/** * Created by stryker on 2014.03.22.. */ define(['module/HUD'],function(HUD){ var _game = null, _nextState = null, _activationKey = null; //Start State var _Start = { create: function(){ //creating the titel screen HUD.createTitle(' Space Invader \n Press Spacebar'); //Seeting up the Physics for the game _game.physics.startSystem(Phaser.Physics.ARCADE); //Starting the next state(Play) after the spacebar is down _game.input.keyboard.addKey(Phaser.Keyboard.SPACEBAR).onDown.addOnce(function(){ _game.state.start(_nextState); }); } } return{ init: function(game,nextState){ _game = game; _nextState = nextState; }, getStartState: function(){ return(_Start); } } })