "'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "writeStringToMemory")) Module["writeStringToMemory"] = function () { abort( "'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "writeArrayToMemory")) Module["writeArrayToMemory"] = function () { abort( "'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "writeAsciiToMemory")) Module["writeAsciiToMemory"] = function () { abort( "'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "addRunDependency")) Module["addRunDependency"] = function () { abort( "'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "removeRunDependency")) Module["removeRunDependency"] = function () { abort( "'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createFolder")) Module["FS_createFolder"] = function () { abort( "'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createPath")) Module["FS_createPath"] = function () { abort( "'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createDataFile")) Module["FS_createDataFile"] = function () { abort( "'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createPreloadedFile")) Module["FS_createPreloadedFile"] = function () { abort( "'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createLazyFile")) Module["FS_createLazyFile"] = function () { abort( "'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createLink")) Module["FS_createLink"] = function () { abort( "'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS_createDevice")) Module["FS_createDevice"] = function () { abort( "'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS_unlink")) Module["FS_unlink"] = function () { abort( "'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you" ); }; if (!Object.getOwnPropertyDescriptor(Module, "dynamicAlloc")) Module["dynamicAlloc"] = function () { abort( "'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "loadDynamicLibrary")) Module["loadDynamicLibrary"] = function () { abort( "'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "loadWebAssemblyModule")) Module["loadWebAssemblyModule"] = function () { abort( "'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "getLEB")) Module["getLEB"] = function () { abort( "'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "getFunctionTables")) Module["getFunctionTables"] = function () { abort( "'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "alignFunctionTables")) Module["alignFunctionTables"] = function () { abort( "'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "registerFunctions")) Module["registerFunctions"] = function () { abort( "'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "addFunction")) Module["addFunction"] = function () { abort( "'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "removeFunction")) Module["removeFunction"] = function () { abort( "'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "getFuncWrapper")) Module["getFuncWrapper"] = function () { abort( "'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "prettyPrint")) Module["prettyPrint"] = function () { abort( "'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "makeBigInt")) Module["makeBigInt"] = function () { abort( "'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "dynCall")) Module["dynCall"] = function () { abort( "'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "getCompilerSetting")) Module["getCompilerSetting"] = function () { abort( "'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "print")) Module["print"] = function () { abort( "'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "printErr")) Module["printErr"] = function () { abort( "'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "getTempRet0")) Module["getTempRet0"] = function () { abort( "'getTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "setTempRet0")) Module["setTempRet0"] = function () { abort( "'setTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; Module["callMain"] = callMain; if (!Object.getOwnPropertyDescriptor(Module, "abort")) Module["abort"] = function () { abort( "'abort' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stringToNewUTF8")) Module["stringToNewUTF8"] = function () { abort( "'stringToNewUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "abortOnCannotGrowMemory")) Module["abortOnCannotGrowMemory"] = function () { abort( "'abortOnCannotGrowMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "emscripten_realloc_buffer")) Module["emscripten_realloc_buffer"] = function () { abort( "'emscripten_realloc_buffer' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "ENV")) Module["ENV"] = function () { abort( "'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "setjmpId")) Module["setjmpId"] = function () { abort( "'setjmpId' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_CODES")) Module["ERRNO_CODES"] = function () { abort( "'ERRNO_CODES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "ERRNO_MESSAGES")) Module["ERRNO_MESSAGES"] = function () { abort( "'ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "DNS")) Module["DNS"] = function () { abort( "'DNS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "GAI_ERRNO_MESSAGES")) Module["GAI_ERRNO_MESSAGES"] = function () { abort( "'GAI_ERRNO_MESSAGES' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "Protocols")) Module["Protocols"] = function () { abort( "'Protocols' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "Sockets")) Module["Sockets"] = function () { abort( "'Sockets' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "UNWIND_CACHE")) Module["UNWIND_CACHE"] = function () { abort( "'UNWIND_CACHE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "readAsmConstArgs")) Module["readAsmConstArgs"] = function () { abort( "'readAsmConstArgs' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "jstoi_q")) Module["jstoi_q"] = function () { abort( "'jstoi_q' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "jstoi_s")) Module["jstoi_s"] = function () { abort( "'jstoi_s' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "PATH")) Module["PATH"] = function () { abort( "'PATH' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "PATH_FS")) Module["PATH_FS"] = function () { abort( "'PATH_FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "SYSCALLS")) Module["SYSCALLS"] = function () { abort( "'SYSCALLS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "syscallMmap2")) Module["syscallMmap2"] = function () { abort( "'syscallMmap2' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "syscallMunmap")) Module["syscallMunmap"] = function () { abort( "'syscallMunmap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "JSEvents")) Module["JSEvents"] = function () { abort( "'JSEvents' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "demangle")) Module["demangle"] = function () { abort( "'demangle' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "demangleAll")) Module["demangleAll"] = function () { abort( "'demangleAll' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "jsStackTrace")) Module["jsStackTrace"] = function () { abort( "'jsStackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stackTrace")) Module["stackTrace"] = function () { abort( "'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64")) Module["writeI53ToI64"] = function () { abort( "'writeI53ToI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Clamped")) Module["writeI53ToI64Clamped"] = function () { abort( "'writeI53ToI64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToI64Signaling")) Module["writeI53ToI64Signaling"] = function () { abort( "'writeI53ToI64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Clamped")) Module["writeI53ToU64Clamped"] = function () { abort( "'writeI53ToU64Clamped' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "writeI53ToU64Signaling")) Module["writeI53ToU64Signaling"] = function () { abort( "'writeI53ToU64Signaling' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "readI53FromI64")) Module["readI53FromI64"] = function () { abort( "'readI53FromI64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "readI53FromU64")) Module["readI53FromU64"] = function () { abort( "'readI53FromU64' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "convertI32PairToI53")) Module["convertI32PairToI53"] = function () { abort( "'convertI32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "convertU32PairToI53")) Module["convertU32PairToI53"] = function () { abort( "'convertU32PairToI53' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "Browser")) Module["Browser"] = function () { abort( "'Browser' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "FS")) Module["FS"] = function () { abort( "'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "MEMFS")) Module["MEMFS"] = function () { abort( "'MEMFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "TTY")) Module["TTY"] = function () { abort( "'TTY' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "PIPEFS")) Module["PIPEFS"] = function () { abort( "'PIPEFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "SOCKFS")) Module["SOCKFS"] = function () { abort( "'SOCKFS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "GL")) Module["GL"] = function () { abort( "'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGet")) Module["emscriptenWebGLGet"] = function () { abort( "'emscriptenWebGLGet' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetTexPixelData")) Module["emscriptenWebGLGetTexPixelData"] = function () { abort( "'emscriptenWebGLGetTexPixelData' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetUniform")) Module["emscriptenWebGLGetUniform"] = function () { abort( "'emscriptenWebGLGetUniform' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "emscriptenWebGLGetVertexAttrib")) Module["emscriptenWebGLGetVertexAttrib"] = function () { abort( "'emscriptenWebGLGetVertexAttrib' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "AL")) Module["AL"] = function () { abort( "'AL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "SDL")) Module["SDL"] = function () { abort( "'SDL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "SDL_gfx")) Module["SDL_gfx"] = function () { abort( "'SDL_gfx' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "GLUT")) Module["GLUT"] = function () { abort( "'GLUT' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "EGL")) Module["EGL"] = function () { abort( "'EGL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "GLFW_Window")) Module["GLFW_Window"] = function () { abort( "'GLFW_Window' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "GLFW")) Module["GLFW"] = function () { abort( "'GLFW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "GLEW")) Module["GLEW"] = function () { abort( "'GLEW' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "IDBStore")) Module["IDBStore"] = function () { abort( "'IDBStore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "runAndAbortIfError")) Module["runAndAbortIfError"] = function () { abort( "'runAndAbortIfError' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "warnOnce")) Module["warnOnce"] = function () { abort( "'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stackSave")) Module["stackSave"] = function () { abort( "'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stackRestore")) Module["stackRestore"] = function () { abort( "'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stackAlloc")) Module["stackAlloc"] = function () { abort( "'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "AsciiToString")) Module["AsciiToString"] = function () { abort( "'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stringToAscii")) Module["stringToAscii"] = function () { abort( "'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "UTF16ToString")) Module["UTF16ToString"] = function () { abort( "'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF16")) Module["stringToUTF16"] = function () { abort( "'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF16")) Module["lengthBytesUTF16"] = function () { abort( "'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "UTF32ToString")) Module["UTF32ToString"] = function () { abort( "'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "stringToUTF32")) Module["stringToUTF32"] = function () { abort( "'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "lengthBytesUTF32")) Module["lengthBytesUTF32"] = function () { abort( "'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8")) Module["allocateUTF8"] = function () { abort( "'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; if (!Object.getOwnPropertyDescriptor(Module, "allocateUTF8OnStack")) Module["allocateUTF8OnStack"] = function () { abort( "'allocateUTF8OnStack' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }; Module["writeStackCookie"] = writeStackCookie; Module["checkStackCookie"] = checkStackCookie; Module["abortStackOverflow"] = abortStackOverflow; if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NORMAL")) Object.defineProperty(Module, "ALLOC_NORMAL", { configurable: true, get: function () { abort( "'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }, }); if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_STACK")) Object.defineProperty(Module, "ALLOC_STACK", { configurable: true, get: function () { abort( "'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }, }); if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_DYNAMIC")) Object.defineProperty(Module, "ALLOC_DYNAMIC", { configurable: true, get: function () { abort( "'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }, }); if (!Object.getOwnPropertyDescriptor(Module, "ALLOC_NONE")) Object.defineProperty(Module, "ALLOC_NONE", { configurable: true, get: function () { abort( "'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)" ); }, }); var calledRun; /** * @constructor * @this {ExitStatus} */ function ExitStatus(status) { this.name = "ExitStatus"; this.message = "Program terminated with exit(" + status + ")"; this.status = status; } var calledMain = false; dependenciesFulfilled = function runCaller() { // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) if (!calledRun) run(); if (!calledRun) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled }; function callMain(args) { assert( runDependencies == 0, 'cannot call main when async dependencies remain! (listen on Module["onRuntimeInitialized"])' ); assert( __ATPRERUN__.length == 0, "cannot call main when preRun functions remain to be called" ); var entryFunction = Module["_main"]; args = args || []; var argc = args.length + 1; var argv = stackAlloc((argc + 1) * 4); HEAP32[argv >> 2] = allocateUTF8OnStack(thisProgram); for (var i = 1; i < argc; i++) { HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]); } HEAP32[(argv >> 2) + argc] = 0; try { Module["___set_stack_limit"](STACK_MAX); var ret = entryFunction(argc, argv); // In PROXY_TO_PTHREAD builds, we should never exit the runtime below, as execution is asynchronously handed // off to a pthread. // if we're not running an evented main loop, it's time to exit exit(ret, /* implicit = */ true); } catch (e) { if (e instanceof ExitStatus) { // exit() throws this once it's done to make sure execution // has been stopped completely return; } else if (e == "unwind") { // running an evented main loop, don't immediately exit noExitRuntime = true; return; } else { var toLog = e; if (e && typeof e === "object" && e.stack) { toLog = [e, e.stack]; } err("exception thrown: " + toLog); quit_(1, e); } } finally { calledMain = true; } } /** @type {function(Array=)} */ function run(args) { args = args || arguments_; if (runDependencies > 0) { return; } writeStackCookie(); preRun(); if (runDependencies > 0) return; // a preRun added a dependency, run will be called later function doRun() { // run may have just been called through dependencies being fulfilled just in this very frame, // or while the async setStatus time below was happening if (calledRun) return; calledRun = true; Module["calledRun"] = true; if (ABORT) return; initRuntime(); preMain(); if (Module["onRuntimeInitialized"]) Module["onRuntimeInitialized"](); if (shouldRunNow) callMain(args); postRun(); } if (Module["setStatus"]) { Module["setStatus"]("Running..."); setTimeout(function () { setTimeout(function () { Module["setStatus"](""); }, 1); doRun(); }, 1); } else { doRun(); } checkStackCookie(); } Module["run"] = run; function checkUnflushedContent() { // Compiler settings do not allow exiting the runtime, so flushing // the streams is not possible. but in ASSERTIONS mode we check // if there was something to flush, and if so tell the user they // should request that the runtime be exitable. // Normally we would not even include flush() at all, but in ASSERTIONS // builds we do so just for this check, and here we see if there is any // content to flush, that is, we check if there would have been // something a non-ASSERTIONS build would have not seen. // How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0 // mode (which has its own special function for this; otherwise, all // the code is inside libc) var print = out; var printErr = err; var has = false; out = err = function (x) { has = true; }; try { // it doesn't matter if it fails var flush = Module["_fflush"]; if (flush) flush(0); // also flush in the JS FS layer ["stdout", "stderr"].forEach(function (name) { var info = FS.analyzePath("/dev/" + name); if (!info) return; var stream = info.object; var rdev = stream.rdev; var tty = TTY.ttys[rdev]; if (tty && tty.output && tty.output.length) { has = true; } }); } catch (e) {} out = print; err = printErr; if (has) { warnOnce( "stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc." ); } } /** @param {boolean|number=} implicit */ function exit(status, implicit) { checkUnflushedContent(); // if this is just main exit-ing implicitly, and the status is 0, then we // don't need to do anything here and can just leave. if the status is // non-zero, though, then we need to report it. // (we may have warned about this earlier, if a situation justifies doing so) if (implicit && noExitRuntime && status === 0) { return; } if (noExitRuntime) { // if exit() was called, we may warn the user if the runtime isn't actually being shut down if (!implicit) { err( "program exited (with status: " + status + "), but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)" ); } } else { ABORT = true; EXITSTATUS = status; exitRuntime(); if (Module["onExit"]) Module["onExit"](status); } quit_(status, new ExitStatus(status)); } if (Module["preInit"]) { if (typeof Module["preInit"] == "function") Module["preInit"] = [Module["preInit"]]; while (Module["preInit"].length > 0) { Module["preInit"].pop()(); } } // shouldRunNow refers to calling main(), not run(). var shouldRunNow = true; if (Module["noInitialRun"]) shouldRunNow = false; noExitRuntime = true; run(); // {{MODULE_ADDITIONS}}