/** * Copyright 2010 Tim Down. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Author: Tim Down * Version: 2.1 * Build date: 21 March 2010 * Website: http://www.timdown.co.uk/jshashtable * * (Slight mod to add to gamecore namespace -- martin@playcraftlabs.com) */ /** * jshashtable * * jshashtable is a JavaScript implementation of a hash table. It creates a single constructor function called Hashtable * in the global scope. * Example: * * var map = new gamecore.Hashtable(); * map.put('test1', obj); * var obj = map.get('test1'); * */ gamecore.Hashtable = (function () { var FUNCTION = "function"; var arrayRemoveAt = (typeof Array.prototype.splice == FUNCTION) ? function (arr, idx) { arr.splice(idx, 1); } : function (arr, idx) { var itemsAfterDeleted, i, len; if (idx === arr.length - 1) { arr.length = idx; } else { itemsAfterDeleted = arr.slice(idx + 1); arr.length = idx; for (i = 0, len = itemsAfterDeleted.length; i < len; ++i) { arr[idx + i] = itemsAfterDeleted[i]; } } }; function hashObject(obj) { var hashCode; if (typeof obj == "string") { return obj; } else if (typeof obj.hashCode == FUNCTION) { // Check the hashCode method really has returned a string hashCode = obj.hashCode(); return (typeof hashCode == "string") ? hashCode : hashObject(hashCode); } else if (typeof obj.toString == FUNCTION) { return obj.toString(); } else { try { return String(obj); } catch (ex) { // For host objects (such as ActiveObjects in IE) that have no toString() method and throw an error when // passed to String() return Object.prototype.toString.call(obj); } } } function equals_fixedValueHasEquals(fixedValue, variableValue) { return fixedValue.equals(variableValue); } function equals_fixedValueNoEquals(fixedValue, variableValue) { return (typeof variableValue.equals == FUNCTION) ? variableValue.equals(fixedValue) : (fixedValue === variableValue); } function createKeyValCheck(kvStr) { return function (kv) { if (kv === null) { throw new Error("null is not a valid " + kvStr); } else if (typeof kv == "undefined") { throw new Error(kvStr + " must not be undefined"); } }; } var checkKey = createKeyValCheck("key"), checkValue = createKeyValCheck("value"); /*----------------------------------------------------------------------------------------------------------------*/ function Bucket(hash, firstKey, firstValue, equalityFunction) { this[0] = hash; this.entries = []; this.addEntry(firstKey, firstValue); if (equalityFunction !== null) { this.getEqualityFunction = function () { return equalityFunction; }; } } var EXISTENCE = 0, ENTRY = 1, ENTRY_INDEX_AND_VALUE = 2; function createBucketSearcher(mode) { return function (key) { var i = this.entries.length, entry, equals = this.getEqualityFunction(key); while (i--) { entry = this.entries[i]; if (equals(key, entry[0])) { switch (mode) { case EXISTENCE: return true; case ENTRY: return entry; case ENTRY_INDEX_AND_VALUE: return [ i, entry[1] ]; } } } return false; }; } function createBucketLister(entryProperty) { return function (aggregatedArr) { var startIndex = aggregatedArr.length; for (var i = 0, len = this.entries.length; i < len; ++i) { aggregatedArr[startIndex + i] = this.entries[i][entryProperty]; } }; } Bucket.prototype = { getEqualityFunction:function (searchValue) { return (typeof searchValue.equals == FUNCTION) ? equals_fixedValueHasEquals : equals_fixedValueNoEquals; }, getEntryForKey:createBucketSearcher(ENTRY), getEntryAndIndexForKey:createBucketSearcher(ENTRY_INDEX_AND_VALUE), removeEntryForKey:function (key) { var result = this.getEntryAndIndexForKey(key); if (result) { arrayRemoveAt(this.entries, result[0]); return result[1]; } return null; }, addEntry:function (key, value) { this.entries[this.entries.length] = [key, value]; }, keys:createBucketLister(0), values:createBucketLister(1), getEntries:function (entries) { var startIndex = entries.length; for (var i = 0, len = this.entries.length; i < len; ++i) { // Clone the entry stored in the bucket before adding to array entries[startIndex + i] = this.entries[i].slice(0); } }, containsKey:createBucketSearcher(EXISTENCE), containsValue:function (value) { var i = this.entries.length; while (i--) { if (value === this.entries[i][1]) { return true; } } return false; } }; /*----------------------------------------------------------------------------------------------------------------*/ // Supporting functions for searching hashtable buckets function searchBuckets(buckets, hash) { var i = buckets.length, bucket; while (i--) { bucket = buckets[i]; if (hash === bucket[0]) { return i; } } return null; } function getBucketForHash(bucketsByHash, hash) { var bucket = bucketsByHash[hash]; // Check that this is a genuine bucket and not something inherited from the bucketsByHash's prototype return ( bucket && (bucket instanceof Bucket) ) ? bucket : null; } /*----------------------------------------------------------------------------------------------------------------*/ function Hashtable(hashingFunctionParam, equalityFunctionParam) { var that = this; var buckets = []; var bucketsByHash = {}; var hashingFunction = (typeof hashingFunctionParam == FUNCTION) ? hashingFunctionParam : hashObject; var equalityFunction = (typeof equalityFunctionParam == FUNCTION) ? equalityFunctionParam : null; this.put = function (key, value) { checkKey(key); checkValue(value); var hash = hashingFunction(key), bucket, bucketEntry, oldValue = null; // Check if a bucket exists for the bucket key bucket = getBucketForHash(bucketsByHash, hash); if (bucket) { // Check this bucket to see if it already contains this key bucketEntry = bucket.getEntryForKey(key); if (bucketEntry) { // This bucket entry is the current mapping of key to value, so replace old value and we're done. oldValue = bucketEntry[1]; bucketEntry[1] = value; } else { // The bucket does not contain an entry for this key, so add one bucket.addEntry(key, value); } } else { // No bucket exists for the key, so create one and put our key/value mapping in bucket = new Bucket(hash, key, value, equalityFunction); buckets[buckets.length] = bucket; bucketsByHash[hash] = bucket; } return oldValue; }; this.get = function (key) { checkKey(key); var hash = hashingFunction(key); // Check if a bucket exists for the bucket key var bucket = getBucketForHash(bucketsByHash, hash); if (bucket) { // Check this bucket to see if it contains this key var bucketEntry = bucket.getEntryForKey(key); if (bucketEntry) { // This bucket entry is the current mapping of key to value, so return the value. return bucketEntry[1]; } } return null; }; this.containsKey = function (key) { checkKey(key); var bucketKey = hashingFunction(key); // Check if a bucket exists for the bucket key var bucket = getBucketForHash(bucketsByHash, bucketKey); return bucket ? bucket.containsKey(key) : false; }; this.containsValue = function (value) { checkValue(value); var i = buckets.length; while (i--) { if (buckets[i].containsValue(value)) { return true; } } return false; }; this.clear = function () { buckets.length = 0; bucketsByHash = {}; }; this.isEmpty = function () { return !buckets.length; }; var createBucketAggregator = function (bucketFuncName) { return function () { var aggregated = [], i = buckets.length; while (i--) { buckets[i][bucketFuncName](aggregated); } return aggregated; }; }; this.keys = createBucketAggregator("keys"); this.values = createBucketAggregator("values"); this.entries = createBucketAggregator("getEntries"); this.remove = function (key) { checkKey(key); var hash = hashingFunction(key), bucketIndex, oldValue = null; // Check if a bucket exists for the bucket key var bucket = getBucketForHash(bucketsByHash, hash); if (bucket) { // Remove entry from this bucket for this key oldValue = bucket.removeEntryForKey(key); if (oldValue !== null) { // Entry was removed, so check if bucket is empty if (!bucket.entries.length) { // Bucket is empty, so remove it from the bucket collections bucketIndex = searchBuckets(buckets, hash); arrayRemoveAt(buckets, bucketIndex); delete bucketsByHash[hash]; } } } return oldValue; }; this.size = function () { var total = 0, i = buckets.length; while (i--) { total += buckets[i].entries.length; } return total; }; this.each = function (callback) { var entries = that.entries(), i = entries.length, entry; while (i--) { entry = entries[i]; callback(entry[0], entry[1]); } }; this.putAll = function (hashtable, conflictCallback) { var entries = hashtable.entries(); var entry, key, value, thisValue, i = entries.length; var hasConflictCallback = (typeof conflictCallback == FUNCTION); while (i--) { entry = entries[i]; key = entry[0]; value = entry[1]; // Check for a conflict. The default behaviour is to overwrite the value for an existing key if (hasConflictCallback && (thisValue = that.get(key))) { value = conflictCallback(key, thisValue, value); } that.put(key, value); } }; this.clone = function () { var clone = new Hashtable(hashingFunctionParam, equalityFunctionParam); clone.putAll(that); return clone; }; /** * Added by martin@playcratlabs.com to support debug dumping of hash arrays */ this.toString = function () { var result = ''; var keys = this.keys(); for (var i = 0; i < keys.length; i++) { var obj = this.get(keys[i]); result += keys[i].toString() + ' = ' + obj.toString() + '\n'; } return result; } } return Hashtable; })();